/** * @license * Cesium - https://github.com/CesiumGS/cesium * Version 1.114 * * Copyright 2011-2022 Cesium Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Columbus View (Pat. 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|_==49492||_==49520||_==49548||_==49576||_==49604||_==49632||_==49660||_==49688||_==49716||_==49744||_==49772||_==49800||_==49828||_==49856||_==49884||_==49912||_==49940||_==49968||_==49996||_==50024||_==50052||_==50080||_==50108||_==50136||_==50164||_==50192||_==50220||_==50248||_==50276||_==50304||_==50332||_==50360||_==50388||_==50416||_==50444||_==50472||_==50500||_==50528||_==50556||_==50584||_==50612||_==50640||_==50668||_==50696||_==50724||_==50752||_==50780||_==50808||_==50836||_==50864||_==50892||_==50920||_==50948||_==50976||_==51004||_==51032||_==51060||_==51088||_==51116||_==51144||_==51172||_==51200||_==51228||_==51256||_==51284||_==51312||_==51340||_==51368||_==51396||_==51424||_==51452||_==51480||_==51508||_==51536||_==51564||_==51592||_==51620||_==51648||_==51676||_==51704||_==51732||_==51760||_==51788||_==51816||_==51844||_==51872||_==51900||_==51928||_==51956||_==51984||_==52012||_==52040||_==52068||_==52096||_==52124||_==52152||_==52180||_==52208||_==52236||_==52264||_==52292||_==52320||_==52348||_==52376||_==52404||_==52432||_==52460||_==52488||_==52516||_==52544||_==52572||_==52600||_==52628||_==52656||_==52684||_==52712||_==52740||_==52768||_==52796||_==52824||_==52852||_==52880||_==52908||_==52936||_==52964||_==52992||_==53020||_==53048||_==53076||_==53104||_==53132||_==53160||_==53188||_==53216||_==53244||_==53272||_==53300||_==53328||_==53356||_==53384||_==53412||_==53440||_==53468||_==53496||_==53524||_==53552||_==53580||_==53608||_==53636||_==53664||_==53692||_==53720||_==53748||_==53776||_==53804||_==53832||_==53860||_==53888||_==53916||_==53944||_==53972||_==54e3||_==54028||_==54056||_==54084||_==54112||_==54140||_==54168||_==54196||_==54224||_==54252||_==54280||_==54308||_==54336||_==54364||_==54392||_==54420||_==54448||_==54476||_==54504||_==54532||_==54560||_==54588||_==54616||_==54644||_==54672||_==54700||_==54728||_==54756||_==54784||_==54812||_==54840||_==54868||_==54896||_==54924||_==54952||_==54980||_==55008||_==55036||_==55064||_==55092||_==55120||_==55148||_==55176?l:44033<=_&&_<=44059||44061<=_&&_<=44087||44089<=_&&_<=44115||44117<=_&&_<=44143||44145<=_&&_<=44171||44173<=_&&_<=44199||44201<=_&&_<=44227||44229<=_&&_<=44255||44257<=_&&_<=44283||44285<=_&&_<=44311||44313<=_&&_<=44339||44341<=_&&_<=44367||44369<=_&&_<=44395||44397<=_&&_<=44423||44425<=_&&_<=44451||44453<=_&&_<=44479||44481<=_&&_<=44507||44509<=_&&_<=44535||44537<=_&&_<=44563||44565<=_&&_<=44591||44593<=_&&_<=44619||44621<=_&&_<=44647||44649<=_&&_<=44675||44677<=_&&_<=44703||44705<=_&&_<=44731||44733<=_&&_<=44759||44761<=_&&_<=44787||44789<=_&&_<=44815||44817<=_&&_<=44843||44845<=_&&_<=44871||44873<=_&&_<=44899||44901<=_&&_<=44927||44929<=_&&_<=44955||44957<=_&&_<=44983||44985<=_&&_<=45011||45013<=_&&_<=45039||45041<=_&&_<=45067||45069<=_&&_<=45095||45097<=_&&_<=45123||45125<=_&&_<=45151||45153<=_&&_<=45179||45181<=_&&_<=45207||45209<=_&&_<=45235||45237<=_&&_<=45263||45265<=_&&_<=45291||45293<=_&&_<=45319||45321<=_&&_<=45347||45349<=_&&_<=45375||45377<=_&&_<=45403||45405<=_&&_<=45431||45433<=_&&_<=45459||45461<=_&&_<=45487||45489<=_&&_<=45515||45517<=_&&_<=45543||45545<=_&&_<=45571||45573<=_&&_<=45599||45601<=_&&_<=45627||45629<=_&&_<=45655||45657<=_&&_<=45683||45685<=_&&_<=45711||45713<=_&&_<=45739||45741<=_&&_<=45767||45769<=_&&_<=45795||45797<=_&&_<=45823||45825<=_&&_<=45851||45853<=_&&_<=45879||45881<=_&&_<=45907||45909<=_&&_<=45935||45937<=_&&_<=45963||45965<=_&&_<=45991||45993<=_&&_<=46019||46021<=_&&_<=46047||46049<=_&&_<=46075||46077<=_&&_<=46103||46105<=_&&_<=46131||46133<=_&&_<=46159||46161<=_&&_<=46187||46189<=_&&_<=46215||46217<=_&&_<=46243||46245<=_&&_<=46271||46273<=_&&_<=46299||46301<=_&&_<=46327||46329<=_&&_<=46355||46357<=_&&_<=46383||46385<=_&&_<=46411||46413<=_&&_<=46439||46441<=_&&_<=46467||46469<=_&&_<=46495||46497<=_&&_<=46523||46525<=_&&_<=46551||46553<=_&&_<=46579||46581<=_&&_<=46607||46609<=_&&_<=46635||46637<=_&&_<=46663||46665<=_&&_<=46691||46693<=_&&_<=46719||46721<=_&&_<=46747||46749<=_&&_<=46775||46777<=_&&_<=46803||46805<=_&&_<=46831||46833<=_&&_<=46859||46861<=_&&_<=46887||46889<=_&&_<=46915||46917<=_&&_<=46943||46945<=_&&_<=46971||46973<=_&&_<=46999||47001<=_&&_<=47027||47029<=_&&_<=47055||47057<=_&&_<=47083||47085<=_&&_<=47111||47113<=_&&_<=47139||47141<=_&&_<=47167||47169<=_&&_<=47195||47197<=_&&_<=47223||47225<=_&&_<=47251||47253<=_&&_<=47279||47281<=_&&_<=47307||47309<=_&&_<=47335||47337<=_&&_<=47363||47365<=_&&_<=47391||47393<=_&&_<=47419||47421<=_&&_<=47447||47449<=_&&_<=47475||47477<=_&&_<=47503||47505<=_&&_<=47531||47533<=_&&_<=47559||47561<=_&&_<=47587||47589<=_&&_<=47615||47617<=_&&_<=47643||47645<=_&&_<=47671||47673<=_&&_<=47699||47701<=_&&_<=47727||47729<=_&&_<=47755||47757<=_&&_<=47783||47785<=_&&_<=47811||47813<=_&&_<=47839||47841<=_&&_<=47867||47869<=_&&_<=47895||47897<=_&&_<=47923||47925<=_&&_<=47951||47953<=_&&_<=47979||47981<=_&&_<=48007||48009<=_&&_<=48035||48037<=_&&_<=48063||48065<=_&&_<=48091||48093<=_&&_<=48119||48121<=_&&_<=48147||48149<=_&&_<=48175|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|55177<=_&&_<=55203?f:_==9757||_==9977||9994<=_&&_<=9997||_==127877||127938<=_&&_<=127940||_==127943||127946<=_&&_<=127948||128066<=_&&_<=128067||128070<=_&&_<=128080||_==128110||128112<=_&&_<=128120||_==128124||128129<=_&&_<=128131||128133<=_&&_<=128135||_==128170||128372<=_&&_<=128373||_==128378||_==128400||128405<=_&&_<=128406||128581<=_&&_<=128583||128587<=_&&_<=128591||_==128675||128692<=_&&_<=128694||_==128704||_==128716||129304<=_&&_<=129308||129310<=_&&_<=129311||_==129318||129328<=_&&_<=129337||129341<=_&&_<=129342||129489<=_&&_<=129501?g:127995<=_&&_<=127999?m:_==8205?x:_==9792||_==9794||9877<=_&&_<=9878||_==9992||_==10084||_==127752||_==127806||_==127859||_==127891||_==127908||_==127912||_==127979||_==127981||_==128139||128187<=_&&_<=128188||_==128295||_==128300||_==128488||_==128640||_==128658?b:128102<=_&&_<=128105?T:d}return 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Uint8Array<"u"?function(x){if(x instanceof Uint8Array||Array.isArray(x))return new c(x);throw Error("illegal buffer")}:function(x){if(Array.isArray(x))return new c(x);throw Error("illegal buffer")},f=function(){return i.Buffer?function(b){return(c.create=function(C){return i.Buffer.isBuffer(C)?new o(C):l(C)})(b)}:l};c.create=f(),c.prototype._slice=i.Array.prototype.subarray||i.Array.prototype.slice,c.prototype.uint32=function(){var x=4294967295;return function(){if(x=(this.buf[this.pos]&127)>>>0,this.buf[this.pos++]<128||(x=(x|(this.buf[this.pos]&127)<<7)>>>0,this.buf[this.pos++]<128)||(x=(x|(this.buf[this.pos]&127)<<14)>>>0,this.buf[this.pos++]<128)||(x=(x|(this.buf[this.pos]&127)<<21)>>>0,this.buf[this.pos++]<128)||(x=(x|(this.buf[this.pos]&15)<<28)>>>0,this.buf[this.pos++]<128))return x;if((this.pos+=5)>this.len)throw this.pos=this.len,a(this,10);return x}}(),c.prototype.int32=function(){return this.uint32()|0},c.prototype.sint32=function(){var x=this.uint32();return 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r(s){i.call(this,s)}r._configure=function(){o.Buffer&&(r.prototype._slice=o.Buffer.prototype.slice)},r.prototype.string=function(){var a=this.uint32();return this.buf.utf8Slice?this.buf.utf8Slice(this.pos,this.pos=Math.min(this.pos+a,this.len)):this.buf.toString("utf-8",this.pos,this.pos=Math.min(this.pos+a,this.len))},r._configure()},{15:15,9:9}],11:[function(e,t,n){"use strict";t.exports={}},{}],12:[function(e,t,n){"use strict";var i=n;i.Service=e(13)},{13:13}],13:[function(e,t,n){"use strict";t.exports=o;var i=e(15);(o.prototype=Object.create(i.EventEmitter.prototype)).constructor=o;function o(r,s,a){if(typeof r!="function")throw TypeError("rpcImpl must be a function");i.EventEmitter.call(this),this.rpcImpl=r,this.requestDelimited=!!s,this.responseDelimited=!!a}o.prototype.rpcCall=function r(s,a,c,l,f){if(!l)throw TypeError("request must be specified");var d=this;if(!f)return i.asPromise(r,d,s,a,c,l);if(!d.rpcImpl)return setTimeout(function(){f(Error("already 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l=this.hi>>31;return this.hi=((this.hi<<1|this.lo>>>31)^l)>>>0,this.lo=(this.lo<<1^l)>>>0,this},o.prototype.zzDecode=function(){var l=-(this.lo&1);return this.lo=((this.lo>>>1|this.hi<<31)^l)>>>0,this.hi=(this.hi>>>1^l)>>>0,this},o.prototype.length=function(){var l=this.lo,f=(this.lo>>>28|this.hi<<4)>>>0,d=this.hi>>>24;return d===0?f===0?l<16384?l<128?1:2:l<2097152?3:4:f<16384?f<128?5:6:f<2097152?7:8:d<128?9:10}},{15:15}],15:[function(e,t,n){"use strict";var i=n;i.asPromise=e(1),i.base64=e(2),i.EventEmitter=e(3),i.float=e(4),i.inquire=e(5),i.utf8=e(7),i.pool=e(6),i.LongBits=e(14),i.isNode=!!(typeof global<"u"&&global&&global.process&&global.process.versions&&global.process.versions.node),i.global=i.isNode&&global||typeof window<"u"&&window||typeof self<"u"&&self||this,i.emptyArray=Object.freeze?Object.freeze([]):[],i.emptyObject=Object.freeze?Object.freeze({}):{},i.isInteger=Number.isInteger||function(a){return typeof 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a?i.LongBits.from(a).toHash():i.LongBits.zeroHash},i.longFromHash=function(a,c){var l=i.LongBits.fromHash(a);return i.Long?i.Long.fromBits(l.lo,l.hi,c):l.toNumber(!!c)};function o(s,a,c){for(var l=Object.keys(a),f=0;f-1;--d)if(c[f[d]]===1&&this[f[d]]!==undefined&&this[f[d]]!==null)return f[d]}},i.oneOfSetter=function(a){return function(c){for(var l=0;l127;)S[w++]=A&127|128,A>>>=7;S[w]=A}function x(A,S){this.len=A,this.next=undefined,this.val=S}x.prototype=Object.create(c.prototype),x.prototype.fn=m,d.prototype.uint32=function(S){return this.len+=(this.tail=this.tail.next=new x((S=S>>>0)<128?1:S<16384?2:S<2097152?3:S<268435456?4:5,S)).len,this},d.prototype.int32=function(S){return S<0?this._push(b,10,r.fromNumber(S)):this.uint32(S)},d.prototype.sint32=function(S){return this.uint32((S<<1^S>>31)>>>0)};function b(A,S,w){for(;A.hi;)S[w++]=A.lo&127|128,A.lo=(A.lo>>>7|A.hi<<25)>>>0,A.hi>>>=7;for(;A.lo>127;)S[w++]=A.lo&127|128,A.lo=A.lo>>>7;S[w++]=A.lo}d.prototype.uint64=function(S){var w=r.from(S);return this._push(b,w.length(),w)},d.prototype.int64=d.prototype.uint64,d.prototype.sint64=function(S){var w=r.from(S).zzEncode();return this._push(b,w.length(),w)},d.prototype.bool=function(S){return this._push(g,1,S?1:0)};function T(A,S,w){S[w]=A&255,S[w+1]=A>>>8&255,S[w+2]=A>>>16&255,S[w+3]=A>>>24}d.prototype.fixed32=function(S){return this._push(T,4,S>>>0)},d.prototype.sfixed32=d.prototype.fixed32,d.prototype.fixed64=function(S){var w=r.from(S);return this._push(T,4,w.lo)._push(T,4,w.hi)},d.prototype.sfixed64=d.prototype.fixed64,d.prototype.float=function(S){return this._push(i.float.writeFloatLE,4,S)},d.prototype.double=function(S){return this._push(i.float.writeDoubleLE,8,S)};var C=i.Array.prototype.set?function(S,w,D){w.set(S,D)}:function(S,w,D){for(var R=0;R>>0;if(!w)return this._push(g,1,0);if(i.isString(S)){var D=d.alloc(w=s.length(S));s.decode(S,D,0),S=D}return this.uint32(w)._push(C,w,S)},d.prototype.string=function(S){var w=a.length(S);return 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instanceof Uint8Array&&o.Buffer.prototype.set.name==="set"?function(c,l,f){l.set(c,f)}:function(c,l,f){if(c.copy)c.copy(l,f,0,c.length);else for(var d=0;d>>0;return this.uint32(l),l&&this._push(r.writeBytesBuffer,l,c),this};function s(a,c,l){a.length<40?o.utf8.write(a,c,l):c.utf8Write?c.utf8Write(a,l):c.write(a,l)}r.prototype.string=function(c){var l=o.Buffer.byteLength(c);return this.uint32(l),l&&this._push(s,l,c),this},r._configure()},{15:15,16:16}]},{},[8])})()});var oTe=Kn((oIi,SH)=>{/* Copyright 2015-2018 Esri. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 @preserve */(function(){var e=function(){var o={};o.defaultNoDataValue=-34027999387901484e22,o.decode=function(f,d){d=d||{};var p=d.encodedMaskData||d.encodedMaskData===null,g=c(f,d.inputOffset||0,p),m=d.noDataValue!==null?d.noDataValue:o.defaultNoDataValue,x=r(g,d.pixelType||Float32Array,d.encodedMaskData,m,d.returnMask),b={width:g.width,height:g.height,pixelData:x.resultPixels,minValue:x.minValue,maxValue:g.pixels.maxValue,noDataValue:m};return x.resultMask&&(b.maskData=x.resultMask),d.returnEncodedMask&&g.mask&&(b.encodedMaskData=g.mask.bitset?g.mask.bitset:null),d.returnFileInfo&&(b.fileInfo=s(g),d.computeUsedBitDepths&&(b.fileInfo.bitDepths=a(g))),b};var r=function(f,d,p,g,m){var x=0,b=f.pixels.numBlocksX,T=f.pixels.numBlocksY,C=Math.floor(f.width/b),A=Math.floor(f.height/T),S=2*f.maxZError,w=Number.MAX_VALUE,D;p=p||(f.mask?f.mask.bitset:null);var R,P;R=new d(f.width*f.height),m&&p&&(P=new Uint8Array(f.width*f.height));for(var L=new Float32Array(C*A),N,_,E=0;E<=T;E++){var v=E!==T?A:f.height%T;if(v!==0)for(var I=0;I<=b;I++){var M=I!==b?C:f.width%b;if(M!==0){var B=E*f.width*A+I*C,V=f.width-M,U=f.pixels.blocks[x],H,k,q;U.encoding<2?(U.encoding===0?H=U.rawData:(l(U.stuffedData,U.bitsPerPixel,U.numValidPixels,U.offset,S,L,f.pixels.maxValue),H=L),k=0):U.encoding===2?q=0:q=U.offset;var j;if(p)for(_=0;_>3],j<<=B&7),N=0;N>3]),j&128?(P&&(P[B]=1),D=U.encoding<2?H[k++]:q,w=w>D?D:w,R[B++]=D):(P&&(P[B]=0),R[B++]=g),j<<=1;B+=V}else if(U.encoding<2)for(_=0;_D?D:w,R[B++]=D;B+=V}else for(w=w>q?q:w,_=0;_0){var b=new Uint8Array(Math.ceil(g.width*g.height/8));x=new DataView(f,d,g.mask.numBytes);var T=x.getInt16(0,!0),C=2,A=0;do{if(T>0)for(;T--;)b[A++]=x.getUint8(C++);else{var S=x.getUint8(C++);for(T=-T;T--;)b[A++]=S}T=x.getInt16(C,!0),C+=2}while(C0?1:0),P=D+(g.height%D>0?1:0);g.pixels.blocks=new Array(R*P);for(var L=0,N=0;N3)throw"Invalid block encoding 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Uint32Array(B),d+=k}}}return g.eofOffset=d,g},l=function(f,d,p,g,m,x,b){var T=(1<=d)w=D>>>S-d&T,S-=d;else{var L=d-S;w=(D&T)<>>S}x[A]=w=f?(S=w>>>A-f&b,A-=f):(D=f-A,S=(w&b)<>>A),l[C]=p[S];else for(R=Math.ceil((x-g)/m),C=0;C=f?(S=w>>>A-f&b,A-=f):(D=f-A,S=(w&b)<>>A),l[C]=S=l?(A=S>>>C-l&m,C-=l):(T=l-C,A=(S&m)<>>C),w[b]=A=f?(w=D>>>S&b,A-=f,S+=f):(R=f-A,w=D>>>S&b,D=c[T++],A=32-R,w|=(D&(1<=f?(w=D>>>S&b,A-=f,S+=f):(R=f-A,w=D>>>S&b,D=c[T++],A=32-R,w|=(D&(1<=l?(A=w>>>S&m,C-=l,S+=l):(T=l-C,A=w>>>S&m,w=c[x++],C=32-T,A|=(w&(1<=f?(b=T>>>x-f&p,x-=f):(C=f-x,b=(T&p)<>>x),l[m]=b;return l},originalUnstuff2:function(c,l,f,d){var p=(1<=f?(T=C>>>b&p,x-=f,b+=f):(A=f-x,T=C>>>b&p,C=c[g++],x=32-A,T|=(C&(1<=359?359:p;p-=m;do l+=c[g++]<<8,f+=l+=c[g++];while(--m);l=(l&65535)+(l>>>16),f=(f&65535)+(f>>>16)}return d&1&&(f+=l+=c[g]<<8),l=(l&65535)+(l>>>16),f=(f&65535)+(f>>>16),(f<<16|l)>>>0},readHeaderInfo:function(c,l){var f=l.ptr,d=new Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,d),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var g=new DataView(c,f,8),m=g.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=g.getUint32(4,!0),f+=4),g=new DataView(c,f,12),p.height=g.getUint32(0,!0),p.width=g.getUint32(4,!0),f+=8,m>=4?(p.numDims=g.getUint32(8,!0),f+=4):p.numDims=1,g=new DataView(c,f,40),p.numValidPixel=g.getUint32(0,!0),p.microBlockSize=g.getInt32(4,!0),p.blobSize=g.getInt32(8,!0),p.imageType=g.getInt32(12,!0),p.maxZError=g.getFloat64(16,!0),p.zMin=g.getFloat64(24,!0),p.zMax=g.getFloat64(32,!0),f+=40,l.headerInfo=p,l.ptr=f;var x,b;if(m>=3&&(b=m>=4?52:48,x=this.computeChecksumFletcher32(new Uint8Array(c,f-b,p.blobSize-14)),x!==p.checksum))throw"Checksum failed.";return!0},checkMinMaxRanges:function(c,l){var f=l.headerInfo,d=this.getDataTypeArray(f.imageType),p=f.numDims*this.getDataTypeSize(f.imageType),g=this.readSubArray(c,l.ptr,d,p),m=this.readSubArray(c,l.ptr+p,d,p);l.ptr+=2*p;var x,b=!0;for(x=0;x0){b=new Uint8Array(Math.ceil(p/8)),m=new DataView(c,f,x.numBytes);var C=m.getInt16(0,!0),A=2,S=0,w=0;do{if(C>0)for(;C--;)b[S++]=m.getUint8(A++);else for(w=m.getUint8(A++),C=-C;C--;)b[S++]=w;C=m.getInt16(A,!0),A+=2}while(A>3],D<<=R&7):D=b[R>>3],D&128&&(T[R]=1);l.pixels.resultMask=T,x.bitset=b,f+=x.numBytes}return l.ptr=f,l.mask=x,!0},readDataOneSweep:function(c,l,f){var d=l.ptr,p=l.headerInfo,g=p.numDims,m=p.width*p.height,x=p.imageType,b=p.numValidPixel*r.getDataTypeSize(x)*g,T,C=l.pixels.resultMask;if(f===Uint8Array)T=new Uint8Array(c,d,b);else{var A=new ArrayBuffer(b),S=new Uint8Array(A);S.set(new Uint8Array(c,d,b)),T=new f(A)}if(T.length===m*g)l.pixels.resultPixels=T;else{l.pixels.resultPixels=new f(m*g);var w=0,D=0,R=0,P=0;if(g>1)for(R=0;R=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,l,b);var T=[],C,A,S,w;for(C=m;C0&&(T[A].second=E<<_>>>32-w,32-_>=w?(_+=w,_===32&&(_=0,v++,E=N[v])):(_+=w-32,v++,E=N[v],T[A].second|=E>>>32-_));var I=0,M=0,B=new s;for(C=0;C=f?M=f:M=I,I>=30&&console.log("WARning, large NUM LUT BITS IS "+I);var V=[],U,H,k,q,j,Q;for(C=m;C0)if(U=[w,A],w<=M)for(H=T[A].second<=0;q--)j=H>>>q&1,j?(Q.right||(Q.right=new s),Q=Q.right):(Q.left||(Q.left=new s),Q=Q.left),q===0&&!Q.val&&(Q.val=U[1]);return{decodeLut:V,numBitsLUTQick:M,numBitsLUT:I,tree:B,stuffedData:N,srcPtr:v,bitPos:_}},readHuffman:function(c,l,f){var d=l.headerInfo,p=d.numDims,g=l.headerInfo.height,m=l.headerInfo.width,x=m*g,b=this.readHuffmanTree(c,l),T=b.decodeLut,C=b.tree,A=b.stuffedData,S=b.srcPtr,w=b.bitPos,D=b.numBitsLUTQick,R=b.numBitsLUT,P=l.headerInfo.imageType===0?128:0,L,N,_,E=l.pixels.resultMask,v,I,M,B,V,U,H,k=0;w>0&&(S++,w=0);var q=A[S],j=l.encodeMode===1,Q=new f(x*p),W=Q,K;for(K=0;K1&&(W=new f(Q.buffer,x*K,x),k=0),l.headerInfo.numValidPixel===m*g)for(U=0,B=0;B>>32-D,I=v,32-w>>64-w-D,I=v),T[I])N=T[I][1],w+=T[I][0];else for(v=q<>>32-R,I=v,32-w>>64-w-R,I=v),L=C,H=0;H>>R-H-1&1,L=M?L.right:L.left,!(L.left||L.right)){N=L.val,w=w+H+1;break}w>=32&&(w-=32,S++,q=A[S]),_=N-P,j?(V>0?_+=k:B>0?_+=W[U-m]:_+=k,_&=255,W[U]=_,k=_):W[U]=_}else for(U=0,B=0;B>>32-D,I=v,32-w>>64-w-D,I=v),T[I])N=T[I][1],w+=T[I][0];else for(v=q<>>32-R,I=v,32-w>>64-w-R,I=v),L=C,H=0;H>>R-H-1&1,L=M?L.right:L.left,!(L.left||L.right)){N=L.val,w=w+H+1;break}w>=32&&(w-=32,S++,q=A[S]),_=N-P,j?(V>0&&E[U-1]?_+=k:B>0&&E[U-m]?_+=W[U-m]:_+=k,_&=255,W[U]=_,k=_):W[U]=_}l.ptr=l.ptr+(S+1)*4+(w>0?4:0)}l.pixels.resultPixels=Q},decodeBits:function(c,l,f,d,p){{var g=l.headerInfo,m=g.fileVersion,x=0,b=new DataView(c,l.ptr,5),T=b.getUint8(0);x++;var C=T>>6,A=C===0?4:3-C,S=(T&32)>0,w=T&31,D=0;if(A===1)D=b.getUint8(x),x++;else if(A===2)D=b.getUint16(x,!0),x+=2;else if(A===4)D=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var R=2*g.maxZError,P,L,N,_,E,v,I,M,B,V,U=g.numDims>1?g.maxValues[p]:g.zMax;if(S){for(l.counter.lut++,M=b.getUint8(x),B=w,x++,_=Math.ceil((M-1)*w/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),N=new Uint8Array(L),l.ptr+=x,N.set(new Uint8Array(c,l.ptr,_)),I=new Uint32Array(L),l.ptr+=_,V=0;M-1>>>V;)V++;_=Math.ceil(D*V/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),N=new Uint8Array(L),N.set(new Uint8Array(c,l.ptr,_)),P=new Uint32Array(L),l.ptr+=_,m>=3?v=o.unstuffLUT2(I,w,M-1,d,R,U):v=o.unstuffLUT(I,w,M-1,d,R,U),m>=3?o.unstuff2(P,f,V,D,v):o.unstuff(P,f,V,D,v)}else l.counter.bitstuffer++,V=w,l.ptr+=x,V>0&&(_=Math.ceil(D*V/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),N=new Uint8Array(L),N.set(new Uint8Array(c,l.ptr,_)),P=new Uint32Array(L),l.ptr+=_,m>=3?d==null?o.originalUnstuff2(P,f,V,D):o.unstuff2(P,f,V,D,!1,d,R,U):d==null?o.originalUnstuff(P,f,V,D):o.unstuff(P,f,V,D,!1,d,R,U))}},readTiles:function(c,l,f){var d=l.headerInfo,p=d.width,g=d.height,m=d.microBlockSize,x=d.imageType,b=r.getDataTypeSize(x),T=Math.ceil(p/m),C=Math.ceil(g/m);l.pixels.numBlocksY=C,l.pixels.numBlocksX=T,l.pixels.ptr=0;var A=0,S=0,w=0,D=0,R=0,P=0,L=0,N=0,_=0,E=0,v=0,I=0,M=0,B=0,V=0,U=0,H,k,q,j,Q,W,K=new f(m*m),Z=g%m||m,he=p%m||m,xe,oe,_e=d.numDims,ge,Ce=l.pixels.resultMask,ve=l.pixels.resultPixels;for(w=0;w1&&(ve=new f(l.pixels.resultPixels.buffer,p*g*ge*b,p*g)),L=c.byteLength-l.ptr,H=new DataView(c,l.ptr,Math.min(10,L)),k={},U=0,N=H.getUint8(0),U++,_=N>>6&255,E=N>>2&15,E!==(D*m>>3&15))throw"integrity issue";if(W=N&3,W>3)throw l.ptr+=U,"Invalid block encoding ("+W+")";if(W===2){l.counter.constant++,l.ptr+=U;continue}else if(W===0){if(l.counter.uncompressed++,l.ptr+=U,M=R*P*b,B=c.byteLength-l.ptr,M=M1)for(g=0;g=-128&&l<=127;break;case 1:f=l>=0&&l<=255;break;case 2:f=l>=-32768&&l<=32767;break;case 3:f=l>=0&&l<=65536;break;case 4:f=l>=-2147483648&&l<=2147483647;break;case 5:f=l>=0&&l<=4294967296;break;case 6:f=l>=-34027999387901484e22&&l<=34027999387901484e22;break;case 7:f=l>=5e-324&&l<=17976931348623157e292;break;default:f=!1}return f},getDataTypeSize:function(c){var l=0;switch(c){case 0:case 1:l=1;break;case 2:case 3:l=2;break;case 4:case 5:case 6:l=4;break;case 7:l=8;break;default:l=c}return l},getDataTypeUsed:function(c,l){var f=c;switch(c){case 2:case 4:f=c-l;break;case 3:case 5:f=c-2*l;break;case 6:l===0?f=c:l===1?f=2:f=1;break;case 7:l===0?f=c:f=c-2*l+1;break;default:f=c;break}return f},getOnePixel:function(c,l,f,d){var p=0;switch(f){case 0:p=d.getInt8(l);break;case 1:p=d.getUint8(l);break;case 2:p=d.getInt16(l,!0);break;case 3:p=d.getUint16(l,!0);break;case 4:p=d.getInt32(l,!0);break;case 5:p=d.getUInt32(l,!0);break;case 6:p=d.getFloat32(l,!0);break;case 7:p=d.getFloat64(l,!0);break;default:throw"the decoder does not understand this pixel type"}return p}},s=function(c,l,f){this.val=c,this.left=l,this.right=f},a={decode:function(c,l){l=l||{};var f=l.noDataValue,d=0,p={};if(p.ptr=l.inputOffset||0,p.pixels={},!!r.readHeaderInfo(c,p)){var g=p.headerInfo,m=g.fileVersion,x=r.getDataTypeArray(g.imageType);r.readMask(c,p),g.numValidPixel!==g.width*g.height&&!p.pixels.resultMask&&(p.pixels.resultMask=l.maskData);var b=g.width*g.height;if(p.pixels.resultPixels=new x(b*g.numDims),p.counter={onesweep:0,uncompressed:0,lut:0,bitstuffer:0,constant:0,constantoffset:0},g.numValidPixel!==0)if(g.zMax===g.zMin)r.constructConstantSurface(p);else if(m>=4&&r.checkMinMaxRanges(c,p))r.constructConstantSurface(p);else{var T=new DataView(c,p.ptr,2),C=T.getUint8(0);if(p.ptr++,C)r.readDataOneSweep(c,p,x);else if(m>1&&g.imageType<=1&&Math.abs(g.maxZError-.5)<1e-5){var A=T.getUint8(1);if(p.ptr++,p.encodeMode=A,A>2||m<4&&A>1)throw"Invalid Huffman flag "+A;A?r.readHuffman(c,p,x):r.readTiles(c,p,x)}else r.readTiles(c,p,x)}p.eofOffset=p.ptr;var S;l.inputOffset?(S=p.headerInfo.blobSize+l.inputOffset-p.ptr,Math.abs(S)>=1&&(p.eofOffset=l.inputOffset+p.headerInfo.blobSize)):(S=p.headerInfo.blobSize-p.ptr,Math.abs(S)>=1&&(p.eofOffset=p.headerInfo.blobSize));var w={width:g.width,height:g.height,pixelData:p.pixels.resultPixels,minValue:g.zMin,maxValue:g.zMax,validPixelCount:g.numValidPixel,dimCount:g.numDims,dimStats:{minValues:g.minValues,maxValues:g.maxValues},maskData:p.pixels.resultMask};if(p.pixels.resultMask&&r.isValidPixelValue(g.imageType,f)){var D=p.pixels.resultMask;for(d=0;d1&&C.fileInfo.mask&&C.fileInfo.mask.numBytes>0&&m.push(C.maskData),d++,T.pixels.push(C.pixelData),T.statistics.push({minValue:C.minValue,maxValue:C.maxValue,noDataValue:C.noDataValue,dimStats:C.dimStats})}var A,S,w;if(f>1&&m.length>1){for(w=T.width*T.height,T.bandMasks=m,b=new Uint8Array(w),b.set(m[0]),A=1;A{/*! NoSleep.min.js v0.12.0 - git.io/vfn01 - Rich Tibbett - MIT license */(function(e,t){typeof q3=="object"&&typeof eQ=="object"?eQ.exports=t():typeof define=="function"&&define.amd?define([],t):typeof q3=="object"?q3.NoSleep=t():e.NoSleep=t()})(q3,function(){return function(e){var t={};function n(i){if(t[i])return t[i].exports;var o=t[i]={i,l:!1,exports:{}};return e[i].call(o.exports,o,o.exports,n),o.l=!0,o.exports}return n.m=e,n.c=t,n.d=function(i,o,r){n.o(i,o)||Object.defineProperty(i,o,{enumerable:!0,get:r})},n.r=function(i){typeof Symbol<"u"&&Symbol.toStringTag&&Object.defineProperty(i,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(i,"__esModule",{value:!0})},n.t=function(i,o){if(1&o&&(i=n(i)),8&o||4&o&&typeof i=="object"&&i&&i.__esModule)return i;var r=Object.create(null);if(n.r(r),Object.defineProperty(r,"default",{enumerable:!0,value:i}),2&o&&typeof i!="string")for(var s in i)n.d(r,s,function(a){return i[a]}.bind(null,s));return r},n.n=function(i){var o=i&&i.__esModule?function(){return i.default}:function(){return i};return n.d(o,"a",o),o},n.o=function(i,o){return Object.prototype.hasOwnProperty.call(i,o)},n.p="",n(n.s=0)}([function(e,t,n){"use strict";var i=function(){function f(d,p){for(var g=0;g.5&&(d.noSleepVideo.currentTime=Math.random())})}))}return i(f,[{key:"_addSourceToVideo",value:function(d,p,g){var m=document.createElement("source");m.src=g,m.type="video/"+p,d.appendChild(m)}},{key:"enable",value:function(){var d=this;return c()?navigator.wakeLock.request("screen").then(function(p){d._wakeLock=p,d.enabled=!0,console.log("Wake Lock active."),d._wakeLock.addEventListener("release",function(){console.log("Wake Lock released.")})}).catch(function(p){throw d.enabled=!1,console.error(p.name+", "+p.message),p}):a()?(this.disable(),console.warn(` NoSleep enabled for older iOS devices. 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n=Math.max(n-t,0),n===0?0:it.clamp((e-t)/n,0,1)};it.sinh=y(Math.sinh,function(t){return(Math.exp(t)-Math.exp(-t))/2});it.cosh=y(Math.cosh,function(t){return(Math.exp(t)+Math.exp(-t))/2});it.lerp=function(e,t,n){return(1-n)*e+n*t};it.PI=Math.PI;it.ONE_OVER_PI=1/Math.PI;it.PI_OVER_TWO=Math.PI/2;it.PI_OVER_THREE=Math.PI/3;it.PI_OVER_FOUR=Math.PI/4;it.PI_OVER_SIX=Math.PI/6;it.THREE_PI_OVER_TWO=3*Math.PI/2;it.TWO_PI=2*Math.PI;it.ONE_OVER_TWO_PI=1/(2*Math.PI);it.RADIANS_PER_DEGREE=Math.PI/180;it.DEGREES_PER_RADIAN=180/Math.PI;it.RADIANS_PER_ARCSECOND=it.RADIANS_PER_DEGREE/3600;it.toRadians=function(e){return e*it.RADIANS_PER_DEGREE};it.toDegrees=function(e){return e*it.DEGREES_PER_RADIAN};it.convertLongitudeRange=function(e){let t=it.TWO_PI,n=e-Math.floor(e/t)*t;return n<-Math.PI?n+t:n>=Math.PI?n-t:n};it.clampToLatitudeRange=function(e){return it.clamp(e,-1*it.PI_OVER_TWO,it.PI_OVER_TWO)};it.negativePiToPi=function(e){return 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i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(y(i[4],"f"),16)/15,t):(i=hCe.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(y(i[4],"ff"),16)/255,t):(i=mCe.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(y(i[4],"1.0")),t):(i=pCe.exec(e),i!==null?ie.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(y(i[4],"1.0")),t):(t=void 0,t))))};ie.packedLength=4;ie.pack=function(e,t,n){return n=y(n,0),t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};ie.unpack=function(e,t,n){return t=y(t,0),u(n)||(n=new ie),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};ie.byteToFloat=function(e){return e/255};ie.floatToByte=function(e){return 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n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGEN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o,r=ce.center(i,swe),s=fe.toCartesian(r,n,awe),a=vt.eastNorthUpToFixedFrame(s,n,D$),c=F.inverse(a,D$),l=lwe,f=cwe;f[0].longitude=i.west,f[0].latitude=i.south,f[1].longitude=i.west,f[1].latitude=i.north,f[2].longitude=i.east,f[2].latitude=i.south;let d=fwe;for(o=0;o<3;o++)fe.toCartesian(f[o],n,d),d=F.multiplyByPointAsVector(c,d,d),l[o].x=d.x,l[o].y=d.y;let p=Me.fromAxisAngle(h.UNIT_Z,-t,dwe),g=$.fromQuaternion(p,hwe),m=e.length,x=Number.POSITIVE_INFINITY,b=Number.POSITIVE_INFINITY,T=Number.NEGATIVE_INFINITY,C=Number.NEGATIVE_INFINITY;for(o=0;o{e.onmessage=function(o){let r=o.data.array,s=u(r)&&r[0]===t;i(s),e.terminate(),Ca._canTransferArrayBuffer=s}})}return Ca._canTransferArrayBuffer}var uG=new pe;function lG(e){let t;try{t=new Blob([e],{type:"application/javascript"})}catch{let o=window.BlobBuilder||window.WebKitBlobBuilder||window.MozBlobBuilder||window.MSBlobBuilder,r=new 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u(cp._readyPromise)||Mwe(),cp._readyPromise.then(function(n){let i;if(e instanceof ArrayBuffer){let o=new Uint8Array(e);return i={supportedTargetFormats:t,ktx2Buffer:o},n.scheduleTask(i,[e])}return i={supportedTargetFormats:t,ktx2Buffer:e},n.scheduleTask(i,[e.buffer])}).then(function(n){let i=n.length,o=Object.keys(n[0]),r=o.length,s;for(s=0;s maxHeight) { material.diffuse = vec3(0.0); material.alpha = 0.0; return material; } // Binary search to find heights above and below. int idxBelow = 0; int idxAbove = heightsDimensions.x; float heightBelow = minHeight; float heightAbove = maxHeight; // while loop not allowed, so use for loop with max iterations. // maxIterations of 16 supports a texture size up to 65536 (2^16). const int maxIterations = 16; for (int i = 0; i < maxIterations; i++) { if (idxBelow >= idxAbove - 1) { break; } int idxMid = (idxBelow + idxAbove) / 2; float heightTex = getHeight(idxMid, invTexSize); if (height > heightTex) { idxBelow = idxMid; heightBelow = heightTex; } 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scalar = 1.0 / maximumDistance; float q = distance(t, coord) * scalar; if (repeat) { float r = distance(t, coord + 1.0) * scalar; float s = distance(t, coord - 1.0) * scalar; q = min(min(r, s), q); } return clamp(q, 0.0, 1.0); } czm_material czm_getMaterial(czm_materialInput materialInput) { czm_material material = czm_getDefaultMaterial(materialInput); vec2 st = materialInput.st; float s = getTime(time.x, st.s) * fadeDirection.s; float t = getTime(time.y, st.t) * fadeDirection.t; float u = length(vec2(s, t)); vec4 color = mix(fadeInColor, fadeOutColor, u); color = czm_gammaCorrect(color); material.emission = color.rgb; material.alpha = color.a; return material; } `;var iv=`uniform vec4 color; uniform float cellAlpha; uniform vec2 lineCount; uniform vec2 lineThickness; uniform vec2 lineOffset; czm_material czm_getMaterial(czm_materialInput materialInput) { czm_material material = czm_getDefaultMaterial(materialInput); vec2 st = materialInput.st; float scaledWidth = fract(lineCount.s * st.s - lineOffset.s); scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5)); float scaledHeight = fract(lineCount.t * st.t - lineOffset.t); scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5)); float value; // Fuzz Factor - Controls blurriness of lines #if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives)) const float fuzz = 1.2; vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0; // From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13. vec2 dx = abs(dFdx(st)); vec2 dy = abs(dFdy(st)); vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount; value = min( smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth), smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight)); #else // If no derivatives available (IE 10?), revert to view-dependent fuzz const float fuzz = 0.05; vec2 range = 0.5 - (lineThickness * 0.05); value = min( 1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth), 1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight)); #endif // Edges taken from RimLightingMaterial.glsl // See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC))); float sRim = smoothstep(0.8, 1.0, dRim); value *= (1.0 - sRim); vec4 halfColor; halfColor.rgb = color.rgb * 0.5; halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value)); halfColor = czm_gammaCorrect(halfColor); material.diffuse = halfColor.rgb; material.emission = halfColor.rgb; material.alpha = halfColor.a; return material; } `;var ov=`uniform sampler2D image; uniform float strength; uniform vec2 repeat; czm_material czm_getMaterial(czm_materialInput materialInput) { czm_material material = czm_getDefaultMaterial(materialInput); vec4 textureValue = texture(image, fract(repeat * materialInput.st)); vec3 normalTangentSpace = textureValue.channels; normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0; normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0); normalTangentSpace = normalize(normalTangentSpace); vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace; material.normal = normalEC; return material; } `;var rv=`uniform vec4 color; float getPointOnLine(vec2 p0, vec2 p1, float x) { float slope = (p0.y - p1.y) / (p0.x - p1.x); return slope * (x - p0.x) + p0.y; } czm_material czm_getMaterial(czm_materialInput materialInput) { czm_material material = czm_getDefaultMaterial(materialInput); vec2 st = materialInput.st; #if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives)) float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio; #else // If no derivatives available (IE 10?), 2.5% of the line will be the arrow head float base = 0.975; #endif vec2 center = vec2(1.0, 0.5); float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s); float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s); float halfWidth = 0.15; float s = step(0.5 - halfWidth, st.t); s *= 1.0 - step(0.5 + halfWidth, st.t); s *= 1.0 - step(base, st.s); float t = step(base, materialInput.st.s); t *= 1.0 - step(ptOnUpperLine, st.t); t *= step(ptOnLowerLine, st.t); // Find the distance from the closest separator (region between two colors) float dist; if (st.s < base) { float d1 = abs(st.t - (0.5 - halfWidth)); float d2 = abs(st.t - (0.5 + halfWidth)); dist = min(d1, d2); } else { float d1 = czm_infinity; if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth) { d1 = abs(st.s - base); } float d2 = abs(st.t - ptOnUpperLine); float d3 = abs(st.t - ptOnLowerLine); dist = min(min(d1, d2), d3); } vec4 outsideColor = vec4(0.0); vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0)); vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist); outColor = czm_gammaCorrect(outColor); material.diffuse = outColor.rgb; material.alpha = outColor.a; return material; } `;var sv=`uniform vec4 color; uniform vec4 gapColor; uniform float dashLength; uniform float dashPattern; in float v_polylineAngle; const float maskLength = 16.0; mat2 rotate(float rad) { float c = cos(rad); float s = sin(rad); return mat2( c, s, -s, c ); } czm_material czm_getMaterial(czm_materialInput materialInput) { czm_material material = czm_getDefaultMaterial(materialInput); vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy; // Get the relative position within the dash from 0 to 1 float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio)); // Figure out the mask index. float maskIndex = floor(dashPosition * maskLength); // Test the bit mask. float maskTest = floor(dashPattern / pow(2.0, maskIndex)); vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color; if (fragColor.a < 0.005) { // matches 0/255 and 1/255 discard; } fragColor = czm_gammaCorrect(fragColor); material.emission = fragColor.rgb; material.alpha = fragColor.a; return material; } `;var av=`uniform vec4 color; uniform float glowPower; uniform float taperPower; 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t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.flat,!1),o=i?_v:pv,r=i?X0:mv,s=i?lp.FLAT_VERTEX_FORMAT:lp.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,o),this._fragmentShaderSource=y(e.fragmentShaderSource,r),this._renderState=no.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=s,this._flat=i,this._faceForward=y(e.faceForward,!n)}Object.defineProperties(lp.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});lp.VERTEX_FORMAT=Pe.POSITION_AND_NORMAL;lp.FLAT_VERTEX_FORMAT=Pe.POSITION_ONLY;lp.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;lp.prototype.isTranslucent=no.prototype.isTranslucent;lp.prototype.getRenderState=no.prototype.getRenderState;var on=lp;function RA(e){this._definitionChanged=new pe,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(RA.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:ae("color")});RA.prototype.getType=function(e){return"Color"};RA.prototype.getValue=function(e,t){return u(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,G.WHITE,t.color),t};RA.prototype.equals=function(e){return this===e||e instanceof RA&&Y.equals(this._color,e._color)};var Bt=RA;function gg(e){e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._rectangle=y(e.rectangle,ce.MAX_VALUE),this._projection=new Si(this._ellipsoid),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,2),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1)}Object.defineProperties(gg.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});gg.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<=o&&(l=o-1);let f=(i.north-e.latitude)/a|0;return f>=r&&(f=r-1),u(n)?(n.x=l,n.y=f,n):new z(l,f)};var Gi=gg;var j$=new h,q$=new h,Y$=new fe,hG=new h,Xwe=new h,X$=new se,Kwe=new Gi,gv=[new fe,new fe,new fe,new fe],yv=new z,Wr={};Wr.initialize=function(){let e=Wr._initPromise;return u(e)||(e=De.fetchJson(Jt("Assets/approximateTerrainHeights.json")).then(function(t){Wr._terrainHeights=t}),Wr._initPromise=e),e};Wr.getMinimumMaximumHeights=function(e,t){t=y(t,ne.WGS84);let n=K$(e),i=Wr._defaultMinTerrainHeight,o=Wr._defaultMaxTerrainHeight;if(u(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Wr._terrainHeights[r];u(s)&&(i=s[0],o=s[1]),t.cartographicToCartesian(ce.northeast(e,Y$),j$),t.cartographicToCartesian(ce.southwest(e,Y$),q$),h.midpoint(q$,j$,hG);let a=t.scaleToGeodeticSurface(hG,Xwe);if(u(a)){let c=h.distance(hG,a);i=Math.min(i,-c)}else i=Wr._defaultMinTerrainHeight}return i=Math.max(Wr._defaultMinTerrainHeight,i),{minimumTerrainHeight:i,maximumTerrainHeight:o}};Wr.getBoundingSphere=function(e,t){t=y(t,ne.WGS84);let n=K$(e),i=Wr._defaultMaxTerrainHeight;if(u(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Wr._terrainHeights[r];u(s)&&(i=s[1])}let o=se.fromRectangle3D(e,t,0);return se.fromRectangle3D(e,t,i,X$),se.union(o,X$,o)};function K$(e){fe.fromRadians(e.east,e.north,0,gv[0]),fe.fromRadians(e.west,e.north,0,gv[1]),fe.fromRadians(e.east,e.south,0,gv[2]),fe.fromRadians(e.west,e.south,0,gv[3]);let t=0,n=0,i=0,o=0,r=Wr._terrainHeightsMaxLevel,s;for(s=0;s<=r;++s){let a=!1;for(let c=0;c<4;++c){let l=gv[c];if(Kwe.positionToTileXY(l,s,yv),c===0)i=yv.x,o=yv.y;else if(i!==yv.x||o!==yv.y){a=!0;break}}if(a)break;t=i,n=o}if(s!==0)return{x:t,y:n,level:s>r?r:s-1}}Wr._terrainHeightsMaxLevel=6;Wr._defaultMaxTerrainHeight=9e3;Wr._defaultMinTerrainHeight=-1e5;Wr._terrainHeights=void 0;Wr._initPromise=void 0;Object.defineProperties(Wr,{initialized:{get:function(){return u(Wr._terrainHeights)}}});var ui=Wr;function Rc(e,t,n){this.minimum=h.clone(y(e,h.ZERO)),this.maximum=h.clone(y(t,h.ZERO)),u(n)?n=h.clone(n):n=h.midpoint(this.minimum,this.maximum,new h),this.center=n}Rc.fromCorners=function(e,t,n){return u(n)||(n=new Rc),n.minimum=h.clone(e,n.minimum),n.maximum=h.clone(t,n.maximum),n.center=h.midpoint(e,t,n.center),n};Rc.fromPoints=function(e,t){if(u(t)||(t=new Rc),!u(e)||e.length===0)return t.minimum=h.clone(h.ZERO,t.minimum),t.maximum=h.clone(h.ZERO,t.maximum),t.center=h.clone(h.ZERO,t.center),t;let n=e[0].x,i=e[0].y,o=e[0].z,r=e[0].x,s=e[0].y,a=e[0].z,c=e.length;for(let d=1;d0?$t.INSIDE:r+o<0?$t.OUTSIDE:$t.INTERSECTING};Rc.prototype.clone=function(e){return Rc.clone(this,e)};Rc.prototype.intersectPlane=function(e){return Rc.intersectPlane(this,e)};Rc.prototype.equals=function(e){return Rc.equals(this,e)};var yg=Rc;var mG={};mG.computeDiscriminant=function(e,t,n){return t*t-4*e*n};function Z$(e,t,n){let i=e+t;return O.sign(e)!==O.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))l&&l/c0?[a/e,n/a]:[n/a,a/e]};var Oc=mG;var _G={};_G.computeDiscriminant=function(e,t,n,i){let o=e*e,r=t*t,s=n*n,a=i*i;return 18*e*t*n*i+r*s-27*o*a-4*(e*s*n+r*t*i)};function pG(e,t,n,i){let o=e,r=t/3,s=n/3,a=i,c=o*s,l=r*a,f=r*r,d=s*s,p=o*s-f,g=o*a-r*s,m=r*a-d,x=4*p*m-g*g,b,T;if(x<0){let q,j,Q;f*l>=c*d?(q=o,j=p,Q=-2*r*p+o*g):(q=a,j=m,Q=-a*g+2*s*m);let K=-(Q<0?-1:1)*Math.abs(q)*Math.sqrt(-x);T=-Q+K;let Z=T/2,he=Z<0?-Math.pow(-Z,1/3):Math.pow(Z,1/3),xe=T===K?-he:-j/he;return b=j<=0?he+xe:-Q/(he*he+xe*xe+j),f*l>=c*d?[(b-r)/o]:[-a/(b+s)]}let C=p,A=-2*r*p+o*g,S=m,w=-a*g+2*s*m,D=Math.sqrt(x),R=Math.sqrt(3)/2,P=Math.abs(Math.atan2(o*D,-A)/3);b=2*Math.sqrt(-C);let L=Math.cos(P);T=b*L;let N=b*(-L/2-R*Math.sin(P)),_=T+N>2*r?T-r:N-r,E=o,v=_/E;P=Math.abs(Math.atan2(a*D,-w)/3),b=2*Math.sqrt(-S),L=Math.cos(P),T=b*L,N=b*(-L/2-R*Math.sin(P));let I=-a,M=T+N<2*s?T+s:N+s,B=I/M,V=E*M,U=-_*M-E*I,H=_*I,k=(s*U-r*H)/(-r*U+s*V);return v<=k?v<=B?k<=B?[v,k,B]:[v,B,k]:[B,v,k]:v<=B?[k,v,B]:k<=B?[k,B,v]:[B,k,v]}_G.computeRealRoots=function(e,t,n,i){let o,r;if(e===0)return Oc.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=Oc.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return pG(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):pG(e,t,0,i);if(i===0)return o=Oc.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return pG(e,t,n,i)};var K0=_G;var gG={};gG.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,l=n*n,f=l*n,d=i*i,p=d*i,g=o*o,m=g*o;return a*l*d-4*c*p-4*e*f*d+18*e*t*n*p-27*r*d*d+256*s*m+o*(18*c*n*i-4*a*f+16*e*l*l-80*e*t*l*i-6*e*a*d+144*r*n*d)+g*(144*e*a*n-27*a*a-128*r*l-192*r*t*i)};function xd(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=K0.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let l=-e/4,f=c[c.length-1];if(Math.abs(f)=0&&g>=0){let x=Math.sqrt(p),b=Math.sqrt(g);return[l-b,l-x,l+x,l+b]}else{if(p>=0&&g<0)return m=Math.sqrt(p),[l-m,l+m];if(p<0&&g>=0)return m=Math.sqrt(g),[l-m,l+m]}}return[]}else 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L=0;LR&&(R=_,D=h.clone(A,D))}let P=t.cartesianToCartographic(D,dve);return R=O.clamp(R,0,1),S=h.magnitude(h.subtract(D,n,Uk))*Math.sqrt(1-R*R),S=o?-S:S,P.height=S,t.cartographicToCartesian(P,new h)}};var hve=new h;ar.lineSegmentPlane=function(e,t,n,i){u(i)||(i=new h);let o=h.subtract(t,e,hve),r=n.normal,s=h.dot(r,o);if(Math.abs(s)1))return h.multiplyByScalar(o,c,i),h.add(e,i,i),i};ar.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=h.dot(o,e)+r<0,a=h.dot(o,t)+r<0,c=h.dot(o,n)+r<0,l=0;l+=s?1:0,l+=a?1:0,l+=c?1:0;let f,d;if((l===1||l===2)&&(f=new h,d=new h),l===1){if(s)return ar.lineSegmentPlane(e,t,i,f),ar.lineSegmentPlane(e,n,i,d),{positions:[e,t,n,f,d],indices:[0,3,4,1,2,4,1,4,3]};if(a)return ar.lineSegmentPlane(t,n,i,f),ar.lineSegmentPlane(t,e,i,d),{positions:[e,t,n,f,d],indices:[1,3,4,2,0,4,2,4,3]};if(c)return ar.lineSegmentPlane(n,e,i,f),ar.lineSegmentPlane(n,t,i,d),{positions:[e,t,n,f,d],indices:[2,3,4,0,1,4,0,4,3]}}else if(l===2)if(s)if(a){if(!c)return ar.lineSegmentPlane(e,n,i,f),ar.lineSegmentPlane(t,n,i,d),{positions:[e,t,n,f,d],indices:[0,1,4,0,4,3,2,3,4]}}else return ar.lineSegmentPlane(n,t,i,f),ar.lineSegmentPlane(e,t,i,d),{positions:[e,t,n,f,d],indices:[2,0,4,2,4,3,1,3,4]};else return ar.lineSegmentPlane(t,e,i,f),ar.lineSegmentPlane(n,e,i,d),{positions:[e,t,n,f,d],indices:[1,2,4,1,4,3,0,3,4]}};var ei=ar;function Os(e,t){this.normal=h.clone(e),this.distance=t}Os.fromPointNormal=function(e,t,n){let i=-h.dot(t,e);return u(n)?(h.clone(t,n.normal),n.distance=i,n):new Os(t,i)};var mve=new h;Os.fromCartesian4=function(e,t){let n=h.fromCartesian4(e,mve),i=e.w;return u(t)?(h.clone(n,t.normal),t.distance=i,t):new Os(n,i)};Os.getPointDistance=function(e,t){return h.dot(e.normal,t)+e.distance};var pve=new h;Os.projectPointOntoPlane=function(e,t,n){u(n)||(n=new h);let i=Os.getPointDistance(e,t),o=h.multiplyByScalar(e.normal,i,pve);return h.subtract(t,o,n)};var _ve=new F,gve=new re,yve=new h;Os.transform=function(e,t,n){let i=e.normal,o=e.distance,r=F.inverseTranspose(t,_ve),s=re.fromElements(i.x,i.y,i.z,o,gve);s=F.multiplyByVector(r,s,s);let a=h.fromCartesian4(s,yve);return s=re.divideByScalar(s,h.magnitude(a),s),Os.fromCartesian4(s,n)};Os.clone=function(e,t){return u(t)?(h.clone(e.normal,t.normal),t.distance=e.distance,t):new Os(e.normal,e.distance)};Os.equals=function(e,t){return e.distance===t.distance&&h.equals(e.normal,t.normal)};Os.ORIGIN_XY_PLANE=Object.freeze(new Os(h.UNIT_Z,0));Os.ORIGIN_YZ_PLANE=Object.freeze(new Os(h.UNIT_X,0));Os.ORIGIN_ZX_PLANE=Object.freeze(new Os(h.UNIT_Y,0));var rn=Os;var xG=new re;function Gh(e,t){t=y(t,ne.WGS84),e=t.scaleToGeodeticSurface(e);let n=vt.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=h.fromCartesian4(F.getColumn(n,0,xG)),this._yAxis=h.fromCartesian4(F.getColumn(n,1,xG));let i=h.fromCartesian4(F.getColumn(n,2,xG));this._plane=rn.fromPointNormal(e,i)}Object.defineProperties(Gh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var xve=new yg;Gh.fromPoints=function(e,t){let n=yg.fromPoints(e,xve);return new Gh(n.center,t)};var sJ=new _n,Vk=new h;Gh.prototype.projectPointOntoPlane=function(e,t){let n=sJ;n.origin=e,h.normalize(e,n.direction);let i=ei.rayPlane(n,this._plane,Vk);if(u(i)||(h.negate(n.direction,n.direction),i=ei.rayPlane(n,this._plane,Vk)),u(i)){let o=h.subtract(i,this._origin,i),r=h.dot(this._xAxis,o),s=h.dot(this._yAxis,o);return u(t)?(t.x=r,t.y=s,t):new z(r,s)}};Gh.prototype.projectPointsOntoPlane=function(e,t){u(t)||(t=[]);let n=0,i=e.length;for(let o=0;o0?0:R.latitude,E=fe.fromRadians(N,e.north,n,Rve),v=fe.fromRadians(e.west,e.north,n,Ove),I=fe.fromRadians(e.west,_,n,Mve),M=fe.fromRadians(e.west,e.south,n,Lve),B=fe.fromRadians(N,e.south,n,Nve),V=i.cartographicToCartesian(E,Fve),U=i.cartographicToCartesian(v,lJ),H=i.cartographicToCartesian(I,Bve),k=i.cartographicToCartesian(M,uJ),q=i.cartographicToCartesian(B,kve),j=L.projectPointToNearestOnPlane(V,Uve),Q=L.projectPointToNearestOnPlane(U,Vve),W=L.projectPointToNearestOnPlane(H,zve),K=L.projectPointToNearestOnPlane(k,Hve),Z=L.projectPointToNearestOnPlane(q,Gve);return r=Math.min(Q.x,W.x,K.x),s=-r,c=Math.max(Q.y,j.y),a=Math.min(K.y,Z.y),v.height=M.height=t,U=i.cartographicToCartesian(v,lJ),k=i.cartographicToCartesian(M,uJ),l=Math.min(rn.getPointDistance(d,U),rn.getPointDistance(d,k)),f=n,aJ(L.origin,L.xAxis,L.yAxis,L.zAxis,r,s,a,c,l,f,o)}let p=e.south>0,g=e.north<0,m=p?e.south:g?e.north:0,x=ce.center(e,cJ).longitude,b=h.fromRadians(x,m,n,i,Wve);b.z=0;let C=Math.abs(b.x)=c?$t.INSIDE:$t.INTERSECTING};var hJ=new h,mJ=new h,pJ=new h,Jve=new h,fJ=new h,eDe=new h;Fi.distanceSquaredTo=function(e,t){let n=h.subtract(t,e.center,dJ),i=e.halfAxes,o=$.getColumn(i,0,hJ),r=$.getColumn(i,1,mJ),s=$.getColumn(i,2,pJ),a=h.magnitude(o),c=h.magnitude(r),l=h.magnitude(s),f=!0,d=!0,p=!0;a>0?h.divideByScalar(o,a,o):f=!1,c>0?h.divideByScalar(r,c,r):d=!1,l>0?h.divideByScalar(s,l,s):p=!1;let g=!f+!d+!p,m,x,b;if(g===1){let S=o;m=r,x=s,d?p||(S=s,x=o):(S=r,m=o),b=h.cross(m,x,fJ),S===o?o=b:S===r?r=b:S===s&&(s=b)}else if(g===2){m=o,d?m=r:p&&(m=s);let S=h.UNIT_Y;S.equalsEpsilon(m,O.EPSILON3)&&(S=h.UNIT_X),x=h.cross(m,S,Jve),h.normalize(x,x),b=h.cross(m,x,fJ),h.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else g===3&&(o=h.UNIT_X,r=h.UNIT_Y,s=h.UNIT_Z);let T=eDe;T.x=h.dot(n,o),T.y=h.dot(n,r),T.z=h.dot(n,s);let C=0,A;return T.x<-a?(A=T.x+a,C+=A*A):T.x>a&&(A=T.x-a,C+=A*A),T.y<-c?(A=T.y+c,C+=A*A):T.y>c&&(A=T.y-c,C+=A*A),T.z<-l?(A=T.z+l,C+=A*A):T.z>l&&(A=T.z-l,C+=A*A),C};var tDe=new h,nDe=new h;Fi.computePlaneDistances=function(e,t,n,i){u(i)||(i=new ba);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=$.getColumn(a,0,hJ),l=$.getColumn(a,1,mJ),f=$.getColumn(a,2,pJ),d=h.add(c,l,tDe);h.add(d,f,d),h.add(d,s,d);let p=h.subtract(d,t,nDe),g=h.dot(n,p);return o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.add(d,l,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,l,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,l,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,l,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,l,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,l,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,l,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),i.start=o,i.stop=r,i};var iDe=new h,oDe=new h,rDe=new h;Fi.computeCorners=function(e,t){u(t)||(t=[new h,new h,new h,new h,new h,new h,new h,new h]);let n=e.center,i=e.halfAxes,o=$.getColumn(i,0,iDe),r=$.getColumn(i,1,oDe),s=$.getColumn(i,2,rDe);return h.clone(n,t[0]),h.subtract(t[0],o,t[0]),h.subtract(t[0],r,t[0]),h.subtract(t[0],s,t[0]),h.clone(n,t[1]),h.subtract(t[1],o,t[1]),h.subtract(t[1],r,t[1]),h.add(t[1],s,t[1]),h.clone(n,t[2]),h.subtract(t[2],o,t[2]),h.add(t[2],r,t[2]),h.subtract(t[2],s,t[2]),h.clone(n,t[3]),h.subtract(t[3],o,t[3]),h.add(t[3],r,t[3]),h.add(t[3],s,t[3]),h.clone(n,t[4]),h.add(t[4],o,t[4]),h.subtract(t[4],r,t[4]),h.subtract(t[4],s,t[4]),h.clone(n,t[5]),h.add(t[5],o,t[5]),h.subtract(t[5],r,t[5]),h.add(t[5],s,t[5]),h.clone(n,t[6]),h.add(t[6],o,t[6]),h.add(t[6],r,t[6]),h.subtract(t[6],s,t[6]),h.clone(n,t[7]),h.add(t[7],o,t[7]),h.add(t[7],r,t[7]),h.add(t[7],s,t[7]),t};var sDe=new $;Fi.computeTransformation=function(e,t){u(t)||(t=new F);let n=e.center,i=$.multiplyByUniformScale(e.halfAxes,2,sDe);return F.fromRotationTranslation(i,n,t)};var aDe=new se;Fi.isOccluded=function(e,t){let n=se.fromOrientedBoundingBox(e,aDe);return!t.isBoundingSphereVisible(n)};Fi.prototype.intersectPlane=function(e){return Fi.intersectPlane(this,e)};Fi.prototype.distanceSquaredTo=function(e){return Fi.distanceSquaredTo(this,e)};Fi.prototype.computePlaneDistances=function(e,t,n){return Fi.computePlaneDistances(this,e,t,n)};Fi.prototype.computeCorners=function(e){return Fi.computeCorners(this,e)};Fi.prototype.computeTransformation=function(e){return Fi.computeTransformation(this,e)};Fi.prototype.isOccluded=function(e){return Fi.isOccluded(this,e)};Fi.equals=function(e,t){return e===t||u(e)&&u(t)&&h.equals(e.center,t.center)&&$.equals(e.halfAxes,t.halfAxes)};Fi.prototype.clone=function(e){return Fi.clone(this,e)};Fi.prototype.equals=function(e){return Fi.equals(this,e)};var vn=Fi;var zk={};zk.getHeight=function(e,t,n){return(e-n)*t+n};var cDe=new h;zk.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,cDe);if(!u(r))return h.clone(e,o);let s=zk.getHeight(r.height,n,i);return h.fromRadians(r.longitude,r.latitude,s,t,o)};var qr=zk;var Tr={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function Tv(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Oe.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._flags=0,this.cull=y(e.cull,!0),this.occlude=y(e.occlude,!0),this.executeInClosestFrustum=y(e.executeInClosestFrustum,!1),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.castShadows=y(e.castShadows,!1),this.receiveShadows=y(e.receiveShadows,!1),this.pickOnly=y(e.pickOnly,!1),this.depthForTranslucentClassification=y(e.depthForTranslucentClassification,!1),this.dirty=!0,this.lastDirtyTime=0,this.derivedCommands={}}function Ja(e,t){return(e._flags&t)===t}function xg(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(Tv.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return Ja(this,Tr.CULL)},set:function(e){Ja(this,Tr.CULL)!==e&&(xg(this,Tr.CULL,e),this.dirty=!0)}},occlude:{get:function(){return Ja(this,Tr.OCCLUDE)},set:function(e){Ja(this,Tr.OCCLUDE)!==e&&(xg(this,Tr.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return Ja(this,Tr.CAST_SHADOWS)},set:function(e){Ja(this,Tr.CAST_SHADOWS)!==e&&(xg(this,Tr.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return Ja(this,Tr.RECEIVE_SHADOWS)},set:function(e){Ja(this,Tr.RECEIVE_SHADOWS)!==e&&(xg(this,Tr.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return Ja(this,Tr.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){Ja(this,Tr.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(xg(this,Tr.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return Ja(this,Tr.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){Ja(this,Tr.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(xg(this,Tr.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickOnly:{get:function(){return Ja(this,Tr.PICK_ONLY)},set:function(e){Ja(this,Tr.PICK_ONLY)!==e&&(xg(this,Tr.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return Ja(this,Tr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){Ja(this,Tr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(xg(this,Tr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});Tv.shallowClone=function(e,t){if(u(e))return u(t)||(t=new Tv),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};Tv.prototype.execute=function(e,t){e.draw(this,t)};var Je=Tv;var lDe={ENVIRONMENT:0,COMPUTE:1,GLOBE:2,TERRAIN_CLASSIFICATION:3,CESIUM_3D_TILE:4,CESIUM_3D_TILE_CLASSIFICATION:5,CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW:6,OPAQUE:7,TRANSLUCENT:8,VOXELS:9,OVERLAY:10,NUMBER_OF_PASSES:11},Ee=Object.freeze(lDe);var Hk={CLOCKWISE:ee.CW,COUNTER_CLOCKWISE:ee.CCW};Hk.validate=function(e){return e===Hk.CLOCKWISE||e===Hk.COUNTER_CLOCKWISE};var as=Object.freeze(Hk);function _J(e){if(typeof e!="object"||e===null)return e;let t,n=Object.keys(e);for(let i=0;i0&&console.log(`${qh}Vertex shader compile log: ${c}`),c=e.getShaderInfoLog(r),u(c)&&c.length>0&&console.log(`${qh}Fragment shader compile log: ${c}`),c=e.getProgramInfoLog(s),u(c)&&c.length>0&&console.log(`${qh}Shader program link log: ${c}`)),e.deleteShader(o),e.deleteShader(r),s;let l,f=t._debugShaders;throw e.getShaderParameter(r,e.COMPILE_STATUS)?e.getShaderParameter(o,e.COMPILE_STATUS)?(c=e.getProgramInfoLog(s),console.error(`${qh}Shader program link log: ${c}`),d(o,"vertex"),d(r,"fragment"),l=`Program failed to link. Link log: ${c}`):(c=e.getShaderInfoLog(o),console.error(`${qh}Vertex shader compile log: ${c}`),console.error(`${qh} Vertex shader source: ${n}`),l=`Vertex shader failed to compile. Compile log: ${c}`):(c=e.getShaderInfoLog(r),console.error(`${qh}Fragment shader compile log: ${c}`),console.error(`${qh} Fragment shader source: ${i}`),l=`Fragment shader failed to compile. Compile log: ${c}`),e.deleteShader(o),e.deleteShader(r),e.deleteProgram(s),new ue(l);function d(p,g){if(!u(f))return;let m=f.getTranslatedShaderSource(p);if(m===""){console.error(`${qh}${g} shader translation failed.`);return}console.error(`${qh}Translated ${g} shaderSource: ${m}`)}}function EDe(e,t,n){let i={};for(let o=0;o=0){if(f=n[l.slice(0,m)],!u(f))continue;d=f._locations,d.length<=1&&(p=f.value,g=e.getUniformLocation(t,l),g!==null&&(d.push(g),p.push(e.getUniform(t,g))))}else{d=[];for(let x=0;x abs(x), czm_piOverTwo - t, t); t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t); t = czm_branchFreeTernary(y < 0.0, -t, t); return t; } `;var QD=`/** * Gets the color with fog at a distance from the camera. * * @name czm_fog * @glslFunction * * @param {float} distanceToCamera The distance to the camera in meters. * @param {vec3} color The original color. * @param {vec3} fogColor The color of the fog. * * @returns {vec3} The color adjusted for fog at the distance from the camera. */ vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor) { float scalar = distanceToCamera * czm_fogDensity; float fog = 1.0 - exp(-(scalar * scalar)); return mix(color, fogColor, fog); } /** * Gets the color with fog at a distance from the camera. * * @name czm_fog * @glslFunction * * @param {float} distanceToCamera The distance to the camera in meters. * @param {vec3} color The original color. * @param {vec3} fogColor The color of the fog. * @param {float} fogModifierConstant A constant to modify the appearance of fog. * * @returns {vec3} The color adjusted for fog at the distance from the camera. */ vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant) { float scalar = distanceToCamera * czm_fogDensity; float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant)))); return mix(color, fogColor, fog); } `;var $D=`/** * Converts a color from RGB space to linear space. * * @name czm_gammaCorrect * @glslFunction * * @param {vec3} color The color in RGB space. * @returns {vec3} The color in linear space. */ vec3 czm_gammaCorrect(vec3 color) { #ifdef HDR color = pow(color, vec3(czm_gamma)); #endif return color; } vec4 czm_gammaCorrect(vec4 color) { #ifdef HDR color.rgb = pow(color.rgb, vec3(czm_gamma)); #endif return color; } `;var JD=`/** * DOC_TBA * * @name czm_geodeticSurfaceNormal * @glslFunction * * @param {vec3} positionOnEllipsoid DOC_TBA * @param {vec3} ellipsoidCenter DOC_TBA * @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA * * @returns {vec3} DOC_TBA. */ vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared) { return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared); } `;var eI=`/** * An czm_material with default values. Every material's czm_getMaterial * should use this default material as a base for the material it returns. * The default normal value is given by materialInput.normalEC. * * @name czm_getDefaultMaterial * @glslFunction * * @param {czm_materialInput} input The input used to construct the default material. * * @returns {czm_material} The default material. * * @see czm_materialInput * @see czm_material * @see czm_getMaterial */ czm_material czm_getDefaultMaterial(czm_materialInput materialInput) { czm_material material; material.diffuse = vec3(0.0); material.specular = 0.0; material.shininess = 1.0; material.normal = materialInput.normalEC; material.emission = vec3(0.0); material.alpha = 1.0; return material; } `;var tI=`/** * Select which direction vector to use for dynamic atmosphere lighting based on an enum value * * @name czm_getDynamicAtmosphereLightDirection * @glslfunction * @see DynamicAtmosphereLightingType.js * * @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off. * @param {float} lightEnum The enum value for selecting between light sources. * @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC */ vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) { const float NONE = 0.0; const float SCENE_LIGHT = 1.0; const float SUNLIGHT = 2.0; vec3 lightDirection = positionWC * float(lightEnum == NONE) + czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) + czm_sunDirectionWC * float(lightEnum == SUNLIGHT); return normalize(lightDirection); } `;var nI=`/** * Calculates the intensity of diffusely reflected light. * * @name czm_getLambertDiffuse * @glslFunction * * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates. * @param {vec3} normalEC The surface normal in eye coordinates. * * @returns {float} The intensity of the diffuse reflection. * * @see czm_phong * * @example * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC); * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200); * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity); */ float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC) { return max(dot(lightDirectionEC, normalEC), 0.0); } `;var iI=`/** * Calculates the specular intensity of reflected light. * * @name czm_getSpecular * @glslFunction * * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates. * @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates. * @param {vec3} normalEC The surface normal in eye coordinates. * @param {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight. * * @returns {float} The intensity of the specular highlight. * * @see czm_phong * * @example * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC); * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200); * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity); */ float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess) { vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC); float specular = max(dot(toReflectedLight, toEyeEC), 0.0); // pow has undefined behavior if both parameters <= 0. // Prevent this by making sure shininess is at least czm_epsilon2. return pow(specular, max(shininess, czm_epsilon2)); } `;var oI=`/** * @private */ vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians) { float cosAngle = cos(angleInRadians); float sinAngle = sin(angleInRadians); // time dependent sampling directions vec2 s0 = vec2(1.0/17.0, 0.0); vec2 s1 = vec2(-1.0/29.0, 0.0); vec2 s2 = vec2(1.0/101.0, 1.0/59.0); vec2 s3 = vec2(-1.0/109.0, -1.0/57.0); // rotate sampling direction by specified angle s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y)); s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y)); s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y)); s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y)); vec2 uv0 = (uv/103.0) + (time * s0); vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23); vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51); vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71); uv0 = fract(uv0); uv1 = fract(uv1); uv2 = fract(uv2); uv3 = fract(uv3); vec4 noise = (texture(normalMap, uv0)) + (texture(normalMap, uv1)) + (texture(normalMap, uv2)) + (texture(normalMap, uv3)); // average and scale to between -1 and 1 return ((noise / 4.0) - 0.5) * 2.0; } `;var rI=`/** * Adjusts the hue of a color. * * @name czm_hue * @glslFunction * * @param {vec3} rgb The color. * @param {float} adjustment The amount to adjust the hue of the color in radians. * * @returns {float} The color with the hue adjusted. * * @example * vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi) */ vec3 czm_hue(vec3 rgb, float adjustment) { const mat3 toYIQ = mat3(0.299, 0.587, 0.114, 0.595716, -0.274453, -0.321263, 0.211456, -0.522591, 0.311135); const mat3 toRGB = mat3(1.0, 0.9563, 0.6210, 1.0, -0.2721, -0.6474, 1.0, -1.107, 1.7046); vec3 yiq = toYIQ * rgb; float hue = atan(yiq.z, yiq.y) + adjustment; float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y); vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue)); return toRGB * color; } `;var sI=`/** * Converts a color in linear space to RGB space. * * @name czm_inverseGamma * @glslFunction * * @param {vec3} color The color in linear space. * @returns {vec3} The color in RGB space. */ vec3 czm_inverseGamma(vec3 color) { return pow(color, vec3(1.0 / czm_gamma)); } `;var aI=`/** * Determines if a time interval is empty. * * @name czm_isEmpty * @glslFunction * * @param {czm_raySegment} interval The interval to test. * * @returns {bool} true if the time interval is empty; otherwise, false. * * @example * bool b0 = czm_isEmpty(czm_emptyRaySegment); // true * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0. */ bool czm_isEmpty(czm_raySegment interval) { return (interval.stop < 0.0); } `;var cI=`/** * Determines if a time interval is empty. * * @name czm_isFull * @glslFunction * * @param {czm_raySegment} interval The interval to test. * * @returns {bool} true if the time interval is empty; otherwise, false. * * @example * bool b0 = czm_isEmpty(czm_emptyRaySegment); // true * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0. */ bool czm_isFull(czm_raySegment interval) { return (interval.start == 0.0 && interval.stop == czm_infinity); } `;var lI=`/** * Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located. * * @name czm_latitudeToWebMercatorFraction * @glslFunction * * @param {float} latitude The geodetic latitude, in radians. * @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle. * @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates. * * @returns {float} The fraction of the rectangle at which the latitude occurs. If the latitude is the southern * boundary of the rectangle, the return value will be zero. If it is the northern boundary, the return * value will be 1.0. Latitudes in between are mapped according to the Web Mercator projection. */ float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight) { float sinLatitude = sin(latitude); float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude)); return (mercatorY - southMercatorY) * oneOverMercatorHeight; } `;var uI=`/** * Computes distance from an point in 2D to a line in 2D. * * @name czm_lineDistance * @glslFunction * * param {vec2} point1 A point along the line. * param {vec2} point2 A point along the line. * param {vec2} point A point that may or may not be on the line. * returns {float} The distance from the point to the line. */ float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) { return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1); } `;var fI=`/** * Converts a linear RGB color to an sRGB color. * * @param {vec3|vec4} linearIn The color in linear color space. * @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input. */ vec3 czm_linearToSrgb(vec3 linearIn) { return pow(linearIn, vec3(1.0/2.2)); } vec4 czm_linearToSrgb(vec4 linearIn) { vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2)); return vec4(srgbOut, linearIn.a); } `;var dI=`/** * Computes the luminance of a color. * * @name czm_luminance * @glslFunction * * @param {vec3} rgb The color. * * @returns {float} The luminance. * * @example * float light = czm_luminance(vec3(0.0)); // 0.0 * float dark = czm_luminance(vec3(1.0)); // ~1.0 */ float czm_luminance(vec3 rgb) { // Algorithm from Chapter 10 of Graphics Shaders. const vec3 W = vec3(0.2125, 0.7154, 0.0721); return dot(rgb, W); } `;var hI=`/** * Computes the size of a pixel in meters at a distance from the eye. *

* Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel. *

* @name czm_metersPerPixel * @glslFunction * * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates. * @param {float} pixelRatio The scaling factor from pixel space to coordinate space * * @returns {float} The meters per pixel at positionEC. */ float czm_metersPerPixel(vec4 positionEC, float pixelRatio) { float width = czm_viewport.z; float height = czm_viewport.w; float pixelWidth; float pixelHeight; float top = czm_frustumPlanes.x; float bottom = czm_frustumPlanes.y; float left = czm_frustumPlanes.z; float right = czm_frustumPlanes.w; if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0) { float frustumWidth = right - left; float frustumHeight = top - bottom; pixelWidth = frustumWidth / width; pixelHeight = frustumHeight / height; } else { float distanceToPixel = -positionEC.z; float inverseNear = 1.0 / czm_currentFrustum.x; float tanTheta = top * inverseNear; pixelHeight = 2.0 * distanceToPixel * tanTheta / height; tanTheta = right * inverseNear; pixelWidth = 2.0 * distanceToPixel * tanTheta / width; } return max(pixelWidth, pixelHeight) * pixelRatio; } /** * Computes the size of a pixel in meters at a distance from the eye. *

* Use this version when scaling by pixel ratio. *

* @name czm_metersPerPixel * @glslFunction * * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates. * * @returns {float} The meters per pixel at positionEC. */ float czm_metersPerPixel(vec4 positionEC) { return czm_metersPerPixel(positionEC, czm_pixelRatio); } `;var mI=`/** * Transforms a position from model to window coordinates. The transformation * from model to clip coordinates is done using {@link czm_modelViewProjection}. * The transform from normalized device coordinates to window coordinates is * done using {@link czm_viewportTransformation}, which assumes a depth range * of near = 0 and far = 1. *

* This transform is useful when there is a need to manipulate window coordinates * in a vertex shader as done by {@link BillboardCollection}. *

* This function should not be confused with {@link czm_viewportOrthographic}, * which is an orthographic projection matrix that transforms from window * coordinates to clip coordinates. * * @name czm_modelToWindowCoordinates * @glslFunction * * @param {vec4} position The position in model coordinates to transform. * * @returns {vec4} The transformed position in window coordinates. * * @see czm_eyeToWindowCoordinates * @see czm_modelViewProjection * @see czm_viewportTransformation * @see czm_viewportOrthographic * @see BillboardCollection * * @example * vec4 positionWC = czm_modelToWindowCoordinates(positionMC); */ vec4 czm_modelToWindowCoordinates(vec4 position) { vec4 q = czm_modelViewProjection * position; // clip coordinates q.xyz /= q.w; // normalized device coordinates q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates return q; } `;var pI=`/** * DOC_TBA * * @name czm_multiplyWithColorBalance * @glslFunction */ vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right) { // Algorithm from Chapter 10 of Graphics Shaders. const vec3 W = vec3(0.2125, 0.7154, 0.0721); vec3 target = left * right; float leftLuminance = dot(left, W); float rightLuminance = dot(right, W); float targetLuminance = dot(target, W); return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target; } `;var _I=`/** * Computes a value that scales with distance. The scaling is clamped at the near and * far distances, and does not extrapolate. This function works with the * {@link NearFarScalar} JavaScript class. * * @name czm_nearFarScalar * @glslFunction * * @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w). * @param {float} cameraDistSq The square of the current distance from the camera. * * @returns {float} The value at this distance. */ float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq) { float valueAtMin = nearFarScalar.y; float valueAtMax = nearFarScalar.w; float nearDistanceSq = nearFarScalar.x * nearFarScalar.x; float farDistanceSq = nearFarScalar.z * nearFarScalar.z; float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq); t = pow(clamp(t, 0.0, 1.0), 0.2); return mix(valueAtMin, valueAtMax, t); } `;var gI=` /** * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {vec2} encoded The oct-encoded, unit-length vector * @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits. * @returns {vec3} The decoded and normalized vector */ vec3 czm_octDecode(vec2 encoded, float range) { if (encoded.x == 0.0 && encoded.y == 0.0) { return vec3(0.0, 0.0, 0.0); } encoded = encoded / range * 2.0 - 1.0; vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y)); if (v.z < 0.0) { v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy); } return normalize(v); } /** * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {vec2} encoded The oct-encoded, unit-length vector * @returns {vec3} The decoded and normalized vector */ vec3 czm_octDecode(vec2 encoded) { return czm_octDecode(encoded, 255.0); } /** * Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {float} encoded The oct-encoded, unit-length vector * @returns {vec3} The decoded and normalized vector */ vec3 czm_octDecode(float encoded) { float temp = encoded / 256.0; float x = floor(temp); float y = (temp - x) * 256.0; return czm_octDecode(vec2(x, y)); } /** * Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {vec2} encoded The packed oct-encoded, unit-length vectors. * @param {vec3} vector1 One decoded and normalized vector. * @param {vec3} vector2 One decoded and normalized vector. * @param {vec3} vector3 One decoded and normalized vector. */ void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3) { float temp = encoded.x / 65536.0; float x = floor(temp); float encodedFloat1 = (temp - x) * 65536.0; temp = encoded.y / 65536.0; float y = floor(temp); float encodedFloat2 = (temp - y) * 65536.0; vector1 = czm_octDecode(encodedFloat1); vector2 = czm_octDecode(encodedFloat2); vector3 = czm_octDecode(vec2(x, y)); } `;var yI=`/** * Packs a depth value into a vec3 that can be represented by unsigned bytes. * * @name czm_packDepth * @glslFunction * * @param {float} depth The floating-point depth. * @returns {vec3} The packed depth. */ vec4 czm_packDepth(float depth) { // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/ vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth; enc = fract(enc); enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0); return enc; } `;var xI=`vec3 lambertianDiffuse(vec3 diffuseColor) { return diffuseColor / czm_pi; } vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH) { return f0 + (f90 - f0) * pow(clamp(1.0 - VdotH, 0.0, 1.0), 5.0); } float smithVisibilityG1(float NdotV, float roughness) { // this is the k value for direct lighting. // for image based lighting it will be roughness^2 / 2 float k = (roughness + 1.0) * (roughness + 1.0) / 8.0; return NdotV / (NdotV * (1.0 - k) + k); } float smithVisibilityGGX(float roughness, float NdotL, float NdotV) { return ( smithVisibilityG1(NdotL, roughness) * smithVisibilityG1(NdotV, roughness) ); } float GGX(float roughness, float NdotH) { float roughnessSquared = roughness * roughness; float f = (NdotH * roughnessSquared - NdotH) * NdotH + 1.0; return roughnessSquared / (czm_pi * f * f); } /** * Compute the diffuse and specular contributions using physically based * rendering. This function only handles direct lighting. *

* This function only handles the lighting calculations. Metallic/roughness * and specular/glossy must be handled separately. See {@czm_pbrMetallicRoughnessMaterial}, {@czm_pbrSpecularGlossinessMaterial} and {@czm_defaultPbrMaterial} *

* * @name czm_pbrlighting * @glslFunction * * @param {vec3} positionEC The position of the fragment in eye coordinates * @param {vec3} normalEC The surface normal in eye coordinates * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates. * @param {vec3} lightColorHdr radiance of the light source. This is a HDR value. * @param {czm_pbrParameters} The computed PBR parameters. * @return {vec3} The computed HDR color * * @example * czm_pbrParameters pbrParameters = czm_pbrMetallicRoughnessMaterial( * baseColor, * metallic, * roughness * ); * vec3 color = czm_pbrlighting( * positionEC, * normalEC, * lightDirectionEC, * lightColorHdr, * pbrParameters); */ vec3 czm_pbrLighting( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, vec3 lightColorHdr, czm_pbrParameters pbrParameters ) { vec3 v = -normalize(positionEC); vec3 l = normalize(lightDirectionEC); vec3 h = normalize(v + l); vec3 n = normalEC; float NdotL = clamp(dot(n, l), 0.001, 1.0); float NdotV = abs(dot(n, v)) + 0.001; float NdotH = clamp(dot(n, h), 0.0, 1.0); float LdotH = clamp(dot(l, h), 0.0, 1.0); float VdotH = clamp(dot(v, h), 0.0, 1.0); vec3 f0 = pbrParameters.f0; float reflectance = max(max(f0.r, f0.g), f0.b); vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0)); vec3 F = fresnelSchlick2(f0, f90, VdotH); float alpha = pbrParameters.roughness; float G = smithVisibilityGGX(alpha, NdotL, NdotV); float D = GGX(alpha, NdotH); vec3 specularContribution = F * G * D / (4.0 * NdotL * NdotV); vec3 diffuseColor = pbrParameters.diffuseColor; // F here represents the specular contribution vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor); // Lo = (diffuse + specular) * Li * NdotL return (diffuseContribution + specularContribution) * NdotL * lightColorHdr; } `;var bI=`/** * Compute parameters for physically based rendering using the * metallic/roughness workflow. All inputs are linear; sRGB texture values must * be decoded beforehand * * @name czm_pbrMetallicRoughnessMaterial * @glslFunction * * @param {vec3} baseColor For dielectrics, this is the base color. For metals, this is the f0 value (reflectance at normal incidence) * @param {float} metallic 0.0 indicates dielectric. 1.0 indicates metal. Values in between are allowed (e.g. to model rust or dirt); * @param {float} roughness A value between 0.0 and 1.0 * @return {czm_pbrParameters} parameters to pass into {@link czm_pbrLighting} */ czm_pbrParameters czm_pbrMetallicRoughnessMaterial( vec3 baseColor, float metallic, float roughness ) { czm_pbrParameters results; // roughness is authored as perceptual roughness // square it to get material roughness roughness = clamp(roughness, 0.0, 1.0); results.roughness = roughness * roughness; // dielectrics use f0 = 0.04, metals use albedo as f0 metallic = clamp(metallic, 0.0, 1.0); const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04); vec3 f0 = mix(REFLECTANCE_DIELECTRIC, baseColor, metallic); results.f0 = f0; // diffuse only applies to dielectrics. results.diffuseColor = baseColor * (1.0 - f0) * (1.0 - metallic); return results; } `;var TI=`/** * Compute parameters for physically based rendering using the * specular/glossy workflow. All inputs are linear; sRGB texture values must * be decoded beforehand * * @name czm_pbrSpecularGlossinessMaterial * @glslFunction * * @param {vec3} diffuse The diffuse color for dielectrics (non-metals) * @param {vec3} specular The reflectance at normal incidence (f0) * @param {float} glossiness A number from 0.0 to 1.0 indicating how smooth the surface is. * @return {czm_pbrParameters} parameters to pass into {@link czm_pbrLighting} */ czm_pbrParameters czm_pbrSpecularGlossinessMaterial( vec3 diffuse, vec3 specular, float glossiness ) { czm_pbrParameters results; // glossiness is the opposite of roughness, but easier for artists to use. float roughness = 1.0 - glossiness; results.roughness = roughness * roughness; results.diffuseColor = diffuse * (1.0 - max(max(specular.r, specular.g), specular.b)); results.f0 = specular; return results; } `;var AI=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material) { return czm_getLambertDiffuse(lightDirectionEC, material.normal); } float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material) { return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess); } /** * Computes a color using the Phong lighting model. * * @name czm_phong * @glslFunction * * @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates. * @param {czm_material} material The fragment's material. * * @returns {vec4} The computed color. * * @example * vec3 positionToEyeEC = // ... * czm_material material = // ... * vec3 lightDirectionEC = // ... * out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC); * * @see czm_getMaterial */ vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC) { // Diffuse from directional light sources at eye (for top-down) float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material); if (czm_sceneMode == czm_sceneMode3D) { // (and horizon views in 3D) diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material); } float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material); // Temporary workaround for adding ambient. vec3 materialDiffuse = material.diffuse * 0.5; vec3 ambient = materialDiffuse; vec3 color = ambient + material.emission; color += materialDiffuse * diffuse * czm_lightColor; color += material.specular * specular * czm_lightColor; return vec4(color, material.alpha); } vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC) { float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material); float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material); vec3 ambient = vec3(0.0); vec3 color = ambient + material.emission; color += material.diffuse * diffuse * czm_lightColor; color += material.specular * specular * czm_lightColor; return vec4(color, material.alpha); } `;var CI=`/** * Computes distance from a point to a plane. * * @name czm_planeDistance * @glslFunction * * param {vec4} plane A Plane in Hessian Normal Form. See Plane.js * param {vec3} point A point in the same space as the plane. * returns {float} The distance from the point to the plane. */ float czm_planeDistance(vec4 plane, vec3 point) { return (dot(plane.xyz, point) + plane.w); } /** * Computes distance from a point to a plane. * * @name czm_planeDistance * @glslFunction * * param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js * param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js * param {vec3} point A point in the same space as the plane. * returns {float} The distance from the point to the plane. */ float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) { return (dot(planeNormal, point) + planeDistance); } `;var EI=`/** * Computes the point along a ray at the given time. time can be positive, negative, or zero. * * @name czm_pointAlongRay * @glslFunction * * @param {czm_ray} ray The ray to compute the point along. * @param {float} time The time along the ray. * * @returns {vec3} The point along the ray at the given time. * * @example * czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction * vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0) */ vec3 czm_pointAlongRay(czm_ray ray, float time) { return ray.origin + (time * ray.direction); } `;var SI=`/** * DOC_TBA * * @name czm_rayEllipsoidIntersectionInterval * @glslFunction */ czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii) { // ray and ellipsoid center in eye coordinates. radii in model coordinates. vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz; vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz; q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz; float q2 = dot(q, q); float qw = dot(q, w); if (q2 > 1.0) // Outside ellipsoid. { if (qw >= 0.0) // Looking outward or tangent (0 intersections). { return czm_emptyRaySegment; } else // qw < 0.0. { float qw2 = qw * qw; float difference = q2 - 1.0; // Positively valued. float w2 = dot(w, w); float product = w2 * difference; if (qw2 < product) // Imaginary roots (0 intersections). { return czm_emptyRaySegment; } else if (qw2 > product) // Distinct roots (2 intersections). { float discriminant = qw * qw - product; float temp = -qw + sqrt(discriminant); // Avoid cancellation. float root0 = temp / w2; float root1 = difference / temp; if (root0 < root1) { czm_raySegment i = czm_raySegment(root0, root1); return i; } else { czm_raySegment i = czm_raySegment(root1, root0); return i; } } else // qw2 == product. Repeated roots (2 intersections). { float root = sqrt(difference / w2); czm_raySegment i = czm_raySegment(root, root); return i; } } } else if (q2 < 1.0) // Inside ellipsoid (2 intersections). { float difference = q2 - 1.0; // Negatively valued. float w2 = dot(w, w); float product = w2 * difference; // Negatively valued. float discriminant = qw * qw - product; float temp = -qw + sqrt(discriminant); // Positively valued. czm_raySegment i = czm_raySegment(0.0, temp / w2); return i; } else // q2 == 1.0. On ellipsoid. { if (qw < 0.0) // Looking inward. { float w2 = dot(w, w); czm_raySegment i = czm_raySegment(0.0, -qw / w2); return i; } else // qw >= 0.0. Looking outward or tangent. { return czm_emptyRaySegment; } } } `;var wI=`/** * Compute the intersection interval of a ray with a sphere. * * @name czm_raySphereIntersectionInterval * @glslFunction * * @param {czm_ray} ray The ray. * @param {vec3} center The center of the sphere. * @param {float} radius The radius of the sphere. * @return {czm_raySegment} The intersection interval of the ray with the sphere. */ czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius) { vec3 o = ray.origin; vec3 d = ray.direction; vec3 oc = o - center; float a = dot(d, d); float b = 2.0 * dot(d, oc); float c = dot(oc, oc) - (radius * radius); float det = (b * b) - (4.0 * a * c); if (det < 0.0) { return czm_emptyRaySegment; } float sqrtDet = sqrt(det); float t0 = (-b - sqrtDet) / (2.0 * a); float t1 = (-b + sqrtDet) / (2.0 * a); czm_raySegment result = czm_raySegment(t0, t1); return result; } `;var vI=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords) { return czm_reverseLogDepth(texture(depthTexture, texCoords).r); } `;var DI=`/** * Reads a value previously transformed with {@link czm_writeNonPerspective} * by dividing it by \`w\`, the value used in the perspective divide. * This function is intended to be called in a fragment shader to access a * \`varying\` that should not be subject to perspective interpolation. * For example, screen-space texture coordinates. The value should have been * previously written in the vertex shader with a call to * {@link czm_writeNonPerspective}. * * @name czm_readNonPerspective * @glslFunction * * @param {float|vec2|vec3|vec4} value The non-perspective value to be read. * @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`. * @returns {float|vec2|vec3|vec4} The usable value. */ float czm_readNonPerspective(float value, float oneOverW) { return value * oneOverW; } vec2 czm_readNonPerspective(vec2 value, float oneOverW) { return value * oneOverW; } vec3 czm_readNonPerspective(vec3 value, float oneOverW) { return value * oneOverW; } vec4 czm_readNonPerspective(vec4 value, float oneOverW) { return value * oneOverW; } `;var II=`float czm_reverseLogDepth(float logZ) { #ifdef LOG_DEPTH float near = czm_currentFrustum.x; float far = czm_currentFrustum.y; float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne; float depthFromNear = pow(2.0, log2Depth) - 1.0; return far * (1.0 - near / (depthFromNear + near)) / (far - near); #endif return logZ; } `;var PI=`/** * Round a floating point value. This function exists because round() doesn't * exist in GLSL 1.00. * * @param {float|vec2|vec3|vec4} value The value to round * @param {float|vec2|vec3|vec3} The rounded value. The type matches the input. */ float czm_round(float value) { return floor(value + 0.5); } vec2 czm_round(vec2 value) { return floor(value + 0.5); } vec3 czm_round(vec3 value) { return floor(value + 0.5); } vec4 czm_round(vec4 value) { return floor(value + 0.5); } `;var RI=`/** * Samples the 4 neighboring pixels and return the weighted average. * * @private */ vec3 czm_sampleOctahedralProjectionWithFiltering(sampler2D projectedMap, vec2 textureSize, vec3 direction, float lod) { direction /= dot(vec3(1.0), abs(direction)); vec2 rev = abs(direction.zx) - vec2(1.0); vec2 neg = vec2(direction.x < 0.0 ? rev.x : -rev.x, direction.z < 0.0 ? rev.y : -rev.y); vec2 uv = direction.y < 0.0 ? neg : direction.xz; vec2 coord = 0.5 * uv + vec2(0.5); vec2 pixel = 1.0 / textureSize; if (lod > 0.0) { // Each subseqeuent mip level is half the size float scale = 1.0 / pow(2.0, lod); float offset = ((textureSize.y + 1.0) / textureSize.x); coord.x *= offset; coord *= scale; coord.x += offset + pixel.x; coord.y += (1.0 - (1.0 / pow(2.0, lod - 1.0))) + pixel.y * (lod - 1.0) * 2.0; } else { coord.x *= (textureSize.y / textureSize.x); } // Do bilinear filtering #ifndef OES_texture_float_linear vec3 color1 = texture(projectedMap, coord + vec2(0.0, pixel.y)).rgb; vec3 color2 = texture(projectedMap, coord + vec2(pixel.x, 0.0)).rgb; vec3 color3 = texture(projectedMap, coord + pixel).rgb; vec3 color4 = texture(projectedMap, coord).rgb; vec2 texturePosition = coord * textureSize; float fu = fract(texturePosition.x); float fv = fract(texturePosition.y); vec3 average1 = mix(color4, color2, fu); vec3 average2 = mix(color1, color3, fu); vec3 color = mix(average1, average2, fv); #else vec3 color = texture(projectedMap, coord).rgb; #endif return color; } /** * Samples from a cube map that has been projected using an octahedral projection from the given direction. * * @name czm_sampleOctahedralProjection * @glslFunction * * @param {sampler2D} projectedMap The texture with the octahedral projected cube map. * @param {vec2} textureSize The width and height dimensions in pixels of the projected map. * @param {vec3} direction The normalized direction used to sample the cube map. * @param {float} lod The level of detail to sample. * @param {float} maxLod The maximum level of detail. * @returns {vec3} The color of the cube map at the direction. */ vec3 czm_sampleOctahedralProjection(sampler2D projectedMap, vec2 textureSize, vec3 direction, float lod, float maxLod) { float currentLod = floor(lod + 0.5); float nextLod = min(currentLod + 1.0, maxLod); vec3 colorCurrentLod = czm_sampleOctahedralProjectionWithFiltering(projectedMap, textureSize, direction, currentLod); vec3 colorNextLod = czm_sampleOctahedralProjectionWithFiltering(projectedMap, textureSize, direction, nextLod); return mix(colorNextLod, colorCurrentLod, nextLod - lod); } `;var OI=`/** * Adjusts the saturation of a color. * * @name czm_saturation * @glslFunction * * @param {vec3} rgb The color. * @param {float} adjustment The amount to adjust the saturation of the color. * * @returns {float} The color with the saturation adjusted. * * @example * vec3 greyScale = czm_saturation(color, 0.0); * vec3 doubleSaturation = czm_saturation(color, 2.0); */ vec3 czm_saturation(vec3 rgb, float adjustment) { // Algorithm from Chapter 16 of OpenGL Shading Language const vec3 W = vec3(0.2125, 0.7154, 0.0721); vec3 intensity = vec3(dot(rgb, W)); return mix(intensity, rgb, adjustment); } `;var MI=` float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d) { return czm_unpackDepth(czm_textureCube(shadowMap, d)); } float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv) { #ifdef USE_SHADOW_DEPTH_TEXTURE return texture(shadowMap, uv).r; #else return czm_unpackDepth(texture(shadowMap, uv)); #endif } float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth) { return step(depth, czm_sampleShadowMap(shadowMap, uv)); } float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth) { return step(depth, czm_sampleShadowMap(shadowMap, uv)); } `;var LI=` float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness) { #ifdef USE_NORMAL_SHADING #ifdef USE_NORMAL_SHADING_SMOOTH float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0); #else float strength = step(0.0, nDotL); #endif visibility *= strength; #endif visibility = max(visibility, darkness); return visibility; } #ifdef USE_CUBE_MAP_SHADOW float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters) { float depthBias = shadowParameters.depthBias; float depth = shadowParameters.depth; float nDotL = shadowParameters.nDotL; float normalShadingSmooth = shadowParameters.normalShadingSmooth; float darkness = shadowParameters.darkness; vec3 uvw = shadowParameters.texCoords; depth -= depthBias; float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth); return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness); } #else float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters) { float depthBias = shadowParameters.depthBias; float depth = shadowParameters.depth; float nDotL = shadowParameters.nDotL; float normalShadingSmooth = shadowParameters.normalShadingSmooth; float darkness = shadowParameters.darkness; vec2 uv = shadowParameters.texCoords; depth -= depthBias; #ifdef USE_SOFT_SHADOWS vec2 texelStepSize = shadowParameters.texelStepSize; float radius = 1.0; float dx0 = -texelStepSize.x * radius; float dy0 = -texelStepSize.y * radius; float dx1 = texelStepSize.x * radius; float dy1 = texelStepSize.y * radius; float visibility = ( czm_shadowDepthCompare(shadowMap, uv, depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth) ) * (1.0 / 9.0); #else float visibility = czm_shadowDepthCompare(shadowMap, uv, depth); #endif return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness); } #endif `;var NI=`/** * Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative. This is similar to the GLSL * built-in function sign except that returns 1.0 instead of 0.0 when the input value is 0.0. * * @name czm_signNotZero * @glslFunction * * @param {} value The value for which to determine the sign. * @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative. */ float czm_signNotZero(float value) { return value >= 0.0 ? 1.0 : -1.0; } vec2 czm_signNotZero(vec2 value) { return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y)); } vec3 czm_signNotZero(vec3 value) { return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z)); } vec4 czm_signNotZero(vec4 value) { return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w)); } `;var FI=`/** * Computes a color from the third order spherical harmonic coefficients and a normalized direction vector. *

* The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22]. *

* * @name czm_sphericalHarmonics * @glslFunction * * @param {vec3} normal The normalized direction. * @param {vec3[9]} coefficients The third order spherical harmonic coefficients. * @returns {vec3} The color at the direction. * * @see https://graphics.stanford.edu/papers/envmap/envmap.pdf */ vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9]) { vec3 L00 = coefficients[0]; vec3 L1_1 = coefficients[1]; vec3 L10 = coefficients[2]; vec3 L11 = coefficients[3]; vec3 L2_2 = coefficients[4]; vec3 L2_1 = coefficients[5]; vec3 L20 = coefficients[6]; vec3 L21 = coefficients[7]; vec3 L22 = coefficients[8]; float x = normal.x; float y = normal.y; float z = normal.z; return L00 + L1_1 * y + L10 * z + L11 * x + L2_2 * (y * x) + L2_1 * (y * z) + L20 * (3.0 * z * z - 1.0) + L21 * (z * x) + L22 * (x * x - y * y); } `;var BI=`/** * Converts an sRGB color to a linear RGB color. * * @param {vec3|vec4} srgbIn The color in sRGB space * @returns {vec3|vec4} The color in linear color space. The vector type matches the input. */ vec3 czm_srgbToLinear(vec3 srgbIn) { return pow(srgbIn, vec3(2.2)); } vec4 czm_srgbToLinear(vec4 srgbIn) { vec3 linearOut = pow(srgbIn.rgb, vec3(2.2)); return vec4(linearOut, srgbIn.a); } `;var kI=`/** * Creates a matrix that transforms vectors from tangent space to eye space. * * @name czm_tangentToEyeSpaceMatrix * @glslFunction * * @param {vec3} normalEC The normal vector in eye coordinates. * @param {vec3} tangentEC The tangent vector in eye coordinates. * @param {vec3} bitangentEC The bitangent vector in eye coordinates. * * @returns {mat3} The matrix that transforms from tangent space to eye space. * * @example * mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC); * vec3 normal = tangentToEye * texture(normalMap, st).xyz; */ mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC) { vec3 normal = normalize(normalEC); vec3 tangent = normalize(tangentEC); vec3 bitangent = normalize(bitangentEC); return mat3(tangent.x , tangent.y , tangent.z, bitangent.x, bitangent.y, bitangent.z, normal.x , normal.y , normal.z); } `;var UI=`/** * A wrapper around the texture (WebGL2) / textureCube (WebGL1) * function to allow for WebGL 1 support. * * @name czm_textureCube * @glslFunction * * @param {samplerCube} sampler The sampler. * @param {vec3} p The coordinates to sample the texture at. */ vec4 czm_textureCube(samplerCube sampler, vec3 p) { #if __VERSION__ == 300 return texture(sampler, p); #else return textureCube(sampler, p); #endif }`;var VI=`/** * Transforms a plane. * * @name czm_transformPlane * @glslFunction * * @param {vec4} plane The plane in Hessian Normal Form. * @param {mat4} transform The inverse-transpose of a transformation matrix. */ vec4 czm_transformPlane(vec4 plane, mat4 transform) { vec4 transformedPlane = transform * plane; // Convert the transformed plane to Hessian Normal Form float normalMagnitude = length(transformedPlane.xyz); return transformedPlane / normalMagnitude; } `;var zI=`/** * Translates a position (or any vec3) that was encoded with {@link EncodedCartesian3}, * and then provided to the shader as separate high and low bits to * be relative to the eye. As shown in the example, the position can then be transformed in eye * or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye}, * respectively. *

* This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as * described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}. *

* * @name czm_translateRelativeToEye * @glslFunction * * @param {vec3} high The position's high bits. * @param {vec3} low The position's low bits. * @returns {vec3} The position translated to be relative to the camera's position. * * @example * in vec3 positionHigh; * in vec3 positionLow; * * void main() * { * vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); * gl_Position = czm_modelViewProjectionRelativeToEye * p; * } * * @see czm_modelViewRelativeToEye * @see czm_modelViewProjectionRelativeToEye * @see czm_computePosition * @see EncodedCartesian3 */ vec4 czm_translateRelativeToEye(vec3 high, vec3 low) { vec3 highDifference = high - czm_encodedCameraPositionMCHigh; // This check handles the case when NaN values have gotten into \`highDifference\`. // Such a thing could happen on devices running iOS. if (length(highDifference) == 0.0) { highDifference = vec3(0); } vec3 lowDifference = low - czm_encodedCameraPositionMCLow; return vec4(highDifference + lowDifference, 1.0); } `;var HI=`/** * @private */ vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC) { // Diffuse from directional light sources at eye (for top-down and horizon views) float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal); if (czm_sceneMode == czm_sceneMode3D) { // (and horizon views in 3D) diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal); } diffuse = clamp(diffuse, 0.0, 1.0); float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess); // Temporary workaround for adding ambient. vec3 materialDiffuse = material.diffuse * 0.5; vec3 ambient = materialDiffuse; vec3 color = ambient + material.emission; color += materialDiffuse * diffuse * czm_lightColor; color += material.specular * specular * czm_lightColor; return vec4(color, material.alpha); } `;var GI=`/** * Returns the transpose of the matrix. The input matrix can be * a mat2, mat3, or mat4. * * @name czm_transpose * @glslFunction * * @param {} matrix The matrix to transpose. * * @returns {} The transposed matrix. * * @example * // GLSL declarations * mat2 czm_transpose(mat2 matrix); * mat3 czm_transpose(mat3 matrix); * mat4 czm_transpose(mat4 matrix); * * // Transpose a 3x3 rotation matrix to find its inverse. * mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates( * positionMC, normalEC); * mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye); */ mat2 czm_transpose(mat2 matrix) { return mat2( matrix[0][0], matrix[1][0], matrix[0][1], matrix[1][1]); } mat3 czm_transpose(mat3 matrix) { return mat3( matrix[0][0], matrix[1][0], matrix[2][0], matrix[0][1], matrix[1][1], matrix[2][1], matrix[0][2], matrix[1][2], matrix[2][2]); } mat4 czm_transpose(mat4 matrix) { return mat4( matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1], matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2], matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]); } `;var WI=`/** * Unpacks a vec4 depth value to a float in [0, 1) range. * * @name czm_unpackDepth * @glslFunction * * @param {vec4} packedDepth The packed depth. * * @returns {float} The floating-point depth in [0, 1) range. */ float czm_unpackDepth(vec4 packedDepth) { // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/ return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0)); } `;var jI=`/** * Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4. * * @name czm_unpackFloat * @glslFunction * * @param {vec4} packedFloat The packed float. * * @returns {float} The floating-point depth in arbitrary range. */ float czm_unpackFloat(vec4 packedFloat) { // Convert to [0.0, 255.0] and round to integer packedFloat = floor(packedFloat * 255.0 + 0.5); float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0; float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0; if (exponent == -127.0) { return 0.0; } float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000); float result = sign * exp2(exponent - 23.0) * mantissa; return result; } `;var qI=`/** * Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type, * so the return value is an int. *

