This page was last updated: December 7, 2011
glman is a program that helps learn GLSL shaders by creating a main program and a parameter user interface for the user. It is very handy for use in a class, where rapid feedback on what different shader parameters do is padagogically a good thing. Click here to see Mike's shader course syllabus, assignments, etc.
Below is a list of glman-related things that can be downloaded.