///A pin ball game animation import java.awt.event.*; import java.util.Vector; import java.awt.*; import javax.swing.*; public class PinBallGame extends JFrame { public static final int FrameWidth = 400; public static final int FrameHeight = 400; public static PinBallGame world; public static PinBallPanel panel = new PinBallPanel(); public static void main (String [ ] args) { world = new PinBallGame(panel); world.show(); panel.run(); } public PinBallGame(JPanel panel) { setTitle("Pin Ball Construction Kit"); setSize(FrameWidth, FrameHeight); Container contentPane = getContentPane(); contentPane.add(panel); } public void addScore (int v){ panel.addScore(v); } }