* There are also precision limitations in WebGL 1. highp int is still limited * to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur. *

* * @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order. * * @return {int} The unpacked value. */ int czm_unpackUint(float packedValue) { float rounded = czm_round(packedValue * 255.0); return int(rounded); } int czm_unpackUint(vec2 packedValue) { vec2 rounded = czm_round(packedValue * 255.0); return int(dot(rounded, vec2(1.0, 256.0))); } int czm_unpackUint(vec3 packedValue) { vec3 rounded = czm_round(packedValue * 255.0); return int(dot(rounded, vec3(1.0, 256.0, 65536.0))); } int czm_unpackUint(vec4 packedValue) { vec4 rounded = czm_round(packedValue * 255.0); return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0))); } `;var YI=`/** * Transform metadata values following the EXT_structural_metadata spec * by multiplying by scale and adding the offset. Operations are always * performed component-wise, even for matrices. * * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value. * * @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input. */ float czm_valueTransform(float offset, float scale, float value) { return scale * value + offset; } vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) { return scale * value + offset; } vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) { return scale * value + offset; } vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) { return scale * value + offset; } mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) { return matrixCompMult(scale, value) + offset; } mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) { return matrixCompMult(scale, value) + offset; } mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) { return matrixCompMult(scale, value) + offset; } `;var XI=`#ifdef LOG_DEPTH // 1.0 at the near plane, increasing linearly from there. out float v_depthFromNearPlusOne; #ifdef SHADOW_MAP out vec3 v_logPositionEC; #endif #endif vec4 czm_updatePositionDepth(vec4 coords) { #if defined(LOG_DEPTH) #ifdef SHADOW_MAP vec3 logPositionEC = (czm_inverseProjection * coords).xyz; v_logPositionEC = logPositionEC; #endif // With the very high far/near ratios used with the logarithmic depth // buffer, floating point rounding errors can cause linear depth values // to end up on the wrong side of the far plane, even for vertices that // are really nowhere near it. Since we always write a correct logarithmic // depth value in the fragment shader anyway, we just need to make sure // such errors don't cause the primitive to be clipped entirely before // we even get to the fragment shader. coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w; #endif return coords; } /** * Writes the logarithmic depth to gl_Position using the already computed gl_Position. * * @name czm_vertexLogDepth * @glslFunction */ void czm_vertexLogDepth() { #ifdef LOG_DEPTH v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0; gl_Position = czm_updatePositionDepth(gl_Position); #endif } /** * Writes the logarithmic depth to gl_Position using the provided clip coordinates. *

* An example use case for this function would be moving the vertex in window coordinates * before converting back to clip coordinates. Use the original vertex clip coordinates. *

* @name czm_vertexLogDepth * @glslFunction * * @param {vec4} clipCoords The vertex in clip coordinates. * * @example * czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0)); */ void czm_vertexLogDepth(vec4 clipCoords) { #ifdef LOG_DEPTH v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0; czm_updatePositionDepth(clipCoords); #endif } `;var KI=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate) { // Reconstruct NDC coordinates float x = 2.0 * screenCoordinate.x - 1.0; float y = 2.0 * screenCoordinate.y - 1.0; float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2]; vec4 q = vec4(x, y, z, 1.0); // Reverse the perspective division to obtain clip coordinates. q /= screenCoordinate.w; // Reverse the projection transformation to obtain eye coordinates. if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s { q = czm_inverseProjection * q; } else { float top = czm_frustumPlanes.x; float bottom = czm_frustumPlanes.y; float left = czm_frustumPlanes.z; float right = czm_frustumPlanes.w; float near = czm_currentFrustum.x; float far = czm_currentFrustum.y; q.x = (q.x * (right - left) + left + right) * 0.5; q.y = (q.y * (top - bottom) + bottom + top) * 0.5; q.z = (q.z * (near - far) - near - far) * 0.5; q.w = 1.0; } return q; } /** * Transforms a position from window to eye coordinates. * The transform from window to normalized device coordinates is done using components * of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating * the inverse of czm_viewportTransformation. The transformation from * normalized device coordinates to clip coordinates is done using fragmentCoordinate.w, * which is expected to be the scalar used in the perspective divide. The transformation * from clip to eye coordinates is done using {@link czm_inverseProjection}. * * @name czm_windowToEyeCoordinates * @glslFunction * * @param {vec4} fragmentCoordinate The position in window coordinates to transform. * * @returns {vec4} The transformed position in eye coordinates. * * @see czm_modelToWindowCoordinates * @see czm_eyeToWindowCoordinates * @see czm_inverseProjection * @see czm_viewport * @see czm_viewportTransformation * * @example * vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord); */ vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate) { vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw; return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw)); } vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth) { // See reverseLogDepth.glsl. This is separate to re-use the pow. #if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY) float near = czm_currentFrustum.x; float far = czm_currentFrustum.y; float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne; float depthFromNear = pow(2.0, log2Depth) - 1.0; float depthFromCamera = depthFromNear + near; vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0); vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord); eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision return eyeCoordinate; #else vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0); vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord); #endif return eyeCoordinate; } /** * Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates. * This function produces more accurate results for window positions with log depth than * conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version * of czm_windowToEyeCoordinates. * * @name czm_windowToEyeCoordinates * @glslFunction * * @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform. * @param {float} depthOrLogDepth A depth or log depth for the fragment. * * @see czm_modelToWindowCoordinates * @see czm_eyeToWindowCoordinates * @see czm_inverseProjection * @see czm_viewport * @see czm_viewportTransformation * * @returns {vec4} The transformed position in eye coordinates. */ vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth) { vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw; return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth); } `;var ZI=`// emulated noperspective #if !defined(LOG_DEPTH) in float v_WindowZ; #endif /** * Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane * by writing the fragment's depth. See czm_depthClamp for more details. * * @name czm_writeDepthClamp * @glslFunction * * @example * out_FragColor = color; * czm_writeDepthClamp(); * * @see czm_depthClamp */ void czm_writeDepthClamp() { #if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth))) gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0); #endif } `;var QI=`#ifdef LOG_DEPTH in float v_depthFromNearPlusOne; #ifdef POLYGON_OFFSET uniform vec2 u_polygonOffset; #endif #endif /** * Writes the fragment depth to the logarithmic depth buffer. *

* Use this when the vertex shader does not call {@link czm_vertexlogDepth}, for example, when * ray-casting geometry using a full screen quad. *

* @name czm_writeLogDepth * @glslFunction * * @param {float} depth The depth coordinate, where 1.0 is on the near plane and * depth increases in eye-space units from there * * @example * czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0); */ void czm_writeLogDepth(float depth) { #if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth))) // Discard the vertex if it's not between the near and far planes. // We allow a bit of epsilon on the near plane comparison because a 1.0 // from the vertex shader (indicating the vertex should be _on_ the near // plane) will not necessarily come here as exactly 1.0. if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) { discard; } #ifdef POLYGON_OFFSET // Polygon offset: m * factor + r * units float factor = u_polygonOffset[0]; float units = u_polygonOffset[1]; #if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives)) // This factor doesn't work in IE 10 if (factor != 0.0) { // m = sqrt(dZdX^2 + dZdY^2); float x = dFdx(depth); float y = dFdy(depth); float m = sqrt(x * x + y * y); // Apply the factor before computing the log depth. depth += m * factor; } #endif #endif gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne; #ifdef POLYGON_OFFSET // Apply the units after the log depth. gl_FragDepth += czm_epsilon7 * units; #endif #endif } /** * Writes the fragment depth to the logarithmic depth buffer. *

