##RenderMan RIB version 3.03 Display "demoimage.tiff" "file" "rgb" Format 500 500 -1 ShadingRate 1. LightSource "ambientlight" 1 "intensity" [0.25] LightSource "distantlight" 2 "intensity" [0.75]"from" [0 0 -10]"to" [0 0 0] Projection "perspective" "fov" [70] WorldBegin Translate 0 0 5 # move the scene away from the eye Surface "plastic" "Ka" .15 "Kd" .70 "Ks" .15 "roughness" .1 "specularcolor" [1 1 1] Opacity [1 1 1] # make everything opaque for now # sphere: Color [1 0 0] Translate -2 0 0 Sphere 1 -1 1 360 # cone: Color [1 1 0] Translate 1.5 0 0 TransformBegin Rotate -90 1 0 0 Cone 1. 0.5 360. TransformEnd # cylinder: Color [0 1 0] Translate 1.5 0 0 TransformBegin Rotate -90 1 0 0 Cylinder .5 -.5 .5 360. TransformEnd # paraboloid: Color [0 1 1] Translate 1.5 0 0 TransformBegin Rotate -90 1 0 0 Paraboloid .5 0 .9 360. TransformEnd WorldEnd