##RenderMan RIB version 3.03 Display "second.tiff" "file" "rgb" Format 500 500 -1 Attribute "bound" "displacement" [0.5] ShadingRate 1 LightSource "ambientlight" 1 "intensity" [0.25] LightSource "distantlight" 2 "intensity" [0.75] "from" [5 8 -10] "to" [0 0 0] Projection "perspective" "fov" [70] WorldBegin Surface "seconds" # specify the surface shader Displacement "secondd" "Height" 0.2 # specify the displacement shader Color [1 1 1] # Cs Opacity [1 1 1] # Os TransformBegin Translate 0 0 6 # move away from the eye Rotate 90 1. 0. 0. # rotate so don't see north pole Sphere 3 -3 3 360 # a full sphere TransformEnd WorldEnd