* Use this when the vertex shader calls {@link czm_vertexlogDepth}. *

* * @name czm_writeLogDepth * @glslFunction */ void czm_writeLogDepth() { #ifdef LOG_DEPTH czm_writeLogDepth(v_depthFromNearPlusOne); #endif } `;var $I=`/** * Transforms a value for non-perspective interpolation by multiplying * it by w, the value used in the perspective divide. This function is * intended to be called in a vertex shader to compute the value of a * \`varying\` that should not be subject to perspective interpolation. * For example, screen-space texture coordinates. The fragment shader * must call {@link czm_readNonPerspective} to retrieve the final * non-perspective value. * * @name czm_writeNonPerspective * @glslFunction * * @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective. * @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`. * @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the * fragment shader with {@link czm_readNonPerspective}. */ float czm_writeNonPerspective(float value, float w) { return value * w; } vec2 czm_writeNonPerspective(vec2 value, float w) { return value * w; } vec3 czm_writeNonPerspective(vec3 value, float w) { return value * w; } vec4 czm_writeNonPerspective(vec4 value, float w) { return value * w; } `;var 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DDe(e,t){let n=e;return n=n.replaceAll("version 300 es",""),n=n.replaceAll(/(texture\()/g,"texture2D("),t?(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"varying $2"),/out_FragData_(\d+)/.test(n)&&(n=`#extension GL_EXT_draw_buffers : enable ${n}`,n=n.replaceAll(/layout\s+\(location\s*=\s*\d+\)\s*out\s+vec4\s+out_FragData_\d+;/g,""),n=n.replaceAll(/out_FragData_(\d+)/g,"gl_FragData[$1]")),n=n.replaceAll(/layout\s+\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,""),n=n.replaceAll(/out_FragColor/g,"gl_FragColor"),n=n.replaceAll(/out_FragColor\[(\d+)\]/g,"gl_FragColor[$1]"),/gl_FragDepth/.test(n)&&(n=`#extension GL_EXT_frag_depth : enable ${n}`,n=n.replaceAll(/gl_FragDepth/g,"gl_FragDepthEXT")),n=`#ifdef GL_OES_standard_derivatives #extension GL_OES_standard_derivatives : enable #endif ${n}`):(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"attribute $2"),n=n.replaceAll(/(out)\s+(vec\d|mat\d|float)\s+([\w]+);/g,"varying $2 $3;")),n=`#version 100 ${n}`,n}var JI=DDe;function tee(e){return e=e.replace(/\/\/.*/g,""),e.replace(/\/\*\*[\s\S]*?\*\//gm,function(t){let n=t.match(/\n/gm).length,i="";for(let o=0;o0;){let o=e.pop();n.push(o),o.requiredBy.length===0&&t.push(o)}for(;t.length>0;){let o=t.shift();e.push(o);for(let r=0;r=0;--o)i=`${i+t[o].glslSource} `;return i.replace(n.glslSource,"")}function oee(e,t,n){let i,o,r="",s=e.sources;if(u(s))for(i=0,o=s.length;i planes2D_high.w): // - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts) // - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w) // - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow) vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w)); bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0; planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w); planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w); // - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0) // - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x) // - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow) idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0; idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x)); planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x); planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x); vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz; vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz; vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz; #else // COLUMBUS_VIEW_2D // 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz; vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner; vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner; #endif // COLUMBUS_VIEW_2D vec3 eastWard = southEastCorner - southWestCorner; float eastExtent = length(eastWard); eastWard /= eastExtent; vec3 northWard = northWestCorner - southWestCorner; float northExtent = length(northWard); northWard /= northExtent; 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g=e.fromArray(l,r*t,n),m=e.fromArray(l,s*t,i),x=e.fromArray(l,a*t,o);e.multiplyByScalar(g,c.x,g),e.multiplyByScalar(m,c.y,m),e.multiplyByScalar(x,c.z,x);let b=e.add(g,m,g);e.add(b,x,b),p&&e.normalize(b,b),e.pack(b,f,d*t)}}var xIe=FG(re,4),Qk=FG(h,3),Pee=FG(z,2),bIe=function(e,t,n,i,o,r,s){let a=o[e]*i.x,c=o[t]*i.y,l=o[n]*i.z;r[s]=a+c+l>O.EPSILON6?1:0},aP=new h,OG=new h,MG=new h,TIe=new h;function Kk(e,t,n,i,o,r,s,a,c,l,f,d,p,g,m,x){if(!u(r)&&!u(s)&&!u(a)&&!u(c)&&!u(l)&&g===0)return;let b=h.fromArray(o,e*3,aP),T=h.fromArray(o,t*3,OG),C=h.fromArray(o,n*3,MG),A=ex(i,b,T,C,TIe);if(u(A)){if(u(r)&&Qk(e,t,n,A,r,d.normal.values,x,!0),u(l)){let S=h.fromArray(l,e*3,aP),w=h.fromArray(l,t*3,OG),D=h.fromArray(l,n*3,MG);h.multiplyByScalar(S,A.x,S),h.multiplyByScalar(w,A.y,w),h.multiplyByScalar(D,A.z,D);let R;!h.equals(S,h.ZERO)||!h.equals(w,h.ZERO)||!h.equals(D,h.ZERO)?(R=h.add(S,w,S),h.add(R,D,R),h.normalize(R,R)):(R=aP,R.x=0,R.y=0,R.z=0),h.pack(R,d.extrudeDirection.values,x*3)}if(u(f)&&bIe(e,t,n,A,f,d.applyOffset.values,x),u(s)&&Qk(e,t,n,A,s,d.tangent.values,x,!0),u(a)&&Qk(e,t,n,A,a,d.bitangent.values,x,!0),u(c)&&Pee(e,t,n,A,c,d.st.values,x),g>0)for(let S=0;S3){let I=v.positions,M=v.indices,B=M.length;for(let V=0;V0)continue;let c=h.unpack(i,s,Mee);(a.y<0&&c.y>0||a.y>0&&c.y<0)&&(s-3>0?(i[s]=n[s-3],i[s+1]=n[s-2],i[s+2]=n[s-1]):h.pack(a,i,s));let l=h.unpack(o,s,LG);(a.y<0&&l.y>0||a.y>0&&l.y<0)&&(s+30||se.intersectPlane(n,rn.ORIGIN_ZX_PLANE)!==$t.INTERSECTING))return e;if(t.geometryType!==ef.NONE)switch(t.geometryType){case ef.POLYLINES:RIe(e);break;case ef.TRIANGLES:See(e);break;case ef.LINES:wee(e);break}else _Ie(t),t.primitiveType===Oe.TRIANGLES?See(e):t.primitiveType===Oe.LINES&&wee(e);return e};var Fn=Mc;function xl(e){this._ellipsoid=y(e,ne.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(xl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});xl.mercatorAngleToGeodeticLatitude=function(e){return O.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};xl.geodeticLatitudeToMercatorAngle=function(e){e>xl.MaximumLatitude?e=xl.MaximumLatitude:e<-xl.MaximumLatitude&&(e=-xl.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};xl.MaximumLatitude=xl.mercatorAngleToGeodeticLatitude(Math.PI);xl.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=xl.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return u(t)?(t.x=i,t.y=o,t.z=r,t):new h(i,o,r)};xl.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=xl.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return u(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var vi=xl;function OIe(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r=0){let l=i[a];o=l.offset+l.count,s=l.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let l=0;lr&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function NIe(e,t){let n=[];return kG(e,"geometry",t,n),kG(e,"westHemisphereGeometry",t,n),kG(e,"eastHemisphereGeometry",t,n),n}var pp={};pp.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=LIe(e),t.length>0&&(n=Fn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=NIe(i,t))),u(i[0].attributes)&&u(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),l=new Array(o);for(let f=0;f0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};pp.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s0){let w=b.length/T;for(S=Le.createTypedArray(w,x),i=0;i= nearSq && distanceSq <= farSq) ? 1.0 : 0.0; gl_Position 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p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ve.replaceMain(p,"czm_non_compressed_main");let g=`void main() { ${d} czm_non_compressed_main(); }`;return[l,f,p,g].join(` `)}function ZIe(e){let t=Ve.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() { czm_non_depth_clamp_main(); gl_Position = czm_depthClamp(gl_Position);} `,t}function QIe(e){let t=Ve.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() { czm_non_depth_clamp_main(); #if defined(LOG_DEPTH) czm_writeLogDepth(); #else czm_writeDepthClamp(); #endif } `,t}function Uee(e,t){let n=e.vertexAttributes}function $Ie(e,t){return function(){return e[t]}}var UG=Math.max(kt.hardwareConcurrency-1,1),eU,JIe=new pi("combineGeometry");function ePe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Ar.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],l=[];for(o=0;o0){let x=new Float64Array(d);for(m=[x.buffer],r=0;r0?(e._recomputeBoundingSpheres=!0,e._state=Ar.COMBINED):lP(e,t,Ar.FAILED,void 0)}).catch(function(d){lP(e,t,Ar.FAILED,d)})}}function tPe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a0?(e._recomputeBoundingSpheres=!0,e._state=Ar.COMBINED):lP(e,t,Ar.FAILED,void 0)}function nPe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!u(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!u(a)){for(a=new Array(s),i=0;i0||se.intersectPlane(x,rn.ORIGIN_ZX_PLANE)!==$t.INTERSECTING?c.push(x):(l.push(x),f.push(x))}let d=c[0],p=f[0],g=l[0];for(i=1;i0){if(zt.maximumVertexTextureImageUnits===0)throw new ue("Vertex texture fetch support is required to render 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float useDownOrLeft = float(useUpOrRight == 0.0); vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth); vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth); return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft; } #endif // NORMAL_EC void main(void) { #ifdef REQUIRES_EC float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)); vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); #endif #ifdef REQUIRES_WC vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate; vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w; #endif #ifdef TEXTURE_COORDINATES vec2 uv; #ifdef SPHERICAL // Treat world coords as a sphere normal for spherical coordinates vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate); sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z; sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi); uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w; uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z; #else // SPHERICAL // Unpack planes and transform to eye space uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x; uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y; #endif // SPHERICAL #endif // TEXTURE_COORDINATES #ifdef PICK #ifdef CULL_FRAGMENTS // When classifying translucent geometry, logDepthOrDepth == 0.0 // indicates a region that should not be classified, possibly due to there // being opaque pixels there in another buffer. // Check for logDepthOrDepth != 0.0 to make sure this should be classified. if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) { out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource czm_writeDepthClamp(); } #else // CULL_FRAGMENTS out_FragColor.a = 1.0; #endif // CULL_FRAGMENTS #else // PICK #ifdef CULL_FRAGMENTS // When classifying translucent geometry, logDepthOrDepth == 0.0 // indicates a region that should not be classified, possibly due to there // being opaque pixels there in another buffer. if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) { discard; } #endif #ifdef NORMAL_EC // Compute normal by sampling adjacent pixels in 2x2 block in screen space vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0)); vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0)); vec3 normalEC = normalize(cross(leftRight, downUp)); #endif #ifdef PER_INSTANCE_COLOR vec4 color = czm_gammaCorrect(v_color); #ifdef FLAT out_FragColor = color; #else // FLAT czm_materialInput materialInput; materialInput.normalEC = normalEC; materialInput.positionToEyeEC = -eyeCoordinate.xyz; czm_material material = czm_getDefaultMaterial(materialInput); material.diffuse = color.rgb; material.alpha = color.a; out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC); #endif // FLAT // Premultiply alpha. Required for classification primitives on translucent globe. out_FragColor.rgb *= out_FragColor.a; #else // PER_INSTANCE_COLOR // Material support. // USES_ is distinct from REQUIRES_, because some things are dependencies of each other or // dependencies for culling but might not actually be used by the material. czm_materialInput materialInput; #ifdef USES_NORMAL_EC materialInput.normalEC = normalEC; #endif #ifdef USES_POSITION_TO_EYE_EC materialInput.positionToEyeEC = -eyeCoordinate.xyz; #endif #ifdef USES_TANGENT_TO_EYE materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC); #endif #ifdef USES_ST // Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired // texture coordinate system, which typically forms a tight oriented bounding box around the geometry. // Shader is provided a set of reference points for remapping. materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z; materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z; #endif czm_material material = czm_getMaterial(materialInput); #ifdef FLAT out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #else // FLAT out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC); #endif // FLAT // Premultiply alpha. Required for classification primitives on translucent globe. out_FragColor.rgb *= out_FragColor.a; #endif // PER_INSTANCE_COLOR czm_writeDepthClamp(); #endif // PICK } `;function rf(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new zG;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new zG;if(o.requiresTextureCoordinates=e,n instanceof on)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource} ${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}rf.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof on&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof on||(o=t.material.shaderSource),new Ve({defines:i,sources:[o,FA]})};rf.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ve({defines:n,sources:[FA],pickColorQualifier:"in"})};rf.prototype.createVertexShader=function(e,t,n,i){return ite(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};rf.prototype.createPickVertexShader=function(e,t,n,i){return ite(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var Zee=new h,Qee=new fe,$ee={high:0,low:0};function ite(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let l=Qee;l.longitude=O.PI,l.latitude=0,l.height=0;let f=s.project(l,Zee),d=jn.encode(f.x,$ee);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`;let p=Qee;p.longitude=-O.PI,p.latitude=0,p.height=0;let g=s.project(p,Zee);d=jn.encode(g.x,$ee),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),u(r)&&r instanceof on&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ve({defines:c,sources:[o]})}function zG(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(zG.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function Jee(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/z.distance(t,e)}var yPe=[new z,new z,new z,new z];function ote(e,t){let n=yPe,i=z.unpack(t,0,n[0]),o=z.unpack(t,2,n[1]),r=z.unpack(t,4,n[2]);e.uMaxVmax=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/Jee(i,o,r),a=1/Jee(i,r,o);e.uvMinAndExtents=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var rte=new fe,ste=new h,xPe=new h,bPe=new h,tU={high:0,low:0};function ate(e,t,n){let i=rte;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,ste);i.latitude=e.north;let r=t.project(i,xPe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,bPe),a=[0,0,0,0],c=[0,0,0,0],l=jn.encode(o.x,tU);a[0]=l.high,c[0]=l.low,l=jn.encode(o.y,tU),a[1]=l.high,c[1]=l.low,l=jn.encode(r.y,tU),a[2]=l.high,c[2]=l.low,l=jn.encode(s.x,tU),a[3]=l.high,c[3]=l.low,n.planes2D_HIGH=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var TPe=new F,APe=new F,ete=new h,CPe=new fe,EPe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function SPe(e,t,n,i,o,r){let s=ce.center(e,CPe);s.height=n;let a=fe.toCartesian(s,t,ete),c=vt.eastNorthUpToFixedFrame(a,t,TPe),l=F.inverse(c,APe),f=e.west,d=e.east,p=e.north,g=e.south,m=EPe;m[0].latitude=g,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=d,m[3].latitude=g,m[3].longitude=d;let x=(f+d)*.5,b=(p+g)*.5;m[4].latitude=g,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=d;let T=Number.POSITIVE_INFINITY,C=Number.NEGATIVE_INFINITY,A=Number.POSITIVE_INFINITY,S=Number.NEGATIVE_INFINITY;for(let P=0;P<8;P++){m[P].height=n;let L=fe.toCartesian(m[P],t,ete);F.multiplyByPoint(l,L,L),L.z=0,T=Math.min(T,L.x),C=Math.max(C,L.x),A=Math.min(A,L.y),S=Math.max(S,L.y)}let w=i;w.x=T,w.y=A,w.z=0,F.multiplyByPoint(c,w,w);let D=o;D.x=C,D.y=A,D.z=0,F.multiplyByPoint(c,D,D),h.subtract(D,w,o);let R=r;R.x=T,R.y=S,R.z=0,F.multiplyByPoint(c,R,R),h.subtract(R,w,r)}var wPe=new h,vPe=new h,DPe=new jn;rf.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=ste,s=wPe,a=vPe;SPe(e,n,y(o,0),r,s,a);let c={};ote(c,t);let l=jn.fromCartesian(r,DPe);return c.southWest_HIGH=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(l.high,[0,0,0])}),c.southWest_LOW=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(l.low,[0,0,0])}),c.eastward=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(s,[0,0,0])}),c.northward=new tc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(a,[0,0,0])}),ate(e,i,c),c};var IPe=new h;function tte(e,t,n,i){let o=rte;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,IPe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=O.fastApproximateAtan2(s,r.z),c=O.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var nte=new 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Math.max(e.width,e.height)>rf.MAX_WIDTH_FOR_PLANAR_EXTENTS}rf.shouldUseSphericalCoordinates=function(e){return PPe(e)};rf.MAX_WIDTH_FOR_PLANAR_EXTENTS=O.toRadians(1);var iu=rf;var RPe={NEVER:ee.NEVER,LESS:ee.LESS,EQUAL:ee.EQUAL,LESS_OR_EQUAL:ee.LEQUAL,GREATER:ee.GREATER,NOT_EQUAL:ee.NOTEQUAL,GREATER_OR_EQUAL:ee.GEQUAL,ALWAYS:ee.ALWAYS},Hn=Object.freeze(RPe);var OPe={ZERO:ee.ZERO,KEEP:ee.KEEP,REPLACE:ee.REPLACE,INCREMENT:ee.INCR,DECREMENT:ee.DECR,INVERT:ee.INVERT,INCREMENT_WRAP:ee.INCR_WRAP,DECREMENT_WRAP:ee.DECR_WRAP},ut=Object.freeze(OPe);var nU={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};nU.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:Hn.ALWAYS,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.REPLACE},backFunction:Hn.ALWAYS,backOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.REPLACE},reference:nU.CESIUM_3D_TILE_MASK,mask:nU.CESIUM_3D_TILE_MASK}};var Ft=Object.freeze(nU);function sx(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,zn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(sx.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});sx.isSupported=function(e){return e.context.stencilBuffer};function BA(e,t){let n=t?Hn.EQUAL:Hn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:ut.KEEP,zFail:ut.DECREMENT_WRAP,zPass:ut.KEEP},backFunction:n,backOperation:{fail:ut.KEEP,zFail:ut.INCREMENT_WRAP,zPass:ut.KEEP},reference:Ft.CESIUM_3D_TILE_MASK,mask:Ft.CESIUM_3D_TILE_MASK},stencilMask:Ft.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:ec.LESS_OR_EQUAL},depthMask:!1}}function GG(e){return{stencilTest:{enabled:e,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Ft.CLASSIFICATION_MASK},stencilMask:Ft.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND}}var MPe={stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Ft.CLASSIFICATION_MASK},stencilMask:Ft.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function LPe(e,t,n,i){if(u(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Be.fromCache(BA(o,!1)),e._rsStencilDepthPass3DTiles=Be.fromCache(BA(o,!0)),e._rsColorPass=Be.fromCache(GG(o,!1)),e._rsPickPass=Be.fromCache(MPe)}function NPe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection; `,r=` extrudeDirection = czm_octDecode(${n}, 65535.0); `,s=t;s=s.replace(/in\s+vec3\s+extrudeDirection;/g,""),s=Ve.replaceMain(s,"czm_non_compressed_main");let a=`void main() { ${r} czm_non_compressed_main(); }`;return[i,o,s,a].join(` `)}}function FPe(e,t){let n=t.context,i=e._primitive,o=eP;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=Sn._appendDistanceDisplayConditionToShader(i,o),o=Sn._modifyShaderPosition(e,o,t.scene3DOnly),o=Sn._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=NPe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ve({defines:[a],sources:[o]}),l=new Ve({sources:[bg]}),f=e._primitive._attributeLocations,d=new iu(s,r,e.appearance);if(e._spStencil=qt.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:l,attributeLocations:f}),e._primitive.allowPicking){let m=Ve.createPickVertexShaderSource(o);m=Sn._appendShowToShader(i,m),m=Sn._updatePickColorAttribute(m);let x=d.createPickFragmentShader(!1),b=d.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=qt.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!u(T)){let C=d.createPickFragmentShader(!0),A=d.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:f})}e._spPick2D=T}}else e._spPick=qt.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:l,attributeLocations:f});o=Sn._appendShowToShader(i,o),c=new Ve({defines:[a],sources:[o]}),e._sp=qt.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:l,attributeLocations:f});let p=d.createFragmentShader(!1),g=d.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=qt.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:g,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!u(m)){let x=d.createFragmentShader(!0),b=d.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function BPe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),l=e._needs2DShader;for(o=0;o0&&(c=o[0].attributes,p=iu.hasAttributesForSphericalExtents(c),g=iu.hasAttributesForTextureCoordinatePlanes(c),d=c.color),s=0;s{u(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};sx.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};sx.prototype.isDestroyed=function(){return!1};sx.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,le(this)};var kA=sx;var zPe={u_globeMinimumAltitude:function(){return 55e3}};function bl(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!u(t)&&u(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s{!this._ready&&u(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};bl.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};bl.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};bl.prototype.isDestroyed=function(){return!1};bl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),le(this)};bl._supportsMaterials=function(e){return e.depthTexture};bl.supportsMaterials=function(e){return bl._supportsMaterials(e.frameState.context)};var Lc=bl;function UA(){de.throwInstantiationError()}Object.defineProperties(UA.prototype,{isConstant:{get:de.throwInstantiationError},definitionChanged:{get:de.throwInstantiationError}});UA.prototype.getType=de.throwInstantiationError;UA.prototype.getValue=de.throwInstantiationError;UA.prototype.equals=de.throwInstantiationError;UA.getValue=function(e,t,n){let i;return u(t)&&(i=t.getType(e),u(i))?((!u(n)||n.type!==i)&&(n=Hi.fromType(i)),t.getValue(e,n.uniforms),n):((!u(n)||n.type!==Hi.ColorType)&&(n=Hi.fromType(Hi.ColorType)),G.clone(G.WHITE,n.uniforms.color),n)};var Ko=UA;function ax(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}ax.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!Y.getValueOrDefault(t.show,n,!0)};ax.prototype._setOptions=de.throwInstantiationError;ax.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!u(s.fill)||s.fill.getValue(e)){let l=t.fillMaterialProperty,f=l instanceof Bt,d,p=t._getIsClosed(c);if(f)d=new on({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let g=Ko.getValue(e,l,this._material);this._material=g,d=new co({material:g,translucent:g.isTranslucent(),closed:p})}if(n)c.vertexFormat=on.VERTEX_FORMAT,this._primitive=o.add(new Lc({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:d,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),Y.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=d.vertexFormat;let g=this._geometryUpdater.createFillGeometryInstance(e);f&&(d.translucent=g.attributes.color.value[3]!==255),this._primitive=i.add(new Sn({geometryInstances:g,appearance:d,asynchronous:!1,shadows:a}))}}if(!n&&u(s.outline)&&s.outline.getValue(e)){let l=this._geometryUpdater.createOutlineGeometryInstance(e),f=Y.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new Sn({geometryInstances:l,appearance:new on({flat:!0,translucent:l.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};ax.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return u(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),u(o)&&u(o.boundingSphere))?(se.clone(o.boundingSphere,e),at.DONE):u(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),u(o)&&u(o.boundingSphere))?(se.clone(o.boundingSphere,e),at.DONE):u(n)&&!n.ready||u(i)&&!i.ready?at.PENDING:at.FAILED};ax.prototype.isDestroyed=function(){return!1};ax.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),le(this)};var ii=ax;var hte={};function uP(e,t){u(hte[e])||(hte[e]=!0,console.warn(y(t,e)))}uP.geometryOutlines="Entity geometry outlines are unsupported on terrain. Outlines will be disabled. To enable outlines, disable geometry terrain clamping by explicitly setting height to 0.";uP.geometryZIndex="Entity geometry with zIndex are unsupported when height or extrudedHeight are defined. zIndex will be ignored";uP.geometryHeightReference="Entity corridor, ellipse, polygon or rectangle with heightReference must also have a defined height. heightReference will be ignored";uP.geometryExtrudedHeightReference="Entity corridor, ellipse, polygon or rectangle with extrudedHeightReference must also have a defined extrudedHeight. extrudedHeightReference will be ignored";var Mt=uP;var ZPe={NONE:0,GEODESIC:1,RHUMB:2},Yt=Object.freeze(ZPe);var mte=O.EPSILON10;function QPe(e,t,n,i){if(!u(e))return;n=y(n,!1);let o=u(i),r=e.length;if(r<2)return e;let s,a=e[0],c,l,f=0,d=-1;for(s=1;sO.EPSILON12);let E=N*(t*t-n*n)/(n*n),v=1+E*(4096+E*(E*(320-175*E)-768))/16384,I=E*(256+E*(E*(74-47*E)-128))/1024,M=_*_,B=I*L*(_+I*(P*(2*M-1)-I*_*(4*L*L-3)*(4*M-3)/6)/4),V=n*v*(R-B),U=Math.atan2(g*D,b-C*w),H=Math.atan2(d*D,b*w-C);e._distance=V,e._startHeading=U,e._endHeading=H,e._uSquared=E}var t1e=new h,qG=new h;function _te(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,qG),t1e),r=h.normalize(i.cartographicToCartesian(n,qG),qG);e1e(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,$Pe(e)}function fP(e,t,n){let i=y(n,ne.WGS84);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,u(e)&&u(t)&&_te(this,e,t,i)}Object.defineProperties(fP.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});fP.prototype.setEndPoints=function(e,t){_te(this,e,t,this._ellipsoid)};fP.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};fP.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),l=Math.sin(6*i),f=Math.sin(8*i),d=i*i,p=i*d,g=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*g*o/3+i*(1-m+7*b/4-15*x/4+579*g/64-(b-15*x/4+187*g/16)*o-(5*x/4-115*g/16)*r-29*g*s/16)+(m/2-b+71*x/32-85*g/16)*a+(5*b/16-5*x/4+383*g/96)*c-d*((x-11*g/2)*a+5*g*c/2)+(29*x/96-29*g/16)*l+539*g*f/1536,C=Math.asin(Math.sin(T)*n.cosineAlpha),A=Math.atan(n.a/n.b*Math.tan(C));T=T-n.sigma;let S=Math.cos(2*n.sigma+T),w=Math.sin(T),D=Math.cos(T),R=n.cosineU*D,P=n.sineU*w,N=Math.atan2(w*n.sineHeading,R-P*n.cosineHeading)-pte(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,w,D,S);return u(t)?(t.longitude=this._start.longitude+N,t.latitude=A,t.height=0,t):new fe(this._start.longitude+N,A,0)};var _p=fP;function XG(e,t,n){if(e===0)return t*n;let i=e*e,o=i*i,r=o*i,s=r*i,a=s*i,c=a*i,l=n,f=Math.sin(2*l),d=Math.sin(4*l),p=Math.sin(6*l),g=Math.sin(8*l),m=Math.sin(10*l),x=Math.sin(12*l);return t*((1-i/4-3*o/64-5*r/256-175*s/16384-441*a/65536-4851*c/1048576)*l-(3*i/8+3*o/32+45*r/1024+105*s/4096+2205*a/131072+6237*c/524288)*f+(15*o/256+45*r/1024+525*s/16384+1575*a/65536+155925*c/8388608)*d-(35*r/3072+175*s/12288+3675*a/262144+13475*c/1048576)*p+(315*s/131072+2205*a/524288+43659*c/8388608)*g-(693*a/1310720+6237*c/5242880)*m+1001*c/8388608*x)}function n1e(e,t,n){let i=e/n;if(t===0)return i;let o=i*i,r=o*i,s=r*i,a=t,c=a*a,l=c*c,f=l*c,d=f*c,p=d*c,g=p*c,m=Math.sin(2*i),x=Math.cos(2*i),b=Math.sin(4*i),T=Math.cos(4*i),C=Math.sin(6*i),A=Math.cos(6*i),S=Math.sin(8*i),w=Math.cos(8*i),D=Math.sin(10*i),R=Math.cos(10*i),P=Math.sin(12*i);return i+i*c/4+7*i*l/64+15*i*f/256+579*i*d/16384+1515*i*p/65536+16837*i*g/1048576+(3*i*l/16+45*i*f/256-i*(32*o-561)*d/4096-i*(232*o-1677)*p/16384+i*(399985-90560*o+512*s)*g/5242880)*x+(21*i*f/256+483*i*d/4096-i*(224*o-1969)*p/16384-i*(33152*o-112599)*g/1048576)*T+(151*i*d/4096+4681*i*p/65536+1479*i*g/16384-453*r*g/32768)*A+(1097*i*p/65536+42783*i*g/1048576)*w+8011*i*g/1048576*R+(3*c/8+3*l/16+213*f/2048-3*o*f/64+255*d/4096-33*o*d/512+20861*p/524288-33*o*p/512+s*p/1024+28273*g/1048576-471*o*g/8192+9*s*g/4096)*m+(21*l/256+21*f/256+533*d/8192-21*o*d/512+197*p/4096-315*o*p/4096+584039*g/16777216-12517*o*g/131072+7*s*g/2048)*b+(151*f/6144+151*d/4096+5019*p/131072-453*o*p/16384+26965*g/786432-8607*o*g/131072)*C+(1097*d/131072+1097*p/65536+225797*g/10485760-1097*o*g/65536)*S+(8011*p/2621440+8011*g/1048576)*D+293393*g/251658240*P}function VA(e,t){if(e===0)return Math.log(Math.tan(.5*(O.PI_OVER_TWO+t)));let n=e*Math.sin(t);return Math.log(Math.tan(.5*(O.PI_OVER_TWO+t)))-e/2*Math.log((1+n)/(1-n))}function i1e(e,t,n,i,o){let r=VA(e._ellipticity,n),s=VA(e._ellipticity,o);return Math.atan2(O.negativePiToPi(i-t),s-r)}function o1e(e,t,n,i,o,r,s){let a=e._heading,c=r-i,l=0;if(O.equalsEpsilon(Math.abs(a),O.PI_OVER_TWO,O.EPSILON8))if(t===n)l=t*Math.cos(o)*O.negativePiToPi(c);else{let f=Math.sin(o);l=t*Math.cos(o)*O.negativePiToPi(c)/Math.sqrt(1-e._ellipticitySquared*f*f)}else{let f=XG(e._ellipticity,t,o);l=(XG(e._ellipticity,t,s)-f)/Math.cos(a)}return Math.abs(l)}var r1e=new h,YG=new h;function gte(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,YG),r1e),r=h.normalize(i.cartographicToCartesian(n,YG),YG),s=i.maximumRadius,a=i.minimumRadius,c=s*s,l=a*a;e._ellipticitySquared=(c-l)/c,e._ellipticity=Math.sqrt(e._ellipticitySquared),e._start=fe.clone(t,e._start),e._start.height=0,e._end=fe.clone(n,e._end),e._end.height=0,e._heading=i1e(e,t.longitude,t.latitude,n.longitude,n.latitude),e._distance=o1e(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude)}function yte(e,t,n,i,o,r){if(n===0)return fe.clone(e,r);let s=o*o,a,c,l;if(Math.abs(O.PI_OVER_TWO-Math.abs(t))>O.EPSILON8){let f=XG(o,i,e.latitude),d=n*Math.cos(t),p=f+d;if(c=n1e(p,o,i),Math.abs(t)0?a=O.negativePiToPi(e.longitude+l):a=O.negativePiToPi(e.longitude-l)}return u(r)?(r.longitude=a,r.latitude=c,r.height=0,r):new fe(a,c,0)}function gp(e,t,n){let i=y(n,ne.WGS84);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._heading=void 0,this._distance=void 0,this._ellipticity=void 0,this._ellipticitySquared=void 0,u(e)&&u(t)&>e(this,e,t,i)}Object.defineProperties(gp.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},heading:{get:function(){return this._heading}}});gp.fromStartHeadingDistance=function(e,t,n,i,o){let r=y(i,ne.WGS84),s=r.maximumRadius,a=r.minimumRadius,c=s*s,l=a*a,f=Math.sqrt((c-l)/c);t=O.negativePiToPi(t);let d=yte(e,t,n,r.maximumRadius,f);return!u(o)||u(i)&&!i.equals(o.ellipsoid)?new gp(e,d,r):(o.setEndPoints(e,d),o)};gp.prototype.setEndPoints=function(e,t){gte(this,e,t,this._ellipsoid)};gp.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(e*this._distance,t)};gp.prototype.interpolateUsingSurfaceDistance=function(e,t){return yte(this._start,this._heading,e,this._ellipsoid.maximumRadius,this._ellipticity,t)};gp.prototype.findIntersectionWithLongitude=function(e,t){let n=this._ellipticity,i=this._heading,o=Math.abs(i),r=this._start;if(e=O.negativePiToPi(e),O.equalsEpsilon(Math.abs(e),Math.PI,O.EPSILON14)&&(e=O.sign(r.longitude)*Math.PI),u(t)||(t=new fe),Math.abs(O.PI_OVER_TWO-o)<=O.EPSILON8)return t.longitude=e,t.latitude=r.latitude,t.height=0,t;if(O.equalsEpsilon(Math.abs(O.PI_OVER_TWO-o),O.PI_OVER_TWO,O.EPSILON8))return O.equalsEpsilon(e,r.longitude,O.EPSILON12)?void 0:(t.longitude=e,t.latitude=O.PI_OVER_TWO*O.sign(O.PI_OVER_TWO-i),t.height=0,t);let s=r.latitude,a=n*Math.sin(s),c=Math.tan(.5*(O.PI_OVER_TWO+s))*Math.exp((e-r.longitude)/Math.tan(i)),l=(1+a)/(1-a),f=r.latitude,d;do{d=f;let p=n*Math.sin(d),g=(1+p)/(1-p);f=2*Math.atan(c*Math.pow(g/l,n/2))-O.PI_OVER_TWO}while(!O.equalsEpsilon(f,d,O.EPSILON12));return t.longitude=e,t.latitude=f,t.height=0,t};gp.prototype.findIntersectionWithLatitude=function(e,t){let n=this._ellipticity,i=this._heading,o=this._start;if(O.equalsEpsilon(Math.abs(i),O.PI_OVER_TWO,O.EPSILON8))return;let r=VA(n,o.latitude),s=VA(n,e),a=Math.tan(i)*(s-r),c=O.negativePiToPi(o.longitude+a);return u(t)?(t.longitude=c,t.latitude=e,t.height=0,t):new fe(c,e,0)};var Ea=gp;var n6=[Si,vi],s1e=n6.length,kte=Math.cos(O.toRadians(30)),xte=Math.cos(O.toRadians(150)),Ute=0,Vte=1e3;function Cg(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,Yt.GEODESIC),this._ellipsoid=ne.WGS84,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(Cg.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ne.packedLength+1+1}}});Cg.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;ikte||rO.PI_OVER_TWO&&(a=!0,s=h.subtract(r,n,vte),l=c.cartesianToCartographic(s,wte)),l.height=0;let f=e.project(l,o);return o=h.subtract(f,i,o),o.z=0,o=h.normalize(o,o),a&&h.negate(o,o),o}var w1e=new h,Dte=new h;function Ite(e,t,n,i,o,r){let s=h.subtract(t,e,w1e);h.normalize(s,s);let a=n-Ute,c=h.multiplyByScalar(s,a,Dte);h.add(e,c,o);let l=i-Vte;c=h.multiplyByScalar(s,l,Dte),h.add(t,c,r)}var v1e=new h;function sU(e,t){let n=rn.getPointDistance(aU,e),i=rn.getPointDistance(aU,t),o=v1e;O.equalsEpsilon(n,0,O.EPSILON2)?(o=yp(t,e,o),h.multiplyByScalar(o,O.EPSILON2,o),h.add(e,o,e)):O.equalsEpsilon(i,0,O.EPSILON2)&&(o=yp(e,t,o),h.multiplyByScalar(o,O.EPSILON2,o),h.add(t,o,t))}function D1e(e,t){let n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(O.equalsEpsilon(n,O.PI,O.EPSILON11)){let o=O.sign(t.longitude);return e.longitude=o*(n-O.EPSILON11),1}else if(O.equalsEpsilon(i,O.PI,O.EPSILON11)){let o=O.sign(e.longitude);return t.longitude=o*(i-O.EPSILON11),2}return 0}var Hte=new fe,Gte=new fe,Pte=new h,$G=new h,Rte=new h,Ote=new h,I1e=new h,Mte=new h,P1e=[Hte,Gte],R1e=new ce,O1e=new h,M1e=new h,L1e=new h,N1e=new h,F1e=new h,B1e=new h,JG=new h,e6=new h,k1e=new h,U1e=new h,V1e=new h,Lte=new h,z1e=new h,H1e=new h,G1e=new jn,W1e=new jn,Nte=new h,j1e=new h,Fte=new h,q1e=[new se,new se],Wte=[0,2,1,0,3,2,0,7,3,0,4,7,0,5,4,0,1,5,5,7,4,5,6,7,5,2,6,5,1,2,3,6,2,3,7,6],Bte=Wte.length;function Y1e(e,t,n,i,o,r,s){let a,c,l=t._ellipsoid,f=n.length/3-1,d=f*8,p=d*4,g=f*36,m=d>65535?new Uint32Array(g):new Uint16Array(g),x=new Float64Array(d*3),b=new Float32Array(p),T=new Float32Array(p),C=new Float32Array(p),A=new Float32Array(p),S=new Float32Array(p),w,D,R,P;s&&(w=new Float32Array(p),D=new Float32Array(p),R=new Float32Array(p),P=new Float32Array(d*2));let L=r.length/2,N=0,_=Hte;_.height=0;let E=Gte;E.height=0;let v=Pte,I=$G;if(s)for(c=0,a=1;akte?(Qt=dP(t,_,je,pt,JG),ot=dP(t,E,K,Vt,e6)):Yi===1?(ot=dP(t,E,K,Vt,e6),Qt.x=0,Qt.y=O.sign(_.longitude-Math.abs(E.longitude)),Qt.z=0):(Qt=dP(t,_,je,pt,JG),ot.x=0,ot.y=O.sign(_.longitude-E.longitude),ot.z=0)}let ln=h.distance(ke,W),gn=jn.fromCartesian(ve,G1e),Nt=h.subtract(Q,ve,k1e),Dt=h.normalize(Nt,Lte),me=h.subtract(ke,ve,U1e);me=h.normalize(me,me);let Te=h.cross(Dt,me,Lte);Te=h.normalize(Te,Te);let Gt=h.cross(me,je,z1e);Gt=h.normalize(Gt,Gt);let rt=h.subtract(W,Q,V1e);rt=h.normalize(rt,rt);let Ei=h.cross(K,rt,H1e);Ei=h.normalize(Ei,Ei);let Ji=ln/B,Xs=Z/B,Bo=0,_r,fs,Fe,Ke=0,Ye=0;if(s){Bo=h.distance(pt,Vt),_r=jn.fromCartesian(pt,W1e),fs=h.subtract(Vt,pt,Nte),Fe=h.normalize(fs,j1e);let Yi=Fe.x;Fe.x=Fe.y,Fe.y=-Yi,Ke=Bo/N,Ye=he/N}for(V=0;V<8;V++){let Yi=q+V*4,is=H+V*2,Yn=Yi+3,Nn=V<4?1:-1,On=V===2||V===3||V===6||V===7?1:-1;h.pack(gn.high,b,Yi),b[Yn]=Nt.x,h.pack(gn.low,T,Yi),T[Yn]=Nt.y,h.pack(Gt,C,Yi),C[Yn]=Nt.z,h.pack(Ei,A,Yi),A[Yn]=Ji*Nn,h.pack(Te,S,Yi);let di=Xs*On;di===0&&On<0&&(di=9),S[Yn]=di,s&&(w[Yi]=_r.high.x,w[Yi+1]=_r.high.y,w[Yi+2]=_r.low.x,w[Yi+3]=_r.low.y,R[Yi]=-Qt.y,R[Yi+1]=Qt.x,R[Yi+2]=ot.y,R[Yi+3]=-ot.x,D[Yi]=fs.x,D[Yi+1]=fs.y,D[Yi+2]=Fe.x,D[Yi+3]=Fe.y,P[is]=Ke*Nn,di=Ye*On,di===0&&On<0&&(di=9),P[is+1]=di)}let Xe=L1e,dt=N1e,ht=O1e,mn=M1e,fo=ce.fromCartographicArray(P1e,R1e),Co=ui.getMinimumMaximumHeights(fo,l),ds=Co.minimumTerrainHeight,Is=Co.maximumTerrainHeight;xe+=Math.abs(ds),xe+=Math.abs(Is),Ite(ve,ke,ds,Is,Xe,ht),Ite(Q,W,ds,Is,dt,mn);let Uo=h.multiplyByScalar(Te,O.EPSILON5,Fte);h.add(Xe,Uo,Xe),h.add(dt,Uo,dt),h.add(ht,Uo,ht),h.add(mn,Uo,mn),sU(Xe,dt),sU(ht,mn),h.pack(Xe,x,k),h.pack(dt,x,k+3),h.pack(mn,x,k+6),h.pack(ht,x,k+9),Uo=h.multiplyByScalar(Te,-2*O.EPSILON5,Fte),h.add(Xe,Uo,Xe),h.add(dt,Uo,dt),h.add(ht,Uo,ht),h.add(mn,Uo,mn),sU(Xe,dt),sU(ht,mn),h.pack(Xe,x,k+12),h.pack(dt,x,k+15),h.pack(mn,x,k+18),h.pack(ht,x,k+21),U+=2,c+=3,H+=16,k+=24,q+=32,Z+=ln,he+=Bo}c=0;let oe=0;for(a=0;a halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) { #ifdef DEBUG_SHOW_VOLUME out_FragColor = vec4(1.0, 0.0, 0.0, 0.5); return; #else // DEBUG_SHOW_VOLUME discard; #endif // DEBUG_SHOW_VOLUME } // Check distance of the eye coordinate against start and end planes with normals in the right plane. // For computing unskewed lengthwise texture coordinate. // Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking. // aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward" vec3 alignedPlaneNormal; // start aligned plane alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz); alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz)); distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz); // end aligned plane alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz); alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz)); distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz); #ifdef PER_INSTANCE_COLOR out_FragColor = czm_gammaCorrect(v_color); #else // PER_INSTANCE_COLOR // Clamp - distance to aligned planes may be negative due to mitering, // so fragment texture coordinate might be out-of-bounds. float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0); s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y; float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth); czm_materialInput materialInput; materialInput.s = s; materialInput.st = vec2(s, t); materialInput.str = vec3(s, t, 0.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #endif // PER_INSTANCE_COLOR // Premultiply alpha. Required for classification primitives on translucent globe. out_FragColor.rgb *= out_FragColor.a; czm_writeDepthClamp(); } `;var mP=`in vec3 v_forwardDirectionEC; in vec3 v_texcoordNormalizationAndHalfWidth; in float v_batchId; #ifdef PER_INSTANCE_COLOR in vec4 v_color; #else in vec2 v_alignedPlaneDistances; in float v_texcoordT; #endif float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) { // We don't expect the ray to ever be parallel to the plane return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction); } void main(void) { vec4 eyeCoordinate = gl_FragCoord; eyeCoordinate /= eyeCoordinate.w; #ifdef PER_INSTANCE_COLOR out_FragColor = czm_gammaCorrect(v_color); #else // PER_INSTANCE_COLOR // Use distances for planes aligned with segment to prevent skew in dashing float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x); float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y); // Clamp - distance to aligned planes may be negative due to mitering distanceFromStart = max(0.0, distanceFromStart); distanceFromEnd = max(0.0, distanceFromEnd); float s = distanceFromStart / (distanceFromStart + distanceFromEnd); s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y; czm_materialInput materialInput; materialInput.s = s; materialInput.st = vec2(s, v_texcoordT); materialInput.str = vec3(s, v_texcoordT, 0.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #endif // PER_INSTANCE_COLOR } `;var pP=`in vec3 position3DHigh; in vec3 position3DLow; in vec4 startHiAndForwardOffsetX; in vec4 startLoAndForwardOffsetY; in vec4 startNormalAndForwardOffsetZ; in vec4 endNormalAndTextureCoordinateNormalizationX; in vec4 rightNormalAndTextureCoordinateNormalizationY; in vec4 startHiLo2D; in vec4 offsetAndRight2D; in vec4 startEndNormals2D; in vec2 texcoordNormalization2D; in float batchId; out vec3 v_forwardDirectionEC; out vec3 v_texcoordNormalizationAndHalfWidth; out float v_batchId; // For materials #ifdef WIDTH_VARYING out float v_width; #endif #ifdef ANGLE_VARYING out float v_polylineAngle; #endif #ifdef PER_INSTANCE_COLOR out vec4 v_color; #else out vec2 v_alignedPlaneDistances; out float v_texcoordT; #endif // Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume. // Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient. void main() { v_batchId = batchId; // Start position vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw)); vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz); vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime); vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz; vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz; vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz; // Start plane vec4 startPlane2D; vec4 startPlane3D; startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy); startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz; startPlane2D.w = -dot(startPlane2D.xyz, posEc2D); startPlane3D.w = -dot(startPlane3D.xyz, posEc3D); // Right plane vec4 rightPlane2D; vec4 rightPlane3D; rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw); rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz; rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D); rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D); // End position posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0); posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0); posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime); posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz; posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz; vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz; vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w)); vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy)); // End plane vec4 endPlane2D; vec4 endPlane3D; endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw); endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz; endPlane2D.w = -dot(endPlane2D.xyz, posEc2D); endPlane3D.w = -dot(endPlane3D.xyz, posEc3D); // Forward direction v_forwardDirectionEC = normalize(endEC - startEC); vec2 cleanTexcoordNormalization2D; cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x); cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y)); vec2 cleanTexcoordNormalization3D; cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w); cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w; cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y)); v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime); #ifdef PER_INSTANCE_COLOR v_color = czm_batchTable_color(batchId); #else // PER_INSTANCE_COLOR // For computing texture coordinates v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC); v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC); #endif // PER_INSTANCE_COLOR #ifdef WIDTH_VARYING float width = czm_batchTable_width(batchId); float halfWidth = width * 0.5; v_width = width; v_texcoordNormalizationAndHalfWidth.z = halfWidth; #else float halfWidth = 0.5 * czm_batchTable_width(batchId); v_texcoordNormalizationAndHalfWidth.z = halfWidth; #endif // Compute a normal along which to "push" the position out, extending the miter depending on view distance. // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes. // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be. // Since this is morphing, compute both 3D and 2D positions and then blend. // ****** 3D ****** // Check distance to the end plane and start plane, pick the plane that is closer vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz)); float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz)); vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz); vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane. vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too. // Nudge the top vertex upwards to prevent flickering vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D)); geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0); geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT; positionEc3D.xyz += geodeticSurfaceNormal; // Determine if this vertex is on the "left" or "right" normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w); // A "perfect" implementation would push along normals according to the angle against forward. // In practice, just pushing the normal out by halfWidth is sufficient for morph views. positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera) // ****** 2D ****** // Check distance to the end plane and start plane, pick the plane that is closer vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz)); absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz)); planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz); upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane. normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too. // Nudge the top vertex upwards to prevent flickering geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D)); geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0); geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT; positionEc2D.xyz += geodeticSurfaceNormal; // Determine if this vertex is on the "left" or "right" normalEC *= sign(texcoordNormalization2D.x); #ifndef PER_INSTANCE_COLOR // Use vertex's sidedness to compute its texture coordinate. v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0); #endif // A "perfect" implementation would push along normals according to the angle against forward. // In practice, just pushing the normal out by halfWidth is sufficient for morph views. positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera) // Blend for actual position gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime); #ifdef ANGLE_VARYING // Approximate relative screen space direction of the line. vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y)); approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y); v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y); #endif } `;var _P=`in vec3 position3DHigh; in vec3 position3DLow; // In 2D and in 3D, texture coordinate normalization component signs encodes: // * X sign - sidedness relative to right plane // * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume #ifndef COLUMBUS_VIEW_2D in vec4 startHiAndForwardOffsetX; in vec4 startLoAndForwardOffsetY; in vec4 startNormalAndForwardOffsetZ; in vec4 endNormalAndTextureCoordinateNormalizationX; in vec4 rightNormalAndTextureCoordinateNormalizationY; #else in vec4 startHiLo2D; in vec4 offsetAndRight2D; in vec4 startEndNormals2D; in vec2 texcoordNormalization2D; #endif in float batchId; out vec4 v_startPlaneNormalEcAndHalfWidth; out vec4 v_endPlaneNormalEcAndBatchId; out vec4 v_rightPlaneEC; out vec4 v_endEcAndStartEcX; out vec4 v_texcoordNormalizationAndStartEcYZ; // For materials #ifdef WIDTH_VARYING out float v_width; #endif #ifdef ANGLE_VARYING out float v_polylineAngle; #endif #ifdef PER_INSTANCE_COLOR out vec4 v_color; #endif void main() { #ifdef COLUMBUS_VIEW_2D vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz; vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy); vec3 ecEnd = forwardDirectionEC + ecStart; forwardDirectionEC = normalize(forwardDirectionEC); // Right plane v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw); v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart); // start plane vec4 startPlaneEC; startPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy); startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart); // end plane vec4 endPlaneEC; endPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw); endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd); v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x); v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y; #else // COLUMBUS_VIEW_2D vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz; vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w); vec3 ecEnd = ecStart + offset; vec3 forwardDirectionEC = normalize(offset); // start plane vec4 startPlaneEC; startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz; startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart); // end plane vec4 endPlaneEC; endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz; endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd); // Right plane v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz; v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart); v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w); v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w; #endif // COLUMBUS_VIEW_2D v_endEcAndStartEcX.xyz = ecEnd; v_endEcAndStartEcX.w = ecStart.x; v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz; #ifdef PER_INSTANCE_COLOR v_color = czm_batchTable_color(batchId); #endif // PER_INSTANCE_COLOR // Compute a normal along which to "push" the position out, extending the miter depending on view distance. // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes. // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be. vec4 positionRelativeToEye = czm_computePosition(); // Check distance to the end plane and start plane, pick the plane that is closer vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz)); float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz)); vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz); vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane. vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too. // Extrude bottom vertices downward for far view distances, like for GroundPrimitives upOrDown = cross(forwardDirectionEC, normalEC); upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown; upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown; upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown; positionEC.xyz += upOrDown; v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y)); // Determine distance along normalEC to push for a volume of appropriate width. // Make volumes about double pixel width for a conservative fit - in practice the // extra cost here is minimal compared to the loose volume heights. // // N = normalEC (guaranteed "right-facing") // R = rightEC // p = angle between N and R // w = distance to push along R if R == N // d = distance to push along N // // N R // { p| } * cos(p) = dot(N, R) = w / d // d | |w * d = w / dot(N, R) // { | } // o---------- polyline segment ----> // float width = czm_batchTable_width(batchId); #ifdef WIDTH_VARYING v_width = width; #endif v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz; v_startPlaneNormalEcAndHalfWidth.w = width * 0.5; v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz; v_endPlaneNormalEcAndBatchId.w = batchId; width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N // Determine if this vertex is on the "left" or "right" #ifdef COLUMBUS_VIEW_2D normalEC *= sign(texcoordNormalization2D.x); #else normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w); #endif positionEC.xyz += width * normalEC; gl_Position = czm_depthClamp(czm_projection * positionEC); #ifdef ANGLE_VARYING // Approximate relative screen space direction of the line. vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y)); approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y); v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y); #endif } `;var gP=`in vec3 position3DHigh; in vec3 position3DLow; in vec3 prevPosition3DHigh; in vec3 prevPosition3DLow; in vec3 nextPosition3DHigh; in vec3 nextPosition3DLow; in vec2 expandAndWidth; in vec4 color; in float batchId; out vec4 v_color; void main() { float expandDir = expandAndWidth.x; float width = abs(expandAndWidth.y) + 0.5; bool usePrev = expandAndWidth.y < 0.0; vec4 p = czm_computePosition(); vec4 prev = czm_computePrevPosition(); vec4 next = czm_computeNextPosition(); float angle; vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle); gl_Position = czm_viewportOrthographic * positionWC; v_color = color; } `;var ou=`void clipLineSegmentToNearPlane( vec3 p0, vec3 p1, out vec4 positionWC, out bool clipped, out bool culledByNearPlane, out vec4 clippedPositionEC) { culledByNearPlane = false; clipped = false; vec3 p0ToP1 = p1 - p0; float magnitude = length(p0ToP1); vec3 direction = normalize(p0ToP1); // Distance that p0 is behind the near plane. Negative means p0 is // in front of the near plane. float endPoint0Distance = czm_currentFrustum.x + p0.z; // Camera looks down -Z. // When moving a point along +Z: LESS VISIBLE // * Points in front of the camera move closer to the camera. // * Points behind the camrea move farther away from the camera. // When moving a point along -Z: MORE VISIBLE // * Points in front of the camera move farther away from the camera. // * Points behind the camera move closer to the camera. // Positive denominator: -Z, becoming more visible // Negative denominator: +Z, becoming less visible // Nearly zero: parallel to near plane float denominator = -direction.z; if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7) { // p0 is behind the near plane and the line to p1 is nearly parallel to // the near plane, so cull the segment completely. culledByNearPlane = true; } else if (endPoint0Distance > 0.0) { // p0 is behind the near plane, and the line to p1 is moving distinctly // toward or away from it. // t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction) float t = endPoint0Distance / denominator; if (t < 0.0 || t > magnitude) { // Near plane intersection is not between the two points. // We already confirmed p0 is behind the naer plane, so now // we know the entire segment is behind it. culledByNearPlane = true; } else { // Segment crosses the near plane, update p0 to lie exactly on it. p0 = p0 + t * direction; // Numerical noise might put us a bit on the wrong side of the near plane. // Don't let that happen. p0.z = min(p0.z, -czm_currentFrustum.x); clipped = true; } } clippedPositionEC = vec4(p0, 1.0); positionWC = czm_eyeToWindowCoordinates(clippedPositionEC); } vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle) { // expandDirection +1 is to the _left_ when looking from positionEC toward nextEC. #ifdef POLYLINE_DASH // Compute the window coordinates of the points. vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC); vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC); vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC); // Determine the relative screen space direction of the line. vec2 lineDir; if (usePrevious) { lineDir = normalize(positionWindow.xy - previousWindow.xy); } else { lineDir = normalize(nextWindow.xy - positionWindow.xy); } angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0) // Quantize the angle so it doesn't change rapidly between segments. angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour; #endif vec4 clippedPrevWC, clippedPrevEC; bool prevSegmentClipped, prevSegmentCulled; clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC); vec4 clippedNextWC, clippedNextEC; bool nextSegmentClipped, nextSegmentCulled; clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC); bool segmentClipped, segmentCulled; vec4 clippedPositionWC, clippedPositionEC; clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC); if (segmentCulled) { return vec4(0.0, 0.0, 0.0, 1.0); } vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy); vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy); // If a segment was culled, we can't use the corresponding direction // computed above. We should never see both of these be true without // \`segmentCulled\` above also being true. if (prevSegmentCulled) { directionToPrevWC = -directionToNextWC; } else if (nextSegmentCulled) { directionToNextWC = -directionToPrevWC; } vec2 thisSegmentForwardWC, otherSegmentForwardWC; if (usePrevious) { thisSegmentForwardWC = -directionToPrevWC; otherSegmentForwardWC = directionToNextWC; } else { thisSegmentForwardWC = directionToNextWC; otherSegmentForwardWC = -directionToPrevWC; } vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x); vec2 leftWC = thisSegmentLeftWC; float expandWidth = width * 0.5; // When lines are split at the anti-meridian, the position may be at the // same location as the next or previous position, and we need to handle // that to avoid producing NaNs. if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1)) { vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x); vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC; float leftSumLength = length(leftSumWC); leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength); // The sine of the angle between the two vectors is given by the formula // |a x b| = |a||b|sin(theta) // which is // float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0))); // Because the z components of both vectors are zero, the x and y coordinate will be zero. // Therefore, the sine of the angle is just the z component of the cross product. vec2 u = -thisSegmentForwardWC; vec2 v = leftWC; float sinAngle = abs(u.x * v.y - u.y * v.x); expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 2.0); } vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio; return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w; } vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle) { vec4 positionEC = czm_modelViewRelativeToEye * position; vec4 prevEC = czm_modelViewRelativeToEye * previous; vec4 nextEC = czm_modelViewRelativeToEye * next; return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle); } `;var i6=`${ou} ${gP}`,X1e=X0;kt.isInternetExplorer()||(i6=`#define CLIP_POLYLINE ${i6}`);function lx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=lx.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,i6),this._fragmentShaderSource=y(e.fragmentShaderSource,X1e),this._renderState=no.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(lx.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});lx.VERTEX_FORMAT=Pe.POSITION_ONLY;lx.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;lx.prototype.isTranslucent=no.prototype.isTranslucent;lx.prototype.getRenderState=no.prototype.getRenderState;var Yr=lx;var yP=`in vec3 position3DHigh; in vec3 position3DLow; in vec3 prevPosition3DHigh; in vec3 prevPosition3DLow; in vec3 nextPosition3DHigh; in vec3 nextPosition3DLow; in vec2 expandAndWidth; in vec2 st; in float batchId; out float v_width; out vec2 v_st; out float v_polylineAngle; void main() { float expandDir = expandAndWidth.x; float width = abs(expandAndWidth.y) + 0.5; bool usePrev = expandAndWidth.y < 0.0; vec4 p = czm_computePosition(); vec4 prev = czm_computePrevPosition(); vec4 next = czm_computeNextPosition(); float angle; vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle); gl_Position = czm_viewportOrthographic * positionWC; v_width = width; v_st.s = st.s; v_st.t = czm_writeNonPerspective(st.t, gl_Position.w); v_polylineAngle = angle; } `;var ux=`#ifdef VECTOR_TILE uniform vec4 u_highlightColor; #endif in vec2 v_st; void main() { czm_materialInput materialInput; vec2 st = v_st; st.t = czm_readNonPerspective(st.t, gl_FragCoord.w); materialInput.s = st.s; materialInput.st = st; materialInput.str = vec3(st, 0.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #ifdef VECTOR_TILE out_FragColor *= u_highlightColor; #endif czm_writeLogDepth(); } `;var o6=`${ou} ${yP}`,K1e=ux;kt.isInternetExplorer()||(o6=`#define CLIP_POLYLINE ${o6}`);function fx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=fx.VERTEX_FORMAT;this.material=u(e.material)?e.material:Hi.fromType(Hi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,o6),this._fragmentShaderSource=y(e.fragmentShaderSource,K1e),this._renderState=no.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(fx.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH ${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});fx.VERTEX_FORMAT=Pe.POSITION_AND_ST;fx.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;fx.prototype.isTranslucent=no.prototype.isTranslucent;fx.prototype.getRenderState=no.prototype.getRenderState;var $s=fx;function xp(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;u(t)||(t=new $s),this.appearance=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,zn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=jte(!1),this._renderState3DTiles=jte(!0),this._renderStateMorph=Be.fromCache({cull:{enabled:!0,face:mi.FRONT},depthTest:{enabled:!0},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(xp.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});xp.initializeTerrainHeights=function(){return ui.initialize()};function Z1e(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(_P);s=Sn._appendShowToShader(o,s),s=Sn._appendDistanceDisplayConditionToShader(o,s),s=Sn._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(pP);a=Sn._appendShowToShader(o,a),a=Sn._appendDistanceDisplayConditionToShader(o,a),a=Sn._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(hP),l=[`GLOBE_MINIMUM_ALTITUDE ${t.mapProjection.ellipsoid.minimumRadius.toFixed(1)}`],f="",d="";u(n.material)?(d=u(n.material)?n.material.shaderSource:"",d.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&l.push("ANGLE_VARYING"),d.search(/in\s+float\s+v_width;/g)!==-1&&l.push("WIDTH_VARYING")):f="PER_INSTANCE_COLOR",l.push(f);let p=e.debugShowShadowVolume?["DEBUG_SHOW_VOLUME",f]:[f],g=new Ve({defines:l,sources:[s]}),m=new Ve({defines:p,sources:[d,c]});e._sp=qt.replaceCache({context:i,shaderProgram:o._sp,vertexShaderSource:g,fragmentShaderSource:m,attributeLocations:r});let x=i.shaderCache.getDerivedShaderProgram(e._sp,"2dColor");if(!u(x)){let T=new Ve({defines:l.concat(["COLUMBUS_VIEW_2D"]),sources:[s]});x=i.shaderCache.createDerivedShaderProgram(e._sp,"2dColor",{context:i,shaderProgram:e._sp2D,vertexShaderSource:T,fragmentShaderSource:m,attributeLocations:r})}e._sp2D=x;let b=i.shaderCache.getDerivedShaderProgram(e._sp,"MorphColor");if(!u(b)){let T=new Ve({defines:l.concat([`MAX_TERRAIN_HEIGHT ${ui._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()(mP);let C=new Ve({defines:p,sources:[d,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:T,fragmentShaderSource:C,attributeLocations:r})}e._spMorph=b}function jte(e){return Be.fromCache({cull:{enabled:!0},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Hn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Hn.EQUAL,backOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},reference:Ft.CESIUM_3D_TILE_MASK,mask:Ft.CESIUM_3D_TILE_MASK}})}function Q1e(e,t,n,i,o,r){let s=e._primitive,a=s._va.length;o.length=a,r.length=a;let l=t instanceof Yr?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(l);for(let d=0;d{!this._ready&&u(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};xp.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};xp.isSupported=function(e){return e.frameState.context.depthTexture};xp.prototype.isDestroyed=function(){return!1};xp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,le(this)};var Ad=xp;var J1e=new z(1,1),eRe=!1,tRe=G.WHITE;function zA(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(zA.prototype,{isConstant:{get:function(){return Y.isConstant(this._image)&&Y.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:ae("image"),repeat:ae("repeat"),color:ae("color"),transparent:ae("transparent")});zA.prototype.getType=function(e){return"Image"};zA.prototype.getValue=function(e,t){return u(t)||(t={}),t.image=Y.getValueOrUndefined(this._image,e),t.repeat=Y.getValueOrClonedDefault(this._repeat,e,J1e,t.repeat),t.color=Y.getValueOrClonedDefault(this._color,e,tRe,t.color),Y.getValueOrDefault(this._transparent,e,eRe)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};zA.prototype.equals=function(e){return this===e||e instanceof zA&&Y.equals(this._image,e._image)&&Y.equals(this._repeat,e._repeat)&&Y.equals(this._color,e._color)&&Y.equals(this._transparent,e._transparent)};var Eg=zA;function nRe(e){if(e instanceof G)return new Bt(e);if(typeof e=="string"||e instanceof De||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new Eg;return t.image=e,t}}function iRe(e,t){return ae(e,t,nRe)}var Oo=iRe;function xP(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(xP.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),dimensions:ae("dimensions"),heightReference:ae("heightReference"),fill:ae("fill"),material:Oo("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition")});xP.prototype.clone=function(e){return u(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new xP(this)};xP.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var dx=xP;var oRe={FIXED:0,INERTIAL:1},oo=Object.freeze(oRe);function HA(){de.throwInstantiationError()}Object.defineProperties(HA.prototype,{isConstant:{get:de.throwInstantiationError},definitionChanged:{get:de.throwInstantiationError},referenceFrame:{get:de.throwInstantiationError}});HA.prototype.getValue=de.throwInstantiationError;HA.prototype.getValueInReferenceFrame=de.throwInstantiationError;HA.prototype.equals=de.throwInstantiationError;var r6=new $;HA.convertToReferenceFrame=function(e,t,n,i,o){if(!u(t))return t;if(u(o)||(o=new h),n===i)return h.clone(t,o);let r=vt.computeIcrfToFixedMatrix(e,r6);if(u(r)||(r=vt.computeTemeToPseudoFixedMatrix(e,r6)),n===oo.INERTIAL)return $.multiplyByVector(r,t,o);if(n===oo.FIXED)return $.multiplyByVector($.transpose(r,r6),t,o)};var bp=HA;function hx(e,t){this._definitionChanged=new pe,this._value=h.clone(e),this._referenceFrame=y(t,oo.FIXED)}Object.defineProperties(hx.prototype,{isConstant:{get:function(){return!u(this._value)||this._referenceFrame===oo.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});hx.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,oo.FIXED,t)};hx.prototype.setValue=function(e,t){let n=!1;h.equals(this._value,e)||(n=!0,this._value=h.clone(e)),u(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};hx.prototype.getValueInReferenceFrame=function(e,t,n){return bp.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};hx.prototype.equals=function(e){return this===e||e instanceof hx&&h.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var Fc=hx;function bP(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(bP.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),positions:ae("positions"),width:ae("width"),height:ae("height"),heightReference:ae("heightReference"),extrudedHeight:ae("extrudedHeight"),extrudedHeightReference:ae("extrudedHeightReference"),cornerType:ae("cornerType"),granularity:ae("granularity"),fill:ae("fill"),material:Oo("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition"),classificationType:ae("classificationType"),zIndex:ae("zIndex")});bP.prototype.clone=function(e){return u(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new bP(this)};bP.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var mx=bP;function rRe(e){return e}function sRe(e,t){return ae(e,t,rRe)}var Tl=sRe;function TP(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(TP.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),length:ae("length"),topRadius:ae("topRadius"),bottomRadius:ae("bottomRadius"),heightReference:ae("heightReference"),fill:ae("fill"),material:Oo("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),numberOfVerticalLines:ae("numberOfVerticalLines"),slices:ae("slices"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition")});TP.prototype.clone=function(e){return u(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new TP(this)};TP.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var px=TP;function AP(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(AP.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),semiMajorAxis:ae("semiMajorAxis"),semiMinorAxis:ae("semiMinorAxis"),height:ae("height"),heightReference:ae("heightReference"),extrudedHeight:ae("extrudedHeight"),extrudedHeightReference:ae("extrudedHeightReference"),rotation:ae("rotation"),stRotation:ae("stRotation"),granularity:ae("granularity"),fill:ae("fill"),material:Oo("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),numberOfVerticalLines:ae("numberOfVerticalLines"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition"),classificationType:ae("classificationType"),zIndex:ae("zIndex")});AP.prototype.clone=function(e){return u(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new AP(this)};AP.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var _x=AP;function CP(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(CP.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),radii:ae("radii"),innerRadii:ae("innerRadii"),minimumClock:ae("minimumClock"),maximumClock:ae("maximumClock"),minimumCone:ae("minimumCone"),maximumCone:ae("maximumCone"),heightReference:ae("heightReference"),fill:ae("fill"),material:Oo("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),stackPartitions:ae("stackPartitions"),slicePartitions:ae("slicePartitions"),subdivisions:ae("subdivisions"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition")});CP.prototype.clone=function(e){return u(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new CP(this)};CP.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var gx=CP;function EP(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(EP.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),text:ae("text"),font:ae("font"),style:ae("style"),scale:ae("scale"),showBackground:ae("showBackground"),backgroundColor:ae("backgroundColor"),backgroundPadding:ae("backgroundPadding"),pixelOffset:ae("pixelOffset"),eyeOffset:ae("eyeOffset"),horizontalOrigin:ae("horizontalOrigin"),verticalOrigin:ae("verticalOrigin"),heightReference:ae("heightReference"),fillColor:ae("fillColor"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),translucencyByDistance:ae("translucencyByDistance"),pixelOffsetScaleByDistance:ae("pixelOffsetScaleByDistance"),scaleByDistance:ae("scaleByDistance"),distanceDisplayCondition:ae("distanceDisplayCondition"),disableDepthTestDistance:ae("disableDepthTestDistance")});EP.prototype.clone=function(e){return u(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new EP(this)};EP.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var Cd=EP;var aRe=new h(1,1,1),cRe=h.ZERO,lRe=Me.IDENTITY;function Yte(e,t,n){this.translation=h.clone(y(e,cRe)),this.rotation=Me.clone(y(t,lRe)),this.scale=h.clone(y(n,aRe))}Yte.prototype.equals=function(e){return this===e||u(e)&&h.equals(this.translation,e.translation)&&Me.equals(this.rotation,e.rotation)&&h.equals(this.scale,e.scale)};var Sg=Yte;var s6=new Sg;function SP(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(SP.prototype,{isConstant:{get:function(){return Y.isConstant(this._translation)&&Y.isConstant(this._rotation)&&Y.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:ae("translation"),rotation:ae("rotation"),scale:ae("scale")});SP.prototype.getValue=function(e,t){return u(t)||(t=new Sg),t.translation=Y.getValueOrClonedDefault(this._translation,e,s6.translation,t.translation),t.rotation=Y.getValueOrClonedDefault(this._rotation,e,s6.rotation,t.rotation),t.scale=Y.getValueOrClonedDefault(this._scale,e,s6.scale,t.scale),t};SP.prototype.equals=function(e){return this===e||e instanceof SP&&Y.equals(this._translation,e._translation)&&Y.equals(this._rotation,e._rotation)&&Y.equals(this._scale,e._scale)};var yx=SP;function Tp(e,t){this._propertyNames=[],this._definitionChanged=new pe,u(e)&&this.merge(e,t)}Object.defineProperties(Tp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t{this._terrainHeight=a.height,this.definitionChanged.raiseEvent()};this._removeCallbackFunc=e.updateHeight(o,s,this._heightReference)};WA.prototype.getValue=function(e,t){let n=Y.getValueOrDefault(this._heightReference,e,We.NONE),i=Y.getValueOrDefault(this._extrudedHeightReference,e,We.NONE);if(n===We.NONE&&!pA(i))return this._position=h.clone(h.ZERO,this._position),h.clone(h.ZERO,t);if(this._positionProperty.isConstant)return h.multiplyByScalar(this._normal,this._terrainHeight,t);let o=this._scene,r=this._positionProperty.getValue(e,$te);if(!u(r)||h.equals(r,h.ZERO)||!u(o.globe))return h.clone(h.ZERO,t);if(h.equalsEpsilon(this._position,r,O.EPSILON10))return h.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=h.clone(r,this._position),this._updateClamping();let s=o.globe.ellipsoid.geodeticSurfaceNormal(r,this._normal);return h.multiplyByScalar(s,this._terrainHeight,t)};WA.prototype.isDestroyed=function(){return!1};WA.prototype.destroy=function(){return u(this._removeEventListener)&&this._removeEventListener(),u(this._removeModeListener)&&this._removeModeListener(),u(this._removeCallbackFunc)&&this._removeCallbackFunc(),le(this)};var Ax=WA;function vRe(e,t,n,i){if(oi.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!u(o))return;u(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference;if(u(r)){let s=new wd(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new Ax(this._scene,s,r)}}var Sp=vRe;var Jte=h.ZERO,ene=new h,DRe=new h,tne=new G;function IRe(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function ru(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new IRe(e),geometryPropertyName:"box",observedPropertyNames:["availability","position","orientation","box"]}),this._onEntityPropertyChanged(e,"box",e.box,void 0)}u(Object.create)&&(ru.prototype=Object.create(oi.prototype),ru.prototype.constructor=ru);Object.defineProperties(ru.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});ru.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Vn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Bt){let a;u(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,tne)),u(a)||(a=G.WHITE),s.color=Ut.fromColor(a)}return u(this._options.offsetAttribute)&&(s.offset=Zi.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Jte,ene))),new xt({id:t,geometry:gl.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.mapProjection.ellipsoid),attributes:s})};ru.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,G.BLACK,tne),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ut.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return u(this._options.offsetAttribute)&&(r.offset=Zi.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Jte,ene))),new xt({id:t,geometry:gd.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.mapProjection.ellipsoid),attributes:r})};ru.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};ru.prototype._isHidden=function(e,t){return!u(t.dimensions)||!u(e.position)||oi.prototype._isHidden.call(this,e,t)};ru.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.dimensions.isConstant||!Y.isConstant(t.outlineWidth)};ru.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,Ue.MINIMUM_VALUE,We.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Bt?on.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(Ue.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==We.NONE?nn.ALL:void 0};ru.prototype._onEntityPropertyChanged=Sp;ru.DynamicGeometryUpdater=jA;function jA(e,t,n){ii.call(this,e,t,n)}u(Object.create)&&(jA.prototype=Object.create(ii.prototype),jA.prototype.constructor=jA);jA.prototype._isHidden=function(e,t,n){let i=Y.getValueOrUndefined(e.position,n,DRe),o=this._options.dimensions;return!u(i)||!u(o)||ii.prototype._isHidden.call(this,e,t,n)};jA.prototype._setOptions=function(e,t,n){let i=Y.getValueOrDefault(t.heightReference,n,We.NONE),o=this._options;o.dimensions=Y.getValueOrUndefined(t.dimensions,n,o.dimensions),o.offsetAttribute=i!==We.NONE?nn.ALL:void 0};var BP=ru;var _ne=Po(pne(),1);var KRe=0,_6={};function Zh(e,t){let n,i=e;u(_6[i])?n=_6[i]:(n=KRe++,_6[i]=n),t=y(t,!1),this._id=n,this._html=e,this._showOnScreen=t,this._element=void 0}Object.defineProperties(Zh.prototype,{html:{get:function(){return this._html}},id:{get:function(){return this._id}},showOnScreen:{get:function(){return 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t=e.context;e.brdfLutGenerator.update(e),this._shouldRegenerateShaders=!1;let n=this._imageBasedLightingFactor,i=this._previousImageBasedLightingFactor;z.equals(n,i)||(this._shouldRegenerateShaders=n.x>0&&i.x===0||n.x===0&&i.x>0,this._shouldRegenerateShaders=this._shouldRegenerateShaders||n.y>0&&i.y===0||n.y===0&&i.y>0,this._previousImageBasedLightingFactor=z.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor)),this._luminanceAtZenith!==this._previousLuminanceAtZenith&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||u(this._luminanceAtZenith)!==u(this._previousLuminanceAtZenith),this._previousLuminanceAtZenith=this._luminanceAtZenith),this._previousSphericalHarmonicCoefficients!==this._sphericalHarmonicCoefficients&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||u(this._previousSphericalHarmonicCoefficients)!==u(this._sphericalHarmonicCoefficients),this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients),this._shouldRegenerateShaders=this._shouldRegenerateShaders||this._previousSpecularEnvironmentMapLoaded!==this._specularEnvironmentMapLoaded,this._previousSpecularEnvironmentMapLoaded=this._specularEnvironmentMapLoaded,this._specularEnvironmentMapAtlasDirty&&(rOe(this,t),this._specularEnvironmentMapAtlasDirty=!1),u(this._specularEnvironmentMapAtlas)&&(this._specularEnvironmentMapAtlas.update(e),this._specularEnvironmentMapAtlas.ready&&(this._specularEnvironmentMapLoaded=!0));let o=!u(this._specularEnvironmentMapAtlas)&&u(e.specularEnvironmentMaps)&&!this._useDefaultSpecularMaps,r=!u(e.specularEnvironmentMaps)&&this._useDefaultSpecularMaps,s=!u(this._sphericalHarmonicCoefficients)&&u(e.sphericalHarmonicCoefficients)&&!this._useDefaultSphericalHarmonics,a=!u(e.sphericalHarmonicCoefficients)&&this._useDefaultSphericalHarmonics;this._shouldRegenerateShaders=this._shouldRegenerateShaders||o||r||s||a,this._useDefaultSpecularMaps=!u(this._specularEnvironmentMapAtlas)&&u(e.specularEnvironmentMaps),this._useDefaultSphericalHarmonics=!u(this._sphericalHarmonicCoefficients)&&u(e.sphericalHarmonicCoefficients)};WP.prototype.isDestroyed=function(){return!1};WP.prototype.destroy=function(){return this._specularEnvironmentMapAtlas=this._specularEnvironmentMapAtlas&&this._specularEnvironmentMapAtlas.destroy(),this._removeErrorListener=this._removeErrorListener&&this._removeErrorListener(),le(this)};var Sx=WP;var x6=Po(Jl(),1);var 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e.literals[t]=n,e}static removeUnaryOp(t){return delete e.unary_ops[t],t.length===e.max_unop_len&&(e.max_unop_len=e.getMaxKeyLen(e.unary_ops)),e}static removeAllUnaryOps(){return e.unary_ops={},e.max_unop_len=0,e}static removeIdentifierChar(t){return e.additional_identifier_chars.delete(t),e}static removeBinaryOp(t){return delete e.binary_ops[t],t.length===e.max_binop_len&&(e.max_binop_len=e.getMaxKeyLen(e.binary_ops)),e.right_associative.delete(t),e}static removeAllBinaryOps(){return e.binary_ops={},e.max_binop_len=0,e}static removeLiteral(t){return delete e.literals[t],e}static removeAllLiterals(){return e.literals={},e}get char(){return this.expr.charAt(this.index)}get code(){return this.expr.charCodeAt(this.index)}constructor(t){this.expr=t,this.index=0}static parse(t){return new e(t).parse()}static getMaxKeyLen(t){return Math.max(0,...Object.keys(t).map(n=>n.length))}static isDecimalDigit(t){return t>=48&&t<=57}static binaryPrecedence(t){return e.binary_ops[t]||0}static 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t=e.subtreeMetadata,n=e.class,i=u(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Mp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Mp.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,this._class)};Mp.prototype.hasPropertyBySemantic=function(e){return Bn.hasPropertyBySemantic(e,this._properties,this._class)};Mp.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,this._class,e)};Mp.prototype.getProperty=function(e){return Bn.getProperty(e,this._properties,this._class)};Mp.prototype.setProperty=function(e,t){return Bn.setProperty(e,t,this._properties,this._class)};Mp.prototype.getPropertyBySemantic=function(e){return Bn.getPropertyBySemantic(e,this._properties,this._class)};Mp.prototype.setPropertyBySemantic=function(e,t){return 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Array(o).fill(e);if(!r)return new Array(i).fill(e);if(!t)return new Array(this._arrayLength*o).fill(e);let s=new Array(o).fill(e);return new Array(this._arrayLength).fill(s)};wa.prototype.handleNoData=function(e){let t=this._noData;if(!u(t))return e;if(!tie(e,t))return e};function tie(e,t){if(!Array.isArray(e))return e===t;if(!Array.isArray(t)||e.length!==t.length)return!1;for(let n=0;n1;return u(n)?t&&r?e.map(function(s){return n.unpack(s)}):i?n.unpackArray(e):n.unpack(e):e};wa.prototype.packVectorAndMatrixTypes=function(e,t){t=y(t,!1);let n=Ht.getMathType(this._type),i=this._isArray,o=Ht.getComponentCount(this._type),r=i&&o>1;return u(n)?t&&r?e.map(function(s){return n.pack(s,[])}):i?n.packArray(e,[]):n.pack(e,[]):e};wa.prototype.validate=function(e){if(!(!u(e)&&u(this._default)))return this._required&&!u(e)?"required property must have a value":this._isArray?SLe(this,e):nie(this,e)};function SLe(e,t){if(!Array.isArray(t))return`value ${t} must be an array`;let 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R=b.length;for(let P=0;P0&&(i|=n.COLOR_BUFFER_BIT),u(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};lC.prototype.isDestroyed=function(){return!1};lC.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),le(this)};var O1=lC;var Ol={RGBA4:ee.RGBA4,RGBA8:ee.RGBA8,RGBA16F:ee.RGBA16F,RGBA32F:ee.RGBA32F,RGB5_A1:ee.RGB5_A1,RGB565:ee.RGB565,DEPTH_COMPONENT16:ee.DEPTH_COMPONENT16,STENCIL_INDEX8:ee.STENCIL_INDEX8,DEPTH_STENCIL:ee.DEPTH_STENCIL,DEPTH24_STENCIL8:ee.DEPTH24_STENCIL8,validate:function(e){return e===Ol.RGBA4||e===Ol.RGBA8||e===Ol.RGBA16F||e===Ol.RGBA32F||e===Ol.RGB5_A1||e===Ol.RGB565||e===Ol.DEPTH_COMPONENT16||e===Ol.STENCIL_INDEX8||e===Ol.DEPTH_STENCIL||e===Ol.DEPTH24_STENCIL8},getColorFormat:function(e){return 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fu=M1;function _s(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(_s.prototype,{framebuffer:{get:function(){return 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fu({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Ot({context:e,width:t,height:n,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:qe.UNSIGNED_INT_24_8,sampler:fn.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new fu({context:e,width:t,height:n,format:Wc.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new fu({context:e,width:t,height:n,format:Wc.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Ot({context:e,width:t,height:n,pixelFormat:nt.DEPTH_COMPONENT,pixelDatatype:qe.UNSIGNED_INT,sampler:fn.NEAREST}):this._depthRenderbuffer=new fu({context:e,width:t,height:n,format:Wc.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new 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aUe(e){bC(e,e._originalCommand),bC(e,e._translucentCommand),bC(e,e._skipLodBackfaceCommand),bC(e,e._skipLodStencilCommand),bC(e,e._silhouetteModelCommand),bC(e,e._silhouetteColorCommand)}function cUe(e){let t=Je.shallowClone(e);t.pass=Ee.TRANSLUCENT;let n=ze(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=un.ALPHA_BLEND,t.renderState=Be.fromCache(n),t}function lUe(e,t){let n=t._silhouetteId%255,i=Je.shallowClone(e),o=ze(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:ee.ALWAYS,backFunction:ee.ALWAYS,reference:n,mask:-1,frontOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.REPLACE},backOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Be.fromCache(o),i}function uUe(e,t){let n=t._silhouetteId%255,i=Je.shallowClone(e),o=ze(e.renderState,!0);o.cull.enabled=!1,(e.pass===Ee.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=Ee.TRANSLUCENT,o.depthMask=!1,o.blending=un.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:ee.NOTEQUAL,backFunction:ee.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.KEEP},backOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.KEEP}};let s=ze(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Be.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function fUe(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=dUe(o);if(r!==s){let a=hUe(r),c=ze(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Be.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function dUe(e){return(e.renderState.stencilTest.reference&Ft.SKIP_LOD_MASK)>>>Ft.SKIP_LOD_BIT_SHIFT}function hUe(e){return Ft.CESIUM_3D_TILE_MASK|e<O.EPSILON3}};var aR=Goe;var cR=`vec3 proceduralIBL( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, vec3 lightColorHdr, czm_pbrParameters pbrParameters ) { vec3 v = -positionEC; vec3 positionWC = vec3(czm_inverseView * vec4(positionEC, 1.0)); vec3 vWC = -normalize(positionWC); vec3 l = normalize(lightDirectionEC); vec3 n = normalEC; vec3 r = normalize(czm_inverseViewRotation * normalize(reflect(v, n))); float NdotL = clamp(dot(n, l), 0.001, 1.0); float NdotV = abs(dot(n, v)) + 0.001; // Figure out if the reflection vector hits the ellipsoid float vertexRadius = length(positionWC); float horizonDotNadir = 1.0 - min(1.0, czm_ellipsoidRadii.x / vertexRadius); float reflectionDotNadir = dot(r, normalize(positionWC)); // Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z. r.x = -r.x; r = -normalize(czm_temeToPseudoFixed * r); r.x = -r.x; vec3 diffuseColor = pbrParameters.diffuseColor; float roughness = pbrParameters.roughness; vec3 specularColor = pbrParameters.f0; float inverseRoughness = 1.04 - roughness; inverseRoughness *= inverseRoughness; vec3 sceneSkyBox = czm_textureCube(czm_environmentMap, r).rgb * inverseRoughness; float atmosphereHeight = 0.05; float blendRegionSize = 0.1 * ((1.0 - inverseRoughness) * 8.0 + 1.1 - horizonDotNadir); float blendRegionOffset = roughness * -1.0; float farAboveHorizon = clamp(horizonDotNadir - blendRegionSize * 0.5 + blendRegionOffset, 1.0e-10 - blendRegionSize, 0.99999); float aroundHorizon = clamp(horizonDotNadir + blendRegionSize * 0.5, 1.0e-10 - blendRegionSize, 0.99999); float farBelowHorizon = clamp(horizonDotNadir + blendRegionSize * 1.5, 1.0e-10 - blendRegionSize, 0.99999); float smoothstepHeight = smoothstep(0.0, atmosphereHeight, horizonDotNadir); vec3 belowHorizonColor = mix(vec3(0.1, 0.15, 0.25), vec3(0.4, 0.7, 0.9), smoothstepHeight); vec3 nadirColor = belowHorizonColor * 0.5; vec3 aboveHorizonColor = mix(vec3(0.9, 1.0, 1.2), belowHorizonColor, roughness * 0.5); vec3 blueSkyColor = mix(vec3(0.18, 0.26, 0.48), aboveHorizonColor, reflectionDotNadir * inverseRoughness * 0.5 + 0.75); vec3 zenithColor = mix(blueSkyColor, sceneSkyBox, smoothstepHeight); vec3 blueSkyDiffuseColor = vec3(0.7, 0.85, 0.9); float diffuseIrradianceFromEarth = (1.0 - horizonDotNadir) * (reflectionDotNadir * 0.25 + 0.75) * smoothstepHeight; float diffuseIrradianceFromSky = (1.0 - smoothstepHeight) * (1.0 - (reflectionDotNadir * 0.25 + 0.25)); vec3 diffuseIrradiance = blueSkyDiffuseColor * clamp(diffuseIrradianceFromEarth + diffuseIrradianceFromSky, 0.0, 1.0); float notDistantRough = (1.0 - horizonDotNadir * roughness * 0.8); vec3 specularIrradiance = mix(zenithColor, aboveHorizonColor, smoothstep(farAboveHorizon, aroundHorizon, reflectionDotNadir) * notDistantRough); specularIrradiance = mix(specularIrradiance, belowHorizonColor, smoothstep(aroundHorizon, farBelowHorizon, reflectionDotNadir) * inverseRoughness); specularIrradiance = mix(specularIrradiance, nadirColor, smoothstep(farBelowHorizon, 1.0, reflectionDotNadir) * inverseRoughness); // Luminance model from page 40 of http://silviojemma.com/public/papers/lighting/spherical-harmonic-lighting.pdf #ifdef USE_SUN_LUMINANCE // Angle between sun and zenith float LdotZenith = clamp(dot(normalize(czm_inverseViewRotation * l), vWC), 0.001, 1.0); float S = acos(LdotZenith); // Angle between zenith and current pixel float NdotZenith = clamp(dot(normalize(czm_inverseViewRotation * n), vWC), 0.001, 1.0); // Angle between sun and current pixel float gamma = acos(NdotL); float numerator = ((0.91 + 10.0 * exp(-3.0 * gamma) + 0.45 * pow(NdotL, 2.0)) * (1.0 - exp(-0.32 / NdotZenith))); float denominator = (0.91 + 10.0 * exp(-3.0 * S) + 0.45 * pow(LdotZenith,2.0)) * (1.0 - exp(-0.32)); float luminance = model_luminanceAtZenith * (numerator / denominator); #endif vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg; vec3 iblColor = (diffuseIrradiance * diffuseColor * model_iblFactor.x) + (specularIrradiance * czm_srgbToLinear(specularColor * brdfLut.x + brdfLut.y) * model_iblFactor.y); float maximumComponent = max(max(lightColorHdr.x, lightColorHdr.y), lightColorHdr.z); vec3 lightColor = lightColorHdr / max(maximumComponent, 1.0); iblColor *= lightColor; #ifdef USE_SUN_LUMINANCE iblColor *= luminance; #endif return iblColor; } #if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL) vec3 textureIBL( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, czm_pbrParameters pbrParameters ) { vec3 diffuseColor = pbrParameters.diffuseColor; float roughness = pbrParameters.roughness; vec3 specularColor = pbrParameters.f0; vec3 v = -positionEC; vec3 n = normalEC; vec3 l = normalize(lightDirectionEC); vec3 h = normalize(v + l); float NdotV = abs(dot(n, v)) + 0.001; float VdotH = clamp(dot(v, h), 0.0, 1.0); const mat3 yUpToZUp = mat3( -1.0, 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 ); vec3 cubeDir = normalize(yUpToZUp * model_iblReferenceFrameMatrix * normalize(reflect(-v, n))); #ifdef DIFFUSE_IBL #ifdef CUSTOM_SPHERICAL_HARMONICS vec3 diffuseIrradiance = czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients); #else vec3 diffuseIrradiance = czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients); #endif #else vec3 diffuseIrradiance = vec3(0.0); #endif #ifdef SPECULAR_IBL vec3 r0 = specularColor.rgb; float reflectance = max(max(r0.r, r0.g), r0.b); vec3 r90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0)); vec3 F = fresnelSchlick2(r0, r90, VdotH); vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg; #ifdef CUSTOM_SPECULAR_IBL vec3 specularIBL = czm_sampleOctahedralProjection(model_specularEnvironmentMaps, model_specularEnvironmentMapsSize, cubeDir, roughness * model_specularEnvironmentMapsMaximumLOD, model_specularEnvironmentMapsMaximumLOD); #else vec3 specularIBL = czm_sampleOctahedralProjection(czm_specularEnvironmentMaps, czm_specularEnvironmentMapSize, cubeDir, roughness * czm_specularEnvironmentMapsMaximumLOD, czm_specularEnvironmentMapsMaximumLOD); #endif specularIBL *= F * brdfLut.x + brdfLut.y; #else vec3 specularIBL = vec3(0.0); #endif return diffuseColor * diffuseIrradiance + specularColor * specularIBL; } #endif vec3 imageBasedLightingStage( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, vec3 lightColorHdr, czm_pbrParameters pbrParameters ) { #if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL) // Environment maps were provided, use them for IBL return textureIBL( positionEC, normalEC, lightDirectionEC, pbrParameters ); #else // Use the procedural IBL if there are no environment maps return proceduralIBL( positionEC, normalEC, lightDirectionEC, lightColorHdr, pbrParameters ); #endif }`;var Woe={name:"ImageBasedLightingPipelineStage"};Woe.process=function(e,t,n){let i=t.imageBasedLighting,o=e.shaderBuilder;o.addDefine("USE_IBL_LIGHTING",void 0,be.FRAGMENT),o.addUniform("vec2","model_iblFactor",be.FRAGMENT),Dd.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&o.addUniform("mat3","model_iblReferenceFrameMatrix",be.FRAGMENT),u(i.sphericalHarmonicCoefficients)?(o.addDefine("DIFFUSE_IBL",void 0,be.FRAGMENT),o.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,be.FRAGMENT),o.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",be.FRAGMENT)):i.useDefaultSphericalHarmonics&&o.addDefine("DIFFUSE_IBL",void 0,be.FRAGMENT),u(i.specularEnvironmentMapAtlas)&&i.specularEnvironmentMapAtlas.ready?(o.addDefine("SPECULAR_IBL",void 0,be.FRAGMENT),o.addDefine("CUSTOM_SPECULAR_IBL",void 0,be.FRAGMENT),o.addUniform("sampler2D","model_specularEnvironmentMaps",be.FRAGMENT),o.addUniform("vec2","model_specularEnvironmentMapsSize",be.FRAGMENT),o.addUniform("float","model_specularEnvironmentMapsMaximumLOD",be.FRAGMENT)):t.useDefaultSpecularMaps&&o.addDefine("SPECULAR_IBL",void 0,be.FRAGMENT)),u(i.luminanceAtZenith)&&(o.addDefine("USE_SUN_LUMINANCE",void 0,be.FRAGMENT),o.addUniform("float","model_luminanceAtZenith",be.FRAGMENT)),o.addFragmentLines(cR);let r={model_iblFactor:function(){return i.imageBasedLightingFactor},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_luminanceAtZenith:function(){return i.luminanceAtZenith},model_sphericalHarmonicCoefficients:function(){return i.sphericalHarmonicCoefficients},model_specularEnvironmentMaps:function(){return i.specularEnvironmentMapAtlas.texture},model_specularEnvironmentMapsSize:function(){return i.specularEnvironmentMapAtlas.texture.dimensions},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentMapAtlas.maximumMipmapLevel}};e.uniformMap=yt(r,e.uniformMap)};var lR=Woe;var yUe=O.EPSILON16;function g9(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(g9.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=O.clamp(e,this.minimumValue,this.maximumValue),O.equalsEpsilon(this._currentValue,e,yUe)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var xUe=new h,_9=new $;g9.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=xUe,o;switch(t){case ac.XROTATE:o=$.fromRotationX(O.toRadians(n),_9),e=F.multiplyByMatrix3(e,o,e);break;case ac.YROTATE:o=$.fromRotationY(O.toRadians(n),_9),e=F.multiplyByMatrix3(e,o,e);break;case ac.ZROTATE:o=$.fromRotationZ(O.toRadians(n),_9),e=F.multiplyByMatrix3(e,o,e);break;case ac.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case ac.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case ac.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=F.multiplyByTranslation(e,i,e);break;case ac.XSCALE:i.x=n,i.y=1,i.z=1,e=F.multiplyByScale(e,i,e);break;case ac.YSCALE:i.x=1,i.y=n,i.z=1,e=F.multiplyByScale(e,i,e);break;case ac.ZSCALE:i.x=1,i.y=1,i.z=n,e=F.multiplyByScale(e,i,e);break;case ac.UNIFORMSCALE:e=F.multiplyByUniformScale(e,n,e);break;default:break}return e};var uR=g9;function $U(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,bUe(this)}Object.defineProperties($U.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function bUe(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s 0.0 && clipDistance < clippingPlanesEdgeWidth) { color = clippingPlanesEdgeColor; } } `;var joe={name:"ModelClippingPlanesPipelineStage"},CUe=new z;joe.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,be.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,be.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,be.FRAGMENT),ps.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,be.FRAGMENT);let s=ps.getTextureResolution(i,o,CUe);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,be.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,be.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",be.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",be.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",be.FRAGMENT),r.addFragmentLines(hR);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=G.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=yt(a,e.uniformMap)};var mR=joe;function qoe(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(qoe.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){u(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var pR=qoe;var _R=`mat4 getInstancingTransform() { mat4 instancingTransform; #ifdef HAS_INSTANCE_MATRICES instancingTransform = mat4( a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1 a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2 a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3 a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0 // Column 4 ); #else vec3 translation = vec3(0.0, 0.0, 0.0); vec3 scale = vec3(1.0, 1.0, 1.0); #ifdef HAS_INSTANCE_TRANSLATION translation = a_instanceTranslation; #endif #ifdef HAS_INSTANCE_SCALE scale = a_instanceScale; #endif instancingTransform = mat4( scale.x, 0.0, 0.0, 0.0, 0.0, scale.y, 0.0, 0.0, 0.0, 0.0, scale.z, 0.0, translation.x, translation.y, translation.z, 1.0 ); #endif return instancingTransform; } #ifdef USE_2D_INSTANCING mat4 getInstancingTransform2D() { mat4 instancingTransform2D; #ifdef HAS_INSTANCE_MATRICES instancingTransform2D = mat4( a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1 a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2 a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3 a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0 // Column 4 ); #else vec3 translation2D = vec3(0.0, 0.0, 0.0); vec3 scale = vec3(1.0, 1.0, 1.0); #ifdef HAS_INSTANCE_TRANSLATION translation2D = a_instanceTranslation2D; #endif #ifdef HAS_INSTANCE_SCALE scale = a_instanceScale; #endif instancingTransform2D = mat4( scale.x, 0.0, 0.0, 0.0, 0.0, scale.y, 0.0, 0.0, 0.0, 0.0, scale.z, 0.0, translation2D.x, translation2D.y, translation2D.z, 1.0 ); #endif return instancingTransform2D; } #endif `;var gR=`void instancingStage(inout ProcessedAttributes attributes) { vec3 positionMC = attributes.positionMC; mat4 instancingTransform = getInstancingTransform(); attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz; #ifdef HAS_NORMALS vec3 normalMC = attributes.normalMC; attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz; #endif #ifdef USE_2D_INSTANCING mat4 instancingTransform2D = getInstancingTransform2D(); attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz; #endif } `;var yR=`void legacyInstancingStage( inout ProcessedAttributes attributes, out mat4 instanceModelView, out mat3 instanceModelViewInverseTranspose) { vec3 positionMC = attributes.positionMC; mat4 instancingTransform = getInstancingTransform(); mat4 instanceModel = instancingTransform * u_instance_nodeTransform; instanceModelView = u_instance_modifiedModelView; instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel); attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz; #ifdef USE_2D_INSTANCING mat4 instancingTransform2D = getInstancingTransform2D(); attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz; #endif } `;var JU=new F,EUe=new F,SUe=new F,Xoe={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:Joe,_transformsToTypedArray:x9};Xoe.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(_R);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,l=n.mode!==te.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,d=[];VUe(e,n,i,d,l,f),GUe(e,n,i,d);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,be.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",be.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",be.VERTEX),p.u_instance_modifiedModelView=function(){let g=F.multiplyTransformation(s.modelMatrix,a.components.transform,JU);return l?F.multiplyTransformation(n.context.uniformState.view3D,g,JU):(n.mode!==te.SCENE3D&&(g=vt.basisTo2D(n.mapProjection,g,JU)),F.multiplyTransformation(n.context.uniformState.view,g,JU))},p.u_instance_nodeTransform=function(){return F.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,EUe)},r.addVertexLines(yR)):r.addVertexLines(gR),l){r.addDefine("USE_2D_INSTANCING",void 0,be.VERTEX),r.addUniform("mat4","u_modelView2D",be.VERTEX);let g=n.context,m=F.fromTranslation(c.instancingReferencePoint2D,new F);p.u_modelView2D=function(){return F.multiplyTransformation(g.uniformState.view,m,SUe)}}e.uniformMap=yt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,d)};var xR=new F,wUe=new h;function vUe(e,t,n,i,o){let r=F.multiplyTransformation(t,e,xR);return r=F.multiplyTransformation(r,n,xR),o=vt.basisTo2D(i.mapProjection,r,o),o}function DUe(e,t,n,i,o){let r=F.fromTranslation(e,xR),s=F.multiplyTransformation(t,r,xR);s=F.multiplyTransformation(s,n,xR);let a=F.getTranslation(s,wUe);return o=Qi.computeActualWgs84Position(i,a,o),o}function Koe(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=F.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=F.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=F.clone(o.computedModelMatrix,t),t=F.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=F.clone(F.IDENTITY,n))}var Zoe=new F,Qoe=new F,IUe=new F,PUe=new h;function RUe(e,t,n,i){let o=Zoe,r=Qoe;Koe(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let l=0;l=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:Zt.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var bR=Xoe;var T9={};T9.name="ModelMatrixUpdateStage";T9.update=function(e,t,n){let i=n.mode!==te.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;ere(e,t,o,e.transformToRoot),e._transformDirty=!1}};function ere(e,t,n,i){let o;i=F.multiplyTransformation(i,e.transform,new F),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=yt(o,e.uniformMap)};var SR=rre;var sre={name:"ClassificationPipelineStage"};sre.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,be.BOTH);let o=e.runtimePrimitive;u(o.batchLengths)||jUe(t,o)};function jUe(e,t){let n=Xt.getAttributeBySemantic(e,gt.POSITION);if(!u(n))throw new ue("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=u(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=Xt.getAttributeBySemantic(e,gt.FEATURE_ID,0);if(!u(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let l=[],f=[0],d=r?i[0]:0,p=c[d],g=0;for(let x=1;xtVe(i,t,n)):[]}function tVe(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=Xt,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),l=new Array(c.length);for(let f=0;fiVe(n,t)):[]}function iVe(e,t){let{sanitizeGlslIdentifier:n}=Xt,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;af),n.addStructField(bi.STRUCT_ID_METADATA_FS,r,o);let g=`attributes.texCoord_${a}`,m=g;if(u(d)&&!$.equals(d,$.IDENTITY)){let A=`${p}Transform`;n.addUniform("mat3",A,be.FRAGMENT),i[A]=function(){return d},m=`vec2(${A} * vec3(${g}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=mre({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:be.FRAGMENT,property:s}),C=`metadata.${o} = ${T};`;n.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,[C])}function fre(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=hre(bi.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(bi.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,s),be.includesVertexShader(r)&&(e.addStructField(bi.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function dre(e,t){let{propertyStatistics:n}=t;if(!u(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===Ht.ENUM)return;let s=bi.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=hre(s,n,a,r),l=`${r}MetadataStatistics`;e.addStructField(bi.STRUCT_ID_METADATA_STATISTICS_FS,l,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,c),be.includesVertexShader(t.shaderDestination)&&(e.addStructField(bi.STRUCT_ID_METADATA_STATISTICS_VS,l,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function hre(e,t,n,i){function o(r){let s=t[r.specName];if(u(s))return`${n}.${r.shaderName} = ${i}(${s});`}return u(t)?e.map(o).filter(u):[]}function mre(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:l}=e;s.addUniform(c,o,l),s.addUniform(c,r,l);let{offset:f,scale:d}=n;return a[o]=()=>f,a[r]=()=>d,`czm_valueTransform(${o}, ${r}, ${t})`}var mf=bi;var dVe={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},ey=Object.freeze(dVe);var ia={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:Mt};ia.process=function(e,t,n){let{shaderBuilder:i,model:o,alphaOptions:r}=e,{customShader:s}=o,{lightingModel:a,translucencyMode:c}=s;u(a)&&(e.lightingOptions.lightingModel=a),c===ey.TRANSLUCENT?r.pass=Ee.TRANSLUCENT:c===ey.OPAQUE&&(r.pass=void 0);let l=bVe(s,t);if(!l.customShaderEnabled)return;if(EVe(i,s,l),l.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,be.BOTH),u(s.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,be.VERTEX),u(s.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,be.FRAGMENT);let p=Kp.getDefineName(s.mode);i.addDefine(p,void 0,be.FRAGMENT)}let f=s.uniforms;for(let p in f)if(f.hasOwnProperty(p)){let g=f[p];i.addUniform(g.type,p)}let d=s.varyings;for(let p in d)if(d.hasOwnProperty(p)){let g=d[p];i.addVarying(g,p)}e.uniformMap=yt(e.uniformMap,s.uniformMap)};function hVe(e){let t={};for(let n=0;n1?(m=e.attributeIndex,e.attributeIndex+=p):g&&!c?m=0:m=e.attributeIndex++,RVe(e,d,m,p,s,a)}VVe(i,t.attributes),t.primitiveType===Oe.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(VR),i.addFragmentLines(UR)};function RVe(e,t,n,i,o,r){let s=e.shaderBuilder,a=Xt.getAttributeInfo(t),c=o&&!r;i>1?LVe(e,t,n,i):MVe(e,t,n,c),FVe(s,a,c),NVe(s,a),u(t.semantic)&&OVe(s,t),BVe(s,a,o),kVe(s,a,c),UVe(s,a)}function OVe(e,t){let n=t.semantic,i=t.setIndex;switch(n){case gt.NORMAL:e.addDefine("HAS_NORMALS");break;case gt.TANGENT:e.addDefine("HAS_TANGENTS");break;case gt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case gt.TEXCOORD:case gt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function MVe(e,t,n,i){let o=t.quantization,r,s;u(o)?(r=o.type,s=o.componentDatatype):(r=t.type,s=t.componentDatatype);let a=t.semantic,c=t.setIndex;a===gt.FEATURE_ID&&c>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=c+1);let l=a===gt.POSITION,f=l?0:n,d=Zt.getNumberOfComponents(r),p={index:f,value:u(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:d,componentDatatype:s,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!l||!i)return;let g=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:g,count:t.count,componentsPerAttribute:d,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function LVe(e,t,n,i){let o=t.quantization,r,s;u(o)?(r=o.type,s=o.componentDatatype):(r=t.type,s=t.componentDatatype);let a=t.normalized,l=Zt.getNumberOfComponents(r)/i,f=X.getSizeInBytes(s),d=l*f,p=t.byteStride;for(let g=0;g0,l=!u(a)&&c;if(u(r)&&!l){let x=sze(a),b=aze(r,x);cze(i,b);let C=lze(b).indexOf("normalMC")>=0,A=Xt.getAttributeBySemantic(t,gt.NORMAL);if(C&&!A)throw new ue("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,be.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=Ee.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,be.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,be.VERTEX);let d,p,g;lr.is3DTiles(o.type)&&(p=!0,d=o.content,g=d.tile.refine===zo.ADD),i.addUniform("vec4","model_pointCloudParameters",be.VERTEX),i.addVertexLines(ZR);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=nze,b=1;p&&(b=g?5:d.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=ize(e,t,f,d);x.y=T*f.geometricErrorScale;let C=n.context,A=n.camera.frustum,S;return n.mode===te.SCENE2D||A instanceof en?S=Number.POSITIVE_INFINITY:S=C.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=S,p&&(x.w=d.tileset.timeSinceLoad),x}};var wre=new h;function ize(e,t,n,i){if(u(i)){let f=i.tile.geometricError;if(f>0)return f}if(u(n.baseResolution))return n.baseResolution;let o=Xt.getAttributeBySemantic(t,gt.POSITION),r=o.count,s=e.runtimeNode.transform,a=h.subtract(o.max,o.min,wre);a=F.multiplyByPointAsVector(s,a,wre);let c=a.x*a.y*a.z;return O.cbrt(c/r)}var oze={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},rze={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function sze(e){let t=ze(rze);if(!u(e))return t;for(let n=0;n0,p=u(i.skin),g=u(r),x=!(g&&u(r.fragmentShaderText))||r.mode!==Kp.REPLACE_MATERIAL,b=Xt.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Oe.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),C=o.pointCloudShading,A=u(C)&&C.attenuation,S=u(C)&&C.backFaceCulling,w=n.primitiveType===Oe.POINTS&&(u(s)||A||S),D=o._enableShowOutline&&u(n.outlineCoordinates),R=Rze(o,i,n),P=u(o.classificationType);l&&t.push(nO),t.push(HR),T&&t.push(aO),P&&t.push(wR),d&&t.push(XR),p&&t.push(oO),w&&t.push(QR),b&&t.push(kR),x&&t.push(qR),t.push(Jg),t.push(mf),R.hasPropertyTable&&(t.push(ty),t.push(SR),t.push(IR)),f&&t.push(sO),g&&t.push(FR),t.push(WR),o.allowPicking&&t.push(KR),D&&t.push(eO),t.push(ER),t.push(tO)};function Rze(e,t,n){let i;return u(t.instances)&&(i=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),u(i))?{hasFeatureIds:!0,hasPropertyTable:u(i.propertyTableId)}:(i=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),u(i)?{hasFeatureIds:!0,hasPropertyTable:u(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var cO=Vre;function D9(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],Oze(this)}Object.defineProperties(D9.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function Oze(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c 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Uze(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,rm.UNLIT)}var bO=Uze;function Vze(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=ze(e.uniformMap),this.alphaOptions=ze(e.alphaOptions),this.renderStateOptions=ze(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=u(n.indices)?n.indices.count:Xt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=Xt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=h.clone(i.min,new h),this.positionMax=h.clone(i.max,new h),this.boundingSphere=se.fromCornerPoints(this.positionMin,this.positionMax,new se),this.lightingOptions=new bO,this.pickId=void 0}var TO=Vze;function du(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=F.clone(F.IDENTITY),this._computedModelMatrix2D=F.clone(F.IDENTITY),this._axisCorrectionMatrix=Xt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new F),this._runtimeArticulations={},zze(this)}Object.defineProperties(du.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function zze(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;Hre(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let C=0;C0&&(d=Lo(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let g=new Vd(l,f),m=g.getGlobalProperty("POINTS_LENGTH");if(g.featuresLength=m,!u(m))throw new ue("Feature table global property: POINTS_LENGTH must be defined");let x=g.getGlobalProperty("RTC_CENTER",X.FLOAT,3);u(x)&&(x=h.unpack(x));let b=n4e(g,d);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=i4e(g);b.positions=T,b.hasPositions=b.hasPositions||u(T)}if(!b.hasPositions)throw new ue("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=r4e(g);b.normals=T,b.hasNormals=b.hasNormals||u(T)}if(!b.hasColors){let T=o4e(g);b.colors=T,b.hasColors=b.hasColors||u(T),b.hasConstantColor=u(b.constantColor),b.isTranslucent=u(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=s4e(g);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||u(T)}if(b.hasBatchIds){let T=g.getGlobalProperty("BATCH_LENGTH");if(!u(T))throw new ue("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return u(p)&&(p=new Uint8Array(p),b.batchTableJson=d,b.batchTableBinary=p),b};function n4e(e,t){let n=e.json,i,o,r,s=u(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=u(t)&&u(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;u(a)&&(r=a.properties);let c,l,f,d,p;if(u(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!u(o)||!u(m)||!u(x))throw new ue("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=u(o.POSITION),l=u(o.RGB)||u(o.RGBA),f=u(o.NORMAL),d=u(o.BATCH_ID),p=u(o.RGBA)}let g;return u(i)&&(g={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:yt(o,r),dequantizeInShader:!0}),{draco:g,hasPositions:c,hasColors:l,isTranslucent:p,hasNormals:f,hasBatchIds:d}}function i4e(e){let t=e.json,n;if(u(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:gt.POSITION,semantic:gt.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:Zt.VEC3};if(u(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!u(i))throw new ue("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!u(r))throw new ue("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");return{name:gt.POSITION,semantic:gt.POSITION,typedArray:n,isQuantized:!0,componentDatatype:X.FLOAT,type:Zt.VEC3,quantizedRange:o,quantizedVolumeOffset:h.unpack(r),quantizedVolumeScale:h.unpack(i),quantizedComponentDatatype:X.UNSIGNED_SHORT,quantizedType:Zt.VEC3}}}function o4e(e){let t=e.json,n;if(u(t.RGBA))return n=e.getPropertyArray("RGBA",X.UNSIGNED_BYTE,4),{name:gt.COLOR,semantic:gt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:Zt.VEC4,normalized:!0,isRGB565:!1,isTranslucent:!0};if(u(t.RGB))return n=e.getPropertyArray("RGB",X.UNSIGNED_BYTE,3),{name:"COLOR",semantic:gt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:Zt.VEC3,normalized:!0,isRGB565:!1,isTranslucent:!1};if(u(t.RGB565))return n=e.getPropertyArray("RGB565",X.UNSIGNED_SHORT,1),{name:"COLOR",semantic:gt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.FLOAT,type:Zt.VEC3,normalized:!1,isRGB565:!0,isTranslucent:!1};if(u(t.CONSTANT_RGBA)){let i=e.getGlobalProperty("CONSTANT_RGBA",X.UNSIGNED_BYTE,4),o=i[3],r=G.fromBytes(i[0],i[1],i[2],o),s=o<255;return{name:gt.COLOR,semantic:gt.COLOR,setIndex:0,constantColor:r,componentDatatype:X.FLOAT,type:Zt.VEC4,isQuantized:!1,isTranslucent:s}}}function r4e(e){let t=e.json,n;if(u(t.NORMAL))return n=e.getPropertyArray("NORMAL",X.FLOAT,3),{name:gt.NORMAL,semantic:gt.NORMAL,typedArray:n,octEncoded:!1,octEncodedZXY:!1,componentDatatype:X.FLOAT,type:Zt.VEC3};if(u(t.NORMAL_OCT16P))return n=e.getPropertyArray("NORMAL_OCT16P",X.UNSIGNED_BYTE,2),{name:gt.NORMAL,semantic:gt.NORMAL,typedArray:n,octEncoded:!0,octEncodedZXY:!1,quantizedRange:(1<<8)-1,quantizedType:Zt.VEC2,quantizedComponentDatatype:X.UNSIGNED_BYTE,componentDatatype:X.FLOAT,type:Zt.VEC3}}function s4e(e){let t=e.json;if(u(t.BATCH_ID)){let n=e.getPropertyArray("BATCH_ID",X.UNSIGNED_SHORT,1);return{name:gt.FEATURE_ID,semantic:gt.FEATURE_ID,setIndex:0,typedArray:n,componentDatatype:X.fromTypedArray(n),type:Zt.SCALAR}}}var nb=qre;var a4e=Lt.Components,c4e=Lt.Scene,l4e=Lt.Node,u4e=Lt.Primitive,f4e=Lt.Attribute,Yre=Lt.Quantization,d4e=Lt.FeatureIdAttribute,h4e=Lt.Material,m4e=Lt.MetallicRoughness;function iy(e){e=y(e,y.EMPTY_OBJECT);let t=e.arrayBuffer,n=y(e.byteOffset,0);this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=y(e.loadAttributesFor2D,!1),this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=St.UNLOADED,this._buffers=[],this._components=void 0,this._transform=F.IDENTITY}u(Object.create)&&(iy.prototype=Object.create(ro.prototype),iy.prototype.constructor=iy);Object.defineProperties(iy.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});iy.prototype.load=function(){if(u(this._promise))return this._promise;this._parsedContent=nb.parse(this._arrayBuffer,this._byteOffset),this._state=St.PROCESSING,this._promise=Promise.resolve(this)};iy.prototype.process=function(e){if(u(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===St.READY)return!0;if(this._state===St.PROCESSING){if(u(this._decodePromise))return!1;this._decodePromise=p4e(this,e.context)}return!1};function p4e(e,t){let i=e._parsedContent.draco,o;if(u(i)?o=Np.decodePointCloud(i,t):o=Promise.resolve(),!!u(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return u(r)&&_4e(e,i,r),v4e(e,t),e._state=St.READY,e}).catch(function(r){e.unload(),e._state=St.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function _4e(e,t,n){e._state=St.READY;let i=e._parsedContent,o;if(u(n.POSITION)){if(o={name:"POSITION",semantic:gt.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:Zt.VEC3,isQuantized:!1},u(n.POSITION.data.quantization)){let a=n.POSITION.data.quantization,c=a.range,l=h.fromElements(c,c,c),f=h.unpack(a.minValues),d=(1<0&&D4e(e,a,d,t),u(n.rtcCenter)&&(f.transform=F.multiplyByTranslation(f.transform,n.rtcCenter,f.transform));let p=n.positions;u(p)&&p.isQuantized&&(f.transform=F.multiplyByTranslation(f.transform,p.quantizedVolumeOffset,f.transform)),e._components=f,e._parsedContent=void 0,e._arrayBuffer=void 0}function D4e(e,t,n,i){let o=t.attributes,r=n.length;for(let s=0;s=0&&(a=W)}}}}if(a!==Number.MAX_VALUE){if(s=_n.getPoint(t,a,s),n.mode!==te.SCENE3D){h.fromElements(s.y,s.z,s.x,s);let f=n.mapProjection,d=f.ellipsoid,p=f.unproject(s,N4e);d.cartographicToCartesian(p,s)}return s}}function R9(e,t,n,i,o,r,s,a,c){let l=t*n;if(c.x=e[l],c.y=e[l+1],c.z=e[l+2],u(i))if(i.octEncoded){if(c=Mn.octDecodeInRange(c,i.normalizationRange,c),i.octEncodedZXY){let f=c.x;c.x=c.z,c.z=c.y,c.y=f}}else c=h.multiplyComponents(c,i.quantizedVolumeStepSize,c),c=h.add(c,i.quantizedVolumeOffset,c);return c=F.multiplyByPoint(o,c,c),r!==1&&qr.getPosition(c,a,r,s,c),c}function To(e){e=y(e,y.EMPTY_OBJECT),this._loader=e.loader,this._resource=e.resource,this.type=y(e.type,lr.GLTF),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(this.modelMatrix),this._scale=y(e.scale,1),this._minimumPixelSize=y(e.minimumPixelSize,0),this._maximumScale=e.maximumScale,this._clampedScale=u(this._maximumScale)?Math.min(this._scale,this._maximumScale):this._scale,this._computedScale=this._clampedScale,this._updateModelMatrix=!1,this.referenceMatrix=void 0,this._iblReferenceFrameMatrix=$.clone($.IDENTITY),this._resourcesLoaded=!1,this._drawCommandsBuilt=!1,this._ready=!1,this._customShader=e.customShader,this._content=e.content,this._texturesLoaded=!1,this._defaultTexture=void 0,this._activeAnimations=new X1(this),this._clampAnimations=y(e.clampAnimations,!0),this._userAnimationDirty=!1,this._id=e.id,this._idDirty=!1,this._color=G.clone(e.color),this._colorBlendMode=y(e.colorBlendMode,sc.HIGHLIGHT),this._colorBlendAmount=y(e.colorBlendAmount,.5);let t=y(e.silhouetteColor,G.RED);this._silhouetteColor=G.clone(t),this._silhouetteSize=y(e.silhouetteSize,0),this._silhouetteDirty=!1,this._silhouetteId=void 0,this._cull=y(e.cull,!0),this._opaquePass=y(e.opaquePass,Ee.OPAQUE),this._allowPicking=y(e.allowPicking,!0),this._show=y(e.show,!0),this._style=void 0,this._styleDirty=!1,this._styleCommandsNeeded=void 0;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._featureTables=[],this._featureTableId=void 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0?ps.setOwner(s,this,"_clippingPlanes"):this._clippingPlanes=s,this._clippingPlanesState=0,this._clippingPlanesMatrix=F.clone(F.IDENTITY),this._lightColor=h.clone(e.lightColor),this._imageBasedLighting=u(e.imageBasedLighting)?e.imageBasedLighting:new Sx,this._shouldDestroyImageBasedLighting=!u(e.imageBasedLighting),this._backFaceCulling=y(e.backFaceCulling,!0),this._backFaceCullingDirty=!1,this._shadows=y(e.shadows,bn.ENABLED),this._shadowsDirty=!1,this._debugShowBoundingVolumeDirty=!1,this._debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this._enableShowOutline=y(e.enableShowOutline,!0),this._debugWireframe=y(e.debugWireframe,!1),this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===lr.GLTF&&Mt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.");let a=e.credit;typeof a=="string"&&(a=new Tt(a)),this._credits=[],this._credit=a,this._resourceCredits=[],this._gltfCredits=[],this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._showCreditsOnScreenDirty=!0,this._splitDirection=y(e.splitDirection,jc.NONE),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,G.BLACK),this._classificationType=e.classificationType,this._statistics=new CO,this._sceneMode=void 0,this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this._fogRenderable=void 0,this._skipLevelOfDetail=!1,this._ignoreCommands=y(e.ignoreCommands,!1),this._errorEvent=new pe,this._readyEvent=new pe,this._texturesReadyEvent=new pe,this._sceneGraph=void 0,this._nodesByName={},this.pickObject=e.pickObject}function O9(e,t){if(e._errorEvent.numberOfListeners>0){e._errorEvent.raiseEvent(t);return}console.log(t)}function B4e(e,t){let n=e._featureTables,i=t.propertyTables,o=i.length;for(let 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this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),e!==this._featureIdLabel&&(this._featureTableIdDirty=!0),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),e!==this._instanceFeatureIdLabel&&(this._featureTableIdDirty=!0),this._instanceFeatureIdLabel=e}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(ps.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},lightColor:{get:function(){return this._lightColor},set:function(e){u(e)!==u(this._lightColor)&&this.resetDrawCommands(),this._lightColor=h.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});To.prototype.getNode=function(e){return this._nodesByName[e]};To.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};To.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};To.prototype.makeStyleDirty=function(){this._styleDirty=!0};To.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var U4e=new F,V4e=new $,z4e=new F;To.prototype.update=function(e){let t=!1;try{t=H4e(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")O9(this,n);else{let i=Xt.getError("model",this._resource,n);O9(this,i)}}if(G4e(this,e),W4e(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!u(n)){if(this._loader.isUnloaded())return;let r=Xt.getError("model",this._resource,new ue("Failed to load model."));O9(r),this._rejectLoad=this._rejectLoad&&this._rejectLoad(r)}let i=n.structuralMetadata;u(i)&&i.propertyTableCount>0&&B4e(this,i);let o=new AO({model:this,modelComponents:n});this._sceneGraph=o,this._gltfCredits=o.components.asset.credits}if(!(!this._resourcesLoaded||e.mode===te.MORPHING)){if(j4e(this),q4e(this),Y4e(this,e),X4e(this),K4e(this,e),Z4e(this,e),Q4e(this,e),$4e(this,e),J4e(this,e),e8e(this,e),this._defaultTexture=e.context.defaultTexture,t8e(this,e),n8e(this,e),i8e(this),o8e(this,e),a8e(this,e),!this._ready){e.afterRender.push(()=>{this._ready=!0,this._readyEvent.raiseEvent(this)});return}this._loader.incrementallyLoadTextures&&!this._texturesLoaded&&this._loader.texturesLoaded&&(this.resetDrawCommands(),this._texturesLoaded=!0,this._texturesReadyEvent.raiseEvent(this)),s8e(this),c8e(this,e),l8e(this),u8e(this,e)}};function H4e(e,t){return!e._resourcesLoaded||e._loader.incrementallyLoadTextures&&!e._texturesLoaded?(t.afterRender.push(()=>!0),e._loader.process(t)):!0}function G4e(e,t){u(e._customShader)&&e._customShader.update(t)}function W4e(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function j4e(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;let t=e._sceneGraph.components,n=t.structuralMetadata;u(n)&&n.propertyTableCount>0&&(e.featureTableId=k4e(t,e),e._styleDirty=!0,e.resetDrawCommands())}function q4e(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function Y4e(e,t){let n=e._featureTables,i=n.length,o=!1;for(let r=0;r=i&&r<=o}function m8e(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r0&&e.alpha<1};To.prototype.isInvisible=function(){let e=this.color;return u(e)&&e.alpha===0};function Jre(e){return e.context.stencilBuffer}To.prototype.hasSilhouette=function(e){return Jre(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!u(this._classificationType)};To.prototype.hasSkipLevelOfDetail=function(e){if(!lr.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};To.