| Introduction to OOP | Chapter 22: The AWT and Swing : | next | previous | audio | real | text |
An adapter provides empty implementations, allowing the programmer to redefine only the events of interest.
public class MouseAdapter implements MouseListener {
public void mouseClicked (MouseEvent e) { }
public void mouseEntered (MouseEvent e) { }
public void mouseExited (MouseEvent e) { }
public void mousePressed (MouseEvent e) { }
public void mouseReleased (MouseEvent e) { }
}