This page was last updated: January 6, 2009
struct node
{
float x, y, z;
float t;
};
struct node Nodes[NX][NY][NZ];
for( int i = 0; i < NX; i++ )
{
<< Draw contours for the plane Nodes[i][*][*] >>
}
for( int j = 0; j < NY; j++ )
{
<< Draw contours for the plane Nodes[*][j][*] >>
}
for( int k = 0; k < NZ; k++ )
{
<< Draw contours for the plane Nodes[*][*][k] >>
}
| Item | Points |
| Any wireframe isosurface-looking thing. | 20 |
| Correct wireframe isosurfaces | 40 |
| Correct colors | 20 |
| Potential Total | 80 |