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return u(e)&&e.enabled&&e.length!==0};To.prototype.pick=function(e,t,n,i,o){return vC(this,e,t,n,i,o)};To.prototype.isDestroyed=function(){return!1};To.prototype.destroy=function(){let e=this._loader;u(e)&&e.destroy();let t=this._featureTables;if(u(t)){let i=t.length;for(let o=0;o0,i=u(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=u(i)&&u(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),Qre(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function wO(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}var Gd=To;function gs(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(gs.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return u(t)&&u(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(u(t)&&u(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});gs.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};gs.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return u(i)?n.featureTables[i].hasProperty(e,t):!1};gs.prototype.applyDebugSettings=function(e,t){t=e?t:G.WHITE,this.featuresLength===0?this._model.color=t:u(this.batchTable)&&this.batchTable.setAllColor(t)};gs.prototype.applyStyle=function(e){this._model.style=e};gs.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,u(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0),u(o)&&u(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:Rl.REPEAT}),this._ready=!0)};gs.prototype.isDestroyed=function(){return!1};gs.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),le(this)};gs.fromGltf=async function(e,t,n,i){let o=new gs(e,t,n),s=vO(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await Gd.fromGltfAsync(s);return o._model=c,o};gs.fromB3dm=async function(e,t,n,i,o){let r=new gs(e,t,n),a=vO(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let l=await Gd.fromB3dm(a);return r._model=l,r};gs.fromI3dm=async function(e,t,n,i,o){let r=new gs(e,t,n),a=vO(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Gd.fromI3dm(a);return r._model=c,r};gs.fromPnts=async function(e,t,n,i,o){let r=new gs(e,t,n),a=vO(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Gd.fromPnts(a);return r._model=c,r};gs.fromGeoJson=async function(e,t,n,i){let o=new gs(e,t,n),s=vO(e,t,o,{geoJson:i,resource:n}),a=await Gd.fromGeoJson(s);return o._model=a,o};gs.prototype.pick=function(e,t,n){if(!u(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ne.WGS84,n)};function vO(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:Ee.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return yt(i,o)}var sm=gs;function pf(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(pf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});pf.fromJson=function(e,t,n,i){let o=new pf(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};pf.prototype.hasProperty=function(e,t){return!1};pf.prototype.getFeature=function(e){};pf.prototype.applyDebugSettings=function(e,t){};pf.prototype.applyStyle=function(e){};pf.prototype.update=function(e,t){};pf.prototype.pick=function(e,t,n){};pf.prototype.isDestroyed=function(){return!1};pf.prototype.destroy=function(){return le(this)};var DO=pf;function ks(e,t,n,i){let o=ks._verifyAttributes(t);n=y(n,0);let r=[],s={},a,c,l=o.length;for(let d=0;d0?X.getSizeInBytes(e[0].componentDatatype):0,o=i>0?t%i:0,r=o===0?0:i-o;return t+=r,t};ks._createArrayViews=function(e,t){let n=[],i=0,o=e.length;for(let r=0;r0){let n=new ArrayBuffer(t*e.vertexSizeInBytes);if(u(e.arrayBuffer)){let r=new Uint8Array(n),s=new Uint8Array(e.arrayBuffer),a=s.length;for(let c=0;c0){t.needsCommit=!1;let n=t.vertexBuffer,i=e._size*t.vertexSizeInBytes,o=u(n);if(!o||n.sizeInBytes0){let i=e.vertexSizeInBytes*t,o=e.vertexSizeInBytes*n;e.vertexBuffer.copyFromArrayView(new Uint8Array(e.arrayBuffer,i,o),i)}}ks.prototype.endSubCommits=function(){let e=this._allBuffers;for(let t=0,n=e.length;t 0.0) { // Don't get the outline edge exceed the SDF_EDGE float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE); float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance); vec4 sdfColor = mix(outlineColor, v_color, outlineFactor); float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance); return vec4(sdfColor.rgb, sdfColor.a * alpha); } else { float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance); return vec4(v_color.rgb, v_color.a * alpha); } } #endif void main() { vec4 color = texture(u_atlas, v_textureCoordinates); #ifdef SDF float outlineWidth = v_outlineWidth; vec4 outlineColor = v_outlineColor; // Get the current distance float distance = getDistance(v_textureCoordinates); #if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives)) float smoothing = fwidth(distance); // Get an offset that is approximately half the distance to the neighbor pixels // 0.354 is approximately half of 1/sqrt(2) vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates)); // Sample the center point vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing); // Sample the 4 neighbors vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing); vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing); vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing); vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing); // Equally weight the center sample and the 4 neighboring samples color = (center + color1 + color2 + color3 + color4)/5.0; #else // If no derivatives available (IE 10?), just do a single sample float smoothing = 1.0/32.0; color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing); #endif color = czm_gammaCorrect(color); #else color = czm_gammaCorrect(color); color *= czm_gammaCorrect(v_color); #endif // Fully transparent parts of the billboard are not pickable. #if !defined(OPAQUE) && !defined(TRANSLUCENT) if (color.a < 0.005) // matches 0/255 and 1/255 { discard; } #else // The billboard is rendered twice. The opaque pass discards translucent fragments // and the translucent pass discards opaque fragments. #ifdef OPAQUE if (color.a < 0.995) // matches < 254/255 { discard; } #else if (color.a >= 0.995) // matches 254/255 and 255/255 { discard; } #endif #endif #ifdef VECTOR_TILE color *= u_highlightColor; #endif out_FragColor = color; #ifdef LOG_DEPTH czm_writeLogDepth(); #endif #ifdef FRAGMENT_DEPTH_CHECK float temp = v_compressed.y; temp = temp * SHIFT_RIGHT1; float temp2 = (temp - floor(temp)) * SHIFT_LEFT1; bool enableDepthTest = temp2 != 0.0; bool applyTranslate = floor(temp) != 0.0; if (enableDepthTest) { temp = v_compressed.z; temp = temp * SHIFT_RIGHT12; vec2 dimensions; dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12; dimensions.x = floor(temp); temp = v_compressed.w; temp = temp * SHIFT_RIGHT12; vec2 imageSize; imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12; imageSize.x = floor(temp); vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy; adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y); float epsilonEyeDepth = v_compressed.x + czm_epsilon1; float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize); // negative values go into the screen if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth) { float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth) { float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth) { discard; } } } } #endif } `;var PO=`#ifdef INSTANCED in vec2 direction; #endif in vec4 positionHighAndScale; in vec4 positionLowAndRotation; in vec4 compressedAttribute0; // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset) in vec4 compressedAttribute1; // aligned axis, translucency by distance, image width in vec4 compressedAttribute2; // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free in vec4 eyeOffset; // eye offset in meters, 4 bytes free (texture range) in vec4 scaleByDistance; // near, nearScale, far, farScale in vec4 pixelOffsetScaleByDistance; // near, nearScale, far, farScale in vec4 compressedAttribute3; // distance display condition near, far, disableDepthTestDistance, dimensions in vec2 sdf; // sdf outline color (rgb) and width (w) #if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK) in vec4 textureCoordinateBoundsOrLabelTranslate; // the min and max x and y values for the texture coordinates #endif #ifdef VECTOR_TILE in float a_batchId; #endif out vec2 v_textureCoordinates; #ifdef FRAGMENT_DEPTH_CHECK out vec4 v_textureCoordinateBounds; out vec4 v_originTextureCoordinateAndTranslate; out vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize out mat2 v_rotationMatrix; #endif out vec4 v_pickColor; out vec4 v_color; #ifdef SDF out vec4 v_outlineColor; out float v_outlineWidth; #endif const float UPPER_BOUND = 32768.0; const float SHIFT_LEFT16 = 65536.0; const float SHIFT_LEFT12 = 4096.0; const float SHIFT_LEFT8 = 256.0; const float SHIFT_LEFT7 = 128.0; const float SHIFT_LEFT5 = 32.0; const float SHIFT_LEFT3 = 8.0; const float SHIFT_LEFT2 = 4.0; const float SHIFT_LEFT1 = 2.0; const float SHIFT_RIGHT12 = 1.0 / 4096.0; const float SHIFT_RIGHT8 = 1.0 / 256.0; const float SHIFT_RIGHT7 = 1.0 / 128.0; const float SHIFT_RIGHT5 = 1.0 / 32.0; const float SHIFT_RIGHT3 = 1.0 / 8.0; const float SHIFT_RIGHT2 = 1.0 / 4.0; const float SHIFT_RIGHT1 = 1.0 / 2.0; vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp) { // Note the halfSize cannot be computed in JavaScript because it is sent via // compressed vertex attributes that coerce it to an integer. vec2 halfSize = imageSize * scale * 0.5; halfSize *= ((direction * 2.0) - 1.0); vec2 originTranslate = origin * abs(halfSize); #if defined(ROTATION) || defined(ALIGNED_AXIS) if (validAlignedAxis || rotation != 0.0) { float angle = rotation; if (validAlignedAxis) { vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0); angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) / (projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y)); } float cosTheta = cos(angle); float sinTheta = sin(angle); rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta); halfSize = rotationMatrix * halfSize; } else { rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0); } #endif mpp = czm_metersPerPixel(positionEC); positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp); positionEC.xy += (translate + pixelOffset) * mpp; return positionEC; } #ifdef VERTEX_DEPTH_CHECK float getGlobeDepth(vec4 positionEC) { vec4 posWC = czm_eyeToWindowCoordinates(positionEC); float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw)); if (globeDepth == 0.0) { return 0.0; // not on the globe } vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth); return eyeCoordinate.z / eyeCoordinate.w; } #endif void main() { // Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition // unpack attributes vec3 positionHigh = positionHighAndScale.xyz; vec3 positionLow = positionLowAndRotation.xyz; float scale = positionHighAndScale.w; #if defined(ROTATION) || defined(ALIGNED_AXIS) float rotation = positionLowAndRotation.w; #else float rotation = 0.0; #endif float compressed = compressedAttribute0.x; vec2 pixelOffset; pixelOffset.x = floor(compressed * SHIFT_RIGHT7); compressed -= pixelOffset.x * SHIFT_LEFT7; pixelOffset.x -= UPPER_BOUND; vec2 origin; origin.x = floor(compressed * SHIFT_RIGHT5); compressed -= origin.x * SHIFT_LEFT5; origin.y = floor(compressed * SHIFT_RIGHT3); compressed -= origin.y * SHIFT_LEFT3; #ifdef FRAGMENT_DEPTH_CHECK vec2 depthOrigin = origin.xy; #endif origin -= vec2(1.0); float show = floor(compressed * SHIFT_RIGHT2); compressed -= show * SHIFT_LEFT2; #ifdef INSTANCED vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w); vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w); vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange; #else vec2 direction; direction.x = floor(compressed * SHIFT_RIGHT1); direction.y = compressed - direction.x * SHIFT_LEFT1; vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w); #endif float temp = compressedAttribute0.y * SHIFT_RIGHT8; pixelOffset.y = -(floor(temp) - UPPER_BOUND); vec2 translate; translate.y = (temp - floor(temp)) * SHIFT_LEFT16; temp = compressedAttribute0.z * SHIFT_RIGHT8; translate.x = floor(temp) - UPPER_BOUND; translate.y += (temp - floor(temp)) * SHIFT_LEFT8; translate.y -= UPPER_BOUND; temp = compressedAttribute1.x * SHIFT_RIGHT8; float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2); vec2 imageSize = vec2(floor(temp), temp2); #ifdef FRAGMENT_DEPTH_CHECK float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2)); float applyTranslate = 0.0; if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false { applyTranslate = 1.0; labelHorizontalOrigin -= 2.0; depthOrigin.x = labelHorizontalOrigin + 1.0; } depthOrigin = vec2(1.0) - (depthOrigin * 0.5); #endif #ifdef EYE_DISTANCE_TRANSLUCENCY vec4 translucencyByDistance; translucencyByDistance.x = compressedAttribute1.z; translucencyByDistance.z = compressedAttribute1.w; translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; temp = compressedAttribute1.y * SHIFT_RIGHT8; translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; #endif #if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK) temp = compressedAttribute3.w; temp = temp * SHIFT_RIGHT12; vec2 dimensions; dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12; dimensions.x = floor(temp); #endif #ifdef ALIGNED_AXIS vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8)); temp = compressedAttribute2.z * SHIFT_RIGHT5; bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0; #else vec3 alignedAxis = vec3(0.0); bool validAlignedAxis = false; #endif vec4 pickColor; vec4 color; temp = compressedAttribute2.y; temp = temp * SHIFT_RIGHT8; pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8; pickColor.r = floor(temp); temp = compressedAttribute2.x; temp = temp * SHIFT_RIGHT8; color.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; color.g = (temp - floor(temp)) * SHIFT_LEFT8; color.r = floor(temp); temp = compressedAttribute2.z * SHIFT_RIGHT8; bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0; temp = floor(temp) * SHIFT_RIGHT8; pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8; pickColor /= 255.0; color.a = floor(temp); color /= 255.0; /////////////////////////////////////////////////////////////////////////// vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); vec4 positionEC = czm_modelViewRelativeToEye * p; #if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK) float eyeDepth = positionEC.z; #endif positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz); positionEC.xyz *= show; /////////////////////////////////////////////////////////////////////////// #if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE) float lengthSq; if (czm_sceneMode == czm_sceneMode2D) { // 2D camera distance is a special case // treat all billboards as flattened to the z=0.0 plane lengthSq = czm_eyeHeight2D.y; } else { lengthSq = dot(positionEC.xyz, positionEC.xyz); } #endif #ifdef EYE_DISTANCE_SCALING float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq); scale *= distanceScale; translate *= distanceScale; // push vertex behind near plane for clipping if (scale == 0.0) { positionEC.xyz = vec3(0.0); } #endif float translucency = 1.0; #ifdef EYE_DISTANCE_TRANSLUCENCY translucency = czm_nearFarScalar(translucencyByDistance, lengthSq); // push vertex behind near plane for clipping if (translucency == 0.0) { positionEC.xyz = vec3(0.0); } #endif #ifdef EYE_DISTANCE_PIXEL_OFFSET float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq); pixelOffset *= pixelOffsetScale; #endif #ifdef DISTANCE_DISPLAY_CONDITION float nearSq = compressedAttribute3.x; float farSq = compressedAttribute3.y; if (lengthSq < nearSq || lengthSq > farSq) { positionEC.xyz = vec3(0.0); } #endif mat2 rotationMatrix; float mpp; #ifdef DISABLE_DEPTH_DISTANCE float disableDepthTestDistance = compressedAttribute3.z; #endif #ifdef VERTEX_DEPTH_CHECK if (lengthSq < disableDepthTestDistance) { float depthsilon = 10.0; vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy; vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); float globeDepth1 = getGlobeDepth(pEC1); if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1) { vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); float globeDepth2 = getGlobeDepth(pEC2); if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2) { vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); float globeDepth3 = getGlobeDepth(pEC3); if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3) { positionEC.xyz = vec3(0.0); } } } } #endif positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); gl_Position = czm_projection * positionEC; v_textureCoordinates = textureCoordinates; #ifdef LOG_DEPTH czm_vertexLogDepth(); #endif #ifdef DISABLE_DEPTH_DISTANCE if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0) { disableDepthTestDistance = czm_minimumDisableDepthTestDistance; } if (disableDepthTestDistance != 0.0) { // Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w. float zclip = gl_Position.z / gl_Position.w; bool clipped = (zclip < -1.0 || zclip > 1.0); if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance))) { // Position z on the near plane. gl_Position.z = -gl_Position.w; #ifdef LOG_DEPTH v_depthFromNearPlusOne = 1.0; #endif } } #endif #ifdef FRAGMENT_DEPTH_CHECK if (sizeInMeters) { translate /= mpp; dimensions /= mpp; imageSize /= mpp; } #if defined(ROTATION) || defined(ALIGNED_AXIS) v_rotationMatrix = rotationMatrix; #else v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0); #endif float enableDepthCheck = 0.0; if (lengthSq < disableDepthTestDistance) { enableDepthCheck = 1.0; } float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12)); float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12)); float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12)); float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12)); v_compressed.x = eyeDepth; v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck; v_compressed.z = dw * SHIFT_LEFT12 + dh; v_compressed.w = iw * SHIFT_LEFT12 + ih; v_originTextureCoordinateAndTranslate.xy = depthOrigin; v_originTextureCoordinateAndTranslate.zw = translate; v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate; #endif #ifdef SDF vec4 outlineColor; float outlineWidth; temp = sdf.x; temp = temp * SHIFT_RIGHT8; outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor.r = floor(temp); temp = sdf.y; temp = temp * SHIFT_RIGHT8; float temp3 = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor.a = floor(temp); outlineColor /= 255.0; v_outlineWidth = outlineWidth / 255.0; v_outlineColor = outlineColor; v_outlineColor.a *= translucency; #endif v_pickColor = pickColor; v_color = color; v_color.a *= translucency; } `;function Ti(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;u(n)&&(n=Rt.clone(n)),u(i)&&(i=Rt.clone(i)),u(o)&&(o=Rt.clone(o)),u(r)&&(r=wt.clone(r)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._pixelOffset=z.clone(y(e.pixelOffset,z.ZERO)),this._translate=new z(0,0),this._eyeOffset=h.clone(y(e.eyeOffset,h.ZERO)),this._heightReference=y(e.heightReference,We.NONE),this._verticalOrigin=y(e.verticalOrigin,Pn.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,hi.CENTER),this._scale=y(e.scale,1),this._color=G.clone(y(e.color,G.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=h.clone(y(e.alignedAxis,h.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageIndex=-1,this._imageIndexPromise=void 0,this._imageId=void 0,this._image=void 0,this._imageSubRegion=void 0,this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;u(s)&&(u(a)||(typeof s=="string"?a=s:u(s.src)?a=s.src:a=Wn()),this._imageId=a,this._image=s),u(e.imageSubRegion)&&(this._imageId=a,this._imageSubRegion=e.imageSubRegion),u(this._billboardCollection._textureAtlas)&&this._loadImage(),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=te.SCENE3D,this._clusterShow=!0,this._outlineColor=G.clone(y(e.outlineColor,G.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping()}var ese=Ti.SHOW_INDEX=0,sV=Ti.POSITION_INDEX=1,ose=Ti.PIXEL_OFFSET_INDEX=2,x8e=Ti.EYE_OFFSET_INDEX=3,b8e=Ti.HORIZONTAL_ORIGIN_INDEX=4,T8e=Ti.VERTICAL_ORIGIN_INDEX=5,A8e=Ti.SCALE_INDEX=6,aV=Ti.IMAGE_INDEX_INDEX=7,tse=Ti.COLOR_INDEX=8,C8e=Ti.ROTATION_INDEX=9,E8e=Ti.ALIGNED_AXIS_INDEX=10,S8e=Ti.SCALE_BY_DISTANCE_INDEX=11,w8e=Ti.TRANSLUCENCY_BY_DISTANCE_INDEX=12,v8e=Ti.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,D8e=Ti.DISTANCE_DISPLAY_CONDITION=14,I8e=Ti.DISABLE_DEPTH_DISTANCE=15;Ti.TEXTURE_COORDINATE_BOUNDS=16;var nse=Ti.SDF_INDEX=17;Ti.NUMBER_OF_PROPERTIES=18;function Ho(e,t){let n=e._billboardCollection;u(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(Ti.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Ho(this,ese))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),this._updateClamping(),Ho(this,sV))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),Ho(this,sV))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;z.equals(t,e)||(z.clone(e,t),Ho(this,ose))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Rt.equals(t,e)||(this._scaleByDistance=Rt.clone(e,t),Ho(this,S8e))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Rt.equals(t,e)||(this._translucencyByDistance=Rt.clone(e,t),Ho(this,w8e))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;Rt.equals(t,e)||(this._pixelOffsetScaleByDistance=Rt.clone(e,t),Ho(this,v8e))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;h.equals(t,e)||(h.clone(e,t),Ho(this,x8e))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Ho(this,b8e))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,Ho(this,T8e))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,Ho(this,A8e))}},color:{get:function(){return this._color},set:function(e){let t=this._color;G.equals(t,e)||(G.clone(e,t),Ho(this,tse))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,Ho(this,C8e))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;h.equals(t,e)||(h.clone(e,t),Ho(this,E8e))}},width:{get:function(){return y(this._width,this._imageWidth)},set:function(e){this._width!==e&&(this._width=e,Ho(this,aV))}},height:{get:function(){return y(this._height,this._imageHeight)},set:function(e){this._height!==e&&(this._height=e,Ho(this,aV))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,Ho(this,tse))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){wt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=wt.clone(e,this._distanceDisplayCondition),Ho(this,D8e))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,Ho(this,I8e))}},id:{get:function(){return this._id},set:function(e){this._id=e,u(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,u(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageId},set:function(e){u(e)?typeof e=="string"?this.setImage(e,e):e instanceof De?this.setImage(e.url,e):u(e.src)?this.setImage(e.src,e):this.setImage(Wn(),e):(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=void 0,this._image=void 0,this._imageIndexPromise=void 0,Ho(this,aV))}},ready:{get:function(){return this._imageIndex!==-1}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=h.clone(e,this._actualClampedPosition),Ho(this,sV)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Ho(this,ese))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;G.equals(t,e)||(G.clone(e,t),Ho(this,nse))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Ho(this,nse))}}});Ti.prototype.getPickId=function(e){return u(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};Ti.prototype._updateClamping=function(){Ti._updateClamping(this._billboardCollection,this)};var cV=new fe;Ti._updateClamping=function(e,t){let n=e._scene;if(!u(n))return;let i=n.globe,o=y(i?.ellipsoid,ne.WGS84),r=n.frameState.mode,s=r!==t._mode;if(t._mode=r,(t._heightReference===We.NONE||s)&&u(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===We.NONE||!u(t._position))return;u(t._removeCallbackFunc)&&t._removeCallbackFunc();let a=o.cartesianToCartographic(t._position);if(!u(a)){t._actualClampedPosition=void 0;return}function c(f){t._clampedPosition=o.cartographicToCartesian(f,t._clampedPosition),pA(t._heightReference)&&(t._mode===te.SCENE3D?(f.height+=a.height,o.cartographicToCartesian(f,t._clampedPosition)):t._clampedPosition.x+=a.height)}t._removeCallbackFunc=n.updateHeight(a,c,t._heightReference),fe.clone(a,cV);let l=n.getHeight(a,t._heightReference);u(l)&&(cV.height=l),c(cV)};Ti.prototype._loadImage=function(){let e=this._billboardCollection._textureAtlas,t=this._imageId,n=this._image,i=this._imageSubRegion,o,r=this;function s(c){if(r._imageId!==t||r._image!==n||!He.equals(r._imageSubRegion,i))return;let l=e.textureCoordinates[c];r._imageWidth=e.texture.width*l.width,r._imageHeight=e.texture.height*l.height,r._imageIndex=c,r._ready=!0,r._image=void 0,r._imageIndexPromise=void 0,Ho(r,aV);let f=r._billboardCollection._scene;u(f)&&f.frameState.afterRender.push(()=>!0)}if(u(n)&&(o=e.addImage(t,n)),u(i)&&(o=e.addSubRegion(t,i)),this._imageIndexPromise=o,!u(o))return;let a=e.getImageIndex(t);if(u(a)&&!u(i)){s(a);return}o.then(s).catch(function(c){console.error(`Error loading image for billboard: ${c}`),r._imageIndexPromise=void 0})};Ti.prototype.setImage=function(e,t){this._imageId!==e&&(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=e,this._image=t,u(this._billboardCollection._textureAtlas)&&this._loadImage())};Ti.prototype.setImageSubRegion=function(e,t){this._imageId===e&&He.equals(this._imageSubRegion,t)||(this._imageIndex=-1,this._imageId=e,this._imageSubRegion=He.clone(t),u(this._billboardCollection._textureAtlas)&&this._loadImage())};Ti.prototype._setTranslate=function(e){let t=this._translate;z.equals(t,e)||(z.clone(e,t),Ho(this,ose))};Ti.prototype._getActualPosition=function(){return u(this._clampedPosition)?this._clampedPosition:this._actualPosition};Ti.prototype._setActualPosition=function(e){u(this._clampedPosition)||h.clone(e,this._actualPosition),Ho(this,sV)};var ise=new re;Ti._computeActualPosition=function(e,t,n,i){return u(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===te.SCENE3D?t:(F.multiplyByPoint(i,t,ise),Qi.computeActualWgs84Position(n,ise))};var rse=new h;Ti._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=F.multiplyByPoint(e,t,rse),a=Qi.wgs84WithEyeOffsetToWindowCoordinates(o,s,n,r);if(u(a))return z.add(a,i,a),a};var rV=new z(0,0);Ti.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;u(t)||(t=new z),z.clone(this._pixelOffset,rV),z.add(rV,this._translate,rV);let i=n.modelMatrix,o=this._position;if(u(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==te.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,cV);o=a.cartographicToCartesian(c,rse),i=F.IDENTITY}return Ti._computeScreenSpacePosition(i,o,this._eyeOffset,rV,e,t)};Ti.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===hi.RIGHT?s-=i:e.horizontalOrigin===hi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===Pn.BOTTOM||e.verticalOrigin===Pn.BASELINE?a-=o:e.verticalOrigin===Pn.CENTER&&(a-=o*.5),u(n)||(n=new He),n.x=s,n.y=a,n.width=i,n.height=o,n};Ti.prototype.equals=function(e){return this===e||u(e)&&this._id===e._id&&h.equals(this._position,e._position)&&this._imageId===e._imageId&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&He.equals(this._imageSubRegion,e._imageSubRegion)&&G.equals(this._color,e._color)&&z.equals(this._pixelOffset,e._pixelOffset)&&z.equals(this._translate,e._translate)&&h.equals(this._eyeOffset,e._eyeOffset)&&Rt.equals(this._scaleByDistance,e._scaleByDistance)&&Rt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Rt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&wt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance};Ti.prototype._destroy=function(){u(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),u(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var mo=Ti;var P8e={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},So=Object.freeze(P8e);var R8e={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},Us=Object.freeze(R8e);function Qp(e,t,n,i,o){this.bottomLeft=y(e,z.ZERO),this.topRight=y(t,z.ZERO),this.childNode1=n,this.childNode2=i,this.imageIndex=o}var O8e=new z(16,16);function ry(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=y(e.initialSize,O8e);this._context=e.context,this._pixelFormat=y(e.pixelFormat,nt.RGBA),this._borderWidthInPixels=t,this._textureCoordinates=[],this._guid=Wn(),this._idHash={},this._indexHash={},this._initialSize=n,this._root=void 0}Object.defineProperties(ry.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},textureCoordinates:{get:function(){return this._textureCoordinates}},texture:{get:function(){return u(this._texture)||(this._texture=new Ot({context:this._context,width:this._initialSize.x,height:this._initialSize.y,pixelFormat:this._pixelFormat})),this._texture}},numberOfImages:{get:function(){return this._textureCoordinates.length}},guid:{get:function(){return this._guid}}});function M8e(e,t){let n=e._context,i=e.numberOfImages,o=2,r=e._borderWidthInPixels;if(i>0){let s=e._texture.width,a=e._texture.height,c=o*(s+t.width+r),l=o*(a+t.height+r),f=s/c,d=a/l,p=new Qp(new z(s+r,r),new z(c,a)),g=new Qp(new z,new z(c,a),e._root,p),m=new Qp(new z(r,a+r),new z(c,l)),x=new Qp(new z,new z(c,l),g,m);for(let C=0;Cs){t.childNode1=new Qp(new z(t.bottomLeft.x,t.bottomLeft.y),new z(t.bottomLeft.x+n.width,t.topRight.y));let a=t.bottomLeft.x+n.width+e._borderWidthInPixels;a0)&&(e._shaderDisableDepthDistance=!0,f===Number.POSITIVE_INFINITY&&(f=-1));let p,g;if(u(o._labelDimensions))g=o._labelDimensions.x,p=o._labelDimensions.y;else{let T=0,C=0,A=o._imageIndex;if(A!==-1){let w=n[A];T=w.height,C=w.width}p=Math.round(y(o.height,e._textureAtlas.texture.dimensions.y*T));let S=e._textureAtlas.texture.width;g=Math.round(y(o.width,S*C))}let m=Math.floor(O.clamp(g,0,U9)),x=Math.floor(O.clamp(p,0,U9)),b=m*U9+x;e._instanced?(r=o._index,s(r,a,c,f,b)):(r=o._index*4,s(r+0,a,c,f,b),s(r+1,a,c,f,b),s(r+2,a,c,f,b),s(r+3,a,c,f,b))}function Dse(e,t,n,i,o){if(Ju(o.heightReference)){let m=e._scene,x=t.context,b=t.globeTranslucencyState.translucent,T=u(m.globe)&&m.globe.depthTestAgainstTerrain;e._shaderClampToGround=x.depthTexture&&!b&&T}let r,s=i[Ao.textureCoordinateBoundsOrLabelTranslate];if(zt.maximumVertexTextureImageUnits>0){let m=0,x=0;u(o._labelTranslate)&&(m=o._labelTranslate.x,x=o._labelTranslate.y),e._instanced?(r=o._index,s(r,m,x,0,0)):(r=o._index*4,s(r+0,m,x,0,0),s(r+1,m,x,0,0),s(r+2,m,x,0,0),s(r+3,m,x,0,0));return}let a=0,c=0,l=0,f=0,d=o._imageIndex;if(d!==-1){let m=n[d];a=m.x,c=m.y,l=m.width,f=m.height}let p=a+l,g=c+f;e._instanced?(r=o._index,s(r,a,c,p,g)):(r=o._index*4,s(r+0,a,c,p,g),s(r+1,a,c,p,g),s(r+2,a,c,p,g),s(r+3,a,c,p,g))}function $8e(e,t,n,i,o){if(!u(e._batchTable))return;let r=i[Ao.a_batchId],s=o._batchIndex,a;e._instanced?(a=o._index,r(a,s)):(a=o._index*4,r(a+0,s),r(a+1,s),r(a+2,s),r(a+3,s))}function Ise(e,t,n,i,o){if(!e._sdf)return;let r,s=i[Ao.sdf],a=o.outlineColor,c=o.outlineWidth,l=G.floatToByte(a.red),f=G.floatToByte(a.green),d=G.floatToByte(a.blue),p=l*DC+f*am+d,g=c/Us.RADIUS,m=G.floatToByte(a.alpha)*DC+G.floatToByte(g)*am;e._instanced?(r=o._index,s(r,p,m)):(r=o._index*4,s(r+0,p+xse,m),s(r+1,p+bse,m),s(r+2,p+Tse,m),s(r+3,p+Ase,m))}function J8e(e,t,n,i,o){gse(e,t,n,i,o),Cse(e,t,n,i,o),Ese(e,t,n,i,o),z9(e,t,n,i,o),H9(e,t,n,i,o),Sse(e,t,n,i,o),wse(e,t,n,i,o),vse(e,t,n,i,o),Dse(e,t,n,i,o),$8e(e,t,n,i,o),Ise(e,t,n,i,o)}function V9(e,t,n,i,o,r){let s;i.mode===te.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c0){this._vaf=Y8e(i,n,this._buffersUsage,this._instanced,this._batchTable,this._sdf),d=this._vaf.writers;for(let P=0;P0){let P=iHe;P.length=0,(c[OO]||c[k8e]||c[B8e])&&P.push(gse),(c[RO]||c[cse]||c[N8e]||c[F8e]||c[L8e])&&(P.push(Cse),this._instanced&&P.push(H9)),(c[RO]||c[U8e]||c[dse])&&(P.push(Ese),P.push(z9)),(c[RO]||c[use])&&P.push(z9),c[lse]&&P.push(H9),c[fse]&&P.push(Sse),c[hse]&&P.push(wse),(c[mse]||c[V8e]||c[RO]||c[OO])&&P.push(vse),(c[RO]||c[OO])&&P.push(Dse),c[pse]&&P.push(Ise);let L=P.length;if(d=this._vaf.writers,a/n>.1){for(let N=0;Nn*1.5&&(s.length=n),!u(this._vaf)||!u(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,se.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=F.IDENTITY;e.mode===te.SCENE3D?(x=this.modelMatrix,m=se.clone(this._baseVolumeWC,this._boundingVolume)):m=se.clone(this._baseVolume2D,this._boundingVolume),tHe(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===So.OPAQUE||this._blendOption===So.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Be.fromCache({depthTest:{enabled:!0,func:ee.LESS},depthMask:!0}):this._rsOpaque=void 0;let P=this._blendOption===So.TRANSLUCENT;this._blendOption===So.TRANSLUCENT||this._blendOption===So.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Be.fromCache({depthTest:{enabled:!0,func:P?ee.LEQUAL:ee.LESS},depthMask:P,blending:un.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,C,A,S,w,D=zt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=PO,C=IO,w=[],u(this._batchTable)&&(w.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),C=this._batchTable.getFragmentShaderCallback(!1,void 0)(C)),A=new Ve({defines:w,sources:[T]}),this._instanced&&A.defines.push("INSTANCED"),this._shaderRotation&&A.defines.push("ROTATION"),this._shaderAlignedAxis&&A.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&A.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&A.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&A.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&A.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&A.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(D?A.defines.push("VERTEX_DEPTH_CHECK"):A.defines.push("FRAGMENT_DEPTH_CHECK"));let P=1-Us.CUTOFF;this._sdf&&A.defines.push("SDF");let L=u(this._batchTable)?"VECTOR_TILE":"";this._blendOption===So.OPAQUE_AND_TRANSLUCENT&&(S=new Ve({defines:["OPAQUE",L],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${P}`)),this._sp=qt.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:Ao}),S=new Ve({defines:["TRANSLUCENT",L],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${P}`)),this._spTranslucent=qt.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:Ao})),this._blendOption===So.OPAQUE&&(S=new Ve({defines:[L],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE 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P=this._colorCommands,L=this._blendOption===So.OPAQUE,N=this._blendOption===So.OPAQUE_AND_TRANSLUCENT,_=this._vaf.va,E=_.length,v=this._uniforms,I;u(this._batchTable)?(v=this._batchTable.getUniformMapCallback()(v),I=this._batchTable.getPickId()):I="v_pickColor",P.length=E;let M=N?E*2:E;for(let B=0;B0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){u(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){let t=y(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,rHe);i.height=i.height-t+e;let o=n.cartographicToCartesian(i);this._billboard.position=o,this._label.position=this._billboard.position,this._polyline.positions=[this._polyline.positions[0],o],this._heightOffset=e}},anchorLineEnabled:{get:function(){return this._polyline.show},set:function(e){this._polyline.show=e}},anchorLineColor:{get:function(){return this._polyline.material.uniforms.color},set:function(e){this._polyline.material.uniforms.color=G.clone(e,this._polyline.material.uniforms.color)}},image:{get:function(){return this._billboardImage},set:function(e){let t=this._billboardImage!==e;this._billboardImage=e,t&&IC(this)}},disableDepthTestDistance:{get:function(){return this._label.disableDepthTestDistance},set:function(e){this._label.disableDepthTestDistance=e,this._billboard.disableDepthTestDistance=e}},horizontalOrigin:{get:function(){return this._billboard.horizontalOrigin},set:function(e){this._billboard.horizontalOrigin=e}},verticalOrigin:{get:function(){return this._billboard.verticalOrigin},set:function(e){this._billboard.verticalOrigin=e}},labelHorizontalOrigin:{get:function(){return this._label.horizontalOrigin},set:function(e){this._label.horizontalOrigin=e}},labelVerticalOrigin:{get:function(){return this._label.verticalOrigin},set:function(e){this._label.verticalOrigin=e}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},pickIds:{get:function(){let e=this._pickIds;return e[0]=this._billboard.pickId,e[1]=this._label.pickId,e[2]=this._polyline.pickId,e}}});oa.defaultColor=G.WHITE;oa.defaultPointOutlineColor=G.BLACK;oa.defaultPointOutlineWidth=0;oa.defaultPointSize=8;function IC(e){let t=e._billboard;if(u(e._billboardImage)&&e._billboardImage!==t.image){t.image=e._billboardImage;return}if(u(e._billboardImage))return;let n=y(e._color,oa.defaultColor),i=y(e._pointOutlineColor,oa.defaultPointOutlineColor),o=y(e._pointOutlineWidth,oa.defaultPointOutlineWidth),r=y(e._pointSize,oa.defaultPointSize),s=e._billboardColor,a=e._billboardOutlineColor,c=e._billboardOutlineWidth,l=e._billboardSize;if(G.equals(n,s)&&G.equals(i,a)&&o===c&&r===l)return;e._billboardColor=G.clone(n,e._billboardColor),e._billboardOutlineColor=G.clone(i,e._billboardOutlineColor),e._billboardOutlineWidth=o,e._billboardSize=r;let f=n.alpha,d=n.toCssColorString(),p=i.toCssColorString(),g=JSON.stringify([d,r,p,o]);t.setImage(g,ib(f,d,p,o,r))}oa.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};oa.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};oa.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};oa.prototype.getPropertyInherited=function(e){return Ns.getPropertyInherited(this._content,this._batchId,e)};oa.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};oa.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};oa.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};oa.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var $p=oa;function sHe(e,t,n,i,o){let r=e.measureText(t);if(!!/\S/.test(t)){let a=document.defaultView.getComputedStyle(e.canvas).getPropertyValue("font-size").replace("px",""),c=document.createElement("canvas"),l=100,f=r.width+l|0,d=3*a,p=d/2;c.width=f,c.height=d;let g=c.getContext("2d");g.font=n,g.fillStyle="white",g.fillRect(0,0,c.width+1,c.height+1),i&&(g.strokeStyle="black",g.lineWidth=e.lineWidth,g.strokeText(t,l/2,p)),o&&(g.fillStyle="black",g.fillText(t,l/2,p));let m=g.getImageData(0,0,f,d).data,x=m.length,b=f*4,T,C,A,S;for(T=0;T=0;--T)if(m[T]!==255){S=T/b|0;break}let w=-1;for(T=0;T]/,o=[],r="",s=ls.LTR,a="",c=e.length;for(let l=0;l";case">":return"<"}}var _He="\u05D0-\u05EA",gHe="\u0600-\u06FF\u0750-\u077F\u08A0-\u08FF",Fse=new RegExp(`[${_He}${gHe}]`);function yHe(e){let t=e.split(` `),n="";for(let i=0;il+1?s[l+1].Type===ls.RTL?(c=d+c,a=0):(c=FO(c,a,f.Word),a+=f.Word.length):c=FO(c,0,d)):f.Type===ls.RTL?c=FO(c,a,d):f.Type===ls.LTR?(c+=f.Word,a=c.length):(f.Type===ls.WEAK||f.Type===ls.BRACKETS)&&(l>0&&s[l-1].Type===ls.RTL?s.length>l+1?s[l+1].Type===ls.RTL?c=FO(c,a,d):(c+=f.Word,a=c.length):c+=f.Word:(c+=f.Word,a=c.length))}n+=c,i0,d=t._backgroundBillboard,p=e._backgroundBillboardCollection;f?(u(d)||(d=p.add({collection:e,image:Hse,imageSubRegion:CHe}),t._backgroundBillboard=d),d.color=t._backgroundColor,d.show=t._show,d.position=t._position,d.eyeOffset=t._eyeOffset,d.pixelOffset=t._pixelOffset,d.horizontalOrigin=hi.LEFT,d.verticalOrigin=t._verticalOrigin,d.heightReference=t._heightReference,d.scale=t.totalScale,d.pickPrimitive=t,d.id=t._id,d.translucencyByDistance=t._translucencyByDistance,d.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,d.scaleByDistance=t._scaleByDistance,d.distanceDisplayCondition=t._distanceDisplayCondition,d.disableDepthTestDistance=t._disableDepthTestDistance,d.clusterShow=t.clusterShow):u(d)&&(p.remove(d),t._backgroundBillboard=d=void 0);let g=e._glyphTextureCache;for(l=0;l0&&A.height>0){let S=(0,Vse.default)(A,{cutoff:Us.CUTOFF,radius:Us.RADIUS}),w=A.getContext("2d"),D=A.width,R=A.height,P=w.getImageData(0,0,D,R);for(let L=0;L0?C=A.pop():(C=e._billboardCollection.add({collection:e}),C._labelDimensions=new z,C._labelTranslate=new z),a.billboard=C),C.show=t._show,C.position=t._position,C.eyeOffset=t._eyeOffset,C.pixelOffset=t._pixelOffset,C.horizontalOrigin=hi.LEFT,C.verticalOrigin=t._verticalOrigin,C.heightReference=t._heightReference,C.scale=t.totalScale,C.pickPrimitive=t,C.id=t._id,C.image=b,C.translucencyByDistance=t._translucencyByDistance,C.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,C.scaleByDistance=t._scaleByDistance,C.distanceDisplayCondition=t._distanceDisplayCondition,C.disableDepthTestDistance=t._disableDepthTestDistance,C._batchIndex=t._batchIndex,C.outlineColor=t.outlineColor,t.style===Go.FILL_AND_OUTLINE?(C.color=t._fillColor,C.outlineWidth=t.outlineWidth):t.style===Go.FILL?(C.color=t._fillColor,C.outlineWidth=0):t.style===Go.OUTLINE&&(C.color=G.TRANSPARENT,C.outlineWidth=t.outlineWidth)}}t._repositionAllGlyphs=!0}function Use(e,t,n){return t===hi.CENTER?-e/2:t===hi.RIGHT?-(e+n.x):n.x}var ur=new z,IHe=new z;function PHe(e){let t=e._glyphs,n=e._renderedText,i,o,r=0,s=0,a=[],c=Number.NEGATIVE_INFINITY,l=0,f=1,d,p=t.length,g=e._backgroundBillboard,m=z.clone(u(g)?e._backgroundPadding:z.ZERO,IHe);for(m.x/=e._relativeSize,m.y/=e._relativeSize,d=0;d0&&(T===hi.CENTER?w=-s/2-m.x:T===hi.RIGHT?w=-(s+m.x*2):w=0,ur.x=w*b,C===Pn.TOP?ur.y=x-l-c:C===Pn.CENTER?ur.y=(x-l)/2-c:C===Pn.BASELINE?ur.y=-m.y-c:ur.y=0,ur.y=ur.y*b,g.width=P,g.height=L,g._setTranslate(ur),g._labelTranslate=z.clone(ur,g._labelTranslate)),Ju(e.heightReference))for(d=0;d0?So.TRANSLUCENT:this.blendOption;t.blendOption=r,n.blendOption=r,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};cm.prototype.isDestroyed=function(){return!1};cm.prototype.destroy=function(){return this.removeAll(),this._billboardCollection=this._billboardCollection.destroy(),this._textureAtlas=this._textureAtlas&&this._textureAtlas.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),this._backgroundTextureAtlas=this._backgroundTextureAtlas&&this._backgroundTextureAtlas.destroy(),le(this)};var lm=cm;var BO=`in vec3 position3DHigh; in vec3 position3DLow; in vec3 position2DHigh; in vec3 position2DLow; in vec3 prevPosition3DHigh; in vec3 prevPosition3DLow; in vec3 prevPosition2DHigh; in vec3 prevPosition2DLow; in vec3 nextPosition3DHigh; in vec3 nextPosition3DLow; in vec3 nextPosition2DHigh; in vec3 nextPosition2DLow; in vec4 texCoordExpandAndBatchIndex; out vec2 v_st; out float v_width; out vec4 v_pickColor; out float v_polylineAngle; void main() { float texCoord = texCoordExpandAndBatchIndex.x; float expandDir = texCoordExpandAndBatchIndex.y; bool usePrev = texCoordExpandAndBatchIndex.z < 0.0; float batchTableIndex = texCoordExpandAndBatchIndex.w; vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex); float width = widthAndShow.x + 0.5; float show = widthAndShow.y; if (width < 1.0) { show = 0.0; } vec4 pickColor = batchTable_getPickColor(batchTableIndex); vec4 p, prev, next; if (czm_morphTime == 1.0) { p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz); prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz); next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz); } else if (czm_morphTime == 0.0) { p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy); next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy); } else { p = czm_columbusViewMorph( czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy), czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz), czm_morphTime); prev = czm_columbusViewMorph( czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy), czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz), czm_morphTime); next = czm_columbusViewMorph( czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy), czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz), czm_morphTime); } #ifdef DISTANCE_DISPLAY_CONDITION vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex); vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex); vec3 centerLow = centerLowAndRadius.xyz; float radius = centerLowAndRadius.w; vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex); float lengthSq; if (czm_sceneMode == czm_sceneMode2D) { lengthSq = czm_eyeHeight2D.y; } else { vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz); lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius); } float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x; float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y; if (lengthSq < nearSq || lengthSq > farSq) { show = 0.0; } #endif float polylineAngle; vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle); gl_Position = czm_viewportOrthographic * positionWC * show; v_st.s = texCoord; v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w); v_width = width; v_pickColor = pickColor; v_polylineAngle = polylineAngle; } `;var Yc={};Yc.numberOfPoints=function(e,t,n){let i=h.distance(e,t);return Math.ceil(i/n)};Yc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var RHe=new fe;Yc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o0){t=y(t,F.IDENTITY);let o=F.inverseTransformation(t,OHe),r=F.multiplyByPoint(o,h.ZERO,MHe),s=h.normalize(F.multiplyByPointAsVector(o,h.UNIT_Y,Wse),Wse),a=rn.fromPointNormal(r,s,LHe),c=h.normalize(F.multiplyByPointAsVector(o,h.UNIT_X,jse),jse),l=rn.fromPointNormal(r,c,NHe),f=1;n.push(h.clone(e[0]));let d=n[0],p=e.length;for(let g=1;g2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(h.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;u(t)&&(i=F.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Ii.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(Kse),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=se.fromPoints(this._actualPositions),this._boundingVolumeWC=se.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new se}var Xse=mu.POSITION_INDEX=0,HHe=mu.SHOW_INDEX=1,GHe=mu.WIDTH_INDEX=2,WHe=mu.MATERIAL_INDEX=3,UO=mu.POSITION_SIZE_INDEX=4,jHe=mu.DISTANCE_DISPLAY_CONDITION=5,Kse=mu.NUMBER_OF_PROPERTIES=6;function e_(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;u(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(mu.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,e_(this,HHe))}},positions:{get:function(){return this._positions},set:function(e){let t=bo(e,h.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(h.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&e_(this,UO),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=se.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=se.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),e_(this,Xse),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,e_(this,WHe))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,e_(this,GHe))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!h.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(h.clone(t[0]))):t.length>2&&h.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,e_(this,UO)}}},id:{get:function(){return this._id},set:function(e){this._id=e,u(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!u(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){wt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=wt.clone(e,this._distanceDisplayCondition),e_(this,jHe))}}});mu.prototype.update=function(){let e=F.IDENTITY;u(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[Xse]>0||this._propertiesChanged[UO]>0;if((!F.equals(e,this._modelMatrix)||i)&&(this._segments=Ii.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=se.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=F.clone(e,this._modelMatrix),this._segments.positions.length!==t)e_(this,UO);else{let o=n.length;for(let r=0;r2){if(o[Q9]||o[Zse]){let m=e.mode===te.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=jn.fromCartesian(m.center,oae),b=re.fromElements(x.low.x,x.low.y,x.low.z,m.radius,rae);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[KHe]){let m=sae;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;u(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c0){let H=L.isTranslucent();a>=s?(_=new Je({owner:e}),n.push(_)):_=n[a],++a,E=yt(p(L._uniforms),e._uniformMap),_.boundingVolume=se.clone(VO,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=w,_.vertexArray=x.va,_.renderState=H?e._translucentRS:e._opaqueRS,_.pass=H?Ee.TRANSLUCENT:Ee.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=N,_.offset=S,S+=N,N=0,c=!0,r.push(_)}L=I._material,L.update(o),P=M}let B=I._locatorBuckets,V=B.length;for(let H=0;H0&&(a>=s?(_=new Je({owner:e}),n.push(_)):_=n[a],++a,E=yt(p(L._uniforms),e._uniformMap),_.boundingVolume=se.clone(VO,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=w,_.vertexArray=x.va,_.renderState=L.isTranslucent()?e._translucentRS:e._opaqueRS,_.pass=L.isTranslucent()?Ee.TRANSLUCENT:Ee.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=N,_.offset=S,c=!0,r.push(_)),P=void 0}}n.length=a}Wd.prototype.isDestroyed=function(){return!1};Wd.prototype.destroy=function(){return aae(this),J9(this),cae(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),le(this)};function $He(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[Q9]?(i.bufferUsage!==Ne.STREAM_DRAW&&(t=!0,i.bufferUsage=Ne.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==Ne.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=Ne.STATIC_DRAW):i.frameCount--),t}var $se=[0,0,0];function Jse(e,t,n){e._createVertexArray=!1,J9(e),aae(e),t5e(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,l=[[]],f=0,d=e._polylineBuckets,p,g;for(p in d)d.hasOwnProperty(p)&&(g=d[p],g.updateShader(t,r,s),f+=g.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,C=0,A=0,S=0;for(p in d)if(d.hasOwnProperty(p)){g=d[p],g.write(x,b,C,A,S,r,t,n),m===te.MORPHING&&(u(T)||(T=new Float32Array(6*f*3)),g.writeForMorph(T,C));let E=g.lengthOfPositions;C+=6*E*3,A+=E*4,S+=E*4,c=g.updateIndices(i,a,l,c)}let w=e._positionBufferUsage.bufferUsage,D=Ne.STATIC_DRAW;e._positionBuffer=lt.createVertexBuffer({context:t,typedArray:x,usage:w});let R;u(T)&&(R=lt.createVertexBuffer({context:t,typedArray:T,usage:w})),e._texCoordExpandAndBatchIndexBuffer=lt.createVertexBuffer({context:t,typedArray:b,usage:D});let P=3*Float32Array.BYTES_PER_ELEMENT,L=4*Float32Array.BYTES_PER_ELEMENT,N=0,_=i.length;for(let E=0;E<_;++E)if(o=i[E],o.length>0){let v=new Uint16Array(o),I=lt.createIndexBuffer({context:t,typedArray:v,usage:Ne.STATIC_DRAW,indexDatatype:Le.UNSIGNED_SHORT});N+=a[E];let M=6*(E*(P*O.SIXTY_FOUR_KILOBYTES)-N*P),B=P+M,V=P+B,U=P+V,H=P+U,k=P+H,q=E*(L*O.SIXTY_FOUR_KILOBYTES)-N*L,j=[{index:Ll.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*P},{index:Ll.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*P},{index:Ll.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*P},{index:Ll.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*P},{index:Ll.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*P},{index:Ll.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*P},{index:Ll.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*P},{index:Ll.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*P},{index:Ll.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*P},{index:Ll.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*P},{index:Ll.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*P},{index:Ll.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*P},{index:Ll.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:q}],Q,W,K,Z;m===te.SCENE3D?(W=e._positionBuffer,Q="vertexBuffer",K=$se,Z="value"):m===te.SCENE2D||m===te.COLUMBUS_VIEW?(W=$se,Q="value",K=e._positionBuffer,Z="vertexBuffer"):(W=R,Q="vertexBuffer",K=e._positionBuffer,Z="vertexBuffer"),j[0][Q]=W,j[1][Q]=W,j[2][Z]=K,j[3][Z]=K,j[4][Q]=W,j[5][Q]=W,j[6][Z]=K,j[7][Z]=K,j[8][Q]=W,j[9][Q]=W,j[10][Z]=K,j[11][Z]=K;let he=new ni({context:t,attributes:j,indexBuffer:I});e._vertexArrays.push({va:he,buckets:l[E]})}}}function JHe(e,t){return t instanceof Ot?t.id:t}var hV=[];function e5e(e){let t=Hi._uniformList[e.type],n=t.length;hV.length=2*n;let i=0;for(let o=0;o1){a.update();let c=a.material,l=i[c.type];u(l)||(l=i[c.type]=new um(c,t,n)),l.addPolyline(a)}}}function n5e(e,t){let n=t.mode;(e._mode!==n||!F.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=F.clone(e.modelMatrix),e._createVertexArray=!0)}function $9(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s0,b=g._index,T=this.getSegments(g,a),C=T.positions,A=T.lengths,S=C.length,w=g.getPickId(s).color,D=0,R=0,P;for(let V=0;V0||ys.x>0&&Tf.x<0)&&h.clone(ys,Tf),(ys.x<0&&Af.x>0||ys.x>0&&Af.x<0)&&h.clone(ys,Af));let q=H?2:0,j=k?2:4;for(let Q=q;Q2&&(r.setBatchedAttribute(b,2,v),r.setBatchedAttribute(b,3,I),r.setBatchedAttribute(b,4,M))}};var r5e=new h,s5e=new h,a5e=new h,eae=new h;um.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r0&&(c=a[a.length-1]+1);let l=this.polylines,f=l.length;for(let d=0;d0)g[0]=x;else continue}else g=p._segments.lengths;let m=g.length;if(m>0){let x=0;for(let b=0;bO.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new Z9(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>O.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new Z9(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};um.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o0){e._boundingVolume2D=se.fromPoints(o,e._boundingVolume2D);let l=e._boundingVolume2D.center;e._boundingVolume2D.center=new h(l.z,l.x,l.y)}return PC.positions=o,PC.lengths=e._segments.lengths,PC};var nae;um.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*O.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=nae,c=6*s*3;!u(a)||a.lengthc&&(a=new Float32Array(a.buffer,0,c));let l=this.getSegments(t,i),f=l.positions,d=l.lengths,p=0,g=0,m=0,x;s=f.length;for(let b=0;b0||ys.x>0&&Tf.x<0)&&h.clone(ys,Tf),(ys.x<0&&Af.x>0||ys.x>0&&Af.x<0)&&h.clone(ys,Af));let S=C?2:0,w=A?2:4;for(let D=S;D{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,l=e._labelCollection,f=e._polylineCollection;n=e._positions;let d=e._batchIds,p=n.length/3;for(let g=0;g{e.isDestroyed()||(e._error=a)})}ly.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(g.packedBuffer),x=m[0];C5e(e,m),e._indices=Le.getSizeInBytes(x)===2?new Uint16Array(g.indices):new Uint32Array(g.indices),e._indexOffsets=new Uint32Array(g.indexOffsets),e._indexCounts=new Uint32Array(g.indexCounts),e._batchedPositions=new Float32Array(g.positions),e._vertexBatchIds=new Uint16Array(g.batchIds),v5e(e),e._ready=!0}).catch(g=>{e.isDestroyed()||(e._error=g)})}function v5e(e){u(e._primitive)||(e._primitive=new Px({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}t_.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};t_.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};t_.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};t_.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};t_.prototype.update=function(e){if(!this._ready){if(u(this._promise)||(this._promise=w5e(this)),u(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};t_.prototype.isDestroyed=function(){return!1};t_.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),le(this)};var WO=t_;var jO=`in vec4 currentPosition; in vec4 previousPosition; in vec4 nextPosition; in vec2 expandAndWidth; in float a_batchId; uniform mat4 u_modifiedModelView; void main() { float expandDir = expandAndWidth.x; float width = abs(expandAndWidth.y) + 0.5; bool usePrev = expandAndWidth.y < 0.0; vec4 p = u_modifiedModelView * currentPosition; vec4 prev = u_modifiedModelView * previousPosition; vec4 next = u_modifiedModelView * nextPosition; float angle; vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle); gl_Position = czm_viewportOrthographic * positionWC; } `;function qd(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=G.clone(G.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(qd.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function D5e(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ce.packedLength+ne.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,ce.pack(t,a,c),c+=ce.packedLength,ne.pack(o,a,c),c+=ne.packedLength,h.pack(r,a,c),a}var I5e=new pi("createVectorTilePolylines",5),RC={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function P5e(e,t){if(u(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;u(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=D5e(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},l=I5e.scheduleTask(c,a);if(u(l))return l.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let d=f.indexDatatype;e._indices=d===Le.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),R5e(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function R5e(e,t){if(!u(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let l=lt.createVertexBuffer({context:t,typedArray:i,usage:Ne.STATIC_DRAW}),f=lt.createVertexBuffer({context:t,typedArray:n,usage:Ne.STATIC_DRAW}),d=lt.createVertexBuffer({context:t,typedArray:o,usage:Ne.STATIC_DRAW}),p=lt.createVertexBuffer({context:t,typedArray:r,usage:Ne.STATIC_DRAW}),g=lt.createVertexBuffer({context:t,typedArray:s,usage:Ne.STATIC_DRAW}),m=lt.createIndexBuffer({context:t,typedArray:a,usage:Ne.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Le.UNSIGNED_SHORT:Le.UNSIGNED_INT}),x=[{index:RC.previousPosition,vertexBuffer:l,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:RC.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:RC.nextPosition,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:RC.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:RC.a_batchId,vertexBuffer:g,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ni({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var qO=new F,uae=new h;function O5e(e,t){u(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,qO),F.multiplyByPoint(qO,e._center,uae),F.setTranslation(qO,uae,qO),qO},u_highlightColor:function(){return e._highlightColor}})}function M5e(e){if(u(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Be.fromCache({blending:un.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var L5e=`uniform vec4 u_highlightColor; void main() { out_FragColor = u_highlightColor; } `;function N5e(e,t){if(u(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(jO),o=n.getFragmentShaderCallback(!1,void 0,!1)(L5e),r=new Ve({defines:["VECTOR_TILE",kt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[ou,i]}),s=new Ve({defines:["VECTOR_TILE"],sources:[o]});e._sp=qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:RC})}function F5e(e,t){if(!u(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new Je({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:Ee.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}qd.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!u(n)||!u(i))return;let r,s,a=n.length,c=0,l=0;for(r=0;r // vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd); scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd)); vec3 miterPushNormal = czm_normal * normalize(scratchNormal); offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC offset = offset / dot(miterPushNormal, right); position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0))); gl_Position = czm_depthClamp(czm_projection * position); position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0); vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz; v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz)); v_rightPlaneEC = vec4(right, -dot(right, position.xyz)); position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0); vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz; v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz)); v_halfWidth = endFaceNormalAndHalfWidth.w; } `;var XO=`in vec4 v_startPlaneEC; in vec4 v_endPlaneEC; in vec4 v_rightPlaneEC; in float v_halfWidth; in vec3 v_volumeUpEC; uniform vec4 u_highlightColor; void main() { float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw))); // Discard for sky if (logDepthOrDepth == 0.0) { #ifdef DEBUG_SHOW_VOLUME out_FragColor = vec4(0.0, 0.0, 1.0, 0.5); return; #else // DEBUG_SHOW_VOLUME discard; #endif // DEBUG_SHOW_VOLUME } vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); eyeCoordinate /= eyeCoordinate.w; float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate); // Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC)); // Check distance of the eye coordinate against the right-facing plane float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz); // Check eye coordinate against the mitering planes float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz); float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz); if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) { #ifdef DEBUG_SHOW_VOLUME out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5); return; #else // DEBUG_SHOW_VOLUME discard; #endif // DEBUG_SHOW_VOLUME } out_FragColor = u_highlightColor; czm_writeDepthClamp(); } `;function n_(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new z(ui._defaultMinTerrainHeight,ui._defaultMaxTerrainHeight),this._boundingVolume=vn.fromRectangle(e.rectangle,ui._defaultMinTerrainHeight,ui._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=G.clone(G.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(n_.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function z5e(e,t,n){let i=ui.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;vn.fromRectangle(c,o,r,n,a)}function H5e(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ce.packedLength+ne.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,ce.pack(t,a,c),c+=ce.packedLength,ne.pack(o,a,c),c+=ne.packedLength,h.pack(r,a,c),a}var G5e=new pi("createVectorTileClampedPolylines"),uy={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function W5e(e,t){if(u(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;u(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=H5e(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},l=G5e.scheduleTask(c,a);if(u(l))return l.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let d=f.indexDatatype;e._indices=d===Le.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),j5e(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function j5e(e,t){if(!u(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,l=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+l.byteLength,e._trianglesLength=l.length/3,e._geometryByteLength=f;let d=lt.createVertexBuffer({context:t,typedArray:n,usage:Ne.STATIC_DRAW}),p=lt.createVertexBuffer({context:t,typedArray:i,usage:Ne.STATIC_DRAW}),g=lt.createVertexBuffer({context:t,typedArray:o,usage:Ne.STATIC_DRAW}),m=lt.createVertexBuffer({context:t,typedArray:r,usage:Ne.STATIC_DRAW}),x=lt.createVertexBuffer({context:t,typedArray:s,usage:Ne.STATIC_DRAW}),b=lt.createVertexBuffer({context:t,typedArray:a,usage:Ne.STATIC_DRAW}),T=lt.createVertexBuffer({context:t,typedArray:c,usage:Ne.STATIC_DRAW}),C=lt.createIndexBuffer({context:t,typedArray:l,usage:Ne.STATIC_DRAW,indexDatatype:l.BYTES_PER_ELEMENT===2?Le.UNSIGNED_SHORT:Le.UNSIGNED_INT}),A=[{index:uy.startEllipsoidNormal,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:uy.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:uy.startPositionAndHeight,vertexBuffer:g,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:uy.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:uy.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:uy.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:uy.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ni({context:t,attributes:A,indexBuffer:C}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var KO=new F,fae=new h;function q5e(e,t){u(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,KO),F.multiplyByPoint(KO,e._center,fae),F.setTranslation(KO,fae,KO),KO},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function dae(e){return Be.fromCache({cull:{enabled:!0,face:mi.FRONT},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Hn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Hn.EQUAL,backOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},reference:Ft.CESIUM_3D_TILE_MASK,mask:Ft.CESIUM_3D_TILE_MASK}})}function Y5e(e){u(e._rs)||(e._rs=dae(!1),e._rs3DTiles=dae(!0))}function X5e(e,t){if(u(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(YO),o=n.getFragmentShaderCallback(!1,void 0,!0)(XO),r=new Ve({defines:["VECTOR_TILE",kt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[ou,i]}),s=new Ve({defines:["VECTOR_TILE"],sources:[o]});e._sp=qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:uy})}function K5e(e,t){let n=e._command;if(!u(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new Je({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:Ee.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=Je.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===zn.TERRAIN||i===zn.BOTH)&&t.commandList.push(n),(i===zn.CESIUM_3D_TILE||i===zn.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}n_.prototype.getPositions=function(e){return ab.getPolylinePositions(this,e)};n_.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o{e.isDestroyed()||(e._error=t)})}n_.prototype.update=function(e){let t=e.context;if(!this._ready){if(u(this._promise)||(this._promise=eGe(this).then(W5e(this,t))),u(this._error)){let i=this._error;throw this._error=void 0,i}return}q5e(this,t),X5e(this,t),Y5e(this);let n=e.passes;(n.render||n.pick)&&K5e(this,e)};n_.prototype.isDestroyed=function(){return!1};n_.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),le(this)};var ZO=n_;var tW=32767,tGe=new fe,nGe=new h;function iGe(e,t,n,i,o){let r=e.length/3,s=e.subarray(0,r),a=e.subarray(r,2*r),c=e.subarray(2*r,3*r);Mn.zigZagDeltaDecode(s,a,c);let l=new Float64Array(e.length);for(let f=0;f0&&u(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&u(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&u(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let l=u(n)||u(i)||u(o),f=s>0&&!u(n)||a>0&&!u(i)||c>0&&!u(o);if(l&&f)throw new ue("If one group of batch ids is defined, then all batch ids must be defined");if(!u(n)&&!u(i)&&!u(o)){let p=0;if(!u(n)&&s>0)for(n=new Uint16Array(s),r=0;r0)for(i=new Uint16Array(a),r=0;r0)for(o=new Uint16Array(c),r=0;r0&&(T=Lo(i,n,l),n+=l,f>0&&(C=new Uint8Array(t,n,f),C=new Uint8Array(C),n+=f));let A=y(x.POLYGONS_LENGTH,0),S=y(x.POLYLINES_LENGTH,0),w=y(x.POINTS_LENGTH,0),D=A+S+w,R=new Dp(e,D,T,C,oGe(e));if(e._batchTable=R,D===0)return;let P=new Vd(x,b),L=P.getGlobalProperty("REGION");if(!u(L))throw new ue("Feature table global property: REGION must be defined");let N=ce.unpack(L),_=L[4],E=L[5],v=e._tile.computedTransform,I=P.getGlobalProperty("RTC_CENTER",X.FLOAT,3);u(I)?(I=h.unpack(I),F.multiplyByPoint(v,I,I)):(I=ce.center(N),I.height=O.lerp(_,E,.5),I=ne.WGS84.cartographicToCartesian(I));let M=rGe(x,b);if(n+=(4-n%4)%4,A>0){P.featuresLength=A;let B=y(P.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),P.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!u(B))throw new ue("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=y(P.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),P.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!u(V))throw new ue("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let U=B.reduce(function(W,K){return W+K*2},0),H=V.reduce(function(W,K){return W+K},0),k=new Uint32Array(t,n,H);n+=d;let q=new Uint16Array(t,n,U);n+=p;let j,Q;u(x.POLYGON_MINIMUM_HEIGHTS)&&u(x.POLYGON_MAXIMUM_HEIGHTS)&&(j=P.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),Q=P.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new WO({positions:q,counts:B,indexCounts:V,indices:k,minimumHeight:_,maximumHeight:E,polygonMinimumHeights:j,polygonMaximumHeights:Q,center:I,rectangle:N,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:R,batchIds:M.polygons,modelMatrix:v})}if(S>0){P.featuresLength=S;let B=y(P.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),P.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!u(B))throw new ue("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let V=P.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!u(V)){V=new Uint16Array(S);for(let Q=0;Q0){let B=new Uint16Array(t,n,w*3);n+=m,e._points=new GO({positions:B,batchIds:M.points,minimumHeight:_,maximumHeight:E,rectangle:N,batchTable:R})}}function nW(e){let t=e.featuresLength;if(!u(e._features)&&t>0){let n=new Array(t);u(e._polygons)&&e._polygons.createFeatures(e,n),u(e._polylines)&&e._polylines.createFeatures(e,n),u(e._points)&&e._points.createFeatures(e,n),e._features=n}}Xd.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Xd.prototype.getFeature=function(e){return u(this._features)||nW(this),this._features[e]};Xd.prototype.applyDebugSettings=function(e,t){u(this._polygons)&&this._polygons.applyDebugSettings(e,t),u(this._polylines)&&this._polylines.applyDebugSettings(e,t),u(this._points)&&this._points.applyDebugSettings(e,t)};Xd.prototype.applyStyle=function(e){u(this._features)||nW(this),u(this._polygons)&&this._polygons.applyStyle(e,this._features),u(this._polylines)&&this._polylines.applyStyle(e,this._features),u(this._points)&&this._points.applyStyle(e,this._features)};Xd.prototype.update=function(e,t){let n=!0;u(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),u(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),u(this._points)&&(this._points.update(t),n=n&&this._points.ready),u(this._batchTable)&&n&&(u(this._features)||nW(this),this._batchTable.update(e,t),this._ready=!0)};Xd.prototype.pick=function(e,t,n){};Xd.prototype.getPolylinePositions=function(e){let t=this._polylines;if(u(t))return t.getPositions(e)};Xd.prototype.isDestroyed=function(){return!1};Xd.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),le(this)};function lGe(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c=0?i[r]:void 0}var ub=dGe;function r_(e){e=y(e,y.EMPTY_OBJECT);let t=e.tile,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(r_.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});r_.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,this._class)};r_.prototype.hasPropertyBySemantic=function(e){return Bn.hasPropertyBySemantic(e,this._properties,this._class)};r_.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,this._class,e)};r_.prototype.getProperty=function(e){return Bn.getProperty(e,this._properties,this._class)};r_.prototype.setProperty=function(e,t){return Bn.setProperty(e,t,this._properties,this._class)};r_.prototype.getPropertyBySemantic=function(e){return Bn.getPropertyBySemantic(e,this._properties,this._class)};r_.prototype.setPropertyBySemantic=function(e,t){return Bn.setPropertyBySemantic(e,t,this._properties,this._class)};var eM=r_;function oW(e,t){let n=si(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!u(n))return;if(!u(e.schema)){oW._oneTimeWarning("findTileMetadata-missing-root-schema","Could not find a metadata schema for tile metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(u(n.class)){let o=i[n.class];return new eM({tile:n,class:o})}}oW._oneTimeWarning=Mt;var tM=oW;function hGe(e){let t=new Uint8Array(e),n=Pd(t);if(n==="glTF"&&(n="glb"),xs.isBinaryFormat(n))return{contentType:n,binaryPayload:t};let i=mGe(t);if(u(i.root))return{contentType:xs.EXTERNAL_TILESET,jsonPayload:i};if(u(i.asset))return{contentType:xs.GLTF,jsonPayload:i};if(u(i.tileAvailability))return{contentType:xs.IMPLICIT_SUBTREE_JSON,jsonPayload:i};if(u(i.type))return{contentType:xs.GEOJSON,jsonPayload:i};if(u(i.voxelTable))return{contentType:xs.VOXEL_JSON,jsonPayload:i};throw new ue("Invalid tile content.")}function mGe(e){let t;try{t=Lo(e)}catch{throw new ue("Invalid tile content.")}return t}var dm=hGe;function Ef(e,t,n,i){this._tileset=e,this._tile=t,this._tilesetResource=n,this._contents=[],this._contentsCreated=!1;let o=u(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0;let r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._ready=!1,this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;syGe(e,r,s)),o=await Promise.all(i);return e._contentsCreated=!0,e._contents=o.filter(u),o}async function yGe(e,t,n){if(u(t))try{let i=dm(t);if(i.contentType===xs.EXTERNAL_TILESET)throw new ue("External tilesets are disallowed inside multiple contents");e._disableSkipLevelOfDetail=e._disableSkipLevelOfDetail||i.contentType===xs.GEOMETRY||i.contentType===xs.VECTOR;let o=e._tileset,r=e._innerContentResources[n],s=e._tile,a,c=cb[i.contentType];u(i.binaryPayload)?a=await Promise.resolve(c(o,s,r,i.binaryPayload.buffer,0)):a=await Promise.resolve(c(o,s,r,i.jsonPayload));let l=e._innerContentHeaders[n];if(s.hasImplicitContentMetadata){let d=s.implicitSubtree,p=s.implicitCoordinates;a.metadata=d.getContentMetadataView(p,n)}else s.hasImplicitContent||(a.metadata=lb(o,l));let f=ub(o,l);return u(f)&&(a.group=new wx({metadata:f})),a}catch(i){pae(e,n,i)}}function pae(e,t,n){let i=e._tileset,o=e._innerContentResources[t].url,r=u(n.message)?n.message:n.toString();i.tileFailed.numberOfListeners>0?i.tileFailed.raiseEvent({url:o,message:r}):(console.log(`A content failed to load: ${o}`),console.log(`Error: ${r}`))}Ef.prototype.cancelRequests=function(){for(let e=0;e0?as.COUNTER_CLOCKWISE:as.CLOCKWISE};fy.triangulate=function(e,t){let n=z.packArray(e);return(0,Eae.default)(n,t,2)};var Sae=new h,wae=new h,vae=new h,Tae=new h,Aae=new h,Cae=new h,s_=new h,Dae=new z,Iae=new z,Pae=new z,LC=new z;fy.computeSubdivision=function(e,t,n,i,o){o=y(o,O.RADIANS_PER_DEGREE);let r=u(i),s=n.slice(0),a,c=t.length,l=new Array(c*3),f=new Array(c*2),d=0,p=0;for(a=0;a0;){let A=s.pop(),S=s.pop(),w=s.pop(),D=h.fromArray(l,w*3,Sae),R=h.fromArray(l,S*3,wae),P=h.fromArray(l,A*3,vae),L,N,_;r&&(L=z.fromArray(f,w*2,Dae),N=z.fromArray(f,S*2,Iae),_=z.fromArray(f,A*2,Pae));let E=h.multiplyByScalar(h.normalize(D,Tae),x,Tae),v=h.multiplyByScalar(h.normalize(R,Aae),x,Aae),I=h.multiplyByScalar(h.normalize(P,Cae),x,Cae),M=h.magnitudeSquared(h.subtract(E,v,s_)),B=h.magnitudeSquared(h.subtract(v,I,s_)),V=h.magnitudeSquared(h.subtract(I,E,s_)),U=Math.max(M,B,V),H,k,q;U>T?M===U?(H=`${Math.min(w,S)} ${Math.max(w,S)}`,a=m[H],u(a)||(k=h.add(D,R,s_),h.multiplyByScalar(k,.5,k),l.push(k.x,k.y,k.z),a=l.length/3-1,m[H]=a,r&&(q=z.add(L,N,LC),z.multiplyByScalar(q,.5,q),f.push(q.x,q.y))),s.push(w,a,A),s.push(a,S,A)):B===U?(H=`${Math.min(S,A)} ${Math.max(S,A)}`,a=m[H],u(a)||(k=h.add(R,P,s_),h.multiplyByScalar(k,.5,k),l.push(k.x,k.y,k.z),a=l.length/3-1,m[H]=a,r&&(q=z.add(N,_,LC),z.multiplyByScalar(q,.5,q),f.push(q.x,q.y))),s.push(S,a,w),s.push(a,A,w)):V===U&&(H=`${Math.min(A,w)} 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I=e.cartesianToCartographic(P,FGe),M=e.cartesianToCartographic(L,BGe),B=e.cartesianToCartographic(N,kGe);T.setEndPoints(I,M);let V=T.surfaceDistance;C.setEndPoints(M,B);let U=C.surfaceDistance;A.setEndPoints(B,I);let H=A.surfaceDistance,k=Math.max(V,U,H),q,j,Q,W,K;k>b?V===k?(q=`${Math.min(R,D)} ${Math.max(R,D)}`,a=m[q],u(a)||(j=T.interpolateUsingFraction(.5,uW),Q=(I.height+M.height)*.5,W=h.fromRadians(j.longitude,j.latitude,Q,e,s_),l.push(W.x,W.y,W.z),a=l.length/3-1,m[q]=a,r&&(K=z.add(_,E,LC),z.multiplyByScalar(K,.5,K),f.push(K.x,K.y))),s.push(R,a,w),s.push(a,D,w)):U===k?(q=`${Math.min(D,w)} ${Math.max(D,w)}`,a=m[q],u(a)||(j=C.interpolateUsingFraction(.5,uW),Q=(M.height+B.height)*.5,W=h.fromRadians(j.longitude,j.latitude,Q,e,s_),l.push(W.x,W.y,W.z),a=l.length/3-1,m[q]=a,r&&(K=z.add(E,v,LC),z.multiplyByScalar(K,.5,K),f.push(K.x,K.y))),s.push(D,a,R),s.push(a,w,R)):H===k&&(q=`${Math.min(w,R)} 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x=Math.ceil(g/t)+1,b=Math.ceil(m/t)+1,T=g/(x-1),C=m/(b-1),A=ce.northwest(e,r),S=ce.center(e,zGe);(n!==0||i!==0)&&(S.longitude=0;m--)bs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;for(m=0,g=i-2;g>0;g--)bs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;let b=d.length/3*2,T=Le.createTypedArray(d.length/3,b),C=0;for(let S=0;S0){wf.longitude=(t.west+t.east)*.5,wf.latitude=l;let x=n.cartographicToCartesian(wf,BC.origin);h.clone(c,BC.direction);let b=rn.fromPointNormal(e.southwestCornerCartesian,e.westNormal,Uae);ei.rayPlane(BC,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,bV)}else f=n.geodeticSurfaceNormalCartographic(ce.southeast(t),bV);let d=h.cross(f,a,kae);h.normalize(d,e.southNormal);let p=t.north,g;if(p<0){wf.longitude=(t.west+t.east)*.5,wf.latitude=p;let x=n.cartographicToCartesian(wf,BC.origin);h.negate(c,BC.direction);let b=rn.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,Uae);ei.rayPlane(BC,b,e.northeastCornerCartesian),g=n.geodeticSurfaceNormal(x,bV)}else g=n.geodeticSurfaceNormalCartographic(ce.northwest(t),bV);let m=h.cross(a,g,kae);h.normalize(m,e.northNormal)}var JGe=new h,e6e=new h,t6e=new h(0,-1,0),n6e=new h(0,0,-1),Vae=new h;function i6e(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!ce.contains(e.rectangle,o)){let l=e.southwestCornerCartesian,f=e.northeastCornerCartesian,d=e.westNormal,p=e.southNormal,g=e.eastNormal,m=e.northNormal;t.mode!==te.SCENE3D&&(l=t.mapProjection.project(ce.southwest(e.rectangle),JGe),l.z=l.y,l.y=l.x,l.x=0,f=t.mapProjection.project(ce.northeast(e.rectangle),e6e),f.z=f.y,f.y=f.x,f.x=0,d=t6e,g=h.UNIT_Y,p=n6e,m=h.UNIT_Z);let x=h.subtract(i,l,Vae),b=h.dot(x,d),T=h.dot(x,p),C=h.subtract(i,f,Vae),A=h.dot(C,g),S=h.dot(C,m);b>0?r+=b*b:A>0&&(r+=A*A),T>0?r+=T*T:S>0&&(r+=S*S)}let s,a,c;if(t.mode===te.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let l=s-c;r+=l*l}else if(s10&&t*2>e.length&&(this._array=e.slice(t),t=0),this._offset=t,this._length--,n};dy.prototype.peek=function(){if(this._length!==0)return this._array[this._offset]};dy.prototype.contains=function(e){return this._array.indexOf(e)!==-1};dy.prototype.clear=function(){this._array.length=this._offset=this._length=0};dy.prototype.sort=function(e){this._offset>0&&(this._array=this._array.slice(this._offset),this._offset=0),this._array.sort(e)};var hy=dy;var $o={};$o.computeHierarchyPackedLength=function(e,t){let n=0,i=[e];for(;i.length>0;){let o=i.pop();if(!u(o))continue;n+=2;let r=o.positions,s=o.holes;if(u(r)&&r.length>0&&(n+=r.length*t.packedLength),u(s)){let a=s.length;for(let c=0;c0;){let r=o.pop();if(!u(r))continue;let s=r.positions,a=r.holes;if(t[n++]=u(s)?s.length:0,t[n++]=u(a)?a.length:0,u(s)){let c=s.length;for(let l=0;l0?new Array(o):void 0;for(let a=0;aO.PI){let c=s;s=a,a=c}if(!(r.longitudea))return n.cartographicToCartesian(r)}function m6e(e,t,n,i){if(i===Yt.RHUMB)return h6e(e,t,n);let o=ei.lineSegmentPlane(e,t,rn.ORIGIN_XY_PLANE);if(u(o))return n.scaleToGeodeticSurface(o,o)}var p6e=new fe;function _6e(e,t,n){let i=[],o,r,s,a,c,l=0;for(;lt.cartesianToCartographic(d,p6e).longitude;if(s===0)i.push({position:l,type:s,visited:!1,next:a,theta:f(o)});else if(a!==0){if(c=m6e(o,r,t,n),++l,!u(c))continue;e.splice(l,0,c),i.push({position:l,type:s,visited:!1,next:a,theta:f(c)})}++l}return i}function Kae(e,t,n,i,o,r,s){let a=[],c=r,l=d=>p=>p.position===d,f=[];do{let d=n[c];a.push(d);let p=i.findIndex(l(c)),g=i[p];if(!u(g)){++c;continue}let{visited:m,type:x,next:b}=g;if(g.visited=!0,x===0){if(b===0){let S=i[p-(s?1:-1)];if(S?.position===c+1)S.visited=!0;else{++c;continue}}if(!m&&s&&b>0||r===c&&!s&&b<0){++c;continue}}if(!(s?x>=0:x<=0)){++c;continue}m||f.push(c);let C=p+(s?1:-1),A=i[C];if(!u(A)){++c;continue}c=A.position}while(c=0&&c!==r&&a.lengthl.theta-f.theta);let c=s[0].z>=0;o=Kae(i,o,s,a,1,0,c)}return i};$o.polygonsFromHierarchy=function(e,t,n,i,o,r){let s=[],a=[],c=new hy;c.enqueue(e);let l=u(r);for(;c.length!==0;){let f=c.dequeue(),d=f.positions,p=f.holes,g,m;if(i)for(m=d.length,g=0;g1){for(let R of D)c.enqueue(new Sa(R,p));continue}}let C=d.slice(),A=u(p)?p.length:0,S=[],w;for(g=0;g0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):rn.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,rn.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=AW(rn.projectPointOntoPlane(c,t,TW),i[0],c,o),h.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=Qae(t,p[0],p[1]),h.distance(a,t)}let f=Number.MAX_VALUE,d;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=AW(rn.projectPointOntoPlane(c,t,TW),i[r],c,this._edgeNormals[n[r]]),d=h.distanceSquared(a,t),d3)return a=AW(rn.projectPointOntoPlane(this._boundingPlanes[1],t,TW),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),h.distance(a,t);let l=n[1]===2&&n[2]===5?0:1;return n[0]===0?h.distance(t,this._vertices[(n[1]-2+l)%4]):h.distance(t,this._vertices[4+(n[1]-2+l)%4])};var k6e=new h,U6e=new h;function Qae(e,t,n){let i=h.subtract(n,t,k6e),o=h.subtract(e,t,U6e),r=h.dot(i,o);if(r<=0)return t;let s=h.dot(i,i);return r>=s?n:(r=r/s,new h((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var V6e=new rn(h.UNIT_X,0);function AW(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c0&&(m=!0,d+=l),s1||si(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=u(n.transform)?F.unpack(n.transform):F.clone(F.IDENTITY);let a=u(i)?i.computedTransform:e.modelMatrix,c=F.multiply(a,this.transform,new F),l=u(i)?i._initialTransform:F.IDENTITY;this._initialTransform=F.multiply(l,this.transform,new F),this.computedTransform=c,this.metadata=tM(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;u(s)&&u(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let d;u(n.viewerRequestVolume)&&(d=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=d,this.geometricError=n.geometricError,this._geometricError=n.geometricError,u(this._geometricError)||(this._geometricError=u(i)?i._geometricError:e._geometricError,Jo._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;u(n.refine)?((n.refine==="replace"||n.refine==="add")&&Jo._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?zo.REPLACE:zo.ADD):u(i)?p=i.refine:p=zo.REPLACE,this.refine=p,this.children=[],this.parent=i;let g,m=!1,x,b,T;if(t=De.createIfNeeded(t),r)x=Wo.UNLOADED,b=t.clone();else if(u(s)){let w=s.uri;u(s.url)&&(Jo._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),w=s.url),w===""?(Jo._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),g=new OC(e,this),m=!0,x=Wo.READY):(x=Wo.UNLOADED,b=t.getDerivedResource({url:w}),T=Ka.getServerKey(b.getUrlComponent()))}else g=new OC(e,this),m=!0,x=Wo.READY;this._content=g,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let C=n.expire,A,S;u(C)&&(A=C.duration,u(C.date)&&(S=J.fromIso8601(C.date))),this.expireDuration=A,this.expireDate=S,this.lastStyleTime=0,this._optimChildrenWithinParent=Cf.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._clippingPlanesState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=G.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new J,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}Jo._deprecationWarning=Er;Object.defineProperties(Jo.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return u(this._color)||(this._color=new G),G.clone(this._color)},set:function(e){this._color=G.clone(e,this._color),this._colorDirty=!0}},hasRenderableContent:{get:function(){return!this.hasEmptyContent&&!this.hasTilesetContent&&!this.hasImplicitContent}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||u(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===Wo.READY}},contentUnloaded:{get:function(){return this._contentState===Wo.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===Wo.EXPIRED}},contentFailed:{get:function(){return this._contentState===Wo.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var _y=new h;function Y6e(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=h.multiplyByScalar(s.directionWC,e._centerZDepth,_y),c=h.add(s.positionWC,a,_y),l=h.subtract(c,r,_y);if(h.magnitude(l)>o){let S=h.normalize(l,_y),w=h.multiplyByScalar(S,o,_y),D=h.add(r,w,_y),R=h.subtract(D,s.positionWC,_y),P=h.normalize(R,_y);e._foveatedFactor=1-Math.abs(h.dot(s.directionWC,P))}else e._foveatedFactor=0;let p=e.refine===zo.REPLACE,g=n.isSkippingLevelOfDetail;if(p&&!g||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&g||n._pass===Fo.PRELOAD_FLIGHT||n._pass===Fo.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=O.clamp((e._foveatedFactor-x)/b,0,1),C=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),A=e._screenSpaceError===0&&u(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-C<=A}var oce=new J;Jo.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=u(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,l=a.frustum,f=c.drawingBufferWidth,d=c.drawingBufferHeight*o,p;if(e.mode===te.SCENE2D||l instanceof en){let g=l.offCenterFrustum;u(g)&&(l=g);let m=Math.max(l.top-l.bottom,l.right-l.left)/Math.max(f,d);p=s/m}else{let g=Math.max(this._distanceToCamera,O.EPSILON7),m=l.sseDenominator;if(p=s*d/(g*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=O.fog(g,x)*b;p-=T}}return p/=e.pixelRatio,p};function X6e(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=u(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function K6e(e,t){let n=t.parent,o=u(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}Jo.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=u(t)?t.computedTransform:n.modelMatrix,o=u(t)?t._visibilityPlaneMask:cs.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==cs.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=K6e(n,this),this._priorityProgressiveResolution=X6e(n,this),this.priorityDeferred=Y6e(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};Jo.prototype.updateExpiration=function(){if(u(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=J.now(oce);J.lessThan(this.expireDate,e)&&(this._contentState=Wo.EXPIRED,this._expiredContent=this._content)}};function Z6e(e){if(!u(e.expireDuration))return;let t=J.now(oce);J.addSeconds(t,e.expireDuration,t),u(e.expireDate)?J.lessThan(e.expireDate,t)&&J.clone(t,e.expireDate):e.expireDate=J.clone(t)}function Q6e(e){return function(){return e._priority}}Jo.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?$6e(this):e9e(this)};function $6e(e){let t=e._content,n=e._tileset;if(!u(t)){let o=si(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new nM(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(u(i))return e._contentState=Wo.LOADING,i.then(o=>{if(!e.isDestroyed()&&u(o))return e._contentState=Wo.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=Wo.FAILED,o})}async function J6e(e,t,n,i,o){let r=e._contentState;e._contentState=Wo.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===Jn.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=Wo.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===Jn.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await t9e(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=Wo.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=Wo.FAILED,a}}function e9e(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new qo({throttle:!0,throttleByServer:!0,type:rs.TILES3D,priorityFunction:Q6e(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!u(r)){++o.statistics.numberOfAttemptedRequests;return}return J6e(e,o,i,n,r)}async function t9e(e,t){let n=dm(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===xs.GEOMETRY||n.contentType===xs.VECTOR,(n.contentType===xs.IMPLICIT_SUBTREE||n.contentType===xs.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0),n.contentType===xs.EXTERNAL_TILESET&&(e.hasTilesetContent=!0);let o,r=cb[n.contentType];if(e.isDestroyed())return;u(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,l=e.implicitCoordinates;o.metadata=c.getContentMetadataView(l,0)}else e.hasImplicitContent||(o.metadata=lb(i,s));let a=ub(i,s);return u(a)&&(o.group=new wx({metadata:a})),o}Jo.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};Jo.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=Wo.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var rce=new se;function SW(e,t){if(t.mode!==te.SCENE3D&&!u(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=se.projectTo2D(n,t.mapProjection,rce);e._boundingVolume2D=new u_(i.center,i.radius)}return t.mode!==te.SCENE3D?e._boundingVolume2D:e._boundingVolume}function n9e(e,t){if(t.mode!==te.SCENE3D&&!u(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=se.projectTo2D(n,t.mapProjection,rce);e._contentBoundingVolume2D=new u_(i.center,i.radius)}return t.mode!==te.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}Jo.prototype.visibility=function(e,t){let n=e.cullingVolume,i=SW(this,e),o=this._tileset,r=o.clippingPlanes;if(u(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=s!==$t.INSIDE,s===$t.OUTSIDE)return cs.MASK_OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};Jo.prototype.contentVisibility=function(e){if(!u(this._contentBoundingVolume))return $t.INSIDE;if(this._visibilityPlaneMask===cs.MASK_INSIDE)return $t.INSIDE;let t=e.cullingVolume,n=n9e(this,e),i=this._tileset,o=i.clippingPlanes;if(u(o)&&o.enabled){let r=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=r!==$t.INSIDE,r===$t.OUTSIDE)return $t.OUTSIDE}return t.computeVisibility(n)};Jo.prototype.distanceToTile=function(e){return SW(this,e).distanceToCamera(e)};var i9e=new h;Jo.prototype.distanceToTileCenter=function(e){let n=SW(this,e).boundingVolume,i=h.subtract(n.center,e.camera.positionWC,i9e);return h.dot(e.camera.directionWC,i)};Jo.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!u(t)||t.distanceToCamera(e)===0};var sce=new $,ace=new h,o9e=new $,wW=new h,cce=new ce,lce=new vn,EW=new F;function r9e(e,t,n){let i=h.fromElements(e[0],e[1],e[2],wW),o=$.fromArray(e,3,o9e);i=F.multiplyByPoint(t,i,i);let r=F.getMatrix3(t,sce);return o=$.multiply(r,o,o),u(n)?(n.update(i,o),n):new _u(i,o)}function s9e(e,t,n,i){let o=ce.unpack(e,0,cce),r=e[4],s=e[5],a=vn.fromRectangle(o,r,s,ne.WGS84,lce),c=a.center,l=a.halfAxes;t=F.multiplyTransformation(t,F.inverseTransformation(n,EW),EW),c=F.multiplyByPoint(t,c,c);let f=F.getMatrix3(t,sce);return l=$.multiply(f,l,l),u(i)&&i instanceof _u?(i.update(c,l),i):new _u(c,l)}function a9e(e,t,n,i){if(!F.equalsEpsilon(t,n,O.EPSILON8))return s9e(e,t,n,i);let o=ce.unpack(e,0,cce);return u(i)?(i.rectangle=ce.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ne.WGS84),i):new vf({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function c9e(e,t,n){let i=h.fromElements(e[0],e[1],e[2],wW),o=e[3];i=F.multiplyByPoint(t,i,i);let r=F.getScale(t,ace),s=h.maximumComponent(r);return o*=s,u(n)?(n.update(i,o),n):new u_(i,o)}Jo.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(u(i)&&(o=Wx.parseBoundingVolumeSemantic("TILE",i)),u(o)&&(e=o),!u(e))throw new ue("boundingVolume must be defined");if(si(e,"3DTILES_bounding_volume_S2"))return new cM(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(u(r)){let c=r9e(r,t,n);return this._verticalExaggeration!==1&&tce(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(u(s)){let c=a9e(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof _u?tce(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=qr.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=qr.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ne.WGS84))),c}if(u(a)){let c=c9e(a,t,n);if(this._verticalExaggeration!==1){let l=qr.getPosition(c.center,ne.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,wW),f=c.radius*this._verticalExaggeration;c.update(l,f)}return c}throw new ue("boundingVolume must contain a sphere, region, or box")};var l9e=h.unpackArray(new Array(8*3).fill(0));function tce(e,t,n){let i=e.boundingVolume.computeCorners(l9e).map(r=>qr.getPosition(r,ne.WGS84,t,n,r)),o=vn.fromPoints(i,lce);e.update(o.center,o.halfAxes)}Jo.prototype.updateTransform=function(e,t){e=y(e,F.IDENTITY);let n=F.multiplyTransformation(e,this.transform,EW),i=!F.equals(n,this.computedTransform),o=u(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&F.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),u(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),u(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};Jo.prototype.updateGeometricErrorScale=function(){let e=F.getScale(this.computedTransform,ace),t=h.maximumComponent(e);if(this.geometricError=this._geometricError*t,!u(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function u9e(e,t,n,i){if(!i.isRender)return;let o=u(e._contentHeader)&&u(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=G.WHITE:c=G.DARKGRAY:c=G.YELLOW,u(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let l=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");l.color=Ut.toValue(c,l.color)}else!r&&u(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(u(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(G.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&u(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&u(e._viewerRequestVolume)?(u(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(G.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&u(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||u(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=G.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function f9e(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&u(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(u(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=Wo.FAILED,o}}function d9e(e,t){let n=t.clippingPlanes,i=0;u(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}Jo.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;d9e(this,e),u9e(this,e,t,n),f9e(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;se.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};Tb.prototype.trim=function(){this._trimTiles=!0};var hM=Tb;function DV(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function DW(e,t){let n;return t==="_loadTimestamp"?n=J.toDate(e).getTime():n=e,n}DV.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=DW(e,n),this._referenceMaximum[n]=DW(t,n)};function p9e(e,t){let n=e.tilePropertyName;if(u(n)){let i=DW(t[n],n);return u(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var vW=[new G(.1,.1,.1,1),new G(.153,.278,.878,1),new G(.827,.231,.49,1),new G(.827,.188,.22,1),new G(1,.592,.259,1),new G(1,.843,0,1)];DV.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!u(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=p9e(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+O.EPSILON7,c=O.clamp(i-o,0,s)/s,l=vW.length-1,f=c*l,d=Math.floor(f),p=Math.ceil(f),g=f-d,m=vW[d],x=vW[p],b=G.clone(G.WHITE);b.red=O.lerp(m.red,x.red,g),b.green=O.lerp(m.green,x.green,g),b.blue=O.lerp(m.blue,x.blue,g),e._debugColor=b};DV.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(u(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=u(t)&&u(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var mM=DV;function jC(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.batchTableByteLength=0}jC.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};function IV(e,t,n,i){let o=t.innerContents,r=t.pointsLength,s=t.trianglesLength,a=t.featuresLength,c=t.geometryByteLength,l=t.texturesByteLength,f=t.batchTableByteLength;if(i?(e.numberOfFeaturesLoaded+=n?-a:a,e.numberOfPointsLoaded+=n?-r:r,e.geometryByteLength+=n?-c:c,e.texturesByteLength+=n?-l:l,e.batchTableByteLength+=n?-f:f):(e.numberOfFeaturesSelected+=n?-a:a,e.numberOfPointsSelected+=n?-r:r,e.numberOfTrianglesSelected+=n?-s:s),u(o)){let d=o.length;for(let p=0;p>1)&858993459,e=(e^e>>2)&252645135,e=(e^e>>4)&16711935,e=(e^e>>8)&65535,e}function PW(e){return e&=153391689,e=(e^e>>2)&51130563,e=(e^e>>4)&50393103,e=(e^e>>8)&4278190335,e=(e^e>>16)&1023,e}gM.encode2D=function(e,t){return(hce(e)|hce(t)<<1)>>>0};gM.decode2D=function(e,t){return u(t)||(t=new Array(2)),t[0]=mce(e),t[1]=mce(e>>1),t};gM.encode3D=function(e,t,n){return IW(e)|IW(t)<<1|IW(n)<<2};gM.decode3D=function(e,t){return u(t)||(t=new Array(3)),t[0]=PW(e),t[1]=PW(e>>1),t[2]=PW(e>>2),t};var gy=gM;function jo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===Kr.OCTREE&&(this.z=e.z)}Object.defineProperties(jo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===Kr.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===Kr.OCTREE?gy.encode3D(this.x,this.y,this.z):gy.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===Kr.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});jo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===Kr.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};jo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===Kr.OCTREE?this.z===e.z:!0)};jo.prototype.isImplicitTilesetRoot=function(){return this.level===0};jo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};jo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};jo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===Kr.OCTREE&&(e.z=this.z),e};var pce=[0,0,0];jo.fromMortonIndex=function(e,t,n,i){let o;return e===Kr.OCTREE?(o=gy.decode3D(i,pce),new jo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=gy.decode2D(i,pce),new jo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};jo.fromTileIndex=function(e,t,n){let i,o,r;return e===Kr.OCTREE?(i=Math.floor(O.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(O.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),jo.fromMortonIndex(e,t,i,r)};var Cb=jo;function m_(){}m_.selectTiles=function(e,t){de.throwInstantiationError()};m_.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};m_.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};m_.selectTile=function(e,t){if(e.contentVisibility(t)===$t.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];_ce(r,t),e._visible=r._visible;return}if(b9e(e,t)){e._visible=!1;return}let i=e.refine===zo.REPLACE,o=e._optimChildrenWithinParent===Cf.USE_OPTIMIZATION;if(i&&o&&n&&!T9e(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function b9e(e,t){let{parent:n,tileset:i}=e;return!u(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==zo.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function T9e(e,t){let n=!1,i=e.children;for(let o=0;o0;){yM.stackMaximumLength=Math.max(yM.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===zo.ADD,l=a.refine===zo.REPLACE,f=C9e(a);f&&E9e(a,s,t),(c||l&&!f)&&(S9e(e,a),o(a,t),w9e(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return yM.stack.trim(yM.stackMaximumLength),n};function C9e(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function E9e(e,t,n){let{children:i}=e;for(let o=0;o0;){bM.stackMaximumLength=Math.max(bM.stackMaximumLength,a.length);let c=a.pop(),l=c.parent,f=!u(l)||l._refines;c._refines=i(c)?v9e(c,a,t)&&f:!1;let d=!c._refines&&f;c.hasRenderableContent?c.refine===zo.ADD?(RW(c,t),o(c,t)):c.refine===zo.REPLACE&&(o(c,t),d&&RW(c,t)):(n._emptyTiles.push(c),o(c,t),d&&RW(c,t)),r(c,t),s(c,t)}}function I9e(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=zs,s=!0,a=TM.stack;for(a.push(e);a.length>0;){TM.stackMaximumLength=Math.max(TM.stackMaximumLength,a.length);let c=a.pop(),l=c.children,f=l.length,d=!c.hasRenderableContent&&n(c),p=!c.hasRenderableContent&&c.children.length===0;if(!d&&!c.contentAvailable&&!p&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),d)for(let g=0;g0;){EM.stackMaximumLength=Math.max(EM.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;cn._depth+e.skipLevels)}function L9e(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=zs;for(let l=0;lt:e._screenSpaceError>t:!0}function F9e(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=zs,c=CM.stack;for(c.push(e);c.length>0;){CM.stackMaximumLength=Math.max(CM.stackMaximumLength,c.length);let l=c.pop();O9e(l,t);let f=l.parent,d=!u(f)||f._refines;l._refines=o(l)?L9e(l,c,t)&&d:!1;let p=!l._refines&&d;l.hasRenderableContent?l.refine===zo.ADD?(PV(l,t),r(l,t)):l.refine===zo.REPLACE&&(N9e(l,i)?(r(l,t),p&&PV(l,t)):p?(PV(l,t),r(l,t)):M9e(n,l)&&r(l,t)):(n._emptyTiles.push(l),r(l,t),p&&PV(l,t)),s(l,t),a(l,t)}}function B9e(e,t){let{selectTile:n,canTraverse:i}=zs,{stack:o,ancestorStack:r}=p_,s;for(o.push(e);o.length>0||r.length>0;){if(p_.stackMaximumLength=Math.max(p_.stackMaximumLength,o.length),p_.ancestorStackMaximumLength=Math.max(p_.ancestorStackMaximumLength,r.length),r.length>0){let l=r.peek();if(l._stackLength===o.length){r.pop(),l!==s&&(l._finalResolution=!1),n(l,t);continue}}let a=o.pop();if(!u(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===zo.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let l=a.children;for(let f=0;fui._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=vt.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=F.clone(s._initialClippingPlanesOriginMatrix),s};er.loadJson=function(e){return De.createIfNeeded(e).fetchJson()};er.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};er.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!u(i))throw new ue("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new ue("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");u(t.extensionsRequired)&&er.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;u(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=bce(this,e,t.root,n);u(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===zo.ADD;let l=c._header.children;if(u(l))for(let f=0;fb.minimumRadius){let A=fe.fromCartesian(C,b,U9e);n=h.normalize(a.positionWC,Tce),i=a.directionWC,o=a.positionCartographic.height,r=0,s=A.height*2}else{let A=F.multiplyByPoint(x,a.positionWC,H9e);if(n=h.UNIT_Z,i=F.multiplyByPointAsVector(x,a.directionWC,G9e),i=h.normalize(i,i),o=A.z,l instanceof _u){let S=$.getColumn(T.halfAxes,2,W9e),w=h.magnitude(S);r=C.z-w,s=C.z+w}else if(l instanceof u_){let S=T.radius;r=C.z-S,s=C.z+S}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,d=r+(s-r)*f,p=s,g=O.clamp((o-d)/(p-d),0,1),m=1-Math.abs(h.dot(i,n));m=m*(1-g),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function q9e(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();u(o)&&(o.then(r=>{!u(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{Ece(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?sWe(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function Cce(e,t){return e._priority-t._priority}er.prototype.postPassesUpdate=function(e){u(this._root)&&(Y9e(this,e),cWe(this,e),this._cache.unloadTiles(this,wce),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};er.prototype.prePassesUpdate=function(e){if(!u(this._root))return;eWe(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,u(t)&&t.enabled&&t.update(e),u(this._loadTimestamp)||(this._loadTimestamp=J.clone(e.time)),this._timeSinceLoad=Math.max(J.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&j9e(this,e),e.newFrame&&this._cache.reset()};function Y9e(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o=1;if(r._contentState!==Wo.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function X9e(e){let t=e._requestedTiles;t.sort(Cce);for(let n=0;n0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`))}function K9e(e){let t=e._processingQueue,n=0;for(let i=0;i0&&(t[i-n]=o)}t.length-=n}var Z9e=new fe,Q9e=new fe,$9e=new h;function J9e(e,t,n){let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,Z9e),c=fe.fromCartesian(o.center,s,Q9e);u(c)&&(a.height=c.height);let l=fe.toCartesian(a,s,$9e);h.distance(l,o.center)<=o.radius&&n.afterRender.push(()=>{u(r.callback)&&r.callback(a),r.invoked=!1})}}function eWe(e,t){K9e(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;cs){a=!0;break}let l=n[c];try{l.process(e,t),l.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(l))}catch(f){--r.numberOfTilesProcessing,Ece(f,e,l)}}e.totalMemoryUsageInBytes0&&tWe(e)}function tWe(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n0&&(i+=` Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=` Triangles: ${e.content.trianglesLength}`,o++),i+=` Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=` Texture Memory: ${Ace(e.content.texturesByteLength)}`,i+=` Geometry Memory: ${Ace(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=` Urls:`;let s=e.content.innerContentUrls;for(let a=0;a0;e._backfaceCommands.length=0,a&&(u(e._stencilClearCommand)||(e._stencilClearCommand=new ri({stencil:0,pass:Ee.CESIUM_3D_TILE,renderState:Be.fromCache({stencilMask:Ft.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:l}=e,f=n.isRender,d=i.length;for(let m=0;m=0;--b)i[d+x+b]=i[d+b];for(let b=0;b0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(u(e._tileDebugLabels)||(e._tileDebugLabels=new lm),oWe(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var Sce=[];function sWe(e,t){let n=t,i=Sce;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r{t.push(Tt.clone(i))});let n=e.asset.extras;if(u(n)&&u(n.cesium)&&u(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;oi.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}er.prototype.getTraversal=function(e){let{pass:t}=e;return t===Fo.MOST_DETAILED_PRELOAD||t===Fo.MOST_DETAILED_PICK?xM:this.isSkippingLevelOfDetail?SM:AM};er.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};er.prototype.updateForPass=function(e,t){let n=t.pass;if(n===Fo.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===Fo.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===Fo.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=Fo.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),l=c.length;e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r);let f=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=fWe(this,e,f,s)),a&&(c.length=l),e.commandList=i,e.camera=o,e.cullingVolume=r};er.prototype.hasExtension=function(e){return u(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};er.prototype.isDestroyed=function(){return!1};er.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),u(this._root)){let e=Sce;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a{let f=se.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),d=se.distanceSquaredTo(l.contentBoundingVolume.boundingSphere,e.origin);return f-d});let a;for(let c=0;c-1;i--)LW(this,e[i],t,n);return le(this)};yy.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!u(n)||n.loadFail)return at.FAILED;let i=n.tilesetPrimitive;return u(i)?i.show?(se.clone(i.boundingSphere,t),at.DONE):at.FAILED:at.PENDING};yy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],u(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],u(r._tileset)?s.set(r.id,r):(LW(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],LW(this,r,a,c),s.remove(r.id)};function LW(e,t,n,i){let o=n[t.id];u(o)&&(u(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function yWe(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await ra.fromUrl(e);if(o.id=n,i.add(o),!u(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var wM=yy;var xWe=G.WHITE,bWe=G.BLACK,TWe=new z(2,2);function qC(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(qC.prototype,{isConstant:{get:function(){return Y.isConstant(this._evenColor)&&Y.isConstant(this._oddColor)&&Y.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:ae("evenColor"),oddColor:ae("oddColor"),repeat:ae("repeat")});qC.prototype.getType=function(e){return"Checkerboard"};qC.prototype.getValue=function(e,t){return u(t)||(t={}),t.lightColor=Y.getValueOrClonedDefault(this._evenColor,e,xWe,t.lightColor),t.darkColor=Y.getValueOrClonedDefault(this._oddColor,e,bWe,t.darkColor),t.repeat=Y.getValueOrDefault(this._repeat,e,TWe),t};qC.prototype.equals=function(e){return this===e||e instanceof qC&&Y.equals(this._evenColor,e._evenColor)&&Y.equals(this._oddColor,e._oddColor)&&Y.equals(this._repeat,e._repeat)};var YC=qC;var Dce={id:void 0};function vM(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function uc(e){this._owner=e,this._entities=new bt,this._addedEntities=new bt,this._removedEntities=new bt,this._changedEntities=new bt,this._suspendCount=0,this._collectionChanged=new pe,this._id=Wn(),this._show=!0,this._firing=!1,this._refire=!1}uc.prototype.suspendEvents=function(){this._suspendCount++};uc.prototype.resumeEvents=function(){this._suspendCount--,vM(this)};Object.defineProperties(uc.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t-1;c--)s=a[c],Pce(e,p,g,s);for(r=n-1;r>=0;r--)for(l=t[r],l.collectionChanged.addEventListener(Or.prototype._onCollectionChanged,e),a=l.values,g=l.id,c=a.length-1;c>-1;c--){s=a[c],Ice(e,p,g,s);let x=d.getById(s.id);u(x)||(x=f.getById(s.id),u(x)?NW(x):(OV.id=s.id,x=new Zo(OV)),d.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=d.values;for(r=0;r=0;a--)c=i[a].getById(x),u(c)&&(u(l)||(l=r.getById(x),NW(l)),l.merge(c));u(l)||r.removeById(x),l=void 0}let g=t.length;for(s=0;s=0;a--)c=i[a].getById(x),u(c)&&(u(l)||(l=r.getById(x),u(l)?NW(l):(OV.id=x,l=new Zo(OV),r.add(l))),l.merge(c));l=void 0}r.resumeEvents()};Or.prototype._onDefinitionChanged=function(e,t,n,i){let o=this._collections,r=this._composite,s=o.length,a=e.id,c=r.getById(a),l=c[t],f=!u(l),d=!0;for(let p=s-1;p>=0;p--){let g=o[p].getById(e.id);if(u(g)){let m=g[t];if(u(m)){if(d)if(d=!1,u(m.merge)&&u(m.clone))l=m.clone(l);else{l=m;break}l.merge(m)}}}f&&c.propertyNames.indexOf(t)===-1&&c.addProperty(t),c[t]=l};var FW=Or;function BW(){this._removalFunctions=[]}BW.prototype.add=function(e,t,n){let i=e.addEventListener(t,n);this._removalFunctions.push(i);let o=this;return function(){i();let r=o._removalFunctions;r.splice(r.indexOf(i),1)}};BW.prototype.removeAll=function(){let e=this._removalFunctions;for(let t=0,n=e.length;t0&&(this._intervals.length=0,this._changedEvent.raiseEvent(this))};Lr.prototype.findIntervalContainingDate=function(e){let t=this.indexOf(e);return t>=0?this._intervals[t]:void 0};Lr.prototype.findDataForIntervalContainingDate=function(e){let t=this.indexOf(e);return t>=0?this._intervals[t].data:void 0};Lr.prototype.contains=function(e){return this.indexOf(e)>=0};var kW=new An;Lr.prototype.indexOf=function(e){let t=this._intervals;kW.start=e,kW.stop=e;let n=Ro(t,kW,VW);return n>=0?t[n].isStartIncluded?n:n>0&&t[n-1].stop.equals(e)&&t[n-1].isStopIncluded?n-1:~n:(n=~n,n>0&&n-10&&e.isStartIncluded&&n[i-1].isStartIncluded&&n[i-1].start.equals(e.start)?--i:i0&&(o=J.compare(n[i-1].stop,e.start),(o>0||o===0&&(n[i-1].isStopIncluded||e.isStartIncluded))&&((u(t)?t(n[i-1].data,e.data):n[i-1].data===e.data)?(J.greaterThan(e.stop,n[i-1].stop)?e=new An({start:n[i-1].start,stop:e.stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:e.isStopIncluded,data:e.data}):e=new An({start:n[i-1].start,stop:n[i-1].stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:n[i-1].isStopIncluded||e.stop.equals(n[i-1].stop)&&e.isStopIncluded,data:e.data}),n.splice(i-1,1),--i):(o=J.compare(n[i-1].stop,e.stop),(o>0||o===0&&n[i-1].isStopIncluded&&!e.isStopIncluded)&&n.splice(i,0,new An({start:e.stop,stop:n[i-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i-1].isStopIncluded,data:n[i-1].data})),n[i-1]=new An({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(u(t)?t(n[i].data,e.data):n[i].data===e.data)e=new An({start:e.start,stop:J.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:J.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new An({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};Lr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Ro(t,e,VW);n<0&&(n=~n);let i=!1;for(n>0&&(J.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(J.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new An({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new An({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n=1e3&&(o+=Math.floor(i/1e3),i=i%1e3),o>=60&&(r+=Math.floor(o/60),o=o%60),r>=60&&(s+=Math.floor(r/60),r=r%60),s>=24&&(a+=Math.floor(s/24),s=s%24),DM[2]=pd(l)?29:28;a>DM[c]||c>=13;)a>DM[c]&&(a-=DM[c],++c),c>=13&&(--c,l+=Math.floor(c/12),c=c%12,++c),DM[2]=pd(l)?29:28;return fc.millisecond=i,fc.second=o,fc.minute=r,fc.hour=s,fc.day=a,fc.month=c,fc.year=l,J.fromGregorianDate(fc,n)}var AWe=new J,CWe=/P(?:([\d.,]+)Y)?(?:([\d.,]+)M)?(?:([\d.,]+)W)?(?:([\d.,]+)D)?(?:T(?:([\d.,]+)H)?(?:([\d.,]+)M)?(?:([\d.,]+)S)?)?/;function Oce(e,t){if(!u(e)||e.length===0)return!1;if(t.year=0,t.month=0,t.day=0,t.hour=0,t.minute=0,t.second=0,t.millisecond=0,e[0]==="P"){let n=e.match(CWe);if(!u(n))return!1;if(u(n[1])&&(t.year=Number(n[1].replace(",","."))),u(n[2])&&(t.month=Number(n[2].replace(",","."))),u(n[3])&&(t.day=Number(n[3].replace(",","."))*7),u(n[4])&&(t.day+=Number(n[4].replace(",","."))),u(n[5])&&(t.hour=Number(n[5].replace(",","."))),u(n[6])&&(t.minute=Number(n[6].replace(",","."))),u(n[7])){let i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),J.toGregorianDate(J.fromIso8601(e,AWe),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}var IM=new rp;Lr.fromIso8601=function(e,t){let n=e.iso8601.split("/"),i=J.fromIso8601(n[0]),o=J.fromIso8601(n[1]),r=[];if(!Oce(n[2],IM))r.push(i,o);else{let s=J.clone(i);for(r.push(s);J.compare(s,o)<0;)s=UW(s,IM),J.compare(o,s)<=0&&J.clone(o,s),r.push(s)}return Lr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Lr.fromIso8601DateArray=function(e,t){return Lr.fromJulianDateArray({julianDates:e.iso8601Dates.map(function(n){return J.fromIso8601(n)}),isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Lr.fromIso8601DurationArray=function(e,t){let n=e.epoch,i=e.iso8601Durations,o=y(e.relativeToPrevious,!1),r=[],s,a,c=i.length;for(let l=0;l=0?-a:a}var BWe=new h(-1,0,0),Sb=new F,kWe=new F,GW=new $,UWe=$.IDENTITY.clone(),VWe=new h,zWe=new re,Mce=new h;function __(e,t,n,i,o,r,s,a){let c=VWe,l=zWe;Sb=vt.eastNorthUpToFixedFrame(e,o,Sb),c=F.multiplyByPointAsVector(Sb,BWe,c),c=h.normalize(c,c);let f=FWe(c,t,e,o);GW=$.fromRotationZ(f,GW),Mce.z=r,Sb=F.multiplyTransformation(Sb,F.fromRotationTranslation(GW,Mce,kWe),Sb);let d=UWe;d[0]=s;for(let p=0;p0){let x=l?2:1;for(let b=0;b=0};var WWe=new h,jWe=new h;PM.computePositions=function(e,t,n,i,o){let r=i._ellipsoid,s=NWe(e,r),a=i._granularity,c=i._cornerType,l=o?GWe(t,n):Lce(t,n),f=o?Lce(t,n):void 0,d=n.height/2,p=n.width/2,g=e.length,m=[],x=o?[]:void 0,b=wWe,T=vWe,C=DWe,A=IWe,S=PWe,w=RWe,D=OWe,R=MWe,P=LWe,L=e[0],N=e[1];A=r.geodeticSurfaceNormal(L,A),b=h.subtract(N,L,b),b=h.normalize(b,b),R=h.cross(A,b,R),R=h.normalize(R,R);let _=s[0],E=s[1];o&&(x=__(L,R,f,x,r,_+d,1,1)),P=h.clone(L,P),L=N,T=h.negate(b,T);let v,I;for(let V=1;VCe;p--)ge=O.PI_OVER_TWO-p*_e,Z[oe++]=1-he*(1+Math.cos(ge)),Z[oe++]=.5*(1+Math.sin(ge));for(p=Ce;p>0;p--)ge=O.PI_OVER_TWO-_e*p,Z[oe++]=1-xe*(1+Math.cos(ge)),Z[oe++]=.5*(1+Math.sin(ge));for(p=f-b;p>0;p--)Z[oe++]=p*xe,Z[oe++]=1;for(p=1;p0;p--)Z[oe++]=(p-1)*xe,Z[oe++]=1}c.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:Z})}return t.normal&&(c.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.normals})),t.tangent&&(c.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.tangents})),t.bitangent&&(c.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.bitangents})),{attributes:c,indices:U}}function oje(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,l;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,d=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,g=Kce,m=Zce,x=kV,b=UV,T=ije,C=Qce,A=c;for(l=0;l-t?(o=fje,o.x=this._cameraPosition.x/(n.radii.x+t),o.y=this._cameraPosition.y/(n.radii.y+t),o.z=this._cameraPosition.z/(n.radii.z+t),i=o.x*o.x+o.y*o.y+o.z*o.z-1):(o=this._cameraPositionInScaledSpace,i=this._distanceToLimbInScaledSpaceSquared),KW(e,o,i)};mm.prototype.computeHorizonCullingPoint=function(e,t,n){return mle(this._ellipsoid,e,t,n)};var dle=ne.clone(ne.UNIT_SPHERE);mm.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid=function(e,t,n,i){let o=hle(this._ellipsoid,n,dle);return mle(o,e,t,i)};mm.prototype.computeHorizonCullingPointFromVertices=function(e,t,n,i,o){return ple(this._ellipsoid,e,t,n,i,o)};mm.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid=function(e,t,n,i,o,r){let s=hle(this._ellipsoid,o,dle);return ple(s,e,t,n,i,r)};var dje=[];mm.prototype.computeHorizonCullingPointFromRectangle=function(e,t,n){let i=ce.subsample(e,t,0,dje),o=se.fromPoints(i);if(!(h.magnitude(o.center)<.1*t.minimumRadius))return this.computeHorizonCullingPoint(o.center,i,n)};var hje=new h;function hle(e,t,n){if(u(t)&&t<0&&e.minimumRadius>-t){let i=h.fromElements(e.radii.x+t,e.radii.y+t,e.radii.z+t,hje);e=ne.fromCartesian3(i,n)}return e}function mle(e,t,n,i){u(i)||(i=new h);let o=yle(e,t),r=0;for(let s=0,a=n.length;s0:s>o&&s*s/h.magnitudeSquared(r)>o)}var mje=new h,pje=new h;function _le(e,t,n){let i=e.transformPositionToScaledSpace(t,mje),o=h.magnitudeSquared(i),r=Math.sqrt(o),s=h.divideByScalar(i,r,pje);o=Math.max(1,o),r=Math.max(1,r);let a=h.dot(s,n),c=h.magnitude(h.cross(s,n,s)),l=1/r,f=Math.sqrt(o-1)*l;return 1/(a*l-c*f)}function gle(e,t,n){if(!(t<=0||t===1/0||t!==t))return h.multiplyByScalar(e,t,n)}var XW=new h;function yle(e,t){return h.equals(t,h.ZERO)?t:(e.transformPositionToScaledSpace(t,XW),h.normalize(XW,XW))}var x_=mm;function Br(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;u(n)&&(n=Rt.clone(n)),u(i)&&(i=Rt.clone(i)),u(o)&&(o=wt.clone(o)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._color=G.clone(y(e.color,G.WHITE)),this._outlineColor=G.clone(y(e.outlineColor,G.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1}var xle=Br.SHOW_INDEX=0,Ale=Br.POSITION_INDEX=1,_je=Br.COLOR_INDEX=2,gje=Br.OUTLINE_COLOR_INDEX=3,yje=Br.OUTLINE_WIDTH_INDEX=4,xje=Br.PIXEL_SIZE_INDEX=5,bje=Br.SCALE_BY_DISTANCE_INDEX=6,Tje=Br.TRANSLUCENCY_BY_DISTANCE_INDEX=7,Aje=Br.DISTANCE_DISPLAY_CONDITION_INDEX=8,Cje=Br.DISABLE_DEPTH_DISTANCE_INDEX=9;Br.NUMBER_OF_PROPERTIES=10;function Of(e,t){let n=e._pointPrimitiveCollection;u(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(Br.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Of(this,xle))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),Of(this,Ale))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Rt.equals(t,e)||(this._scaleByDistance=Rt.clone(e,t),Of(this,bje))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Rt.equals(t,e)||(this._translucencyByDistance=Rt.clone(e,t),Of(this,Tje))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,Of(this,xje))}},color:{get:function(){return this._color},set:function(e){let t=this._color;G.equals(t,e)||(G.clone(e,t),Of(this,_je))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;G.equals(t,e)||(G.clone(e,t),Of(this,gje))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Of(this,yje))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){wt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=wt.clone(e,this._distanceDisplayCondition),Of(this,Aje))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,Of(this,Cje))}},id:{get:function(){return this._id},set:function(e){this._id=e,u(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Of(this,xle))}}});Br.prototype.getPickId=function(e){return u(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};Br.prototype._getActualPosition=function(){return this._actualPosition};Br.prototype._setActualPosition=function(e){h.clone(e,this._actualPosition),Of(this,Ale)};var ble=new re;Br._computeActualPosition=function(e,t,n){return t.mode===te.SCENE3D?e:(F.multiplyByPoint(n,e,ble),Qi.computeActualWgs84Position(t,ble))};var Tle=new re;Br._computeScreenSpacePosition=function(e,t,n,i){let o=F.multiplyByVector(e,re.fromElements(t.x,t.y,t.z,1,Tle),Tle);return Qi.wgs84ToWindowCoordinates(n,o,i)};Br.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;u(t)||(t=new z);let i=n.modelMatrix,o=Br._computeScreenSpacePosition(i,this._actualPosition,e,t);if(u(o))return o.y=e.canvas.clientHeight-o.y,o};Br.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return u(n)||(n=new He),n.x=r,n.y=s,n.width=a,n.height=c,n};Br.prototype.equals=function(e){return this===e||u(e)&&this._id===e._id&&h.equals(this._position,e._position)&&G.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&G.equals(this._outlineColor,e._outlineColor)&&Rt.equals(this._scaleByDistance,e._scaleByDistance)&&Rt.equals(this._translucencyByDistance,e._translucencyByDistance)&&wt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance};Br.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var Gs=Br;var Ey=`in vec4 v_color; in vec4 v_outlineColor; in float v_innerPercent; in float v_pixelDistance; in vec4 v_pickColor; void main() { // The distance in UV space from this fragment to the center of the point, at most 0.5. float distanceToCenter = length(gl_PointCoord - vec2(0.5)); // The max distance stops one pixel shy of the edge to leave space for anti-aliasing. float maxDistance = max(0.0, 0.5 - v_pixelDistance); float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter); float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter); vec4 color = mix(v_outlineColor, v_color, innerAlpha); color.a *= wholeAlpha; // Fully transparent parts of the billboard are not pickable. #if !defined(OPAQUE) && !defined(TRANSLUCENT) if (color.a < 0.005) // matches 0/255 and 1/255 { discard; } #else // The billboard is rendered twice. The opaque pass discards translucent fragments // and the translucent pass discards opaque fragments. #ifdef OPAQUE if (color.a < 0.995) // matches < 254/255 { discard; } #else if (color.a >= 0.995) // matches 254/255 and 255/255 { discard; } #endif #endif out_FragColor = czm_gammaCorrect(color); czm_writeLogDepth(); } `;var FM=`uniform float u_maxTotalPointSize; in vec4 positionHighAndSize; in vec4 positionLowAndOutline; in vec4 compressedAttribute0; // color, outlineColor, pick color in vec4 compressedAttribute1; // show, translucency by distance, some free space in vec4 scaleByDistance; // near, nearScale, far, farScale in vec3 distanceDisplayConditionAndDisableDepth; // near, far, disableDepthTestDistance out vec4 v_color; out vec4 v_outlineColor; out float v_innerPercent; out float v_pixelDistance; out vec4 v_pickColor; const float SHIFT_LEFT8 = 256.0; const float SHIFT_RIGHT8 = 1.0 / 256.0; void main() { // Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition // unpack attributes vec3 positionHigh = positionHighAndSize.xyz; vec3 positionLow = positionLowAndOutline.xyz; float outlineWidthBothSides = 2.0 * positionLowAndOutline.w; float totalSize = positionHighAndSize.w + outlineWidthBothSides; float outlinePercent = outlineWidthBothSides / totalSize; // Scale in response to browser-zoom. totalSize *= czm_pixelRatio; float temp = compressedAttribute1.x * SHIFT_RIGHT8; float show = floor(temp); #ifdef EYE_DISTANCE_TRANSLUCENCY vec4 translucencyByDistance; translucencyByDistance.x = compressedAttribute1.z; translucencyByDistance.z = compressedAttribute1.w; translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; temp = compressedAttribute1.y * SHIFT_RIGHT8; translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; #endif /////////////////////////////////////////////////////////////////////////// vec4 color; vec4 outlineColor; vec4 pickColor; // compressedAttribute0.z => pickColor.rgb temp = compressedAttribute0.z * SHIFT_RIGHT8; pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8; pickColor.r = floor(temp); // compressedAttribute0.x => color.rgb temp = compressedAttribute0.x * SHIFT_RIGHT8; color.