##RenderMan RIB version 3.03 Display "ovals.tiff" "file" "rgb" Format 500 500 -1 ShadingRate .1 ShadingInterpolation "smooth" LightSource "ambientlight" 1 "intensity" [0.25] LightSource "distantlight" 2 "intensity" [0.75] "from" [5 8 -10] "to" [0 0 0] Projection "perspective" "fov" [70] WorldBegin # Translate 0 0 6 Translate 0 0 9 Surface "ovals" "Ad" 0.30 "Bd" 0.10 # Displacement "ovalsd" "Ad" 0.30 "Bd" 0.50 "Height" 0.2 Color [1 1 1] Opacity [1 1 1] TransformBegin Rotate 90 1. 0. 0. Sphere 3 -3 3 360 TransformEnd WorldEnd