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; color.g = (temp - floor(temp)) * SHIFT_LEFT8; color.r = floor(temp); // compressedAttribute0.y => outlineColor.rgb temp = compressedAttribute0.y * SHIFT_RIGHT8; outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor.r = floor(temp); // compressedAttribute0.w => color.a, outlineColor.a, pickColor.a temp = compressedAttribute0.w * SHIFT_RIGHT8; pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8; pickColor = pickColor / 255.0; temp = floor(temp) * SHIFT_RIGHT8; outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor /= 255.0; color.a = floor(temp); color /= 255.0; /////////////////////////////////////////////////////////////////////////// vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); vec4 positionEC = czm_modelViewRelativeToEye * p; /////////////////////////////////////////////////////////////////////////// #if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE) float lengthSq; if (czm_sceneMode == czm_sceneMode2D) { // 2D camera distance is a special case // treat all billboards as flattened to the z=0.0 plane lengthSq = czm_eyeHeight2D.y; } else { lengthSq = dot(positionEC.xyz, positionEC.xyz); } #endif #ifdef EYE_DISTANCE_SCALING totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq); #endif if (totalSize > 0.0) { // Add padding for anti-aliasing on both sides. totalSize += 3.0; } // Clamp to max point size. totalSize = min(totalSize, u_maxTotalPointSize); // If size is too small, push vertex behind near plane for clipping. // Note that context.minimumAliasedPointSize "will be at most 1.0". if (totalSize < 1.0) { positionEC.xyz = vec3(0.0); totalSize = 1.0; } float translucency = 1.0; #ifdef EYE_DISTANCE_TRANSLUCENCY translucency = czm_nearFarScalar(translucencyByDistance, lengthSq); // push vertex behind near plane for clipping if (translucency < 0.004) { positionEC.xyz = vec3(0.0); } #endif #ifdef DISTANCE_DISPLAY_CONDITION float nearSq = distanceDisplayConditionAndDisableDepth.x; float farSq = distanceDisplayConditionAndDisableDepth.y; if (lengthSq < nearSq || lengthSq > farSq) { // push vertex behind camera to force it to be clipped positionEC.xyz = vec3(0.0, 0.0, 1.0); } #endif gl_Position = czm_projection * positionEC; czm_vertexLogDepth(); #ifdef DISABLE_DEPTH_DISTANCE float disableDepthTestDistance = distanceDisplayConditionAndDisableDepth.z; if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0) { disableDepthTestDistance = czm_minimumDisableDepthTestDistance; } if (disableDepthTestDistance != 0.0) { // Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w. float zclip = gl_Position.z / gl_Position.w; bool clipped = (zclip < -1.0 || zclip > 1.0); if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance))) { // Position z on the near plane. gl_Position.z = -gl_Position.w; #ifdef LOG_DEPTH czm_vertexLogDepth(vec4(czm_currentFrustum.x)); #endif } } #endif v_color = color; v_color.a *= translucency * show; v_outlineColor = outlineColor; v_outlineColor.a *= translucency * show; v_innerPercent = 1.0 - outlinePercent; v_pixelDistance = 2.0 / totalSize; gl_PointSize = totalSize * show; gl_Position *= show; v_pickColor = pickColor; } `;var Eje=Gs.SHOW_INDEX,$W=Gs.POSITION_INDEX,Cle=Gs.COLOR_INDEX,Sje=Gs.OUTLINE_COLOR_INDEX,wje=Gs.OUTLINE_WIDTH_INDEX,vje=Gs.PIXEL_SIZE_INDEX,Ele=Gs.SCALE_BY_DISTANCE_INDEX,Sle=Gs.TRANSLUCENCY_BY_DISTANCE_INDEX,wle=Gs.DISTANCE_DISPLAY_CONDITION_INDEX,Dje=Gs.DISABLE_DEPTH_DISTANCE_INDEX,JW=Gs.NUMBER_OF_PROPERTIES,hc={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepth:5};function Mf(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(JW),this._maxPixelSize=1,this._baseVolume=new se,this._baseVolumeWC=new se,this._baseVolume2D=new se,this._boundingVolume=new se,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,So.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=te.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[Ne.STATIC_DRAW,Ne.STATIC_DRAW,Ne.STATIC_DRAW,Ne.STATIC_DRAW,Ne.STATIC_DRAW,Ne.STATIC_DRAW,Ne.STATIC_DRAW,Ne.STATIC_DRAW,Ne.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Mf.prototype,{length:{get:function(){return ej(this),this._pointPrimitives.length}}});function vle(e){let t=e.length;for(let n=0;n0&&(e._shaderDisableDepthDistance=!0,l===Number.POSITIVE_INFINITY&&(l=-1)),r(o,s,a,l)}function Pje(e,t,n,i){Dle(e,t,n,i),Ile(e,t,n,i),Ple(e,t,n,i),Rle(e,t,n,i),Ole(e,t,n,i)}function QW(e,t,n,i,o,r){let s;i.mode===te.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c0){this._vaf=Ije(c,n,this._buffersUsage),a=this._vaf.writers;for(let w=0;w0){let w=Mje;w.length=0,(r[$W]||r[wje]||r[vje])&&w.push(Dle),(r[Cle]||r[Sje])&&w.push(Ile),(r[Eje]||r[Sle])&&w.push(Ple),r[Ele]&&w.push(Rle),(r[wle]||r[Dje])&&w.push(Ole);let D=w.length;if(a=this._vaf.writers,o/n>.1){for(let R=0;Rn*1.5&&(i.length=n),!u(this._vaf)||!u(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,se.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let d,p=F.IDENTITY;e.mode===te.SCENE3D?(p=this.modelMatrix,d=se.clone(this._baseVolumeWC,this._boundingVolume)):d=se.clone(this._baseVolume2D,this._boundingVolume),Oje(this,e,d);let g=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,g&&(this._blendOption===So.OPAQUE||this._blendOption===So.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Be.fromCache({depthTest:{enabled:!0,func:ee.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===So.TRANSLUCENT||this._blendOption===So.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Be.fromCache({depthTest:{enabled:!0,func:ee.LEQUAL},depthMask:!1,blending:un.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(g||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ve({sources:[FM]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===So.OPAQUE_AND_TRANSLUCENT&&(x=new Ve({defines:["OPAQUE"],sources:[Ey]}),this._sp=qt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:hc}),x=new Ve({defines:["TRANSLUCENT"],sources:[Ey]}),this._spTranslucent=qt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:hc})),this._blendOption===So.OPAQUE&&(x=new Ve({sources:[Ey]}),this._sp=qt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:hc})),this._blendOption===So.TRANSLUCENT&&(x=new Ve({sources:[Ey]}),this._spTranslucent=qt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:hc})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,T,C,A,S=e.commandList;if(l.render||f){let w=this._colorCommands,D=this._blendOption===So.OPAQUE,R=this._blendOption===So.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,w.length=T;let P=R?T*2:T;for(A=0;A>4;if(o!==tj)throw new Error(`Got v${o} data when expected v${tj}.`);let r=Mle[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: ${t}.`);this.numItems=+t,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=i,this.IndexArrayType=t<65536?Uint16Array:Uint32Array;let r=Mle.indexOf(this.ArrayType),s=t*2*this.ArrayType.BYTES_PER_ELEMENT,a=t*this.IndexArrayType.BYTES_PER_ELEMENT,c=(8-a%8)%8;if(r<0)throw new Error(`Unexpected typed array class: ${i}.`);o&&o instanceof ArrayBuffer?(this.data=o,this.ids=new this.IndexArrayType(this.data,kM,t),this.coords=new this.ArrayType(this.data,kM+a+c,t*2),this._pos=t*2,this._finished=!0):(this.data=new ArrayBuffer(kM+s+a+c),this.ids=new this.IndexArrayType(this.data,kM,t),this.coords=new this.ArrayType(this.data,kM+a+c,t*2),this._pos=0,this._finished=!1,new Uint8Array(this.data,0,2).set([219,(tj<<4)+r]),new Uint16Array(this.data,2,1)[0]=n,new Uint32Array(this.data,4,1)[0]=t)}add(t,n){let i=this._pos>>1;return this.ids[i]=i,this.coords[this._pos++]=t,this.coords[this._pos++]=n,i}finish(){let t=this._pos>>1;if(t!==this.numItems)throw new Error(`Added ${t} items when expected 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Jd(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new pe,this.show=y(e.show,!0)}function Fle(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var Lje=new He;function Ble(e,t,n,i,o){if(u(e._labelCollection)&&i._clusterLabels?o=ay.getScreenSpaceBoundingBox(e,t,o):u(e._billboardCollection)&&i._clusterBillboards?o=mo.getScreenSpaceBoundingBox(e,t,o):u(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=Gs.getScreenSpaceBoundingBox(e,t,o)),Fle(o,n),i._clusterLabels&&!u(e._labelCollection)&&u(e.id)&&Ule(i,e.id.id)&&u(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=ay.getScreenSpaceBoundingBox(s,t,Lje);Fle(a,n),o=He.union(o,a,o)}return o}function Nje(e,t){if(e.clusterShow=!0,!u(e._labelCollection)&&u(e.id)&&Ule(t,e.id.id)&&u(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function kle(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function Ule(e,t){return u(e)&&u(e._collectionIndicesByEntity[t])&&u(e._collectionIndicesByEntity[t].labelIndex)}function oj(e,t,n,i,o){if(!u(e))return;let r=e.length;for(let s=0;s0){let M=new VM(C.length,64,Uint32Array);for(let B=0;B=f)for(kle(B.position,E,_,e),p.push(B),S=0;S=f){let k=h.multiplyByScalar(H,1/E,H);for(kle(k,E,_,e),p.push({position:k,width:U.width,height:U.height,minimumWidth:D.width,minimumHeight:D.height}),S=0;S0?(a=l.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function aj(e,t){let n=e._collectionIndicesByEntity[t];!u(n.billboardIndex)&&!u(n.labelIndex)&&!u(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}Jd.prototype.getLabel=sj("_labelCollection",lm,"_unusedLabelIndices","labelIndex");Jd.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!u(this._labelCollection)||!u(t)||!u(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,aj(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};Jd.prototype.getBillboard=sj("_billboardCollection",hu,"_unusedBillboardIndices","billboardIndex");Jd.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!u(this._billboardCollection)||!u(t)||!u(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,aj(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};Jd.prototype.getPoint=sj("_pointCollection",eE,"_unusedPointIndices","pointIndex");Jd.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!u(this._pointCollection)||!u(t)||!u(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,aj(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function rj(e){if(!u(e))return;let t=e.length;for(let n=0;n0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),u(this._billboardCollection)&&this._billboardCollection.length>0&&!u(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,Vje(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),u(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),u(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),u(this._clusterPointCollection)&&this._clusterPointCollection.update(e),u(this._labelCollection)&&this._labelCollection.update(e),u(this._billboardCollection)&&this._billboardCollection.update(e),u(this._pointCollection)&&this._pointCollection.update(e)};Jd.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),u(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var gu=Jd;function cj(e){this._name=e,this._clock=void 0,this._changed=new pe,this._error=new pe,this._isLoading=!1,this._loading=new pe,this._entityCollection=new Hs(this),this._entityCluster=new gu}Object.defineProperties(cj.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){Fr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});cj.prototype.update=function(e){return!0};var zM=cj;var Vle={};Vle.computePositions=function(e,t,n,i,o){let r=e*.5,s=-r,a=i+i,c=o?2*a:a,l=new Float64Array(c*3),f,d=0,p=0,g=o?a*3:0,m=o?(a+i)*3:i*3;for(f=0;f0){let x=Math.min(r,o);l=Math.round(o/x),c+=x}let 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gm(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ne.WGS84),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,O.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Pe.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=h.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ne.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Pe.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}gm.packedLength=h.packedLength+ne.packedLength+Pe.packedLength+9;gm.pack=function(e,t,n){return n=y(n,0),h.pack(e._center,t,n),n+=h.packedLength,ne.pack(e._ellipsoid,t,n),n+=ne.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Vue=new h,zue=new ne,Hue=new Pe,_m={center:Vue,ellipsoid:zue,vertexFormat:Hue,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};gm.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,Vue);t+=h.packedLength;let o=ne.unpack(e,t,zue);t+=ne.packedLength;let r=Pe.unpack(e,t,Hue);t+=Pe.packedLength;let s=e[t++],a=e[t++],c=e[t++],l=e[t++],f=e[t++],d=e[t++],p=e[t++],g=e[t++]===1,m=e[t];return u(n)?(n._center=h.clone(i,n._center),n._ellipsoid=ne.clone(o,n._ellipsoid),n._vertexFormat=Pe.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=l,n._height=f,n._granularity=d,n._extrudedHeight=p,n._shadowVolume=g,n._offsetAttribute=m===-1?void 0:m,n):(_m.height=f,_m.extrudedHeight=p,_m.granularity=d,_m.stRotation=l,_m.rotation=c,_m.semiMajorAxis=s,_m.semiMinorAxis=a,_m.shadowVolume=g,_m.offsetAttribute=m===-1?void 0:m,new gm(_m))};gm.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ne.WGS84),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,O.RADIANS_PER_DEGREE),a=y(e.rotation,0);return Uue(n,o,r,a,s,i,t)};gm.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!O.equalsEpsilon(t,n,0,O.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=Aqe(o);else if(r=xqe(o),u(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===nn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new st({attributes:r.attributes,indices:r.indices,primitiveType:Oe.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};gm.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new gm({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Pe.POSITION_ONLY,shadowVolume:!0})};function Cqe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=Ul.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c0){let m=Math.min(l,c);g=Math.round(c/m);let x=Math.min(g*l,c);for(p=0;p0&&(S=!0,T+=c-1),s0&&f!==x-1&&d!==0&&d!==b-1&&(N[j]=!0),j++;p=0;let Q,W;for(f=1;f=ot&&fMath.PI&&(e-=O.TWO_PI),e}}});var SE=new fe,uYe=new h;Ur.prototype.getLatitude=function(e){u(e)||(e=ne.WGS84),SE.latitude=this.conformalLatitude,SE.longitude=this.longitude,SE.height=0;let t=this.ellipsoid.cartographicToCartesian(SE,uYe);return e.cartesianToCartographic(t,SE),SE.latitude};var fYe=new _n,dYe=new h,hYe=new h;Ur.fromCartesian=function(e,t){let n=O.signNotZero(e.z),i=Ur.NORTH_POLE_TANGENT_PLANE,o=Ur.SOUTH_POLE;n<0&&(i=Ur.SOUTH_POLE_TANGENT_PLANE,o=Ur.NORTH_POLE);let r=fYe;r.origin=i.ellipsoid.scaleToGeocentricSurface(e,r.origin),r.direction=h.subtract(r.origin,o,dYe),h.normalize(r.direction,r.direction);let s=ei.rayPlane(r,i.plane,hYe),a=h.subtract(s,o,s),c=h.dot(i.xAxis,a),l=n*h.dot(i.yAxis,a);return u(t)?(t.position=new z(c,l),t.tangentPlane=i,t):new Ur(new z(c,l),i)};Ur.fromCartesianArray=function(e,t){let n=e.length;u(t)?t.length=n:t=new Array(n);for(let i=0;i=0?s:s+O.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),l=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==Yt.RHUMB){let p=z.subtract(t.position,e.position,RYe),g=z.dot(t.position,p)/z.dot(p,p);if(g>0&&g<1){let m=z.add(t.position,z.multiplyByScalar(p,-g,p),OYe),x=_c.clone(t,MYe);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(l=b)}}let f=t.x*e.y-e.x*t.y,d=Math.sign(f);d!==0&&(d*=z.angleBetween(t.position,e.position)),l>=0&&(o.northAngle+=d),l<=0&&(o.southAngle+=d)}var lfe=new _c,LYe=new _c,Bf={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};kf.computeRectangleFromPositions=function(e,t,n,i){if(u(i)||(i=new ce),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,Bf.northAngle=0,Bf.southAngle=0,Bf.westOverIdl=Number.POSITIVE_INFINITY,Bf.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=_c.fromCartesian(e[0],LYe);for(let s=1;sBf.eastOverIdl-Bf.westOverIdl&&(i.west=Bf.westOverIdl,i.east=Bf.eastOverIdl,i.east>O.PI&&(i.east=i.east-O.TWO_PI),i.west>O.PI&&(i.west=i.west-O.TWO_PI)),O.equalsEpsilon(Math.abs(Bf.northAngle),O.TWO_PI,O.EPSILON10)&&(i.north=O.PI_OVER_TWO,i.east=O.PI,i.west=-O.PI),O.equalsEpsilon(Math.abs(Bf.southAngle),O.TWO_PI,O.EPSILON10)&&(i.south=-O.PI_OVER_TWO,i.east=O.PI,i.west=-O.PI),i};var NYe=new _c;function FYe(e,t,n){return e.height>=O.PI||e.width>=O.PI?_c.fromCartesian(t[0],NYe).tangentPlane:jr.fromPoints(t,n)}var ufe=new fe;function BYe(e,t,n){return(i,o)=>{if(e.height>=O.PI||e.width>=O.PI){if(e.south<0&&e.north>0){u(o)||(o=[]);for(let s=0;s=O.PI||e.width>=O.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,ufe);return u(r)||(r=new z),r.x=s.longitude/O.PI,r.y=s.latitude/O.PI_OVER_TWO,r}return _c.fromCartesian(o,r)};let i=jr.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function UYe(e,t,n,i){return(o,r)=>!i&&(e.height>=O.PI_OVER_TWO||e.width>=2*O.PI_OVER_THREE)?Gn.splitPolygonsOnEquator(o,t,n,r):o}function VYe(e,t,n,i){if(t.height>=O.PI||t.width>=O.PI)return He.fromRectangle(t,void 0,rfe);let o=e,r=jr.fromPoints(o,n);return Gn.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,rfe)}kf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,l=e._arcType,f=e._textureCoordinates,d=u(f),p=r.positions;if(p.length<3)return;let g=e.rectangle,m=Gn.polygonsFromHierarchy(r,d,BYe(g,p,n),!s,n,UYe(g,n,l,s)),x=m.hierarchy,b=m.polygons,T=function(I){return I},C=d?Gn.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let A=x[0].outerRing,S=VYe(A,g,n,o),w=[],D=e._height,R=e._extrudedHeight,P=e._perPositionHeightExtrude||!O.equalsEpsilon(D,R,0,O.EPSILON2),L={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:FYe(g,A,n).plane.normal,projectTo2d:kYe(g,A,n),boundingRectangle:S,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:l},N;if(P)for(L.extrude=!0,L.top=a,L.bottom=c,L.shadowVolume=e._shadowVolume,L.offsetAttribute=e._offsetAttribute,N=0;N1||w>1))for(let E=0;E0;f-=l)ge=f*3,q=IE(q,Z,ge,p,b),Z+=6,o.st&&(W=PE(W,he,f*2,w),he+=4),n&&(xe+=3,j[xe++]=D[ge],j[xe++]=D[ge+1],j[xe++]=D[ge+2]),K&&(Q[oe++]=1,oe+=1);if(v){let ot=_e;for(ge=ot*3,f=0;f<2;f++)q=IE(q,Z,ge,p,b),Z+=6,o.st&&(W=PE(W,he,ot*2,w),he+=4),n&&(xe+=3,j[xe++]=D[ge],j[xe++]=D[ge+1],j[xe++]=D[ge+2]),K&&(Q[oe++]=1,oe+=1)}else for(f=l-1;f>=0;f--)ge=f*3,q=IE(q,Z,ge,p,b),Z+=6,o.st&&(W=PE(W,he,f*2,w),he+=4),n&&(xe+=3,j[xe++]=D[ge],j[xe++]=D[ge+1],j[xe++]=D[ge+2]),K&&(Q[oe++]=1,oe+=1);let Ce=oXe(q,o,a);o.st&&(Ce.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:W})),n&&(Ce.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:j})),P&&(Ce.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:Q}));let ve=Le.createTypedArray(k,V*6),ke,je,pt,Vt;g=q.length/3;let Qt=0;for(f=0;f0){u(i)&&(u(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;u(this.depthFailAppearanceType)&&(u(this.depthFailMaterialProperty)&&(this.depthFailMaterial=Ko.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new Sn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{u(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;u(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(u(i)&&i.ready){i.show=!0,u(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),u(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Bt)&&(this.depthFailMaterial=Ko.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}OE.prototype.remove=function(e){Ufe(this._solidItems,e)||Ufe(this._translucentItems,e)};function Vfe(e,t,n){let i=!1,o=t.length;for(let r=0;r0)for(r=0;r=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let l=0;l0){u(n)&&(u(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=Ko.getValue(e,this.materialProperty,this.material);let a;u(this.depthFailMaterialProperty)&&(this.depthFailMaterial=Ko.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new Sn({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{u(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;u(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(u(n)&&n.ready){n.show=!0,u(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=Ko.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,u(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Bt)&&(this.depthFailMaterial=Ko.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};ME.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c0)u(i)&&(u(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new Lc({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{u(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;u(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(u(i)&&i.ready){i.show=!0,u(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};LE.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o0)u(n)&&(u(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=Ko.getValue(e,this.materialProperty,this.material),n=new Lc({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{u(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;u(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(u(n)&&n.ready){n.show=!0,u(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=Ko.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};FE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c0)u(i)&&(u(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new Sn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new on({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{u(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;u(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(u(i)&&i.ready){i.show=!0,u(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r0)for(d=!0,t=0;t0)for(d=!0,t=0;t0)for(s=new Array(o),i=0;i0)for(a=new Array(o),i=0;i0)for(s=new Array(o),i=0;i0)for(a=new Array(o),i=0;i-1;a--)c=s[a],l=c.id,f=this._updaterSets.get(l),f.entity===c?f.forEach(function(x){d._removeUpdater(x),d._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],l=c.id,f=this._updaterSets.get(l),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(l),this._subscriptions.get(l)(),this._subscriptions.remove(l);for(a=n.length-1;a>-1;a--)c=n[a],l=c.id,f=new vL(c,this._scene),this._updaterSets.set(l,f),f.forEach(function(x){d._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(l,f.geometryChanged.addEventListener(Hf._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,g=this._batches,m=g.length;for(a=0;a-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var DL=Hf;var eKe=1,tKe="30px sans-serif",nKe=Go.FILL,iKe=G.WHITE,oKe=G.BLACK,rKe=1,sKe=!1,aKe=new G(.165,.165,.165,.8),cKe=new z(7,5),lKe=z.ZERO,uKe=h.ZERO,fKe=We.NONE,dKe=hi.CENTER,hKe=Pn.CENTER,mKe=new h,pKe=new G,_Ke=new G,gKe=new G,yKe=new z,xKe=new h,bKe=new z,TKe=new Rt,AKe=new Rt,CKe=new Rt,EKe=new wt;function ede(e){this.entity=e,this.label=void 0,this.index=void 0}function Oy(e,t){t.collectionChanged.addEventListener(Oy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new bt,this._onCollectionChanged(t,t.values,[],[])}Oy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i-1;o--)r=t[o],u(r._label)&&u(r._position)&&s.set(r.id,new ede(r));for(o=i.length-1;o>-1;o--)r=i[o],u(r._label)&&u(r._position)?s.contains(r.id)||s.set(r.id,new ede(r)):(zj(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],zj(s.get(r.id),r,a),s.remove(r.id)};function zj(e,t,n){u(e)&&(e.label=void 0,n.removeLabel(t))}var IL=Oy;var SKe=1,wKe=0,vKe=!0,DKe=!0,IKe=bn.ENABLED,PKe=We.NONE,RKe=G.RED,OKe=0,MKe=G.WHITE,LKe=sc.HIGHLIGHT,NKe=.5,FKe=new z(1,1),BKe=new F,kKe=new F,tde=new G,nde=new Array(4),UKe=new h;function My(e,t){t.collectionChanged.addEventListener(My.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new bt,this._onCollectionChanged(t,t.values,[],[])}async function VKe(e,t,n,i){let o=e._primitives,r=e._modelHash;try{let s=await Gd.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene});if(e.isDestroyed()||!u(r[t.id]))return;s.id=t,o.add(s),r[t.id].modelPrimitive=s,s.errorEvent.addEventListener(a=>{u(r[t.id])&&(console.log(a),a.name!=="TextureError"&&s.incrementallyLoadTextures&&(r[t.id].loadFailed=!0))})}catch(s){if(e.isDestroyed()||!u(r[t.id]))return;console.log(s),r[t.id].loadFailed=!0}}My.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o-1;i--)Hj(this,e[i],t,n);return le(this)};var fz=new h,zKe=new fe;My.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!u(n))return at.FAILED;if(n.loadFailed)return at.FAILED;let i=n.modelPrimitive;if(!u(i)||!i.show)return at.PENDING;if(!i.ready||!n.modelUpdated)return at.PENDING;let o=this._scene,r=o.globe,s=y(r?.ellipsoid,ne.WGS84);if(i.heightReference!==We.NONE){let c=i.modelMatrix;fz.x=c[12],fz.y=c[13],fz.z=c[14];let l=s.cartesianToCartographic(fz,zKe),f=o.getHeight(l,i.heightReference);return u(f)&&(Ju(i.heightReference)?l.height=f:l.height+=f),se.clone(i.boundingSphere,t),t.center=s.cartographicToCartesian(l),at.DONE}return se.clone(i.boundingSphere,t),at.DONE};My.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],u(r._model)&&u(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],u(r._model)&&u(r._position)?(HKe(r,a),s.set(r.id,r)):(Hj(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],Hj(this,r,a,c),s.remove(r.id)};function Hj(e,t,n,i){let o=n[t.id];u(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function HKe(e,t){let n=t[e.id];u(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var PL=My;function Ly(e){this._definitionChanged=new pe,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(Ly.prototype,{isConstant:{get:function(){return Y.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return u(this._value)?this._value.referenceFrame:oo.FIXED}}});Ly.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,oo.FIXED,t)};Ly.prototype.setValue=function(e){this._value!==e&&(this._value=e,u(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),u(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};Ly.prototype.getValueInReferenceFrame=function(e,t,n){if(u(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),u(n)?ne.WGS84.scaleToGeodeticSurface(n,n):void 0};Ly.prototype.equals=function(e){return this===e||e instanceof Ly&&this._value===e._value};Ly.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var Tm=Ly;var GKe=60,WKe=1,rde=new An,Gj=new An,Wj=new An;function ide(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function jKe(e,t,n,i,o,r,s,a,c){let l=a,f;f=e.getValueInReferenceFrame(t,r,c[l]),u(f)&&(c[l++]=f);let d=!u(o)||J.lessThanOrEquals(o,t)||J.greaterThanOrEquals(o,n),p=0,g=i.length,m=i[p],x=n,b=!1,T,C,A;for(;p0&&!b){let S=i[p+1],w=J.secondsDifference(S,m);b=w>s,b&&(T=Math.ceil(w/s),C=0,A=w/Math.max(T,2),T=Math.max(T-1,1))}if(b&&C0){let g=d.pop();c=this._polylineCollection.get(g),t.index=g}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=Y.getValueOrDefault(i._resolution,e,GKe);c.show=!0,c.positions=ade(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=Ko.getValue(e,i._material,c.material),c.width=Y.getValueOrDefault(i._width,e,WKe),c.distanceDisplayCondition=Y.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};RL.prototype.removeObject=function(e){let t=e.polyline;u(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};RL.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),le(this)};function Ny(e,t){t.collectionChanged.addEventListener(Ny.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new bt,this._onCollectionChanged(t,t.values,[],[])}Ny.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&u(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i-1;o--)r=t[o],u(r._path)&&u(r._position)&&a.set(r.id,new ide(r));for(o=i.length-1;o>-1;o--)r=i[o],u(r._path)&&u(r._position)?a.contains(r.id)||a.set(r.id,new ide(r)):(s=a.get(r.id),u(s)&&(u(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),u(s)&&(u(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};Ny._subSample=ade;var OL=Ny;var cde=G.WHITE,lde=G.BLACK,ude=0,fde=1,dde=0,hde=new G,ZKe=new h,mde=new G,pde=new Rt,_de=new Rt,gde=new wt;function yde(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function Fy(e,t){t.collectionChanged.addEventListener(Fy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new bt,this._onCollectionChanged(t,t.values,[],[])}Fy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i0?(l.scale=1,g=g||T!==r.outlineWidth||C!==r.pixelSize||!G.equals(x,r.color)||!G.equals(b,r.outlineColor)):(l.scale=C/50,C=50,g=g||T!==r.outlineWidth||!G.equals(x,r.color)||!G.equals(b,r.outlineColor)),g){r.color=G.clone(x,r.color),r.outlineColor=G.clone(b,r.outlineColor),r.pixelSize=C,r.outlineWidth=T;let A=x.alpha,S=x.toCssColorString(),w=b.toCssColorString(),D=JSON.stringify([S,C,w,T]);l.setImage(D,ib(A,S,w,T,C))}m&&l._updateClamping()}}return!0};Fy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!u(n)||!(u(n.pointPrimitive)||u(n.billboard)))return at.FAILED;if(u(n.pointPrimitive))t.center=h.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!u(i._clampedPosition))return at.PENDING;t.center=h.clone(i._clampedPosition,t.center)}return t.radius=0,at.DONE};Fy.prototype.isDestroyed=function(){return!1};Fy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Fy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t-1;o--)r=t[o],u(r._point)&&u(r._position)&&s.set(r.id,new yde(r));for(o=i.length-1;o>-1;o--)r=i[o],u(r._point)&&u(r._position)?s.contains(r.id)||s.set(r.id,new yde(r)):(ML(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],ML(s.get(r.id),r,a),s.remove(r.id)};function ML(e,t,n){if(u(e)){let i=e.pointPrimitive;if(u(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;u(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var LL=Fy;var Cde=[];function QKe(e,t,n,i,o){let r=Cde;r.length=o;let s,a=n.red,c=n.green,l=n.blue,f=n.alpha,d=i.red,p=i.green,g=i.blue,m=i.alpha;if(G.equals(n,i)){for(s=0;s0?new Array(o):void 0;for(i=0;i0){let M=0,B=d[0];i=i.filter(function(V,U){let H=!1;return o?H=U===B||U===0&&B===1:H=U+1===B,H?(M++,B=d[M],!1):!0})}let g=p.length;if(g<2||t<=0)return;if(r===Yt.GEODESIC||r===Yt.RHUMB){let M,B;r===Yt.GEODESIC?(M=O.chordLength(s,a.maximumRadius),B=Ii.numberOfPoints):(M=s,B=Ii.numberOfPointsRhumbLine);let V=Ii.extractHeights(p,a);if(u(i)){let U=1;for(c=0;c0)return se.fromPoints(t.positions,e),at.DONE}return at.FAILED};FL.prototype.isDestroyed=function(){return!1};FL.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=dz[t];u(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete dz[t])),u(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),le(this)};var BL=lh;var sZe=new G,aZe=new wt,cZe=new wt;function uh(e,t,n,i,o){let r;n instanceof Bt?r=Yr:r=$s,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new bt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new bt,this.material=void 0,this.updatersWithAttributes=new bt,this.attributes=new bt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(uh.prototype.onMaterialChanged,this),this.subscriptions=new bt,this.showsUpdated=new bt,this.zIndex=i,this._asynchronous=o}uh.prototype.onMaterialChanged=function(){this.invalidated=!0};uh.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Bt&&t instanceof Bt?!0:u(t)&&t.equals(n)};uh.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};uh.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return u(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};uh.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)u(n)&&(u(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Ad({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===$s&&(this.material=Ko.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{u(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;u(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(u(n)&&n.ready){n.show=!0,u(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===$s&&(this.material=Ko.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};zE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c-1;a--)c=s[a],l=c.id,f=this._updaters.get(l),f.entity===c?(Dde(this,f),Ide(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],l=c.id,f=this._updaters.get(l),Dde(this,f),f.destroy(),this._updaters.remove(l),this._subscriptions.get(l)(),this._subscriptions.remove(l);for(a=n.length-1;a>-1;a--)c=n[a],l=c.id,f=new BL(c,this._scene),this._updaters.set(l,f),Ide(this,e,f),this._subscriptions.set(l,f.geometryChanged.addEventListener(Am._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let d=!0,p=this._batches,g=p.length;for(a=0;a-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var UL=Am;function Gf(e){Lc.initializeTerrainHeights(),Ad.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new Mr,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,Gf.defaultVisualizersCallback);let i=!1,o=new kl,r=new kl;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let l=0,f=n.length;lpZe*s.maximumRadius?(d=Mde,h.normalize(c,d),h.negate(d,d),g=h.clone(h.UNIT_Z,qj),p=h.cross(g,d,hz),h.magnitude(p)>O.EPSILON7&&(h.normalize(d,d),h.normalize(p,p),g=h.cross(d,p,qj),h.normalize(g,g),l=!0)):h.equalsEpsilon(c,C,O.EPSILON7)||(g=Mde,h.normalize(D,g),h.normalize(R,R),p=h.cross(g,R,qj),f&&(p=h.multiplyByScalar(p,-1,p)),h.equalsEpsilon(p,h.ZERO,O.EPSILON7)||(d=h.cross(p,g,hz),$.multiplyByVector(w,d,d),$.multiplyByVector(w,p,p),$.multiplyByVector(w,g,g),h.normalize(d,d),h.normalize(p,p),h.normalize(g,g),l=!0))}}u(e.boundingSphere)&&(c=e.boundingSphere.center);let m,x,b;i&&(m=h.clone(t.position,Yj),x=h.clone(t.direction,Lde),b=h.clone(t.up,Nde));let T=mZe;l?(T[0]=d.x,T[1]=d.y,T[2]=d.z,T[3]=0,T[4]=p.x,T[5]=p.y,T[6]=p.z,T[7]=0,T[8]=g.x,T[9]=g.y,T[10]=g.z,T[11]=0,T[12]=c.x,T[13]=c.y,T[14]=c.z,T[15]=0):vt.eastNorthUpToFixedFrame(c,s,T),t._setTransform(T),i&&(h.clone(m,t.position),h.clone(x,t.direction),h.clone(b,t.up),h.cross(x,b,t.right))}if(n){let l=a===te.SCENE2D||h.equals(e._offset3D,h.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,l)}}function zL(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=y(n,ne.WGS84),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new h,this._defaultOffset3D=void 0,this._offset3D=new h}Object.defineProperties(zL,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=h.clone(e,new h)}}});zL.defaultOffset3D=new h(-14e3,3500,3500);var mz=new Wf,gZe=new h;zL.prototype.update=function(e,t){let n=this.scene,i=this.ellipsoid,o=n.mode;if(o===te.MORPHING)return;let r=this.entity,s=r.position;if(!u(s))return;let a=r!==this._lastEntity,c=o!==this._mode,l=n.camera,f=a||c,d=!0;if(a){let p=r.viewFrom,g=u(p);if(!g&&u(t)){mz.pitch=-O.PI_OVER_FOUR,mz.range=0;let m=s.getValue(e,gZe);if(u(m)){let 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Uint8Array(r)):m.push(r.subarray(0,n.next_out_index))),g+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=d&&(c(n.next_in_index),d=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return m.length>1?(f=new Uint8Array(g),m.forEach(function(x){f.set(x,p),p+=x.length})):f=m[0]?new Uint8Array(m[0]):new Uint8Array,f}},t.flush=function(){let a,c,l=0,f=0,d=[];do{if(n.next_out_index=0,n.avail_out=i,a=n.deflate(4),a!=1&&a!=0)throw new Error("deflating: "+n.msg);i-n.avail_out>0&&d.push(r.slice(0,n.next_out_index)),f+=n.next_out_index}while(n.avail_in>0||n.avail_out===0);return n.deflateEnd(),c=new Uint8Array(f),d.forEach(function(p){c.set(p,l),l+=p.length}),c}}function K$e(e){return e+5*(Math.floor(e/16383)+1)}var vu=[0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535],Rme=1440,Z$e=0,Q$e=4,$$e=9,J$e=5,eJe=[96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,192,80,7,10,0,8,96,0,8,32,0,9,160,0,8,0,0,8,128,0,8,64,0,9,224,80,7,6,0,8,88,0,8,24,0,9,144,83,7,59,0,8,120,0,8,56,0,9,208,81,7,17,0,8,104,0,8,40,0,9,176,0,8,8,0,8,136,0,8,72,0,9,240,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,200,81,7,13,0,8,100,0,8,36,0,9,168,0,8,4,0,8,132,0,8,68,0,9,232,80,7,8,0,8,92,0,8,28,0,9,152,84,7,83,0,8,124,0,8,60,0,9,216,82,7,23,0,8,108,0,8,44,0,9,184,0,8,12,0,8,140,0,8,76,0,9,248,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,196,81,7,11,0,8,98,0,8,34,0,9,164,0,8,2,0,8,130,0,8,66,0,9,228,80,7,7,0,8,90,0,8,26,0,9,148,84,7,67,0,8,122,0,8,58,0,9,212,82,7,19,0,8,106,0,8,42,0,9,180,0,8,10,0,8,138,0,8,74,0,9,244,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,204,81,7,15,0,8,102,0,8,38,0,9,172,0,8,6,0,8,134,0,8,70,0,9,236,80,7,9,0,8,94,0,8,30,0,9,156,84,7,99,0,8,126,0,8,62,0,9,220,82,7,27,0,8,110,0,8,46,0,9,188,0,8,14,0,8,142,0,8,78,0,9,252,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,194,80,7,10,0,8,97,0,8,33,0,9,162,0,8,1,0,8,129,0,8,65,0,9,226,80,7,6,0,8,89,0,8,25,0,9,146,83,7,59,0,8,121,0,8,57,0,9,210,81,7,17,0,8,105,0,8,41,0,9,178,0,8,9,0,8,137,0,8,73,0,9,242,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,202,81,7,13,0,8,101,0,8,37,0,9,170,0,8,5,0,8,133,0,8,69,0,9,234,80,7,8,0,8,93,0,8,29,0,9,154,84,7,83,0,8,125,0,8,61,0,9,218,82,7,23,0,8,109,0,8,45,0,9,186,0,8,13,0,8,141,0,8,77,0,9,250,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,198,81,7,11,0,8,99,0,8,35,0,9,166,0,8,3,0,8,131,0,8,67,0,9,230,80,7,7,0,8,91,0,8,27,0,9,150,84,7,67,0,8,123,0,8,59,0,9,214,82,7,19,0,8,107,0,8,43,0,9,182,0,8,11,0,8,139,0,8,75,0,9,246,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,206,81,7,15,0,8,103,0,8,39,0,9,174,0,8,7,0,8,135,0,8,71,0,9,238,80,7,9,0,8,95,0,8,31,0,9,158,84,7,99,0,8,127,0,8,63,0,9,222,82,7,27,0,8,111,0,8,47,0,9,190,0,8,15,0,8,143,0,8,79,0,9,254,96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,193,80,7,10,0,8,96,0,8,32,0,9,161,0,8,0,0,8,128,0,8,64,0,9,225,80,7,6,0,8,88,0,8,24,0,9,145,83,7,59,0,8,120,0,8,56,0,9,209,81,7,17,0,8,104,0,8,40,0,9,177,0,8,8,0,8,136,0,8,72,0,9,241,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,201,81,7,13,0,8,100,0,8,36,0,9,169,0,8,4,0,8,132,0,8,68,0,9,233,80,7,8,0,8,92,0,8,28,0,9,153,84,7,83,0,8,124,0,8,60,0,9,217,82,7,23,0,8,108,0,8,44,0,9,185,0,8,12,0,8,140,0,8,76,0,9,249,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,197,81,7,11,0,8,98,0,8,34,0,9,165,0,8,2,0,8,130,0,8,66,0,9,229,80,7,7,0,8,90,0,8,26,0,9,149,84,7,67,0,8,122,0,8,58,0,9,213,82,7,19,0,8,106,0,8,42,0,9,181,0,8,10,0,8,138,0,8,74,0,9,245,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,205,81,7,15,0,8,102,0,8,38,0,9,173,0,8,6,0,8,134,0,8,70,0,9,237,80,7,9,0,8,94,0,8,30,0,9,157,84,7,99,0,8,126,0,8,62,0,9,221,82,7,27,0,8,110,0,8,46,0,9,189,0,8,14,0,8,142,0,8,78,0,9,253,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,195,80,7,10,0,8,97,0,8,33,0,9,163,0,8,1,0,8,129,0,8,65,0,9,227,80,7,6,0,8,89,0,8,25,0,9,147,83,7,59,0,8,121,0,8,57,0,9,211,81,7,17,0,8,105,0,8,41,0,9,179,0,8,9,0,8,137,0,8,73,0,9,243,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,203,81,7,13,0,8,101,0,8,37,0,9,171,0,8,5,0,8,133,0,8,69,0,9,235,80,7,8,0,8,93,0,8,29,0,9,155,84,7,83,0,8,125,0,8,61,0,9,219,82,7,23,0,8,109,0,8,45,0,9,187,0,8,13,0,8,141,0,8,77,0,9,251,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,199,81,7,11,0,8,99,0,8,35,0,9,167,0,8,3,0,8,131,0,8,67,0,9,231,80,7,7,0,8,91,0,8,27,0,9,151,84,7,67,0,8,123,0,8,59,0,9,215,82,7,19,0,8,107,0,8,43,0,9,183,0,8,11,0,8,139,0,8,75,0,9,247,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,207,81,7,15,0,8,103,0,8,39,0,9,175,0,8,7,0,8,135,0,8,71,0,9,239,80,7,9,0,8,95,0,8,31,0,9,159,84,7,99,0,8,127,0,8,63,0,9,223,82,7,27,0,8,111,0,8,47,0,9,191,0,8,15,0,8,143,0,8,79,0,9,255],tJe=[80,5,1,87,5,257,83,5,17,91,5,4097,81,5,5,89,5,1025,85,5,65,93,5,16385,80,5,3,88,5,513,84,5,33,92,5,8193,82,5,9,90,5,2049,86,5,129,192,5,24577,80,5,2,87,5,385,83,5,25,91,5,6145,81,5,7,89,5,1537,85,5,97,93,5,24577,80,5,4,88,5,769,84,5,49,92,5,12289,82,5,13,90,5,3073,86,5,193,192,5,24577],nJe=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],iJe=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,112,112],oJe=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],rJe=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],Hy=15;function O7(){let e=this,t,n,i,o,r,s;function a(l,f,d,p,g,m,x,b,T,C,A){let S,w,D,R,P,L,N,_,E,v,I,M,B,V,U;v=0,P=d;do i[l[f+v]]++,v++,P--;while(P!==0);if(i[0]==d)return x[0]=-1,b[0]=0,0;for(_=b[0],L=1;L<=Hy&&i[L]===0;L++);for(N=L,_P&&(_=P),b[0]=_,V=1<M+_;){if(R++,M+=_,U=D-M,U=U>_?_:U,(w=1<<(L=N-M))>S+1&&(w-=S+1,B=N,LRme)return-3;r[R]=I=C[0],C[0]+=U,R!==0?(s[R]=P,o[0]=L,o[1]=_,L=P>>>M-_,o[2]=I-r[R-1]-L,T.set(o,(r[R-1]+L)*3)):x[0]=I}for(o[1]=N-M,v>=d?o[0]=192:A[v]>>M;L>>=1)P^=L;for(P^=L,E=(1<257?(C==-3?T.msg="oversubscribed distance tree":C==-5?(T.msg="incomplete distance tree",C=-3):C!=-4&&(T.msg="empty distance tree with lengths",C=-3),C):0)}}O7.inflate_trees_fixed=function(e,t,n,i){return e[0]=$$e,t[0]=J$e,n[0]=eJe,i[0]=tJe,0};var Xz=0,dme=1,hme=2,mme=3,pme=4,_me=5,gme=6,I7=7,yme=8,Kz=9;function sJe(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,l=0,f=0,d,p=0,g,m=0;function x(b,T,C,A,S,w,D,R){let P,L,N,_,E,v,I,M,B,V,U,H,k,q,j,Q;I=R.next_in_index,M=R.avail_in,E=D.bitb,v=D.bitk,B=D.write,V=B>=L[Q+1],v-=L[Q+1],D.win[B++]=L[Q+2],V--;continue}do{if(E>>=L[Q+1],v-=L[Q+1],_&16){for(_&=15,k=L[Q+2]+(E&vu[_]),E>>=_,v-=_;v<15;)M--,E|=(R.read_byte(I++)&255)<>=L[Q+1],v-=L[Q+1],_&16){for(_&=15;v<_;)M--,E|=(R.read_byte(I++)&255)<>=_,v-=_,V-=k,B>=q)j=B-q,B-j>0&&2>B-j?(D.win[B++]=D.win[j++],D.win[B++]=D.win[j++],k-=2):(D.win.set(D.win.subarray(j,j+2),B),B+=2,j+=2,k-=2);else{j=B-q;do j+=D.end;while(j<0);if(_=D.end-j,k>_){if(k-=_,B-j>0&&_>B-j)do D.win[B++]=D.win[j++];while(--_!==0);else D.win.set(D.win.subarray(j,j+_),B),B+=_,j+=_,_=0;j=0}}if(B-j>0&&k>B-j)do D.win[B++]=D.win[j++];while(--k!==0);else D.win.set(D.win.subarray(j,j+k),B),B+=k,j+=k,k=0;break}else if(!(_&64))P+=L[Q+2],P+=E&vu[_],Q=(N+P)*3,_=L[Q];else return R.msg="invalid distance code",k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,-3;while(!0);break}if(_&64)return _&32?(k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,1):(R.msg="invalid literal/length code",k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,-3);if(P+=L[Q+2],P+=E&vu[_],Q=(N+P)*3,(_=L[Q])===0){E>>=L[Q+1],v-=L[Q+1],D.win[B++]=L[Q+2],V--;break}}while(!0)}while(V>=258&&M>=10);return k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,0}e.init=function(b,T,C,A,S,w){t=Xz,l=b,f=T,d=C,p=A,g=S,m=w,i=null},e.proc=function(b,T,C){let A,S,w,D=0,R=0,P=0,L,N,_,E;for(P=T.next_in_index,L=T.avail_in,D=b.bitb,R=b.bitk,N=b.write,_=N=258&&L>=10&&(b.bitb=D,b.bitk=R,T.avail_in=L,T.total_in+=P-T.next_in_index,T.next_in_index=P,b.write=N,C=x(l,f,d,p,g,m,b,T),P=T.next_in_index,L=T.avail_in,D=b.bitb,R=b.bitk,N=b.write,_=N>>=i[S+1],R-=i[S+1],w=i[S],w===0){s=i[S+2],t=gme;break}if(w&16){a=w&15,n=i[S+2],t=hme;break}if(!(w&64)){r=w,o=S/3+i[S+2];break}if(w&32){t=I7;break}return t=Kz,T.msg="invalid literal/length code",C=-3,b.bitb=D,b.bitk=R,T.avail_in=L,T.total_in+=P-T.next_in_index,T.next_in_index=P,b.write=N,b.inflate_flush(T,C);case hme:for(A=a;R>=A,R-=A,r=f,i=g,o=m,t=mme;case mme:for(A=r;R>=i[S+1],R-=i[S+1],w=i[S],w&16){a=w&15,c=i[S+2],t=pme;break}if(!(w&64)){r=w,o=S/3+i[S+2];break}return t=Kz,T.msg="invalid distance code",C=-3,b.bitb=D,b.bitk=R,T.avail_in=L,T.total_in+=P-T.next_in_index,T.next_in_index=P,b.write=N,b.inflate_flush(T,C);case pme:for(A=a;R>=A,R-=A,t=_me;case _me:for(E=N-c;E<0;)E+=b.end;for(;n!==0;){if(_===0&&(N==b.end&&b.read!==0&&(N=0,_=N7&&(R-=8,L++,P--),b.write=N,C=b.inflate_flush(T,C),N=b.write,_=Nx.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T,A==n.end&&(A=0,n.write==n.end&&(n.write=0),T=n.write-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T),x.next_out_index=C,n.read=A,b},n.proc=function(x,b){let T,C,A,S,w,D,R,P;for(S=x.next_in_index,w=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,R=D>>1){case 0:C>>>=3,A-=3,T=A&7,C>>>=T,A-=T,i=P7;break;case 1:L=[],N=[],_=[[]],E=[[]],O7.inflate_trees_fixed(L,N,_,E),f.init(L[0],N[0],_[0],0,E[0],0),C>>>=3,A-=3,i=Zz;break;case 2:C>>>=3,A-=3,i=Tme;break;case 3:return C>>>=3,A-=3,i=eT,x.msg="invalid block type",b=-3,n.bitb=C,n.bitk=A,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}break;case P7:for(;A<32;){if(w!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);w--,C|=(x.read_byte(S++)&255)<>>16&65535)!=(C&65535))return i=eT,x.msg="invalid stored block lengths",b=-3,n.bitb=C,n.bitk=A,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);o=C&65535,C=A=0,i=o!==0?bme:d!==0?Qz:ZE;break;case bme:if(w===0||R===0&&(D==n.end&&n.read!==0&&(D=0,R=Dw&&(T=w),T>R&&(T=R),n.win.set(x.read_buf(S,T),D),S+=T,w-=T,D+=T,R-=T,(o-=T)!==0)break;i=d!==0?Qz:ZE;break;case Tme:for(;A<14;){if(w!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);w--,C|=(x.read_byte(S++)&255)<29||(T>>5&31)>29)return i=eT,x.msg="too many length or distance 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N7={};N7.aes=class{constructor(e){let t=this;t._tables=[[[],[],[],[],[]],[[],[],[],[],[]]],t._tables[0][0][0]||t._precompute();let n=t._tables[0][4],i=t._tables[1],o=e.length,r,s,a,c=1;if(o!==4&&o!==6&&o!==8)throw new Error("invalid aes key size");for(t._key=[s=e.slice(0),a=[]],r=o;r<4*o+28;r++){let l=s[r-1];(r%o===0||o===8&&r%o===4)&&(l=n[l>>>24]<<24^n[l>>16&255]<<16^n[l>>8&255]<<8^n[l&255],r%o===0&&(l=l<<8^l>>>24^c<<24,c=c<<1^(c>>7)*283)),s[r]=s[r-o]^l}for(let l=0;r;l++,r--){let f=s[l&3?r:r-4];r<=4||l<4?a[l]=f:a[l]=i[0][n[f>>>24]]^i[1][n[f>>16&255]]^i[2][n[f>>8&255]]^i[3][n[f&255]]}}encrypt(e){return this._crypt(e,0)}decrypt(e){return this._crypt(e,1)}_precompute(){let e=this._tables[0],t=this._tables[1],n=e[4],i=t[4],o=[],r=[],s,a,c,l;for(let f=0;f<256;f++)r[(o[f]=f<<1^(f>>7)*283)^f]=f;for(let f=s=0;!n[f];f^=a||1,s=r[s]||1){let d=s^s<<1^s<<2^s<<3^s<<4;d=d>>8^d&255^99,n[f]=d,i[d]=f,l=o[c=o[a=o[f]]];let p=l*16843009^c*65537^a*257^f*16843008,g=o[d]*257^d*16843008;for(let 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x=cN(Dm,p);l.update(x);let b=c.update(x);m=aN(Dm,b)}if(a){let x=qf(aN(Dm,l.digest()),0,Xy);for(let b=0;bthis.resolveReady=r),password:Wme(t,n),strength:i-1,pending:new Uint8Array})},async transform(r,s){let a=this,{password:c,strength:l,resolveReady:f,ready:d}=a,p=new Uint8Array;c?(p=await wJe(a,l,c),f()):await d;let g=new Uint8Array(p.length+r.length-r.length%JE);g.set(p,0),s.enqueue(Hme(a,r,g,p.length,0))},async flush(r){let{ctr:s,hmac:a,pending:c,ready:l}=this;if(a&&s){await l;let f=new Uint8Array;if(c.length){let d=s.update(cN(Dm,c));a.update(d),f=aN(Dm,d)}o.signature=aN(Dm,a.digest()).slice(0,Xy),r.enqueue(k7(f,o.signature))}}}),o=this}};function Hme(e,t,n,i,o,r){let{ctr:s,hmac:a,pending:c}=e,l=t.length-o;c.length&&(t=k7(c,t),n=IJe(n,l-l%JE));let f;for(f=0;f<=l-JE;f+=JE){let d=cN(Dm,qf(t,f,f+JE));r&&a.update(d);let p=s.update(d);r||a.update(p),n.set(aN(Dm,p),f+i)}return e.pending=qf(t,f),n}async function SJe(e,t,n,i){let o=await 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n=e._cachedShader,i=t+n.keyword,o=this._shaders[i];if(u(o))return o.shaderProgram};gh.prototype.createDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=n.vertexShaderSource,s=n.fragmentShaderSource,a=n.attributeLocations;typeof r=="string"&&(r=new Ve({sources:[r]})),typeof s=="string"&&(s=new Ve({sources:[s]}));let c=this._context,l=r.createCombinedVertexShader(c),f=s.createCombinedFragmentShader(c),d=new qt({gl:c._gl,logShaderCompilation:c.logShaderCompilation,debugShaders:c.debugShaders,vertexShaderSource:r,vertexShaderText:l,fragmentShaderSource:s,fragmentShaderText:f,attributeLocations:a}),p={cache:this,shaderProgram:d,keyword:o,derivedKeywords:[],count:0};return i.derivedKeywords.push(t),d._cachedShader=p,this._shaders[o]=p,d};function jq(e,t){let n=t.derivedKeywords,i=n.length;for(let o=0;oGtt;++r){o=i;let s=o-t*Math.sin(o)-e,a=1-t*Math.cos(o);i=o-s/a}return o=i+n*O.TWO_PI,o}function jtt(e,t){let n=Math.floor(e/O.TWO_PI);e-=n*O.TWO_PI;let 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Ytt=1.0000010178*Na,Xtt=100.46645683*Yf,Ktt=129597742283429e-5*Mu,d_e=16002,h_e=21863,m_e=32004,p_e=10931,__e=14529,g_e=16368,y_e=15318,x_e=32794,Ztt=64*1e-7*Na,Qtt=-152*1e-7*Na,$tt=62*1e-7*Na,Jtt=-8*1e-7*Na,ent=32*1e-7*Na,tnt=-41*1e-7*Na,nnt=19*1e-7*Na,int=-11*1e-7*Na,ont=-150*1e-7*Na,rnt=-46*1e-7*Na,snt=68*1e-7*Na,ant=54*1e-7*Na,cnt=14*1e-7*Na,lnt=24*1e-7*Na,unt=-28*1e-7*Na,fnt=22*1e-7*Na,b_e=10,T_e=16002,A_e=21863,C_e=10931,E_e=1473,S_e=32004,w_e=4387,v_e=73,dnt=-325*1e-7,hnt=-322*1e-7,mnt=-79*1e-7,pnt=232*1e-7,_nt=-52*1e-7,gnt=97*1e-7,ynt=55*1e-7,xnt=-41*1e-7,bnt=-105*1e-7,Tnt=-137*1e-7,Ant=258*1e-7,Cnt=35*1e-7,Ent=-116*1e-7,Snt=-88*1e-7,wnt=-112*1e-7,vnt=-80*1e-7,cS=new J(0,0,Xn.TAI);function Dnt(e,t){I_e(e,cS);let i=(cS.dayNumber-j4.dayNumber+(cS.secondsOfDay-j4.secondsOfDay)/Zn.SECONDS_PER_DAY)/(Zn.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=Ytt+Ztt*Math.cos(d_e*o)+ont*Math.sin(d_e*o)+Qtt*Math.cos(h_e*o)+rnt*Math.sin(h_e*o)+$tt*Math.cos(m_e*o)+snt*Math.sin(m_e*o)+Jtt*Math.cos(p_e*o)+ant*Math.sin(p_e*o)+ent*Math.cos(__e*o)+cnt*Math.sin(__e*o)+tnt*Math.cos(g_e*o)+lnt*Math.sin(g_e*o)+nnt*Math.cos(y_e*o)+unt*Math.sin(y_e*o)+int*Math.cos(x_e*o)+fnt*Math.sin(x_e*o),s=Xtt+Ktt*i+dnt*Math.cos(b_e*o)+bnt*Math.sin(b_e*o)+hnt*Math.cos(T_e*o)+Tnt*Math.sin(T_e*o)+mnt*Math.cos(A_e*o)+Ant*Math.sin(A_e*o)+pnt*Math.cos(C_e*o)+Cnt*Math.sin(C_e*o)+_nt*Math.cos(E_e*o)+Ent*Math.sin(E_e*o)+gnt*Math.cos(S_e*o)+Snt*Math.sin(S_e*o)+ynt*Math.cos(w_e*o)+wnt*Math.sin(w_e*o)+xnt*Math.cos(v_e*o)+vnt*Math.sin(v_e*o),a=.0167086342-.0004203654*i,c=102.93734808*Yf+11612.3529*Mu*i,l=469.97289*Mu*i,f=174.87317577*Yf-8679.27034*Mu*i;return P_e(r,a,l,c,f,s,t)}function R_e(e,t){I_e(e,cS);let i=(cS.dayNumber-j4.dayNumber+(cS.secondsOfDay-j4.secondsOfDay)/Zn.SECONDS_PER_DAY)/Zn.DAYS_PER_JULIAN_CENTURY,o=i*i,r=o*i,s=r*i,a=383397.7725+.004*i,c=.055545526-16e-9*i,l=5.15668983*Yf,f=-8e-5*i+.02966*o-42e-6*r-13e-8*s,d=83.35324312*Yf,p=146434202669e-4*i-38.2702*o-.045047*r+21301e-8*s,g=125.04455501*Yf,m=-69679193631e-4*i+6.3602*o+.007625*r-3586e-8*s,x=218.31664563*Yf,b=17325593434847e-4*i-6.391*o+.006588*r-3169e-8*s,T=297.85019547*Yf+Mu*(1602961601209e-3*i-6.3706*o+.006593*r-3169e-8*s),C=93.27209062*Yf+Mu*(17395272628478e-4*i-12.7512*o-.001037*r+417e-8*s),A=134.96340251*Yf+Mu*(17179159232178e-4*i+31.8792*o+.051635*r-2447e-7*s),S=357.52910918*Yf+Mu*(1295965810481e-4*i-.5532*o+136e-6*r-1149e-8*s),w=310.17137918*Yf-Mu*(6967051436e-3*i+6.2068*o+.007618*r-3219e-8*s),D=2*T,R=4*T,P=6*T,L=2*A,N=3*A,_=4*A,E=2*C;a+=3400.4*Math.cos(D)-635.6*Math.cos(D-A)-235.6*Math.cos(A)+218.1*Math.cos(D-S)+181*Math.cos(D+A),c+=.014216*Math.cos(D-A)+.008551*Math.cos(D-L)-.001383*Math.cos(A)+.001356*Math.cos(D+A)-.001147*Math.cos(R-N)-914e-6*Math.cos(R-L)+869e-6*Math.cos(D-S-A)-627e-6*Math.cos(D)-394e-6*Math.cos(R-_)+282e-6*Math.cos(D-S-L)-279e-6*Math.cos(T-A)-236e-6*Math.cos(L)+231e-6*Math.cos(R)+229e-6*Math.cos(P-_)-201e-6*Math.cos(L-E),f+=486.26*Math.cos(D-E)-40.13*Math.cos(D)+37.51*Math.cos(E)+25.73*Math.cos(L-E)+19.97*Math.cos(D-S-E),p+=-55609*Math.sin(D-A)-34711*Math.sin(D-L)-9792*Math.sin(A)+9385*Math.sin(R-N)+7505*Math.sin(R-L)+5318*Math.sin(D+A)+3484*Math.sin(R-_)-3417*Math.sin(D-S-A)-2530*Math.sin(P-_)-2376*Math.sin(D)-2075*Math.sin(D-N)-1883*Math.sin(L)-1736*Math.sin(P-5*A)+1626*Math.sin(S)-1370*Math.sin(P-N),m+=-5392*Math.sin(D-E)-540*Math.sin(S)-441*Math.sin(D)+423*Math.sin(E)-288*Math.sin(L-E),b+=-3332.9*Math.sin(D)+1197.4*Math.sin(D-A)-662.5*Math.sin(S)+396.3*Math.sin(A)-218*Math.sin(D-S);let v=2*w,I=3*w;f+=46.997*Math.cos(w)*i-.614*Math.cos(D-E+w)*i+.614*Math.cos(D-E-w)*i-.0297*Math.cos(v)*o-.0335*Math.cos(w)*o+.0012*Math.cos(D-E+v)*o-16e-5*Math.cos(w)*r+4e-5*Math.cos(I)*r+4e-5*Math.cos(v)*r;let M=2.116*Math.sin(w)*i-.111*Math.sin(D-E-w)*i-.0015*Math.sin(w)*o;p+=M,b+=M,m+=-520.77*Math.sin(w)*i+13.66*Math.sin(D-E+w)*i+1.12*Math.sin(D-w)*i-1.06*Math.sin(E-w)*i+.66*Math.sin(v)*o+.371*Math.sin(w)*o-.035*Math.sin(D-E+v)*o-.015*Math.sin(D-E+w)*o+.0014*Math.sin(w)*r-.0011*Math.sin(I)*r-9e-4*Math.sin(v)*r,a*=Utt;let B=l+f*Mu,V=d+p*Mu,U=x+b*Mu,H=g+m*Mu;return P_e(a,c,B,V,H,U,t)}var D_e=.012300034,Int=D_e/(D_e+1)*-1;function Pnt(e,t){return t=R_e(e,t),h.multiplyByScalar(t,Int,t)}var O_e=new $(1.0000000000000002,5619723173785822e-31,4690511510146299e-34,-5154129427414611e-31,.9174820620691819,-.39777715593191376,-223970096136568e-30,.39777715593191376,.9174820620691819),vN=new h;qq.computeSunPositionInEarthInertialFrame=function(e,t){return u(e)||(e=J.now()),u(t)||(t=new h),vN=Dnt(e,vN),t=h.negate(vN,t),Pnt(e,vN),h.subtract(t,vN,t),$.multiplyByVector(O_e,t,t),t};qq.computeMoonPositionInEarthInertialFrame=function(e,t){return u(e)||(e=J.now()),t=R_e(e,t),$.multiplyByVector(O_e,t,t),t};var Jy=qq;function Rnt(e){e=y(e,y.EMPTY_OBJECT),this.color=G.clone(y(e.color,G.WHITE)),this.intensity=y(e.intensity,2)}var U_=Rnt;function lS(){this.globeDepthTexture=void 0,this.gamma=void 0,this._viewport=new He,this._viewportCartesian4=new re,this._viewportDirty=!1,this._viewportOrthographicMatrix=F.clone(F.IDENTITY),this._viewportTransformation=F.clone(F.IDENTITY),this._model=F.clone(F.IDENTITY),this._view=F.clone(F.IDENTITY),this._inverseView=F.clone(F.IDENTITY),this._projection=F.clone(F.IDENTITY),this._infiniteProjection=F.clone(F.IDENTITY),this._entireFrustum=new z,this._currentFrustum=new z,this._frustumPlanes=new re,this._farDepthFromNearPlusOne=void 0,this._log2FarDepthFromNearPlusOne=void 0,this._oneOverLog2FarDepthFromNearPlusOne=void 0,this._frameState=void 0,this._temeToPseudoFixed=$.clone(F.IDENTITY),this._view3DDirty=!0,this._view3D=new F,this._inverseView3DDirty=!0,this._inverseView3D=new F,this._inverseModelDirty=!0,this._inverseModel=new F,this._inverseTransposeModelDirty=!0,this._inverseTransposeModel=new $,this._viewRotation=new $,this._inverseViewRotation=new $,this._viewRotation3D=new $,this._inverseViewRotation3D=new $,this._inverseProjectionDirty=!0,this._inverseProjection=new F,this._modelViewDirty=!0,this._modelView=new F,this._modelView3DDirty=!0,this._modelView3D=new F,this._modelViewRelativeToEyeDirty=!0,this._modelViewRelativeToEye=new F,this._inverseModelViewDirty=!0,this._inverseModelView=new F,this._inverseModelView3DDirty=!0,this._inverseModelView3D=new F,this._viewProjectionDirty=!0,this._viewProjection=new F,this._inverseViewProjectionDirty=!0,this._inverseViewProjection=new F,this._modelViewProjectionDirty=!0,this._modelViewProjection=new F,this._inverseModelViewProjectionDirty=!0,this._inverseModelViewProjection=new F,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewProjectionRelativeToEye=new F,this._modelViewInfiniteProjectionDirty=!0,this._modelViewInfiniteProjection=new F,this._normalDirty=!0,this._normal=new $,this._normal3DDirty=!0,this._normal3D=new $,this._inverseNormalDirty=!0,this._inverseNormal=new $,this._inverseNormal3DDirty=!0,this._inverseNormal3D=new $,this._encodedCameraPositionMCDirty=!0,this._encodedCameraPositionMC=new jn,this._cameraPosition=new h,this._sunPositionWC=new h,this._sunPositionColumbusView=new h,this._sunDirectionWC=new h,this._sunDirectionEC=new h,this._moonDirectionEC=new h,this._lightDirectionWC=new h,this._lightDirectionEC=new h,this._lightColor=new h,this._lightColorHdr=new h,this._pass=void 0,this._mode=void 0,this._mapProjection=void 0,this._ellipsoid=void 0,this._cameraDirection=new h,this._cameraRight=new h,this._cameraUp=new h,this._frustum2DWidth=0,this._eyeHeight=0,this._eyeHeight2D=new z,this._eyeEllipsoidNormalEC=new h,this._eyeEllipsoidCurvature=new z,this._modelToEnu=new F,this._enuToModel=new F,this._pixelRatio=1,this._orthographicIn3D=!1,this._backgroundColor=new G,this._brdfLut=void 0,this._environmentMap=void 0,this._sphericalHarmonicCoefficients=void 0,this._specularEnvironmentMaps=void 0,this._specularEnvironmentMapsDimensions=new z,this._specularEnvironmentMapsMaximumLOD=void 0,this._fogDensity=void 0,this._fogMinimumBrightness=void 0,this._atmosphereHsbShift=void 0,this._atmosphereLightIntensity=void 0,this._atmosphereRayleighCoefficient=new h,this._atmosphereRayleighScaleHeight=new h,this._atmosphereMieCoefficient=new h,this._atmosphereMieScaleHeight=void 0,this._atmosphereMieAnisotropy=void 0,this._atmosphereDynamicLighting=void 0,this._invertClassificationColor=void 0,this._splitPosition=0,this._pixelSizePerMeter=void 0,this._geometricToleranceOverMeter=void 0,this._minimumDisableDepthTestDistance=void 0}Object.defineProperties(lS.prototype,{frameState:{get:function(){return this._frameState}},viewport:{get:function(){return this._viewport},set:function(e){if(!He.equals(e,this._viewport)){He.clone(e,this._viewport);let t=this._viewport,n=this._viewportCartesian4;n.x=t.x,n.y=t.y,n.z=t.width,n.w=t.height,this._viewportDirty=!0}}},viewportCartesian4:{get:function(){return this._viewportCartesian4}},viewportOrthographic:{get:function(){return L_e(this),this._viewportOrthographicMatrix}},viewportTransformation:{get:function(){return L_e(this),this._viewportTransformation}},model:{get:function(){return this._model},set:function(e){F.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,F.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,F.getMatrix3(this.inverseModel,e),$.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return Yq(this),this._view3D}},viewRotation:{get:function(){return Yq(this),this._viewRotation}},viewRotation3D:{get:function(){return Yq(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return B_e(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return B_e(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return Hnt(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return Gnt(this),this._modelView}},modelView3D:{get:function(){return Wnt(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return Znt(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return jnt(this),this._inverseModelView}},inverseModelView3D:{get:function(){return qnt(this),this._inverseModelView3D}},viewProjection:{get:function(){return Ynt(this),this._viewProjection}},inverseViewProjection:{get:function(){return Xnt(this),this._inverseViewProjection}},modelViewProjection:{get:function(){return Knt(this),this._modelViewProjection}},inverseModelViewProjection:{get:function(){return Qnt(this),this._inverseModelViewProjection}},modelViewProjectionRelativeToEye:{get:function(){return $nt(this),this._modelViewProjectionRelativeToEye}},modelViewInfiniteProjection:{get:function(){return Jnt(this),this._modelViewInfiniteProjection}},normal:{get:function(){return eit(this),this._normal}},normal3D:{get:function(){return tit(this),this._normal3D}},inverseNormal:{get:function(){return nit(this),this._inverseNormal}},inverseNormal3D:{get:function(){return iit(this),this._inverseNormal3D}},entireFrustum:{get:function(){return this._entireFrustum}},currentFrustum:{get:function(){return this._currentFrustum}},frustumPlanes:{get:function(){return this._frustumPlanes}},farDepthFromNearPlusOne:{get:function(){return this._farDepthFromNearPlusOne}},log2FarDepthFromNearPlusOne:{get:function(){return this._log2FarDepthFromNearPlusOne}},oneOverLog2FarDepthFromNearPlusOne:{get:function(){return this._oneOverLog2FarDepthFromNearPlusOne}},eyeHeight:{get:function(){return this._eyeHeight}},eyeHeight2D:{get:function(){return this._eyeHeight2D}},eyeEllipsoidNormalEC:{get:function(){return this._eyeEllipsoidNormalEC}},eyeEllipsoidCurvature:{get:function(){return this._eyeEllipsoidCurvature}},modelToEnu:{get:function(){return this._modelToEnu}},enuToModel:{get:function(){return this._enuToModel}},sunPositionWC:{get:function(){return this._sunPositionWC}},sunPositionColumbusView:{get:function(){return this._sunPositionColumbusView}},sunDirectionWC:{get:function(){return this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return F_e(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return F_e(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsDimensions:{get:function(){return this._specularEnvironmentMapsDimensions}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ne.WGS84)}}});function Ont(e,t){F.clone(t,e._view),F.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function Mnt(e,t){F.clone(t,e._inverseView),F.getMatrix3(t,e._inverseViewRotation)}function Lnt(e,t){F.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function Nnt(e,t){F.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var M_e=new h,Fnt=new F;function Bnt(e,t){h.clone(t.positionWC,e._cameraPosition),h.clone(t.directionWC,e._cameraDirection),h.clone(t.rightWC,e._cameraRight),h.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(u(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=h.fromRadians(o.longitude,o.latitude,0,n,M_e)):(e._eyeHeight=-n.maximumRadius,h.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=h.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,M_e)),e._encodedCameraPositionMCDirty=!0,!u(i))return;e._eyeEllipsoidNormalEC=$.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=vt.eastNorthUpToFixedFrame(i,n,Fnt);e._enuToModel=F.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=F.inverseTransformation(e._enuToModel,e._modelToEnu),O.equalsEpsilon(n._radii.x,n._radii.y,O.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var DN=new $,knt=new fe;function Unt(e,t){u(vt.computeIcrfToFixedMatrix(t.time,DN))||(DN=vt.computeTemeToPseudoFixedMatrix(t.time,DN));let n=Jy.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);$.multiplyByVector(DN,n,n),h.normalize(n,e._sunDirectionWC),n=$.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),h.normalize(n,n),n=Jy.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),$.multiplyByVector(DN,n,n),$.multiplyByVector(e.viewRotation3D,n,n),h.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,knt);i.project(r,e._sunPositionColumbusView)}lS.prototype.updateCamera=function(e){Ont(this,e.viewMatrix),Mnt(this,e.inverseViewMatrix),Bnt(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==te.SCENE2D&&e.frustum instanceof en};lS.prototype.updateFrustum=function(e){Lnt(this,e.projectionMatrix),u(e.infiniteProjectionMatrix)&&Nnt(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=O.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;u(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};lS.prototype.updatePass=function(e){this._pass=e};var Vnt=[],znt=new U_;lS.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===te.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),Unt(this,e);let n=y(e.light,znt);n instanceof U_?(this._lightDirectionWC=h.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=h.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=h.normalize(h.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=$.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=h.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=h.multiplyByScalar(o,n.intensity,o);let r=h.maximumComponent(o);r>1?h.divideByScalar(o,r,this._lightColor):h.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=u(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,Vnt),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,u(this._specularEnvironmentMaps)&&z.clone(this._specularEnvironmentMaps.dimensions,this._specularEnvironmentMapsDimensions),this._fogDensity=e.fog.density,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;u(c)&&(this._atmosphereHsbShift=h.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=h.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=h.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=vt.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let l=t.frustum.fov,f=this._viewport,d;u(l)?f.height>f.width?d=Math.tan(.5*l)*2/f.height:d=Math.tan(.5*l)*2/f.width:d=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=d*e.maximumScreenSpaceError,G.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function L_e(e){if(e._viewportDirty){let t=e._viewport;F.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),F.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function Hnt(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==te.SCENE2D&&e._mode!==te.MORPHING&&!e._orthographicIn3D?F.inverse(e._projection,e._inverseProjection):F.clone(F.ZERO,e._inverseProjection))}function Gnt(e){e._modelViewDirty&&(e._modelViewDirty=!1,F.multiplyTransformation(e._view,e._model,e._modelView))}function Wnt(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,F.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function jnt(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,F.inverse(e.modelView,e._inverseModelView))}function qnt(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,F.inverse(e.modelView3D,e._inverseModelView3D))}function Ynt(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,F.multiply(e._projection,e._view,e._viewProjection))}function Xnt(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,F.inverse(e.viewProjection,e._inverseViewProjection))}function Knt(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,F.multiply(e._projection,e.modelView,e._modelViewProjection))}function Znt(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function Qnt(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,F.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function $nt(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,F.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function Jnt(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,F.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function eit(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;F.getMatrix3(e.inverseModelView,t),$.transpose(t,t)}}function tit(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;F.getMatrix3(e.inverseModelView3D,t),$.transpose(t,t)}}function nit(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;F.getMatrix3(e.modelView,t),$.transpose(t,t)}}function iit(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;F.getMatrix3(e.modelView3D,t),$.transpose(t,t)}}var N_e=new h;function F_e(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,F.multiplyByPoint(e.inverseModel,e._cameraPosition,N_e),jn.fromCartesian(N_e,e._encodedCameraPositionMC))}var oit=new h,rit=new h,sit=new h,ait=new h,cit=new fe,lit=new h,uit=new F;function fit(e,t,n,i,o,r,s,a){let c=oit;c.x=e.y,c.y=e.z,c.z=e.x;let l=rit;l.x=n.y,l.y=n.z,l.z=n.x;let f=sit;f.x=i.y,f.y=i.z,f.z=i.x;let d=ait;d.x=t.y,d.y=t.z,d.z=t.x,r===te.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,cit);p.longitude=O.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=O.clamp(p.latitude,-O.PI_OVER_TWO,O.PI_OVER_TWO);let g=s.ellipsoid,m=g.cartographicToCartesian(p,lit),x=vt.eastNorthUpToFixedFrame(m,g,uit);return F.multiplyByPointAsVector(x,l,l),F.multiplyByPointAsVector(x,f,f),F.multiplyByPointAsVector(x,d,d),u(a)||(a=new F),a[0]=l.x,a[1]=f.x,a[2]=-d.x,a[3]=0,a[4]=l.y,a[5]=f.y,a[6]=-d.y,a[7]=0,a[8]=l.z,a[9]=f.z,a[10]=-d.z,a[11]=0,a[12]=-h.dot(l,m),a[13]=-h.dot(f,m),a[14]=h.dot(d,m),a[15]=1,a}function Yq(e){e._view3DDirty&&(e._mode===te.SCENE3D?F.clone(e._view,e._view3D):fit(e._cameraPosition,e._cameraDirection,e._cameraRight,e._cameraUp,e._frustum2DWidth,e._mode,e._mapProjection,e._view3D),F.getMatrix3(e._view3D,e._viewRotation3D),e._view3DDirty=!1)}function B_e(e){e._inverseView3DDirty&&(F.inverseTransformation(e.view3D,e._inverseView3D),F.getMatrix3(e._inverseView3D,e._inverseViewRotation3D),e._inverseView3DDirty=!1)}var IN=lS;function Lu(e,t){let{getWebGLStub:n,requestWebgl1:i,webgl:o={},allowTextureFilterAnisotropic:r=!0}=y(t,{});o.alpha=y(o.alpha,!1),o.stencil=y(o.stencil,!0),o.powerPreference=y(o.powerPreference,"high-performance");let s=u(n)?n(e,o):dit(e,o,i),c=typeof 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m=l.getShaderPrecisionFormat(l.FRAGMENT_SHADER,l.HIGH_INT);zt._highpIntSupported=m.rangeMax!==0,this._antialias=l.getContextAttributes().antialias,this._standardDerivatives=!!Hr(l,["OES_standard_derivatives"]),this._blendMinmax=!!Hr(l,["EXT_blend_minmax"]),this._elementIndexUint=!!Hr(l,["OES_element_index_uint"]),this._depthTexture=!!Hr(l,["WEBGL_depth_texture","WEBKIT_WEBGL_depth_texture"]),this._fragDepth=!!Hr(l,["EXT_frag_depth"]),this._debugShaders=Hr(l,["WEBGL_debug_shaders"]),this._textureFloat=!!Hr(l,["OES_texture_float"]),this._textureHalfFloat=!!Hr(l,["OES_texture_half_float"]),this._textureFloatLinear=!!Hr(l,["OES_texture_float_linear"]),this._textureHalfFloatLinear=!!Hr(l,["OES_texture_half_float_linear"]),this._colorBufferFloat=!!Hr(l,["EXT_color_buffer_float","WEBGL_color_buffer_float"]),this._floatBlend=!!Hr(l,["EXT_float_blend"]),this._colorBufferHalfFloat=!!Hr(l,["EXT_color_buffer_half_float"]),this._s3tc=!!Hr(l,["WEBGL_compressed_texture_s3tc","MOZ_WEBGL_compressed_texture_s3tc","WEBKIT_WEBGL_compressed_texture_s3tc"]),this._pvrtc=!!Hr(l,["WEBGL_compressed_texture_pvrtc","WEBKIT_WEBGL_compressed_texture_pvrtc"]),this._astc=!!Hr(l,["WEBGL_compressed_texture_astc"]),this._etc=!!Hr(l,["WEBG_compressed_texture_etc"]),this._etc1=!!Hr(l,["WEBGL_compressed_texture_etc1"]),this._bc7=!!Hr(l,["EXT_texture_compression_bptc"]),yl.setKTX2SupportedFormats(this._s3tc,this._pvrtc,this._astc,this._etc,this._etc1,this._bc7);let 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0&&(this._defaultEmissiveTexture=new Ot({context:this,pixelFormat:nt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new Ot({context:this,pixelFormat:nt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){let e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new $a({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return yit}}});function k_e(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Be.partialApply(e._gl,o,t,r,n,i)}var Xq;typeof WebGLRenderingContext<"u"&&(Xq=[ee.BACK]);function Kq(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=Xq;if(u(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var xit=new ri;Lu.prototype.clear=function(e,t){e=y(e,xit),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;u(o)&&(G.equals(this._clearColor,o)||(G.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),u(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),u(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);k_e(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);Kq(this,c),n.clear(i)};function bit(e,t,n,i,o){Kq(e,t),k_e(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function Tit(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,F.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let l=r.indexBuffer;u(l)?(s=s*l.bytesPerIndex,u(a)?a=Math.min(a,l.numberOfIndices):a=l.numberOfIndices,c===0?e._gl.drawElements(o,a,l.indexDatatype,s):e.glDrawElementsInstanced(o,a,l.indexDatatype,s,c)):(u(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}Lu.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),bit(this,o,t,n,r),Tit(this,e,n,i)};Lu.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=Xq;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i0&&(a=s.getColorTexture(0).pixelDatatype);let c=nt.createTypedArray(nt.RGBA,a,o,r);return Kq(this,s),t.readPixels(n,i,o,r,nt.RGBA,qe.toWebGLConstant(a,this),c),c};var U_e={position:0,textureCoordinates:1};Lu.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!u(e)){let t=new st({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Oe.TRIANGLES});e=ni.fromGeometry({context:this,geometry:t,attributeLocations:U_e,bufferUsage:Ne.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};Lu.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new Je({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Oe.TRIANGLES,renderState:t.renderState,shaderProgram:qt.fromCache({context:this,vertexShaderSource:cT,fragmentShaderSource:e,attributeLocations:U_e}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};Lu.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function Zq(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(Zq.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});Zq.prototype.destroy=function(){delete this._pickObjects[this.key]};Lu.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new ue("Out of unique Pick IDs.");return this._pickObjects[t]=e,new Zq(this._pickObjects,t,G.fromRgba(t))};Lu.prototype.isDestroyed=function(){return!1};Lu.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];u(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),le(this)};Lu._deprecationWarning=Er;var PN=Lu;function Ait(e,t,n){let i={flipY:!0,skipColorSpaceConversion:n,preferImageBitmap:!0},o=[De.createIfNeeded(t.positiveX).fetchImage(i),De.createIfNeeded(t.negativeX).fetchImage(i),De.createIfNeeded(t.positiveY).fetchImage(i),De.createIfNeeded(t.negativeY).fetchImage(i),De.createIfNeeded(t.positiveZ).fetchImage(i),De.createIfNeeded(t.negativeZ).fetchImage(i)];return Promise.all(o).then(function(r){return new $a({context:e,source:{positiveX:r[0],negativeX:r[1],positiveY:r[2],negativeY:r[3],positiveZ:r[4],negativeZ:r[5]}})})}var RN=Ait;var uS=`#ifdef MRT layout (location = 0) out vec4 out_FragData_0; layout (location = 1) out vec4 out_FragData_1; #else layout (location = 0) out vec4 out_FragColor; #endif uniform vec4 u_bgColor; uniform sampler2D u_depthTexture; in vec2 v_textureCoordinates; void main() { if (texture(u_depthTexture, v_textureCoordinates).r < 1.0) { #ifdef MRT out_FragData_0 = u_bgColor; out_FragData_1 = vec4(u_bgColor.a); #else out_FragColor = u_bgColor; #endif return; } discard; } `;var V_=`uniform vec3 u_radiiAndDynamicAtmosphereColor; uniform float u_atmosphereLightIntensity; uniform float u_atmosphereRayleighScaleHeight; uniform float u_atmosphereMieScaleHeight; uniform float u_atmosphereMieAnisotropy; uniform vec3 u_atmosphereRayleighCoefficient; uniform vec3 u_atmosphereMieCoefficient; const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters. const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled. const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray. /** * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as * the transmittance value for the ray. * * @param {czm_ray} primaryRay The ray from the camera to the position. * @param {float} primaryRayLength The length of the primary ray. * @param {vec3} lightDirection The direction of the light to calculate the scattering from. * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to. * @param {vec3} mieColor The variable the Mie scattering will be written to. * @param {float} opacity The variable the transmittance will be written to. * @glslFunction */ void computeScattering( czm_ray primaryRay, float primaryRayLength, vec3 lightDirection, float atmosphereInnerRadius, out vec3 rayleighColor, out vec3 mieColor, out float opacity ) { // Initialize the default scattering amounts to 0. rayleighColor = vec3(0.0); mieColor = vec3(0.0); opacity = 0.0; float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS; vec3 origin = vec3(0.0); // Calculate intersection from the camera to the outer ring of the atmosphere. czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius); // Return empty colors if no intersection with the atmosphere geometry. if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) { return; } // To deal with smaller values of PRIMARY_STEPS (e.g. 4) // we implement a split strategy: sky or horizon. // For performance reasons, instead of a if/else branch // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0 float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength); // Value close to 0.0: close to the horizon // Value close to 1.0: above in the sky float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x)); // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere. float start_0 = primaryRayAtmosphereIntersect.start; primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0); // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller. primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength)); // For the number of ray steps, distinguish inside or outside atmosphere (outer space) // (1) from outer space we have to use more ray steps to get a realistic rendering // (2) within atmosphere we need fewer steps for faster rendering float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a)); int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled. int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray. // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere. float rayPositionLength = primaryRayAtmosphereIntersect.start; // (1) Outside the atmosphere: constant rayStepLength // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength; float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0)); float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS)); vec3 rayleighAccumulation = vec3(0.0); vec3 mieAccumulation = vec3(0.0); vec2 opticalDepth = vec2(0.0); vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight); // Sample positions on the primary ray. for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) { // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot // loop with non-constant condition, so it has to break early instead if (i >= PRIMARY_STEPS) { break; } // Calculate sample position along viewpoint ray. vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength); // Calculate height of sample position above ellipsoid. float sampleHeight = length(samplePosition) - atmosphereInnerRadius; // Calculate and accumulate density of particles at the sample position. vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength; opticalDepth += sampleDensity; // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere. czm_ray lightRay = czm_ray(samplePosition, lightDirection); czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius); float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS); float lightPositionLength = 0.0; vec2 lightOpticalDepth = vec2(0.0); // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment. for (int j = 0; j < LIGHT_STEPS_MAX; ++j) { // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot // loop with non-constant condition, so it has to break early instead if (j >= LIGHT_STEPS) { break; } // Calculate sample position along light ray. vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5); // Calculate height of the light sample position above ellipsoid. float lightHeight = length(lightPosition) - atmosphereInnerRadius; // Calculate density of photons at the light sample position. lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength; // Increment distance on light ray. lightPositionLength += lightStepLength; } // Compute attenuation via the primary ray and the light ray. vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x)))); // Accumulate the scattering. rayleighAccumulation += sampleDensity.x * attenuation; mieAccumulation += sampleDensity.y * attenuation; // Increment distance on primary ray. rayPositionLength += (rayStepLength += rayStepLengthIncrease); } // Compute the scattering amount. rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation; mieColor = u_atmosphereMieCoefficient * mieAccumulation; // Compute the transmittance i.e. how much light is passing through the atmosphere. opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x)))); } vec4 computeAtmosphereColor( vec3 positionWC, vec3 lightDirection, vec3 rayleighColor, vec3 mieColor, float opacity ) { // Setup the primary ray: from the camera position to the vertex position. vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC; vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC); float cosAngle = dot(cameraToPositionWCDirection, lightDirection); float cosAngleSq = cosAngle * cosAngle; float G = u_atmosphereMieAnisotropy; float GSq = G * G; // The Rayleigh phase function. float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq); // The Mie phase function. float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq)); // The final color is generated by combining the effects of the Rayleigh and Mie scattering. vec3 rayleigh = rayleighPhase * rayleighColor; vec3 mie = miePhase * mieColor; vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity; return vec4(color, opacity); } `;var ON=`in vec2 v_textureCoordinates; const float M_PI = 3.141592653589793; float vdcRadicalInverse(int i) { float r; float base = 2.0; float value = 0.0; float invBase = 1.0 / base; float invBi = invBase; for (int x = 0; x < 100; x++) { if (i <= 0) { break; } r = mod(float(i), base); value += r * invBi; invBi *= invBase; i = int(float(i) * invBase); } return value; } vec2 hammersley2D(int i, int N) { return vec2(float(i) / float(N), vdcRadicalInverse(i)); } vec3 importanceSampleGGX(vec2 xi, float roughness, vec3 N) { float a = roughness * roughness; float phi = 2.0 * M_PI * xi.x; float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (a * a - 1.0) * xi.y)); float sinTheta = sqrt(1.0 - cosTheta * cosTheta); vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta); vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0); vec3 tangentX = normalize(cross(upVector, N)); vec3 tangentY = cross(N, tangentX); return tangentX * H.x + tangentY * H.y + N * H.z; } float G1_Smith(float NdotV, float k) { return NdotV / (NdotV * (1.0 - k) + k); } float G_Smith(float roughness, float NdotV, float NdotL) { float k = roughness * roughness / 2.0; return G1_Smith(NdotV, k) * G1_Smith(NdotL, k); } vec2 integrateBrdf(float roughness, float NdotV) { vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV); float A = 0.0; float B = 0.0; const int NumSamples = 1024; for (int i = 0; i < NumSamples; i++) { vec2 xi = hammersley2D(i, NumSamples); vec3 H = importanceSampleGGX(xi, roughness, vec3(0.0, 0.0, 1.0)); vec3 L = 2.0 * dot(V, H) * H - V; float NdotL = clamp(L.z, 0.0, 1.0); float NdotH = clamp(H.z, 0.0, 1.0); float VdotH = clamp(dot(V, H), 0.0, 1.0); if (NdotL > 0.0) { float G = G_Smith(roughness, NdotV, NdotL); float G_Vis = G * VdotH / (NdotH * NdotV); float Fc = pow(1.0 - VdotH, 5.0); A += (1.0 - Fc) * G_Vis; B += Fc * G_Vis; } } return vec2(A, B) / float(NumSamples); } void main() { out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0); } `;var MN=`uniform sampler2D u_noiseTexture; uniform vec3 u_noiseTextureDimensions; uniform float u_noiseDetail; in vec2 v_offset; in vec3 v_maximumSize; in vec4 v_color; in float v_slice; in float v_brightness; float wrap(float value, float rangeLength) { if(value < 0.0) { float absValue = abs(value); float modValue = mod(absValue, rangeLength); return mod(rangeLength - modValue, rangeLength); } return mod(value, rangeLength); } vec3 wrapVec(vec3 value, float rangeLength) { return vec3(wrap(value.x, rangeLength), wrap(value.y, rangeLength), wrap(value.z, rangeLength)); } vec2 voxelToUV(vec3 voxelIndex) { float textureSliceWidth = u_noiseTextureDimensions.x; float noiseTextureRows = u_noiseTextureDimensions.y; float inverseNoiseTextureRows = u_noiseTextureDimensions.z; float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth; vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared, inverseNoiseTextureRows / textureSliceWidth); vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth); float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows); float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows); float xPixelCoord = wrappedIndex.x + column * textureSliceWidth; float yPixelCoord = wrappedIndex.y + row * textureSliceWidth; return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions; } // Interpolate a voxel with its neighbor (along the positive X-axis) vec4 lerpSamplesX(vec3 voxelIndex, float x) { vec2 uv0 = voxelToUV(voxelIndex); vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0)); vec4 sample0 = texture(u_noiseTexture, uv0); vec4 sample1 = texture(u_noiseTexture, uv1); return mix(sample0, sample1, x); } vec4 sampleNoiseTexture(vec3 position) { float textureSliceWidth = u_noiseTextureDimensions.x; vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0); vec3 lerpValue = fract(recenteredPos); vec3 voxelIndex = floor(recenteredPos); vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x); vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x); vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x); vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x); vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y); vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y); return mix(yLerp0, yLerp1, lerpValue.z); } // Intersection with a unit sphere with radius 0.5 at center (0, 0, 0). bool intersectSphere(vec3 origin, vec3 dir, float slice, out vec3 point, out vec3 normal) { float A = dot(dir, dir); float B = dot(origin, dir); float C = dot(origin, origin) - 0.25; float discriminant = (B * B) - (A * C); if(discriminant < 0.0) { return false; } float root = sqrt(discriminant); float t = (-B - root) / A; if(t < 0.0) { t = (-B + root) / A; } point = origin + t * dir; if(slice >= 0.0) { point.z = (slice / 2.0) - 0.5; if(length(point) > 0.5) { return false; } } normal = normalize(point); point -= czm_epsilon2 * normal; return true; } // Transforms the ray origin and direction into unit sphere space, // then transforms the result back into the ellipsoid's space. bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice, out vec3 point, out vec3 normal) { if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) { return false; } vec3 o = (origin - center) / scale; vec3 d = dir / scale; vec3 p, n; bool intersected = intersectSphere(o, d, slice, p, n); if(intersected) { point = (p * scale) + center; normal = n; } return intersected; } // Assume that if phase shift is being called for octave i, // the frequency is of i - 1. This saves us from doing extra // division / multiplication operations. vec2 phaseShift2D(vec2 p, vec2 freq) { return (czm_pi / 2.0) * sin(freq.yx * p.yx); } vec2 phaseShift3D(vec3 p, vec2 freq) { return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z)); } // The cloud texture function derived from Gardner's 1985 paper, // "Visual Simulation of Clouds." // https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf const float T0 = 0.6; // contrast of the texture pattern const float k = 0.1; // computed to produce a maximum value of 1 const float C0 = 0.8; // coefficient const float FX0 = 0.6; // frequency X const float FY0 = 0.6; // frequency Y const int octaves = 5; float T(vec3 point) { vec2 sum = vec2(0.0); float Ci = C0; vec2 FXY = vec2(FX0, FY0); vec2 PXY = vec2(0.0); for(int i = 1; i <= octaves; i++) { PXY = phaseShift3D(point, FXY); Ci *= 0.707; FXY *= 2.0; vec2 sinTerm = sin(FXY * point.xy + PXY); sum += Ci * sinTerm + vec2(T0); } return k * sum.x * sum.y; } const float a = 0.5; // fraction of surface reflection due to ambient or scattered light, const float t = 0.4; // fraction of texture shading const float s = 0.25; // fraction of specular reflection float I(float Id, float Is, float It) { return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a; } const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7)); vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice, float brightness) { vec3 cloudPoint, cloudNormal; if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice, cloudPoint, cloudNormal)) { return vec4(0.0); } float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0); // diffuse reflection float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0); // specular reflection float It = T(cloudPoint); // texture function float intensity = I(Id, Is, It); vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0)); vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint); float W = noise.x; float W2 = noise.y; float W3 = noise.z; // The dot product between the cloud's normal and the ray's direction is greatest // in the center of the ellipsoid's surface. It decreases towards the edge. // Thus, it is used to blur the areas leading to the edges of the ellipsoid, // so that no harsh lines appear. // The first (and biggest) layer of worley noise is then subtracted from this. // The final result is scaled up so that the base cloud is not too translucent. float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0); float TR = pow(ndDot, 3.0) - W; // translucency TR *= 1.3; // Subtracting the second and third layers of worley noise is more complicated. // If these layers of noise were simply subtracted from the current translucency, // the shape derived from the first layer of noise would be completely deleted. // The erosion of this noise should thus be constricted to the edges of the cloud. // However, because the edges of the ellipsoid were already blurred away, mapping // the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance. // The value of (0.5 - ndDot) provides the best compromise. float minusDot = 0.5 - ndDot; // Even with the previous calculation, subtracting the second layer of wnoise // erode too much of the cloud. The addition of it, however, will detailed // volume to the cloud. As long as the noise is only added and not subtracted, // the results are aesthetically pleasing. // The minusDot product is mapped in a way that it is larger at the edges of // the ellipsoid, so a subtraction and min operation are used instead of // an addition and max one. TR -= min(minusDot * W2, 0.0); // The third level of worley noise is subtracted from the result, with some // modifications. First, a scalar is added to minusDot so that the noise // starts affecting the shape farther away from the center of the ellipsoid's // surface. Then, it is scaled down so its impact is not too intense. TR -= 0.8 * (minusDot + 0.25) * W3; // The texture function's shading does not correlate with the shape of the cloud // produced by the layers of noise, so an extra shading scalar is calculated. // The darkest areas of the cloud are assigned to be where the noise erodes // the cloud the most. This is then interpolated based on the translucency // and the diffuse shading term of that point in the cloud. float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR); // To avoid values that are too dark, this scalar is increased by a small amount // and clamped so it never goes to zero. shading = clamp(shading + 0.2, 0.3, 1.0); // Finally, the contrast of the cloud's color is increased. vec3 finalColor = mix(vec3(0.5), shading * color, 1.15); return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color; } void main() { #ifdef DEBUG_BILLBOARDS out_FragColor = vec4(0.0, 0.5, 0.5, 1.0); #endif // To avoid calculations with high values, // we raycast from an arbitrarily smaller space. vec2 coordinate = v_maximumSize.xy * v_offset; vec3 ellipsoidScale = 0.82 * v_maximumSize; vec3 ellipsoidCenter = vec3(0.0); float zOffset = max(ellipsoidScale.z - 10.0, 0.0); vec3 eye = vec3(0, 0, -10.0 - zOffset); vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye); vec3 rayOrigin = eye; #ifdef DEBUG_ELLIPSOIDS vec3 point, normal; if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice, point, normal)) { out_FragColor = v_brightness * v_color; } #else #ifndef DEBUG_BILLBOARDS vec4 cloud = drawCloud(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice, v_brightness); if(cloud.w < 0.01) { discard; } out_FragColor = cloud; #endif #endif } `;var LN=`#ifdef INSTANCED in vec2 direction; #endif in vec4 positionHighAndScaleX; in vec4 positionLowAndScaleY; in vec4 packedAttribute0; in vec4 packedAttribute1; in vec4 color; out vec2 v_offset; out vec3 v_maximumSize; out vec4 v_color; out float v_slice; out float v_brightness; void main() { // Unpack attributes. vec3 positionHigh = positionHighAndScaleX.xyz; vec3 positionLow = positionLowAndScaleY.xyz; vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w); float show = packedAttribute0.x; float brightness = packedAttribute0.y; vec2 coordinates = packedAttribute0.wz; vec3 maximumSize = packedAttribute1.xyz; float slice = packedAttribute1.w; #ifdef INSTANCED vec2 dir = direction; #else vec2 dir = coordinates; #endif vec2 offset = dir - vec2(0.5, 0.5); vec2 scaledOffset = scale * offset; vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); vec4 positionEC = czm_modelViewRelativeToEye * p; positionEC.xy += scaledOffset; positionEC.xyz *= show; gl_Position = czm_projection * positionEC; v_offset = offset; v_maximumSize = maximumSize; v_color = color; v_slice = slice; v_brightness = brightness; } `;var NN=`uniform vec3 u_noiseTextureDimensions; uniform float u_noiseDetail; uniform vec3 u_noiseOffset; in vec2 v_position; float wrap(float value, float rangeLength) { if(value < 0.0) { float absValue = abs(value); float modValue = mod(absValue, rangeLength); return mod(rangeLength - modValue, rangeLength); } return mod(value, rangeLength); } vec3 wrapVec(vec3 value, float rangeLength) { return vec3(wrap(value.x, rangeLength), wrap(value.y, rangeLength), wrap(value.z, rangeLength)); } vec3 random3(vec3 p) { float dot1 = dot(p, vec3(127.1, 311.7, 932.8)); float dot2 = dot(p, vec3(269.5, 183.3, 421.4)); return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2)); } // Frequency corresponds to cell size. // The higher the frequency, the smaller the cell size. vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) { float textureSliceWidth = u_noiseTextureDimensions.x; vec3 cell = centerCell + offset; cell = wrapVec(cell, textureSliceWidth / u_noiseDetail); cell += floor(u_noiseOffset / u_noiseDetail); vec3 p = offset + random3(cell); return p; } float worleyNoise(vec3 p, float freq) { vec3 centerCell = floor(p * freq); vec3 pointInCell = fract(p * freq); float shortestDistance = 1000.0; for(float z = -1.0; z <= 1.0; z++) { for(float y = -1.0; y <= 1.0; y++) { for(float x = -1.0; x <= 1.0; x++) { vec3 offset = vec3(x, y, z); vec3 point = getWorleyCellPoint(centerCell, offset, freq); float distance = length(pointInCell - point); if(distance < shortestDistance) { shortestDistance = distance; } } } } return shortestDistance; } const float MAX_FBM_ITERATIONS = 10.0; float worleyFBMNoise(vec3 p, float octaves, float scale) { float noise = 0.0; float freq = 1.0; float persistence = 0.625; for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) { if(i >= octaves) { break; } noise += worleyNoise(p * scale, freq * scale) * persistence; persistence *= 0.5; freq *= 2.0; } return noise; } void main() { float textureSliceWidth = u_noiseTextureDimensions.x; float inverseNoiseTextureRows = u_noiseTextureDimensions.z; float x = mod(v_position.x, textureSliceWidth); float y = mod(v_position.y, textureSliceWidth); float sliceRow = floor(v_position.y / textureSliceWidth); float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth; vec3 position = vec3(x, y, z); position /= u_noiseDetail; float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0); float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0); float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0); out_FragColor = vec4(worley0, worley1, worley2, 1.0); } `;var FN=`uniform vec3 u_noiseTextureDimensions; in vec2 position; out vec2 v_position; void main() { gl_Position = vec4(position, 0.1, 1.0); float textureSliceWidth = u_noiseTextureDimensions.x; float noiseTextureRows = u_noiseTextureDimensions.y; float inverseNoiseTextureRows = u_noiseTextureDimensions.z; vec2 transformedPos = (position * 0.5) + vec2(0.5); transformedPos *= textureSliceWidth; transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows; transformedPos.y *= noiseTextureRows; v_position = transformedPos; } `;var BN=`uniform sampler2D u_opaqueDepthTexture; uniform sampler2D u_translucentDepthTexture; in vec2 v_textureCoordinates; void main() { float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r; float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r; translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth); out_FragColor = czm_packDepth(translucentDepth); } `;var kN=`/** * Compositing for Weighted Blended Order-Independent Transparency. See: * - http://jcgt.org/published/0002/02/09/ * - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html */ uniform sampler2D u_opaque; uniform sampler2D u_accumulation; uniform sampler2D u_revealage; in vec2 v_textureCoordinates; void main() { vec4 opaque = texture(u_opaque, v_textureCoordinates); vec4 accum = texture(u_accumulation, v_textureCoordinates); float r = texture(u_revealage, v_textureCoordinates).r; #ifdef MRT vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a); #else vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r); #endif out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque; if (opaque != czm_backgroundColor) { out_FragColor.a = 1.0; } } `;var UN=`in vec4 positionEC; void main() { vec3 position; vec3 direction; if (czm_orthographicIn3D == 1.0) { vec2 uv = (gl_FragCoord.xy - czm_viewport.xy) / czm_viewport.zw; vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top position = vec3(mix(minPlane, maxPlane, uv), 0.0); direction = vec3(0.0, 0.0, -1.0); } else { position = vec3(0.0); direction = normalize(positionEC.xyz); } czm_ray ray = czm_ray(position, direction); vec3 ellipsoid_center = czm_view[3].xyz; czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii); if (!czm_isEmpty(intersection)) { out_FragColor = vec4(1.0, 1.0, 0.0, 1.0); } else { discard; } czm_writeLogDepth(); } `;var VN=`in vec4 position; out vec4 positionEC; void main() { positionEC = czm_modelView * position; gl_Position = czm_projection * positionEC; czm_vertexLogDepth(); } `;var fS=`uniform vec3 u_radii; uniform vec3 u_oneOverEllipsoidRadiiSquared; in vec3 v_positionEC; vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side) { vec3 positionEC = czm_pointAlongRay(ray, intersection); vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz; vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared)); vec3 sphericalNormal = normalize(positionMC / u_radii); vec3 normalMC = geodeticNormal * side; // normalized surface normal (always facing the viewer) in model coordinates vec3 normalEC = normalize(czm_normal * normalMC); // normalized surface normal in eye coordinates vec2 st = czm_ellipsoidWgs84TextureCoordinates(sphericalNormal); vec3 positionToEyeEC = -positionEC; czm_materialInput materialInput; materialInput.s = st.s; materialInput.st = st; materialInput.str = (positionMC + u_radii) / u_radii; materialInput.normalEC = normalEC; materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC); materialInput.positionToEyeEC = positionToEyeEC; czm_material material = czm_getMaterial(materialInput); #ifdef ONLY_SUN_LIGHTING return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC); #else return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC); #endif } void main() { // PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii // in the vertex shader. Only when it is larger than some constant, march along the ray. // Otherwise perform one intersection test which will be the common case. // Test if the ray intersects a sphere with the ellipsoid's maximum radius. // For very oblate ellipsoids, using the ellipsoid's radii for an intersection test // may cause false negatives. This will discard fragments before marching the ray forward. float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5; vec3 direction = normalize(v_positionEC); vec3 ellipsoidCenter = czm_modelView[3].xyz; float t1 = -1.0; float t2 = -1.0; float b = -2.0 * dot(direction, ellipsoidCenter); float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius; float discriminant = b * b - 4.0 * c; if (discriminant >= 0.0) { t1 = (-b - sqrt(discriminant)) * 0.5; t2 = (-b + sqrt(discriminant)) * 0.5; } if (t1 < 0.0 && t2 < 0.0) { discard; } float t = min(t1, t2); if (t < 0.0) { t = 0.0; } // March ray forward to intersection with larger sphere and find czm_ray ray = czm_ray(t * direction, direction); vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z); czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii); if (czm_isEmpty(intersection)) { discard; } // If the viewer is outside, compute outsideFaceColor, with normals facing outward. vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0); // If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward. vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0); out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a); out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a); #if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth))) t = (intersection.start != 0.0) ? intersection.start : intersection.stop; vec3 positionEC = czm_pointAlongRay(ray, t); vec4 positionCC = czm_projection * vec4(positionEC, 1.0); #ifdef LOG_DEPTH czm_writeLogDepth(1.0 + positionCC.w); #else float z = positionCC.z / positionCC.w; float n = czm_depthRange.near; float f = czm_depthRange.far; gl_FragDepth = (z * (f - n) + f + n) * 0.5; #endif #endif } `;var dS=`in vec3 position; uniform vec3 u_radii; out vec3 v_positionEC; void main() { // In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates. // Scale to consider the radii. We could also do this once on the CPU when using the BoxGeometry, // but doing it here allows us to change the radii without rewriting the vertex data, and // allows all ellipsoids to reuse the same vertex data. vec4 p = vec4(u_radii * position, 1.0); v_positionEC = (czm_modelView * p).xyz; // position in eye coordinates gl_Position = czm_modelViewProjection * p; // position in clip coordinates // With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums // and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the // ellipsoid (does not write depth) that was rendered in the farther frustum. // // Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates // artifacts since some fragments can be alpha blended twice. This is solved by only rendering // the ellipsoid in the closest frustum to the viewer. gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far); czm_vertexLogDepth(); } `;/** * @license * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */var zN=`/** * @license * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples // Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h // Steps used to integrate into Cesium: // * The following defines are set: // #define FXAA_PC 1 // #define FXAA_WEBGL_1 1 // #define FXAA_GREEN_AS_LUMA 1 // #define FXAA_EARLY_EXIT 1 // #define FXAA_GLSL_120 1 // * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed. // * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace // /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/. // * There are no implicit conversions from ivec* to vec* so replace: // #define FxaaInt2 ivec2 // with // #define FxaaInt2 vec2 // * The texture2DLod function is only available in vertex shaders so replace: // #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) // #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) // with // #define FxaaTexTop(t, p) texture(t, p) // #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r)) // * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future. // * The following parameters to FxaaPixelShader are unused and can be removed: // fxaaConsolePosPos // fxaaConsoleRcpFrameOpt // fxaaConsoleRcpFrameOpt2 // fxaaConsole360RcpFrameOpt2 // fxaaConsoleEdgeSharpness // fxaaConsoleEdgeThreshold // fxaaConsoleEdgeThresholdMi // fxaaConsole360ConstDir // // Choose the quality preset. // This needs to be compiled into the shader as it effects code. // Best option to include multiple presets is to // in each shader define the preset, then include this file. // // OPTIONS // ----------------------------------------------------------------------- // 10 to 15 - default medium dither (10=fastest, 15=highest quality) // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) // 39 - no dither, very expensive // // NOTES // ----------------------------------------------------------------------- // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) // 13 = about same speed as FXAA 3.9 and better than 12 // 23 = closest to FXAA 3.9 visually and performance wise // _ = the lowest digit is directly related to performance // _ = the highest digit is directly related to style // //#define FXAA_QUALITY_PRESET 12 #if (FXAA_QUALITY_PRESET == 10) #define FXAA_QUALITY_PS 3 #define FXAA_QUALITY_P0 1.5 #define FXAA_QUALITY_P1 3.0 #define FXAA_QUALITY_P2 12.0 #endif #if (FXAA_QUALITY_PRESET == 11) #define FXAA_QUALITY_PS 4 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 3.0 #define FXAA_QUALITY_P3 12.0 #endif #if (FXAA_QUALITY_PRESET == 12) #define FXAA_QUALITY_PS 5 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 4.0 #define FXAA_QUALITY_P4 12.0 #endif #if (FXAA_QUALITY_PRESET == 13) #define FXAA_QUALITY_PS 6 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 4.0 #define FXAA_QUALITY_P5 12.0 #endif #if (FXAA_QUALITY_PRESET == 14) #define FXAA_QUALITY_PS 7 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 4.0 #define FXAA_QUALITY_P6 12.0 #endif #if (FXAA_QUALITY_PRESET == 15) #define FXAA_QUALITY_PS 8 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 4.0 #define FXAA_QUALITY_P7 12.0 #endif #if (FXAA_QUALITY_PRESET == 20) #define FXAA_QUALITY_PS 3 #define FXAA_QUALITY_P0 1.5 #define FXAA_QUALITY_P1 2.0 #define FXAA_QUALITY_P2 8.0 #endif #if (FXAA_QUALITY_PRESET == 21) #define FXAA_QUALITY_PS 4 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 8.0 #endif #if (FXAA_QUALITY_PRESET == 22) #define FXAA_QUALITY_PS 5 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 8.0 #endif #if (FXAA_QUALITY_PRESET == 23) #define FXAA_QUALITY_PS 6 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 8.0 #endif #if (FXAA_QUALITY_PRESET == 24) #define FXAA_QUALITY_PS 7 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 3.0 #define FXAA_QUALITY_P6 8.0 #endif #if (FXAA_QUALITY_PRESET == 25) #define FXAA_QUALITY_PS 8 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 4.0 #define FXAA_QUALITY_P7 8.0 #endif #if (FXAA_QUALITY_PRESET == 26) #define FXAA_QUALITY_PS 9 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 4.0 #define FXAA_QUALITY_P8 8.0 #endif #if (FXAA_QUALITY_PRESET == 27) #define FXAA_QUALITY_PS 10 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 4.0 #define FXAA_QUALITY_P9 8.0 #endif #if (FXAA_QUALITY_PRESET == 28) #define FXAA_QUALITY_PS 11 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 2.0 #define FXAA_QUALITY_P9 4.0 #define FXAA_QUALITY_P10 8.0 #endif #if (FXAA_QUALITY_PRESET == 29) #define FXAA_QUALITY_PS 12 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 2.0 #define FXAA_QUALITY_P9 2.0 #define FXAA_QUALITY_P10 4.0 #define FXAA_QUALITY_P11 8.0 #endif #if (FXAA_QUALITY_PRESET == 39) #define FXAA_QUALITY_PS 12 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.0 #define FXAA_QUALITY_P2 1.0 #define FXAA_QUALITY_P3 1.0 #define FXAA_QUALITY_P4 1.0 #define FXAA_QUALITY_P5 1.5 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 2.0 #define FXAA_QUALITY_P9 2.0 #define FXAA_QUALITY_P10 4.0 #define FXAA_QUALITY_P11 8.0 #endif #define FxaaBool bool #define FxaaFloat float #define FxaaFloat2 vec2 #define FxaaFloat3 vec3 #define FxaaFloat4 vec4 #define FxaaHalf float #define FxaaHalf2 vec2 #define FxaaHalf3 vec3 #define FxaaHalf4 vec4 #define FxaaInt2 vec2 #define FxaaTex sampler2D #define FxaaSat(x) clamp(x, 0.0, 1.0) #define FxaaTexTop(t, p) texture(t, p) #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r)) FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } FxaaFloat4 FxaaPixelShader( // // Use noperspective interpolation here (turn off perspective interpolation). // {xy} = center of pixel FxaaFloat2 pos, // // Input color texture. // {rgb_} = color in linear or perceptual color space // if (FXAA_GREEN_AS_LUMA == 0) // {___a} = luma in perceptual color space (not linear) FxaaTex tex, // // Only used on FXAA Quality. // This must be from a constant/uniform. // {x_} = 1.0/screenWidthInPixels // {_y} = 1.0/screenHeightInPixels FxaaFloat2 fxaaQualityRcpFrame, // // Only used on FXAA Quality. // This used to be the FXAA_QUALITY_SUBPIX define. // It is here now to allow easier tuning. // Choose the amount of sub-pixel aliasing removal. // This can effect sharpness. // 1.00 - upper limit (softer) // 0.75 - default amount of filtering // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) // 0.25 - almost off // 0.00 - completely off FxaaFloat fxaaQualitySubpix, // // Only used on FXAA Quality. // This used to be the FXAA_QUALITY_EDGE_THRESHOLD define. // It is here now to allow easier tuning. // The minimum amount of local contrast required to apply algorithm. // 0.333 - too little (faster) // 0.250 - low quality // 0.166 - default // 0.125 - high quality // 0.063 - overkill (slower) FxaaFloat fxaaQualityEdgeThreshold, // // Only used on FXAA Quality. // This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define. // It is here now to allow easier tuning. // Trims the algorithm from processing darks. // 0.0833 - upper limit (default, the start of visible unfiltered edges) // 0.0625 - high quality (faster) // 0.0312 - visible limit (slower) // Special notes when using FXAA_GREEN_AS_LUMA, // Likely want to set this to zero. // As colors that are mostly not-green // will appear very dark in the green channel! // Tune by looking at mostly non-green content, // then start at zero and increase until aliasing is a problem. FxaaFloat fxaaQualityEdgeThresholdMin ) { /*--------------------------------------------------------------------------*/ FxaaFloat2 posM; posM.x = pos.x; posM.y = pos.y; FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); #define lumaM rgbyM.y FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); /*--------------------------------------------------------------------------*/ FxaaFloat maxSM = max(lumaS, lumaM); FxaaFloat minSM = min(lumaS, lumaM); FxaaFloat maxESM = max(lumaE, maxSM); FxaaFloat minESM = min(lumaE, minSM); FxaaFloat maxWN = max(lumaN, lumaW); FxaaFloat minWN = min(lumaN, lumaW); FxaaFloat rangeMax = max(maxWN, maxESM); FxaaFloat rangeMin = min(minWN, minESM); FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; FxaaFloat range = rangeMax - rangeMin; FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); FxaaBool earlyExit = range < rangeMaxClamped; /*--------------------------------------------------------------------------*/ if(earlyExit) return rgbyM; /*--------------------------------------------------------------------------*/ FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); /*--------------------------------------------------------------------------*/ FxaaFloat lumaNS = lumaN + lumaS; FxaaFloat lumaWE = lumaW + lumaE; FxaaFloat subpixRcpRange = 1.0/range; FxaaFloat subpixNSWE = lumaNS + lumaWE; FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; /*--------------------------------------------------------------------------*/ FxaaFloat lumaNESE = lumaNE + lumaSE; FxaaFloat lumaNWNE = lumaNW + lumaNE; FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; /*--------------------------------------------------------------------------*/ FxaaFloat lumaNWSW = lumaNW + lumaSW; FxaaFloat lumaSWSE = lumaSW + lumaSE; FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; /*--------------------------------------------------------------------------*/ FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; FxaaFloat lengthSign = fxaaQualityRcpFrame.x; FxaaBool horzSpan = edgeHorz >= edgeVert; FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; /*--------------------------------------------------------------------------*/ if(!horzSpan) lumaN = lumaW; if(!horzSpan) lumaS = lumaE; if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; /*--------------------------------------------------------------------------*/ FxaaFloat gradientN = lumaN - lumaM; FxaaFloat gradientS = lumaS - lumaM; FxaaFloat lumaNN = lumaN + lumaM; FxaaFloat lumaSS = lumaS + lumaM; FxaaBool pairN = abs(gradientN) >= abs(gradientS); FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); if(pairN) lengthSign = -lengthSign; FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); /*--------------------------------------------------------------------------*/ FxaaFloat2 posB; posB.x = posM.x; posB.y = posM.y; FxaaFloat2 offNP; offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; if(!horzSpan) posB.x += lengthSign * 0.5; if( horzSpan) posB.y += lengthSign * 0.5; /*--------------------------------------------------------------------------*/ FxaaFloat2 posN; posN.x = posB.x - offNP.x * FXAA_QUALITY_P0; posN.y = posB.y - offNP.y * FXAA_QUALITY_P0; FxaaFloat2 posP; posP.x = posB.x + offNP.x * FXAA_QUALITY_P0; posP.y = posB.y + offNP.y * FXAA_QUALITY_P0; FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); FxaaFloat subpixE = subpixC * subpixC; FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); /*--------------------------------------------------------------------------*/ if(!pairN) lumaNN = lumaSS; FxaaFloat gradientScaled = gradient * 1.0/4.0; FxaaFloat lumaMM = lumaM - lumaNN * 0.5; FxaaFloat subpixF = subpixD * subpixE; FxaaBool lumaMLTZero = lumaMM < 0.0; /*--------------------------------------------------------------------------*/ lumaEndN -= lumaNN * 0.5; lumaEndP -= lumaNN * 0.5; FxaaBool doneN = abs(lumaEndN) >= gradientScaled; FxaaBool doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1; FxaaBool doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1; /*--------------------------------------------------------------------------*/ if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 3) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 4) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 5) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 6) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 7) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 8) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 9) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 10) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 11) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 12) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12; /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } /*--------------------------------------------------------------------------*/ FxaaFloat dstN = posM.x - posN.x; FxaaFloat dstP = posP.x - posM.x; if(!horzSpan) dstN = posM.y - posN.y; if(!horzSpan) dstP = posP.y - posM.y; /*--------------------------------------------------------------------------*/ FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; FxaaFloat spanLength = (dstP + dstN); FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; FxaaFloat spanLengthRcp = 1.0/spanLength; /*--------------------------------------------------------------------------*/ FxaaBool directionN = dstN < dstP; FxaaFloat dst = min(dstN, dstP); FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; FxaaFloat subpixG = subpixF * subpixF; FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; FxaaFloat subpixH = subpixG * fxaaQualitySubpix; /*--------------------------------------------------------------------------*/ FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); } `;var HN=`uniform vec4 u_initialColor; #if TEXTURE_UNITS > 0 uniform sampler2D u_dayTextures[TEXTURE_UNITS]; uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS]; uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS]; #ifdef APPLY_ALPHA uniform float u_dayTextureAlpha[TEXTURE_UNITS]; #endif #ifdef APPLY_DAY_NIGHT_ALPHA uniform float u_dayTextureNightAlpha[TEXTURE_UNITS]; uniform float u_dayTextureDayAlpha[TEXTURE_UNITS]; #endif #ifdef APPLY_SPLIT uniform float u_dayTextureSplit[TEXTURE_UNITS]; #endif #ifdef APPLY_BRIGHTNESS uniform float u_dayTextureBrightness[TEXTURE_UNITS]; #endif #ifdef APPLY_CONTRAST uniform float u_dayTextureContrast[TEXTURE_UNITS]; #endif #ifdef APPLY_HUE uniform float u_dayTextureHue[TEXTURE_UNITS]; #endif #ifdef APPLY_SATURATION uniform float u_dayTextureSaturation[TEXTURE_UNITS]; #endif #ifdef APPLY_GAMMA uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS]; #endif #ifdef APPLY_IMAGERY_CUTOUT uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS]; #endif #ifdef APPLY_COLOR_TO_ALPHA uniform vec4 u_colorsToAlpha[TEXTURE_UNITS]; #endif uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS]; #endif #ifdef SHOW_REFLECTIVE_OCEAN uniform sampler2D u_waterMask; uniform vec4 u_waterMaskTranslationAndScale; uniform float u_zoomedOutOceanSpecularIntensity; #endif #ifdef SHOW_OCEAN_WAVES uniform sampler2D u_oceanNormalMap; #endif #if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE) uniform vec2 u_lightingFadeDistance; #endif #ifdef TILE_LIMIT_RECTANGLE uniform vec4 u_cartographicLimitRectangle; #endif #ifdef GROUND_ATMOSPHERE uniform vec2 u_nightFadeDistance; #endif #ifdef ENABLE_CLIPPING_PLANES uniform highp sampler2D u_clippingPlanes; uniform mat4 u_clippingPlanesMatrix; uniform vec4 u_clippingPlanesEdgeStyle; #endif #if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING)) uniform float u_minimumBrightness; #endif #ifdef COLOR_CORRECT uniform vec3 u_hsbShift; // Hue, saturation, brightness #endif #ifdef HIGHLIGHT_FILL_TILE uniform vec4 u_fillHighlightColor; #endif #ifdef TRANSLUCENT uniform vec4 u_frontFaceAlphaByDistance; uniform vec4 u_backFaceAlphaByDistance; uniform vec4 u_translucencyRectangle; #endif #ifdef UNDERGROUND_COLOR uniform vec4 u_undergroundColor; uniform vec4 u_undergroundColorAlphaByDistance; #endif #ifdef ENABLE_VERTEX_LIGHTING uniform float u_lambertDiffuseMultiplier; uniform float u_vertexShadowDarkness; #endif in vec3 v_positionMC; in vec3 v_positionEC; in vec3 v_textureCoordinates; in vec3 v_normalMC; in vec3 v_normalEC; #ifdef APPLY_MATERIAL in float v_height; in float v_slope; in float v_aspect; #endif #if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) in float v_distance; #endif #if defined(GROUND_ATMOSPHERE) || defined(FOG) in vec3 v_atmosphereRayleighColor; in vec3 v_atmosphereMieColor; in float v_atmosphereOpacity; #endif #if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) float interpolateByDistance(vec4 nearFarScalar, float distance) { float startDistance = nearFarScalar.x; float startValue = nearFarScalar.y; float endDistance = nearFarScalar.z; float endValue = nearFarScalar.w; float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0); return mix(startValue, endValue, t); } #endif #if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL) vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor) { return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a); } #endif #ifdef TRANSLUCENT bool inTranslucencyRectangle() { return v_textureCoordinates.x > u_translucencyRectangle.x && v_textureCoordinates.x < u_translucencyRectangle.z && v_textureCoordinates.y > u_translucencyRectangle.y && v_textureCoordinates.y < u_translucencyRectangle.w; } #endif vec4 sampleAndBlend( vec4 previousColor, sampler2D textureToSample, vec2 tileTextureCoordinates, vec4 textureCoordinateRectangle, vec4 textureCoordinateTranslationAndScale, float textureAlpha, float textureNightAlpha, float textureDayAlpha, float textureBrightness, float textureContrast, float textureHue, float textureSaturation, float textureOneOverGamma, float split, vec4 colorToAlpha, float nightBlend) { // This crazy step stuff sets the alpha to 0.0 if this following condition is true: // tileTextureCoordinates.s < textureCoordinateRectangle.s || // tileTextureCoordinates.s > textureCoordinateRectangle.p || // tileTextureCoordinates.t < textureCoordinateRectangle.t || // tileTextureCoordinates.t > textureCoordinateRectangle.q // In other words, the alpha is zero if the fragment is outside the rectangle // covered by this texture. Would an actual 'if' yield better performance? vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates); textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y; alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates); textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y; #if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING) textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend); #endif vec2 translation = textureCoordinateTranslationAndScale.xy; vec2 scale = textureCoordinateTranslationAndScale.zw; vec2 textureCoordinates = tileTextureCoordinates * scale + translation; vec4 value = texture(textureToSample, textureCoordinates); vec3 color = value.rgb; float alpha = value.a; #ifdef APPLY_COLOR_TO_ALPHA vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb); colorDiff.r = max(max(colorDiff.r, colorDiff.g), colorDiff.b); alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha); #endif #if !defined(APPLY_GAMMA) vec4 tempColor = czm_gammaCorrect(vec4(color, alpha)); color = tempColor.rgb; alpha = tempColor.a; #else color = pow(color, vec3(textureOneOverGamma)); #endif #ifdef APPLY_SPLIT float splitPosition = czm_splitPosition; // Split to the left if (split < 0.0 && gl_FragCoord.x > splitPosition) { alpha = 0.0; } // Split to the right else if (split > 0.0 && gl_FragCoord.x < splitPosition) { alpha = 0.0; } #endif #ifdef APPLY_BRIGHTNESS color = mix(vec3(0.0), color, textureBrightness); #endif #ifdef APPLY_CONTRAST color = mix(vec3(0.5), color, textureContrast); #endif #ifdef APPLY_HUE color = czm_hue(color, textureHue); #endif #ifdef APPLY_SATURATION color = czm_saturation(color, textureSaturation); #endif float sourceAlpha = alpha * textureAlpha; float outAlpha = mix(previousColor.a, 1.0, sourceAlpha); outAlpha += sign(outAlpha) - 1.0; vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha; // When rendering imagery for a tile in multiple passes, // some GPU/WebGL implementation combinations will not blend fragments in // additional passes correctly if their computation includes an unmasked // divide-by-zero operation, // even if it's not in the output or if the output has alpha zero. // // For example, without sanitization for outAlpha, // this renders without artifacts: // if (outAlpha == 0.0) { outColor = vec3(0.0); } // // but using czm_branchFreeTernary will cause portions of the tile that are // alpha-zero in the additional pass to render as black instead of blending // with the previous pass: // outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor); // // So instead, sanitize against divide-by-zero, // store this state on the sign of outAlpha, and correct on return. return vec4(outColor, max(outAlpha, 0.0)); } vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend); vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade); const float fExposure = 2.0; vec3 computeEllipsoidPosition() { float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0); vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0); xy *= czm_viewport.zw * mpp * 0.5; vec3 direction = normalize(vec3(xy, -czm_currentFrustum.x)); czm_ray ray = czm_ray(vec3(0.0), direction); vec3 ellipsoid_center = czm_view[3].xyz; czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii); vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start); return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz; } void main() { #ifdef TILE_LIMIT_RECTANGLE if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x || v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y) { discard; } #endif #ifdef ENABLE_CLIPPING_PLANES float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix); #endif #if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR) vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)); // normalized surface normal in model coordinates vec3 normalEC = czm_normal3D * normalMC; // normalized surface normal in eye coordinates #endif #if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING) float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0); #else float nightBlend = 0.0; #endif // The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0 // where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the // fragments on the edges of tiles even though the vertex shader is outputting // coordinates strictly in the 0-1 range. vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend); #ifdef SHOW_TILE_BOUNDARIES if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) || v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0)) { color = vec4(1.0, 0.0, 0.0, 1.0); } #endif #if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE) float cameraDist; if (czm_sceneMode == czm_sceneMode2D) { cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5; } else if (czm_sceneMode == czm_sceneModeColumbusView) { cameraDist = -czm_view[3].z; } else { cameraDist = length(czm_view[3]); } float fadeOutDist = u_lightingFadeDistance.x; float fadeInDist = u_lightingFadeDistance.y; if (czm_sceneMode != czm_sceneMode3D) { vec3 radii = czm_ellipsoidRadii; float maxRadii = max(radii.x, max(radii.y, radii.z)); fadeOutDist -= maxRadii; fadeInDist -= maxRadii; } float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0); #else float fade = 0.0; #endif #ifdef SHOW_REFLECTIVE_OCEAN vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy; vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw; vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation; waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y; float mask = texture(u_waterMask, waterMaskTextureCoordinates).r; if (mask > 0.0) { mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC); vec2 ellipsoidTextureCoordinates = czm_ellipsoidWgs84TextureCoordinates(normalMC); vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidWgs84TextureCoordinates(normalMC.zyx); vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z)); color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade); } #endif #ifdef APPLY_MATERIAL czm_materialInput materialInput; materialInput.st = v_textureCoordinates.st; materialInput.normalEC = normalize(v_normalEC); materialInput.positionToEyeEC = -v_positionEC; materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC)); materialInput.slope = v_slope; materialInput.height = v_height; materialInput.aspect = v_aspect; czm_material material = czm_getMaterial(materialInput); vec4 materialColor = vec4(material.diffuse, material.alpha); color = alphaBlend(materialColor, color); #endif #ifdef ENABLE_VERTEX_LIGHTING float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0); vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a); #elif defined(ENABLE_DAYNIGHT_SHADING) float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0); diffuseIntensity = mix(1.0, diffuseIntensity, fade); vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a); #else vec4 finalColor = color; #endif #ifdef ENABLE_CLIPPING_PLANES vec4 clippingPlanesEdgeColor = vec4(1.0); clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb; float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a; if (clipDistance < clippingPlanesEdgeWidth) { finalColor = clippingPlanesEdgeColor; } #endif #ifdef HIGHLIGHT_FILL_TILE finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a); #endif #if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN) vec3 atmosphereLightDirection = czm_sunDirectionWC; #else vec3 atmosphereLightDirection = czm_lightDirectionWC; #endif #if defined(GROUND_ATMOSPHERE) || defined(FOG) if (!czm_backFacing()) { bool dynamicLighting = false; #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING)) dynamicLighting = true; #endif vec3 rayleighColor; vec3 mieColor; float opacity; vec3 positionWC; vec3 lightDirection; // When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader. // Otherwise, the scattering is computed in the vertex shader. #ifdef PER_FRAGMENT_GROUND_ATMOSPHERE positionWC = computeEllipsoidPosition(); lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC)); computeAtmosphereScattering( positionWC, lightDirection, rayleighColor, mieColor, opacity ); #else positionWC = v_positionMC; lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC)); rayleighColor = v_atmosphereRayleighColor; mieColor = v_atmosphereMieColor; opacity = v_atmosphereOpacity; #endif #ifdef COLOR_CORRECT const bool ignoreBlackPixels = true; rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels); mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels); #endif vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity); // Fog is applied to tiles selected for fog, close to the Earth. #ifdef FOG vec3 fogColor = groundAtmosphereColor.rgb; // If there is lighting, apply that to the fog. #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING)) float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0); fogColor *= darken; #endif #ifndef HDR fogColor.rgb = czm_acesTonemapping(fogColor.rgb); fogColor.rgb = czm_inverseGamma(fogColor.rgb); #endif const float modifier = 0.15; finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, modifier), finalColor.a); #else // Apply ground atmosphere. This happens when the camera is far away from the earth. // The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere. // This value is larger near the "circumference", as it is further away from the camera. We use it to // brighten up that area of the ground atmosphere. const float transmittanceModifier = 0.5; float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0); vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance; #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING)) float fadeInDist = u_nightFadeDistance.x; float fadeOutDist = u_nightFadeDistance.y; float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0); float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0); vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken); finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity); #endif #ifndef HDR finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb); #else finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6); #endif finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade); #endif } #endif #ifdef UNDERGROUND_COLOR if (czm_backFacing()) { float distanceFromEllipsoid = max(czm_eyeHeight, 0.0); float distance = max(v_distance - distanceFromEllipsoid, 0.0); float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance); vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount); finalColor = alphaBlend(undergroundColor, finalColor); } #endif #ifdef TRANSLUCENT if (inTranslucencyRectangle()) { vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance; finalColor.a *= interpolateByDistance(alphaByDistance, v_distance); } #endif out_FragColor = finalColor; } #ifdef SHOW_REFLECTIVE_OCEAN float waveFade(float edge0, float edge1, float x) { float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0); return pow(1.0 - y, 5.0); } float linearFade(float edge0, float edge1, float x) { return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0); } // Based on water rendering by Jonas Wagner: // http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog // low altitude wave settings const float oceanFrequencyLowAltitude = 825000.0; const float oceanAnimationSpeedLowAltitude = 0.004; const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0; const float oceanSpecularIntensity = 0.5; // high altitude wave settings const float oceanFrequencyHighAltitude = 125000.0; const float oceanAnimationSpeedHighAltitude = 0.008; const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0; vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade) { vec3 positionToEyeEC = -positionEyeCoordinates; float positionToEyeECLength = length(positionToEyeEC); // The double normalize below works around a bug in Firefox on Android devices. vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC)); // Fade out the waves as the camera moves far from the surface. float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength); #ifdef SHOW_OCEAN_WAVES // high altitude waves float time = czm_frameNumber * oceanAnimationSpeedHighAltitude; vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0); vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude); // low altitude waves time = czm_frameNumber * oceanAnimationSpeedLowAltitude; noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0); vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude); // blend the 2 wave layers based on distance to surface float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength); float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength); vec3 normalTangentSpace = (highAltitudeFade * normalTangentSpaceHighAltitude) + (lowAltitudeFade * normalTangentSpaceLowAltitude); normalTangentSpace = normalize(normalTangentSpace); // fade out the normal perturbation as we move farther from the water surface normalTangentSpace.xy *= waveIntensity; normalTangentSpace = normalize(normalTangentSpace); #else vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0); #endif vec3 normalEC = enuToEye * normalTangentSpace; const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6); // Use diffuse light to highlight the waves float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue; vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade); #ifdef SHOW_OCEAN_WAVES // Where diffuse light is low or non-existent, use wave highlights based solely on // the wave bumpiness and no particular light direction. float tsPerturbationRatio = normalTangentSpace.z; vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity); #else vec3 nonDiffuseHighlight = vec3(0.0); #endif // Add specular highlights in 3D, and in all modes when zoomed in. float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0); float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue); float specular = specularIntensity * surfaceReflectance; #ifdef HDR specular *= 1.4; float e = 0.2; float d = 3.3; float c = 1.7; vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular)); #else vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular; #endif return vec4(color, imageryColor.a); } #endif // #ifdef SHOW_REFLECTIVE_OCEAN `;var GN=`#ifdef QUANTIZATION_BITS12 in vec4 compressed0; in float compressed1; #else in vec4 position3DAndHeight; in vec4 textureCoordAndEncodedNormals; #endif #ifdef GEODETIC_SURFACE_NORMALS in vec3 geodeticSurfaceNormal; #endif #ifdef EXAGGERATION uniform vec2 u_verticalExaggerationAndRelativeHeight; #endif uniform vec3 u_center3D; uniform mat4 u_modifiedModelView; uniform mat4 u_modifiedModelViewProjection; uniform vec4 u_tileRectangle; // Uniforms for 2D Mercator projection uniform vec2 u_southAndNorthLatitude; uniform vec2 u_southMercatorYAndOneOverHeight; out vec3 v_positionMC; out vec3 v_positionEC; out vec3 v_textureCoordinates; out vec3 v_normalMC; out vec3 v_normalEC; #ifdef APPLY_MATERIAL out float v_slope; out float v_aspect; out float v_height; #endif #if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) out float v_distance; #endif #if defined(FOG) || defined(GROUND_ATMOSPHERE) out vec3 v_atmosphereRayleighColor; out vec3 v_atmosphereMieColor; out float v_atmosphereOpacity; #endif // These functions are generated at runtime. vec4 getPosition(vec3 position, float height, vec2 textureCoordinates); float get2DYPositionFraction(vec2 textureCoordinates); vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates) { return u_modifiedModelViewProjection * vec4(position, 1.0); } float get2DMercatorYPositionFraction(vec2 textureCoordinates) { // The width of a tile at level 11, in radians and assuming a single root tile, is // 2.0 * czm_pi / pow(2.0, 11.0) // We want to just linearly interpolate the 2D position from the texture coordinates // when we're at this level or higher. The constant below is the expression // above evaluated and then rounded up at the 4th significant digit. const float maxTileWidth = 0.003068; float positionFraction = textureCoordinates.y; float southLatitude = u_southAndNorthLatitude.x; float northLatitude = u_southAndNorthLatitude.y; if (northLatitude - southLatitude > maxTileWidth) { float southMercatorY = u_southMercatorYAndOneOverHeight.x; float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y; float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y); currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude); positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight); } return positionFraction; } float get2DGeographicYPositionFraction(vec2 textureCoordinates) { return textureCoordinates.y; } vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates) { float yPositionFraction = get2DYPositionFraction(textureCoordinates); vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0); return u_modifiedModelViewProjection * rtcPosition2D; } vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates) { return getPositionPlanarEarth(position, 0.0, textureCoordinates); } vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates) { return getPositionPlanarEarth(position, height, textureCoordinates); } vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates) { // We do not do RTC while morphing, so there is potential for jitter. // This is unlikely to be noticeable, though. vec3 position3DWC = position + u_center3D; float yPositionFraction = get2DYPositionFraction(textureCoordinates); vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0); vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime); return czm_modelViewProjection * morphPosition; } #ifdef QUANTIZATION_BITS12 uniform vec2 u_minMaxHeight; uniform mat4 u_scaleAndBias; #endif void main() { #ifdef QUANTIZATION_BITS12 vec2 xy = czm_decompressTextureCoordinates(compressed0.x); vec2 zh = czm_decompressTextureCoordinates(compressed0.y); vec3 position = vec3(xy, zh.x); float height = zh.y; vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z); height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x; position = (u_scaleAndBias * vec4(position, 1.0)).xyz; #if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL) float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x; float encodedNormal = compressed1; #elif defined(INCLUDE_WEB_MERCATOR_Y) float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x; float encodedNormal = 0.0; #elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) float webMercatorT = textureCoordinates.y; float encodedNormal = compressed0.w; #else float webMercatorT = textureCoordinates.y; float encodedNormal = 0.0; #endif #else // A single float per element vec3 position = position3DAndHeight.xyz; float height = position3DAndHeight.w; vec2 textureCoordinates = textureCoordAndEncodedNormals.xy; #if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y) float webMercatorT = textureCoordAndEncodedNormals.z; float encodedNormal = textureCoordAndEncodedNormals.w; #elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL) float webMercatorT = textureCoordinates.y; float encodedNormal = textureCoordAndEncodedNormals.z; #elif defined(INCLUDE_WEB_MERCATOR_Y) float webMercatorT = textureCoordAndEncodedNormals.z; float encodedNormal = 0.0; #else float webMercatorT = textureCoordinates.y; float encodedNormal = 0.0; #endif #endif vec3 position3DWC = position + u_center3D; #ifdef GEODETIC_SURFACE_NORMALS vec3 ellipsoidNormal = geodeticSurfaceNormal; #else vec3 ellipsoidNormal = normalize(position3DWC); #endif #if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS) float exaggeration = u_verticalExaggerationAndRelativeHeight.x; float relativeHeight = u_verticalExaggerationAndRelativeHeight.y; float newHeight = (height - relativeHeight) * exaggeration + relativeHeight; // stop from going through center of earth float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z); newHeight = max(newHeight, -minRadius); vec3 offset = ellipsoidNormal * (newHeight - height); position += offset; position3DWC += offset; height = newHeight; #endif gl_Position = getPosition(position, height, textureCoordinates); v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz; v_positionMC = position3DWC; // position in model coordinates v_textureCoordinates = vec3(textureCoordinates, webMercatorT); #if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL) vec3 normalMC = czm_octDecode(encodedNormal); #if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS) vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal; vec3 rejection = normalMC - projection; normalMC = normalize(projection + rejection * exaggeration); #endif v_normalMC = normalMC; v_normalEC = czm_normal3D * v_normalMC; #endif #if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE)) bool dynamicLighting = false; #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING)) dynamicLighting = true; #endif #if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN) vec3 atmosphereLightDirection = czm_sunDirectionWC; #else vec3 atmosphereLightDirection = czm_lightDirectionWC; #endif vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC)); computeAtmosphereScattering( position3DWC, lightDirection, v_atmosphereRayleighColor, v_atmosphereMieColor, v_atmosphereOpacity ); #endif #if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz); #endif #ifdef APPLY_MATERIAL float northPoleZ = czm_ellipsoidRadii.z; vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ); vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal)); float dotProd = abs(dot(ellipsoidNormal, v_normalMC)); v_slope = acos(dotProd); vec3 normalRejected = ellipsoidNormal * dotProd; vec3 normalProjected = v_normalMC - normalRejected; vec3 aspectVector = normalize(normalProjected); v_aspect = acos(dot(aspectVector, vectorEastMC)); float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal); v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect); v_height = height; #endif } `;var hS=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) { vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC; vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC); czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection); float atmosphereInnerRadius = length(positionWC); computeScattering( primaryRay, length(cameraToPositionWC), lightDirection, atmosphereInnerRadius, rayleighColor, mieColor, opacity ); } `;var WN=`uniform sampler2D u_texture; in vec2 v_textureCoordinates; void main() { out_FragColor = texture(u_texture, v_textureCoordinates); } `;var jN=`in vec4 position; in float webMercatorT; uniform vec2 u_textureDimensions; out vec2 v_textureCoordinates; void main() { v_textureCoordinates = vec2(position.x, webMercatorT); gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0)); } `;var mS=`float interpolateByDistance(vec4 nearFarScalar, float distance) { float startDistance = nearFarScalar.x; float startValue = nearFarScalar.y; float endDistance = nearFarScalar.z; float endValue = nearFarScalar.w; float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0); return mix(startValue, endValue, t); } void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe) { float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z; // Adjustment to the atmosphere radius applied based on the camera height. float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0; float distanceAdjustMax = czm_ellipsoidRadii.x; float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0; float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0); // Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit // for the position on the ellipsoid. float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust; float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust; // Setup the primary ray: from the camera position to the vertex position. vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC; vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC); czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection); underTranslucentGlobe = 0.0; // Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled. #if defined(GLOBE_TRANSLUCENT) // Check for intersection with the inner radius of the atmopshere. czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust); if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) { // Compute position on globe. vec3 direction = normalize(positionWC); czm_ray ellipsoidRay = czm_ray(positionWC, -direction); czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii); vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start); // Control the color using the camera angle. float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth)); // Control the opacity using the distance from Earth. opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth)); vec3 horizonColor = vec3(0.1, 0.2, 0.3); vec3 nearColor = vec3(0.0); rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity); // Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton. underTranslucentGlobe = 1.0; return; } #endif computeScattering( primaryRay, length(cameraToPositionWC), lightDirection, atmosphereInnerRadius, rayleighColor, mieColor, opacity ); // Alter the opacity based on how close the viewer is to the ground. // (0.0 = At edge of atmosphere, 1.0 = On ground) float cameraHeight = czm_eyeHeight + atmosphereInnerRadius; float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS; opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0); // Alter alpha based on time of day (0.0 = night , 1.0 = day) float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0; opacity *= pow(nightAlpha, 0.5); } `;var qN=`in vec3 v_outerPositionWC; uniform vec3 u_hsbShift; #ifndef PER_FRAGMENT_ATMOSPHERE in vec3 v_mieColor; in vec3 v_rayleighColor; in float v_opacity; in float v_translucent; #endif void main (void) { float lightEnum = u_radiiAndDynamicAtmosphereColor.z; vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum); vec3 mieColor; vec3 rayleighColor; float opacity; float translucent; #ifdef PER_FRAGMENT_ATMOSPHERE computeAtmosphereScattering( v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity, translucent ); #else mieColor = v_mieColor; rayleighColor = v_rayleighColor; opacity = v_opacity; translucent = v_translucent; #endif vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity); #ifndef HDR color.rgb = czm_acesTonemapping(color.rgb); color.rgb = czm_inverseGamma(color.rgb); #endif #ifdef COLOR_CORRECT const bool ignoreBlackPixels = true; color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels); #endif // For the parts of the sky atmosphere that are not behind a translucent globe, // we mix in the default opacity so that the sky atmosphere still appears at distance. // This is needed because the opacity in the sky atmosphere is initially adjusted based // on the camera height. if (translucent == 0.0) { color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime); } out_FragColor = color; } `;var YN=`in vec4 position; out vec3 v_outerPositionWC; #ifndef PER_FRAGMENT_ATMOSPHERE out vec3 v_mieColor; out vec3 v_rayleighColor; out float v_opacity; out float v_translucent; #endif void main(void) { vec4 positionWC = czm_model * position; float lightEnum = u_radiiAndDynamicAtmosphereColor.z; vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum); #ifndef PER_FRAGMENT_ATMOSPHERE computeAtmosphereScattering( positionWC.xyz, lightDirection, v_rayleighColor, v_mieColor, v_opacity, v_translucent ); #endif v_outerPositionWC = positionWC.xyz; gl_Position = czm_modelViewProjection * position; } `;var XN=`uniform samplerCube u_cubeMap; in vec3 v_texCoord; void main() { vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord)); out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime); } `;var KN=`in vec3 position; out vec3 v_texCoord; void main() { vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position)); gl_Position = czm_projection * vec4(p, 1.0); v_texCoord = position.xyz; } `;var ZN=`uniform sampler2D u_texture; in vec2 v_textureCoordinates; void main() { vec4 color = texture(u_texture, v_textureCoordinates); out_FragColor = czm_gammaCorrect(color); } `;var QN=`uniform float u_radiusTS; in vec2 v_textureCoordinates; vec2 rotate(vec2 p, vec2 direction) { return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x); } vec4 addBurst(vec2 position, vec2 direction, float lengthScalar) { vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75); float radius = length(rotatedPosition) * lengthScalar; float burst = 1.0 - smoothstep(0.0, 0.55, radius); return vec4(burst); } void main() { float lengthScalar = 2.0 / sqrt(2.0); vec2 position = v_textureCoordinates - vec2(0.5); float radius = length(position) * lengthScalar; float surface = step(radius, u_radiusTS); vec4 color = vec4(vec2(1.0), surface + 0.2, surface); float glow = 1.0 - smoothstep(0.0, 0.55, radius); color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75; vec4 burst = vec4(0.0); // The following loop has been manually unrolled for speed, to // avoid sin() and cos(). // //for (float i = 0.4; i < 3.2; i += 1.047) { // vec2 direction = vec2(sin(i), cos(i)); // burst += 0.4 * addBurst(position, direction, lengthScalar); // // direction = vec2(sin(i - 0.08), cos(i - 0.08)); // burst += 0.3 * addBurst(position, direction, lengthScalar); //} burst += 0.4 * addBurst(position, vec2(0.38942, 0.92106), lengthScalar); // angle == 0.4 burst += 0.4 * addBurst(position, vec2(0.99235, 0.12348), lengthScalar); // angle == 0.4 + 1.047 burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar); // angle == 0.4 + 1.047 * 2.0 burst += 0.3 * addBurst(position, vec2(0.31457, 0.94924), lengthScalar); // angle == 0.4 - 0.08 burst += 0.3 * addBurst(position, vec2(0.97931, 0.20239), lengthScalar); // angle == 0.4 + 1.047 - 0.08 burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar); // angle == 0.4 + 1.047 * 2.0 - 0.08 // End of manual loop unrolling. color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15; out_FragColor = clamp(color, vec4(0.0), vec4(1.0)); } `;var $N=`in vec2 direction; uniform float u_size; out vec2 v_textureCoordinates; void main() { vec4 position; if (czm_morphTime == 1.0) { position = vec4(czm_sunPositionWC, 1.0); } else { position = vec4(czm_sunPositionColumbusView.zxy, 1.0); } vec4 positionEC = czm_view * position; vec4 positionWC = czm_eyeToWindowCoordinates(positionEC); vec2 halfSize = vec2(u_size * 0.5); halfSize *= ((direction * 2.0) - 1.0); gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0); v_textureCoordinates = direction; } `;var JN=` in vec2 v_textureCoordinates; void main() { czm_materialInput materialInput; materialInput.s = v_textureCoordinates.s; materialInput.st = v_textureCoordinates; materialInput.str = vec3(v_textureCoordinates, 0.0); materialInput.normalEC = vec3(0.0, 0.0, -1.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); } `;function Cit(e){let t,n=e.name,i=e.message;u(n)&&u(i)?t=`${n}: ${i}`:t=e.toString();let o=e.stack;return u(o)&&(t+=` ${o}`),t}var Lm=Cit;var Eit={NONE:0,LERC:1},Xf=Object.freeze(Eit);var Sit={NONE:0,BITS12:1},js=Object.freeze(Sit);var uT=new h,wit=new h,Kf=new z,q4=new F,vit=new F,Dit=Math.pow(2,12);function bc(e,t,n,i,o,r,s,a,c,l){let f=js.NONE,d,p;if(u(t)&&u(n)&&u(i)&&u(o)){let g=t.minimum,m=t.maximum,x=h.subtract(m,g,wit),b=i-n;Math.max(h.maximumComponent(x),b)0,g=y(e.isGeographic,!0),m=y(e.ellipsoid,ne.WGS84),x=1/m.maximumRadius,b=ce.clone(e.nativeRectangle),T=ce.clone(e.rectangle),C,A,S,w;u(T)?(C=T.west,A=T.south,S=T.east,w=T.north):g?(C=a(b.west),A=a(b.south),S=a(b.east),w=a(b.north)):(C=b.west*x,A=s-2*o(r(-b.south*x)),S=b.east*x,w=s-2*o(r(-b.north*x)));let D=e.relativeToCenter,R=u(D);D=R?D:h.ZERO;let P=y(e.includeWebMercatorT,!1),L=y(e.exaggeration,1),N=y(e.exaggerationRelativeHeight,0),E=L!==1,v=y(e.structure,Nm.DEFAULT_STRUCTURE),I=y(v.heightScale,Nm.DEFAULT_STRUCTURE.heightScale),M=y(v.heightOffset,Nm.DEFAULT_STRUCTURE.heightOffset),B=y(v.elementsPerHeight,Nm.DEFAULT_STRUCTURE.elementsPerHeight),V=y(v.stride,Nm.DEFAULT_STRUCTURE.stride),U=y(v.elementMultiplier,Nm.DEFAULT_STRUCTURE.elementMultiplier),H=y(v.isBigEndian,Nm.DEFAULT_STRUCTURE.isBigEndian),k=ce.computeWidth(b),q=ce.computeHeight(b),j=k/(l-1),Q=q/(f-1);g||(k*=x,q*=x);let W=m.radiiSquared,K=W.x,Z=W.y,he=W.z,xe=65536,oe=-65536,_e=vt.eastNorthUpToFixedFrame(D,m),ge=F.inverseTransformation(_e,Pit),Ce,ve;P&&(Ce=vi.geodeticLatitudeToMercatorAngle(A),ve=1/(vi.geodeticLatitudeToMercatorAngle(w)-Ce));let ke=Rit;ke.x=Number.POSITIVE_INFINITY,ke.y=Number.POSITIVE_INFINITY,ke.z=Number.POSITIVE_INFINITY;let je=Oit;je.x=Number.NEGATIVE_INFINITY,je.y=Number.NEGATIVE_INFINITY,je.z=Number.NEGATIVE_INFINITY;let pt=Number.POSITIVE_INFINITY,Vt=l*f,Qt=d>0?l*2+f*2:0,ot=Vt+Qt,ln=new Array(ot),gn=new Array(ot),Nt=new Array(ot),Dt=P?new Array(ot):[],me=E?new Array(ot):[],Te=0,Gt=f,rt=0,Ei=l;p&&(--Te,++Gt,--rt,++Ei);let Ji=1e-5;for(let Xe=Te;Xe=f&&(dt=f-1);let ht=b.north-Q*dt;g?ht=a(ht):ht=s-2*o(r(-ht*x));let mn=(ht-A)/(w-A);mn=O.clamp(mn,0,1);let fo=Xe===Te,Co=Xe===Gt-1;d>0&&(fo?ht+=Ji*q:Co&&(ht-=Ji*q));let ds=t(ht),Is=n(ht),Uo=he*Is,Yi;P&&(Yi=(vi.geodeticLatitudeToMercatorAngle(ht)-Ce)*ve);for(let is=rt;is=l&&(Yn=l-1);let Nn=dt*(l*V)+Yn*V,On;if(B===1)On=c[Nn];else{On=0;let ct;if(H)for(ct=0;ct=0;--ct)On=On*U+c[Nn+ct]}On=On*I+M,oe=Math.max(oe,On),xe=Math.min(xe,On);let di=b.west+j*Yn;g?di=a(di):di=di*x;let gr=(di-C)/(S-C);gr=O.clamp(gr,0,1);let Ks=dt*l+Yn;if(d>0){let ct=is===rt,cn=is===Ei-1,Io=fo||Co||ct||cn;if((fo||Co)&&(ct||cn))continue;Io&&(On-=d,ct?(Ks=Vt+(f-dt-1),di-=Ji*k):Co?Ks=Vt+f+(l-Yn-1):cn?(Ks=Vt+f+l+dt,di+=Ji*k):fo&&(Ks=Vt+f+l+f+Yn))}let Ps=ds*t(di),Rs=ds*n(di),Ha=K*Ps,yr=Z*Rs,fl=1/i(Ha*Ps+yr*Rs+Uo*Is),P0=Ha*fl,Ga=yr*fl,an=Uo*fl,Se=new h;Se.x=P0+Ps*On,Se.y=Ga+Rs*On,Se.z=an+Is*On,F.multiplyByPoint(ge,Se,Qq),h.minimumByComponent(Qq,ke,ke),h.maximumByComponent(Qq,je,je),pt=Math.min(pt,On),ln[Ks]=Se,Nt[Ks]=new z(gr,mn),gn[Ks]=On,P&&(Dt[Ks]=Yi),E&&(me[Ks]=m.geodeticSurfaceNormal(Se))}}let Xs=se.fromPoints(ln),Bo;u(T)&&(Bo=vn.fromRectangle(T,xe,oe,m));let _r;R&&(_r=new x_(m).computeHorizonCullingPointPossiblyUnderEllipsoid(D,ln,xe));let fs=new yg(ke,je,D),Fe=new Tc(D,fs,pt,oe,_e,!1,P,E,L,N),Ke=new Float32Array(ot*Fe.stride),Ye=0;for(let Xe=0;Xe0?A=$r.getRegularGridAndSkirtIndicesAndEdgeIndices(C.gridWidth,C.gridHeight):A=$r.getRegularGridIndicesAndEdgeIndices(C.gridWidth,C.gridHeight);let S=C.gridWidth*C.gridHeight;return T._mesh=new Zf(d,new Float32Array(C.vertices),A.indices,A.indexCountWithoutSkirts,S,C.minimumHeight,C.maximumHeight,se.clone(C.boundingSphere3D),h.clone(C.occludeePointInScaledSpace),C.numberOfAttributes,vn.clone(C.orientedBoundingBox),Tc.clone(C.encoding),A.westIndicesSouthToNorth,A.southIndicesEastToWest,A.eastIndicesNorthToSouth,A.northIndicesWestToEast),T._buffer=void 0,T._mesh})};z_.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),l=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(ce.center(l)),d=this._structure,g=$r.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<0?x=$r.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=$r.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new Zf(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};z_.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,l=r.isBigEndian,f=r.heightOffset,d=r.heightScale,p=u(this._mesh),g=this._encoding===Xf.LERC;if(!p&&g)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=Y_e(b,T,f,d,e,i,o,t,n)}else x=Fit(this._buffer,a,c,s,l,e,i,o,t,n),x=x*d+f;return x};z_.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!u(a))return;let c=this._width,l=this._height,f=this._structure,d=f.stride,p=new this._bufferType(c*l*d),g=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,C=f.heightScale,A=f.elementsPerHeight,S=f.elementMultiplier,w=f.isBigEndian,D=Math.pow(S,A-1);for(let R=0;Rf.highestEncodedHeight?f.highestEncodedHeight:_,Bit(p,A,S,D,d,w,R*c+L,_)}}return Promise.resolve(new z_({buffer:p,width:c,height:l,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};z_.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<=s&&(g=s-1,p=s-2);let m=d|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=d-m;m=a-1-m,x=a-1-x;let C=Z4(e,t,n,i,o,m*s+p),A=Z4(e,t,n,i,o,m*s+g),S=Z4(e,t,n,i,o,x*s+p),w=Z4(e,t,n,i,o,x*s+g);return X_e(b,T,C,A,S,w)}function Y_e(e,t,n,i,o,r,s,a,c){let l=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),d=l|0,p=d+1;p>=r&&(p=r-1,d=r-2);let g=f|0,m=g+1;m>=s&&(m=s-1,g=s-2);let x=l-d,b=f-g;g=s-1-g,m=s-1-m;let T=(t.decodeHeight(e,g*r+d)-n)/i,C=(t.decodeHeight(e,g*r+p)-n)/i,A=(t.decodeHeight(e,m*r+d)-n)/i,S=(t.decodeHeight(e,m*r+p)-n)/i;return X_e(x,b,T,C,A,S)}function X_e(e,t,n,i,o,r){return t=0;--a)s=s*n+e[r+a];return s}function Bit(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var Fa=z_;function _S(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,u(this._tilingScheme)||(this._tilingScheme=new Gi({ellipsoid:y(e.ellipsoid,ne.WGS84)})),this._levelZeroMaximumGeometricError=$r.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new pe}Object.defineProperties(_S.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});_S.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new Fa({buffer:new Uint8Array(16*16),width:16,height:16}))};_S.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<0&&(xe=D?R.clippingPlanesState:0);let oe=n.surfaceShader;if(u(oe)&&oe.numberOfDayTextures===i&&oe.flags===he&&oe.material===this.material&&oe.clippingShaderState===xe)return oe.shaderProgram;let _e=this._shadersByTexturesFlags[i];if(u(_e)||(_e=this._shadersByTexturesFlags[i]=[]),oe=_e[he],!u(oe)||oe.material!==this.material||oe.clippingShaderState!==xe){let ge=this.baseVertexShaderSource.clone(),Ce=this.baseFragmentShaderSource.clone();xe!==0&&Ce.sources.unshift(H_(R,t.context)),ge.defines.push(U),Ce.defines.push(`TEXTURE_UNITS ${i}`,Q,K),o&&Ce.defines.push("APPLY_BRIGHTNESS"),r&&Ce.defines.push("APPLY_CONTRAST"),s&&Ce.defines.push("APPLY_HUE"),a&&Ce.defines.push("APPLY_SATURATION"),c&&Ce.defines.push("APPLY_GAMMA"),l&&Ce.defines.push("APPLY_ALPHA"),f&&Ce.defines.push("APPLY_DAY_NIGHT_ALPHA"),p&&(Ce.defines.push("SHOW_REFLECTIVE_OCEAN"),ge.defines.push("SHOW_REFLECTIVE_OCEAN")),g&&Ce.defines.push("SHOW_OCEAN_WAVES"),E&&Ce.defines.push("APPLY_COLOR_TO_ALPHA"),M&&(ge.defines.push("UNDERGROUND_COLOR"),Ce.defines.push("UNDERGROUND_COLOR")),B&&(ge.defines.push("TRANSLUCENT"),Ce.defines.push("TRANSLUCENT")),m&&(A?(ge.defines.push("ENABLE_VERTEX_LIGHTING"),Ce.defines.push("ENABLE_VERTEX_LIGHTING")):(ge.defines.push("ENABLE_DAYNIGHT_SHADING"),Ce.defines.push("ENABLE_DAYNIGHT_SHADING"))),x&&(ge.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),Ce.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),b&&(ge.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),Ce.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),T&&(ge.defines.push("GROUND_ATMOSPHERE"),Ce.defines.push("GROUND_ATMOSPHERE"),C&&(ge.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),Ce.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),ge.defines.push("INCLUDE_WEB_MERCATOR_Y"),Ce.defines.push("INCLUDE_WEB_MERCATOR_Y"),w&&(ge.defines.push("FOG"),Ce.defines.push("FOG")),d&&Ce.defines.push("APPLY_SPLIT"),D&&Ce.defines.push("ENABLE_CLIPPING_PLANES"),N&&Ce.defines.push("COLOR_CORRECT"),_&&Ce.defines.push("HIGHLIGHT_FILL_TILE"),v&&ge.defines.push("GEODETIC_SURFACE_NORMALS"),I&&ge.defines.push("EXAGGERATION");let ve=` vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend) { vec4 color = initialColor; `;L&&(ve+=` vec4 cutoutAndColorResult; bool texelUnclipped; `);for(let je=0;je0?n.raiseEvent(c):u(t)&&console.log(`An error occurred in "${t.constructor.name}": ${Lm(i)}`),c};Q4.reportSuccess=function(e){u(e)&&(e.timesRetried=-1)};var Do=Q4;var Xit={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},li=Object.freeze(Xit);var Kit={START:0,LOADING:1,DONE:2,FAILED:3},qs=Object.freeze(Kit);var Zit={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},lo=Object.freeze(Zit);function ir(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new re(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new h,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=lo.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new se,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(ir.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===lo.RECEIVING||e===lo.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o=0&&(f=C)}return f!==Number.MAX_VALUE?_n.getPoint(e,f,o):void 0};ir.prototype.freeResources=function(){u(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=lo.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t=lo.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)lot(t.context,s);else{let l=s._findAncestorTileWithTerrainData(e);u(l)&&u(l.data.waterMaskTexture)&&(s.waterMaskTexture=l.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,l,s.waterMaskTranslationAndScale))}}function iot(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=qs.FAILED;return}let c=a.data.terrainData,l=a.x,f=a.y,d=a.level;if(!u(c))return;let p=c.upsample(i.tilingScheme,l,f,d,o,r,s);u(p)&&(e.terrainState=lo.RECEIVING,Promise.resolve(p).then(function(g){u(g)&&(e.terrainData=g,e.terrainState=lo.RECEIVED)}).catch(function(){e.terrainState=lo.FAILED}))}function oot(e,t,n,i,o){function r(c){if(!u(c)){e.terrainState=lo.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=lo.RECEIVED,e.request=void 0}function s(c){if(e.request.state===Jn.CANCELLED){e.terrainData=void 0,e.terrainState=lo.UNLOADED,e.request=void 0;return}e.terrainState=lo.FAILED,e.request=void 0;let l=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=Do.reportError(t._requestError,t,t.errorEvent,l,n,i,o),t._requestError.retry&&a()}function a(){let c=new qo({throttle:!1,throttleByServer:!0,type:rs.TERRAIN});e.request=c;let l=t.requestTileGeometry(n,i,o,c);u(l)?(e.terrainState=lo.RECEIVING,Promise.resolve(l).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=lo.UNLOADED,e.request=void 0)}a()}var rot={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function sot(e,t,n,i,o,r){let s=n.tilingScheme,a=rot;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let l=e.terrainData.createMesh(a);u(l)&&(e.terrainState=lo.TRANSFORMING,Promise.resolve(l).then(function(f){e.mesh=f,e.terrainState=lo.TRANSFORMED}).catch(function(){e.terrainState=lo.FAILED}))}ir._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=lt.createVertexBuffer({context:e,typedArray:n,usage:Ne.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!u(s)||s.isDestroyed()){let a=t.indices;s=lt.createIndexBuffer({context:e,typedArray:a,usage:Ne.STATIC_DRAW,indexDatatype:Le.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new ni({context:e,attributes:o,indexBuffer:s})};ir._freeVertexArray=function(e){if(u(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),u(t)&&!t.isDestroyed()&&u(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function aot(e,t,n,i,o,r,s){e.vertexArray=ir._createVertexArrayForMesh(t,e.mesh),e.terrainState=lo.READY,e.fill=e.fill&&e.fill.destroy(s)}function cot(e){let t=e.cache.tile_waterMaskData;if(!u(t)){let n=Ot.create({context:e,pixelFormat:nt.LUMINANCE,pixelDatatype:qe.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new fn({wrapS:wn.CLAMP_TO_EDGE,wrapT:wn.CLAMP_TO_EDGE,minificationFilter:sn.LINEAR,magnificationFilter:yi.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function lot(e,t){let n=t.terrainData.waterMask,i=cot(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Ot.create({context:e,pixelFormat:nt.LUMINANCE,pixelDatatype:qe.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,re.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}ir.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;u(t)&&(!u(t.data)||!u(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};ir.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var Qf=ir;function t0(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new vi(this._ellipsoid),u(e.rectangleSouthwestInMeters)&&u(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new z(-i,-i),this._rectangleNortheastInMeters=new z(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new ce(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(t0.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});t0.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<=o&&(m=o-1);let x=g/l|0;return x>=r&&(x=r-1),u(n)?(n.x=m,n.y=x,n):new z(m,x)};var Jr=t0;var eY,Z_e="AAPK997c8ac9b63f486188c3bede0b85ba5b2SiLv1qk7ZCEiBYZ_1i90XplcyGpzezMhO7wTadCKmemjXjb1Mtj112fAt6gbfL-",gS={};gS.defaultAccessToken=Z_e;gS.defaultWorldImageryServer=new De({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});gS.defaultWorldHillshadeServer=new De({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});gS.defaultWorldOceanServer=new De({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});gS.getDefaultTokenCredit=function(e){if(e===Z_e){if(!u(eY)){let t=' This application is using a default ArcGIS access token. Please assign Cesium.ArcGisMapService.defaultAccessToken with an API key from your ArcGIS Developer account before using the ArcGIS tile services. You can sign up for a free ArcGIS Developer account at https://developers.arcgis.com/.';eY=new Tt(t,!0)}return eY}};var Nu=gS;function tY(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=De.createIfNeeded(e.missingImageUrl),n=this;function i(r){u(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=_d(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,l=e.pixelsToCheck;for(let f=0,d=l.length;a&&f0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}tY.prototype.isReady=function(){return this._isReady};tY.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!u(n)||u(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=_d(e),o=e.width;for(let r=0,s=t.length;r1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}u(n)&&(this.name=e[n])};nY.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];u(r)&&(typeof r=="object"?i+=``:i+=``)}return i+="
${o}${t(r)}
${o}${r}
",i}this.description=t(e)};var xh=nY;function yS(){de.throwInstantiationError()}Object.defineProperties(yS.prototype,{rectangle:{get:de.throwInstantiationError},tileWidth:{get:de.throwInstantiationError},tileHeight:{get:de.throwInstantiationError},maximumLevel:{get:de.throwInstantiationError},minimumLevel:{get:de.throwInstantiationError},tilingScheme:{get:de.throwInstantiationError},tileDiscardPolicy:{get:de.throwInstantiationError},errorEvent:{get:de.throwInstantiationError},credit:{get:de.throwInstantiationError},proxy:{get:de.throwInstantiationError},hasAlphaChannel:{get:de.throwInstantiationError}});yS.prototype.getTileCredits=function(e,t,n){de.throwInstantiationError()};yS.prototype.requestImage=function(e,t,n,i){de.throwInstantiationError()};yS.prototype.pickFeatures=function(e,t,n,i,o){de.throwInstantiationError()};var uot=/\.ktx2$/i;yS.loadImage=function(e,t){let n=De.createIfNeeded(t);return uot.test(n.url)?yl(n):u(e)&&u(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var il=yS;var fot={SATELLITE:1,OCEANS:2,HILLSHADE:3},bh=Object.freeze(fot);function Q_e(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Gi({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new Tt(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=y(e.tileWidth,256),this.tileHeight=y(e.tileHeight,256),this.maximumLevel=e.maximumLevel}Q_e.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!u(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new t2({missingImageUrl:$_e(e,0,0,this.maximumLevel).url,pixelsToCheck:[new z(0,0),new z(200,20),new z(20,200),new z(80,110),new z(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function dot(e,t){let n=e.tileInfo;if(!u(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new Jr({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Gi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new ue(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,u(e.fullExtent)){if(u(e.fullExtent.spatialReference)&&u(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new vi,o=e.fullExtent,r=i.unproject(new h(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new h(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new ce(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=ce.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} is not supported.`;throw new ue(i)}}else t.rectangle=t.tilingScheme.rectangle;t.useTiles=!0}u(e.copyrightText)&&e.copyrightText.length>0&&(u(t.credit)?t.tileCredits=[new Tt(e.copyrightText)]:t.credit=new Tt(e.copyrightText))}function hot(e,t){let n=`An error occurred while accessing ${e.url}`;throw u(t)&&u(t.message)&&(n+=`: ${t.message}`),new ue(n)}async function mot(e,t){let n=e.getDerivedResource({queryParameters:{f:"json"}});try{let i=await n.fetchJson();dot(i,t)}catch(i){hot(e,i)}}function Bm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Gi({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new pe}Bm.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case bh.SATELLITE:{n=y(t.token,Nu.defaultAccessToken),i=De.createIfNeeded(Nu.defaultWorldImageryServer),i.appendForwardSlash();let r=Nu.getDefaultTokenCredit(n);u(r)&&(o=Tt.clone(r))}break;case bh.OCEANS:{n=y(t.token,Nu.defaultAccessToken),i=De.createIfNeeded(Nu.defaultWorldOceanServer),i.appendForwardSlash();let r=Nu.getDefaultTokenCredit(n);u(r)&&(o=Tt.clone(r))}break;case bh.HILLSHADE:{n=y(t.token,Nu.defaultAccessToken),i=De.createIfNeeded(Nu.defaultWorldHillshadeServer),i.appendForwardSlash();let r=Nu.getDefaultTokenCredit(n);u(r)&&(o=Tt.clone(r))}break;default:}return Bm.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function $_e(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Si?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(Bm.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});Bm.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=De.createIfNeeded(e);n.appendForwardSlash(),u(t.token)&&n.setQueryParameters({token:t.token});let i=new Bm(t);i._resource=n;let o=new Q_e(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await mot(n,o),o.build(i),i};Bm.prototype.getTileCredits=function(e,t,n){return this._tileCredits};Bm.prototype.requestImage=function(e,t,n,i){return il.loadImage(this,$_e(this,e,t,n,i))};Bm.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Si)s=O.toDegrees(i),a=O.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let l="visible";u(this._layers)&&(l+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:l};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let g=[],m=p.results;if(!u(m))return g;for(let x=0;x`),this._tilingScheme=new Jr({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,ellipsoid:e.ellipsoid}),this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._imageUrlTemplate=void 0,this._imageUrlSubdomains=void 0,this._attributionList=void 0,this._errorEvent=new pe}Object.defineProperties(Ss.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},key:{get:function(){return this._key}},mapStyle:{get:function(){return this._mapStyle}},mapLayer:{get:function(){return this._mapLayer}},culture:{get:function(){return this._culture}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return u(this.mapLayer)}}});Ss.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.tileProtocol;u(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";let i=y(t.mapStyle,xS.AERIAL),o=De.createIfNeeded(e);o.appendForwardSlash();let r={incl:"ImageryProviders",key:t.key,uriScheme:n};u(t.mapLayer)&&(r.mapLayer=t.mapLayer);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new Ss(t);a._resource=o;let c=new J_e(t);return await yot(s,c),c.build(a),a};var xot=new ce;Ss.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,xot);return Aot(this._attributionList,n,i)};Ss.prototype.requestImage=function(e,t,n,i){let o=il.loadImage(this,bot(this,e,t,n,i));if(u(o))return o.catch(function(r){return u(r.blob)&&r.blob.size===0?bS.EMPTY_IMAGE:Promise.reject(r)})};Ss.prototype.pickFeatures=function(e,t,n,i,o){};Ss.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<=0;--o){let r=1<=d.zoomMin&&t<=d.zoomMax){let p=ce.intersection(n,d.bbox,Tot);u(p)&&(c=!0)}}c&&i.push(s.credit)}return i}Ss._metadataCache={};var i2=Ss;var ege=/{[^}]+}/g,tge={x:wot,y:Dot,z:Rot,s:Oot,reverseX:vot,reverseY:Iot,reverseZ:Pot,westDegrees:Mot,southDegrees:Lot,eastDegrees:Not,northDegrees:Fot,westProjected:Bot,southProjected:kot,eastProjected:Uot,northProjected:Vot,width:zot,height:Hot},Cot=yt(tge,{i:Got,j:Wot,reverseI:jot,reverseJ:qot,longitudeDegrees:Xot,latitudeDegrees:Kot,longitudeProjected:Zot,latitudeProjected:Qot,format:Jot});function o2(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new pe;let t=De.createIfNeeded(e.url),n=De.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():u(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Jr({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=ce.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new Tt(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=yt(tge,r),a=yt(Cot,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(o2.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});o2.prototype.getTileCredits=function(e,t,n){};o2.prototype.requestImage=function(e,t,n,i){return il.loadImage(this,Eot(this,e,t,n,i))};o2.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!u(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(l,f){return l.callback(f)}function c(){if(r>=s._getFeatureInfoFormats.length)return Promise.resolve([]);let l=s._getFeatureInfoFormats[r],f=Sot(s,e,t,n,i,o,l.format);return++r,l.type==="json"?f.fetchJson().then(l.callback).catch(c):l.type==="xml"?f.fetchXML().then(l.callback).catch(c):l.type==="text"||l.type==="html"?f.fetchText().then(l.callback).catch(c):f.fetch({responseType:l.format}).then(a.bind(void 0,l)).catch(c)}return c()};var J4=!1,Fu=new ce,e8=!1,r2=new ce;function Eot(e,t,n,i,o){J4=!1,e8=!1;let r=e._resource,s=r.getUrlComponent(!0),a=e._tags,c={},l=s.match(ege);return u(l)&&l.forEach(function(f){let d=f.substring(1,f.length-1);u(a[d])&&(c[d]=a[d](e,t,n,i))}),r.getDerivedResource({request:o,templateValues:c})}var iY=!1,AS=new z,oY=!1;function Sot(e,t,n,i,o,r,s){J4=!1,e8=!1,iY=!1,oY=!1;let a=e._pickFeaturesResource,c=a.getUrlComponent(!0),l=e._pickFeaturesTags,f={},d=c.match(ege);return u(d)&&d.forEach(function(p){let g=p.substring(1,p.length-1);u(l[g])&&(f[g]=l[g](e,t,n,i,o,r,s))}),a.getDerivedResource({templateValues:f})}function CS(e,t,n){if(e&&e.urlSchemeZeroPadding&&e.urlSchemeZeroPadding.hasOwnProperty(t)){let i=e.urlSchemeZeroPadding[t];if(typeof i=="string"){let o=i.length;o>1&&(n=n.length>=o?n:new Array(o-n.toString().length+1).join("0")+n)}}return n}function wot(e,t,n,i){return CS(e,"{x}",t)}function vot(e,t,n,i){let o=e.tilingScheme.getNumberOfXTilesAtLevel(i)-t-1;return CS(e,"{reverseX}",o)}function Dot(e,t,n,i){return CS(e,"{y}",n)}function Iot(e,t,n,i){let o=e.tilingScheme.getNumberOfYTilesAtLevel(i)-n-1;return CS(e,"{reverseY}",o)}function Pot(e,t,n,i){let o=e.maximumLevel,r=u(o)&&it.rectangle.east&&(e.east=t.rectangle.east),e.southt.rectangle.north&&(e.north=t.rectangle.north),e}function ige(e,t,n){let i=e.positionToTileXY(ce.southwest(t),n),o=e.positionToTileXY(ce.northeast(t),n);return(Math.abs(o.x-i.x)+1)*(Math.abs(o.y-i.y)+1)>4?0:n}$f._metadataSuccess=function(e,t,n,i,o){let r=/tileformat/i,s=/tileset/i,a=/tilesets/i,c=/boundingbox/i,l,f,d,p=[],g=e.childNodes[0].childNodes;for(let P=0;P`),this._tilingScheme=void 0,this._version=void 0,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=e.maximumLevel,this._errorEvent=new pe}Object.defineProperties(Wl.prototype,{url:{get:function(){return this._url}},path:{get:function(){return this._path}},proxy:{get:function(){return this._resource.proxy}},channel:{get:function(){return this._channel}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},version:{get:function(){return this._version}},requestType:{get:function(){return this._requestType}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}}});Wl.fromUrl=async function(e,t,n){n=y(n,{});let i=y(n.path,"/default_map"),o=De.createIfNeeded(e).getDerivedResource({url:i[0]==="/"?i.substring(1):i});o.appendForwardSlash();let r=o.getDerivedResource({url:"query",queryParameters:{request:"Json",vars:"geeServerDefs",is2d:"t"}}),s=new oge(n);s.channel=t,await nrt(r,s);let a=new Wl(n);return s.build(a),a._resource=o,a._url=e,a._path=i,a};Wl.prototype.getTileCredits=function(e,t,n){};Wl.prototype.requestImage=function(e,t,n,i){let o=this._resource.getDerivedResource({url:"query",request:i,queryParameters:{request:this._requestType,channel:this._channel,version:this._version,x:e,y:t,z:n+1}});return il.loadImage(this,o)};Wl.prototype.pickFeatures=function(e,t,n,i,o){};Wl._logoUrl=void 0;Object.defineProperties(Wl,{logoUrl:{get:function(){return u(Wl._logoUrl)||(Wl._logoUrl=Jt("Assets/Images/google_earth_credit.png")),Wl._logoUrl},set:function(e){Wl._logoUrl=e}}});var s2=Wl;var irt=/\/$/,rge=new Tt('© Mapbox © OpenStreetMap Improve this map');function ES(e){e=y(e,y.EMPTY_OBJECT);let t=e.mapId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=De.createIfNeeded(y(e.url,"https://{s}.tiles.mapbox.com/v4/"));this._mapId=t,this._accessToken=n;let o=y(e.format,"png");/\./.test(o)||(o=`.${o}`),this._format=o;let r=i.getUrlComponent();irt.test(r)||(r+="/"),r+=`${t}/{z}/{x}/{y}${this._format}`,i.url=r,i.setQueryParameters({access_token:n});let s;u(e.credit)?(s=e.credit,typeof s=="string"&&(s=new Tt(s))):s=rge,this._resource=i,this._imageryProvider=new Ba({url:i,credit:s,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(ES.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});ES.prototype.getTileCredits=function(e,t,n){};ES.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};ES.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};ES._defaultCredit=rge;var a2=ES;function fT(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=y(e.rectangle,ce.MAX_VALUE),n=new Gi({rectangle:t,numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});this._tilingScheme=n,this._image=void 0,this._texture=void 0,this._hasError=!1,this._errorEvent=new pe;let i=e.credit;typeof i=="string"&&(i=new Tt(i)),this._credit=i;let o=De.createIfNeeded(e.url);this._resource=o,this._tileWidth=e.tileWidth,this._tileHeight=e.tileHeight}Object.defineProperties(fT.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return 0}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}}});function ort(e,t,n,i){let o=`Failed to load image ${e.url}`;u(t)&&u(t.message)&&(o+=`: ${t.message}`);let r=Do.reportError(i,n,u(n)?n._errorEvent:void 0,o,0,0,0,t);if(r.retry)return sY(e,n,r);throw u(n)&&(n._hasError=!0),new ue(o)}async function sY(e,t,n){try{return await il.loadImage(null,e)}catch(i){return ort(e,i,t,n)}}fT.fromUrl=async function(e,t){let n=De.createIfNeeded(e),i=await sY(n);t=y(t,y.EMPTY_OBJECT);let o=new fT({...t,url:e,tileWidth:i.width,tileHeight:i.height});return o._image=i,o};fT.prototype.getTileCredits=function(e,t,n){};fT.prototype.requestImage=async function(e,t,n,i){if(!this._hasError&&!u(this._image)){let o=await sY(this._resource,this);return this._image=o,Do.reportSuccess(this._errorEvent),o}return this._image};fT.prototype.pickFeatures=function(e,t,n,i,o){};var c2=fT;function rrt(e,t,n){this.type=e,u(t)||(e==="json"?t="application/json":e==="xml"?t="text/xml":e==="html"?t="text/html":e==="text"&&(t="text/plain")),this.format=t,u(n)||(e==="json"?n=srt:e==="xml"?n=urt:(e==="html"||e==="text")&&(n=sge)),this.callback=n}function srt(e){let t=[],n=e.features;for(let i=0;i0)for(let r=0;r\s*<\/body>/im,grt=//im,yrt=/([\s\S]*)<\/title>/im;function sge(e){if(_rt.test(e)||grt.test(e))return;let t,n=yrt.exec(e);n&&n.length>1&&(t=n[1]);let i=new xh;return i.name=t,i.description=e,i.data=e,[i]}var dT=rrt;function l2(e){e=y(e,y.EMPTY_OBJECT),this._tileCache={},this._tilesRequestedForInterval=[];let t=this._clock=e.clock;this._times=e.times,this._requestImageFunction=e.requestImageFunction,this._reloadFunction=e.reloadFunction,this._currentIntervalIndex=-1,t.onTick.addEventListener(this._clockOnTick,this),this._clockOnTick(t)}Object.defineProperties(l2.prototype,{clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._clockOnTick(e),this._reloadFunction())}},times:{get:function(){return this._times},set:function(e){this._times!==e&&(this._times=e,this._clockOnTick(this._clock),this._reloadFunction())}},currentInterval:{get:function(){return this._times.get(this._currentIntervalIndex)}}});l2.prototype.getFromCache=function(e,t,n,i){let o=age(e,t,n),r,s=this._tileCache[this._currentIntervalIndex];if(u(s)&&u(s[o])){let a=s[o];r=a.promise.catch(function(c){throw i.state=a.request.state,c}),delete s[o]}return r};l2.prototype.checkApproachingInterval=function(e,t,n,i){let o=age(e,t,n),r=this._tilesRequestedForInterval,s=cge(this),a={key:o,priorityFunction:i.priorityFunction};(!u(s)||!lge(this,a,s))&&r.push(a),r.length>=512&&r.splice(0,256)};l2.prototype._clockOnTick=function(e){let t=e.currentTime,i=this._times.indexOf(t),o=this._currentIntervalIndex;if(i!==o){let s=this._tileCache[o];for(let a in s)s.hasOwnProperty(a)&&s[a].request.cancel();delete this._tileCache[o],this._tilesRequestedForInterval=[],this._currentIntervalIndex=i,this._reloadFunction();return}let r=cge(this);if(u(r)){let s=this._tilesRequestedForInterval,a=!0;for(;a&&s.length!==0;){let c=s.pop();a=lge(this,c,r),a||s.push(c)}}};function age(e,t,n){return`${e}-${t}-${n}`}function xrt(e){let t=e.split("-");if(t.length===3)return{x:Number(t[0]),y:Number(t[1]),level:Number(t[2])}}function cge(e){let t=e._times;if(!u(t))return;let n=e._clock,i=n.currentTime,o=n.canAnimate&&n.shouldAnimate,r=n.multiplier;if(!o&&r!==0)return;let s,a=t.indexOf(i);if(a<0)return;let c=t.get(a);return r>0?(s=J.secondsDifference(c.stop,i),++a):(s=J.secondsDifference(c.start,i),--a),s/=r,a>=0&&s<=5?t.get(a):void 0}function lge(e,t,n){let i=e._times.indexOf(n.start),o=e._tileCache,r=o[i];u(r)||(r=o[i]={});let s=t.key;if(u(r[s]))return!0;let a=xrt(s),c=new qo({throttle:!1,throttleByServer:!0,type:rs.IMAGERY,priorityFunction:t.priorityFunction}),l=e._requestImageFunction(a.x,a.y,a.level,c,n);return u(l)?(r[s]={promise:l,request:c},!0):!1}var hT=l2;var brt=[3034,3035,3042,3043,3044],Trt=[4471,4559];function Th(e){if(e=y(e,y.EMPTY_OBJECT),u(e.times)&&!u(e.clock))throw new de("options.times was specified, so options.clock is required.");this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=De.createIfNeeded(e.url),n=De.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(Th.DefaultParameters,!0),n.setQueryParameters(Th.GetFeatureInfoDefaultParameters,!0),u(e.parameters)&&t.setQueryParameters(uge(e.parameters)),u(e.getFeatureInfoParameters)&&n.setQueryParameters(uge(e.getFeatureInfoParameters));let i=this;this._reload=void 0,u(e.times)&&(this._timeDynamicImagery=new hT({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,l,f){return fge(i,s,a,c,l,f)},reloadFunction:function(){u(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof vi?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let a=Number(s[1]);(a>=4e3&&a<5e3&&!Trt.includes(a)||brt.includes(a))&&(o.bbox="{southProjected},{westProjected},{northProjected},{eastProjected}")}}else o.srs=y(e.srs,e.tilingScheme&&e.tilingScheme.projection instanceof vi?"EPSG:3857":"EPSG:4326");t.setQueryParameters(o,!0),n.setQueryParameters(o,!0);let r={query_layers:e.layers,info_format:"{format}"};parseFloat(n.queryParameters.version)>=1.3?(r.i="{i}",r.j="{j}"):(r.x="{i}",r.y="{j}"),n.setQueryParameters(r,!0),this._resource=t,this._pickFeaturesResource=n,this._layers=e.layers,this._tileProvider=new Ba({url:t,pickFeaturesUrl:n,tilingScheme:y(e.tilingScheme,new Gi({ellipsoid:e.ellipsoid})),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:y(e.getFeatureInfoFormats,Th.DefaultGetFeatureInfoFormats),enablePickFeatures:e.enablePickFeatures})}function fge(e,t,n,i,o,r){let s=u(r)?r.data:void 0,a=e._tileProvider;return u(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function Art(e,t,n,i,o,r,s){let a=u(s)?s.data:void 0,c=e._tileProvider;return u(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(Th.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._tileProvider.errorEvent}},credit:{get:function(){return this._tileProvider.credit}},hasAlphaChannel:{get:function(){return this._tileProvider.hasAlphaChannel}},enablePickFeatures:{get:function(){return this._tileProvider.enablePickFeatures},set:function(e){this._tileProvider.enablePickFeatures=e}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},getFeatureInfoUrl:{get:function(){return this._getFeatureInfoUrl}}});Th.prototype.getTileCredits=function(e,t,n){return this._tileProvider.getTileCredits(e,t,n)};Th.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return u(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),u(o)||(o=fge(this,e,t,n,i,s)),u(o)&&u(r)&&r.checkApproachingInterval(e,t,n,i),o};Th.prototype.pickFeatures=function(e,t,n,i,o){let r=this._timeDynamicImagery,s=u(r)?r.currentInterval:void 0;return Art(this,e,t,n,i,o,s)};Th.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});Th.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});Th.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new dT("json","application/json")),Object.freeze(new dT("xml","text/xml")),Object.freeze(new dT("text","text/html"))]);function uge(e){let t={};for(let n in e)e.hasOwnProperty(n)&&(t[n.toLowerCase()]=e[n]);return t}var u2=Th;var Crt=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function f2(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=De.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!u(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(Crt),this._useKvp=!0;else{let d={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(d),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=y(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=u(e.tilingScheme)?e.tilingScheme:new Jr({ellipsoid:e.ellipsoid}),this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;let s=this;this._reload=void 0,u(e.times)&&(this._timeDynamicImagery=new hT({clock:e.clock,times:e.times,requestImageFunction:function(d,p,g,m,x){return dge(s,d,p,g,m,x)},reloadFunction:function(){u(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(ce.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(ce.northeast(this._rectangle),this._minimumLevel),l=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new pe;let f=e.credit;this._credit=typeof f=="string"?new Tt(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():u(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function dge(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=u(s)?s[i]:i.toString(),c=e._subdomains,l=e._dimensions,f=u(r)?r.data:void 0,d,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({request:o}),d.setTemplateValues(p),u(l)&&d.setTemplateValues(l),u(f)&&d.setTemplateValues(f);else{let g={};g.tilematrix=a,g.layer=e._layer,g.style=e._style,g.tilerow=n,g.tilecol=t,g.tilematrixset=e._tileMatrixSetID,g.format=e._format,u(l)&&(g=yt(g,l)),u(f)&&(g=yt(g,f)),p={s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({queryParameters:g,request:o}),d.setTemplateValues(p)}return il.loadImage(e,d)}Object.defineProperties(f2.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,u(this._reload)&&this._reload())}}});f2.prototype.getTileCredits=function(e,t,n){};f2.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return u(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),u(o)||(o=dge(this,e,t,n,i,s)),u(o)&&u(r)&&r.checkApproachingInterval(e,t,n,i),o};f2.prototype.pickFeatures=function(e,t,n,i,o){};var d2=f2;var Ert={ARCGIS_MAPSERVER:G_.fromUrl,BING:async(e,t)=>i2.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,s2.fromUrl(e,n,t)},MAPBOX:(e,t)=>new a2({url:e,...t}),SINGLE_TILE:c2.fromUrl,TMS:n0.fromUrl,URL_TEMPLATE:(e,t)=>new Ba({url:e,...t}),WMS:(e,t)=>new u2({url:e,...t}),WMTS:(e,t)=>new d2({url:e,...t})};function km(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new pe}Object.defineProperties(km.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});km.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=au._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=km._endpointCache[i];u(o)||(o=n.fetchJson(),km._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new ue(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!u(a))s=await n0.fromUrl(new au(r,n));else{let l=Ert[a];if(!u(l))throw new ue(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},d=f.url;delete f.url,s=await l(d,f)}let c=new km(t);return s.errorEvent.addEventListener(function(l){l.provider=c,c._errorEvent.raiseEvent(l)}),c._tileCredits=au.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};km.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return u(i)?this._tileCredits.concat(i):this._tileCredits};km.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};km.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};km._endpointCache={};var W_=km;var Srt={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},j_=Object.freeze(Srt);function wrt(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,j_.AERIAL);return W_.fromAssetId(t)}var q_=wrt;function SS(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=li.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!u(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}SS.createPlaceholder=function(e){let t=new SS(e,0,0,0);return t.addReference(),t.state=li.PLACEHOLDER,t};SS.prototype.addReference=function(){++this.referenceCount};SS.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),u(this.parent)&&this.parent.releaseReference(),u(this.image)&&u(this.image.destroy)&&this.image.destroy(),u(this.texture)&&this.texture.destroy(),u(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),le(this),0):this.referenceCount};SS.prototype.processStateMachine=function(e,t,n){this.state===li.UNLOADED&&!n&&(this.state=li.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===li.RECEIVED&&(this.state=li.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===li.READY&&t&&!this.texture;(this.state===li.TEXTURE_LOADED||i)&&(this.state=li.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var wS=SS;function lY(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}lY.prototype.freeResources=function(){u(this.readyImagery)&&this.readyImagery.releaseReference(),u(this.loadingImagery)&&this.loadingImagery.releaseReference()};lY.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===li.READY)return u(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;u(r)&&(r.state!==li.READY||!this.useWebMercatorT&&!u(r.texture));)r.state!==li.FAILED&&r.state!==li.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(u(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,u(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===li.FAILED||i.state===li.INVALID?u(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var vS=lY;function gi(e,t){this._imageryProvider=e,this._readyEvent=new pe,this._errorEvent=new pe,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,gi.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,gi.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,gi.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,gi.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,gi.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,gi.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,gi.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,gi.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,ce.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new vS(wS.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,gi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(gi.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return u(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});gi.DEFAULT_BRIGHTNESS=1;gi.DEFAULT_CONTRAST=1;gi.DEFAULT_HUE=0;gi.DEFAULT_SATURATION=1;gi.DEFAULT_GAMMA=1;gi.DEFAULT_SPLIT=jc.NONE;gi.DEFAULT_MINIFICATION_FILTER=sn.LINEAR;gi.DEFAULT_MAGNIFICATION_FILTER=yi.LINEAR;gi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;gi.fromProviderAsync=function(e,t){let n=new gi(void 0,t);return Rrt(n,Promise.resolve(e)),n};gi.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),gi.fromProviderAsync(q_({style:e.style}),e)};gi.prototype.isBaseLayer=function(){return this._isBaseLayer};gi.prototype.isDestroyed=function(){return!1};gi.prototype.destroy=function(){return le(this)};var pge=new ce,hge=new ce,uY=new ce,_ge=new ce;gi.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return ce.intersection(e.rectangle,t)};gi.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!u(t)||u(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||u(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;u(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof vi&&e.rectangle.north<vi.MaximumLatitude&&e.rectangle.south>-vi.MaximumLatitude,s=ce.intersection(o.rectangle,this._rectangle,pge),a=ce.intersection(e.rectangle,s,hge);if(!u(a)){if(!this.isBaseLayer())return!1;let v=s,I=e.rectangle;a=hge,I.south>=v.north?a.north=a.south=v.north:I.north<=v.south?a.north=a.south=v.south:(a.south=Math.max(I.south,v.south),a.north=Math.min(I.north,v.north)),I.west>=v.east?a.west=a.east=v.east:I.east<=v.west?a.west=a.east=v.west:(a.west=Math.max(I.west,v.west),a.east=Math.min(I.east,v.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),d=Irt(this,f,c);d=Math.max(0,d);let p=o.maximumLevel;if(d>p&&(d=p),u(o.minimumLevel)){let v=o.minimumLevel;d<v&&(d=v)}let g=o.tilingScheme,m=g.positionToTileXY(ce.northwest(a),d),x=g.positionToTileXY(ce.southeast(a),d),b=e.rectangle.width/512,T=e.rectangle.height/512,C=g.tileXYToRectangle(m.x,m.y,d);Math.abs(C.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(C.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let A=g.tileXYToRectangle(x.x,x.y,d);Math.abs(A.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(A.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let S=ce.clone(e.rectangle,_ge),w=g.tileXYToRectangle(m.x,m.y,d),D=ce.intersection(w,s,uY),R;r?(g.rectangleToNativeRectangle(S,S),g.rectangleToNativeRectangle(w,w),g.rectangleToNativeRectangle(D,D),g.rectangleToNativeRectangle(s,s),R=g.tileXYToNativeRectangle.bind(g),b=S.width/512,T=S.height/512):R=g.tileXYToRectangle.bind(g);let P,L=0,N=1,_;!this.isBaseLayer()&&Math.abs(D.west-S.west)>=b&&(L=Math.min(1,(D.west-S.west)/S.width)),!this.isBaseLayer()&&Math.abs(D.north-S.north)>=T&&(N=Math.max(0,(D.north-S.south)/S.height));let E=N;for(let v=m.x;v<=x.x;v++)if(P=L,w=R(v,m.y,d),D=ce.simpleIntersection(w,s,uY),!!u(D)){L=Math.min(1,(D.east-S.west)/S.width),v===x.x&&(this.isBaseLayer()||Math.abs(D.east-S.east)<b)&&(L=1),N=E;for(let I=m.y;I<=x.y;I++){if(_=N,w=R(v,I,d),D=ce.simpleIntersection(w,s,uY),!u(D))continue;N=Math.max(0,(D.south-S.south)/S.height),I===x.y&&(this.isBaseLayer()||Math.abs(D.south-S.south)<T)&&(N=0);let M=new re(P,N,L,_),B=this.getImageryFromCache(v,I,d);i.imagery.splice(n,0,new vS(B,M,r)),++n}}return!0};gi.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,pge),i=c.rectangleToNativeRectangle(i,_ge)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new re(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};gi.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!u(s))return o();e.image=s,e.state=li.RECEIVED,e.request=void 0,Do.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===Jn.CANCELLED){e.state=li.UNLOADED,e.request=void 0;return}e.state=li.FAILED,e.request=void 0;let a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=Do.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){let s=new qo({throttle:!1,throttleByServer:!0,type:rs.IMAGERY});e.request=s,e.state=li.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!u(a)){e.state=li.UNLOADED,e.request=void 0;return}u(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};gi.prototype._createTextureWebGL=function(e,t){let n=new fn({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return u(i.internalFormat)?new Ot({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Ot({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?nt.RGBA:nt.RGB,sampler:n})};gi.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(u(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(u(r)){if(!r.isReady()){t.state=li.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=li.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof vi?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=li.TEXTURE_LOADED};function mge(e,t,n){return`${e}:${t}:${n}`}gi.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===sn.LINEAR&&i===yi.LINEAR&&!nt.isCompressedFormat(t.pixelFormat)&&O.isPowerOfTwo(t.width)&&O.isPowerOfTwo(t.height)){n=sn.LINEAR_MIPMAP_LINEAR;let r=zt.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=mge(n,i,s),c=e.cache.imageryLayerMipmapSamplers;u(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let l=c[a];u(l)||(l=c[a]=new fn({wrapS:wn.CLAMP_TO_EDGE,wrapT:wn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(Hh.NICEST),t.sampler=l}else{let r=mge(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;u(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];u(a)||(a=s[r]=new fn({wrapS:wn.CLAMP_TO_EDGE,wrapT:wn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};gi.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof Si)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new af({persists:!0,owner:this,preExecute:function(c){Drt(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=li.READY,t.releaseReference()},canceled:function(){t.state=li.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=li.READY};gi.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};gi.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){u(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};gi.prototype.getImageryFromCache=function(e,t,n,i){let o=gge(e,t,n),r=this._imageryCache[o];return u(r)||(r=new wS(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};gi.prototype.removeImageryFromCache=function(e){let t=gge(e.x,e.y,e.level);delete this._imageryCache[t]};function gge(e,t,n){return JSON.stringify([e,t,n])}var r8={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new z,texture:void 0},vrt=kt.supportsTypedArrays()?new Float32Array(2*64):void 0;function Drt(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!u(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){u(this.framebuffer)&&this.framebuffer.destroy(),u(this.vertexArray)&&this.vertexArray.destroy(),u(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let D=0;D<64;++D){let R=D/63;b[T++]=0,b[T++]=R,b[T++]=1,b[T++]=R}let C={position:0,webMercatorT:1},A=$r.getRegularGridIndices(2,64),S=lt.createIndexBuffer({context:t,typedArray:A,usage:Ne.STATIC_DRAW,indexDatatype:Le.UNSIGNED_SHORT});o.vertexArray=new ni({context:t,attributes:[{index:C.position,vertexBuffer:lt.createVertexBuffer({context:t,typedArray:b,usage:Ne.STATIC_DRAW}),componentsPerAttribute:2},{index:C.webMercatorT,vertexBuffer:lt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:Ne.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:S});let w=new Ve({sources:[jN]});o.shaderProgram=qt.fromCache({context:t,vertexShaderSource:w,fragmentShaderSource:WN,attributeLocations:C}),o.sampler=new fn({wrapS:wn.CLAMP_TO_EDGE,wrapT:wn.CLAMP_TO_EDGE,minificationFilter:sn.LINEAR,magnificationFilter:yi.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;r8.textureDimensions.x=r,r8.textureDimensions.y=s,r8.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),d=new Ot({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});O.isPowerOfTwo(r)&&O.isPowerOfTwo(s)&&d.generateMipmap(Hh.NICEST);let p=i.south,g=i.north,m=vrt,x=0;for(let b=0;b<64;++b){let T=b/63,C=O.lerp(p,g,T);a=Math.sin(C);let S=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=S,m[x++]=S}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=d,e.uniformMap=r8,e.vertexArray=o.vertexArray}function Irt(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Si?1:Math.cos(n),a=o.rectangle,l=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(l)/Math.log(2);return Math.round(f)|0}function Prt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function Rrt(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){Prt(e._errorEvent,i)}}var da=gi;var Ort={WEST:0,NORTH:1,EAST:2,SOUTH:3,NORTHWEST:4,NORTHEAST:5,SOUTHWEST:6,SOUTHEAST:7},yn=Ort;var yge={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=yge.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},Qn=yge;function IS(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new re}IS.prototype.update=function(e,t,n){this.changedThisFrame&&(Sge(e,t,this.tile,n),this.changedThisFrame=!1)};IS.prototype.destroy=function(e){this._destroyVertexArray(e),u(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};IS.prototype._destroyVertexArray=function(e){u(this.vertexArray)&&(u(e)?e.push(this.vertexArray):Qf._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var Mrt=new hy;IS.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=Mrt;a.clear();for(let l=0;l<t.length;++l){let f=t[l];u(f.data.vertexArray)&&a.enqueue(t[l])}let c=a.dequeue();for(;c!==void 0;){let l=c.findTileToWest(r),f=c.findTileToSouth(r),d=c.findTileToEast(r),p=c.findTileToNorth(r);ws(e,n,c,l,s,yn.EAST,!1,a,i),ws(e,n,c,f,s,yn.NORTH,!1,a,i),ws(e,n,c,d,s,yn.WEST,!1,a,i),ws(e,n,c,p,s,yn.SOUTH,!1,a,i);let g=l.findTileToNorth(r),m=l.findTileToSouth(r),x=d.findTileToNorth(r),b=d.findTileToSouth(r);ws(e,n,c,g,s,yn.SOUTHEAST,!1,a,i),ws(e,n,c,x,s,yn.SOUTHWEST,!1,a,i),ws(e,n,c,m,s,yn.NORTHEAST,!1,a,i),ws(e,n,c,b,s,yn.NORTHWEST,!1,a,i),c=a.dequeue()}};function ws(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let l=i;for(;l&&(l._lastSelectionResultFrame!==o||Qn.wasKicked(l._lastSelectionResult)||Qn.originalResult(l._lastSelectionResult)===Qn.CULLED);){if(s)return;let f=l.parent;if(r>=yn.NORTHWEST&&f!==void 0)switch(r){case yn.NORTHWEST:l=l===f.northwestChild?f:void 0;break;case yn.NORTHEAST:l=l===f.northeastChild?f:void 0;break;case yn.SOUTHWEST:l=l===f.southwestChild?f:void 0;break;case yn.SOUTHEAST:l=l===f.southeastChild?f:void 0;break}else l=f}if(l!==void 0){if(l._lastSelectionResult===Qn.RENDERED){if(u(l.data.vertexArray))return;Lrt(e,t,n,l,r,o,a,c);return}if(Qn.originalResult(i._lastSelectionResult)!==Qn.CULLED)switch(r){case yn.WEST:ws(e,t,n,i.northwestChild,o,r,!0,a,c),ws(e,t,n,i.southwestChild,o,r,!0,a,c);break;case yn.EAST:ws(e,t,n,i.southeastChild,o,r,!0,a,c),ws(e,t,n,i.northeastChild,o,r,!0,a,c);break;case yn.SOUTH:ws(e,t,n,i.southwestChild,o,r,!0,a,c),ws(e,t,n,i.southeastChild,o,r,!0,a,c);break;case yn.NORTH:ws(e,t,n,i.northeastChild,o,r,!0,a,c),ws(e,t,n,i.northwestChild,o,r,!0,a,c);break;case yn.NORTHWEST:ws(e,t,n,i.northwestChild,o,r,!0,a,c);break;case yn.NORTHEAST:ws(e,t,n,i.northeastChild,o,r,!0,a,c);break;case yn.SOUTHWEST:ws(e,t,n,i.southwestChild,o,r,!0,a,c);break;case yn.SOUTHEAST:ws(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new de("Invalid edge")}}}function Lrt(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new IS(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),Nrt(e,t,n,i,o,a)}function Nrt(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;u(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(Sge(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let l,f;switch(o){case yn.WEST:l=s.westMeshes,f=s.westTiles;break;case yn.SOUTH:l=s.southMeshes,f=s.southTiles;break;case yn.EAST:l=s.eastMeshes,f=s.eastTiles;break;case yn.NORTH:l=s.northMeshes,f=s.northTiles;break;case yn.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case yn.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case yn.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case yn.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||l[0]!==a||l.length!==1,l[0]=a,f[0]=n,l.length=1,f.length=1;return}let d,p,g,m,x=n.rectangle,b,T=i.rectangle;switch(o){case yn.WEST:for(b=(T.north-T.south)*O.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!O.greaterThan(x.north,m.south,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!O.greaterThanOrEquals(x.south,m.north,b));++p);break;case yn.SOUTH:for(b=(T.east-T.west)*O.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!O.lessThan(x.west,m.east,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!O.lessThanOrEquals(x.east,m.west,b));++p);break;case yn.EAST:for(b=(T.north-T.south)*O.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!O.lessThan(x.south,m.north,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!O.lessThanOrEquals(x.north,m.south,b));++p);break;case yn.NORTH:for(b=(T.east-T.west)*O.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!O.greaterThan(x.east,m.west,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!O.greaterThanOrEquals(x.west,m.east,b));++p);break}p-d===1?(s.changedThisFrame=s.changedThisFrame||l[d]!==a,l[d]=a,f[d]=n):(s.changedThisFrame=!0,l.splice(d,p-d,a),f.splice(d,p-d,n))}var mT=new fe,Frt=new fe,DS=new h,mY=new h,fY=new z,dY=new z,Bu=new z;function d8(){this.height=0,this.encodedNormal=new z}function s8(e,t,n,i,o,r,s,a,c){if(u(o))return o;let l;if(u(r)&&u(s))l=(r.height+s.height)*.5;else if(u(r))l=r.height;else if(u(s))l=s.height;else if(u(a))l=a.height;else{let d=e.tile.data.tileBoundingRegion,p=0,g=0;u(d)&&(p=d.minimumHeight,g=d.maximumHeight),l=(p+g)*.5}return wge(e,t,n,i,l,c),c}var Brt={minimumHeight:0,maximumHeight:0},krt=new h,xge=new d8,bge=new d8,Tge=new d8,Age=new d8,Urt=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,Vrt={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function Sge(e,t,n,i){Qf.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,l=a!==1,f=n.tilingScheme.ellipsoid,d=c8(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,Tge),p=c8(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,xge),g=c8(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,bge),m=c8(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,Age);d=s8(r,f,0,1,d,p,m,g,Tge),p=s8(r,f,0,0,p,d,g,m,xge),g=s8(r,f,1,1,g,p,m,d,bge),m=s8(r,f,1,1,m,g,d,p,Age);let x=p.height,b=g.height,T=d.height,C=m.height,A=Math.min(x,b,T,C),S=Math.max(x,b,T,C),w=(A+S)*.5,D,R,P=e.getLevelMaximumGeometricError(n.level),L=f.maximumRadius-P,N=Math.acos(L/f.maximumRadius)*4;if(N*=1.5,s.width>N&&S-A<=P){let v=new Fa({width:9,height:9,buffer:Urt,structure:{heightOffset:S}}),I=Vrt;I.tilingScheme=n.tilingScheme,I.x=n.x,I.y=n.y,I.level=n.level,I.exaggeration=a,I.exaggerationRelativeHeight=c,r.mesh=v._createMeshSync(I)}else{let v=l,I=ce.center(s,Frt);I.height=w;let M=f.cartographicToCartesian(I,krt),B=new Tc(M,void 0,void 0,void 0,void 0,!0,!0,v,a,c),V=5,U;for(U=r.westMeshes,D=0,R=U.length;D<R;++D)V+=U[D].eastIndicesNorthToSouth.length;for(U=r.southMeshes,D=0,R=U.length;D<R;++D)V+=U[D].northIndicesWestToEast.length;for(U=r.eastMeshes,D=0,R=U.length;D<R;++D)V+=U[D].westIndicesSouthToNorth.length;for(U=r.northMeshes,D=0,R=U.length;D<R;++D)V+=U[D].southIndicesEastToWest.length;let H=Brt;H.minimumHeight=A,H.maximumHeight=S;let k=B.stride,q=new Float32Array(V*k),j=0,Q=j;j=a8(f,s,B,q,j,0,1,d.height,d.encodedNormal,1,H),j=u8(r,f,B,q,j,r.westTiles,r.westMeshes,yn.EAST,H);let W=j;j=a8(f,s,B,q,j,0,0,p.height,p.encodedNormal,0,H),j=u8(r,f,B,q,j,r.southTiles,r.southMeshes,yn.NORTH,H);let K=j;j=a8(f,s,B,q,j,1,0,g.height,g.encodedNormal,0,H),j=u8(r,f,B,q,j,r.eastTiles,r.eastMeshes,yn.WEST,H);let Z=j;j=a8(f,s,B,q,j,1,1,m.height,m.encodedNormal,1,H),j=u8(r,f,B,q,j,r.northTiles,r.northMeshes,yn.SOUTH,H),A=H.minimumHeight,S=H.maximumHeight;let he=vn.fromRectangle(s,A,S,n.tilingScheme.ellipsoid),xe=vi.geodeticLatitudeToMercatorAngle(s.south),oe=1/(vi.geodeticLatitudeToMercatorAngle(s.north)-xe),_e=(vi.geodeticLatitudeToMercatorAngle(I.latitude)-xe)*oe,ge=f.geodeticSurfaceNormalCartographic(mT,mY),Ce=Mn.octEncode(ge,fY),ve=j;B.encode(q,j*k,he.center,z.fromElements(.5,.5,Bu),w,Ce,_e,ge),++j;let ke=j,je=ke<256?1:2,pt=(ke-1)*3,Vt=pt*je,Qt=(q.length-ke*k)*Float32Array.BYTES_PER_ELEMENT,ot;if(Qt>=Vt){let Te=ke*k*Float32Array.BYTES_PER_ELEMENT;ot=ke<256?new Uint8Array(q.buffer,Te,pt):new Uint16Array(q.buffer,Te,pt)}else ot=ke<256?new Uint8Array(pt):new Uint16Array(pt);q=new Float32Array(q.buffer,0,ke*k);let ln=0;for(D=0;D<ke-2;++D)ot[ln++]=ve,ot[ln++]=D,ot[ln++]=D+1;ot[ln++]=ve,ot[ln++]=D,ot[ln++]=0;let gn=[];for(D=W;D>=Q;--D)gn.push(D);let Nt=[];for(D=K;D>=W;--D)Nt.push(D);let Dt=[];for(D=Z;D>=K;--D)Dt.push(D);let me=[];for(me.push(0),D=ve-1;D>=Z;--D)me.push(D);r.mesh=new Zf(B.center,q,ot,pt,ke,A,S,se.fromOrientedBoundingBox(he),Yrt(e,he.center,s,A,S),B.stride,he,B,gn,Nt,Dt,me)}let _=t.context;r._destroyVertexArray(i),r.vertexArray=Qf._createVertexArrayForMesh(_,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let E=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let v=o._findAncestorTileWithTerrainData(n);u(v)&&u(v.data.waterMaskTexture)&&(r.waterMaskTexture=v.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,v,r.waterMaskTranslationAndScale))}u(E)&&(--E.referenceCount,E.referenceCount===0&&E.destroy())}function a8(e,t,n,i,o,r,s,a,c,l,f){let d=mT;d.longitude=O.lerp(t.west,t.east,r),d.latitude=O.lerp(t.south,t.north,s),d.height=a;let p=e.cartographicToCartesian(d,DS),g;n.hasGeodeticSurfaceNormals&&(g=e.geodeticSurfaceNormal(p,mY));let m=dY;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,l,g),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var f8=new ce;function h2(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=ce.clone(e.rectangle,f8),o.west-=O.TWO_PI,o.east-=O.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=ce.clone(e.rectangle,f8),o.west+=O.TWO_PI,o.east+=O.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,l=o.north-o.south,f=(r.south-o.south)/l,d=(r.north-o.south)/l,p=(n.x-a)/(c-a),g=(n.y-f)/(d-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(g)<Math.EPSILON5?g=0:Math.abs(g-1)<Math.EPSILON5&&(g=1),i.x=p,i.y=g,i}var zrt=new z;function hY(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var Hrt=new z,Grt=new h;function Wrt(e,t,n,i,o,r,s,a,c,l){let f=i.encoding,d=i.vertices,p=h2(t,n,f.decodeTextureCoordinates(d,o,Bu),Bu),g=h2(t,n,f.decodeTextureCoordinates(d,r,dY),dY),m;c?m=(s-p.x)/(g.x-p.x):m=(a-p.y)/(g.y-p.y);let x=f.decodeHeight(d,o),b=f.decodeHeight(d,r),T=n.rectangle;mT.longitude=O.lerp(T.west,T.east,s),mT.latitude=O.lerp(T.south,T.north,a),l.height=mT.height=O.lerp(x,b,m);let C;if(f.hasVertexNormals){let A=f.getOctEncodedNormal(d,o,zrt),S=f.getOctEncodedNormal(d,r,Hrt),w=Mn.octDecode(A.x,A.y,DS),D=Mn.octDecode(S.x,S.y,Grt);C=h.lerp(w,D,m,DS),h.normalize(C,C),Mn.octEncode(C,l.encodedNormal)}else C=e.geodeticSurfaceNormalCartographic(mT,DS),Mn.octEncode(C,l.encodedNormal)}function wge(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(mT,DS);Mn.octEncode(s,r.encodedNormal)}function c8(e,t,n,i,o,r,s,a,c,l,f){if(Ege(e,t,a,s,!1,n,i,f)||Ege(e,t,l,c,!0,n,i,f))return f;let p;if(pY(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],hY(r,p,n,i,f),f;let g;if(n===0?i===0?g=l8(e.westMeshes,e.westTiles,yn.EAST,e.southMeshes,e.southTiles,yn.NORTH,n,i):g=l8(e.northMeshes,e.northTiles,yn.SOUTH,e.westMeshes,e.westTiles,yn.EAST,n,i):i===0?g=l8(e.southMeshes,e.southTiles,yn.NORTH,e.eastMeshes,e.eastTiles,yn.WEST,n,i):g=l8(e.eastMeshes,e.eastTiles,yn.WEST,e.northMeshes,e.northTiles,yn.SOUTH,n,i),u(g))return wge(e,t,n,i,g,f),f}function l8(e,t,n,i,o,r,s,a){let c=Cge(e,t,!1,n,s,a),l=Cge(i,o,!0,r,s,a);return u(c)&&u(l)?(c+l)*.5:u(c)?c:l}function u8(e,t,n,i,o,r,s,a,c){for(let l=0;l<r.length;++l)o=jrt(e,t,n,i,o,r[l],s[l],a,c);return o}function jrt(e,t,n,i,o,r,s,a,c){let l=r.rectangle;a===yn.EAST&&e.tile.x===0?(l=ce.clone(r.rectangle,f8),l.west-=O.TWO_PI,l.east-=O.TWO_PI):a===yn.WEST&&r.x===0&&(l=ce.clone(r.rectangle,f8),l.west+=O.TWO_PI,l.east+=O.TWO_PI);let f=e.tile.rectangle,d,p;o>0&&(n.decodeTextureCoordinates(i,o-1,Bu),d=Bu.x,p=Bu.y);let g,m;switch(a){case yn.WEST:g=s.westIndicesSouthToNorth,m=!1;break;case yn.NORTH:g=s.northIndicesWestToEast,m=!0;break;case yn.EAST:g=s.eastIndicesNorthToSouth,m=!1;break;case yn.SOUTH:g=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,C=s.vertices,A=n.stride,S,w;T.hasWebMercatorT&&(S=vi.geodeticLatitudeToMercatorAngle(f.south),w=1/(vi.geodeticLatitudeToMercatorAngle(f.north)-S));for(let D=0;D<g.length;++D){let R=g[D],P=T.decodeTextureCoordinates(C,R,Bu);h2(x,b,P,P);let L=P.x,N=P.y,_=m?L:N;if(_<0||_>1||Math.abs(L-d)<O.EPSILON5&&Math.abs(N-p)<O.EPSILON5)continue;let E=Math.abs(L)<O.EPSILON5||Math.abs(L-1)<O.EPSILON5,v=Math.abs(N)<O.EPSILON5||Math.abs(N-1)<O.EPSILON5;if(E&&v)continue;let I=T.decodePosition(C,R,DS),M=T.decodeHeight(C,R),B;T.hasVertexNormals?B=T.getOctEncodedNormal(C,R,fY):(B=fY,B.x=0,B.y=0);let V=N;if(T.hasWebMercatorT){let H=O.lerp(f.south,f.north,N);V=(vi.geodeticLatitudeToMercatorAngle(H)-S)*w}let U;n.hasGeodeticSurfaceNormals&&(U=t.geodeticSurfaceNormal(I,mY)),n.encode(i,o*A,I,P,M,B,V,U),c.minimumHeight=Math.min(c.minimumHeight,M),c.maximumHeight=Math.max(c.maximumHeight,M),++o}return o}function Cge(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let l=s;l!==a;l+=c){let f=e[l],d=t[l];if(!pY(d,f))continue;let p;switch(i){case yn.WEST:p=f.westIndicesSouthToNorth;break;case yn.SOUTH:p=f.southIndicesEastToWest;break;case yn.EAST:p=f.eastIndicesNorthToSouth;break;case yn.NORTH:p=f.northIndicesWestToEast;break}let g=p[n?0:p.length-1];if(u(g))return f.encoding.decodeHeight(f.vertices,g)}}function pY(e,t){return u(t)&&(!u(e.data.fill)||!e.data.fill.changedThisFrame)}function Ege(e,t,n,i,o,r,s,a){let c,l,f,d,p,g=i[o?0:n.length-1],m=n[o?0:n.length-1];if(pY(g,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,l=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,l=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,l=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,l=o,f=!o),c.length>0)){d=o?0:c.length-1,p=c[d],m.encoding.decodeTextureCoordinates(m.vertices,p,Bu);let x=h2(g,e.tile,Bu,Bu);if(x.x===r&&x.y===s)return hY(m,p,r,s,a),!0;if(d=Ro(c,l?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,Bu);let C=h2(g,e.tile,Bu,Bu);return f?l?C.x-r:C.y-s:l?r-C.x:s-C.y}),d<0){if(d=~d,d>0&&d<c.length)return Wrt(t,g,e.tile,m,c[d-1],c[d],r,s,l,a),!0}else return hY(m,c[d],r,s,a),!0}return!1}var qrt=[new h,new h,new h,new h];function Yrt(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=qrt;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var PS=IS;function or(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=bn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new pe,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener(or.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener(or.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener(or.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener(or.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new pe,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new G(0,0,.5,1),this._clippingPlanes=void 0,this.cartographicLimitRectangle=ce.clone(ce.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0}Object.defineProperties(or.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=re.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(u(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,u(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){ps.setOwner(e,this,"_clippingPlanes")}}});function Xrt(e,t){let n=e.loadingImagery;u(n)||(n=e.readyImagery);let i=t.loadingImagery;return u(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}or.prototype.update=function(e){this._imageryLayers._update()};function Krt(e,t){let n=t.creditDisplay,i=e._terrainProvider;u(i)&&u(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&u(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}or.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(Xrt)})),Krt(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)Qf._freeVertexArray(t[i]);t.length=0};or.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let i=0,o=t.length;i<o;++i){let r=t[i];u(r)&&(r.length=0)}let n=this._clippingPlanes;u(n)&&n.enabled&&n.update(e),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};or.prototype.endUpdate=function(e){if(!u(this._renderState)){this._renderState=Be.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:ec.LESS}}),this._blendRenderState=Be.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:ec.LESS_OR_EQUAL},blending:un.ALPHA_BLEND});let s=ze(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Be.fromCache(s),s=ze(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Be.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&PS.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(u(c))for(let l=0,f=c.length;l<f;++l){let d=c[l],p=d.data.tileBoundingRegion;xst(this,d,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function Rge(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}or.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)Rge(t[n],e)};or.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};or.prototype.getLevelMaximumGeometricError=function(e){return u(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};or.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;u(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===Qn.CULLED_BUT_NEEDED,o=n.terrainState),Qf.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==mr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,Qf.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var Zrt=new se,Oge=new ce,Qrt=new ce,$rt=new fe;function m8(e,t){if(t.west<t.east)return t;let n=ce.clone(t,Qrt);return ce.center(e,$rt).longitude>0?n.east=O.PI:n.west=-O.PI,n}function Mge(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;return!!(u(n)&&n.enabled||!ce.equals(e.cartographicLimitRectangle,ce.MAX_VALUE))}or.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=Mge(this,t);if(t.fog.enabled&&!o&&O.fog(i,t.fog.density)>=1)return mr.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return mr.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;u(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let l=m8(e.rectangle,this.cartographicLimitRectangle),f=ce.simpleIntersection(l,e.rectangle,Oge);if(!u(f))return mr.NONE;if(ce.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==te.SCENE3D&&(c=Zrt,se.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),h.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===te.MORPHING&&u(r.renderedMesh)&&(c=se.union(s.boundingSphere,c,c))),!u(c))return mr.PARTIAL;let d=this._clippingPlanes;if(u(d)&&d.enabled){let x=d.computeIntersectionWithBoundingVolume(c);if(e.isClipped=x!==$t.INSIDE,x===$t.OUTSIDE)return mr.NONE}let p,g=a.computeVisibility(c);if(g===$t.OUTSIDE?p=mr.NONE:g===$t.INTERSECTING?p=mr.PARTIAL:g===$t.INSIDE&&(p=mr.FULL),p===mr.NONE)return p;let m=t.mode===te.SCENE3D&&t.camera.frustum instanceof en;if(t.mode===te.SCENE3D&&!m&&u(n)&&!o){let x=r.occludeePointInScaledSpace;return!u(x)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(x,s.minimumHeight)?p:mr.NONE}return p};or.prototype.canRefine=function(e){return u(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var Jrt=[],est=[];or.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=Jrt;i.length=this._imageryLayers.length;let o=!1,r=!1,s;u(n)&&(o=n.terrainState===lo.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(u(s))for(a=0,c=s.length;a<c;++a){let d=s[a],p=d.loadingImagery,g=!u(p)||p.state===li.FAILED||p.state===li.INVALID,m=(d.loadingImagery||d.readyImagery).imageryLayer._layerIndex;i[m]=g&&i[m]}let l=this.quadtree._lastSelectionFrameNumber,f=est;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let d=f.pop(),p=d._lastSelectionResultFrame===l?d._lastSelectionResult:Qn.NONE;if(p===Qn.RENDERED){let g=d.data;if(!u(g))continue;if(!o&&d.data.terrainState===lo.READY)return!1;let m=d.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!u(b)||b.state===li.FAILED||b.state===li.INVALID,C=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[C])return!1}}else p===Qn.REFINED&&f.push(d.southwestChild,d.southeastChild,d.northwestChild,d.northeastChild)}return!0};var tst=new h;or.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=h.subtract(i.center,o,tst),a=h.magnitude(s);return a<O.EPSILON5?0:(h.divideByScalar(s,a,s),(1-h.dot(s,r))*e._distance)};var vge=new F,h8=new F,nst=new re,ist=new re,ost=new re,rst=new h,Dge=new h,sst=new h,ast=new h;or.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let l=i[a];u(l.readyImagery)&&l.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];u(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;u(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var cst=[new h,new h,new h,new h];function Ige(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=cst;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}or.prototype.computeDistanceToTile=function(e,t){lst(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,l=Math.abs(c-r),f=Math.abs(c-s);l>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function lst(e,t,n){let i=e.data;i===void 0&&(i=e.data=new Qf);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new vf({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,l=e,f=i.mesh,d=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(d!==void 0&&d._minimumHeight!==void 0&&d._maximumHeight!==void 0)r.minimumHeight=d._minimumHeight,r.maximumHeight=d._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let p=e.parent;for(;p!==void 0;){let g=p.data;if(g!==void 0){let m=g.mesh,x=g.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0){r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight;break}else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0){r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;break}}p=p.parent}l=p}if(l!==void 0){let p=n.verticalExaggeration,g=n.verticalExaggerationRelativeHeight;if(p!==1&&(c=!1,r.minimumHeight=qr.getHeight(r.minimumHeight,p,g),r.maximumHeight=qr.getHeight(r.maximumHeight,p,g)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=vn.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=se.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=h.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),u(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=Ige(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let x=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||x)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=Ige(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=l,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}or.prototype.isDestroyed=function(){return!1};or.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),le(this)};function ust(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,l;for(l=0;l<c;++l)if(o=a[l],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=l;break}if(s!==-1){let f=s+e;if(o=a[f],r=u(o)?y(o.readyImagery,o.loadingImagery):void 0,!u(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(l=s;l<f;++l)a[l].freeResources();a.splice(s,e)}return!0}}or.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(u(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,l=c.length,f=-1,d=0;for(a=0;a<l;++a){let g=c[a];if(y(g.readyImagery,g.loadingImagery).imageryLayer===e)f===-1&&(f=a),++d;else if(f!==-1)break}if(f===-1)return;let p=f+d;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=ust(d,e,n),s.state=qs.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=qs.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==Qn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};or.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],l=c.loadingImagery;if(u(l)||(l=c.readyImagery),l.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),u(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};or.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};or.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var fst=new F,dst=new F;function Pge(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=F.multiplyByPoint(i,this.properties.rtc,Dge);return F.setTranslation(i,o,vge),vge},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=F.multiplyByPoint(i,this.properties.rtc,Dge);return F.setTranslation(i,r,h8),F.multiply(o,h8,h8),h8},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return u(i)&&u(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=u(i)?F.multiply(e.context.uniformState.view,i.modelMatrix,fst):F.IDENTITY;return F.inverseTranspose(o,dst)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new re(0,0,.5,1),fillHighlightColor:new G(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new z(65e5,9e6),nightFadeDistance:new z(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new h(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new h(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new h,center3D:void 0,rtc:new h,modifiedModelView:new F,tileRectangle:new re,verticalExaggerationAndRelativeHeight:new z(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new z,southMercatorYAndOneOverHeight:new z,waterMask:void 0,waterMaskTranslationAndScale:new re,minMaxHeight:new z,scaleAndBias:new F,clippingPlanesEdgeColor:G.clone(G.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new re,frontFaceAlphaByDistance:new re,backFaceAlphaByDistance:new re,localizedTranslucencyRectangle:new re,undergroundColor:G.clone(G.TRANSPARENT),undergroundColorAlphaByDistance:new re,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return u(t.materialUniformMap)?yt(n,t.materialUniformMap):n}function hst(e,t,n){let i=n.data,o,r;if(u(i.vertexArray)?(o=i.mesh,r=i.vertexArray):u(i.fill)&&u(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!u(o)||!u(r))){if(u(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=mst(e,r,o),i.wireframeVertexArray.mesh=o}}function mst(e,t,n){let o={indices:n.indices,primitiveType:Oe.TRIANGLES};Fn.toWireframe(o);let r=o.indices,s=lt.createIndexBuffer({context:e,typedArray:r,usage:Ne.STATIC_DRAW,indexDatatype:Le.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new ni({context:e,attributes:t._attributes,indexBuffer:s})}var Lge,Nge,p8;(function(){let e=new xt({geometry:gd.fromDimensions({dimensions:new h(2,2,2)})}),t=new xt({geometry:new l_({radius:1})}),n=new F,i,o;function r(s){return new Sn({geometryInstances:s,appearance:new on({translucent:!1,flat:!0}),asynchronous:!1})}Lge=function(s,a){return s===i||(p8(),i=s,n=F.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Ut.fromColor(a),o=r(e)),o},Nge=function(s,a){return s===i||(p8(),i=s,n=F.fromTranslation(s.center,n),n=F.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Ut.fromColor(a),o=r(t)),o},p8=function(){u(o)&&(o.destroy(),o=void 0,i=void 0)}})();var pst=new re(0,0,0,0),_st={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},gst=G.TRANSPARENT,yst=new Rt;function xst(e,t,n){let i=t.data;u(i.vertexArray)||(i.fill===void 0&&(i.fill=new PS(t)),i.fill.update(e,n));let o=n.creditDisplay,r=i.terrainData;if(u(r)&&u(r.credits)){let me=r.credits;for(let Te=0,Gt=me.length;Te<Gt;++Te)o.addCreditToNextFrame(me[Te])}let s=zt.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!u(a)&&u(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);let l=n.cameraUnderground,f=n.globeTranslucencyState,d=f.translucent,p=f.frontFaceAlphaByDistance,g=f.backFaceAlphaByDistance,m=f.rectangle,x=y(e.undergroundColor,gst),b=y(e.undergroundColorAlphaByDistance,yst),T=Mge(e,n)&&n.mode===te.SCENE3D&&x.alpha>0&&(b.nearValue>0||b.farValue>0),C=e.lambertDiffuseMultiplier,A=e.vertexShadowDarkness,S=e.hasWaterMask&&u(a),w=e.oceanNormalMap,D=S&&u(w),R=e.terrainProvider,P=u(R)&&e.terrainProvider.hasVertexNormals,L=n.fog.enabled&&n.fog.renderable&&!l,N=e.showGroundAtmosphere&&n.mode===te.SCENE3D,_=bn.castShadows(e.shadows)&&!d,E=bn.receiveShadows(e.shadows)&&!d,v=e.hueShift,I=e.saturationShift,M=e.brightnessShift,B=!(O.equalsEpsilon(v,0,O.EPSILON7)&&O.equalsEpsilon(I,0,O.EPSILON7)&&O.equalsEpsilon(M,0,O.EPSILON7)),V=!1;if(N){let me=h.magnitude(n.camera.positionWC),Te=e.nightFadeOutDistance;V=me>Te}S&&--s,D&&--s,u(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,u(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,s-=f.numberOfTextureUniforms;let U=i.renderedMesh,H=U.center,k=U.encoding,q=i.tileBoundingRegion,j=n.verticalExaggeration,Q=n.verticalExaggerationRelativeHeight,W=j!==1,K=k.hasGeodeticSurfaceNormals,Z=nst,he=0,xe=0,oe=0,_e=0,ge=!1;if(n.mode!==te.SCENE3D){let me=n.mapProjection,Te=me.project(ce.southwest(t.rectangle),sst),Gt=me.project(ce.northeast(t.rectangle),ast);if(Z.x=Te.x,Z.y=Te.y,Z.z=Gt.x,Z.w=Gt.y,n.mode!==te.MORPHING&&(H=rst,H.x=0,H.y=(Z.z+Z.x)*.5,H.z=(Z.w+Z.y)*.5,Z.x-=H.y,Z.y-=H.z,Z.z-=H.y,Z.w-=H.z),n.mode===te.SCENE2D&&k.quantization===js.BITS12){let rt=1/(Math.pow(2,12)-1)*.5,Ei=(Z.z-Z.x)*rt,Ji=(Z.w-Z.y)*rt;Z.x-=Ei,Z.y-=Ji,Z.z+=Ei,Z.w+=Ji}me instanceof vi&&(he=t.rectangle.south,xe=t.rectangle.north,oe=vi.geodeticLatitudeToMercatorAngle(he),_e=1/(vi.geodeticLatitudeToMercatorAngle(xe)-oe),ge=!0)}let Ce=_st;Ce.frameState=n,Ce.surfaceTile=i,Ce.showReflectiveOcean=S,Ce.showOceanWaves=D,Ce.enableLighting=e.enableLighting,Ce.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Ce.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Ce.showGroundAtmosphere=N,Ce.atmosphereLightIntensity=e.atmosphereLightIntensity,Ce.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Ce.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Ce.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Ce.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Ce.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Ce.perFragmentGroundAtmosphere=V,Ce.hasVertexNormals=P,Ce.useWebMercatorProjection=ge,Ce.clippedByBoundaries=i.clippedByBoundaries,Ce.hasGeodeticSurfaceNormals=K,Ce.hasExaggeration=W;let ve=i.imagery,ke=0,je=ve.length,pt=e.showSkirts&&!l&&!d,Vt=e.backFaceCulling&&!l&&!d,Qt=Vt?e._renderState:e._disableCullingRenderState,ot=Vt?e._blendRenderState:e._disableCullingBlendRenderState,ln=Qt,gn=e._firstPassInitialColor,Nt=n.context;if(u(e._debug.boundingSphereTile)||p8(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let me=e._drawCommands.length;for(let Te=0;Te<me;++Te)e._uniformMaps[Te]=Pge(n,e)}do{let me=0,Te,Gt;if(e._drawCommands.length<=e._usedDrawCommands?(Te=new Je,Te.owner=t,Te.cull=!1,Te.boundingVolume=new se,Te.orientedBoundingBox=void 0,Gt=Pge(n,e),e._drawCommands.push(Te),e._uniformMaps.push(Gt)):(Te=e._drawCommands[e._usedDrawCommands],Gt=e._uniformMaps[e._usedDrawCommands]),Te.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let Ps=q.boundingVolume,Rs=q.boundingSphere;u(Ps)?Lge(Ps,G.RED).update(n):u(Rs)&&Nge(Rs,G.RED).update(n)}let rt=Gt.properties;re.clone(gn,rt.initialColor),rt.oceanNormalMap=w,rt.lightingFadeDistance.x=e.lightingFadeOutDistance,rt.lightingFadeDistance.y=e.lightingFadeInDistance,rt.nightFadeDistance.x=e.nightFadeOutDistance,rt.nightFadeDistance.y=e.nightFadeInDistance,rt.atmosphereLightIntensity=e.atmosphereLightIntensity,rt.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,rt.atmosphereMieCoefficient=e.atmosphereMieCoefficient,rt.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,rt.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,rt.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,rt.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let Ei=l?g:p,Ji=l?p:g;u(Ei)&&(re.fromElements(Ei.near,Ei.nearValue,Ei.far,Ei.farValue,rt.frontFaceAlphaByDistance),re.fromElements(Ji.near,Ji.nearValue,Ji.far,Ji.farValue,rt.backFaceAlphaByDistance)),re.fromElements(b.near,b.nearValue,b.far,b.farValue,rt.undergroundColorAlphaByDistance),G.clone(x,rt.undergroundColor),rt.lambertDiffuseMultiplier=C,rt.vertexShadowDarkness=A;let Xs=!u(i.vertexArray)&&u(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;Xs&&G.clone(e.fillHighlightColor,rt.fillHighlightColor),rt.verticalExaggerationAndRelativeHeight.x=j,rt.verticalExaggerationAndRelativeHeight.y=Q,rt.center3D=U.center,h.clone(H,rt.rtc),re.clone(Z,rt.tileRectangle),rt.southAndNorthLatitude.x=he,rt.southAndNorthLatitude.y=xe,rt.southMercatorYAndOneOverHeight.x=oe,rt.southMercatorYAndOneOverHeight.y=_e;let Bo=ist,_r=m8(t.rectangle,e.cartographicLimitRectangle),fs=ost,Fe=m8(t.rectangle,m);h.fromElements(v,I,M,rt.hsbShift);let Ke=t.rectangle,Ye=1/Ke.width,Xe=1/Ke.height;Bo.x=(_r.west-Ke.west)*Ye,Bo.y=(_r.south-Ke.south)*Xe,Bo.z=(_r.east-Ke.west)*Ye,Bo.w=(_r.north-Ke.south)*Xe,re.clone(Bo,rt.localizedCartographicLimitRectangle),fs.x=(Fe.west-Ke.west)*Ye,fs.y=(Fe.south-Ke.south)*Xe,fs.z=(Fe.east-Ke.west)*Ye,fs.w=(Fe.north-Ke.south)*Xe,re.clone(fs,rt.localizedTranslucencyRectangle);let dt=L&&O.fog(t._distance,n.fog.density)>O.EPSILON3;B=B&&(dt||N);let ht=!1,mn=!1,fo=!1,Co=!1,ds=!1,Is=!1,Uo=!1,Yi=!1,is=!1,Yn=!1;for(;me<s&&ke<je;){let Ps=ve[ke],Rs=Ps.readyImagery;if(++ke,!u(Rs)||Rs.imageryLayer.alpha===0)continue;let Ha=Ps.useWebMercatorT?Rs.textureWebMercator:Rs.texture,yr=Rs.imageryLayer;u(Ps.textureTranslationAndScale)||(Ps.textureTranslationAndScale=yr._calculateTextureTranslationAndScale(t,Ps)),rt.dayTextures[me]=Ha,rt.dayTextureTranslationAndScale[me]=Ps.textureTranslationAndScale,rt.dayTextureTexCoordsRectangle[me]=Ps.textureCoordinateRectangle,rt.dayTextureUseWebMercatorT[me]=Ps.useWebMercatorT,rt.dayTextureAlpha[me]=yr.alpha,Is=Is||rt.dayTextureAlpha[me]!==1,rt.dayTextureNightAlpha[me]=yr.nightAlpha,Uo=Uo||rt.dayTextureNightAlpha[me]!==1,rt.dayTextureDayAlpha[me]=yr.dayAlpha,Uo=Uo||rt.dayTextureDayAlpha[me]!==1,rt.dayTextureBrightness[me]=yr.brightness,ht=ht||rt.dayTextureBrightness[me]!==da.DEFAULT_BRIGHTNESS,rt.dayTextureContrast[me]=yr.contrast,mn=mn||rt.dayTextureContrast[me]!==da.DEFAULT_CONTRAST,rt.dayTextureHue[me]=yr.hue,fo=fo||rt.dayTextureHue[me]!==da.DEFAULT_HUE,rt.dayTextureSaturation[me]=yr.saturation,Co=Co||rt.dayTextureSaturation[me]!==da.DEFAULT_SATURATION,rt.dayTextureOneOverGamma[me]=1/yr.gamma,ds=ds||rt.dayTextureOneOverGamma[me]!==1/da.DEFAULT_GAMMA,rt.dayTextureSplit[me]=yr.splitDirection,Yi=Yi||rt.dayTextureSplit[me]!==0;let dd=rt.dayTextureCutoutRectangles[me];if(u(dd)||(dd=rt.dayTextureCutoutRectangles[me]=new re),re.clone(re.ZERO,dd),u(yr.cutoutRectangle)){let Ga=m8(Ke,yr.cutoutRectangle),an=ce.simpleIntersection(Ga,Ke,Oge);is=u(an)||is,dd.x=(Ga.west-Ke.west)*Ye,dd.y=(Ga.south-Ke.south)*Xe,dd.z=(Ga.east-Ke.west)*Ye,dd.w=(Ga.north-Ke.south)*Xe}let fl=rt.colorsToAlpha[me];u(fl)||(fl=rt.colorsToAlpha[me]=new re);let P0=u(yr.colorToAlpha)&&yr.colorToAlphaThreshold>0;if(Yn=Yn||P0,P0){let Ga=yr.colorToAlpha;fl.x=Ga.red,fl.y=Ga.green,fl.z=Ga.blue,fl.w=yr.colorToAlphaThreshold}else fl.w=-1;if(u(Rs.credits)){let Ga=Rs.credits;for(let an=0,Se=Ga.length;an<Se;++an)o.addCreditToNextFrame(Ga[an])}++me}rt.dayTextures.length=me,rt.waterMask=a,re.clone(c,rt.waterMaskTranslationAndScale),rt.minMaxHeight.x=k.minimumHeight,rt.minMaxHeight.y=k.maximumHeight,F.clone(k.matrix,rt.scaleAndBias);let Nn=e._clippingPlanes,On=u(Nn)&&Nn.enabled&&t.isClipped;On&&(rt.clippingPlanesEdgeColor=G.clone(Nn.edgeColor,rt.clippingPlanesEdgeColor),rt.clippingPlanesEdgeWidth=Nn.edgeWidth),Ce.numberOfDayTextures=me,Ce.applyBrightness=ht,Ce.applyContrast=mn,Ce.applyHue=fo,Ce.applySaturation=Co,Ce.applyGamma=ds,Ce.applyAlpha=Is,Ce.applyDayNightAlpha=Uo,Ce.applySplit=Yi,Ce.enableFog=dt,Ce.enableClippingPlanes=On,Ce.clippingPlanes=Nn,Ce.hasImageryLayerCutout=is,Ce.colorCorrect=B,Ce.highlightFillTile=Xs,Ce.colorToAlpha=Yn,Ce.showUndergroundColor=T,Ce.translucent=d;let di=i.renderedMesh.indices.length;pt||(di=i.renderedMesh.indexCountWithoutSkirts),Te.shaderProgram=e._surfaceShaderSet.getShaderProgram(Ce),Te.castShadows=_,Te.receiveShadows=E,Te.renderState=ln,Te.primitiveType=Oe.TRIANGLES,Te.vertexArray=i.vertexArray||i.fill.vertexArray,Te.count=di,Te.uniformMap=Gt,Te.pass=Ee.GLOBE,e._debug.wireframe&&(hst(Nt,e,t),u(i.wireframeVertexArray)&&(Te.vertexArray=i.wireframeVertexArray,Te.primitiveType=Oe.LINES,Te.count=di*2));let gr=Te.boundingVolume,Ks=Te.orientedBoundingBox;n.mode!==te.SCENE3D?(se.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,q.minimumHeight,q.maximumHeight,gr),h.fromElements(gr.center.z,gr.center.x,gr.center.y,gr.center),n.mode===te.MORPHING&&(gr=se.union(q.boundingSphere,gr,gr))):(Te.boundingVolume=se.clone(q.boundingSphere,gr),Te.orientedBoundingBox=vn.clone(q.boundingVolume,Ks)),Te.dirty=!0,d&&f.updateDerivedCommands(Te,n),Rge(Te,n),ln=ot,gn=pst}while(ke<je)}var m2=or;function Fge(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=ce.clone(ce.MAX_VALUE)}Object.defineProperties(Fge.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=Rt.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=Rt.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){u(e)||(e=ce.clone(ce.MAX_VALUE)),ce.clone(e,this._rectangle)}}});var p2=Fge;function vs(){this._layers=[],this.layerAdded=new pe,this.layerRemoved=new pe,this.layerMoved=new pe,this.layerShownOrHidden=new pe}Object.defineProperties(vs.prototype,{length:{get:function(){return this._layers.length}}});vs.prototype.add=function(e,t){u(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};vs.prototype.addImageryProvider=function(e,t){let n=new da(e);return this.add(n,t),n};vs.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};vs.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};vs.prototype.contains=function(e){return this.indexOf(e)!==-1};vs.prototype.indexOf=function(e){return this._layers.indexOf(e)};vs.prototype.get=function(e){return this._layers[e]};function _8(e,t){return e.indexOf(t)}function Bge(e,t,n){let i=e._layers;if(t=O.clamp(t,0,i.length-1),n=O.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}vs.prototype.raise=function(e){let t=_8(this._layers,e);Bge(this,t,t+1)};vs.prototype.lower=function(e){let t=_8(this._layers,e);Bge(this,t,t-1)};vs.prototype.raiseToTop=function(e){let t=_8(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};vs.prototype.lowerToBottom=function(e){let t=_8(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var bst=new ce;function kge(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!u(r)&&a<o.length;++a){let c=o[a];ce.contains(c.rectangle,t)&&(r=c)}if(!u(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],l=c.readyImagery;if(!u(l)||!l.imageryLayer.ready)continue;let f=l.imageryLayer.imageryProvider;if(n&&!u(f.pickFeatures)||!ce.contains(l.rectangle,t))continue;let d=bst,p=1/1024;d.west=O.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),d.east=O.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),d.south=O.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),d.north=O.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),ce.contains(d,t)&&i(l)}}vs.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!u(n))return;let i=t.globe.ellipsoid.cartesianToCartographic(n),o=[];if(kge(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};vs.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!u(n))return;let i=t.globe.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(kge(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);u(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let l=s[c],f=r[c];if(u(l)&&l.length>0)for(let d=0;d<l.length;++d){let p=l[d];p.imageryLayer=f,u(p.position)||(p.position=i),a.push(p)}}return a})};vs.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};vs.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};vs.prototype.isDestroyed=function(){return!1};vs.prototype.destroy=function(){return this.removeAll(!0),le(this)};vs.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(u(i._show)&&(u(n)||(n=[]),n.push(i)),i._show=i.show);if(u(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var _2=vs;function Uge(e){this._ellipsoid=new x_(e.ellipsoid,h.ZERO)}Object.defineProperties(Uge.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var g2=Uge;function ol(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=Qn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=qs.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}ol.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new ol({tilingScheme:e,x:s,y:r,level:0});return i};ol.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(u(t)&&u(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],ce.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(u(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],ce.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(ol.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return u(this._southwestChild)||(this._southwestChild=new ol({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return u(this._southeastChild)||(this._southeastChild=new ol({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return u(this._northwestChild)||(this._northwestChild=new ol({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return u(this._northeastChild)||(this._northeastChild=new ol({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<qs.DONE}},eligibleForUnloading:{get:function(){let e=!0;return u(this.data)&&(e=this.data.eligibleForUnloading,u(e)||(e=!0)),e}}});ol.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};ol.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};ol.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};ol.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};ol.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};ol.prototype.freeResources=function(){this.state=qs.START,this.renderable=!1,this.upsampledFromParent=!1,u(this.data)&&u(this.data.freeResources)&&this.data.freeResources(),g8(this._southwestChild),this._southwestChild=void 0,g8(this._southeastChild),this._southeastChild=void 0,g8(this._northwestChild),this._northwestChild=void 0,g8(this._northeastChild),this._northeastChild=void 0};function g8(e){u(e)&&e.freeResources()}var y2=ol;function y8(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}y8.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};y8.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&u(this._lastBeforeStartOfFrame)&&this.count>e&&u(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),Vge(this,t)),t=i}};function Vge(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}y8.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!u(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(u(e.replacementPrevious)||u(e.replacementNext))&&Vge(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var x2=y8;function Jf(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new x2,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new g2({ellipsoid:n}),this._tileLoadProgressEvent=new pe,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(Jf.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});Jf.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function Tst(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,Hge(e);let n=e._levelZeroTiles;if(u(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}Jf.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;u(t);)t.state!==qs.START&&e(t),t=t.replacementNext};Jf.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};Jf.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};Jf.prototype.update=function(e){u(this._tileProvider.update)&&this._tileProvider.update(e)};function Hge(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}Jf.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(Tst(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),Hge(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};Jf.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),Sst(this,e),Nst(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function Ast(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=pe.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}Jf.prototype.endFrame=function(e){!e.passes.render||e.mode===te.MORPHING||(Rst(this,e),Lst(this,e),Ast(this,e))};Jf.prototype.isDestroyed=function(){return!1};Jf.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var T2,zge=new fe;function Cst(e,t){let n=ce.center(e.rectangle,zge),i=n.longitude-T2.longitude,o=n.latitude-T2.latitude;n=ce.center(t.rectangle,zge);let r=n.longitude-T2.longitude,s=n.latitude-T2.latitude;return i*i+o*o-(r*r+s*s)}var Est=new h,b2=[];function Sst(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!u(e._levelZeroTiles)){let x=r.tilingScheme;if(u(x)){let b=r.tilingScheme;e._levelZeroTiles=y2.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if(b2.length<T)for(b2=new Array(T),o=0;o<T;++o)b2[o]===void 0&&(b2[o]=new A2)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;T2=t.camera.positionCartographic,a.sort(Cst);let l=e._addHeightCallbacks,f=e._removeHeightCallbacks,d=t.frameNumber,p;if(l.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(d,l,f);l.length=0,f.length=0}let g=t.camera;e._cameraPositionCartographic=g.positionCartographic;let m=F.getTranslation(g.transform,Est);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?ka(e,s,r,t,c,!1,b2[o]):(Y_(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=d}function Y_(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function A2(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function Gge(){this.southwest=new A2,this.southeast=new A2,this.northwest=new A2,this.northeast=new A2}Gge.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var yY=new Array(31);for(let e=0;e<yY.length;++e)yY[e]=new Gge;function wst(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=Ist(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,l=n.northwestChild,f=n.northeastChild,d=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===d?n._lastSelectionResult:Qn.NONE,g=e.tileProvider;if(s||i){let m=Qn.originalResult(p)===Qn.RENDERED,x=Qn.originalResult(p)===Qn.CULLED||p===Qn.NONE,b=n.state===qs.DONE,T=m||x||b;if(T||u(g.canRenderWithoutLosingDetail)&&(T=g.canRenderWithoutLosingDetail(n)),T){s&&Y_(e,e._tileLoadQueueMedium,n,t),x8(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&Y_(e,e._tileLoadQueueHigh,n,t)}if(g.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&l.upsampledFromParent&&f.upsampledFromParent){x8(e,n),Y_(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(l),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,C=e._tileLoadQueueHigh.length,A=e._tileToUpdateHeights.length;if(vst(e,a,c,l,f,t,i,o),x!==e._tilesToRender.length){let S=o.allAreRenderable,w=o.anyWereRenderedLastFrame,D=o.notYetRenderableCount,R=!1;if(!S&&!w){let P=e._tilesToRender;for(let N=x;N<P.length;++N){let _=P[N];for(;_!==void 0&&_._lastSelectionResult!==Qn.KICKED&&_!==n;)_._lastSelectionResult=Qn.kick(_._lastSelectionResult),_=_.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=A,x8(e,n),n._lastSelectionResult=Qn.RENDERED;let L=p===Qn.RENDERED;!L&&D>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=C,Y_(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,R=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=L,L||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!R&&Y_(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.RENDERED,x8(e,n),Y_(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function vst(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,l=e._tileProvider,f=e._occluders,d=yY[t.level],p=d.southwest,g=d.southeast,m=d.northwest,x=d.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(ka(e,t,l,r,f,s,p),ka(e,n,l,r,f,s,g),ka(e,i,l,r,f,s,m),ka(e,o,l,r,f,s,x)):(ka(e,i,l,r,f,s,m),ka(e,t,l,r,f,s,p),ka(e,o,l,r,f,s,x),ka(e,n,l,r,f,s,g)):c.latitude<t.rectangle.north?(ka(e,n,l,r,f,s,g),ka(e,t,l,r,f,s,p),ka(e,o,l,r,f,s,x),ka(e,i,l,r,f,s,m)):(ka(e,o,l,r,f,s,x),ka(e,i,l,r,f,s,m),ka(e,n,l,r,f,s,g),ka(e,t,l,r,f,s,p)),d.combine(a)}function Dst(e,t){let n=t.rectangle;return u(e._cameraPositionCartographic)&&ce.contains(n,e._cameraPositionCartographic)||u(e._cameraReferenceFrameOriginCartographic)&&ce.contains(n,e._cameraReferenceFrameOriginCartographic)}function ka(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==mr.NONE)return wst(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,Dst(e,t)){(!u(t.data)||!u(t.data.vertexArray))&&Y_(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:Qn.NONE;c!==Qn.CULLED_BUT_NEEDED&&c!==Qn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=Qn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(Y_(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=Qn.CULLED):t._lastSelectionResult=Qn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function Ist(e,t,n){if(t.mode===te.SCENE2D||t.camera.frustum instanceof en||t.camera.frustum instanceof Dr)return Pst(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=O.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function Pst(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;u(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,l=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),d=l/f;return t.fog.enabled&&t.mode!==te.SCENE2D&&(d-=O.fog(n._distance,t.fog.density)*t.fog.sse),d/=t.pixelRatio,d}function x8(e,t){e._tilesToRender.push(t)}function Rst(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=_i()+e._loadQueueTimeSlice,s=e._tileProvider,a=_Y(e,t,s,r,n,!1);a=_Y(e,t,s,r,i,a),_Y(e,t,s,r,o,a)}function Ost(e,t){return e._loadPriority-t._loadPriority}function _Y(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(Ost);for(let s=0,a=o.length;s<a&&(_i()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var RS=new _n,gY=new fe,i0=new h,Mst=[];function Lst(e,t){if(!u(e.tileProvider.tilingScheme))return;let n=Mst;n.length=0;let i=e._tileToUpdateHeights,o=_i(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,l=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let d=i[0];if(!u(d.data)||!u(d.data.mesh)){let x=d._lastSelectionResultFrame===e._lastSelectionFrameNumber?d._lastSelectionResult:Qn.NONE;(x===Qn.RENDERED||x===Qn.CULLED_BUT_NEEDED)&&n.push(d),i.shift(),e._lastTileIndex=0;continue}let p=d.customData,g=p.length,m=!1;for(f=e._lastTileIndex;f<g;++f){let x=p[f],b=d.data.terrainData,T=u(b)&&b.wasCreatedByUpsampling();if(d.level>x.level&&!T){if(u(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=h.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,l)),a===te.SCENE3D){let A=l.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,RS.direction),S=l.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,RS.origin);if(!u(S)){let w=0;u(d.data.tileBoundingRegion)&&(w=d.data.tileBoundingRegion.minimumHeight);let D=Math.min(w,-11500),R=h.multiplyByScalar(A,Math.abs(D)+1,i0);h.subtract(x.positionOnEllipsoidSurface,R,RS.origin)}}else fe.clone(x.positionCartographic,gY),gY.height=-11500,c.project(gY,i0),h.fromElements(i0.z,i0.x,i0.y,i0),h.clone(i0,RS.origin),h.clone(h.UNIT_X,RS.direction);let C=d.data.pick(RS,a,c,!1,i0);u(C)&&(u(x.callback)&&x.callback(C),x.level=d.level)}if(_i()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function Nst(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var C2=Jf;function Ah(e){e=y(e,ne.WGS84);let t=new Fm({ellipsoid:e}),n=new _2;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new e2,this._material=void 0,this._surface=new C2({tileProvider:new m2({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new pe,this._undergroundColor=G.clone(G.BLACK),this._undergroundColorAlphaByDistance=new Rt(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new p2,bY(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new De({url:Jt("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!0,this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=1e7,this.lightingFadeInDistance=2e7,this.nightFadeOutDistance=1e7,this.nightFadeInDistance=5e7,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=bn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this._terrainExaggerationChanged=!1,this._terrainExaggeration=1,this._terrainExaggerationRelativeHeight=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(Ah.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return u(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){u(e)||(e=ce.clone(ce.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),u(this._material)&&bY(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},terrainExaggeration:{get:function(){return Er("Globe.terrainExaggeration","Globe.terrainExaggeration was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggeration instead."),this._terrainExaggeration},set:function(e){Er("Globe.terrainExaggeration","Globe.terrainExaggeration was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggeration instead."),e!==this._terrainExaggeration&&(this._terrainExaggeration=e,this._terrainExaggerationChanged=!0)}},terrainExaggerationRelativeHeight:{get:function(){return Er("Globe.terrainExaggerationRelativeHeight","Globe.terrainExaggerationRelativeHeight was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggerationRelativeHeight instead."),this._terrainExaggerationRelativeHeight},set:function(e){Er("Globe.terrainExaggerationRelativeHeight","Globe.terrainExaggerationRelativeHeight was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggerationRelativeHeight instead."),e!==this._terrainExaggerationRelativeHeight&&(this._terrainExaggerationRelativeHeight=e,this._terrainExaggerationChanged=!0)}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,bY(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=G.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=Rt.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function bY(e){let t=[],n=u(e._material)&&(u(e._material.shaderSource.match(/slope/))||u(e._material.shaderSource.match("normalEC"))),i=[V_,hS];u(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(HN),e._surfaceShaderSet.baseVertexShaderSource=new Ve({sources:[V_,hS,GN],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ve({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function Fst(e){return function(t,n){let i=se.distanceSquaredTo(t.pickBoundingSphere,e),o=se.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var Bst=[],kst={start:0,stop:0};Ah.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=Bst;s.length=0;let a=this._surface._tilesToRender,c=a.length,l,f;for(f=0;f<c;++f){l=a[f];let p=l.data;if(!u(p))continue;let g=p.pickBoundingSphere;if(o!==te.SCENE3D)p.pickBoundingSphere=g=se.fromRectangleWithHeights2D(l.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,g),h.fromElements(g.center.z,g.center.x,g.center.y,g.center);else if(u(p.renderedMesh))se.clone(p.tileBoundingRegion.boundingSphere,g);else continue;let m=ei.raySphere(e,g,kst);u(m)&&s.push(p)}s.sort(Fst(e.origin));let d;for(c=s.length,f=0;f<c&&(d=s[f].pick(e,t.mode,t.mapProjection,n,i),!u(d));++f);return d};var Ust=new fe;Ah.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),u(n)&&t.mode!==te.SCENE3D){n=h.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,Ust);n=t.globe.ellipsoid.cartographicToCartesian(i,n)}return n};var Vst=new h,Wge=new h,zst=new fe,Hst=new _n;function xY(e,t){return u(e)&&ce.contains(e.rectangle,t)?e:void 0}Ah.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!u(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!ce.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;u(n);)n=xY(n._southwestChild,e)||xY(n._southeastChild,e)||xY(n._northwestChild,e)||n._northeastChild,u(n)&&u(n.data)&&u(n.data.renderedMesh)&&(r=n);if(n=r,!u(n)||!u(n.data)||!u(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=h.fromRadians(e.longitude,e.latitude,0,a,Vst),l=Hst,f=a.geodeticSurfaceNormal(c,l.direction),d=a.getSurfaceNormalIntersectionWithZAxis(c,11500,l.origin);if(!u(d)){let g;u(n.data.tileBoundingRegion)&&(g=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(g,0),-11500),x=h.multiplyByScalar(f,Math.abs(m)+1,Wge);h.subtract(c,x,l.origin)}let p=n.data.pick(l,void 0,s,!1,Wge);if(u(p))return a.cartesianToCartographic(p,zst).height};Ah.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};Ah.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=this.showWaterEffect&&u(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(u(c)){let l=this;a.fetchImage().then(function(f){c===l._oceanNormalMapResource.url&&(l._oceanNormalMap=l._oceanNormalMap&&l._oceanNormalMap.destroy(),l._oceanNormalMap=new Ot({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===te.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};Ah.prototype.render=function(e){this.show&&(u(this._material)&&this._material.update(e.context),this._surface.render(e))};Ah.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};Ah.prototype.isDestroyed=function(){return!1};Ah.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),le(this)};var E2=Ah;function Gst(e,t,n,i){this.rightAscension=e,this.declination=t,this.rotation=n,this.rotationRate=i}var S2=Gst;var oye={},Wst=32.184,jst=2451545,jge=-.0529921,qge=-.1059842,Yge=13.0120009,Xge=13.3407154,Kge=.9856003,Zge=26.4057084,Qge=13.064993,$ge=.3287146,Jge=1.7484877,eye=-.1589763,tye=.0036096,nye=.1643573,iye=12.9590088,TY=new J;oye.ComputeMoon=function(e,t){u(e)||(e=J.now()),TY=J.addSeconds(e,Wst,TY);let n=J.totalDays(TY)-jst,i=n/Zn.DAYS_PER_JULIAN_CENTURY,o=(125.045+jge*n)*O.RADIANS_PER_DEGREE,r=(250.089+qge*n)*O.RADIANS_PER_DEGREE,s=(260.008+Yge*n)*O.RADIANS_PER_DEGREE,a=(176.625+Xge*n)*O.RADIANS_PER_DEGREE,c=(357.529+Kge*n)*O.RADIANS_PER_DEGREE,l=(311.589+Zge*n)*O.RADIANS_PER_DEGREE,f=(134.963+Qge*n)*O.RADIANS_PER_DEGREE,d=(276.617+$ge*n)*O.RADIANS_PER_DEGREE,p=(34.226+Jge*n)*O.RADIANS_PER_DEGREE,g=(15.134+eye*n)*O.RADIANS_PER_DEGREE,m=(119.743+tye*n)*O.RADIANS_PER_DEGREE,x=(239.961+nye*n)*O.RADIANS_PER_DEGREE,b=(25.053+iye*n)*O.RADIANS_PER_DEGREE,T=Math.sin(o),C=Math.sin(r),A=Math.sin(s),S=Math.sin(a),w=Math.sin(c),D=Math.sin(l),R=Math.sin(f),P=Math.sin(d),L=Math.sin(p),N=Math.sin(g),_=Math.sin(m),E=Math.sin(x),v=Math.sin(b),I=Math.cos(o),M=Math.cos(r),B=Math.cos(s),V=Math.cos(a),U=Math.cos(c),H=Math.cos(l),k=Math.cos(f),q=Math.cos(d),j=Math.cos(p),Q=Math.cos(g),W=Math.cos(m),K=Math.cos(x),Z=Math.cos(b),he=(269.9949+.0031*i-3.8787*T-.1204*C+.07*A-.0172*S+.0072*D-.0052*N+.0043*v)*O.RADIANS_PER_DEGREE,xe=(66.5392+.013*i+1.5419*I+.0239*M-.0278*B+.0068*V-.0029*H+9e-4*k+8e-4*Q-9e-4*Z)*O.RADIANS_PER_DEGREE,oe=(38.3213+13.17635815*n-14e-13*n*n+3.561*T+.1208*C-.0642*A+.0158*S+.0252*w-.0066*D-.0047*R-.0046*P+.0028*L+.0052*N+.004*_+.0019*E-.0044*v)*O.RADIANS_PER_DEGREE,_e=(13.17635815-14e-13*(2*n)+3.561*I*jge+.1208*M*qge-.0642*B*Yge+.0158*V*Xge+.0252*U*Kge-.0066*H*Zge-.0047*k*Qge-.0046*q*$ge+.0028*j*Jge+.0052*Q*eye+.004*W*tye+.0019*K*nye-.0044*Z*iye)/86400*O.RADIANS_PER_DEGREE;return u(t)||(t=new S2),t.rightAscension=he,t.declination=xe,t.rotation=oe,t.rotationRate=_e,t};var w2=oye;function rye(e){(!u(e)||typeof e!="function")&&(e=w2.ComputeMoon),this._computeFunction=e}var qst=new h,Yst=new h,Xst=new h;function Kst(e,t,n){let i=qst;i.x=Math.cos(e+O.PI_OVER_TWO),i.y=Math.sin(e+O.PI_OVER_TWO),i.z=0;let o=Math.cos(t),r=Xst;r.x=o*Math.cos(e),r.y=o*Math.sin(e),r.z=Math.sin(t);let s=h.cross(r,i,Yst);return u(n)||(n=new $),n[0]=i.x,n[1]=s.x,n[2]=r.x,n[3]=i.y,n[4]=s.y,n[5]=r.y,n[6]=i.z,n[7]=s.z,n[8]=r.z,n}var Zst=new $,Qst=new Me;rye.prototype.evaluate=function(e,t){u(e)||(e=J.now());let n=this._computeFunction(e),i=Kst(n.rightAscension,n.declination,t),o=O.zeroToTwoPi(n.rotation),r=Me.fromAxisAngle(h.UNIT_Z,o,Qst),s=$.fromQuaternion(Me.conjugate(r,r),Zst);return $.multiply(s,i,i)};var v2=rye;var AY={position:0};function b8(e){e=y(e,y.EMPTY_OBJECT),this.center=h.clone(y(e.center,h.ZERO)),this._center=new h,this.radii=h.clone(e.radii),this._radii=new h,this._oneOverEllipsoidRadiiSquared=new h,this._boundingSphere=new se,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this._computedModelMatrix=new F,this.show=y(e.show,!0),this.material=y(e.material,Hi.fromType(Hi.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new Je({owner:y(e._owner,this)}),this._pickCommand=new Je({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function $st(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(u(t))return t;let n=gl.createGeometry(gl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Pe.POSITION_ONLY}));return t=ni.fromGeometry({context:e,geometry:n,attributeLocations:AY,bufferUsage:Ne.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}b8.prototype.update=function(e){if(!this.show||e.mode!==te.SCENE3D||!u(this.center)||!u(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!u(this._rs)||i)&&(this._translucent=n,this._rs=Be.fromCache({cull:{enabled:!0,face:mi.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?un.ALPHA_BLEND:void 0})),u(this._va)||(this._va=$st(t));let o=!1,r=this.radii;if(!h.equals(this._radii,r)){h.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!F.equals(this.modelMatrix,this._modelMatrix)||!h.equals(this.center,this._center))&&(F.clone(this.modelMatrix,this._modelMatrix),h.clone(this.center,this._center),F.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(h.clone(h.ZERO,this._boundingSphere.center),this._boundingSphere.radius=h.maximumComponent(r),se.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,l=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,d,p;(s||a||i||l)&&(d=new Ve({sources:[dS]}),p=new Ve({sources:[this.material.shaderSource,fS]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=qt.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:AY}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=yt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let g=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?Ee.TRANSLUCENT:Ee.OPAQUE,g.push(f)),m.pick){let x=this._pickCommand;(!u(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!u(this._pickSP)||l)&&(d=new Ve({sources:[dS]}),p=new Ve({sources:[this.material.shaderSource,fS],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=qt.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:AY}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=yt(yt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?Ee.TRANSLUCENT:Ee.OPAQUE,g.push(x)}};b8.prototype.isDestroyed=function(){return!1};b8.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),le(this)};var D2=b8;function I2(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;u(t)||(t=Jt("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ne.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new D2({radii:this.ellipsoid.radii,material:Hi.fromType(Hi.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new v2}Object.defineProperties(I2.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var T8=new $,Jst=new $,eat=new h,A8=[];I2.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;u(vt.computeIcrfToFixedMatrix(n,T8))||vt.computeTemeToPseudoFixedMatrix(n,T8);let i=this._axes.evaluate(n,Jst);$.transpose(i,i),$.multiply(T8,i,i);let o=Jy.computeMoonPositionInEarthInertialFrame(n,eat);$.multiplyByVector(T8,o,o),F.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=A8,A8.length=0,t.update(e),e.commandList=r,A8.length===1?A8[0]:void 0};I2.prototype.isDestroyed=function(){return!1};I2.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),le(this)};var P2=I2;var CY=[],EY=[];function tat(e,t,n,i,o,r){let s=o-i+1,a=r-o,c=CY,l=EY,f,d;for(f=0;f<s;++f)c[f]=e[i+f];for(d=0;d<a;++d)l[d]=e[o+d+1];f=0,d=0;for(let p=i;p<=r;++p){let g=c[f],m=l[d];f<s&&(d>=a||t(g,m,n)<=0)?(e[p]=g,++f):d<a&&(e[p]=m,++d)}}function SY(e,t,n,i,o){if(i>=o)return;let r=Math.floor((i+o)*.5);SY(e,t,n,i,r),SY(e,t,n,r+1,o),tat(e,t,n,i,r,o)}function nat(e,t,n){let i=e.length,o=Math.ceil(i*.5);CY.length=o,EY.length=o,SY(e,t,n,0,i-1),CY.length=0,EY.length=0}var X_=nat;function Ac(e,t){this._occluderPosition=h.clone(e.center),this._occluderRadius=e.radius,this._horizonDistance=0,this._horizonPlaneNormal=void 0,this._horizonPlanePosition=void 0,this._cameraPosition=void 0,this.cameraPosition=t}var C8=new h;Object.defineProperties(Ac.prototype,{position:{get:function(){return this._occluderPosition}},radius:{get:function(){return this._occluderRadius}},cameraPosition:{set:function(e){e=h.clone(e,this._cameraPosition);let t=h.subtract(this._occluderPosition,e,C8),n=h.magnitudeSquared(t),i=this._occluderRadius*this._occluderRadius,o,r,s;if(n>i){o=Math.sqrt(n-i),n=1/Math.sqrt(n),r=h.multiplyByScalar(t,n,C8);let a=o*o*n;s=h.add(e,h.multiplyByScalar(r,a,C8),C8)}else o=Number.MAX_VALUE;this._horizonDistance=o,this._horizonPlaneNormal=r,this._horizonPlanePosition=s,this._cameraPosition=e}}});Ac.fromBoundingSphere=function(e,t,n){return u(n)?(h.clone(e.center,n._occluderPosition),n._occluderRadius=e.radius,n.cameraPosition=t,n):new Ac(e,t)};var aye=new h;Ac.prototype.isPointVisible=function(e){if(this._horizonDistance!==Number.MAX_VALUE){let t=h.subtract(e,this._occluderPosition,aye),n=this._occluderRadius;if(n=h.magnitudeSquared(t)-n*n,n>0)return n=Math.sqrt(n)+this._horizonDistance,t=h.subtract(e,this._cameraPosition,t),n*n>h.magnitudeSquared(t)}return!1};var iat=new h;Ac.prototype.isBoundingSphereVisible=function(e){let t=h.clone(e.center,iat),n=e.radius;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,aye),o=this._occluderRadius-n;if(o=h.magnitudeSquared(i)-o*o,n<this._occluderRadius)return o>0?(o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i),o*o+n*n>h.magnitudeSquared(i)):!1;if(o>0){i=h.subtract(t,this._cameraPosition,i);let r=h.magnitudeSquared(i),s=this._occluderRadius*this._occluderRadius,a=n*n;return(this._horizonDistance*this._horizonDistance+s)*a>r*s?!0:(o=Math.sqrt(o)+this._horizonDistance,o*o+a>r)}return!0}return!1};var oat=new h;Ac.prototype.computeVisibility=function(e){let t=h.clone(e.center),n=e.radius;if(n>this._occluderRadius)return mr.FULL;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,oat),o=this._occluderRadius-n,r=h.magnitudeSquared(i);if(o=r-o*o,o>0){o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i);let s=h.magnitudeSquared(i);return o*o+n*n<s?mr.NONE:(o=this._occluderRadius+n,o=r-o*o,o>0?(o=Math.sqrt(o)+this._horizonDistance,s<o*o+n*n?mr.FULL:mr.PARTIAL):(i=h.subtract(t,this._horizonPlanePosition,i),h.dot(i,this._horizonPlaneNormal)>-n?mr.PARTIAL:mr.FULL))}}return mr.NONE};var E8=new h;Ac.computeOccludeePoint=function(e,t,n){let i=h.clone(t),o=h.clone(e.center),r=e.radius,s=n.length,a=h.normalize(h.subtract(i,o,E8),E8),c=-h.dot(a,o),l=Ac._anyRotationVector(o,a,c),f=Ac._horizonToPlaneNormalDotProduct(e,a,c,l,n[0]);if(!f)return;let d;for(let g=1;g<s;++g){if(d=Ac._horizonToPlaneNormalDotProduct(e,a,c,l,n[g]),!d)return;d<f&&(f=d)}if(f<.0017453283658983088)return;let p=r/f;return h.add(o,h.multiplyByScalar(a,p,E8),E8)};var rat=[];Ac.computeOccludeePointFromRectangle=function(e,t){t=y(t,ne.WGS84);let n=ce.subsample(e,t,0,rat),i=se.fromPoints(n),o=h.ZERO;if(!h.equals(o,i.center))return Ac.computeOccludeePoint(new se(o,t.minimumRadius),i.center,n)};var sat=new h;Ac._anyRotationVector=function(e,t,n){let i=h.abs(t,sat),o=i.x>i.y?0:1;(o===0&&i.z>i.x||o===1&&i.z>i.y)&&(o=2);let r=new h,s;o===0?(i.x=e.x,i.y=e.y+1,i.z=e.z+1,s=h.UNIT_X):o===1?(i.x=e.x+1,i.y=e.y,i.z=e.z+1,s=h.UNIT_Y):(i.x=e.x+1,i.y=e.y+1,i.z=e.z,s=h.UNIT_Z);let a=(h.dot(t,i)+n)/-h.dot(t,s);return h.normalize(h.subtract(h.add(i,h.multiplyByScalar(s,a,r),i),e,i),i)};var aat=new h;Ac._rotationVector=function(e,t,n,i,o){let r=h.subtract(i,e,aat);if(r=h.normalize(r,r),h.dot(t,r)<.9999999847691291){let s=h.cross(t,r,r);if(h.magnitude(s)>O.EPSILON13)return h.normalize(s,new h)}return o};var wY=new h,cat=new h,S8=new h,sye=new h;Ac._horizonToPlaneNormalDotProduct=function(e,t,n,i,o){let r=h.clone(o,wY),s=h.clone(e.center,cat),a=e.radius,c=h.subtract(s,r,S8),l=h.magnitudeSquared(c),f=a*a;if(l<f)return!1;let d=l-f,p=Math.sqrt(d),m=1/Math.sqrt(l),b=p*m*p;c=h.normalize(c,c);let T=h.add(r,h.multiplyByScalar(c,b,sye),sye),C=Math.sqrt(d-b*b),A=this._rotationVector(s,t,n,r,i),S=h.fromElements(A.x*A.x*c.x+(A.x*A.y-A.z)*c.y+(A.x*A.z+A.y)*c.z,(A.x*A.y+A.z)*c.x+A.y*A.y*c.y+(A.y*A.z-A.x)*c.z,(A.x*A.z-A.y)*c.x+(A.y*A.z+A.x)*c.y+A.z*A.z*c.z,wY);S=h.normalize(S,S);let w=h.multiplyByScalar(S,C,wY);A=h.normalize(h.subtract(h.add(T,w,S8),s,S8),S8);let D=h.dot(t,A);A=h.normalize(h.subtract(h.subtract(T,w,A),s,A),A);let R=h.dot(t,A);return D<R?D:R};var R2=Ac;function Um(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new cs,this._perspectiveMatrix=new F,this._infinitePerspective=new F}function vY(e){let t=e.top,n=e.bottom,i=e.right,o=e.left,r=e.near,s=e.far;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=F.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=F.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Um.prototype,{projectionMatrix:{get:function(){return vY(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return vY(this),this._infinitePerspective}}});var lat=new h,uat=new h,fat=new h,dat=new h;Um.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,l=this.far,f=h.cross(t,n,lat),d=uat;h.multiplyByScalar(t,c,d),h.add(e,d,d);let p=fat;h.multiplyByScalar(t,l,p),h.add(e,p,p);let g=dat;h.multiplyByScalar(f,a,g),h.add(d,g,g),h.subtract(g,e,g),h.normalize(g,g),h.cross(g,n,g),h.normalize(g,g);let m=i[0];return u(m)||(m=i[0]=new re),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(f,s,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(n,g,g),h.normalize(g,g),m=i[1],u(m)||(m=i[1]=new re),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,r,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(f,g,g),h.normalize(g,g),m=i[2],u(m)||(m=i[2]=new re),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,o,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(g,f,g),h.normalize(g,g),m=i[3],u(m)||(m=i[3]=new re),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),m=i[4],u(m)||(m=i[4]=new re),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-h.dot(t,d),h.negate(t,g),m=i[5],u(m)||(m=i[5]=new re),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,p),this._cullingVolume};Um.prototype.getPixelDimensions=function(e,t,n,i,o){vY(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Um.prototype.clone=function(e){return u(e)||(e=new Um),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Um.prototype.equals=function(e){return u(e)&&e instanceof Um&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Um.prototype.equalsEpsilon=function(e,t,n){return e===this||u(e)&&e instanceof Um&&O.equalsEpsilon(this.right,e.right,t,n)&&O.equalsEpsilon(this.left,e.left,t,n)&&O.equalsEpsilon(this.top,e.top,t,n)&&O.equalsEpsilon(this.bottom,e.bottom,t,n)&&O.equalsEpsilon(this.near,e.near,t,n)&&O.equalsEpsilon(this.far,e.far,t,n)};var rl=Um;function jl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new rl,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}jl.packedLength=6;jl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};jl.unpack=function(e,t,n){return t=y(t,0),u(n)||(n=new jl),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function Ch(e){let t=e._offCenterFrustum;(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset)&&(e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset,t.top=e.near*Math.tan(.5*e._fovy),t.bottom=-t.top,t.right=e.aspectRatio*t.top,t.left=-t.right,t.near=e.near,t.far=e.far,t.right+=e.xOffset,t.left+=e.xOffset,t.top+=e.yOffset,t.bottom+=e.yOffset)}Object.defineProperties(jl.prototype,{projectionMatrix:{get:function(){return Ch(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return Ch(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return Ch(this),this._fovy}},sseDenominator:{get:function(){return Ch(this),this._sseDenominator}},offCenterFrustum:{get:function(){return Ch(this),this._offCenterFrustum}}});jl.prototype.computeCullingVolume=function(e,t,n){return Ch(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};jl.prototype.getPixelDimensions=function(e,t,n,i,o){return Ch(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};jl.prototype.clone=function(e){return u(e)||(e=new jl),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};jl.prototype.equals=function(e){return!u(e)||!(e instanceof jl)?!1:(Ch(this),Ch(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};jl.prototype.equalsEpsilon=function(e,t,n){return!u(e)||!(e instanceof jl)?!1:(Ch(this),Ch(e),O.equalsEpsilon(this.fov,e.fov,t,n)&&O.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var Ci=jl;var O2={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};O2.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?O2.SUNLIGHT:O2.SCENE_LIGHT:O2.NONE};var pT=Object.freeze(O2);function hat(){this.lightIntensity=10,this.rayleighCoefficient=new h(55e-7,13e-6,284e-7),this.mieCoefficient=new h(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=pT.NONE}var M2=hat;function L2(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(L2.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function mat(e,t,n){let i=t.createViewportQuadCommand(ON,{framebuffer:n,renderState:Be.fromCache({viewport:new He(0,0,256,256)})});e._drawCommand=i}L2.prototype.update=function(e){if(!u(this._colorTexture)){let t=e.context,n=new Ot({context:t,width:256,height:256,pixelFormat:nt.RGBA,pixelDatatype:qe.UNSIGNED_BYTE,sampler:fn.NEAREST});this._colorTexture=n;let i=new na({context:t,colorTextures:[n],destroyAttachments:!1});mat(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};L2.prototype.isDestroyed=function(){return!1};L2.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),le(this)};var N2=L2;var fye={};function pat(e,t,n){let i,o,r;if(e instanceof Ci){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof rl)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var _at=new h,cye=new h;function dye(e,t,n,i){if(u(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(l){let f=n(l);if(l<=.5){let p=(f-o)/a;return O.lerp(e,-O.PI_OVER_TWO,p)}let d=(f-r)/c;return O.lerp(-O.PI_OVER_TWO,t,1-d)}}return function(o){return O.lerp(e,t,o)}}function IY(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!u(r)){let a=e.position,c=t,l=e.up,f=e.right,d=e.frustum,p=h.subtract(a,c,_at),g=h.magnitude(h.multiplyByScalar(l,h.dot(p,l),cye)),m=h.magnitude(h.multiplyByScalar(f,h.dot(p,f),cye));r=Math.min(pat(d,g,m)*.2,1e9)}if(s<r){let l=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(d){let p=d*(f-l)+l;return-Math.pow(p,8)/1e6+r}}return function(a){return O.lerp(n,i,a)}}function F2(e,t){return O.equalsEpsilon(e,O.TWO_PI,O.EPSILON11)&&(e=0),t>e+Math.PI?e+=O.TWO_PI:t<e-Math.PI&&(e-=O.TWO_PI),e}var hye=new h;function gat(e,t,n,i,o,r,s,a){let c=e.camera,l=h.clone(c.position,hye),f=c.pitch,d=F2(c.heading,i),p=F2(c.roll,r),g=IY(c,n,l.z,n.z,s),m=dye(f,o,g,a);function x(b){let T=b.time/t;c.setView({orientation:{heading:O.lerp(d,i,T),pitch:m(T),roll:O.lerp(p,r,T)}}),z.lerp(l,n,T,c.position),c.position.z=g(T)}return x}function yat(e,t){e.longitude<t.longitude?e.longitude+=O.TWO_PI:t.longitude+=O.TWO_PI}function xat(e,t){let n=e.longitude-t.longitude;n<-O.PI?e.longitude+=O.TWO_PI:n>O.PI&&(t.longitude+=O.TWO_PI)}var bat=new fe,Tat=new fe;function Aat(e,t,n,i,o,r,s,a,c,l){let f=e.camera,p=e.mapProjection.ellipsoid,g=fe.clone(f.positionCartographic,bat),m=f.pitch,x=F2(f.heading,i),b=F2(f.roll,r),T=p.cartesianToCartographic(n,Tat);g.longitude=O.zeroToTwoPi(g.longitude),T.longitude=O.zeroToTwoPi(T.longitude);let C=!1;if(u(a)){let D=O.zeroToTwoPi(a),R=Math.min(g.longitude,T.longitude),P=Math.max(g.longitude,T.longitude),L=D>=R&&D<=P;if(u(c)){let N=Math.abs(g.longitude-T.longitude),_=O.TWO_PI-N;(L?N:_)<(L?_:N)*c&&!L&&(C=!0)}else L||(C=!0)}C?yat(g,T):xat(g,T);let A=IY(f,n,g.height,T.height,s),S=dye(m,o,A,l);function w(){let D=g.longitude,R=T.longitude,P=g.latitude,L=T.latitude;return function(_){let E=_.time/t,v=h.fromRadians(O.lerp(D,R,E),O.lerp(P,L,E),A(E),p);f.setView({destination:v,orientation:{heading:O.lerp(x,i,E),pitch:S(E),roll:O.lerp(b,r,E)}})}}return w()}function Cat(e,t,n,i,o,r,s){let a=e.camera,c=h.clone(a.position,hye),l=F2(a.heading,i),f=a.frustum.right-a.frustum.left,d=IY(a,n,f,n.z,s);function p(g){let m=g.time/t;a.setView({orientation:{heading:O.lerp(l,i,m)}}),z.lerp(c,n,m,a.position);let x=d(m),b=a.frustum,T=b.top/b.right,C=(x-(b.right-b.left))*.5;b.right+=C,b.left-=C,b.top=T*b.right,b.bottom=-b.top}return p}var lye=new fe,Eat=new h;function DY(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function uye(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}fye.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===te.MORPHING)return DY();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,l=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,d=t.easingFunction;o&&i!==te.SCENE3D&&(s.cartesianToCartographic(n,lye),n=r.project(lye,Eat));let p=e.camera,g=t.endTransform;u(g)&&p._setTransform(g);let m=t.duration;u(m)||(m=Math.ceil(h.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-O.PI_OVER_TWO),T=y(t.roll,0),C=e.screenSpaceCameraController;C.enableInputs=!1;let A=uye(C,t.complete),S=uye(C,t.cancel),w=p.frustum,D=e.mode===te.SCENE2D;if(D=D&&z.equalsEpsilon(p.position,n,O.EPSILON6),D=D&&O.equalsEpsilon(Math.max(w.right-w.left,w.top-w.bottom),n.z,O.EPSILON6),D=D||e.mode!==te.SCENE2D&&h.equalsEpsilon(n,p.position,O.EPSILON10),D=D&&O.equalsEpsilon(O.negativePiToPi(x),O.negativePiToPi(p.heading),O.EPSILON10)&&O.equalsEpsilon(O.negativePiToPi(b),O.negativePiToPi(p.pitch),O.EPSILON10)&&O.equalsEpsilon(O.negativePiToPi(T),O.negativePiToPi(p.roll),O.EPSILON10),D)return DY(A,S);let R=new Array(4);if(R[te.SCENE2D]=Cat,R[te.SCENE3D]=Aat,R[te.COLUMBUS_VIEW]=gat,m<=0)return DY(function(){R[i](e,1,n,x,b,T,a,c,l,f)({time:1}),typeof A=="function"&&A()},S);let P=R[i](e,m,n,x,b,T,a,c,l,f);if(!u(d)){let L=p.positionCartographic.height,N=i===te.SCENE3D?s.cartesianToCartographic(n).height:n.z;L>N&&L>11500?d=zr.CUBIC_OUT:d=zr.QUINTIC_IN_OUT}return{duration:m,easingFunction:d,startObject:{time:0},stopObject:{time:m},update:P,complete:A,cancel:S}};var B2=fye;var Sat={ROTATE:0,INFINITE_SCROLL:1},ql=Object.freeze(Sat);function Kt(e){this._scene=e,this._transform=F.clone(F.IDENTITY),this._invTransform=F.clone(F.IDENTITY),this._actualTransform=F.clone(F.IDENTITY),this._actualInvTransform=F.clone(F.IDENTITY),this._transformChanged=!1,this.position=new h,this._position=new h,this._positionWC=new h,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new h,this._direction=new h,this._directionWC=new h,this.up=new h,this._up=new h,this._upWC=new h,this.right=new h,this._right=new h,this._rightWC=new h,this.frustum=new Ci,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=O.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new pe,this._moveEnd=new pe,this._changed=new pe,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this.percentageChanged=.5,this._viewMatrix=new F,this._invViewMatrix=new F,Tye(this),this._mode=te.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,O.PI_OVER_TWO)),this._max2Dfrustum=void 0,Mye(this,Kt.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=h.magnitude(this.position);n+=n*Kt.DEFAULT_VIEW_FACTOR,h.normalize(this.position,this.position),h.multiplyByScalar(this.position,n,this.position)}Kt.TRANSFORM_2D=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);Kt.TRANSFORM_2D_INVERSE=F.inverseTransformation(Kt.TRANSFORM_2D,new F);Kt.DEFAULT_VIEW_RECTANGLE=ce.fromDegrees(-95,-20,-70,90);Kt.DEFAULT_VIEW_FACTOR=.5;Kt.DEFAULT_OFFSET=new Wf(0,-O.PI_OVER_FOUR,0);function Tye(e){F.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),F.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),F.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function wat(e){if(!u(e._oldPositionWC))e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=h.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=h.magnitude(t),e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=_i()):e.timeSinceMoved=Math.max(_i()-e._lastMovedTimestamp,0)/1e3}}Kt.prototype.canPreloadFlight=function(){return u(this._currentFlight)&&this._mode!==te.SCENE2D};Kt.prototype._updateCameraChanged=function(){let e=this;if(wat(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;u(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%O.TWO_PI;i=i>O.PI?O.TWO_PI-i:i;let o=i/Math.PI;if(o>t&&(e._changed.raiseEvent(o),e._changedHeading=n),e._mode===te.SCENE2D){if(!u(e._changedFrustum)){e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let l=e.position,f=e._changedPosition,d=e.frustum,p=e._changedFrustum,g=l.x+d.left,m=l.x+d.right,x=f.x+p.left,b=f.x+p.right,T=l.y+d.bottom,C=l.y+d.top,A=f.y+p.bottom,S=f.y+p.top,w=Math.max(g,x),D=Math.min(m,b),R=Math.max(T,A),P=Math.min(C,S),L;if(w>=D||R>=C)L=1;else{let N=p;g<x&&m>b&&T<A&&C>S&&(N=d),L=1-(D-w)*(P-R)/((N.right-N.left)*(N.top-N.bottom))}L>t&&(e._changed.raiseEvent(L),e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!u(e._changedDirection)){e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection);return}let r=O.acosClamped(h.dot(e.directionWC,e._changedDirection)),s;u(e.frustum.fovy)?s=r/(e.frustum.fovy*.5):s=r;let c=h.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(s>t||c>t)&&(e._changed.raiseEvent(Math.max(s,c)),e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection))};function vat(e){vt.basisTo2D(e._projection,e._transform,e._actualTransform)}var Dat=new fe,Iat=new h,w8=new h,Pat=new re,Rat=new re,Oat=new re,Mat=new re,Lat=new re;function Nat(e){let t=e._projection,n=t.ellipsoid,i=F.getColumn(e._transform,3,Pat),o=n.cartesianToCartographic(i,Dat),r=t.project(o,Iat),s=Rat;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=re.clone(re.UNIT_X,Lat),c=re.add(F.getColumn(e._transform,0,w8),i,w8);n.cartesianToCartographic(c,o),t.project(o,r);let l=Oat;l.x=r.z,l.y=r.x,l.z=r.y,l.w=0,h.subtract(l,s,l),l.x=0;let f=Mat;if(h.magnitudeSquared(l)>O.EPSILON10)h.cross(a,l,f);else{let d=re.add(F.getColumn(e._transform,1,w8),i,w8);n.cartesianToCartographic(d,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,h.subtract(f,s,f),f.x=0,h.magnitudeSquared(f)<O.EPSILON10&&(re.clone(re.UNIT_Y,l),re.clone(re.UNIT_Z,f))}h.cross(f,a,l),h.normalize(l,l),h.cross(a,l,f),h.normalize(f,f),F.setColumn(e._actualTransform,0,l,e._actualTransform),F.setColumn(e._actualTransform,1,f,e._actualTransform),F.setColumn(e._actualTransform,2,a,e._actualTransform),F.setColumn(e._actualTransform,3,s,e._actualTransform)}var PY=new h;function Ec(e){let t=e._mode,n=!1,i=0;t===te.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!h.equals(o,e.position)||n;r&&(o=h.clone(e.position,e._position));let s=e._direction,a=!h.equals(s,e.direction);a&&(h.normalize(e.direction,e.direction),s=h.clone(e.direction,e._direction));let c=e._up,l=!h.equals(c,e.up);l&&(h.normalize(e.up,e.up),c=h.clone(e.up,e._up));let f=e._right,d=!h.equals(f,e.right);d&&(h.normalize(e.right,e.right),f=h.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(F.inverseTransformation(e._transform,e._invTransform),e._mode===te.COLUMBUS_VIEW||e._mode===te.SCENE2D?F.equals(F.IDENTITY,e._transform)?F.clone(Kt.TRANSFORM_2D,e._actualTransform):e._mode===te.COLUMBUS_VIEW?vat(e):Nat(e):F.clone(e._transform,e._actualTransform),F.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let g=e._actualTransform;if(r||p)if(e._positionWC=F.multiplyByPoint(g,o,e._positionWC),t===te.SCENE3D||t===te.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=PY;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===te.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||l||d){let m=h.dot(s,h.cross(c,f,PY));if(Math.abs(1-m)>O.EPSILON2){let x=1/h.magnitudeSquared(c),b=h.dot(c,s)*x,T=h.multiplyByScalar(s,b,PY);c=h.normalize(h.subtract(c,T,e._up),e._up),h.clone(c,e.up),f=h.cross(s,c,e._right),h.clone(f,e.right)}}(a||p)&&(e._directionWC=F.multiplyByPointAsVector(g,s,e._directionWC),h.normalize(e._directionWC,e._directionWC)),(l||p)&&(e._upWC=F.multiplyByPointAsVector(g,c,e._upWC),h.normalize(e._upWC,e._upWC)),(d||p)&&(e._rightWC=F.multiplyByPointAsVector(g,f,e._rightWC),h.normalize(e._rightWC,e._rightWC)),(r||a||l||d||p)&&Tye(e)}function Aye(e,t){let n;return O.equalsEpsilon(Math.abs(e.z),1,O.EPSILON3)?n=Math.atan2(t.y,t.x)-O.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-O.PI_OVER_TWO,O.TWO_PI-O.zeroToTwoPi(n)}function Cye(e){return O.PI_OVER_TWO-O.acosClamped(e.z)}function Eye(e,t,n){let i=0;return O.equalsEpsilon(Math.abs(e.z),1,O.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=O.zeroToTwoPi(i+O.TWO_PI)),i}var I8=new F,P8=new F;Object.defineProperties(Kt.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return Ec(this),this._invTransform}},viewMatrix:{get:function(){return Ec(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return Ec(this),this._invViewMatrix}},positionCartographic:{get:function(){return Ec(this),this._positionCartographic}},positionWC:{get:function(){return Ec(this),this._positionWC}},directionWC:{get:function(){return Ec(this),this._directionWC}},upWC:{get:function(){return Ec(this),this._upWC}},rightWC:{get:function(){return Ec(this),this._rightWC}},heading:{get:function(){if(this._mode!==te.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,I8),n=vt.eastNorthUpToFixedFrame(this.positionWC,e,P8);this._setTransform(n);let i=Aye(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==te.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,I8),n=vt.eastNorthUpToFixedFrame(this.positionWC,e,P8);this._setTransform(n);let i=Cye(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==te.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,I8),n=vt.eastNorthUpToFixedFrame(this.positionWC,e,P8);this._setTransform(n);let i=Eye(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});Kt.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==te.MORPHING,t=this._mode===te.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===te.SCENE2D&&Dye(this,this.position)};var Fat=new h,Bat=new h,kat=new h;Kt.prototype._setTransform=function(e){let t=h.clone(this.positionWC,Fat),n=h.clone(this.upWC,Bat),i=h.clone(this.directionWC,kat);F.clone(e,this._transform),this._transformChanged=!0,Ec(this);let o=this._actualInvTransform;F.multiplyByPoint(o,t,this.position),F.multiplyByPointAsVector(o,i,this.direction),F.multiplyByPointAsVector(o,n,this.up),h.cross(this.direction,this.up,this.right),Ec(this)};var Uat=new z,Vat=new _n,zat=new h,Hat=new h;function Sye(e){if(!F.equals(F.IDENTITY,e.transform))return h.magnitude(e.position);let t=e._scene,n=t.globe,i=Uat;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(u(n)){let a=e.getPickRay(i,Vat);o=n.pickWorldCoordinates(a,t,!0,zat)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,Hat));let s;if(u(o)||u(r)){let a=u(r)?h.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=u(o)?h.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}Kt.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof en&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=Sye(this)))};var R8=new h,NY=new F,Gat=new F,FY=new Me,BY=new $,wye=new fe;function Wat(e,t,n){let i=F.clone(e.transform,NY),o=vt.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,Gat);e._setTransform(o),h.clone(h.ZERO,e.position),n.heading=n.heading-O.PI_OVER_TWO;let r=Me.fromHeadingPitchRoll(n,FY),s=$.fromQuaternion(r,BY);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function jat(e,t,n,i){let o=F.clone(e.transform,NY);if(e._setTransform(F.IDENTITY),!h.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,wye);t=a.project(c,R8)}h.clone(t,e.position)}n.heading=n.heading-O.PI_OVER_TWO;let r=Me.fromHeadingPitchRoll(n,FY),s=$.fromQuaternion(r,BY);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function qat(e,t,n,i){let o=F.clone(e.transform,NY);if(e._setTransform(F.IDENTITY),!h.equals(t,e.positionWC)){if(i){let c=e._projection,l=c.ellipsoid.cartesianToCartographic(t,wye);t=c.project(l,R8)}z.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===ql.ROTATE){n.heading=n.heading-O.PI_OVER_TWO,n.pitch=-O.PI_OVER_TWO,n.roll=0;let r=Me.fromHeadingPitchRoll(n,FY),s=$.fromQuaternion(r,BY);$.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right)}e._setTransform(o)}var Yat=new h,Xat=new h,Kat=new h;function vye(e,t,n,i){let o=h.clone(n.direction,Yat),r=h.clone(n.up,Xat);if(e._scene.mode===te.SCENE3D){let a=e._projection.ellipsoid,c=vt.eastNorthUpToFixedFrame(t,a,I8),l=F.inverseTransformation(c,P8);F.multiplyByPointAsVector(l,o,o),F.multiplyByPointAsVector(l,r,r)}let s=h.cross(o,r,Kat);return i.heading=Aye(o,r),i.pitch=Cye(o),i.roll=Eye(o,r,s),i}var LY={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},OS=new Qa;Kt.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===te.MORPHING)return;u(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,h.clone(this.positionWC,R8));u(o)&&u(o.west)&&(o=this.getRectangleCameraCoordinates(o,R8),i=!1),u(t.direction)&&(t=vye(this,o,t,LY.orientation)),OS.heading=y(t.heading,0),OS.pitch=y(t.pitch,-O.PI_OVER_TWO),OS.roll=y(t.roll,0),n===te.SCENE3D?Wat(this,o,OS):n===te.SCENE2D?qat(this,o,OS,i):jat(this,o,OS,i)};var Zat=new h;Kt.prototype.flyHome=function(e){let t=this._mode;if(t===te.MORPHING&&this._scene.completeMorph(),t===te.SCENE2D)this.flyTo({destination:Kt.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:F.IDENTITY});else if(t===te.SCENE3D){let n=this.getRectangleCameraCoordinates(Kt.DEFAULT_VIEW_RECTANGLE),i=h.magnitude(n);i+=i*Kt.DEFAULT_VIEW_FACTOR,h.normalize(n,n),h.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:F.IDENTITY})}else if(t===te.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new h(0,-1,1);i=h.multiplyByScalar(h.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(h.normalize(i,Zat).z),roll:0},endTransform:F.IDENTITY,convert:!1})}};Kt.prototype.worldToCameraCoordinates=function(e,t){return u(t)||(t=new re),Ec(this),F.multiplyByVector(this._actualInvTransform,e,t)};Kt.prototype.worldToCameraCoordinatesPoint=function(e,t){return u(t)||(t=new h),Ec(this),F.multiplyByPoint(this._actualInvTransform,e,t)};Kt.prototype.worldToCameraCoordinatesVector=function(e,t){return u(t)||(t=new h),Ec(this),F.multiplyByPointAsVector(this._actualInvTransform,e,t)};Kt.prototype.cameraToWorldCoordinates=function(e,t){return u(t)||(t=new re),Ec(this),F.multiplyByVector(this._actualTransform,e,t)};Kt.prototype.cameraToWorldCoordinatesPoint=function(e,t){return u(t)||(t=new h),Ec(this),F.multiplyByPoint(this._actualTransform,e,t)};Kt.prototype.cameraToWorldCoordinatesVector=function(e,t){return u(t)||(t=new h),Ec(this),F.multiplyByPointAsVector(this._actualTransform,e,t)};function Dye(e,t){let n=e._scene.mapMode2D===ql.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var mye=new h;Kt.prototype.move=function(e,t){let n=this.position;h.multiplyByScalar(e,t,mye),h.add(n,mye,n),this._mode===te.SCENE2D&&Dye(this,n),this._adjustOrthographicFrustum(!0)};Kt.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===te.SCENE2D?O8(this,e):this.move(this.direction,e)};Kt.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===te.SCENE2D?O8(this,-e):this.move(this.direction,-e)};Kt.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};Kt.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};Kt.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};Kt.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};Kt.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.up,-e)};Kt.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.up,e)};Kt.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.right,-e)};Kt.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.right,e)};var Qat=new Me,$at=new $;Kt.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Me.fromAxisAngle(e,-n,Qat),o=$.fromQuaternion(i,$at),r=this.direction,s=this.up,a=this.right;$.multiplyByVector(o,r,r),$.multiplyByVector(o,s,s),$.multiplyByVector(o,a,a)};Kt.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};Kt.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var Jat=new Me,ect=new $;Kt.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Me.fromAxisAngle(e,-n,Jat),o=$.fromQuaternion(i,ect);$.multiplyByVector(o,this.position,this.position),$.multiplyByVector(o,this.direction,this.direction),$.multiplyByVector(o,this.up,this.up),h.cross(this.direction,this.up,this.right),h.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};Kt.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),Iye(this,e)};Kt.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),Iye(this,-e)};var tct=new h,nct=new h,ict=new h,pye=new h;function Iye(e,t){let n=e.position;if(u(e.constrainedAxis)&&!h.equalsEpsilon(e.position,h.ZERO,O.EPSILON2)){let i=h.normalize(n,tct),o=h.equalsEpsilon(i,e.constrainedAxis,O.EPSILON2),r=h.equalsEpsilon(i,h.negate(e.constrainedAxis,pye),O.EPSILON2);if(!o&&!r){let s=h.normalize(e.constrainedAxis,nct),a=h.dot(i,s),c=O.acosClamped(a);t>0&&t>c&&(t=c-O.EPSILON4),a=h.dot(i,h.negate(s,pye)),c=O.acosClamped(a),t<0&&-t>c&&(t=-c+O.EPSILON4);let l=h.cross(s,i,ict);e.rotate(l,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}Kt.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),Pye(this,-e)};Kt.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),Pye(this,e)};function Pye(e,t){u(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function O8(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===ql.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===ql.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function Rye(e,t){e.move(e.direction,t)}Kt.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===te.SCENE2D?O8(this,e):Rye(this,e)};Kt.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===te.SCENE2D?O8(this,-e):Rye(this,-e)};Kt.prototype.getMagnitude=function(){if(this._mode===te.SCENE3D)return h.magnitude(this.position);if(this._mode===te.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===te.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var oct=new F;Kt.prototype.lookAt=function(e,t){let n=vt.eastNorthUpToFixedFrame(e,ne.WGS84,oct);this.lookAtTransform(n,t)};var rct=new h,sct=new Me,act=new Me,cct=new $;function Oye(e,t,n){t=O.clamp(t,-O.PI_OVER_TWO,O.PI_OVER_TWO),e=O.zeroToTwoPi(e)-O.PI_OVER_TWO;let i=Me.fromAxisAngle(h.UNIT_Y,-t,sct),o=Me.fromAxisAngle(h.UNIT_Z,-e,act),r=Me.multiply(o,i,o),s=$.fromQuaternion(r,cct),a=h.clone(h.UNIT_X,rct);return $.multiplyByVector(s,a,a),h.negate(a,a),h.multiplyByScalar(a,n,a),a}Kt.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!u(t))return;let n;if(u(t.heading)?n=Oye(t.heading,t.pitch,t.range):n=t,this._mode===te.SCENE2D){z.clone(z.ZERO,this.position),h.negate(n,this.up),this.up.z=0,h.magnitudeSquared(this.up)<O.EPSILON10&&h.clone(h.UNIT_Y,this.up),h.normalize(this.up,this.up),this._setTransform(F.IDENTITY),h.negate(h.UNIT_Z,this.direction),h.cross(this.direction,this.up,this.right),h.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=h.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}h.clone(n,this.position),h.negate(this.position,this.direction),h.normalize(this.direction,this.direction),h.cross(this.direction,h.UNIT_Z,this.right),h.magnitudeSquared(this.right)<O.EPSILON10&&h.clone(h.UNIT_X,this.right),h.normalize(this.right,this.right),h.cross(this.right,this.direction,this.up),h.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var k2=new fe,lct=new fe,uct=new h,fct=new h,dct=new h,hct=new h,mct=new h,pct=new h,_ct=new h,RY=new h,gct={direction:new h,right:new h,up:new h},_ye;function Cc(e,t,n,i){return Math.abs(h.dot(t,n))/i-h.dot(e,n)}function Mye(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:gct,s=t.north,a=t.south,c=t.east,l=t.west;l>c&&(c+=O.TWO_PI);let f=(l+c)*.5,d;if(a<-O.PI_OVER_TWO+O.RADIANS_PER_DEGREE&&s>O.PI_OVER_TWO-O.RADIANS_PER_DEGREE)d=0;else{let L=k2;L.longitude=f,L.latitude=s,L.height=0;let N=lct;N.longitude=f,N.latitude=a,N.height=0;let _=_ye;(!u(_)||_.ellipsoid!==o)&&(_ye=_=new _p(void 0,void 0,o)),_.setEndPoints(L,N),d=_.interpolateUsingFraction(.5,k2).latitude}let p=k2;p.longitude=f,p.latitude=d,p.height=0;let g=o.cartographicToCartesian(p,_ct),m=k2;m.longitude=c,m.latitude=s;let x=o.cartographicToCartesian(m,uct);m.longitude=l;let b=o.cartographicToCartesian(m,dct);m.longitude=f;let T=o.cartographicToCartesian(m,mct);m.latitude=a;let C=o.cartographicToCartesian(m,pct);m.longitude=c;let A=o.cartographicToCartesian(m,hct);m.longitude=l;let S=o.cartographicToCartesian(m,fct);h.subtract(b,g,b),h.subtract(A,g,A),h.subtract(x,g,x),h.subtract(S,g,S),h.subtract(T,g,T),h.subtract(C,g,C);let w=o.geodeticSurfaceNormal(g,r.direction);h.negate(w,w);let D=h.cross(w,h.UNIT_Z,r.right);h.normalize(D,D);let R=h.cross(D,w,r.up),P;if(e.frustum instanceof en){let L=Math.max(h.distance(x,b),h.distance(A,S)),N=Math.max(h.distance(x,A),h.distance(b,S)),_,E,v=e.frustum._offCenterFrustum,I=v.right/v.top,M=N*I;L>M?(_=L,E=_/I):(E=N,_=M),P=Math.max(_,E)}else{let L=Math.tan(e.frustum.fovy*.5),N=e.frustum.aspectRatio*L;if(P=Math.max(Cc(w,R,b,L),Cc(w,R,A,L),Cc(w,R,x,L),Cc(w,R,S,L),Cc(w,R,T,L),Cc(w,R,C,L),Cc(w,D,b,N),Cc(w,D,A,N),Cc(w,D,x,N),Cc(w,D,S,N),Cc(w,D,T,N),Cc(w,D,C,N)),a<0&&s>0){let _=k2;_.longitude=l,_.latitude=0,_.height=0;let E=o.cartographicToCartesian(_,RY);h.subtract(E,g,E),P=Math.max(P,Cc(w,R,E,L),Cc(w,D,E,N)),_.longitude=c,E=o.cartographicToCartesian(_,RY),h.subtract(E,g,E),P=Math.max(P,Cc(w,R,E,L),Cc(w,D,E,N))}}return h.add(g,h.multiplyByScalar(w,-P,RY),n)}var yct=new fe,xct=new h,bct=new h;function Tct(e,t,n){let i=e._projection;t.west>t.east&&(t=ce.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=yct;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,xct);F.multiplyByPoint(o,a,a),F.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,bct);if(F.multiplyByPoint(o,c,c),F.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,u(e.frustum.fovy)){let l=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*l;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/l)*.5}else{let l=a.x-c.x,f=a.y-c.y;n.z=Math.max(l,f)}return n}var Act=new fe,Cct=new h,Ect=new h;function Sct(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===ql.INFINITE_SCROLL?o+=O.TWO_PI:(t=ce.MAX_VALUE,o=t.east));let r=Act;r.longitude=o,r.latitude=t.north;let s=i.project(r,Cct);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,Ect),c=Math.abs(s.x-a.x)*.5,l=Math.abs(s.y-a.y)*.5,f,d,p=e.frustum.right/e.frustum.top,g=l*p;return c>g?(f=c,d=f/p):(d=l,f=g),l=Math.max(2*f,2*d),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=l,n=i.project(r,n),n}Kt.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(u(t)||(t=new h),n===te.SCENE3D)return Mye(this,e,t);if(n===te.COLUMBUS_VIEW)return Tct(this,e,t);if(n===te.SCENE2D)return Sct(this,e,t)};var wct=new _n;function vct(e,t,n,i){n=y(n,ne.WGS84);let o=e.getPickRay(t,wct),r=ei.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return _n.getPoint(o,s,i)}var Dct=new _n;function Ict(e,t,n,i){let r=e.getPickRay(t,Dct).origin;r=h.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-O.PI_OVER_TWO||s.latitude>O.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var Pct=new _n;function Rct(e,t,n,i){let o=e.getPickRay(t,Pct),r=-o.origin.x/o.direction.x;_n.getPoint(o,r,i);let s=n.unproject(new h(i.y,i.z,0));if(!(s.latitude<-O.PI_OVER_TWO||s.latitude>O.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}Kt.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(u(n)||(n=new h),t=y(t,ne.WGS84),this._mode===te.SCENE3D)n=vct(this,e,t,n);else if(this._mode===te.SCENE2D)n=Ict(this,e,this._projection,n);else if(this._mode===te.COLUMBUS_VIEW)n=Rct(this,e,this._projection,n);else return;return n}};var Oct=new h,Mct=new h,Lct=new h;function Nct(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,l=2/o*t.x-1,f=2/r*(r-t.y)-1,d=e.positionWC;h.clone(d,n.origin);let p=h.multiplyByScalar(e.directionWC,c,Oct);h.add(d,p,p);let g=h.multiplyByScalar(e.rightWC,l*c*a,Mct),m=h.multiplyByScalar(e.upWC,f*c*s,Lct),x=h.add(p,g,n.direction);return h.add(x,m,x),h.subtract(x,d,x),h.normalize(x,x),n}var v8=new h;function Fct(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;u(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let l=2/r*(r-t.y)-1;l*=(s.top-s.bottom)*.5;let f=n.origin;return h.clone(e.position,f),h.multiplyByScalar(e.right,c,v8),h.add(v8,f,f),h.multiplyByScalar(e.up,l,v8),h.add(v8,f,f),h.clone(e.directionWC,n.direction),(e._mode===te.COLUMBUS_VIEW||e._mode===te.SCENE2D)&&h.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}Kt.prototype.getPickRay=function(e,t){u(t)||(t=new _n);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return u(i.aspectRatio)&&u(i.fov)&&u(i.near)?Nct(this,e,t):Fct(this,e,t)};var Bct=new h,kct=new h;Kt.prototype.distanceToBoundingSphere=function(e){let t=h.subtract(this.positionWC,e.center,Bct),n=h.multiplyByScalar(this.directionWC,h.dot(t,this.directionWC),kct);return Math.max(0,h.magnitude(n)-e.radius)};var Uct=new z;Kt.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,Uct);return Math.max(o.x,o.y)};function Vct(e,t,n,i,o,r){let s=h.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let l=h.lerp(t,s,c.time,new h);e.worldToCameraCoordinatesPoint(l,e.position)}return{easingFunction:zr.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var zct=new h,gye=new h,Hct=new h,Gct=new h;function Wct(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(h.UNIT_X,zct),r=-h.dot(o,n)/h.dot(o,i),s=h.add(n,h.multiplyByScalar(i,r,gye),gye);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,Hct);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,l=h.magnitude(h.subtract(n,s,Gct)),f=c*l,d=a*l,p=e._maxCoord.x,g=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(d-g,g);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return Vct(e,n,s,m,x,t)}}Kt.prototype.createCorrectPositionTween=function(e){if(this._mode===te.COLUMBUS_VIEW)return Wct(this,e)};var jct=new h,Ys={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};Kt.prototype.cancelFlight=function(){u(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};Kt.prototype.completeFlight=function(){if(u(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Ys.destination,e.orientation.heading=Ys.heading,e.orientation.pitch=Ys.pitch,e.orientation.roll=Ys.roll,this.setView(e),u(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};Kt.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===te.MORPHING)return;this.cancelFlight();let i=t instanceof ce;i&&(t=this.getRectangleCameraCoordinates(t,jct));let o=y(e.orientation,y.EMPTY_OBJECT);if(u(o.direction)&&(o=vye(this,t,o,LY.orientation)),u(e.duration)&&e.duration<=0){let f=LY;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;Ys.destination=t,Ys.heading=o.heading,Ys.pitch=o.pitch,Ys.roll=o.roll,Ys.duration=e.duration,Ys.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),u(e.complete)&&e.complete()},Ys.cancel=e.cancel,Ys.endTransform=e.endTransform,Ys.convert=i?!1:e.convert,Ys.maximumHeight=e.maximumHeight,Ys.pitchAdjustHeight=e.pitchAdjustHeight,Ys.flyOverLongitude=e.flyOverLongitude,Ys.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Ys.easingFunction=e.easingFunction;let a=this._scene,c=B2.createTween(a,Ys);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let l=this._scene.preloadFlightCamera;this._mode!==te.SCENE2D&&(u(l)||(l=Kt.clone(this)),l.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=l.frustum.computeCullingVolume(l.positionWC,l.directionWC,l.upWC))};function qct(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function Yct(e,t){let n=e.frustum,i=n.offCenterFrustum;u(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var Xct=100;function Lye(e,t,n){n=Wf.clone(u(n)?n:Kt.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!u(r)||r===0){let s=t.radius;s===0?n.range=Xct:e.frustum instanceof en||e._mode===te.SCENE2D?n.range=Yct(e,s):n.range=qct(e,s),n.range=O.clamp(n.range,i,o)}return n}Kt.prototype.viewBoundingSphere=function(e,t){t=Lye(this,e,t),this.lookAt(e.center,t)};var Kct=new F,Zct=new h,Qct=new h,$ct=new h,Jct=new h,elt=new re,tlt=new Me,nlt=new $;Kt.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===te.SCENE2D||this._mode===te.COLUMBUS_VIEW;this._setTransform(F.IDENTITY);let i=Lye(this,e,t.offset),o;n?o=h.multiplyByScalar(h.UNIT_Z,i.range,Zct):o=Oye(i.heading,i.pitch,i.range);let r=vt.eastNorthUpToFixedFrame(e.center,ne.WGS84,Kct);F.multiplyByPoint(r,o,o);let s,a;if(!n){if(s=h.subtract(e.center,o,Qct),h.normalize(s,s),a=F.multiplyByPointAsVector(r,h.UNIT_Z,$ct),1-Math.abs(h.dot(s,a))<O.EPSILON6){let l=Me.fromAxisAngle(s,i.heading,tlt),f=$.fromQuaternion(l,nlt);h.fromCartesian4(F.getColumn(r,1,elt),a),$.multiplyByVector(f,a,a)}let c=h.cross(s,a,Jct);h.cross(c,s,a),h.normalize(a,a)}this.flyTo({destination:o,orientation:{direction:s,up:a},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var yye=new h,xye=new h,OY=new h,bye=new h,U2=[new h,new h,new h,new h];function ilt(e,t){let n=t.radii,i=e.positionWC,o=h.multiplyComponents(t.oneOverRadii,i,yye),r=h.magnitude(o),s=h.normalize(o,xye),a,c;h.equalsEpsilon(s,h.UNIT_Z,O.EPSILON10)?(a=new h(0,1,0),c=new h(0,0,1)):(a=h.normalize(h.cross(h.UNIT_Z,s,OY),OY),c=h.normalize(h.cross(s,a,bye),bye));let l=Math.sqrt(h.magnitudeSquared(o)-1),f=h.multiplyByScalar(s,1/r,yye),d=l/r,p=h.multiplyByScalar(a,d,xye),g=h.multiplyByScalar(c,d,OY),m=h.add(f,g,U2[0]);h.subtract(m,p,m),h.multiplyComponents(n,m,m);let x=h.subtract(f,g,U2[1]);h.subtract(x,p,x),h.multiplyComponents(n,x,x);let b=h.subtract(f,g,U2[2]);h.add(b,p,b),h.multiplyComponents(n,b,b);let T=h.add(f,g,U2[3]);return h.add(T,p,T),h.multiplyComponents(n,T,T),U2}var MY=new z,olt=new h,o0=[new fe,new fe,new fe,new fe];function D8(e,t,n,i,o,r){MY.x=e,MY.y=t;let s=i.pickEllipsoid(MY,o,olt);return u(s)?(o0[n]=o.cartesianToCartographic(s,o0[n]),1):(o0[n]=o.cartesianToCartographic(r[n],o0[n]),0)}Kt.prototype.computeViewRectangle=function(e,t){e=y(e,ne.WGS84);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new se(h.ZERO,e.maximumRadius);if(n.computeVisibility(i)===$t.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,l=ilt(this,e);if(c+=D8(0,0,0,this,e,l),c+=D8(0,a,1,this,e,l),c+=D8(s,a,2,this,e,l),c+=D8(s,0,3,this,e,l),c<2)return ce.MAX_VALUE;t=ce.fromCartographicArray(o0,t);let f=0,d=o0[3].longitude;for(let p=0;p<4;++p){let g=o0[p].longitude,m=Math.abs(g-d);m>O.PI?f+=O.TWO_PI-m:f+=m,d=g}return O.equalsEpsilon(Math.abs(f),O.TWO_PI,O.EPSILON9)&&(t.west=-O.PI,t.east=O.PI,o0[0].latitude>=0?t.north=O.PI_OVER_TWO:t.south=-O.PI_OVER_TWO),t};Kt.prototype.switchToPerspectiveFrustum=function(){if(this._mode===te.SCENE2D||this.frustum instanceof Ci)return;let e=this._scene;this.frustum=new Ci,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=O.toRadians(60)};Kt.prototype.switchToOrthographicFrustum=function(){if(this._mode===te.SCENE2D||this.frustum instanceof en)return;let e=Sye(this),t=this._scene;this.frustum=new en,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};Kt.clone=function(e,t){return u(t)||(t=new Kt(e._scene)),h.clone(e.position,t.position),h.clone(e.direction,t.direction),h.clone(e.up,t.up),h.clone(e.right,t.right),F.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var uo=Kt;function rlt(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var ed=rlt;var Uye=Po(Jl(),1),Nye=576,slt=100,V2="#ffffff",kY="#48b";function Vye(e,t){this.credit=e,this.count=y(t,1)}function alt(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(Tt.equals(o,t))return!0}return!1}function clt(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;Tt.equals(n,t)||(u(t)&&e._cesiumCreditContainer.removeChild(t.element),u(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var zye="cesium-credit-delimiter";function Fye(e){let t=document.createElement("span");return t.textContent=e,t.className=zye,t}function Bye(e,t){if(u(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function kye(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(u(a)){if(r=s,u(n)&&(r*=2,s>0)){let l=r-1;if(o.length<=l)e.appendChild(Fye(n));else{let f=o[l];f.className!==zye&&e.replaceChild(Fye(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(Bye(c,i));else{let l=o[r];l._creditId!==a._id&&e.replaceChild(Bye(c,i),l)}}}for(++r;r<o.length;)e.removeChild(o[r])}function llt(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<Nye?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=Nye&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function Sc(e,t){let n=`${e} {`;for(let i in t)t.hasOwnProperty(i)&&(n+=`${i}: ${t[i]}; `);return n+=` } `,n}function ult(e){let t="";t+=Sc(".cesium-credit-lightbox-overlay",{display:"none","z-index":"1",position:"absolute",top:"0",left:"0",width:"100%",height:"100%","background-color":"rgba(80, 80, 80, 0.8)"}),t+=Sc(".cesium-credit-lightbox",{"background-color":"#303336",color:V2,position:"relative","min-height":`${slt}px`,margin:"auto"}),t+=Sc(".cesium-credit-lightbox > ul > li a, .cesium-credit-lightbox > ul > li a:visited",{color:V2}),t+=Sc(".cesium-credit-lightbox > ul > li a:hover",{color:kY}),t+=Sc(".cesium-credit-lightbox.cesium-credit-lightbox-expanded",{border:"1px solid #444","border-radius":"5px","max-width":"370px"}),t+=Sc(".cesium-credit-lightbox.cesium-credit-lightbox-mobile",{height:"100%",width:"100%"}),t+=Sc(".cesium-credit-lightbox-title",{padding:"20px 20px 0 20px"}),t+=Sc(".cesium-credit-lightbox-close",{"font-size":"18pt",cursor:"pointer",position:"absolute",top:"0",right:"6px",color:V2}),t+=Sc(".cesium-credit-lightbox-close:hover",{color:kY}),t+=Sc(".cesium-credit-lightbox > ul",{margin:"0",padding:"12px 20px 12px 40px","font-size":"13px"}),t+=Sc(".cesium-credit-lightbox > ul > li",{"padding-bottom":"6px"}),t+=Sc(".cesium-credit-lightbox > ul > li *",{padding:"0",margin:"0"}),t+=Sc(".cesium-credit-expand-link",{"padding-left":"5px",cursor:"pointer","text-decoration":"underline",color:V2}),t+=Sc(".cesium-credit-expand-link:hover",{color:kY}),t+=Sc(".cesium-credit-text",{color:V2}),t+=Sc(".cesium-credit-textContainer *, .cesium-credit-logoContainer *",{display:"inline"});function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function pr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="×",c.className="cesium-credit-lightbox-close",r.appendChild(c);let l=document.createElement("ul");r.appendChild(l);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let d=document.createElement("div");d.className="cesium-credit-textContainer",d.style.display="inline",e.appendChild(d);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),ult(e);let g=Tt.clone(pr.cesiumCredit);this._delimiter=y(t," \u2022 "),this._screenContainer=d,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=l,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=g,this._previousCesiumCredit=void 0,this._currentCesiumCredit=g,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new bt,lightboxCredits:new bt},this._defaultCredit=void 0,this.viewport=n,this.container=e}function Hye(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(u(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new Vye(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}pr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){u(this._defaultCredit)||(this._defaultCredit=Tt.clone(Gye())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,Hye(this,t,e)};pr.prototype.addStaticCredit=function(e){let t=this._staticCredits;alt(t,e)||t.push(e)};pr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};pr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};pr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};pr.prototype.update=function(){this._expanded&&llt(this)};pr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&Tt.equals(pr.cesiumCredit,this._cesiumCredit)||Hye(this,s,r,Number.MAX_VALUE)}Tt.equals(pr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=Tt.clone(pr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};pr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;kye(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",kye(this._creditList,t,void 0,"li"),clt(this)};pr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),le(this)};pr.prototype.isDestroyed=function(){return!1};pr._cesiumCredit=void 0;pr._cesiumCreditInitialized=!1;var M8;function Gye(){if(!u(M8)){let e=Jt("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new Uye.default(e).path()),M8=new Tt(`<a href="https://cesium.com/" target="_blank"><img src="${e}" title="Cesium ion"/></a>`,!0)}return pr._cesiumCreditInitialized||(pr._cesiumCredit=M8,pr._cesiumCreditInitialized=!0),M8}Object.defineProperties(pr,{cesiumCredit:{get:function(){return Gye(),pr._cesiumCredit},set:function(e){pr._cesiumCredit=e,pr._cesiumCreditInitialized=!0}}});pr.CreditDisplayElement=Vye;var z2=pr;var L8=0,flt=1;function _T(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Pe.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof Ci?(s=L8,a=Ci.packedLength):t instanceof en&&(s=flt,a=en.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Me.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+h.packedLength+Me.packedLength+Pe.packedLength}_T.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===L8?(Ci.pack(o,t,n),n+=Ci.packedLength):(en.pack(o,t,n),n+=en.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Me.pack(e._orientation,t,n),n+=Me.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n]=e._drawNearPlane?1:0,t};var dlt=new Ci,hlt=new en,mlt=new Me,plt=new h,_lt=new Pe;_T.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===L8?(o=Ci.unpack(e,t,dlt),t+=Ci.packedLength):(o=en.unpack(e,t,hlt),t+=en.packedLength);let r=h.unpack(e,t,plt);t+=h.packedLength;let s=Me.unpack(e,t,mlt);t+=Me.packedLength;let a=Pe.unpack(e,t,_lt);t+=Pe.packedLength;let c=e[t]===1;if(!u(n))return new _T({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let l=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(l),n._frustumType=i,n._origin=h.clone(r,n._origin),n._orientation=Me.clone(s,n._orientation),n._vertexFormat=Pe.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function MS(e,t,n,i,o,r,s,a){let c=e/3*2;for(let l=0;l<4;++l)u(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),u(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),u(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var glt=new $,ylt=new F,UY=new F,Wye=new h,jye=new h,qye=new h,xlt=new h,blt=new h,Tlt=new h,r0=new Array(3),H2=new Array(4);H2[0]=new re(-1,-1,1,1);H2[1]=new re(1,-1,1,1);H2[2]=new re(1,1,1,1);H2[3]=new re(-1,1,1,1);var Yye=new Array(4);for(let e=0;e<4;++e)Yye[e]=new re;_T._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=$.fromQuaternion(t,glt),l=y(r,Wye),f=y(s,jye),d=y(a,qye);l=$.getColumn(c,0,l),f=$.getColumn(c,1,f),d=$.getColumn(c,2,d),h.normalize(l,l),h.normalize(f,f),h.normalize(d,d),h.negate(l,l);let p=F.computeView(e,d,f,l,ylt),g,m,x=i.projectionMatrix;if(n===L8){let b=F.multiply(x,p,UY);m=F.inverse(b,UY)}else g=F.inverseTransformation(p,UY);u(m)?(r0[0]=i.near,r0[1]=i.far):(r0[0]=0,r0[1]=i.near,r0[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let C=re.clone(H2[T],Yye[T]);if(u(m)){C=F.multiplyByVector(m,C,C);let A=1/C.w;h.multiplyByScalar(C,A,C),h.subtract(C,e,C),h.normalize(C,C);let S=h.dot(d,C);h.multiplyByScalar(C,r0[b]/S,C),h.add(C,e,C)}else{let A=i.offCenterFrustum;u(A)&&(i=A);let S=r0[b],w=r0[b+1];C.x=(C.x*(i.right-i.left)+i.left+i.right)*.5,C.y=(C.y*(i.top-i.bottom)+i.bottom+i.top)*.5,C.z=(C.z*(S-w)-S-w)*.5,C.w=1,F.multiplyByVector(g,C,C)}o[12*b+T*3]=C.x,o[12*b+T*3+1]=C.y,o[12*b+T*3+2]=C.z}};_T.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);_T._computeNearFarPlanes(i,o,t,n,c);let l=3*4*2;c[l]=c[3*4],c[l+1]=c[3*4+1],c[l+2]=c[3*4+2],c[l+3]=c[0],c[l+4]=c[1],c[l+5]=c[2],c[l+6]=c[3*3],c[l+7]=c[3*3+1],c[l+8]=c[3*3+2],c[l+9]=c[3*7],c[l+10]=c[3*7+1],c[l+11]=c[3*7+2],l+=3*4,c[l]=c[3*5],c[l+1]=c[3*5+1],c[l+2]=c[3*5+2],c[l+3]=c[3],c[l+4]=c[4],c[l+5]=c[5],c[l+6]=c[0],c[l+7]=c[1],c[l+8]=c[2],c[l+9]=c[3*4],c[l+10]=c[3*4+1],c[l+11]=c[3*4+2],l+=3*4,c[l]=c[3],c[l+1]=c[4],c[l+2]=c[5],c[l+3]=c[3*5],c[l+4]=c[3*5+1],c[l+5]=c[3*5+2],c[l+6]=c[3*6],c[l+7]=c[3*6+1],c[l+8]=c[3*6+2],c[l+9]=c[3*2],c[l+10]=c[3*2+1],c[l+11]=c[3*2+2],l+=3*4,c[l]=c[3*2],c[l+1]=c[3*2+1],c[l+2]=c[3*2+2],c[l+3]=c[3*6],c[l+4]=c[3*6+1],c[l+5]=c[3*6+2],c[l+6]=c[3*7],c[l+7]=c[3*7+1],c[l+8]=c[3*7+2],c[l+9]=c[3*3],c[l+10]=c[3*3+1],c[l+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})});if(u(s.normal)||u(s.tangent)||u(s.bitangent)||u(s.st)){let p=u(s.normal)?new Float32Array(12*a):void 0,g=u(s.tangent)?new Float32Array(3*4*a):void 0,m=u(s.bitangent)?new Float32Array(3*4*a):void 0,x=u(s.st)?new Float32Array(2*4*a):void 0,b=Wye,T=jye,C=qye,A=h.negate(b,xlt),S=h.negate(T,blt),w=h.negate(C,Tlt);l=0,r&&(MS(l,p,g,m,x,w,b,T),l+=3*4),MS(l,p,g,m,x,C,A,T),l+=3*4,MS(l,p,g,m,x,A,w,T),l+=3*4,MS(l,p,g,m,x,S,w,A),l+=3*4,MS(l,p,g,m,x,b,C,T),l+=3*4,MS(l,p,g,m,x,T,C,A),u(p)&&(f.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),u(g)&&(f.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),u(m)&&(f.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),u(x)&&(f.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:x}))}let d=new Uint16Array(6*a);for(let p=0;p<a;++p){let g=p*6,m=p*4;d[g]=m,d[g+1]=m+1,d[g+2]=m+2,d[g+3]=m,d[g+4]=m+2,d[g+5]=m+3}return new st({attributes:f,indices:d,primitiveType:Oe.TRIANGLES,boundingSphere:se.fromVertices(c)})};var gT=_T;var VY=0,Alt=1;function G2(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e._drawNearPlane,!0),r,s;t instanceof Ci?(r=VY,s=Ci.packedLength):t instanceof en&&(r=Alt,s=en.packedLength),this._frustumType=r,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Me.clone(n),this._drawNearPlane=o,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+s+h.packedLength+Me.packedLength}G2.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===VY?(Ci.pack(o,t,n),n+=Ci.packedLength):(en.pack(o,t,n),n+=en.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Me.pack(e._orientation,t,n),n+=Me.packedLength,t[n]=e._drawNearPlane?1:0,t};var Clt=new Ci,Elt=new en,Slt=new Me,wlt=new h;G2.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===VY?(o=Ci.unpack(e,t,Clt),t+=Ci.packedLength):(o=en.unpack(e,t,Elt),t+=en.packedLength);let r=h.unpack(e,t,wlt);t+=h.packedLength;let s=Me.unpack(e,t,Slt);t+=Me.packedLength;let a=e[t]===1;if(!u(n))return new G2({frustum:o,origin:r,orientation:s,_drawNearPlane:a});let c=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(c),n._frustumType=i,n._origin=h.clone(r,n._origin),n._orientation=Me.clone(s,n._orientation),n._drawNearPlane=a,n};G2.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=new Float64Array(3*4*2);gT._computeNearFarPlanes(i,o,t,n,s);let a=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),c,l,f=r?2:1,d=new Uint16Array(8*(f+1)),p=r?0:1;for(;p<2;++p)c=r?p*8:0,l=p*4,d[c]=l,d[c+1]=l+1,d[c+2]=l+1,d[c+3]=l+2,d[c+4]=l+2,d[c+5]=l+3,d[c+6]=l+3,d[c+7]=l;for(p=0;p<2;++p)c=(f+p)*8,l=p*4,d[c]=l,d[c+1]=l+4,d[c+2]=l+1,d[c+3]=l+5,d[c+4]=l+2,d[c+5]=l+6,d[c+6]=l+3,d[c+7]=l+7;return new st({attributes:a,indices:d,primitiveType:Oe.LINES,boundingSphere:se.fromVertices(s)})};var W2=G2;function N8(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,G.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var vlt=new h,Dlt=new $,Ilt=new Me,Plt=new Ci,Rlt=new rl,Olt=new en,Mlt=new Dr,Llt=new G,Nlt=[1,1e5];N8.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof Ci?a=Plt:s instanceof rl?a=Rlt:s instanceof en?a=Olt:a=Mlt,a=s.clone(a);let c,l=this._frustumSplits;!u(l)||l.length<=1?(l=Nlt,l[0]=this._camera.frustum.near,l[1]=this._camera.frustum.far,c=1):c=l.length-1;let f=r.positionWC,d=r.directionWC,p=r.upWC,g=r.rightWC;g=h.negate(g,vlt);let m=Dlt;$.setColumn(m,0,g,m),$.setColumn(m,1,p,m),$.setColumn(m,2,d,m);let x=Me.fromRotationMatrix(m,Ilt);for(t.length=n.length=c,i=0;i<c;++i)a.near=l[i],a.far=l[i+1],t[i]=new Sn({geometryInstances:new xt({geometry:new gT({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Ut.fromColor(G.fromAlpha(this._color,.1,Llt))},id:this.id,pickPrimitive:this}),appearance:new on({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new Sn({geometryInstances:new xt({geometry:new W2({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Ut.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new on({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};N8.prototype.isDestroyed=function(){return!1};N8.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return le(this)};var Vm=N8;function q2(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var j2=kt.supportsTypedArrays()?new Float32Array(12):[],Xye=new h,Kye=new h,zY=new h,Zye=new h,F8=new h;function Flt(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof en)o=h.ZERO,r=i.rightWC,s=i.upWC;else{let d=i.positionWC,p=h.multiplyComponents(e.oneOverRadii,d,Xye),g=h.normalize(p,Kye),m=h.normalize(h.cross(h.UNIT_Z,p,zY),zY),x=h.normalize(h.cross(g,m,Zye),Zye),b=h.magnitude(p),T=Math.sqrt(b*b-1);o=h.multiplyByScalar(g,1/b,Xye);let C=T/b;r=h.multiplyByScalar(m,C,Kye),s=h.multiplyByScalar(x,C,zY)}let a=h.add(o,s,F8);h.subtract(a,r,a),h.multiplyComponents(n,a,a),h.pack(a,j2,0);let c=h.subtract(o,s,F8);h.subtract(c,r,c),h.multiplyComponents(n,c,c),h.pack(c,j2,3);let l=h.add(o,s,F8);h.add(l,r,l),h.multiplyComponents(n,l,l),h.pack(l,j2,6);let f=h.subtract(o,s,F8);return h.add(f,r,f),h.multiplyComponents(n,f,f),h.pack(f,j2,9),j2}q2.prototype.update=function(e){if(this._mode=e.mode,e.mode!==te.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ne(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(u(this._command)||(this._rs=Be.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new Je({renderState:this._rs,boundingVolume:new se(h.ZERO,i.maximumRadius),pass:Ee.OPAQUE,owner:this})),!u(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ve({sources:[VN]}),a=new Ve({sources:[UN]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=qt.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=Flt(i,e);if(u(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new st({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Oe.TRIANGLES});this._va=ni.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:Ne.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};q2.prototype.execute=function(e,t){this._mode===te.SCENE3D&&this._command.execute(e,t)};q2.prototype.isDestroyed=function(){return!1};q2.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var Y2=q2;function X2(){}var Blt=/\bgl_FragDepth\b/,klt=/\bdiscard\b/;function Ult(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(!u(n)){let i=t._attributeLocations,o=t.fragmentShaderSource,r,s=!1,a=o.sources,c=a.length;for(r=0;r<c;++r)if(Blt.test(a[r])||klt.test(a[r])){s=!0;break}let l=!1,f=o.defines;for(c=f.length,r=0;r<c;++r)if(f[r]==="LOG_DEPTH"){l=!0;break}let d;!s&&!l?(d=`void main() { out_FragColor = vec4(1.0); } `,o=new Ve({sources:[d]})):!s&&l&&(d=`void main() 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zlt=/\s+czm_writeLogDepth\(/,Hlt=/\s+czm_vertexLogDepth\(/;function Glt(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(!u(i)){let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=u(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=u(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a,c,l=!1,f=r.sources,d=f.length;for(a=0;a<d;++a)if(Hlt.test(f[a])){l=!0;break}if(!l){for(a=0;a<d;++a)f[a]=Ve.replaceMain(f[a],"czm_log_depth_main");c=` void main() { czm_log_depth_main(); czm_vertexLogDepth(); } `,f.push(c)}for(f=s.sources,d=f.length,l=!1,a=0;a<d;++a)zlt.test(f[a])&&(l=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(l=!0);let p="";if(!l){for(a=0;a<d;a++)f[a]=Ve.replaceMain(f[a],"czm_log_depth_main");p+=` void main() { czm_log_depth_main(); czm_writeLogDepth(); } `}f.push(p),i=e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}return i}X2.createLogDepthCommand=function(e,t,n){u(n)||(n={});let i;return u(n.command)&&(i=n.command.shaderProgram),n.command=Je.shallowClone(e,n.command),!u(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Glt(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Wlt(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(!u(i)){let o=t._attributeLocations,r=t.fragmentShaderSource,s=r.sources,a=s.length,l=s.some(p=>p.includes("out_FragData"))?"out_FragData_0":"out_FragColor",f=`void main () { czm_non_pick_main(); if (${l}.a == 0.0) { discard; } ${l} = ${n}; } `,d=new Array(a+1);for(let p=0;p<a;++p)d[p]=Ve.replaceMain(s[p],"czm_non_pick_main");d[a]=f,r=new Ve({sources:d,defines:r.defines}),i=e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:r,attributeLocations:o})}return i}function jlt(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(!u(i)){let o=Be.getState(t);o.blending.enabled=!1,o.depthMask=!0,i=Be.fromCache(o),n[t.id]=i}return i}X2.createPickDerivedCommand=function(e,t,n,i){u(i)||(i={});let o,r;return u(i.pickCommand)&&(o=i.pickCommand.shaderProgram,r=i.pickCommand.renderState),i.pickCommand=Je.shallowClone(t,i.pickCommand),!u(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Wlt(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=jlt(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function qlt(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(!u(n)){let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();o.defines=u(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=u(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),n=e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}return n}X2.createHdrCommand=function(e,t,n){u(n)||(n={});let i;return u(n.command)&&(i=n.command.shaderProgram),n.command=Je.shallowClone(e,n.command),!u(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=qlt(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var K_=X2;function B8(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!u(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=O.toRadians(o),t._beta=O.toRadians(i.beta),t._gamma=O.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var Ylt=new Me,Qye=new Me,Xlt=new $;function Klt(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Me.fromAxisAngle(o,n,Qye),c=Me.fromAxisAngle(r,i,Ylt),l=Me.multiply(c,a,c),f=Me.fromAxisAngle(s,t,Qye);Me.multiply(f,l,l);let d=$.fromQuaternion(l,Xlt);$.multiplyByVector(d,r,r),$.multiplyByVector(d,s,s),$.multiplyByVector(d,o,o)}B8.prototype.update=function(){if(!u(this._alpha))return;u(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;Klt(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};B8.prototype.isDestroyed=function(){return!1};B8.prototype.destroy=function(){return this._removeListener(),le(this)};var K2=B8;function $ye(){this.enabled=!0,this.renderable=!0,this.density=2e-4,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}var k8=[359.393,800.749,1275.6501,2151.1192,3141.7763,4777.5198,6281.2493,12364.307,15900.765,49889.0549,78026.8259,99260.7344,120036.3873,151011.0158,156091.1953,203849.3112,274866.9803,319916.3149,493552.0528,628733.5874],zm=[2e-5,2e-4,1e-4,7e-5,5e-5,4e-5,3e-5,19e-6,1e-5,85e-7,62e-7,58e-7,53e-7,52e-7,51e-7,42e-7,4e-6,34e-7,26e-7,22e-7];for(let e=0;e<zm.length;++e)zm[e]*=1e6;var Jye=zm[1],HY=zm[zm.length-1];for(let e=0;e<zm.length;++e)zm[e]=(zm[e]-HY)/(Jye-HY);var ha=0;function Zlt(e){let t=k8,n=t.length;if(e<t[0])return ha=0,ha;if(e>t[n-1])return ha=n-2,ha;if(e>=t[ha]){if(ha+1<n&&e<t[ha+1])return ha;if(ha+2<n&&e<t[ha+2])return++ha,ha}else if(ha-1>=0&&e>=t[ha-1])return--ha,ha;let i;for(i=0;i<n-2&&!(e>=t[i]&&e<t[i+1]);++i);return ha=i,ha}var Qlt=new h;$ye.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;let n=e.camera,i=n.positionCartographic;if(!u(i)||i.height>8e5||e.mode!==te.SCENE3D){e.fog.enabled=!1,e.fog.density=0;return}let o=i.height,r=Zlt(o),s=O.clamp((o-k8[r])/(k8[r+1]-k8[r]),0,1),a=O.lerp(zm[r],zm[r+1],s),c=this.density*1e6,l=c/Jye*HY;a=a*(c-l)*1e-6;let f=h.normalize(n.positionWC,Qlt),d=Math.abs(h.dot(n.directionWC,f));a*=1-d,e.fog.density=a,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};var Z2=$ye;function $lt(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=te.SCENE3D,this.morphTime=te.getMorphTime(te.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0}var Q2=$lt;var ma={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},yT=ma.DERIVED_COMMANDS_MAXIMUM_LENGTH,l0e=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function xT(){this._frontFaceAlphaByDistance=new Rt(0,1,0,1),this._backFaceAlphaByDistance=new Rt(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=ce.clone(ce.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(yT),this._derivedBlendCommandTypes=new Array(yT),this._derivedPickCommandTypes=new Array(yT),this._derivedCommandTypesToUpdate=new Array(yT),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(xT.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});xT.prototype.update=function(e){let t=e.globe;if(!u(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=e0e(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=e0e(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=t0e(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=t0e(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=nut(this,e,t),this._sunVisibleThroughGlobe=Jlt(this,e),this._environmentVisible=eut(this,e),this._useDepthPlane=tut(this,e),this._numberOfTextureUniforms=iut(this),this._rectangle=ce.clone(t.translucency.rectangle,this._rectangle),out(this,e)};function e0e(e,t,n,i){return e?u(n)?(Rt.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function t0e(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function Jlt(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function eut(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function tut(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function nut(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==te.SCENE2D&&t.context.depthTexture}function iut(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function out(e,t){e._derivedCommandsLength=GY(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=GY(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=GY(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<yT;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!u(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=xut())}function GY(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,l=e._requiresManualDepthTest,f=i?ma.PICK_FRONT_FACE:l?ma.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:ma.TRANSLUCENT_FRONT_FACE,d=i?ma.PICK_BACK_FACE:l?ma.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:ma.TRANSLUCENT_BACK_FACE;return t.mode===te.SCENE2D?(o[r++]=ma.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=ma.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=d):(o[r++]=d,o[r++]=f)):c?(n||(o[r++]=ma.DEPTH_ONLY_BACK_FACE),o[r++]=ma.OPAQUE_FRONT_FACE,o[r++]=d):(n||(o[r++]=ma.DEPTH_ONLY_FRONT_FACE),o[r++]=ma.OPAQUE_BACK_FACE,o[r++]=f),r)}function td(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function n0e(e,t){return e.indexOf(t)>-1}function rut(e,t){td(e.defines,"TRANSLUCENT"),td(t.defines,"TRANSLUCENT")}function sut(e,t){td(e.defines,"GROUND_ATMOSPHERE"),td(t.defines,"GROUND_ATMOSPHERE"),td(e.defines,"FOG"),td(t.defines,"FOG"),td(e.defines,"TRANSLUCENT"),td(t.defines,"TRANSLUCENT")}function WY(e,t){if(n0e(t.defines,"TILE_LIMIT_RECTANGLE")||n0e(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main() { out_FragColor = vec4(1.0); } `;t.sources=[n]}function jY(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ve.replaceMain(n[r],"czm_globe_translucency_main");n.push(` uniform sampler2D u_classificationTexture; void main() { vec2 st = gl_FragCoord.xy / czm_viewport.zw; #ifdef MANUAL_DEPTH_TEST float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st)); if (logDepthOrDepth != 0.0) { vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); float depthEC = eyeCoordinate.z / eyeCoordinate.w; if (v_positionEC.z < depthEC) { discard; } } #endif czm_globe_translucency_main(); vec4 classificationColor = texture(u_classificationTexture, st); if (classificationColor.a > 0.0) { // Reverse premultiplication process to get the correct composited result of the classification primitives classificationColor.rgb /= classificationColor.a; } out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a); } `)}function u0e(e,t){jY(e,t),td(e.defines,"GROUND_ATMOSPHERE"),td(t.defines,"GROUND_ATMOSPHERE"),td(e.defines,"FOG"),td(t.defines,"FOG")}function aut(e,t){jY(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function cut(e,t){u0e(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function i0e(e,t){let n=`uniform sampler2D u_classificationTexture; void main() { vec2 st = gl_FragCoord.xy / czm_viewport.zw; vec4 pickColor = texture(u_classificationTexture, st); if (pickColor == vec4(0.0)) { discard; } out_FragColor = pickColor; } `;t.sources=[n]}function lut(e,t,n,i,o,r){if(!u(o))return t;if(!i&&u(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!u(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),l=t.fragmentShaderSource.clone();c.defines=u(c.defines)?c.defines.slice(0):[],l.defines=u(l.defines)?l.defines.slice(0):[],o(c,l),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:l,attributeLocations:a})}return s}function uut(e){e.cull.face=mi.BACK,e.cull.enabled=!0}function fut(e){e.cull.face=mi.FRONT,e.cull.enabled=!0}function dut(e){e.cull.face=mi.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function hut(e){e.cull.face=mi.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function mut(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function o0e(e){e.cull.face=mi.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=un.ALPHA_BLEND}function r0e(e){e.cull.face=mi.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=un.ALPHA_BLEND}function put(e){e.cull.face=mi.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function _ut(e){e.cull.face=mi.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function gut(e,t,n,i,o){if(!u(i))return e;if(!n&&u(t))return t;let r=o[e.id];if(!u(r)){let s=Be.getState(e);i(s),r=Be.fromCache(s),o[e.id]=r}return r}function LS(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function yut(e,t,n,i,o){return u(o)?!i&&u(n)?n:yt(t,o(e),!1):t}function Eh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function xut(){return[new Eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:rut,getRenderStateFunction:uut,getUniformMapFunction:void 0}),new Eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:sut,getRenderStateFunction:fut,getUniformMapFunction:void 0}),new Eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:WY,getRenderStateFunction:dut,getUniformMapFunction:void 0}),new Eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:WY,getRenderStateFunction:hut,getUniformMapFunction:void 0}),new Eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:WY,getRenderStateFunction:mut,getUniformMapFunction:void 0}),new Eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:jY,getRenderStateFunction:o0e,getUniformMapFunction:LS}),new Eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:u0e,getRenderStateFunction:r0e,getUniformMapFunction:LS}),new Eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:aut,getRenderStateFunction:o0e,getUniformMapFunction:LS}),new Eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:cut,getRenderStateFunction:r0e,getUniformMapFunction:LS}),new Eh({pass:Ee.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:i0e,getRenderStateFunction:put,getUniformMapFunction:LS}),new Eh({pass:Ee.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:i0e,getRenderStateFunction:_ut,getUniformMapFunction:LS})]}var s0e=new Array(yT),a0e=new Array(yT);xT.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)a0e[o]=this._derivedCommandPacks[n[o]],s0e[o]=l0e[n[o]];but(this,e,i,n,s0e,a0e,t)}};function but(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!u(a)||c){t.dirty=!1,u(a)||(a={},t.derivedCommands.globeTranslucency=a);let l=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),d=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),g=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;g&&(a.uniformMapDirtyFrame=l),m&&(a.shaderProgramDirtyFrame=l),x&&(a.renderStateDirtyFrame=l),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],C=i[b],A=o[b],S=a[A],w,D,R;u(S)?(w=S.uniformMap,D=S.shaderProgram,R=S.renderState):(w=void 0,D=void 0,R=void 0),S=Je.shallowClone(t,S),a[A]=S;let P=y(S.derivedCommands.uniformMapDirtyFrame,0),L=y(S.derivedCommands.shaderProgramDirtyFrame,0),N=y(S.derivedCommands.renderStateDirtyFrame,0),_=g||P<f,E=m||L<d,v=x||N<p;_&&(S.derivedCommands.uniformMapDirtyFrame=l),E&&(S.derivedCommands.shaderProgramDirtyFrame=l),v&&(S.derivedCommands.renderStateDirtyFrame=l),S.derivedCommands.type=C,S.pass=T.pass,S.pickOnly=T.pickOnly,S.uniformMap=yut(e,t.uniformMap,w,_,T.getUniformMapFunction),S.shaderProgram=lut(s.context,t.shaderProgram,D,E,T.getShaderProgramFunction,A),S.renderState=gut(t.renderState,R,v,T.getRenderStateFunction,T.renderStateCache)}}}xT.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=l0e[o[a]];n.commandList.push(s[c])}};function f0e(e,t,n,i,o,r,s){for(let a=0;a<t;++a){let c=e[a],l=c.derivedCommands.type;(!u(s)||s.indexOf(l)>-1)&&n(c,i,o,r)}}function c0e(e,t,n,i,o,r){for(let s=0;s<t;++s)n(e[s],i,o,r)}var Tut=[ma.OPAQUE_FRONT_FACE,ma.OPAQUE_BACK_FACE],Aut=[ma.DEPTH_ONLY_FRONT_FACE,ma.DEPTH_ONLY_BACK_FACE,ma.DEPTH_ONLY_FRONT_AND_BACK_FACE];xT.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ee.GLOBE],a=e.indices[Ee.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),f0e(s,a,t,i,r,o,Tut))};xT.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ee.GLOBE],a=e.indices[Ee.GLOBE],c=e.commands[Ee.TERRAIN_CLASSIFICATION],l=e.indices[Ee.TERRAIN_CLASSIFICATION];if(a===0||l===0)return;let f=this._frontFaceTranslucent,d=this._backFaceTranslucent;if((!f||!d)&&c0e(c,l,t,i,r,o),!f&&!d)return;this._globeTranslucencyFramebuffer=n;let p=r.uniformState.globeDepthTexture,g=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,f0e(s,a,t,i,r,o,Aut),r.depthTexture){let m=n.packDepth(r,o);r.uniformState.globeDepthTexture=m}c0e(c,l,t,i,r,o),r.uniformState.globeDepthTexture=p,o.framebuffer=g};var $2=xT;var Yl=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; void main() { out_FragColor = texture(colorTexture, v_textureCoordinates); } `;function Hm(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new fi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new fi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ri({color:new G(0,0,0,0),owner:this}),this._clearCommand=new ri({color:new G(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(Hm.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});Hm.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var Cut={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Hn.NEVER,reference:0,mask:Ft.CLASSIFICATION_MASK},blending:un.ALPHA_BLEND},Eut={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Hn.NEVER,reference:0,mask:Ft.CLASSIFICATION_MASK},blending:un.ALPHA_BLEND},Sut={depthMask:!0,depthTest:{enabled:!0},stencilTest:Ft.setCesium3DTileBit(),stencilMask:Ft.CESIUM_3D_TILE_MASK,blending:un.ALPHA_BLEND},wut=`uniform sampler2D colorTexture; uniform sampler2D depthTexture; uniform sampler2D classifiedTexture; in vec2 v_textureCoordinates; void main() { vec4 color = texture(colorTexture, v_textureCoordinates); if (color.a == 0.0) { discard; } bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0))); #ifdef UNCLASSIFIED vec4 highlightColor = czm_invertClassificationColor; if (isClassified) { discard; } #else vec4 highlightColor = vec4(1.0); if (!isClassified) { discard; } #endif out_FragColor = color * highlightColor; gl_FragDepth = texture(depthTexture, v_textureCoordinates).r; } `,vut=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; void main() { vec4 color = texture(colorTexture, v_textureCoordinates); if (color.a == 0.0) { discard; } #ifdef UNCLASSIFIED out_FragColor = color * czm_invertClassificationColor; #else out_FragColor = color; #endif } `;Hm.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!u(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),u(this._previousFramebuffer)||(this._depthStencilTexture=new Ot({context:e,width:s,height:a,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:qe.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new fu({context:e,width:s,height:a,format:Wc.DEPTH24_STENCIL8,numSamples:t})))),!u(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let l,f;u(this._previousFramebuffer)?(l=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(l=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(l),u(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),u(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(l),this._fboClassified.update(e,s,a))}if(u(this._rsUnclassified)||(this._rsUnclassified=Be.fromCache(Cut),this._rsClassified=Be.fromCache(Eut),this._rsDefault=Be.fromCache(Sut)),!u(this._unclassifiedCommand)||o||r){u(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let l=u(this._previousFramebuffer)?vut:wut,f=new Ve({defines:["UNCLASSIFIED"],sources:[l]}),d=new Ve({sources:[l]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:u(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(d,{renderState:u(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),u(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),u(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(Yl,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};Hm.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};Hm.prototype.clear=function(e,t){u(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};Hm.prototype.executeClassified=function(e,t){if(!u(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};Hm.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};Hm.prototype.isDestroyed=function(){return!1};Hm.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),u(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),le(this)};var NS=Hm;function U8(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(U8.prototype,{total:{get:function(){return this._total}}});function s0(e){let t=new Array(va.NUMBER_OF_JOB_TYPES);t[va.TEXTURE]=new U8(u(e)?e[va.TEXTURE]:10),t[va.PROGRAM]=new U8(u(e)?e[va.PROGRAM]:10),t[va.BUFFER]=new U8(u(e)?e[va.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}s0.getTimestamp=_i;Object.defineProperties(s0.prototype,{totalBudget:{get:function(){return this._totalBudget}}});s0.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};s0.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};s0.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,l;for(l=0;l<c&&(r=n[l],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++l);if(l===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=s0.getTimestamp();e.execute();let a=s0.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var J2=s0;function V8(e){e=y(e,y.EMPTY_OBJECT);let t=Dn(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=_i(),this._lastMsSampleTime=_i(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(V8.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});V8.prototype.update=function(e){let t=_i(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};V8.prototype.destroy=function(){return le(this)};var Z_=V8;function bT(){this._framebuffer=new fi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(bT.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Dut(e,t,n){let i=n.width,o=n.height;e._framebuffer.update(t,i,o)}function Iut(e,t,n){if(!u(e._copyDepthCommand)){let i=`uniform highp sampler2D u_texture; in vec2 v_textureCoordinates; void main() { out_FragColor = czm_packDepth(texture(u_texture, v_textureCoordinates).r); } `;e._copyDepthCommand=t.createViewportQuadCommand(i,{renderState:Be.fromCache(),uniformMap:{u_texture:function(){return e._textureToCopy}},owner:e})}e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}bT.prototype.update=function(e,t){Dut(this,e,t),Iut(this,e,t)};var Put=new re,Rut=new re(1,1/255,1/65025,1/16581375);bT.prototype.getDepth=function(e,t,n){if(!u(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=re.unpack(i,0,Put);return re.divideByScalar(o,255,o),re.dot(o,Rut)};bT.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};bT.prototype.isDestroyed=function(){return!1};bT.prototype.destroy=function(){return this._framebuffer.destroy(),u(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=u(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),le(this)};var eF=bT;function Out(e,t){this.near=y(e,0),this.far=y(t,0);let n=Ee.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}var tF=Out;var a0=`uniform highp sampler2D u_depthTexture; in vec2 v_textureCoordinates; void main() { out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r); } `;function Gm(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new fi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new fi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new fi,this._tempCopyDepthFramebuffer=new fi,this._updateDepthFramebuffer=new fi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new He,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(Gm.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function Mut(e){e._pickColorFramebuffer.destroy(),e._outputFramebuffer.destroy(),e._copyDepthFramebuffer.destroy(),e._tempCopyDepthFramebuffer.destroy(),e._updateDepthFramebuffer.destroy()}function d0e(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!He.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,He.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=He.clone(o.viewport,e._scissorRectangle),s=!0),(!u(e._rs)||!He.equals(e._viewport,e._rs.viewport)||s)&&(e._rs=Be.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Be.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:un.ALPHA_BLEND}),e._rsUpdate=Be.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Hn.NEVER,reference:Ft.CESIUM_3D_TILE_MASK,mask:Ft.CESIUM_3D_TILE_MASK}})),u(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(a0,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,u(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(Yl,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,u(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(a0,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,u(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(Yl,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,u(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ri({color:new G(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}Gm.prototype.update=function(e,t,n,i,o,r){let s=n.width,a=n.height,c=o?e.halfFloatingPointTexture?qe.HALF_FLOAT:qe.FLOAT:qe.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),d0e(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._useHdr=o,this._clearGlobeDepth=r};Gm.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};Gm.prototype.executeCopyDepth=function(e,t){u(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};Gm.prototype.executeUpdateDepth=function(e,t,n,i){let o=u(i)?i:t.framebuffer.depthStencilTexture;if(n||o!==this.colorFramebufferManager.getDepthStencilTexture()){if(u(this._updateDepthCommand)){if(!u(this._updateDepthFramebuffer.framebuffer)||this._updateDepthFramebuffer.getDepthStencilTexture()!==o||this._updateDepthFramebuffer.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture().width,s=this._copyDepthFramebuffer.getColorTexture().height;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,r,s);let a=this._copyDepthFramebuffer.getColorTexture();this._updateDepthFramebuffer.setColorTexture(a,0),this._updateDepthFramebuffer.setDepthStencilTexture(o),this._updateDepthFramebuffer.update(e,r,s),d0e(this,e,r,s,t)}this._tempCopyDepthTexture=o,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)}return}u(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t)};Gm.prototype.executeCopyColor=function(e,t){u(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};Gm.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;u(i)&&(G.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};Gm.prototype.isDestroyed=function(){return!1};Gm.prototype.destroy=function(){return Mut(this),u(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),u(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),u(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),u(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),le(this)};var nF=Gm;function TT(){this._framebuffer=new fi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new fi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new He,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(TT.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function Lut(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function Nut(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?qe.HALF_FLOAT:qe.FLOAT:qe.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function Fut(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!He.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,He.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=He.clone(o.viewport,e._scissorRectangle),s=!0),(!u(e._renderState)||!He.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Be.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),u(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(a0,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),u(e._clearCommand)||(e._clearCommand=new ri({color:new G(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}TT.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;Nut(this,n,o,r,e),Fut(this,n,o,r,i),this._useHdr=e};TT.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};TT.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};TT.prototype.isDestroyed=function(){return!1};TT.prototype.destroy=function(){return Lut(this),le(this)};var iF=TT;function Q_(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new fi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new fi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new fi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new fi({createColorAttachments:!1}),this._opaqueClearCommand=new ri({color:new G(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ri({color:new G(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ri({color:new G(0,0,0,0),owner:this}),this._alphaClearCommand=new ri({color:new G(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new He,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function h0e(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function qY(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function m0e(e){h0e(e),qY(e)}function But(e,t,n,i){h0e(e),e._accumulationTexture=new Ot({context:t,width:n,height:i,pixelFormat:nt.RGBA,pixelDatatype:qe.FLOAT});let o=new Float32Array(n*i*4);e._revealageTexture=new Ot({context:t,pixelFormat:nt.RGBA,pixelDatatype:qe.FLOAT,source:{arrayBufferView:o,width:n,height:i},flipY:!1})}function kut(e,t){qY(e);let n=ee.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(qY(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,l=e._adjustAlphaFBO.status===n;(!s||!a||!c||!l)&&(m0e(e),e._translucentMultipassSupport=!1,i=!1)}return i}Q_.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!u(a)||a.width!==r||a.height!==s||i!==this._useHDR,l=this._numSamples!==o;if((c||l)&&(this._numSamples=o,But(this,e,r,s)),(!u(this._translucentFBO.framebuffer)||c||l)&&!kut(this,e))return;this._useHDR=i;let f=this,d,p;u(this._compositeCommand)||(d=new Ve({sources:[kN]}),this._translucentMRTSupport&&d.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})),u(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(d=new Ve({defines:["MRT"],sources:[uS]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(d=new Ve({sources:[uS]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let g=!He.equals(this._viewport,t.viewport),m=g!==this._useScissorTest;this._useScissorTest=g,He.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=He.clone(t.viewport,this._scissorRectangle),m=!0),(!u(this._rs)||!He.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Be.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),u(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),u(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var Uut={enabled:!0,color:new G(0,0,0,0),equationRgb:Aa.ADD,equationAlpha:Aa.ADD,functionSourceRgb:Eo.ONE,functionDestinationRgb:Eo.ONE,functionSourceAlpha:Eo.ZERO,functionDestinationAlpha:Eo.ONE_MINUS_SOURCE_ALPHA},Vut={enabled:!0,color:new G(0,0,0,0),equationRgb:Aa.ADD,equationAlpha:Aa.ADD,functionSourceRgb:Eo.ONE,functionDestinationRgb:Eo.ONE,functionSourceAlpha:Eo.ONE,functionDestinationAlpha:Eo.ONE},zut={enabled:!0,color:new G(0,0,0,0),equationRgb:Aa.ADD,equationAlpha:Aa.ADD,functionSourceRgb:Eo.ZERO,functionDestinationRgb:Eo.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:Eo.ZERO,functionDestinationAlpha:Eo.ONE_MINUS_SOURCE_ALPHA};function YY(e,t,n,i){let o=n[i.id];if(!u(o)){let r=Be.getState(i);r.depthMask=!1,r.blending=t,o=Be.fromCache(r),n[i.id]=o}return o}function Hut(e,t,n){return YY(t,Uut,e._translucentRenderStateCache,n)}function Gut(e,t,n){return YY(t,Vut,e._translucentRenderStateCache,n)}function Wut(e,t,n){return YY(t,zut,e._alphaRenderStateCache,n)}var jut=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a; float ai = czm_out_FragColor.a; float wzi = czm_alphaWeight(ai); out_FragData_0 = vec4(Ci * wzi, ai); out_FragData_1 = vec4(ai * wzi); `,qut=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a; float ai = czm_out_FragColor.a; float wzi = czm_alphaWeight(ai); out_FragColor = vec4(Ci, ai) * wzi; `,Yut=` float ai = czm_out_FragColor.a; out_FragColor = vec4(ai); `;function XY(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(u(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ve.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor; bool czm_discard = false; `);let c=[...i.matchAll(/out_FragData_(\d+)/g)],l="";for(let f=0;f<c.length;f++){let d=c[f];l=`layout (location = ${d[1]}) out vec4 ${d[0]}; ${l}`}return a.sources.push(l),a.sources.push(`void main() { czm_translucent_main(); if (czm_discard) { discard; } ${i}} `),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function Xut(e,t){return XY(e,t,"translucentMRT",jut)}function Kut(e,t){return XY(e,t,"translucentMultipass",qut)}function Zut(e,t){return XY(e,t,"alphaMultipass",Yut)}Q_.prototype.createDerivedCommands=function(e,t,n){if(u(n)||(n={}),this._translucentMRTSupport){let a,c;return u(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=Je.shallowClone(e,n.translucentCommand),!u(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Xut(t,e.shaderProgram),n.translucentCommand.renderState=Hut(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return u(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=Je.shallowClone(e,n.translucentCommand),n.alphaCommand=Je.shallowClone(e,n.alphaCommand),!u(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Kut(t,e.shaderProgram),n.translucentCommand.renderState=Gut(this,t,e.renderState),n.alphaCommand.shaderProgram=Zut(t,e.shaderProgram),n.alphaCommand.renderState=Wut(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function Qut(e,t,n,i,o,r){let s,a,c,{context:l,frameState:f}=t,{useLogDepth:d,shadowState:p}=f,g=t._hdr,m=i.framebuffer,x=p.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(l,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(l,i);let b=e._opaqueFBO.framebuffer;for(i.framebuffer=e._translucentFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,l,i,b);for(u(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,l,i,b)),i.framebuffer=e._alphaFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,l,i,b);u(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,l,i,b)),i.framebuffer=m}function $ut(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:l}=a,f=t._hdr,d=i.framebuffer,p=l.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;let m,x;for(let b=0;b<o.length;++b)m=o[b],m=c?m.derivedCommands.logDepth.command:m,m=f?m.derivedCommands.hdr.command:m,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g);u(r)&&(m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g)),i.framebuffer=d}Q_.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){$ut(this,e,t,n,i,o);return}Qut(this,e,t,n,i,o)};Q_.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};Q_.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,G.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};Q_.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};Q_.prototype.isDestroyed=function(){return!1};Q_.prototype.destroy=function(){return m0e(this),u(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),u(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),u(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),le(this)};var oF=Q_;function rF(){this._framebuffer=new fi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(rF.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Jut(e){e._framebuffer.destroy()}function eft(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new xc(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new He},o.viewport=new He,e._passState=o}rF.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&eft(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};rF.prototype.isDestroyed=function(){return!1};rF.prototype.destroy=function(){return Jut(this),le(this)};var sF=rF;function cF(e){let t=new xc(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new He},t.viewport=new He,this._context=e,this._fb=new fi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}cF.prototype.begin=function(e,t){let n=this._context,i=t.width,o=t.height;return He.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var aF=new G;cF.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),l=0,f=0,d=0,p=-1;for(let g=0;g<s;++g){if(-a<=l&&l<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+l+a);aF.red=G.byteToFloat(o[m]),aF.green=G.byteToFloat(o[m+1]),aF.blue=G.byteToFloat(o[m+2]),aF.alpha=G.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(aF);if(u(x))return x}if(l===f||l<0&&-l===f||l>0&&l===1-f){let m=d;d=-p,p=m}l+=d,f+=p}};cF.prototype.isDestroyed=function(){return!1};cF.prototype.destroy=function(){return this._fb.destroy(),le(this)};var lF=cF;function $_(){this._numSamples=1,this._colorFramebuffer=new fi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new fi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new G(0,0,0,0),this._clearCommand=new ri({color:new G(0,0,0,0),depth:1,owner:this})}function tft(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties($_.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});$_.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?qe.HALF_FLOAT:qe.FLOAT:qe.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};$_.prototype.clear=function(e,t,n){G.clone(n,this._clearCommand.color),G.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};$_.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};$_.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};$_.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};$_.prototype.isDestroyed=function(){return!1};$_.prototype.destroy=function(){return tft(this),le(this)};var AT=$_;function CT(){}CT.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};CT.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ve.findPositionVarying(e),s=u(r);if(t&&!s){let a=o.length;for(let l=0;l<a;++l)o[l]=Ve.replaceMain(o[l],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC; void main() { czm_shadow_cast_main(); v_positionEC = (czm_inverseProjection * gl_Position).xyz; }`)}return new Ve({defines:i,sources:o})};CT.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ve.findPositionVarying(e),a=u(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ve.replaceMain(r[f],"czm_shadow_cast_main");let l="";return t&&(a||(l+=`in vec3 v_positionEC; `),l+=`uniform vec4 shadowMap_lightPositionEC; `),i?l+=`void main() { `:l+=`void main() { czm_shadow_cast_main(); if (out_FragColor.a == 0.0) { discard; } `,t?l+=` float distance = length(${s}); if (distance >= shadowMap_lightPositionEC.w) { discard; } distance /= shadowMap_lightPositionEC.w; // radius out_FragColor = czm_packDepth(distance); `:n?l+=` out_FragColor = vec4(1.0); `:l+=` out_FragColor = czm_packDepth(gl_FragCoord.z); `,l+=`} `,r.push(l),new Ve({defines:o,sources:r})};CT.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,l=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${l}${f}${t}${n}${i}`};CT.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ve({defines:i,sources:o})};CT.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ve.findNormalVarying(e),s=!i&&u(r)||i&&o,a=Ve.findPositionVarying(e),c=u(a),l=t._usesDepthTexture,f=t._polygonOffsetSupported,d=t._isPointLight,p=t._isSpotLight,g=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=d?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),C=e.sources.slice(0),A=C.length;for(let D=0;D<A;++D)C[D]=Ve.replaceMain(C[D],"czm_shadow_receive_main");d?T.push("USE_CUBE_MAP_SHADOW"):l&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!d&&T.push("USE_SOFT_SHADOWS"),g&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let S="";d?S+=`uniform samplerCube shadowMap_textureCube; `:S+=`uniform sampler2D shadowMap_texture; `;let w;return c?w=` return vec4(${a}, 1.0); `:w=`#ifndef LOG_DEPTH return czm_windowToEyeCoordinates(gl_FragCoord); #else return vec4(v_logPositionEC, 1.0); #endif `,S+=`uniform mat4 shadowMap_matrix; uniform vec3 shadowMap_lightDirectionEC; uniform vec4 shadowMap_lightPositionEC; uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness; uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth; #ifdef LOG_DEPTH in vec3 v_logPositionEC; #endif vec4 getPositionEC() { ${w}} vec3 getNormalEC() { ${s?` return normalize(${r}); `:` return vec3(1.0); `}} void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL) { ${b.normalOffset&&s?` float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x; float normalOffsetScale = 1.0 - nDotL; vec3 offset = normalOffset * normalOffsetScale * normalEC; positionEC.xyz += offset; `:""}} `,S+=`void main() { czm_shadow_receive_main(); vec4 positionEC = getPositionEC(); vec3 normalEC = getNormalEC(); float depth = -positionEC.z; `,S+=` czm_shadowParameters shadowParameters; shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy; shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z; shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w; shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w; `,i?S+=` shadowParameters.depthBias *= max(depth * 0.01, 1.0); `:f||(S+=` shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015); `),d?S+=` vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz; float distance = length(directionEC); directionEC = normalize(directionEC); float radius = shadowMap_lightPositionEC.w; // Stop early if the fragment is beyond the point light radius if (distance > radius) { return; } vec3 directionWC = czm_inverseViewRotation * directionEC; shadowParameters.depth = distance / radius; shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); shadowParameters.texCoords = directionWC; float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters); `:p?S+=` vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz); float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); applyNormalOffset(positionEC, normalEC, nDotL); vec4 shadowPosition = shadowMap_matrix * positionEC; // Spot light uses a perspective projection, so perform the perspective divide shadowPosition /= shadowPosition.w; // Stop early if the fragment is not in the shadow bounds if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) { return; } shadowParameters.texCoords = shadowPosition.xy; shadowParameters.depth = shadowPosition.z; shadowParameters.nDotL = nDotL; float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); `:g?S+=` float maxDepth = shadowMap_cascadeSplits[1].w; // Stop early if the eye depth exceeds the last cascade if (depth > maxDepth) { return; } // Get the cascade based on the eye-space depth vec4 weights = czm_cascadeWeights(depth); // Apply normal offset float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); applyNormalOffset(positionEC, normalEC, nDotL); // Transform position into the cascade vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC; // Get visibility shadowParameters.texCoords = shadowPosition.xy; shadowParameters.depth = shadowPosition.z; shadowParameters.nDotL = nDotL; float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); // Fade out shadows that are far away float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z; float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0); visibility = mix(visibility, 1.0, fade); ${m?` // Draw cascade colors for debugging out_FragColor *= czm_cascadeColor(weights); `:""}`:S+=` float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); applyNormalOffset(positionEC, normalEC, nDotL); vec4 shadowPosition = shadowMap_matrix * positionEC; // Stop early if the fragment is not in the shadow bounds if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) { return; } shadowParameters.texCoords = shadowPosition.xy; shadowParameters.depth = shadowPosition.z; shadowParameters.nDotL = nDotL; float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); `,S+=` out_FragColor.rgb *= visibility; } `,C.push(S),new Ve({defines:T,sources:C})};var Wm=CT;function jm(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(kt.isInternetExplorer()||kt.isEdge()||(kt.isChrome()||kt.isFirefox())&&kt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new F,this._shadowMapTexture=void 0,this._lightDirectionEC=new h,this._lightPositionEC=new re,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new z8,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new se,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new z,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Dr:u(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new re,new re],this._cascadeMatrices=[new F,new F,new F,new F],this._cascadeDistances=new re;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new nft(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,ZY(this),this._clearCommand=new ri({depth:1,color:new G}),this._clearPassState=new xc(t),this._size=y(e.size,2048),this.size=this._size}jm.MAXIMUM_DISTANCE=2e4;function nft(e){this.camera=new z8,this.passState=new xc(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function KY(e,t){return Be.fromCache({cull:{enabled:!0,face:mi.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function ZY(e){let t=!e._usesDepthTexture;e._primitiveRenderState=KY(t,e._primitiveBias),e._terrainRenderState=KY(t,e._terrainBias),e._pointRenderState=KY(t,e._pointBias)}jm.prototype.debugCreateRenderStates=function(){ZY(this)};Object.defineProperties(jm.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){cft(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function QY(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;u(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function ift(e,t){let n=new fu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:Wc.DEPTH_COMPONENT16}),i=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.RGBA,pixelDatatype:qe.UNSIGNED_BYTE,sampler:fn.NEAREST}),o=new na({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function oft(e,t){let n=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:qe.UNSIGNED_INT_24_8,sampler:fn.NEAREST}),i=new na({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function rft(e,t){let n=new fu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:Wc.DEPTH_COMPONENT16}),i=new $a({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.RGBA,pixelDatatype:qe.UNSIGNED_BYTE,sampler:fn.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new na({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function g0e(e,t){e._isPointLight?rft(e,t):e._usesDepthTexture?oft(e,t):ift(e,t)}function sft(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==ee.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,ZY(e),QY(e),g0e(e,t))}function aft(e,t){(!u(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(QY(e),g0e(e,t),sft(e,t),y0e(e,t))}function y0e(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function cft(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=zt.maximumCubeMapSize>=t?t:zt.maximumCubeMapSize,o.x=t,o.y=t;let r=new He(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=zt.maximumTextureSize>=t?t:zt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new He(0,0,t,t)):i===4&&(t=zt.maximumTextureSize>=t*2?t:zt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new He(0,0,t,t),n[1].passState.viewport=new He(t,0,t,t),n[2].passState.viewport=new He(0,t,t,t),n[3].passState.viewport=new He(t,t,t,t));e._clearPassState.viewport=new He(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,l=a.y/o.y,f=a.width/o.x,d=a.height/o.y;s.textureOffsets=new F(f,0,0,c,0,d,0,l,0,0,1,0,0,0,0,1)}}var lft=new He;function uft(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube; in vec2 v_textureCoordinates; void main() { vec2 uv = v_textureCoordinates; vec3 dir; if (uv.y < 0.5) { if (uv.x < 0.333) { dir.x = -1.0; dir.y = uv.x * 6.0 - 1.0; dir.z = uv.y * 4.0 - 1.0; } else if (uv.x < 0.666) { dir.y = -1.0; dir.x = uv.x * 6.0 - 3.0; dir.z = uv.y * 4.0 - 1.0; } else { dir.z = -1.0; dir.x = uv.x * 6.0 - 5.0; dir.y = uv.y * 4.0 - 1.0; } } else { if (uv.x < 0.333) { dir.x = 1.0; dir.y = uv.x * 6.0 - 1.0; dir.z = uv.y * 4.0 - 3.0; } else if (uv.x < 0.666) { dir.y = 1.0; dir.x = uv.x * 6.0 - 3.0; dir.z = uv.y * 4.0 - 3.0; } else { dir.z = 1.0; dir.x = uv.x * 6.0 - 5.0; dir.y = uv.y * 4.0 - 3.0; } } float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir)); out_FragColor = vec4(vec3(shadow), 1.0); } `:n=`uniform sampler2D shadowMap_texture; in vec2 v_textureCoordinates; void main() { ${e._usesDepthTexture?` float shadow = texture(shadowMap_texture, v_textureCoordinates).r; `:` float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates)); `} out_FragColor = vec4(vec3(shadow), 1.0); } `;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=Ee.OVERLAY,i}function fft(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=lft;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;u(a)||(a=uft(e,n),e._debugShadowViewCommand=a),(!u(a.renderState)||!He.equals(a.renderState.viewport,s))&&(a.renderState=Be.fromCache({viewport:He.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var qm=new Array(8);qm[0]=new re(-1,-1,-1,1);qm[1]=new re(1,-1,-1,1);qm[2]=new re(1,1,-1,1);qm[3]=new re(-1,1,-1,1);qm[4]=new re(-1,-1,1,1);qm[5]=new re(1,-1,1,1);qm[6]=new re(1,1,1,1);qm[7]=new re(-1,1,1,1);var c0=new F,$Y=new Array(8);for(let e=0;e<8;++e)$Y[e]=new re;function dft(e,t){let n=new xt({geometry:new gd({minimum:new h(-.5,-.5,-.5),maximum:new h(.5,.5,.5)}),attributes:{color:Ut.fromColor(t)}}),i=new xt({geometry:new l_({radius:.5}),attributes:{color:Ut.fromColor(t)}});return new Sn({geometryInstances:[n,i],appearance:new on({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var hft=[G.RED,G.GREEN,G.BLUE,G.MAGENTA],mft=new h;function pft(e,t){fft(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new Vm({camera:e._sceneCamera,color:G.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new Vm({camera:e._shadowMapCamera,color:G.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new Vm({camera:e._passes[i].camera,color:hft[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!u(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Me.IDENTITY,r=e._pointLightRadius*2,s=h.fromElements(r,r,r,mft),a=F.fromTranslationQuaternionRotationScale(i,o,s,c0);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=dft(a,G.YELLOW)}e._debugLightFrustum.update(t)}else(!u(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new Vm({camera:e._shadowMapCamera,color:G.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function z8(){this.viewMatrix=new F,this.inverseViewMatrix=new F,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new h,this.directionWC=h.clone(h.UNIT_Z),this.upWC=h.clone(h.UNIT_Y),this.rightWC=h.clone(h.UNIT_X),this.viewProjectionMatrix=new F}z8.prototype.clone=function(e){F.clone(e.viewMatrix,this.viewMatrix),F.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),h.clone(e.positionWC,this.positionWC),h.clone(e.directionWC,this.directionWC),h.clone(e.upWC,this.upWC),h.clone(e.rightWC,this.rightWC)};var _ft=new F(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);z8.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return F.multiply(t,e,this.viewProjectionMatrix),F.multiply(_ft,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var gft=new Array(5),yft=new Ci,xft=new Array(4),x0e=new h,b0e=new h;function bft(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,l=r/o,f=.9,d=!1;t.shadowState.closestObjectSize<200&&(d=!0,f=.9);let p=xft,g=gft;for(g[0]=o,g[s]=r,a=0;a<s;++a){let N=(a+1)/s,_=o*Math.pow(l,N),E=o+c*N,v=O.lerp(E,_,f);g[a+1]=v,p[a]=v-g[a]}if(d){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let N=g[0];for(a=0;a<s-1;++a)N+=p[a],g[a+1]=N}re.unpack(g,0,e._cascadeSplits[0]),re.unpack(g,1,e._cascadeSplits[1]),re.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,C=m.top,A=m.near,S=m.far,w=n.positionWC,D=n.directionWC,R=n.upWC,P=i.frustum.clone(yft),L=n.getViewProjection();for(a=0;a<s;++a){P.near=g[a],P.far=g[a+1];let N=F.multiply(P.projectionMatrix,i.viewMatrix,c0),_=F.inverse(N,c0),E=F.multiply(L,_,c0),v=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,x0e),I=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,b0e);for(let H=0;H<8;++H){let k=re.clone(qm[H],$Y[H]);F.multiplyByVector(E,k,k),h.divideByScalar(k,k.w,k),h.minimumByComponent(k,v,v),h.maximumByComponent(k,I,I)}v.x=Math.max(v.x,0),v.y=Math.max(v.y,0),v.z=0,I.x=Math.min(I.x,1),I.y=Math.min(I.y,1),I.z=Math.min(I.z,1);let M=e._passes[a],B=M.camera;B.clone(n);let V=B.frustum;V.left=x+v.x*(b-x),V.right=x+I.x*(b-x),V.bottom=T+v.y*(C-T),V.top=T+I.y*(C-T),V.near=A+v.z*(S-A),V.far=A+I.z*(S-A),M.cullingVolume=B.frustum.computeCullingVolume(w,D,R);let U=e._cascadeMatrices[a];F.multiply(B.getViewProjection(),i.inverseViewMatrix,U),F.multiply(M.textureOffsets,U,U)}}var Tft=new F,Aft=new h,Cft=new h,p0e=new h;function Eft(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=F.multiply(i.frustum.projectionMatrix,i.viewMatrix,c0),r=F.inverse(o,c0),s=n.directionWC,a=i.directionWC;h.equalsEpsilon(s,a,O.EPSILON10)&&(a=i.upWC);let c=h.cross(s,a,Aft);a=h.cross(c,s,Cft),h.normalize(a,a),h.normalize(c,c);let l=h.fromElements(0,0,0,p0e),f=F.computeView(l,s,a,c,Tft),d=F.multiply(f,r,c0),p=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,x0e),g=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,b0e);for(let S=0;S<8;++S){let w=re.clone(qm[S],$Y[S]);F.multiplyByVector(d,w,w),h.divideByScalar(w,w.w,w),h.minimumByComponent(w,p,p),h.maximumByComponent(w,g,g)}g.z+=1e3,p.z-=10;let m=p0e;m.x=-(.5*(p.x+g.x)),m.y=-(.5*(p.y+g.y)),m.z=-g.z;let x=F.fromTranslation(m,c0);f=F.multiply(x,f,f);let b=.5*(g.x-p.x),T=.5*(g.y-p.y),C=g.z-p.z,A=n.frustum;A.left=-b,A.right=b,A.bottom=-T,A.top=T,A.near=.01,A.far=C,F.clone(f,n.viewMatrix),F.inverse(f,n.inverseViewMatrix),F.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),h.clone(s,n.directionWC),h.clone(a,n.upWC),h.clone(c,n.rightWC)}var Sft=[new h(-1,0,0),new h(0,-1,0),new h(0,0,-1),new h(1,0,0),new h(0,1,0),new h(0,0,1)],wft=[new h(0,-1,0),new h(0,0,-1),new h(0,-1,0),new h(0,-1,0),new h(0,0,1),new h(0,-1,0)],vft=[new h(0,0,1),new h(1,0,0),new h(-1,0,0),new h(0,0,-1),new h(1,0,0),new h(1,0,0)];function Dft(e,t){let n=new Ci;n.fov=O.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=Sft[i],o.upWC=wft[i],o.rightWC=vft[i],F.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),F.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var Ift=new h,Pft=new h,T0e=new se,_0e=T0e.center;function Rft(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=T0e;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,Ift),s=h.negate(i.directionWC,Pft),a=h.dot(r,s);if(e.fadingEnabled){let c=O.clamp(a/.1,0,1);e._darkness=O.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===$t.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),se.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=h.add(i.positionWC,h.multiplyByScalar(i.directionWC,r,_0e),_0e);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===$t.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),se.clone(o,e._boundingSphere)}}function Oft(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?h.clone(i.directionWC,r.directionWC):e._isPointLight?h.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;F.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),h.normalize(s,s),h.negate(s,s),F.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=uo.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,Rft(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}jm.prototype.update=function(e){if(Oft(this,e),this._needsUpdate)if(aft(this,e.context),this._isPointLight&&Dft(this,e),this._cascadesEnabled&&(Eft(this,e),this._numberOfCascades>1&&bft(this,e)),this._isPointLight)this._shadowMapCullingVolume=cs.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;F.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&pft(this,e)};jm.prototype.updatePass=function(e,t){y0e(this,e,t)};var Mft=new z;function A0e(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=Mft;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,re.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return re.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new re,combinedUniforms2:new re};return yt(t,o,!1)}function Lft(e,t,n,i,o,r){let s,a,c;if(u(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=Je.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!u(s)||o!==n.shaderProgram.id||t){let l=n.shaderProgram,f=n.pass===Ee.GLOBE,d=n.pass!==Ee.TRANSLUCENT,p=e._isPointLight,g=e._usesDepthTexture,m=Wm.getShadowCastShaderKeyword(p,f,g,d);if(s=i.shaderCache.getDerivedShaderProgram(l,m),!u(s)){let b=l.vertexShaderSource,T=l.fragmentShaderSource,C=Wm.createShadowCastVertexShader(b,p,f),A=Wm.createShadowCastFragmentShader(T,p,g,d);s=i.shaderCache.createDerivedShaderProgram(l,m,{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:l._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=ze(a,!1),a.cull=ze(a.cull,!1),a.cull.enabled=!1,a=Be.fromCache(a)),c=A0e(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}jm.createReceiveDerivedCommand=function(e,t,n,i,o){u(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,l=t.pass===Ee.GLOBE,f=!1;if(l&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let d,p;u(o.receiveCommand)&&(d=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=Je.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let g=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!u(d)||m||n||g){let x=Wm.getShadowReceiveShaderKeyword(e[0],t.castShadows,l,f);if(d=i.shaderCache.getDerivedShaderProgram(s,x),!u(d)){let b=Wm.createShadowReceiveVertexShader(a,l,f),T=Wm.createShadowReceiveFragmentShader(c,e[0],t.castShadows,l,f);d=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=A0e(e[0],t.uniformMap,l)}o.receiveCommand.shaderProgram=d,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};jm.createCastDerivedCommand=function(e,t,n,i,o){if(u(o)||(o={}),t.castShadows){let r=o.castCommands;u(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=Lft(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};jm.prototype.isDestroyed=function(){return!1};jm.prototype.destroy=function(){QY(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return le(this)};var J_=jm;var ET=`uniform sampler2D colorTexture; #ifdef DEBUG_SHOW_DEPTH uniform sampler2D u_packedTranslucentDepth; #endif in vec2 v_textureCoordinates; void main() { #ifdef DEBUG_SHOW_DEPTH if (v_textureCoordinates.x < 0.5) { out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates))); out_FragColor.a = 1.0; } #else vec4 color = texture(colorTexture, v_textureCoordinates); #ifdef PICK if (color == vec4(0.0)) { discard; } #else // Reverse premultiplication process to get the correct composited result of the classification primitives color.rgb /= color.a; #endif out_FragColor = color; #endif } `;var Nft=!1;function l0(e){this._drawClassificationFBO=new fi({createDepthAttachments:!1}),this._accumulationFBO=new fi({createDepthAttachments:!1}),this._packFBO=new fi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ri({color:new G(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ri({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new He,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(l0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function C0e(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function E0e(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function Fft(e,t,n,i){C0e(e),e._translucentDepthStencilTexture=new Ot({context:t,width:n,height:i,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:qe.UNSIGNED_INT_24_8,sampler:fn.NEAREST})}function Bft(e,t,n,i){E0e(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function kft(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(Fft(e,t,o,r),Bft(e,t,o,r));let s,a;if(u(e._packDepthCommand)||(s=new Ve({sources:[BN]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!u(e._compositeCommand)){s=new Ve({sources:[ET]}),a={colorTexture:function(){return e._textureToComposite}},Nft&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,d=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(d,"pick",{vertexShaderSource:d.vertexShaderSource,fragmentShaderSource:new Ve({sources:s.sources,defines:["PICK"]}),attributeLocations:d._attributeLocations}),g=Je.shallowClone(f);g.shaderProgram=p,f.derivedCommands.pick=g}u(e._copyCommand)||(s=new Ve({sources:[ET]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),u(e._accumulateCommand)||(s=new Ve({sources:[ET]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!He.equals(e._viewport,n.viewport),l=c!==e._useScissorTest;e._useScissorTest=c,He.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=He.clone(n.viewport,e._scissorRectangle),l=!0),(!u(e._rsDepth)||!He.equals(e._viewport,e._rsDepth.viewport)||l)&&(e._rsDepth=Be.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),u(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!u(e._rsAccumulate)||!He.equals(e._viewport,e._rsAccumulate.viewport)||l)&&(e._rsAccumulate=Be.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,reference:Ft.CESIUM_3D_TILE_MASK}})),u(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!u(e._rsComp)||!He.equals(e._viewport,e._rsComp.viewport)||l)&&(e._rsComp=Be.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:un.ALPHA_BLEND})),u(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}l0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=i.length,s,a,c=e.frameState.useLogDepth,l=e.context,f=n.framebuffer;for(a=0;a<r;++a)if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,s.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}if(this._hasTranslucentDepth){for(kft(this,l,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(l,n),a=0;a<r;++a){if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,!s.depthForTranslucentClassification)continue;let d=s.derivedCommands.depth.depthOnlyCommand;t(d,e,l,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(l,n)),n.framebuffer=f}};l0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;this._frustumsDrawn===2&&(n.framebuffer=this._accumulationFBO.framebuffer,this._copyCommand.execute(o,n)),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],l=i.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<l;++f)t(c[f],e,o,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};l0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),Uft(this,e,t)};function Uft(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}l0.prototype.isSupported=function(){return this._supported};l0.prototype.isDestroyed=function(){return!1};l0.prototype.destroy=function(){return C0e(this),E0e(this),u(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),u(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),le(this)};var uF=l0;function Vft(){this.command=void 0,this.near=void 0,this.far=void 0}function H8(e,t,n){let i=e.context,o;i.depthTexture&&(o=new nF);let r;e._useOIT&&i.depthTexture&&(r=new oF(i));let s=new xc(i);s.viewport=He.clone(n),this.camera=t,this._cameraClone=uo.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new lF(i),this.pickDepthFramebuffer=new sF,this.sceneFramebuffer=new AT,this.globeDepth=o,this.globeTranslucencyFramebuffer=new iF,this.oit=r,this.translucentTileClassification=new uF(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var S0e=new h,w0e=new h;function zft(e,t){let n=Math.max(Math.abs(e.x),Math.abs(t.x)),i=Math.max(Math.abs(e.y),Math.abs(t.y)),o=Math.max(Math.abs(e.z),Math.abs(t.z));return Math.max(Math.max(n,i),o)}function Hft(e,t,n){let i=1/Math.max(1,zft(e.position,t.position));return h.multiplyByScalar(e.position,i,S0e),h.multiplyByScalar(t.position,i,w0e),h.equalsEpsilon(S0e,w0e,n)&&h.equalsEpsilon(e.direction,t.direction,n)&&h.equalsEpsilon(e.up,t.up,n)&&h.equalsEpsilon(e.right,t.right,n)&&F.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}H8.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return Hft(t,n,O.EPSILON15)?(this._cameraStartFired&&_i()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=_i(),uo.clone(t,n),!0)};function Gft(e,t,n,i){let o=t.frameState,r=o.camera,s=o.useLogDepth?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,a=t.mode===te.SCENE2D,c=t.nearToFarDistance2D;i*=1+O.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let l;a?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),l=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):l=Math.ceil(Math.log(i/n)/Math.log(s));let f=e.frustumCommandsList;f.length=l;for(let d=0;d<l;++d){let p,g;a?(p=Math.min(i-c,n+d*c),g=Math.min(i,p+c)):(p=Math.max(n,Math.pow(s,d)*n),g=Math.min(i,s*p));let m=f[d];u(m)?(m.near=p,m.far=g):m=f[d]=new tF(p,g)}}function Wft(e,t,n,i,o){t.debugShowFrustums&&(n.debugOverlappingFrustums=0);let r=e.frustumCommandsList,s=r.length;for(let a=0;a<s;++a){let c=r[a],l=c.near,f=c.far;if(i>f)continue;if(o<l)break;let d=n.pass,p=c.indices[d]++;if(c.commands[d][p]=n,t.debugShowFrustums&&(n.debugOverlappingFrustums|=1<<a),n.executeInClosestFrustum)break}if(t.debugShowFrustums){let a=e.debugFrustumStatistics.commandsInFrustums;a[n.debugOverlappingFrustums]=u(a[n.debugOverlappingFrustums])?a[n.debugOverlappingFrustums]+1:1,++e.debugFrustumStatistics.totalCommands}t.updateDerivedCommands(n)}var v0e=new cs,jft=new ba;H8.prototype.createPotentiallyVisibleSet=function(e){let t=e.frameState,n=t.camera,i=n.directionWC,o=n.positionWC,r=e._computeCommandList,s=e._overlayCommandList,a=t.commandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let c=this.frustumCommandsList,l=c.length,f=Ee.NUMBER_OF_PASSES;for(let E=0;E<l;++E)for(let v=0;v<f;++v)c[E].indices[v]=0;r.length=0,s.length=0;let d=this._commandExtents,p=d.length,g=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,b=t.shadowState.shadowsEnabled,T=+Number.MAX_VALUE,C=-Number.MAX_VALUE,A=Number.MAX_VALUE,S=t.mode===te.SCENE3D?t.occluder:void 0,w=t.cullingVolume,D=v0e.planes;for(let E=0;E<5;++E)D[E]=w.planes[E];w=v0e;let R=a.length;for(let E=0;E<R;++E){let v=a[E],I=v.pass;if(I===Ee.COMPUTE)r.push(v);else if(I===Ee.OVERLAY)s.push(v);else{let M,B,V=v.boundingVolume;if(u(V)){if(!e.isVisible(v,w,S))continue;let H=V.computePlaneDistances(o,i,jft);if(M=H.start,B=H.stop,m=Math.min(m,M),x=Math.max(x,B),b&&v.receiveShadows&&M<J_.MAXIMUM_DISTANCE&&!(I===Ee.GLOBE&&M<-100&&B>100)){let k=B-M;I!==Ee.GLOBE&&M<100&&(A=Math.min(A,k)),T=Math.min(T,M),C=Math.max(C,B)}}else v instanceof ri?(M=n.frustum.near,B=n.frustum.far):(M=n.frustum.near,B=n.frustum.far,m=Math.min(m,M),x=Math.max(x,B));let U=d[g];u(U)||(U=d[g]=new Vft),U.command=v,U.near=M,U.far=B,g++}}b&&(T=Math.min(Math.max(T,n.frustum.near),n.frustum.far),C=Math.max(Math.min(C,n.frustum.far),T)),b&&(t.shadowState.nearPlane=T,t.shadowState.farPlane=C,t.shadowState.closestObjectSize=A),Gft(this,e,m,x);let P,L;for(P=0;P<g;P++)L=d[P],Wft(this,e,L.command,L.near,L.far);if(g<p)for(P=g;P<p&&(L=d[P],!!u(L.command));P++)L.command=void 0;let N=c.length,_=t.frustumSplits;_.length=N+1;for(let E=0;E<N;++E)_[E]=c[E].near,E===N-1&&(_[E+1]=c[E].far)};H8.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e,t=this.pickDepths,n=t.length;for(e=0;e<n;++e)t[e].destroy()};var ST=H8;var I0e=.1,qft=new ed({pass:Fo.MOST_DETAILED_PRELOAD}),Yft=new ed({pass:Fo.MOST_DETAILED_PICK}),JY=new ed({pass:Fo.PICK});function Ua(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new He(0,0,1,1),n=new uo(e);n.frustum=new en({width:I0e,aspectRatio:1,near:.1}),this._pickOffscreenView=new ST(e,n,t)}Ua.prototype.update=function(){this._pickPositionCacheDirty=!0};Ua.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return u(i)||(i=new eF,n[t]=i),i};var Xft=new Dr,Kft=new h,G8=new h,Zft=new z,Qft=new F;function $ft(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;u(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let l=2*(o.height-t.y-o.y)/o.height-1;l*=(s.top-s.bottom)*.5;let f=F.clone(r.transform,Qft);r._setTransform(F.IDENTITY);let d=h.clone(r.position,Kft);h.multiplyByScalar(r.right,c,G8),h.add(G8,d,d),h.multiplyByScalar(r.up,l,G8),h.add(G8,d,d),r._setTransform(f),e.mode===te.SCENE2D&&h.fromElements(d.z,d.x,d.y,d);let p=s.getPixelDimensions(o.width,o.height,1,1,Zft),g=Xft;return g.right=p.x*.5,g.left=-g.right,g.top=p.y*.5,g.bottom=-g.top,g.near=s.near,g.far=s.far,g.computeCullingVolume(d,r.directionWC,r.upWC)}var Jft=new rl,edt=new z;function tdt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),l=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,d=2*(o.height-t.y-o.y)/o.height-1,p=f*a*l,g=d*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,edt),x=m.x*n*.5,b=m.y*i*.5,T=Jft;return T.top=g+b,T.bottom=g-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function P0e(e,t,n,i,o){let r=e.camera.frustum;return r instanceof en||r instanceof Dr?$ft(e,t,n,i,o):tdt(e,t,n,i,o)}var FS=3,fF=3,Ym=new He(0,0,FS,fF),R0e=new z,eX=new G(0,0,0,0);Ua.prototype.pick=function(e,t,n,i){FS=y(n,3),fF=y(i,FS);let o=e.context,r=o.uniformState,s=e.frameState,a=e.defaultView;e.view=a;let c=a.viewport;c.x=0,c.y=0,c.width=o.drawingBufferWidth,c.height=o.drawingBufferHeight;let l=a.passState;l.viewport=He.clone(c,l.viewport);let f=Qi.transformWindowToDrawingBuffer(e,t,R0e);e.jobScheduler.disableThisFrame(),e.updateFrameState(),s.cullingVolume=P0e(e,f,FS,fF,c),s.invertClassification=!1,s.passes.pick=!0,s.tilesetPassState=JY,r.update(s),e.updateEnvironment(),Ym.x=f.x-(FS-1)*.5,Ym.y=e.drawingBufferHeight-f.y-(fF-1)*.5,Ym.width=FS,Ym.height=fF,l=a.pickFramebuffer.begin(Ym,a.viewport),e.updateAndExecuteCommands(l,eX),e.resolveFramebuffers(l);let d=a.pickFramebuffer.end(Ym);return o.endFrame(),d};function ndt(e,t){let n=e.context,i=e.frameState,o=e.environmentState,r=e.defaultView;e.view=r;let s=r.viewport;s.x=0,s.y=0,s.width=n.drawingBufferWidth,s.height=n.drawingBufferHeight;let a=r.passState;a.viewport=He.clone(s,a.viewport),e.clearPasses(i.passes),i.passes.pick=!0,i.passes.depth=!0,i.cullingVolume=P0e(e,t,1,1,s),i.tilesetPassState=JY,e.updateEnvironment(),o.renderTranslucentDepthForPick=!0,a=r.pickDepthFramebuffer.update(n,t,s),e.updateAndExecuteCommands(a,eX),e.resolveFramebuffers(a),n.endFrame()}var idt=new Ci,odt=new rl,rdt=new en,sdt=new Dr;Ua.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return h.clone(this._pickPositionCache[i],n);let o=e.frameState,r=e.context,s=r.uniformState,a=e.defaultView;e.view=a;let c=Qi.transformWindowToDrawingBuffer(e,t,R0e);e.pickTranslucentDepth?ndt(e,c):(e.updateFrameState(),s.update(o),e.updateEnvironment()),c.y=e.drawingBufferHeight-c.y;let l=e.camera,f;u(l.frustum.fov)?f=l.frustum.clone(idt):u(l.frustum.infiniteProjectionMatrix)?f=l.frustum.clone(odt):u(l.frustum.width)?f=l.frustum.clone(rdt):f=l.frustum.clone(sdt);let d=a.frustumCommandsList,p=d.length;for(let g=0;g<p;++g){let x=this.getPickDepth(e,g).getDepth(r,c.x,c.y);if(u(x)&&x>0&&x<1){let b=d[g],T;return e.mode===te.SCENE2D?(T=l.position.z,l.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,s.update(o),s.updateFrustum(f)):(f.near=b.near*(g!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,s.updateFrustum(f)),n=Qi.drawingBufferToWgs84Coordinates(e,c,x,n),e.mode===te.SCENE2D&&(l.position.z=T,s.update(o)),this._pickPositionCache[i]=h.clone(n),n}}this._pickPositionCache[i]=void 0};var adt=new fe;Ua.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),u(n)&&e.mode!==te.SCENE3D){h.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,adt);o.cartographicToCartesian(r,n)}return n};function O0e(e,t){let n,i,o=[],r=[],s=[],a=[];u(e)||(e=Number.MAX_VALUE);let c=t();for(;u(c);){let l=c.object,f=c.position,d=c.exclude;if(u(f)&&!u(l)){o.push(c);break}if(!u(l)||!u(l.primitive)||!d&&(o.push(c),0>=--e))break;let p=l.primitive,g=!1;typeof p.getGeometryInstanceAttributes=="function"&&u(l.id)&&(i=p.getGeometryInstanceAttributes(l.id),u(i)&&u(i.show)&&(g=!0,i.show=xn.toValue(!1,i.show),s.push(i))),l instanceof Ns&&(g=!0,l.show=!1,a.push(l)),g||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=xn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}Ua.prototype.drillPick=function(e,t,n,i,o){let r=this;return O0e(n,function(){let c=r.pick(e,t,i,o);if(u(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var D0e=new h,cdt=new h;function ldt(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function M0e(e,t,n,i){let o=t.direction,r=h.mostOrthogonalAxis(o,D0e),s=h.cross(o,r,D0e),a=h.cross(o,s,cdt);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,I0e),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function udt(e,t,n){let i=t.frameState,o=n.ray,r=n.width,s=n.tilesets,a=e._pickOffscreenView.camera,c=M0e(e,o,r,a),l=qft;l.camera=a,l.cullingVolume=c;let f=!0,d=s.length;for(let p=0;p<d;++p){let g=s[p];g.show&&t.primitives.contains(g)&&(g.updateForPass(i,l),f=f&&l.ready)}return f&&n._completePick(),f}Ua.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)udt(this,e,t[n])&&t.splice(n--,1)};function L0e(e,t,n){let i=e.length;for(let o=0;o<i;++o){let r=e.get(o);r.show&&(u(r.isCesium3DTileset)?(!u(t)||t.indexOf(r)===-1)&&n.push(r):r instanceof kl&&L0e(r,t,n))}}function W8(e,t,n,i,o,r){let s=[];if(L0e(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new ldt(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function fdt(e,t){return!u(e)||!u(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function ddt(e,t,n,i,o,r,s){let a=t.context,c=a.uniformState,l=t.frameState,f=e._pickOffscreenView;t.view=f,M0e(e,n,o,f.camera),Ym=He.clone(f.viewport,Ym);let d=f.pickFramebuffer.begin(Ym,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),l.invertClassification=!1,l.passes.pick=!0,l.passes.offscreen=!0,s?l.tilesetPassState=Yft:l.tilesetPassState=JY,c.update(l),t.updateEnvironment(),t.updateAndExecuteCommands(d,eX),t.resolveFramebuffers(d);let p,g=f.pickFramebuffer.end(Ym);if(t.context.depthTexture){let m=f.frustumCommandsList.length;for(let x=0;x<m;++x){let T=e.getPickDepth(t,x).getDepth(a,0,0);if(u(T)&&T>0&&T<1){let C=f.frustumCommandsList[x],A=C.near*(x!==0?t.opaqueFrustumNearOffset:1),S=C.far,w=A+T*(S-A);p=_n.getPoint(n,w);break}}}if(t.view=t.defaultView,a.endFrame(),u(g)||u(p))return{object:g,position:p,exclude:!u(p)&&r||fdt(g,i)}}function N0e(e,t,n,i,o,r,s,a){return O0e(i,function(){return ddt(e,t,n,o,r,s,a)})}function BS(e,t,n,i,o,r,s){let a=N0e(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function F0e(e,t,n,i,o,r,s,a){return N0e(e,t,n,i,o,r,s,a)}function j8(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}Ua.prototype.pickFromRay=function(e,t,n,i){return BS(this,e,t,n,i,!1,!1)};Ua.prototype.drillPickFromRay=function(e,t,n,i,o){return F0e(this,e,t,n,i,o,!1,!1)};Ua.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=_n.clone(t),n=u(n)?n.slice():n,j8(e,W8(o,e,t,n,i,function(){return BS(o,e,t,n,i,!1,!0)}))};Ua.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=_n.clone(t),i=u(i)?i.slice():i,j8(e,W8(r,e,t,i,o,function(){return F0e(r,e,t,n,i,o,!1,!0)}))};var hdt=new h,mdt=new h,pdt=new _n,B0e=new fe;function tX(e,t){let n=e.globe,i=u(n)?n.ellipsoid:e.mapProjection.ellipsoid,o=ui._defaultMaxTerrainHeight,r=i.geodeticSurfaceNormalCartographic(t,mdt),s=fe.toCartesian(t,i,hdt),a=pdt;a.origin=s,a.direction=r;let c=new _n;return _n.getPoint(a,o,c.origin),h.negate(r,c.direction),c}function k0e(e,t){let n=e.globe,i=u(n)?n.ellipsoid:e.mapProjection.ellipsoid,o=fe.fromCartesian(t,i,B0e);return tX(e,o)}function U0e(e,t){let n=e.globe,i=u(n)?n.ellipsoid:e.mapProjection.ellipsoid;return fe.fromCartesian(t,i,B0e).height}function _dt(e,t,n,i,o){let r=tX(t,n);return W8(e,t,r,i,o,function(){let s=BS(e,t,r,i,o,!0,!0);if(u(s))return U0e(t,s.position)})}function gdt(e,t,n,i,o,r){let s=k0e(t,n);return W8(e,t,s,i,o,function(){let a=BS(e,t,s,i,o,!0,!0);if(u(a))return h.clone(a.position,r)})}Ua.prototype.sampleHeight=function(e,t,n,i){let o=tX(e,t),r=BS(this,e,o,n,i,!0,!1);if(u(r))return U0e(e,r.position)};Ua.prototype.clampToHeight=function(e,t,n,i,o){let r=k0e(e,t),s=BS(this,e,r,n,i,!0,!1);if(u(s))return h.clone(s.position,o)};Ua.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=u(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=_dt(this,e,t[s],n,i);return j8(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};Ua.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=u(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=gdt(this,e,t[s],n,i,t[s]);return j8(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};Ua.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var dF=Ua;var hF=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE color /= texture(autoExposure, vec2(0.5)).r; #endif color = czm_acesTonemapping(color); color = czm_inverseGamma(color); out_FragColor = vec4(color, fragmentColor.a); } `;var mF=`uniform sampler2D randomTexture; uniform sampler2D depthTexture; uniform float intensity; uniform float bias; uniform float lengthCap; uniform float stepSize; uniform float frustumLength; in vec2 v_textureCoordinates; vec4 clipToEye(vec2 uv, float depth) { vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0)); vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0); posEC = posEC / posEC.w; return posEC; } //Reconstruct Normal Without Edge Removation vec3 getNormalXEdge(vec3 posInCamera, float depthU, float depthD, float depthL, float depthR, vec2 pixelSize) { vec4 posInCameraUp = clipToEye(v_textureCoordinates - vec2(0.0, pixelSize.y), depthU); vec4 posInCameraDown = clipToEye(v_textureCoordinates + vec2(0.0, pixelSize.y), depthD); vec4 posInCameraLeft = clipToEye(v_textureCoordinates - vec2(pixelSize.x, 0.0), depthL); vec4 posInCameraRight = clipToEye(v_textureCoordinates + vec2(pixelSize.x, 0.0), depthR); vec3 up = posInCamera.xyz - posInCameraUp.xyz; vec3 down = posInCameraDown.xyz - posInCamera.xyz; vec3 left = posInCamera.xyz - posInCameraLeft.xyz; vec3 right = posInCameraRight.xyz - posInCamera.xyz; vec3 DX = length(left) < length(right) ? left : right; vec3 DY = length(up) < length(down) ? up : down; return normalize(cross(DY, DX)); } void main(void) { float depth = czm_readDepth(depthTexture, v_textureCoordinates); vec4 posInCamera = clipToEye(v_textureCoordinates, depth); if (posInCamera.z > frustumLength) { out_FragColor = vec4(1.0); return; } vec2 pixelSize = czm_pixelRatio / czm_viewport.zw; float depthU = czm_readDepth(depthTexture, v_textureCoordinates - vec2(0.0, pixelSize.y)); float depthD = czm_readDepth(depthTexture, v_textureCoordinates + vec2(0.0, pixelSize.y)); float depthL = czm_readDepth(depthTexture, v_textureCoordinates - vec2(pixelSize.x, 0.0)); float depthR = czm_readDepth(depthTexture, v_textureCoordinates + vec2(pixelSize.x, 0.0)); vec3 normalInCamera = getNormalXEdge(posInCamera.xyz, depthU, depthD, depthL, depthR, pixelSize); float ao = 0.0; vec2 sampleDirection = vec2(1.0, 0.0); float gapAngle = 90.0 * czm_radiansPerDegree; // RandomNoise float randomVal = texture(randomTexture, v_textureCoordinates / pixelSize / 255.0).x; //Loop for each direction for (int i = 0; i < 4; i++) { float newGapAngle = gapAngle * (float(i) + randomVal); float cosVal = cos(newGapAngle); float sinVal = sin(newGapAngle); //Rotate Sampling Direction vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y); float localAO = 0.0; float localStepSize = stepSize; //Loop for each step for (int j = 0; j < 6; j++) { vec2 newCoords = v_textureCoordinates + rotatedSampleDirection * localStepSize * pixelSize; //Exception Handling if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0) { break; } float stepDepthInfo = czm_readDepth(depthTexture, newCoords); vec4 stepPosInCamera = clipToEye(newCoords, stepDepthInfo); vec3 diffVec = stepPosInCamera.xyz - posInCamera.xyz; float len = length(diffVec); if (len > lengthCap) { break; } float dotVal = clamp(dot(normalInCamera, normalize(diffVec)), 0.0, 1.0 ); float weight = len / lengthCap; weight = 1.0 - weight * weight; if (dotVal < bias) { dotVal = 0.0; } localAO = max(localAO, dotVal * weight); localStepSize += stepSize; } ao += localAO; } ao /= 4.0; ao = 1.0 - clamp(ao, 0.0, 1.0); ao = pow(ao, intensity); out_FragColor = vec4(vec3(ao), 1.0); } `;var pF=`uniform sampler2D colorTexture; uniform sampler2D ambientOcclusionTexture; uniform bool ambientOcclusionOnly; in vec2 v_textureCoordinates; void main(void) { vec4 color = texture(colorTexture, v_textureCoordinates); vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates); out_FragColor = ambientOcclusionOnly ? ao : ao * color; } `;var _F=`uniform sampler2D colorTexture; uniform float gradations; in vec2 v_textureCoordinates; void main(void) { vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb; #ifdef CZM_SELECTED_FEATURE if (czm_selected()) { out_FragColor = vec4(rgb, 1.0); return; } #endif float luminance = czm_luminance(rgb); float darkness = luminance * gradations; darkness = (darkness - fract(darkness)) / gradations; out_FragColor = vec4(vec3(darkness), 1.0); } `;var gF=`uniform sampler2D colorTexture; uniform sampler2D bloomTexture; uniform bool glowOnly; in vec2 v_textureCoordinates; void main(void) { vec4 color = texture(colorTexture, v_textureCoordinates); #ifdef CZM_SELECTED_FEATURE if (czm_selected()) { out_FragColor = color; return; } #endif vec4 bloom = texture(bloomTexture, v_textureCoordinates); out_FragColor = glowOnly ? bloom : bloom + color; } `;var yF=`uniform sampler2D colorTexture; uniform float brightness; in vec2 v_textureCoordinates; void main(void) { vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb; vec3 target = vec3(0.0); out_FragColor = vec4(mix(target, rgb, brightness), 1.0); } `;var xF=`uniform sampler2D colorTexture; uniform float contrast; uniform float brightness; in vec2 v_textureCoordinates; void main(void) { vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz; sceneColor = czm_RGBToHSB(sceneColor); sceneColor.z += brightness; sceneColor = czm_HSBToRGB(sceneColor); float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast)); sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5); out_FragColor = vec4(sceneColor, 1.0); } `;var bF=`uniform sampler2D colorTexture; uniform sampler2D blurTexture; uniform sampler2D depthTexture; uniform float focalDistance; in vec2 v_textureCoordinates; vec4 toEye(vec2 uv, float depth) { vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0)); vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0); posInCamera = posInCamera / posInCamera.w; return posInCamera; } float computeDepthBlur(float depth) { float f; if (depth < focalDistance) { f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x); } else { f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance); f = pow(f, 0.1); } f *= f; f = clamp(f, 0.0, 1.0); return pow(f, 0.5); } void main(void) { float depth = czm_readDepth(depthTexture, v_textureCoordinates); vec4 posInCamera = toEye(v_textureCoordinates, depth); float d = computeDepthBlur(-posInCamera.z); out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d); } `;var TF=`uniform sampler2D depthTexture; in vec2 v_textureCoordinates; void main(void) { float depth = czm_readDepth(depthTexture, v_textureCoordinates); out_FragColor = vec4(vec3(depth), 1.0); } `;var AF=`uniform sampler2D depthTexture; uniform float length; uniform vec4 color; in vec2 v_textureCoordinates; void main(void) { float directions[3]; directions[0] = -1.0; directions[1] = 0.0; directions[2] = 1.0; float scalars[3]; scalars[0] = 3.0; scalars[1] = 10.0; scalars[2] = 3.0; float padx = czm_pixelRatio / czm_viewport.z; float pady = czm_pixelRatio / czm_viewport.w; #ifdef CZM_SELECTED_FEATURE bool selected = false; for (int i = 0; i < 3; ++i) { float dir = directions[i]; selected = selected || czm_selected(vec2(-padx, dir * pady)); selected = selected || czm_selected(vec2(padx, dir * pady)); selected = selected || czm_selected(vec2(dir * padx, -pady)); selected = selected || czm_selected(vec2(dir * padx, pady)); if (selected) { break; } } if (!selected) { out_FragColor = vec4(color.rgb, 0.0); return; } #endif float horizEdge = 0.0; float vertEdge = 0.0; for (int i = 0; i < 3; ++i) { float dir = directions[i]; float scale = scalars[i]; horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale; horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale; vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale; vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale; } float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge); out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0); } `;var CF=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif // See slides 142 and 143: // http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE float exposure = texture(autoExposure, vec2(0.5)).r; color /= exposure; #endif const float A = 0.22; // shoulder strength const float B = 0.30; // linear strength const float C = 0.10; // linear angle const float D = 0.20; // toe strength const float E = 0.01; // toe numerator const float F = 0.30; // toe denominator const float white = 11.2; // linear white point value vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F; float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F; c = czm_inverseGamma(c / w); out_FragColor = vec4(c, fragmentColor.a); } `;var EF=`in vec2 v_textureCoordinates; uniform sampler2D colorTexture; const float fxaaQualitySubpix = 0.5; const float fxaaQualityEdgeThreshold = 0.125; const float fxaaQualityEdgeThresholdMin = 0.0833; void main() { vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw; vec4 color = FxaaPixelShader( v_textureCoordinates, colorTexture, fxaaQualityRcpFrame, fxaaQualitySubpix, fxaaQualityEdgeThreshold, fxaaQualityEdgeThresholdMin); float alpha = texture(colorTexture, v_textureCoordinates).a; out_FragColor = vec4(color.rgb, alpha); } `;var u0=`#define SAMPLES 8 uniform float delta; uniform float sigma; uniform float direction; // 0.0 for x direction, 1.0 for y direction uniform sampler2D colorTexture; #ifdef USE_STEP_SIZE uniform float stepSize; #else uniform vec2 step; #endif in vec2 v_textureCoordinates; // Incremental Computation of the Gaussian: // https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html void main() { vec2 st = v_textureCoordinates; vec2 dir = vec2(1.0 - direction, direction); #ifdef USE_STEP_SIZE vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw)); #else vec2 step = step; #endif vec3 g; g.x = 1.0 / (sqrt(czm_twoPi) * sigma); g.y = exp((-0.5 * delta * delta) / (sigma * sigma)); g.z = g.y * g.y; vec4 result = texture(colorTexture, st) * g.x; for (int i = 1; i < SAMPLES; ++i) { g.xy *= g.yz; vec2 offset = float(i) * dir * step; result += texture(colorTexture, st - offset) * g.x; result += texture(colorTexture, st + offset) * g.x; } out_FragColor = result; } `;var SF=`uniform sampler2D colorTexture; uniform sampler2D dirtTexture; uniform sampler2D starTexture; uniform vec2 dirtTextureDimensions; uniform float distortion; uniform float ghostDispersal; uniform float haloWidth; uniform float dirtAmount; uniform float earthRadius; uniform float intensity; in vec2 v_textureCoordinates; // whether it is in space or not // 6500000.0 is empirical value #define DISTANCE_TO_SPACE 6500000.0 // return ndc from world coordinate biased earthRadius vec4 getNDCFromWC(vec3 WC, float earthRadius) { vec4 positionEC = czm_view * vec4(WC, 1.0); positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0); vec4 positionWC = czm_eyeToWindowCoordinates(positionEC); return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0); } // Check if current pixel is included Earth // if then mask it gradually float isInEarth(vec2 texcoord, vec2 sceneSize) { vec2 NDC = texcoord * 2.0 - 1.0; vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0); vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5); NDC.xy -= earthPosSC.xy; float X = abs(NDC.x) * sceneSize.x; float Y = abs(NDC.y) * sceneSize.y; return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0)); } // For Chromatic effect vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace) { vec2 sceneSize = czm_viewport.zw; vec3 color; if(isSpace) { color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r; color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g; color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b; } else { color.r = texture(tex, texcoord + direction * distortion.r).r; color.g = texture(tex, texcoord + direction * distortion.g).g; color.b = texture(tex, texcoord + direction * distortion.b).b; } return vec4(clamp(color, 0.0, 1.0), 0.0); } void main(void) { vec4 originalColor = texture(colorTexture, v_textureCoordinates); vec3 rgb = originalColor.rgb; bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE; // Sun position vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0); vec4 sunPositionEC = czm_view * sunPos; vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC); sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0); // If sun is not in the screen space, use original color. if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1))) { // Lens flare is disabled when not in space until #5932 is fixed. // https://github.com/CesiumGS/cesium/issues/5932 out_FragColor = originalColor; return; } vec2 texcoord = vec2(1.0) - v_textureCoordinates; vec2 pixelSize = czm_pixelRatio / czm_viewport.zw; vec2 invPixelSize = 1.0 / pixelSize; vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion); // ghost vector to image centre: vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal; vec3 direction = normalize(vec3(ghostVec, 0.0)); // sample ghosts: vec4 result = vec4(0.0); vec4 ghost = vec4(0.0); for (int i = 0; i < 4; ++i) { vec2 offset = fract(texcoord + ghostVec * float(i)); // Only bright spots from the centre of the source image ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace); } result += ghost; // sample halo vec2 haloVec = normalize(ghostVec) * haloWidth; float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5)); weightForHalo = pow(1.0 - weightForHalo, 5.0); result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5; // dirt on lens vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions; if (dirtTexCoords.x > 1.0) { dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) : fract(dirtTexCoords.x); } if (dirtTexCoords.y > 1.0) { dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) : fract(dirtTexCoords.y); } result += dirtAmount * texture(dirtTexture, dirtTexCoords); // Rotating starburst texture's coordinate // dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0)) float camrot = czm_view[0].z + czm_view[1].y; float cosValue = cos(camrot); float sinValue = sin(camrot); mat3 rotation = mat3( cosValue, -sinValue, 0.0, sinValue, cosValue, 0.0, 0.0, 0.0, 1.0 ); vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0); vec3 st2 = vec3((rotation * st1).xy, 1.0); vec3 st3 = st2 * 0.5 + vec3(0.5); vec2 lensStarTexcoord = st3.xy; float weightForLensFlare = length(vec3(sunPos.xy, 0.0)); float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0); if (!isSpace) { result *= oneMinusWeightForLensFlare * intensity * 0.2; } else { result *= oneMinusWeightForLensFlare * intensity; result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0; } result += texture(colorTexture, v_textureCoordinates); out_FragColor = result; } `;var wF=`uniform sampler2D colorTexture; uniform vec3 white; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif // See equation 4: // http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE float exposure = texture(autoExposure, vec2(0.5)).r; color /= exposure; #endif color = (color * (1.0 + color / white)) / (1.0 + color); color = czm_inverseGamma(color); out_FragColor = vec4(color, fragmentColor.a); } `;var vF=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; float rand(vec2 co) { return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453); } void main(void) { float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1; vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb; vec3 green = vec3(0.0, 1.0, 0.0); out_FragColor = vec4((noiseValue + rgb) * green, 1.0); } `;var DF=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif // See equation 3: // http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE float exposure = texture(autoExposure, vec2(0.5)).r; color /= exposure; #endif color = color / (1.0 + color); color = czm_inverseGamma(color); out_FragColor = vec4(color, fragmentColor.a); } `;var IF=`uniform sampler2D colorTexture; uniform sampler2D silhouetteTexture; in vec2 v_textureCoordinates; void main(void) { vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates); vec4 color = texture(colorTexture, v_textureCoordinates); out_FragColor = mix(color, silhouetteColor, silhouetteColor.a); } `;function wT(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new fi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new z,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(wT.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(u(e))return e[e.length-1].getColorTexture(0)}}});function V0e(e){let t=e._framebuffers;if(!u(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function ydt(e,t){V0e(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?qe.HALF_FLOAT:qe.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new fi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function z0e(e){let t=e._commands;if(!u(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function xdt(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function bdt(e,t){let n=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; float sampleTexture(vec2 offset) { `;return e===0?n+=` vec4 color = texture(colorTexture, v_textureCoordinates + offset); return czm_luminance(color.rgb); `:n+=` return texture(colorTexture, v_textureCoordinates + offset).r; `,n+=`} `,n+=`uniform vec2 colorTextureDimensions; uniform vec2 minMaxLuminance; uniform sampler2D previousLuminance; void main() { float color = 0.0; float xStep = 1.0 / colorTextureDimensions.x; float yStep = 1.0 / colorTextureDimensions.y; int count = 0; for (int i = 0; i < 3; ++i) { for (int j = 0; j < 3; ++j) { vec2 offset; offset.x = -xStep + float(i) * xStep; offset.y = -yStep + float(j) * yStep; if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) { continue; } color += sampleTexture(offset); ++count; } } if (count > 0) { color /= float(count); } `,e===t-1&&(n+=` float previous = texture(previousLuminance, vec2(0.5)).r; color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); color = previous + (color - previous) / (60.0 * 1.5); color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); `),n+=` out_FragColor = vec4(color); } `,n}function Tdt(e,t){z0e(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(bdt(r,i),{framebuffer:n[r].framebuffer,uniformMap:xdt(e,r)});e._commands=o}wT.prototype.clear=function(e){let t=this._framebuffers;if(!u(t))return;let n=this._clearCommand;u(n)||(n=this._clearCommand=new ri({color:new G(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};wT.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,ydt(this,e),Tdt(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};wT.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!u(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};wT.prototype.isDestroyed=function(){return!1};wT.prototype.destroy=function(){return V0e(this),z0e(this),le(this)};var PF=wT;var Adt={NEAREST:0,LINEAR:1},ku=Adt;function vT(e){e=y(e,y.EMPTY_OBJECT);let t=e.fragmentShader,n=y(e.textureScale,1),i=y(e.pixelFormat,nt.RGBA);this._fragmentShader=t,this._uniforms=e.uniforms,this._textureScale=n,this._forcePowerOfTwo=y(e.forcePowerOfTwo,!1),this._sampleMode=y(e.sampleMode,ku.NEAREST),this._pixelFormat=i,this._pixelDatatype=y(e.pixelDatatype,qe.UNSIGNED_BYTE),this._clearColor=y(e.clearColor,G.BLACK),this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let o=new xc;o.scissorTest={enabled:!0,rectangle:u(e.scissorRectangle)?He.clone(e.scissorRectangle):new He},this._passState=o,this._ready=!1;let r=e.name;u(r)||(r=Wn()),this._name=r,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(vT.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(u(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(u(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var Cdt=/uniform\s+sampler2D\s+depthTexture/g;vT.prototype._isSupported=function(e){return!Cdt.test(this._fragmentShader)||e.depthTexture};function Edt(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];u(a)&&a!==r&&a instanceof Ot&&!u(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Ot&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function Sdt(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function wdt(e,t){return function(){let n=e[t]();if(u(n))return n.dimensions}}function vdt(e){if(u(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i)if(i.hasOwnProperty(r)){typeof i[r]!="function"?(t[r]=Sdt(e,r),n[r]=Edt(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Ot||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=wdt(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=yt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function Ddt(e,t){if(u(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(u(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=n.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),n=`#define CZM_SELECTED_FEATURE uniform sampler2D czm_idTexture; uniform sampler2D czm_selectedIdTexture; uniform float czm_selectedIdTextureStep; in vec2 v_textureCoordinates; bool czm_selected(vec2 offset) { bool selected = false; vec4 id = texture(czm_idTexture, v_textureCoordinates + offset); for (int i = 0; i < ${o}; ++i) { vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5)); if (all(equal(id, selectedId))) { return true; } } return false; } bool czm_selected() { return czm_selected(vec2(0.0)); } ${n}`}let i=new Ve({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function Idt(e){let t=e._sampleMode,n,i;t===ku.LINEAR?(n=sn.LINEAR,i=yi.LINEAR):(n=sn.NEAREST,i=yi.NEAREST);let o=e._sampler;(!u(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new fn({wrapS:wn.CLAMP_TO_EDGE,wrapT:wn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function Pdt(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function Rdt(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function Odt(e,t){let n,i,o,r=e._texturesToRelease,s=r.length;for(n=0;n<s;++n)i=r[n],i=i&&i.destroy();r.length=0;let a=e._texturesToCreate;for(s=a.length,n=0;n<s;++n){let d=a[n];o=d.name;let p=d.source;e._actualUniforms[o]=new Ot({context:t,source:p})}a.length=0;let c=e._dirtyUniforms;if(c.length===0&&!u(e._texturePromise)){e._ready=!0;return}if(c.length===0||u(e._texturePromise))return;s=c.length;let l=e._uniforms,f=[];for(n=0;n<s;++n){o=c[n];let d=l[o],p=e._textureCache.getStageByName(d);if(u(p))e._actualUniforms[o]=Rdt(e,d);else if(typeof d=="string"){let g=new De({url:d});f.push(g.fetchImage().then(Pdt(e,o)))}else e._texturesToCreate.push({name:o,source:d})}c.length=0,f.length>0?(e._ready=!1,e._texturePromise=Promise.all(f).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function H0e(e){u(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!u(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i)i.hasOwnProperty(o)&&i[o]instanceof Ot&&(u(t.getStageByName(n[o]))||i[o].destroy(),e._dirtyUniforms.push(o))}function Mdt(e){let t=u(e._selected)?e._selected.length:0,n=u(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,u(e._selected)&&u(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):u(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&u(e._combinedSelected)){if(!u(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function Ldt(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!u(n))return;let i,o,r=0,s=n.length;for(i=0;i<s;++i)o=n[i],u(o.pickIds)?r+=o.pickIds.length:u(o.pickId)&&++r;if(s===0||r===0){let f=new Uint8Array(4);f[0]=255,f[1]=255,f[2]=255,f[3]=255,e._selectedIdTexture=new Ot({context:t,pixelFormat:nt.RGBA,pixelDatatype:qe.UNSIGNED_BYTE,source:{arrayBufferView:f,width:1,height:1},sampler:fn.NEAREST});return}let a,c=0,l=new Uint8Array(r*4);for(i=0;i<s;++i)if(o=n[i],u(o.pickIds)){let f=o.pickIds,d=f.length;for(let p=0;p<d;++p)a=f[p].color,l[c]=G.floatToByte(a.red),l[c+1]=G.floatToByte(a.green),l[c+2]=G.floatToByte(a.blue),l[c+3]=G.floatToByte(a.alpha),c+=4}else u(o.pickId)&&(a=o.pickId.color,l[c]=G.floatToByte(a.red),l[c+1]=G.floatToByte(a.green),l[c+2]=G.floatToByte(a.blue),l[c+3]=G.floatToByte(a.alpha),c+=4);e._selectedIdTexture=new Ot({context:t,pixelFormat:nt.RGBA,pixelDatatype:qe.UNSIGNED_BYTE,source:{arrayBufferView:l,width:r,height:1},sampler:fn.NEAREST})}vT.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&H0e(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=Mdt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=u(this._selected)?this._selected.length:0,this._parentSelectedLength=u(this._parentSelected)?this._parentSelected.length:0,Ldt(this,e),vdt(this),Odt(this,e),Ddt(this,e),Idt(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!u(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!u(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Be.fromCache({viewport:new He(0,0,i.width,i.height)}))),this._command.renderState=o};vT.prototype.execute=function(e,t,n,i){if(!u(this._command)||!u(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,fn.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;u(o)&&(o.context=e),this._command.execute(e,o)};vT.prototype.isDestroyed=function(){return!1};vT.prototype.destroy=function(){return H0e(this),le(this)};var go=vT;function DT(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;u(t)||(t=Wn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(DT.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});DT.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};DT.prototype.get=function(e){return this._stages[e]};function Ndt(e){let t=u(e._selected)?e._selected.length:0,n=u(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,u(e._selected)&&u(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):u(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&u(e._combinedSelected)){if(!u(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}DT.prototype.update=function(e,t){this._selectedDirty=Ndt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=u(this._selected)?this._selected.length:0,this._parentSelectedLength=u(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};DT.prototype.isDestroyed=function(){return!1};DT.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return le(this)};var sl=DT;var Gr={};function q8(e){let o=`#define USE_STEP_SIZE ${u0}`,r=new go({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:ku.LINEAR}),s=new go({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:ku.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let l=r.uniforms,f=s.uniforms;l.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let l=r.uniforms,f=s.uniforms;l.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let l=r.uniforms,f=s.uniforms;l.stepSize=f.stepSize=c}}}),new sl({name:e,stages:[r,s],uniforms:a})}Gr.createBlurStage=function(){return q8("czm_blur")};Gr.createDepthOfFieldStage=function(){let e=q8("czm_depth_of_field_blur"),t=new go({name:"czm_depth_of_field_composite",fragmentShader:bF,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new sl({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Gr.isDepthOfFieldSupported=function(e){return e.context.depthTexture};Gr.createEdgeDetectionStage=function(){let e=Wn();return new go({name:`czm_edge_detection_${e}`,fragmentShader:AF,uniforms:{length:.25,color:G.clone(G.BLACK)}})};Gr.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function Fdt(e){if(!u(e))return Gr.createEdgeDetectionStage();let t=new sl({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a}; `,o+=` vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates); if (edge${a}.a > 0.0) { color = edge${a}; break; } `,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates; void main() { vec4 color = vec4(0.0); for (int i = 0; i < ${e.length}; i++) { ${o} } out_FragColor = color; } `,s=new go({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new sl({name:"czm_edge_detection_composite",stages:[t,s]})}Gr.createSilhouetteStage=function(e){let t=Fdt(e),n=new go({name:"czm_silhouette_color_edges",fragmentShader:IF,uniforms:{silhouetteTexture:t.name}});return new sl({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};Gr.isSilhouetteSupported=function(e){return e.context.depthTexture};Gr.createBloomStage=function(){let e=new go({name:"czm_bloom_contrast_bias",fragmentShader:xF,uniforms:{contrast:128,brightness:-.3}}),t=q8("czm_bloom_blur"),n=new sl({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new go({name:"czm_bloom_generate_composite",fragmentShader:gF,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new sl({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Gr.createAmbientOcclusionStage=function(){let e=new go({name:"czm_ambient_occlusion_generate",fragmentShader:mF,uniforms:{intensity:3,bias:.1,lengthCap:.26,stepSize:1.95,frustumLength:1e3,randomTexture:void 0}}),t=q8("czm_ambient_occlusion_blur");t.uniforms.stepSize=.86;let n=new sl({name:"czm_ambient_occlusion_generate_blur",stages:[e,t]}),i=new go({name:"czm_ambient_occlusion_composite",fragmentShader:pF,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:n.name}}),o={};return Object.defineProperties(o,{intensity:{get:function(){return e.uniforms.intensity},set:function(r){e.uniforms.intensity=r}},bias:{get:function(){return e.uniforms.bias},set:function(r){e.uniforms.bias=r}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(r){e.uniforms.lengthCap=r}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(r){e.uniforms.stepSize=r}},frustumLength:{get:function(){return e.uniforms.frustumLength},set:function(r){e.uniforms.frustumLength=r}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(r){e.uniforms.randomTexture=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},blurStepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}},ambientOcclusionOnly:{get:function(){return i.uniforms.ambientOcclusionOnly},set:function(r){i.uniforms.ambientOcclusionOnly=r}}}),new sl({name:"czm_ambient_occlusion",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Gr.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var Bdt=`#define FXAA_QUALITY_PRESET 39 ${zN} ${EF}`;Gr.createFXAAStage=function(){return new go({name:"czm_FXAA",fragmentShader:Bdt,sampleMode:ku.LINEAR})};Gr.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=hF,new go({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0}})};Gr.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=CF,new go({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0}})};Gr.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=DF,new go({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0}})};Gr.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=wF,new go({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:G.WHITE,autoExposure:void 0}})};Gr.createAutoExposureStage=function(){return new PF};Gr.createBlackAndWhiteStage=function(){return new go({name:"czm_black_and_white",fragmentShader:_F,uniforms:{gradations:5}})};Gr.createBrightnessStage=function(){return new go({name:"czm_brightness",fragmentShader:yF,uniforms:{brightness:.5}})};Gr.createNightVisionStage=function(){return new go({name:"czm_night_vision",fragmentShader:vF})};Gr.createDepthViewStage=function(){return new go({name:"czm_depth_view",fragmentShader:TF})};Gr.createLensFlareStage=function(){return new go({name:"czm_lens_flare",fragmentShader:SF,uniforms:{dirtTexture:Jt("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:Jt("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ne.WGS84.maximumRadius}})};var nd=Gr;function eg(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function OF(e){for(;u(e.length);)e=e.get(e.length-1);return e.name}function nX(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(u(o)){let a=e.getStageByName(o);r[OF(a)]=!0}let s=i.uniforms;if(u(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let l=0;l<c;++l){let f=s[a[l]];if(typeof f=="string"){let d=e.getStageByName(f);u(d)&&(r[OF(d)]=!0)}}}return i.name}function RF(e,t,n,i,o){if(u(i.enabled)&&!i.enabled||u(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!u(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let d=0;d<c;++d){let p=i.get(d);u(p.length)?a=RF(e,t,n,p,o):a=nX(e,t,n,p,o),s&&(o=a)}let l,f;if(s)for(l=1;l<c;++l)f=OF(i.get(l)),u(n[f])||(n[f]={}),n[f][r]=!0;else for(l=1;l<c;++l){f=OF(i.get(l));let d=n[f];for(let p=0;p<l;++p)d[OF(i.get(p))]=!0}return a}function kdt(e,t){let n={};if(u(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=RF(e,t,n,i,void 0);a=RF(e,t,n,o,a),a=nX(e,t,n,r,a),a=RF(e,t,n,e,a),nX(e,t,n,s,a)}else RF(e,t,n,e,void 0);return n}function Udt(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,l=o._clearColor,f,d,p=e._framebuffers,g=p.length;for(f=0;f<g;++f){if(d=p[f],r!==d.textureScale||s!==d.forcePowerOfTwo||a!==d.pixelFormat||c!==d.pixelDatatype||!G.equals(l,d.clearColor))continue;let m=d.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return u(d)&&f<g?(d.stages.push(t),d):(d={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:l,stages:[t],buffer:new fi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(d),d)}function Vdt(e,t){let n=kdt(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=Udt(e,i,n[i]))}function iX(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function zdt(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,l=Math.ceil(n*c),f=Math.ceil(i*c),d=Math.min(l,f);a.forcePowerOfTwo&&(O.isPowerOfTwo(d)||(d=O.nextPowerOfTwo(d)),l=d,f=d),a.buffer.update(t,l,f),a.clear=new ri({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}eg.prototype.updateDependencies=function(){this._updateDependencies=!0};eg.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=u(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=u(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=u(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=u(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!u(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(iX(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&Vdt(this,e);let c=e.drawingBufferWidth,l=e.drawingBufferHeight,f=this._width!==c||this._height!==l;!n&&!f||(this._width=c,this._height=l,this._updateDependencies=!1,iX(this),zdt(this,e))};eg.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};eg.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};eg.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};eg.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(u(t))return t.buffer.framebuffer};eg.prototype.isDestroyed=function(){return!1};eg.prototype.destroy=function(){return iX(this),le(this)};var IT=eg;var MF={REINHARD:0,MODIFIED_REINHARD:1,FILMIC:2,ACES:3,validate:function(e){return e===MF.REINHARD||e===MF.MODIFIED_REINHARD||e===MF.FILMIC||e===MF.ACES}},f0=Object.freeze(MF);var oX=[];function al(){let e=nd.createFXAAStage(),t=nd.createAmbientOcclusionStage(),n=nd.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=nd.createAutoExposureStage(),this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=f0.ACES;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new IT(this),r={},s=oX;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let l=c.length;if(u(l))for(let f=0;f<l;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(al.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return rX(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(u(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!u(t))continue;if(u(t.selected))return!0;let n=t.length;if(u(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;u(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case f0.REINHARD:n=nd.createReinhardTonemappingStage(t);break;case f0.MODIFIED_REINHARD:n=nd.createModifiedReinhardTonemappingStage(t);break;case f0.FILMIC:n=nd.createFilmicTonemappingStage(t);break;default:n=nd.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}this._tonemapper=e,this._tonemapping=n,u(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}}});function rX(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._stages=t}al.prototype.add=function(e){let t=this._stageNames,n=oX;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(u(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};al.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=oX;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(u(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};al.prototype.contains=function(e){return u(e)&&u(e._index)&&e._textureCache===this._textureCache};al.prototype.get=function(e){return rX(this),this._stages[e]};al.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};al.prototype.getStageByName=function(e){return this._stageNames[e]};al.prototype.update=function(e,t,n){rX(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages,s=o.length=r.length,a,c,l=0;for(a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&(o[l++]=c);o.length=l;let f=l!==i.length;if(!f){for(a=0;a<l;++a)if(o[a]!==i[a]){f=!0;break}}let d=this._ao,p=this._bloom,g=this._autoExposure,m=this._tonemapping,x=this._fxaa;m.enabled=n;let b=d.enabled&&d._isSupported(e),T=p.enabled&&p._isSupported(e),C=m.enabled&&m._isSupported(e),A=x.enabled&&x._isSupported(e);if((f||this._textureCacheDirty||b!==this._aoEnabled||T!==this._bloomEnabled||C!==this._tonemappingEnabled||A!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=b,this._bloomEnabled=T,this._tonemappingEnabled=C,this._fxaaEnabled=A,this._textureCacheDirty=!1),u(this._randomTexture)&&!b&&(this._randomTexture.destroy(),this._randomTexture=void 0),!u(this._randomTexture)&&b){s=256*256*3;let S=new Uint8Array(s);for(a=0;a<s;a+=3)S[a]=Math.floor(Math.random()*255);this._randomTexture=new Ot({context:e,pixelFormat:nt.RGB,pixelDatatype:qe.UNSIGNED_BYTE,source:{arrayBufferView:S,width:256,height:256},sampler:new fn({wrapS:wn.REPEAT,wrapT:wn.REPEAT,minificationFilter:sn.NEAREST,magnificationFilter:yi.NEAREST})})}for(this._textureCache.update(e),x.update(e,t),d.update(e,t),p.update(e,t),m.update(e,t),this._autoExposureEnabled&&g.update(e,t),s=r.length,a=0;a<s;++a)r[a].update(e,t);for(l=0,a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&l++;f=l!==o.length,f&&this.update(e,t,n)};al.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function PT(e){for(;u(e.length);)e=e.get(e.length-1);return e.outputTexture}al.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(u(t))return PT(t)};function Xm(e,t,n,i,o){if(u(e.execute)){e.execute(t,n,i,o);return}let r=e.length,s;if(e.inputPreviousStageTexture)for(Xm(e.get(0),t,n,i,o),s=1;s<r;++s)Xm(e.get(s),t,PT(e.get(s-1)),i,o);else 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o(r){i(e,r)}kt.isInternetExplorer()?n.addEventListener(t,o,!1):n.addEventListener(t,o,{capture:!1,passive:!1}),e._removalFunctions.push(function(){n.removeEventListener(t,o,!1)})}function Wdt(e){let t=e._element,n=u(t.disableRootEvents)?t:document;kt.supportsPointerEvents()?(Uu(e,"pointerdown",t,Zdt),Uu(e,"pointerup",t,$0e),Uu(e,"pointermove",t,Qdt),Uu(e,"pointercancel",t,$0e)):(Uu(e,"mousedown",t,J0e),Uu(e,"mouseup",n,exe),Uu(e,"mousemove",n,txe),Uu(e,"touchstart",t,Xdt),Uu(e,"touchend",n,Y0e),Uu(e,"touchmove",n,Kdt),Uu(e,"touchcancel",n,Y0e)),Uu(e,"dblclick",t,qdt);let i;"onwheel"in t?i="wheel":document.onmousewheel!==void 0?i="mousewheel":i="DOMMouseScroll",Uu(e,i,t,Ydt)}function jdt(e){let t=e._removalFunctions;for(let n=0;n<t.length;++n)t[n]()}var G0e={position:new z};function dX(e){e._lastSeenTouchEvent=_i()}function hX(e){return _i()-e._lastSeenTouchEvent>Sh.mouseEmulationIgnoreMilliseconds}function uX(e,t,n){let i=e.x-t.x,o=e.y-t.y;return Math.sqrt(i*i+o*o)<n}function 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n=t.button;n!==Ds.LEFT&&n!==Ds.MIDDLE&&n!==Ds.RIGHT||(e._buttonDown[Ds.LEFT]&&(sX(e,Tn.LEFT_UP,Tn.LEFT_CLICK,t),e._buttonDown[Ds.LEFT]=!1),e._buttonDown[Ds.MIDDLE]&&(sX(e,Tn.MIDDLE_UP,Tn.MIDDLE_CLICK,t),e._buttonDown[Ds.MIDDLE]=!1),e._buttonDown[Ds.RIGHT]&&(sX(e,Tn.RIGHT_UP,Tn.RIGHT_CLICK,t),e._buttonDown[Ds.RIGHT]=!1))}var aX={startPosition:new z,endPosition:new z};function txe(e,t){if(!hX(e))return;let n=RT(t),i=d0(e,t,e._primaryPosition),o=e._primaryPreviousPosition,r=e.getInputAction(Tn.MOUSE_MOVE,n);u(r)&&(z.clone(o,aX.startPosition),z.clone(i,aX.endPosition),r(aX)),z.clone(i,o),(e._buttonDown[Ds.LEFT]||e._buttonDown[Ds.MIDDLE]||e._buttonDown[Ds.RIGHT])&&t.preventDefault()}var q0e={position:new z};function qdt(e,t){let n=t.button,i;if(n===Ds.LEFT)i=Tn.LEFT_DOUBLE_CLICK;else return;let o=RT(t),r=e.getInputAction(i,o);u(r)&&(d0(e,t,q0e.position),r(q0e))}function Ydt(e,t){let n;if(u(t.deltaY)){let r=t.deltaMode;r===t.DOM_DELTA_PIXEL?n=-t.deltaY:r===t.DOM_DELTA_LINE?n=-t.deltaY*40:n=-t.deltaY*120}else t.detail>0?n=t.detail*-120:n=t.wheelDelta;if(!u(n))return;let i=RT(t),o=e.getInputAction(Tn.WHEEL,i);u(o)&&(o(n),t.preventDefault())}function Xdt(e,t){dX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.set(s,d0(e,r,new z));Y8(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.set(s,z.clone(a.get(s)))}function Y0e(e,t){dX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.remove(s);Y8(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.remove(s)}var X0e={position:new z},cX={position1:new z,position2:new z},K0e={position:new z},Z0e={position:new z},Q0e={position:new z};function Y8(e,t){let n=RT(t),i=e._positions,o=i.length,r,s,a=e._isPinching;if(o!==1&&e._buttonDown[Ds.LEFT]){if(e._buttonDown[Ds.LEFT]=!1,u(e._touchHoldTimer)&&(clearTimeout(e._touchHoldTimer),e._touchHoldTimer=void 0),r=e.getInputAction(Tn.LEFT_UP,n),u(r)&&(z.clone(e._primaryPosition,K0e.position),r(K0e)),o===0&&!e._isTouchHolding&&(s=e.getInputAction(Tn.LEFT_CLICK,n),u(s))){let c=e._primaryStartPosition,l=e._previousPositions.values[0];uX(c,l,e._clickPixelTolerance)&&(z.clone(e._primaryPosition,Z0e.position),s(Z0e))}e._isTouchHolding=!1}if(o===0&&a&&(e._isPinching=!1,r=e.getInputAction(Tn.PINCH_END,n),u(r)&&r()),o===1&&!a){let c=i.values[0];z.clone(c,e._primaryPosition),z.clone(c,e._primaryStartPosition),z.clone(c,e._primaryPreviousPosition),e._buttonDown[Ds.LEFT]=!0,r=e.getInputAction(Tn.LEFT_DOWN,n),u(r)&&(z.clone(c,X0e.position),r(X0e)),e._touchHoldTimer=setTimeout(function(){if(!e.isDestroyed()&&(e._touchHoldTimer=void 0,e._isTouchHolding=!0,s=e.getInputAction(Tn.RIGHT_CLICK,n),u(s))){let l=e._primaryStartPosition,f=e._previousPositions.values[0];uX(l,f,e._holdPixelTolerance)&&(z.clone(e._primaryPosition,Q0e.position),s(Q0e))}},Sh.touchHoldDelayMilliseconds),t.preventDefault()}o===2&&!a&&(e._isPinching=!0,r=e.getInputAction(Tn.PINCH_START,n),u(r)&&(z.clone(i.values[0],cX.position1),z.clone(i.values[1],cX.position2),r(cX),t.preventDefault()))}function Kdt(e,t){dX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i){r=n[i],s=r.identifier;let l=a.get(s);u(l)&&d0(e,r,l)}nxe(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,z.clone(a.get(s),c.get(s))}var lX={startPosition:new z,endPosition:new z},NF={distance:{startPosition:new z,endPosition:new z},angleAndHeight:{startPosition:new z,endPosition:new z}};function nxe(e,t){let n=RT(t),i=e._positions,o=e._previousPositions,r=i.length,s;if(r===1&&e._buttonDown[Ds.LEFT]){let a=i.values[0];z.clone(a,e._primaryPosition);let c=e._primaryPreviousPosition;s=e.getInputAction(Tn.MOUSE_MOVE,n),u(s)&&(z.clone(c,lX.startPosition),z.clone(a,lX.endPosition),s(lX)),z.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(Tn.PINCH_MOVE,n),u(s))){let a=i.values[0],c=i.values[1],l=o.values[0],f=o.values[1],d=c.x-a.x,p=c.y-a.y,g=Math.sqrt(d*d+p*p)*.25,m=f.x-l.x,x=f.y-l.y,b=Math.sqrt(m*m+x*x)*.25,T=(c.y+a.y)*.125,C=(f.y+l.y)*.125,A=Math.atan2(p,d),S=Math.atan2(x,m);z.fromElements(0,b,NF.distance.startPosition),z.fromElements(0,g,NF.distance.endPosition),z.fromElements(S,C,NF.angleAndHeight.startPosition),z.fromElements(A,T,NF.angleAndHeight.endPosition),s(NF)}}function Zdt(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.set(i,d0(e,t,new z)),Y8(e,t),e._previousPositions.set(i,z.clone(n.get(i)))}else J0e(e,t)}function $0e(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.remove(i),Y8(e,t),e._previousPositions.remove(i)}else exe(e,t)}function Qdt(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId,o=n.get(i);if(!u(o))return;d0(e,t,o),nxe(e,t);let r=e._previousPositions;z.clone(n.get(i),r.get(i))}else txe(e,t)}function Sh(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-Sh.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new z,this._primaryPosition=new z,this._primaryPreviousPosition=new z,this._positions=new bt,this._previousPositions=new bt,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=y(e,document),Wdt(this)}Sh.prototype.setInputAction=function(e,t,n){let i=fX(t,n);this._inputEvents[i]=e};Sh.prototype.getInputAction=function(e,t){let n=fX(e,t);return this._inputEvents[n]};Sh.prototype.removeInputAction=function(e,t){let n=fX(e,t);delete this._inputEvents[n]};Sh.prototype.isDestroyed=function(){return!1};Sh.prototype.destroy=function(){return jdt(this),le(this)};Sh.mouseEmulationIgnoreMilliseconds=800;Sh.touchHoldDelayMilliseconds=1500;var Vu=Sh;function OT(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}OT.prototype.completeMorph=function(){u(this._completeMorph)&&this._completeMorph()};OT.prototype.morphTo2D=function(e,t){u(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof en,!(this._previousMode===te.SCENE2D||this._previousMode===te.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,te.SCENE2D,!0),n._mode=te.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===te.COLUMBUS_VIEW?Pht(this,e):Bht(this,e,t),e===0&&u(this._completeMorph)&&this._completeMorph())};var $dt=new h,Jdt=new h,eht=new h,tht=new h,nht=new h,iht=new h,oht=new h,rht=new fe,sht=new F,aht=new Ci,cht=new en,lht={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};OT.prototype.morphToColumbusView=function(e,t){u(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===te.COLUMBUS_VIEW||this._previousMode===te.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,te.COLUMBUS_VIEW,!0),n.camera._setTransform(F.IDENTITY);let i=$dt,o=Jdt,r=eht;if(e>0)i.x=0,i.y=-1,i.z=1,i=h.multiplyByScalar(h.normalize(i,i),5*t.maximumRadius,i),h.negate(h.normalize(i,o),o),h.cross(h.UNIT_X,o,r);else{let l=n.camera;if(this._previousMode===te.SCENE2D)h.clone(l.position,i),i.z=l.frustum.right-l.frustum.left,h.negate(h.UNIT_Z,o),h.clone(h.UNIT_Y,r);else{h.clone(l.positionWC,i),h.clone(l.directionWC,o),h.clone(l.upWC,r);let f=t.scaleToGeodeticSurface(i,oht),d=vt.eastNorthUpToFixedFrame(f,t,sht);F.inverseTransformation(d,d),n.mapProjection.project(t.cartesianToCartographic(i,rht),i),F.multiplyByPointAsVector(d,o,o),F.multiplyByPointAsVector(d,r,r)}}let s;this._morphToOrthographic?(s=cht,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=aht,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=O.toRadians(60));let a=lht;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=Uht(a);FF(this,c),this._previousMode===te.SCENE2D?kht(this,e,a,c):(a.position2D=F.multiplyByPoint(uo.TRANSFORM_2D,i,tht),a.direction2D=F.multiplyByPointAsVector(uo.TRANSFORM_2D,o,nht),a.up2D=F.multiplyByPointAsVector(uo.TRANSFORM_2D,r,iht),n._mode=te.MORPHING,hxe(this,e,a,c)),e===0&&u(this._completeMorph)&&this._completeMorph()};var _X={position:new h,direction:new h,up:new h,frustum:void 0},oxe=new Ci;OT.prototype.morphTo3D=function(e,t){u(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===te.SCENE3D||this._previousMode===te.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,te.SCENE3D,!0),n._mode=te.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===te.SCENE2D)bht(this,e,t);else{let i;e>0?(i=_X,h.fromDegrees(0,0,5*t.maximumRadius,t,i.position),h.negate(i.position,i.direction),h.normalize(i.direction,i.direction),h.clone(h.UNIT_Z,i.up)):i=rxe(this,t);let o,r=n.camera;r.frustum instanceof en?o=r.frustum.clone():(o=oxe,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=O.toRadians(60)),i.frustum=o;let s=pxe(i);FF(this,s),pX(this,e,i,s)}e===0&&u(this._completeMorph)&&this._completeMorph()}};OT.prototype.isDestroyed=function(){return!1};OT.prototype.destroy=function(){return X8(this),le(this)};function FF(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new Vu(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,Tn.LEFT_DOWN),e._morphHandler.setInputAction(n,Tn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,Tn.RIGHT_DOWN),e._morphHandler.setInputAction(n,Tn.WHEEL)}}function X8(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var uht=new fe,fht=new h,dht=new F;function rxe(e,t){let n=e._scene,i=n.camera,o=_X,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,uht);t.cartographicToCartesian(c,r);let l=t.scaleToGeodeticSurface(r,fht),f=vt.eastNorthUpToFixedFrame(l,t,dht);return F.multiplyByPointAsVector(f,i.direction,s),F.multiplyByPointAsVector(f,i.up,a),o}var hht=new h,mht=new h,pht=new h,_ht=new h,ght=new h,yht=new h;function pX(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(r.position,hht),a=h.clone(r.direction,mht),c=h.clone(r.up,pht),l=F.multiplyByPoint(uo.TRANSFORM_2D_INVERSE,n.position,_ht),f=F.multiplyByPointAsVector(uo.TRANSFORM_2D_INVERSE,n.direction,ght),d=F.multiplyByPointAsVector(uo.TRANSFORM_2D_INVERSE,n.up,yht);function p(m){id(s,l,m.time,r.position),id(a,f,m.time,r.direction),id(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let g=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){mxe(e,o,0,1,t,i)}});e._currentTweens.push(g)}var xht=new en,sxe=new h,axe=new h,cxe=new h,gX=new h,lxe=new h,uxe=new h;function bht(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=_X,h.fromDegrees(0,0,5*n.maximumRadius,n,r.position),h.negate(r.position,r.direction),h.normalize(r.direction,r.direction),h.clone(h.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=rxe(e,n));let s;e._morphToOrthographic?(s=xht,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=oxe,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=O.toRadians(60)),r.frustum=s;let a=pxe(r);FF(e,a);let c;e._morphToOrthographic?c=function(){pX(e,t,r,a)}:c=function(){dxe(e,t,r,function(){pX(e,t,r,a)})},t>0?(i._mode=te.SCENE2D,o.flyTo({duration:t,destination:h.fromDegrees(0,0,5*n.maximumRadius,n,gX),complete:function(){i._mode=te.MORPHING,c()}})):c()}function id(e,t,n,i){return h.lerp(e,t,n,i)}function fxe(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof en)return;let a=s.frustum.fov,c=O.RADIANS_PER_DEGREE*.5,l=n.position.z*Math.tan(a*.5);s.frustum.far=l/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=O.lerp(a,c,p.time);let g=l/Math.tan(s.frustum.fov*.5);i(s,g)}let d=r.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(d)}var Tht=new h,Aht=new h,Cht=new h,mX=new h,Eht=new h,Sht=new h,wht=new Dr,vht=new _n,Dht=new h,Iht={position:void 0,direction:void 0,up:void 0,frustum:void 0};function Pht(e,t){t*=.5;let n=e._scene,i=n.camera,o=h.clone(i.position,Tht),r=h.clone(i.direction,Aht),s=h.clone(i.up,Cht),a=h.negate(h.UNIT_Z,Eht),c=h.clone(h.UNIT_Y,Sht),l=mX;if(t>0)h.clone(h.ZERO,mX),l.z=5*n.mapProjection.ellipsoid.maximumRadius;else{h.clone(o,mX);let b=vht;F.multiplyByPoint(uo.TRANSFORM_2D,o,b.origin),F.multiplyByPointAsVector(uo.TRANSFORM_2D,r,b.direction);let T=n.globe;if(u(T)){let C=T.pickWorldCoordinates(b,n,!0,Dht);u(C)&&(F.multiplyByPoint(uo.TRANSFORM_2D_INVERSE,C,l),l.z+=h.distance(o,l))}}let f=wht;f.right=l.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let d=Iht;d.position=l,d.direction=a,d.up=c,d.frustum=f;let p=_xe(d);FF(e,p);function g(b){id(o,l,b.time,i.position),id(r,a,b.time,i.direction),id(s,c,b.time,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){fxe(e,t,d,m,p)}});e._currentTweens.push(x)}var ixe=new fe,Rht={position:new h,direction:new h,up:new h,position2D:new h,direction2D:new h,up2D:new h,frustum:new Dr},Oht={position:new h,direction:new h,up:new h,frustum:void 0},Mht=new h,Lht=new _n,Nht=new F,Fht=new h;function Bht(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=Rht;if(t>0)h.clone(h.ZERO,r.position),r.position.z=5*n.maximumRadius,h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,ixe),i.mapProjection.project(ixe,r.position),h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);let d=Lht;h.clone(r.position2D,d.origin);let p=h.clone(o.directionWC,d.direction),g=n.scaleToGeodeticSurface(o.positionWC,Fht),m=vt.eastNorthUpToFixedFrame(g,n,Nht);F.inverseTransformation(m,m),F.multiplyByPointAsVector(m,p,p),F.multiplyByPointAsVector(uo.TRANSFORM_2D,p,p);let x=i.globe;if(u(x)){let b=x.pickWorldCoordinates(d,i,!0,Mht);if(u(b)){let T=h.distance(r.position2D,b);b.x+=T,h.clone(b,r.position2D)}}}function s(d,p){d.position.x=p}F.multiplyByPoint(uo.TRANSFORM_2D,r.position,r.position2D),F.multiplyByPointAsVector(uo.TRANSFORM_2D,r.direction,r.direction2D),F.multiplyByPointAsVector(uo.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=Oht;F.multiplyByPoint(uo.TRANSFORM_2D_INVERSE,r.position2D,c.position),h.clone(r.direction,c.direction),h.clone(r.up,c.up),c.frustum=a;let l=_xe(c);FF(e,l);function f(){fxe(e,t,r,s,l)}hxe(e,t,r,f)}function dxe(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=O.RADIANS_PER_DEGREE*.5,l=s*Math.tan(a*.5);r.frustum.far=l/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=O.lerp(c,a,p.time),r.position.z=l/Math.tan(r.frustum.fov*.5)}let d=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(d)}function kht(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(n.position,gX),a=h.clone(n.direction,lxe),c=h.clone(n.up,uxe);o._mode=te.MORPHING;function l(){r.frustum=n.frustum.clone();let f=h.clone(r.position,sxe),d=h.clone(r.direction,axe),p=h.clone(r.up,cxe);f.z=s.z;function g(x){id(f,s,x.time,r.position),id(d,a,x.time,r.direction),id(p,c,x.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?l():dxe(e,0,n,l)}function hxe(e,t,n,i){let o=e._scene,r=o.camera,s=h.clone(r.position,sxe),a=h.clone(r.direction,axe),c=h.clone(r.up,cxe),l=h.clone(n.position2D,gX),f=h.clone(n.direction2D,lxe),d=h.clone(n.up2D,uxe);function p(m){id(s,l,m.time,r.position),id(a,f,m.time,r.direction),id(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let g=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){mxe(e,o,1,0,t,i)}});e._currentTweens.push(g)}function mxe(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:zr.QUARTIC_OUT};u(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function pxe(e){return function(t){let n=t._scene;n._mode=te.SCENE3D,n.morphTime=te.getMorphTime(te.SCENE3D),X8(t);let i=n.camera;(t._previousMode!==te.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=u(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,te.SCENE3D,r)}}function _xe(e){return function(t){let n=t._scene;n._mode=te.SCENE2D,n.morphTime=te.getMorphTime(te.SCENE2D),X8(t);let i=n.camera;h.clone(e.position,i.position),i.position.z=n.mapProjection.ellipsoid.maximumRadius*2,h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=u(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,te.SCENE2D,o)}}function Uht(e){return function(t){let n=t._scene;n._mode=te.COLUMBUS_VIEW,n.morphTime=te.getMorphTime(te.COLUMBUS_VIEW),X8(t);let i=n.camera;(t._previousModeMode!==te.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=u(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,te.COLUMBUS_VIEW,r)}}var BF=OT;var Vht={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},Mi=Object.freeze(Vht);function wc(e,t){let n=e;return u(t)&&(n+=`+${t}`),n}function zht(e,t){z.clone(e.distance.startPosition,t.distance.startPosition),z.clone(e.distance.endPosition,t.distance.endPosition),z.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),z.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function gxe(e,t,n){let i=wc(Mi.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new z;let l=e._movement[i];u(l)||(l=e._movement[i]={}),l.distance={startPosition:new z,endPosition:new z},l.angleAndHeight={startPosition:new z,endPosition:new z},l.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,z.lerp(f.position1,f.position2,.5,s[i])},Tn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},Tn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(zht(f,l),o[i]=!1,l.prevAngle=l.angleAndHeight.startPosition.x):(z.clone(f.distance.endPosition,l.distance.endPosition),z.clone(f.angleAndHeight.endPosition,l.angleAndHeight.endPosition));let d=l.angleAndHeight.endPosition.x,p=l.prevAngle,g=Math.PI*2;for(;d>=p+Math.PI;)d-=g;for(;d<p-Math.PI;)d+=g;l.angleAndHeight.endPosition.x=-d*n.clientWidth/12,l.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},Tn.PINCH_MOVE,t)}function yxe(e,t){let n=wc(Mi.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];u(s)||(s=e._movement[n]={});let a=e._lastMovement[n];u(a)||(a=e._lastMovement[n]={startPosition:new z,endPosition:new z,valid:!1}),s.startPosition=new z,z.clone(z.ZERO,s.startPosition),s.endPosition=new z,e._eventHandler.setInputAction(function(c){let l=7.5*O.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=l,z.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},Tn.WHEEL,t)}function kS(e,t,n){let i=wc(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime,a=e._releaseTime;o[i]=!1,r[i]=new z;let c=e._lastMovement[i];u(c)||(c=e._lastMovement[i]={startPosition:new z,endPosition:new z,valid:!1});let l,f;n===Mi.LEFT_DRAG?(l=Tn.LEFT_DOWN,f=Tn.LEFT_UP):n===Mi.RIGHT_DRAG?(l=Tn.RIGHT_DOWN,f=Tn.RIGHT_UP):n===Mi.MIDDLE_DRAG&&(l=Tn.MIDDLE_DOWN,f=Tn.MIDDLE_UP),e._eventHandler.setInputAction(function(d){e._buttonsDown++,c.valid=!1,o[i]=!0,s[i]=new Date,z.clone(d.position,r[i])},l,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),o[i]=!1,a[i]=new Date},f,t)}function xxe(e,t){z.clone(e.startPosition,t.startPosition),z.clone(e.endPosition,t.endPosition)}function bxe(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in Mi)if(Mi.hasOwnProperty(s)){let a=Mi[s];if(u(a)){let c=wc(a,t);n[c]=!0,u(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new z,endPosition:new z,valid:!1}),u(e._movement[c])||(e._movement[c]={startPosition:new z,endPosition:new z})}}e._eventHandler.setInputAction(function(s){for(let a in Mi)if(Mi.hasOwnProperty(a)){let c=Mi[a];if(u(c)){let l=wc(c,t);r[l]&&(n[l]?(xxe(i[l],o[l]),o[l].valid=!0,xxe(s,i[l]),n[l]=!1):z.clone(s.endPosition,i[l].endPosition))}}z.clone(s.endPosition,e._currentMousePosition)},Tn.MOUSE_MOVE,t)}function od(e){this._eventHandler=new Vu(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new z,yxe(this,void 0),gxe(this,void 0,e),kS(this,void 0,Mi.LEFT_DRAG),kS(this,void 0,Mi.RIGHT_DRAG),kS(this,void 0,Mi.MIDDLE_DRAG),bxe(this,void 0);for(let t in pa)if(pa.hasOwnProperty(t)){let n=pa[t];u(n)&&(yxe(this,n),gxe(this,n,e),kS(this,n,Mi.LEFT_DRAG),kS(this,n,Mi.RIGHT_DRAG),kS(this,n,Mi.MIDDLE_DRAG),bxe(this,n))}}Object.defineProperties(od.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[wc(Mi.WHEEL)]||!this._update[wc(Mi.WHEEL,pa.SHIFT)]||!this._update[wc(Mi.WHEEL,pa.CTRL)]||!this._update[wc(Mi.WHEEL,pa.ALT)];return this._buttonsDown>0||e}}});od.prototype.isMoving=function(e,t){let n=wc(e,t);return!this._update[n]};od.prototype.getMovement=function(e,t){let n=wc(e,t);return this._movement[n]};od.prototype.getLastMovement=function(e,t){let n=wc(e,t),i=this._lastMovement[n];if(i.valid)return i};od.prototype.isButtonDown=function(e,t){let n=wc(e,t);return this._isDown[n]};od.prototype.getStartMousePosition=function(e,t){if(e===Mi.WHEEL)return this._currentMousePosition;let n=wc(e,t);return this._eventStartPosition[n]};od.prototype.getButtonPressTime=function(e,t){let n=wc(e,t);return this._pressTime[n]};od.prototype.getButtonReleaseTime=function(e,t){let n=wc(e,t);return this._releaseTime[n]};od.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};od.prototype.isDestroyed=function(){return!1};od.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),le(this)};var kF=od;function K8(e,t,n,i,o,r,s,a,c,l){this._tweens=e,this._tweenjs=t,this._startObject=ze(n),this._stopObject=ze(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=l,this.needsStart=!0}Object.defineProperties(K8.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});K8.prototype.cancelTween=function(){this._tweens.remove(this)};function wh(){this._tweens=[]}Object.defineProperties(wh.prototype,{length:{get:function(){return this._tweens.length}}});wh.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return u(e.complete)&&e.complete(),new K8(this);let t=e.duration/Zn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/Zn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,zr.LINEAR_NONE),r=e.startObject,s=new Rpe(r);s.to(ze(e.stopObject),t),s.delay(i),s.easing(o),u(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new K8(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};wh.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};wh.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&u(t.uniforms[o])&&u(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};wh.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};wh.prototype.remove=function(e){if(!u(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),u(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};wh.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),u(n.cancel)&&n.cancel()}e.length=0};wh.prototype.contains=function(e){return u(e)&&this._tweens.indexOf(e)!==-1};wh.prototype.get=function(e){return this._tweens[e]};wh.prototype.update=function(e){let t=this._tweens,n=0;for(e=u(e)?e/Zn.SECONDS_PER_MILLISECOND:_i();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var MT=wh;function VF(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.translateEventTypes=Mi.LEFT_DRAG,this.zoomEventTypes=[Mi.RIGHT_DRAG,Mi.WHEEL,Mi.PINCH],this.rotateEventTypes=Mi.LEFT_DRAG,this.tiltEventTypes=[Mi.MIDDLE_DRAG,Mi.PINCH,{eventType:Mi.LEFT_DRAG,modifier:pa.CTRL},{eventType:Mi.RIGHT_DRAG,modifier:pa.CTRL}],this.lookEventTypes={eventType:Mi.LEFT_DRAG,modifier:pa.SHIFT},this.minimumPickingTerrainHeight=15e4,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=4e3,this.minimumCollisionTerrainHeight=15e3,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=75e5,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this._scene=e,this._globe=void 0,this._ellipsoid=void 0,this._aggregator=new kF(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new MT,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new z(-1,-1),this._tiltCenter=new h,this._rotateMousePosition=new z(-1,-1),this._rotateStartPosition=new h,this._strafeStartPosition=new h,this._strafeMousePosition=new z,this._strafeEndMousePosition=new z,this._zoomMouseStart=new z(-1,-1),this._zoomWorldPosition=new h,this._useZoomWorldPosition=!1,this._panLastMousePosition=new z,this._panLastWorldPosition=new h,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let t=e.mapProjection;this._maxCoord=t.project(new fe(Math.PI,O.PI_OVER_TWO)),this._zoomFactor=5,this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function Hht(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function Ght(e){return z.equalsEpsilon(e.startPosition,e.endPosition,O.EPSILON14)}var Wht=.4;function jht(e,t,n,i,o,r,s){let a=r[s];u(a)||(a=r[s]={startPosition:new z,endPosition:new z,motion:new z,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),l=e.getButtonReleaseTime(t,n),f=c&&l&&(l.getTime()-c.getTime())/1e3,p=l&&(new Date().getTime()-l.getTime())/1e3;if(c&&l&&f<Wht){let g=Hht(p,i),m=e.getLastMovement(t,n);if(!u(m)||Ght(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=z.clone(m.startPosition,a.startPosition),a.endPosition=z.multiplyByScalar(a.motion,g,a.endPosition),a.endPosition=z.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||z.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function qht(e,t){if(u(t)){let n=e[t];u(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(u(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],u(n)&&(n.inertiaEnabled=!1)}}}var Txe=[];function cl(e,t,n,i,o,r){if(!u(n))return;let s=e._aggregator;Array.isArray(n)||(Txe[0]=n,n=Txe);let a=n.length;for(let c=0;c<a;++c){let l=n[c],f=u(l.eventType)?l.eventType:l,d=l.modifier,p=s.isMoving(f,d)&&s.getMovement(f,d),g=s.getStartMousePosition(f,d);e.enableInputs&&t&&(p?(i(e,g,p),qht(e,r)):o<1&&jht(s,f,d,o,i,e,r))}}var Z8=new _n,Yht=new h,Xht=new z,Kht=new h,Zht=new z,Qht=new h,$ht=new h,Jht=new h,emt=new h,Mxe=new h,tmt=new h,nmt=new h,imt=new h,omt=new h,rmt=new h,smt=new h,amt=new h,cmt=new h,lmt=new h,umt=new h,LT=new h,Axe=new h,Cxe=new h,yX={orientation:new Qa};function wX(e,t,n,i,o,r){let s=1;u(r)&&(s=O.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,l=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,d=o-l,p=i*d;p=O.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let g=a/e._scene.canvas.clientHeight;g=Math.min(g,e.maximumMovementRatio);let m=p*g;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!u(e._globe)){if(m>0&&Math.abs(o-l)<1||m<0&&Math.abs(o-f)<1)return;o-m<l?m=o-l-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,C=yX.orientation;if(C.heading=b.heading,C.pitch=b.pitch,C.roll=b.roll,b.frustum instanceof en){Math.abs(m)>0&&(b.zoomIn(m),b._adjustOrthographicFrustum(!0));return}let A=y(n.inertiaEnabled,z.equals(t,e._zoomMouseStart)),S=e._zoomingOnVector,w=e._rotatingZoom,D;if(A||(e._zoomMouseStart=z.clone(t,e._zoomMouseStart),u(e._globe)&&T===te.SCENE2D?(D=b.getPickRay(t,Z8).origin,D=h.fromElements(D.y,D.z,D.x)):u(e._globe)&&(D=tg(e,t,Yht)),u(D)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=h.clone(D,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,S=e._zoomingOnVector=!1,w=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let R=T===te.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(w=!0),!A||w){if(T===te.SCENE2D){let P=e._zoomWorldPosition,L=b.position;if(!h.equals(P,L)&&b.positionCartographic.height<e._maxCoord.x*2){let N=b.position.x,_=h.subtract(P,L,Kht);h.normalize(_,_);let E=h.distance(P,L)*m/(b.getMagnitude()*.5);b.move(_,E*.5),(b.position.x<0&&N>0||b.position.x>0&&N<0)&&(D=b.getPickRay(t,Z8).origin,D=h.fromElements(D.y,D.z,D.x),e._zoomWorldPosition=h.clone(D,e._zoomWorldPosition))}}else if(T===te.SCENE3D){let P=h.normalize(b.position,Mxe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(h.dot(b.direction,P))<.6)R=!0;else{let L=x.canvas,N=Zht;N.x=L.clientWidth/2,N.y=L.clientHeight/2;let _=tg(e,N,Qht);if(!u(_))R=!0;else if(b.positionCartographic.height<1e6)if(h.dot(b.direction,P)>=-.5)R=!0;else{let E=nmt;h.clone(b.position,E);let v=e._zoomWorldPosition,I=tmt;if(I=h.normalize(v,I),h.dot(I,P)<0)return;let M=umt,B=rmt;h.clone(b.direction,B),h.add(E,h.multiplyByScalar(B,1e3,LT),M);let V=smt,U=amt;h.subtract(v,E,V),h.normalize(V,U);let H=h.dot(P,U);if(H>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-H),q=h.magnitude(E),j=h.magnitude(v),Q=q-m,W=h.magnitude(V),K=Math.asin(O.clamp(W/j*Math.sin(k),-1,1)),Z=Math.asin(O.clamp(Q/j*Math.sin(k),-1,1)),he=K-Z+k,xe=imt;h.normalize(E,xe);let oe=omt;oe=h.cross(U,xe,oe),oe=h.normalize(oe,oe),h.normalize(h.cross(xe,oe,LT),B),h.multiplyByScalar(h.normalize(M,LT),h.magnitude(M)-m,M),h.normalize(E,E),h.multiplyByScalar(E,Q,E);let _e=cmt;h.multiplyByScalar(h.add(h.multiplyByScalar(xe,Math.cos(he)-1,Axe),h.multiplyByScalar(B,Math.sin(he),Cxe),LT),Q,_e),h.add(E,_e,E),h.normalize(M,xe),h.normalize(h.cross(xe,oe,LT),B);let ge=lmt;h.multiplyByScalar(h.add(h.multiplyByScalar(xe,Math.cos(he)-1,Axe),h.multiplyByScalar(B,Math.sin(he),Cxe),LT),h.magnitude(M),ge),h.add(M,ge,M),h.clone(E,b.position),h.normalize(h.subtract(M,E,LT),b.direction),h.clone(b.direction,b.direction),h.cross(b.direction,b.up,b.right),h.cross(b.right,b.direction,b.up),b.setView(yX);return}else{let E=h.normalize(_,$ht),v=h.normalize(e._zoomWorldPosition,Jht),I=h.dot(v,E);if(I>0&&I<1){let M=O.acosClamped(I),B=h.cross(v,E,emt),V=Math.abs(M)>O.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,U=m/V;b.rotate(B,M*U)}}}}e._rotatingZoom=!R}if(!A&&R||S){let P,L=Qi.wgs84ToWindowCoordinates(x,e._zoomWorldPosition,Xht);T!==te.COLUMBUS_VIEW&&z.equals(t,e._zoomMouseStart)&&u(L)?P=b.getPickRay(L,Z8):P=b.getPickRay(t,Z8);let N=P.direction;(T===te.COLUMBUS_VIEW||T===te.SCENE2D)&&h.fromElements(N.y,N.z,N.x,N),b.move(N,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(yX)}var fmt=new _n,dmt=new _n,hmt=new h;function mmt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,fmt).origin,s=o.getPickRay(n.endPosition,dmt).origin;r=h.fromElements(r.y,r.z,r.x,r),s=h.fromElements(s.y,s.z,s.x,s);let a=h.subtract(r,s,hmt),c=h.magnitude(a);c>0&&(h.normalize(a,a),o.move(a,c))}function Exe(e,t,n){u(n.distance)&&(n=n.distance);let o=e._scene.camera;wX(e,t,n,e._zoomFactor,o.getMagnitude())}var pmt=new z,_mt=new z;function Sxe(e,t,n){if(u(n.angleAndHeight)){gmt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=pmt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=z.normalize(c,c);let l=_mt;l.x=2/s*n.endPosition.x-1,l.y=2/a*(a-n.endPosition.y)-1,l=z.normalize(l,l);let f=O.acosClamped(c.x);c.y<0&&(f=O.TWO_PI-f);let d=O.acosClamped(l.x);l.y<0&&(d=O.TWO_PI-d);let p=d-f;o.twistRight(p)}function gmt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function ymt(e){let t=e._scene.mapMode2D===ql.ROTATE;F.equals(F.IDENTITY,e._scene.camera.transform)?(cl(e,e.enableTranslate,e.translateEventTypes,mmt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),cl(e,e.enableZoom,e.zoomEventTypes,Exe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&cl(e,e.enableRotate,e.tiltEventTypes,Sxe,e.inertiaSpin,"_lastInertiaTiltMovement")):(cl(e,e.enableZoom,e.zoomEventTypes,Exe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&cl(e,e.enableRotate,e.translateEventTypes,Sxe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var Lxe=new _n,xmt=new h,bmt=new h;function tg(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,xmt)),!u(o))return h.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,Lxe),l=o.pickWorldCoordinates(c,i,a,bmt),f=u(s)?h.distance(s,r.positionWC):Number.POSITIVE_INFINITY,d=u(l)?h.distance(l,r.positionWC):Number.POSITIVE_INFINITY;return f<d?h.clone(s,n):h.clone(l,n)}var Tmt=new fe;function iH(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===te.SCENE3D){let c=t.cartesianToCartographic(i.position,Tmt);u(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var Amt=new h;function Nxe(e,t){let n=t.origin,i=t.direction,o=iH(e),r=h.normalize(n,Amt),s=Math.abs(h.dot(r,i));return s=Math.max(s,.5)*2,o*s}function Fxe(e,t,n,i){let o=h.distance(t.origin,n),r=iH(e),s=O.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),_n.getPoint(t,o,i)}function Bxe(e,t,n,i){let o;return u(n)?(o=h.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=iH(e))):o=iH(e),_n.getPoint(t,o,i)}var Cmt=new z;function kxe(e,t){let n=t.endPosition,i=z.subtract(t.endPosition,t.startPosition,Cmt),o=e._strafeEndMousePosition;z.add(o,i,o),t.endPosition=o,vX(e,t,e._strafeStartPosition),t.endPosition=n}var wxe=new _n,Emt=new _n,xX=new h,Smt=new h,wmt=new h,vmt=new h,Dmt=new rn(h.UNIT_X,0),Imt=new z,Pmt=new z;function Rmt(e,t,n){if(h.equals(t,e._translateMousePosition)||(e._looking=!1),h.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){Hu(e,t,n);return}if(e._strafing){kxe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=z.clone(n.startPosition,Imt),a=z.clone(n.endPosition,Pmt),c=o.getPickRay(s,wxe),l=h.clone(h.ZERO,vmt),f=h.UNIT_X,d;if(o.position.z<e._minimumPickingTerrainHeight&&(d=tg(e,s,xX),u(d)&&(l.x=d.x)),r||l.x>o.position.z&&u(d)){let A=d;r&&(A=Bxe(e,c,d,xX)),z.clone(t,e._strafeMousePosition),z.clone(t,e._strafeEndMousePosition),h.clone(A,e._strafeStartPosition),e._strafing=!0,vX(e,n,e._strafeStartPosition);return}let p=rn.fromPointNormal(l,f,Dmt);c=o.getPickRay(s,wxe);let g=ei.rayPlane(c,p,xX),m=o.getPickRay(a,Emt),x=ei.rayPlane(m,p,Smt);if(!u(g)||!u(x)){e._looking=!0,Hu(e,t,n),z.clone(t,e._translateMousePosition);return}let b=h.subtract(g,x,wmt),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let C=h.magnitude(b);C>O.EPSILON6&&(h.normalize(b,b),o.move(b,C))}var Uxe=new z,J8=new _n,eH=new h,Omt=new h,Vxe=new F,Mmt=new F,Lmt=new h,Nmt=new rn(h.UNIT_X,0),bX=new h,CX=new fe,zxe=new F,Fmt=new Me,Bmt=new $,tH=new h;function kmt(e,t,n){if(u(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){Hu(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,Umt(e,t,n)):Vmt(e,t,n)}function Umt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=Uxe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,J8),c=h.UNIT_X,l=a.origin,f=a.direction,d,p=h.dot(c,f);if(Math.abs(p)>O.EPSILON6&&(d=-h.dot(c,l)/p),!u(d)||d<=0){e._looking=!0,Hu(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}let g=h.multiplyByScalar(f,d,eH);h.add(l,g,g);let m=i.mapProjection,x=m.ellipsoid;h.fromElements(g.y,g.z,g.x,g);let b=m.unproject(g,CX);x.cartographicToCartesian(b,g);let T=vt.eastNorthUpToFixedFrame(g,x,Vxe),C=e._globe,A=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=F.clone(o.transform,zxe);o._setTransform(T),zu(e,t,n,h.UNIT_Z),o._setTransform(S),e._globe=C,e._ellipsoid=A;let w=A.maximumRadius;e._rotateFactor=1/w,e._rotateRateRangeAdjustment=w}function Vmt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=h.UNIT_X;if(z.equals(t,e._tiltCenterMousePosition))s=h.clone(e._tiltCenter,eH);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=tg(e,t,eH)),!u(s)){a=o.getPickRay(t,J8);let _=a.origin,E=a.direction,v,I=h.dot(c,E);if(Math.abs(I)>O.EPSILON6&&(v=-h.dot(c,_)/I),!u(v)||v<=0){e._looking=!0,Hu(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}s=h.multiplyByScalar(E,v,eH),h.add(_,s,s)}r&&(u(a)||(a=o.getPickRay(t,J8)),Fxe(e,a,s,s)),z.clone(t,e._tiltCenterMousePosition),h.clone(s,e._tiltCenter)}let l=i.canvas,f=Uxe;f.x=l.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,J8);let d=h.clone(h.ZERO,Lmt);d.x=s.x;let p=rn.fromPointNormal(d,c,Nmt),g=ei.rayPlane(a,p,Omt),m=o._projection,x=m.ellipsoid;h.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,CX);x.cartographicToCartesian(b,s);let T=vt.eastNorthUpToFixedFrame(s,x,Vxe),C;u(g)?(h.fromElements(g.y,g.z,g.x,g),b=m.unproject(g,CX),x.cartographicToCartesian(b,g),C=vt.eastNorthUpToFixedFrame(g,x,Mmt)):C=T;let A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let w=h.UNIT_Z,D=F.clone(o.transform,zxe);o._setTransform(T);let R=h.cross(h.UNIT_Z,h.normalize(o.position,bX),bX),P=h.dot(o.right,R);if(zu(e,t,n,w,!1,!0),o._setTransform(C),P<0){let _=n.startPosition.y-n.endPosition.y;(r&&_<0||!r&&_>0)&&(w=void 0);let E=o.constrainedAxis;o.constrainedAxis=void 0,zu(e,t,n,w,!0,!1),o.constrainedAxis=E}else zu(e,t,n,w,!0,!1);if(u(o.constrainedAxis)){let _=h.cross(o.direction,o.constrainedAxis,tH);h.equalsEpsilon(_,h.ZERO,O.EPSILON6)||(h.dot(_,o.right)<0&&h.negate(_,_),h.cross(_,o.direction,o.up),h.cross(o.direction,o.up,o.right),h.normalize(o.up,o.up),h.normalize(o.right,o.right))}o._setTransform(D),e._globe=A,e._ellipsoid=S;let L=S.maximumRadius;e._rotateFactor=1/L,e._rotateRateRangeAdjustment=L;let N=h.clone(o.positionWC,bX);if(e.enableCollisionDetection&&PX(e),!h.equals(o.positionWC,N)){o._setTransform(C),o.worldToCameraCoordinatesPoint(N,N);let _=h.magnitudeSquared(N);h.magnitudeSquared(o.position)>_&&(h.normalize(o.position,o.position),h.multiplyByScalar(o.position,Math.sqrt(_),o.position));let E=h.angleBetween(N,o.position),v=h.cross(N,o.position,N);h.normalize(v,v);let I=Me.fromAxisAngle(v,E,Fmt),M=$.fromQuaternion(I,Bmt);$.multiplyByVector(M,o.direction,o.direction),$.multiplyByVector(M,o.up,o.up),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up),o._setTransform(D)}}var Hxe=new z,Gxe=new _n,Wxe=new h;function zmt(e,t,n){u(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=Hxe,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,Gxe),l=c.origin,f=c.direction,d=o.position.z,p;d<e._minimumPickingTerrainHeight&&(p=tg(e,a,Wxe));let g;if(u(p)&&(g=h.distance(l,p)),s){let m=Nxe(e,c,d);u(g)?g=Math.min(g,m):g=m}if(!u(g)){let m=h.UNIT_X;g=-h.dot(m,l)/h.dot(m,f)}wX(e,t,n,e._zoomFactor,g)}function Hmt(e){let n=e._scene.camera;if(!F.equals(F.IDENTITY,n.transform))cl(e,e.enableRotate,e.rotateEventTypes,zu,e.inertiaSpin,"_lastInertiaSpinMovement"),cl(e,e.enableZoom,e.zoomEventTypes,qxe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),cl(e,e.enableTilt,e.tiltEventTypes,kmt,e.inertiaSpin,"_lastInertiaTiltMovement"),cl(e,e.enableTranslate,e.translateEventTypes,Rmt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),cl(e,e.enableZoom,e.zoomEventTypes,zmt,e.inertiaZoom,"_lastInertiaZoomMovement"),cl(e,e.enableLook,e.lookEventTypes,Hu),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);u(o)&&(e._tween=i.add(o))}i.update()}}var Gmt=new _n,Wmt=new rn(h.UNIT_X,0),jmt=new h,qmt=new h;function vX(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,Gmt),s=h.clone(o.direction,qmt);i.mode===te.COLUMBUS_VIEW&&h.fromElements(s.z,s.x,s.y,s);let a=rn.fromPointNormal(n,s,Wmt),c=ei.rayPlane(r,a,jmt);u(c)&&(s=h.subtract(n,c,s),i.mode===te.COLUMBUS_VIEW&&h.fromElements(s.y,s.z,s.x,s),h.add(o.position,s,o.position))}var vxe=new h,jxe=new fe,EX=new h,SX=new ne,Ymt=new h,Xmt=new h,Kmt=new h;function Zmt(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!F.equals(o.transform,F.IDENTITY)){zu(e,t,n);return}let a,c,l=s.geodeticSurfaceNormal(o.position,Ymt);if(z.equals(t,e._rotateMousePosition)){if(e._looking)Hu(e,t,n,l);else if(e._rotating)zu(e,t,n);else if(e._strafing)kxe(e,n);else{if(h.magnitude(o.position)<h.magnitude(e._rotateStartPosition))return;a=h.magnitude(e._rotateStartPosition),c=EX,c.x=c.y=c.z=a,s=ne.fromCartesian3(c,SX),AX(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,jxe).height,d=e._globe;if(u(d)&&f<e._minimumPickingTerrainHeight){let p=tg(e,n.startPosition,Kmt);if(u(p)){let g=!1,m=o.getPickRay(n.startPosition,Lxe);if(r)g=!0,Bxe(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,Xmt);Math.abs(h.dot(m.direction,x))<.05?g=!0:g=h.magnitude(o.position)<h.magnitude(p)}g?(z.clone(t,e._strafeEndMousePosition),h.clone(p,e._strafeStartPosition),e._strafing=!0,vX(e,n,e._strafeStartPosition)):(a=h.magnitude(p),c=EX,c.x=c.y=c.z=a,s=ne.fromCartesian3(c,SX),AX(e,t,n,s),h.clone(p,e._rotateStartPosition))}else e._looking=!0,Hu(e,t,n,l)}else u(o.pickEllipsoid(n.startPosition,e._ellipsoid,vxe))?(AX(e,t,n,e._ellipsoid),h.clone(vxe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,zu(e,t,n)):(e._looking=!0,Hu(e,t,n,l));z.clone(t,e._rotateMousePosition)}function zu(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,l=a.constrainedAxis;u(i)&&(a.constrainedAxis=i);let f=h.magnitude(a.position),d=e._rotateFactor*(f-e._rotateRateRangeAdjustment);d>e._maximumRotateRate&&(d=e._maximumRotateRate),d<e._minimumRotateRate&&(d=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,g=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),g=Math.min(g,e.maximumMovementRatio);let m=d*p*Math.PI*2,x=d*g*Math.PI;o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=l}var TX=re.clone(re.UNIT_W),Dxe=re.clone(re.UNIT_W),Q8=new h,US=new h,$8=new h,Ixe=new h,Qmt=new z,$mt=new z,Jmt=new z,ept=new z,tpt=new _n;function AX(e,t,n,i){let o=e._scene,r=o.camera,s=z.clone(n.startPosition,Qmt),a=z.clone(n.endPosition,$mt),c=i.cartesianToCartographic(r.positionWC,jxe).height,l,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(l=h.clone(e._panLastWorldPosition,TX),!u(e._globe)&&!z.equalsEpsilon(s,e._panLastMousePosition)&&(l=tg(e,s,TX)),!u(e._globe)&&u(l))){let d=h.subtract(l,r.positionWC,US),p=h.multiplyByScalar(r.directionWC,h.dot(r.directionWC,d),US),g=h.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,g,o.pixelRatio,ept),x=z.subtract(a,s,Jmt),b=h.multiplyByScalar(r.rightWC,x.x*m.x,US),T=h.normalize(r.positionWC,Mxe),C=r.getPickRay(a,tpt).direction,A=h.subtract(C,h.projectVector(C,r.rightWC,$8),$8),S=h.angleBetween(A,r.directionWC),w=1;u(r.frustum.fov)&&(w=Math.max(Math.tan(S),.1));let D=Math.abs(h.dot(r.directionWC,T)),R=-x.y*m.y*2/Math.sqrt(w)*(1-D),P=h.multiplyByScalar(C,R,$8);D=Math.abs(h.dot(r.upWC,T));let L=h.multiplyByScalar(r.upWC,-x.y*(1-D)*m.y,Ixe);f=h.add(l,b,Dxe),f=h.add(f,P,f),f=h.add(f,L,f),h.clone(f,e._panLastWorldPosition),z.clone(a,e._panLastMousePosition)}if((!u(l)||!u(f))&&(l=r.pickEllipsoid(s,i,TX),f=r.pickEllipsoid(a,i,Dxe)),!u(l)||!u(f)){e._rotating=!0,zu(e,t,n);return}if(l=r.worldToCameraCoordinates(l,l),f=r.worldToCameraCoordinates(f,f),u(r.constrainedAxis)){let d=r.constrainedAxis,p=h.mostOrthogonalAxis(d,Q8);h.cross(p,d,p),h.normalize(p,p);let g=h.cross(d,p,US),m=h.magnitude(l),x=h.dot(d,l),b=Math.acos(x/m),T=h.multiplyByScalar(d,x,$8);h.subtract(l,T,T),h.normalize(T,T);let C=h.magnitude(f),A=h.dot(d,f),S=Math.acos(A/C),w=h.multiplyByScalar(d,A,Ixe);h.subtract(f,w,w),h.normalize(w,w);let D=Math.acos(h.dot(T,p));h.dot(T,g)<0&&(D=O.TWO_PI-D);let R=Math.acos(h.dot(w,p));h.dot(w,g)<0&&(R=O.TWO_PI-R);let P=D-R,L;h.equalsEpsilon(d,r.position,O.EPSILON2)?L=r.right:L=h.cross(d,r.position,Q8);let N=h.cross(d,L,Q8),_=h.dot(N,h.subtract(l,d,US)),E=h.dot(N,h.subtract(f,d,US)),v;_>0&&E>0?v=S-b:_>0&&E<=0?h.dot(r.position,d)>0?v=-b-S:v=b+S:v=b-S,r.rotateRight(P),r.rotateUp(v)}else{h.normalize(l,l),h.normalize(f,f);let d=h.dot(l,f),p=h.cross(l,f,Q8);if(d<1&&!h.equalsEpsilon(p,h.ZERO,O.EPSILON14)){let g=Math.acos(d);r.rotate(p,g)}}}var npt=new h,ipt=new fe,Pxe=0;function qxe(e,t,n){u(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,l;c?l=t:(l=Hxe,l.x=a.clientWidth/2,l.y=a.clientHeight/2);let f=s.getPickRay(l,Gxe),d,p=o.cartesianToCartographic(s.position,ipt).height,g=Math.abs(Pxe)<e.minimumPickingTerrainDistanceWithInertia;(i?g:p<e._minimumPickingTerrainHeight)&&(d=tg(e,l,Wxe));let x;if(u(d)&&(x=h.distance(f.origin,d),Pxe=x),c){let T=Nxe(e,f,p);u(x)?x=Math.min(x,T):x=T}u(x)||(x=p);let b=h.normalize(s.position,npt);wX(e,t,n,e._zoomFactor,x,h.dot(b,s.direction))}var Yxe=new z,nH=new _n,UF=new h,opt=new h,Xxe=new F,rpt=new F,Kxe=new F,spt=new Me,apt=new $,DX=new fe,IX=new h;function cpt(e,t,n){let o=e._scene.camera;if(!F.equals(o.transform,F.IDENTITY))return;if(u(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,IX);Hu(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,DX);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,upt(e,t,n)):fpt(e,t,n)}var lpt=new fe;function upt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,lpt).height;if(a-s-1<O.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,l=Yxe;l.x=c.clientWidth/2,l.y=c.clientHeight/2;let f=r.getPickRay(l,nH),d,p=ei.rayEllipsoid(f,i);if(u(p))d=_n.getPoint(f,p.start,UF);else if(a>e._minimumTrackBallHeight){let C=ei.grazingAltitudeLocation(f,i);if(!u(C))return;let A=i.cartesianToCartographic(C,DX);A.height=0,d=i.cartographicToCartesian(A,UF)}else{e._looking=!0;let C=e._ellipsoid.geodeticSurfaceNormal(r.position,IX);Hu(e,t,n,C),z.clone(t,e._tiltCenterMousePosition);return}let g=vt.eastNorthUpToFixedFrame(d,i,Xxe),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=F.clone(r.transform,Kxe);r._setTransform(g),zu(e,t,n,h.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function fpt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,l;if(z.equals(t,e._tiltCenterMousePosition))a=h.clone(e._tiltCenter,UF);else{if(a=tg(e,t,UF),!u(a)){if(c=r.getPickRay(t,nH),l=ei.rayEllipsoid(c,i),!u(l)){if(i.cartesianToCartographic(r.position,DX).height<=e._minimumTrackBallHeight){e._looking=!0;let E=e._ellipsoid.geodeticSurfaceNormal(r.position,IX);Hu(e,t,n,E),z.clone(t,e._tiltCenterMousePosition)}return}a=_n.getPoint(c,l.start,UF)}s&&(u(c)||(c=r.getPickRay(t,nH)),Fxe(e,c,a,a)),z.clone(t,e._tiltCenterMousePosition),h.clone(a,e._tiltCenter)}let f=o.canvas,d=Yxe;d.x=f.clientWidth/2,d.y=e._tiltCenterMousePosition.y,c=r.getPickRay(d,nH);let p=h.magnitude(a),g=h.fromElements(p,p,p,EX),m=ne.fromCartesian3(g,SX);if(l=ei.rayEllipsoid(c,m),!u(l))return;let x=h.magnitude(c.origin)>p?l.start:l.stop,b=_n.getPoint(c,x,opt),T=vt.eastNorthUpToFixedFrame(a,i,Xxe),C=vt.eastNorthUpToFixedFrame(b,m,rpt),A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let w=h.UNIT_Z,D=F.clone(r.transform,Kxe);r._setTransform(C);let R=h.cross(b,r.positionWC,tH);if(h.dot(r.rightWC,R)<0){let _=n.startPosition.y-n.endPosition.y;(s&&_<0||!s&&_>0)&&(w=void 0);let E=r.constrainedAxis;r.constrainedAxis=void 0,zu(e,t,n,w,!0,!1),r.constrainedAxis=E}else zu(e,t,n,w,!0,!1);if(r._setTransform(T),zu(e,t,n,w,!1,!0),u(r.constrainedAxis)){let _=h.cross(r.direction,r.constrainedAxis,tH);h.equalsEpsilon(_,h.ZERO,O.EPSILON6)||(h.dot(_,r.right)<0&&h.negate(_,_),h.cross(_,r.direction,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.up,r.up),h.normalize(r.right,r.right))}r._setTransform(D),e._globe=A,e._ellipsoid=S;let L=S.maximumRadius;e._rotateFactor=1/L,e._rotateRateRangeAdjustment=L;let N=h.clone(r.positionWC,tH);if(e.enableCollisionDetection&&PX(e),!h.equals(r.positionWC,N)){r._setTransform(C),r.worldToCameraCoordinatesPoint(N,N);let _=h.magnitudeSquared(N);h.magnitudeSquared(r.position)>_&&(h.normalize(r.position,r.position),h.multiplyByScalar(r.position,Math.sqrt(_),r.position));let E=h.angleBetween(N,r.position),v=h.cross(N,r.position,N);h.normalize(v,v);let I=Me.fromAxisAngle(v,E,spt),M=$.fromQuaternion(I,apt);$.multiplyByVector(M,r.direction,r.direction),$.multiplyByVector(M,r.up,r.up),h.cross(r.direction,r.up,r.right),h.cross(r.right,r.direction,r.up),r._setTransform(D)}}var dpt=new z,hpt=new z,Rxe=new _n,Oxe=new _n,mpt=new h,ppt=new h;function Hu(e,t,n,i){let r=e._scene.camera,s=dpt;s.x=n.startPosition.x,s.y=0;let a=hpt;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,Rxe),l=r.getPickRay(a,Oxe),f=0,d,p;r.frustum instanceof en?(d=c.origin,p=l.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=l.direction);let g=h.dot(d,p);g<1&&(f=Math.acos(g)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(u(i)?r.look(i,-f):u(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,Rxe),l=r.getPickRay(a,Oxe),f=0,r.frustum instanceof en?(d=c.origin,p=l.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=l.direction),g=h.dot(d,p),g<1&&(f=Math.acos(g)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),u(i)){let x=r.direction,b=h.negate(i,mpt),T=h.equalsEpsilon(x,i,O.EPSILON2),C=h.equalsEpsilon(x,b,O.EPSILON2);if(!T&&!C){g=h.dot(x,i);let A=O.acosClamped(g);f>0&&f>A&&(f=A-O.EPSILON4),g=h.dot(x,b),A=O.acosClamped(g),f<0&&-f>A&&(f=-A+O.EPSILON4);let S=h.cross(i,x,ppt);r.look(S,f)}else(T&&f<0||C&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function _pt(e){cl(e,e.enableRotate,e.rotateEventTypes,Zmt,e.inertiaSpin,"_lastInertiaSpinMovement"),cl(e,e.enableZoom,e.zoomEventTypes,qxe,e.inertiaZoom,"_lastInertiaZoomMovement"),cl(e,e.enableTilt,e.tiltEventTypes,cpt,e.inertiaSpin,"_lastInertiaTiltMovement"),cl(e,e.enableLook,e.lookEventTypes,Hu)}var gpt=new F,ypt=new fe;function PX(e){e._adjustedHeightForTerrain=!0;let t=e._scene,n=t.mode,i=t.globe;if(n===te.SCENE2D||n===te.MORPHING)return;let o=t.camera,r=y(i?.ellipsoid,ne.WGS84),s=t.mapProjection,a,c;F.equals(o.transform,F.IDENTITY)||(a=F.clone(o.transform,gpt),c=h.magnitude(o.position),o._setTransform(F.IDENTITY));let l=ypt;n===te.SCENE3D?r.cartesianToCartographic(o.position,l):s.unproject(o.position,l);let f=!1;if(l.height<e._minimumCollisionTerrainHeight){let d=e._scene.globeHeight;if(u(d)){let p=d+e.minimumZoomDistance;l.height<p&&(l.height=p,n===te.SCENE3D?r.cartographicToCartesian(l,o.position):s.project(l,o.position),f=!0)}}u(a)&&(o._setTransform(a),f&&(h.normalize(o.position,o.position),h.negate(o.position,o.direction),h.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),h.normalize(o.direction,o.direction),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up)))}VF.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===te.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var xpt=new h,bpt=new h;VF.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;F.equals(t.transform,F.IDENTITY)?(this._globe=n,this._ellipsoid=u(this._globe)?this._globe.ellipsoid:e.mapProjection.ellipsoid):(this._globe=void 0,this._ellipsoid=ne.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=qr.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=qr.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=qr.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&u(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=h.clone(t.positionWC,xpt),c=h.clone(t.directionWC,bpt);i===te.SCENE2D?ymt(this):i===te.COLUMBUS_VIEW?(this._horizontalRotationAxis=h.UNIT_Z,Hmt(this)):i===te.SCENE3D&&(this._horizontalRotationAxis=void 0,_pt(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain&&(!h.equals(a,t.positionWC)||!h.equals(c,t.directionWC))&&PX(this),this._aggregator.reset()};VF.prototype.isDestroyed=function(){return!1};VF.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),le(this)};var zF=VF;var HF=`uniform sampler2D colorTexture; uniform sampler2D colorTexture2; uniform vec2 center; uniform float radius; in vec2 v_textureCoordinates; void main() { vec4 color0 = texture(colorTexture, v_textureCoordinates); vec4 color1 = texture(colorTexture2, v_textureCoordinates); float x = length(gl_FragCoord.xy - center) / radius; float t = smoothstep(0.5, 0.8, x); out_FragColor = mix(color0 + color1, color1, t); } `;var GF=`uniform sampler2D colorTexture; uniform float avgLuminance; uniform float threshold; uniform float offset; in vec2 v_textureCoordinates; float key(float avg) { float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0)); return max(0.0, guess) + 0.1; } // See section 9. "The bright-pass filter" of Realtime HDR Rendering // http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf void main() { vec4 color = texture(colorTexture, v_textureCoordinates); vec3 xyz = czm_RGBToXYZ(color.rgb); float luminance = xyz.r; float scaledLum = key(avgLuminance) * luminance / avgLuminance; float brightLum = max(scaledLum - threshold, 0.0); float brightness = brightLum / (offset + brightLum); xyz.r = brightness; out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0); } `;function ng(){this._sceneFramebuffer=new AT;let e=.125,t=new Array(6);t[0]=new go({fragmentShader:Yl,textureScale:e,forcePowerOfTwo:!0,sampleMode:ku.LINEAR});let n=t[1]=new go({fragmentShader:GF,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new z,t[2]=new go({fragmentShader:u0,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new go({fragmentShader:u0,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new go({fragmentShader:Yl,sampleMode:ku.LINEAR}),this._uCenter=new z,this._uRadius=void 0,t[5]=new go({fragmentShader:HF,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new sl({stages:t});let o=new IT(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}ng.prototype.get=function(e){return this._stages.get(e)};ng.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var Tpt=new re,Zxe=new z,Apt=new z,Qxe=new F;function Cpt(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=F.computeViewportTransformation(n,0,1,Qxe),l=F.multiplyByPoint(r,o,Tpt),f=vt.pointToGLWindowCoordinates(s,c,o,Zxe);l.x+=O.SOLAR_RADIUS;let d=vt.pointToGLWindowCoordinates(a,c,l,l),p=z.magnitude(z.subtract(d,f,d))*30*2,g=Apt;g.x=p,g.y=p,e._uCenter=z.clone(f,e._uCenter),e._uRadius=Math.max(g.x,g.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),C=T.outputTexture.width,A=T.outputTexture.height,S=new He;S.width=C,S.height=A,c=F.computeViewportTransformation(S,0,1,Qxe),f=vt.pointToGLWindowCoordinates(s,c,o,Zxe),g.x*=C/m,g.y*=A/x;let w=T.scissorRectangle;w.x=Math.max(f.x-g.x*.5,0),w.y=Math.max(f.y-g.y*.5,0),w.width=Math.min(g.x,m),w.height=Math.min(g.y,x);for(let D=1;D<4;++D)He.clone(w,b.get(D).scissorRectangle)}ng.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};ng.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),Cpt(this,t,n),o};ng.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};ng.prototype.copy=function(e,t){if(!u(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Yl,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};ng.prototype.isDestroyed=function(){return!1};ng.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),le(this)};var WF=ng;function $xe(){this._cachedShowFrustumsShaders={}}function Ept(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function Spt(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ve.replaceMain(f,"czm_Debug_main");let d=/out_FragData_(\d+)/g,p;for(;(p=d.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor; `,a+=`uniform vec3 debugShowFrustumsColor; `,a+=`void main() { czm_Debug_main(); `;let c;if(s>0)for(c=0;c<s;++c)a+=` out_FragData_${r[c]}.rgb *= debugShowCommandsColor; `,a+=` out_FragData_${r[c]}.rgb *= debugShowFrustumsColor; `;else a+=` out_FragColor.rgb *= debugShowCommandsColor; `,a+=` out_FragColor.rgb *= debugShowFrustumsColor; `;a+="}",o.sources.push(a);let l=Ept(i);return qt.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:l})}var jF=new G;function wpt(e,t){let n;return u(t.uniformMap)?n=t.uniformMap:n={},u(n.debugShowCommandsColor)||u(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(u(t._debugColor)||(t._debugColor=G.fromRandom()),t._debugColor):G.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(jF.red=t.debugOverlappingFrustums&1?1:0,jF.green=t.debugOverlappingFrustums&2?1:0,jF.blue=t.debugOverlappingFrustums&4?1:0,jF.alpha=1,jF):G.WHITE}),n}var vpt=new Je;$xe.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];u(o)||(o=Spt(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=Je.shallowClone(t,vpt);r.shaderProgram=o,r.uniformMap=wpt(e,t),r.execute(e.context,n)};var qF=$xe;var rH=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function Li(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=ze(e.contextOptions),r=u(n),s=new PN(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),u(i)||(i=t.parentNode),this._id=Wn(),this._jobScheduler=new J2,this._frameState=new Q2(s,new z2(n," \u2022 ",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new EN(s),this._globe=void 0,this._globeTranslucencyState=new $2,this._primitives=new kl,this._groundPrimitives=new kl,this._globeHeight=void 0,this._globeHeightDirty=void 0,this._cameraUnderground=!1,this._logDepthBuffer=s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new MT,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new Y2(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ri({color:new G,stencil:0,owner:this}),this._depthClearCommand=new ri({depth:1,owner:this}),this._stencilClearCommand=new ri({stencil:0}),this._classificationStencilClearCommand=new ri({stencil:0,renderState:Be.fromCache({stencilMask:Ft.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new BF(this),this._preUpdate=new pe,this._postUpdate=new pe,this._renderError=new pe,this._preRender=new pe,this._postRender=new pe,this._minimumDisableDepthTestDistance=0,this._debugInspector=new qF,this._msaaSamples=y(e.msaaSamples,1),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new pe,this.morphComplete=new pe,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=G.clone(G.BLACK),this._mode=te.SCENE3D,this._mapProjection=u(e.mapProjection)?e.mapProjection:new Si,this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new M2,this.fog=new Z2,this._shadowMapCamera=new uo(this),this.shadowMap=new J_({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=G.clone(G.WHITE),this._actualInvertClassificationColor=G.clone(this._invertClassificationColor),this._invertClassification=new NS,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new LF,this._brdfLutGenerator=new N2,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new zF(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,ql.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=Ka.requestCompletedEvent.addEventListener(rH(this)),this._removeTaskProcessorListenerCallback=pi.taskCompletedEvent.addEventListener(rH(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new He(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new uo(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new uo(this),this.preloadFlightCullingVolume=void 0,this._picking=new dF(this),this._defaultView=new ST(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentMapAtlas=void 0,this.light=new U_,nbe(this,0,J.now()),this.updateFrameState(),this.initializeFrame()}function Dpt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];u(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(rH(e))),n.push(t.terrainProviderChanged.addEventListener(rH(e))),n.push(t.tileLoadProgressEvent.addEventListener(()=>{e._globeHeightDirty=!0}))),e._removeGlobeCallbacks=n}Object.defineProperties(Li.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return zt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return zt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return Dd.isSupported(this._context)}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,Dpt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(u(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(u(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),u(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(u(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===te.SCENE2D?this.morphTo2D(0):e===te.SCENE3D?this.morphTo3D(0):e===te.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new uo(this),u(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new K2(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,zt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});Li.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function Jxe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,s=i.shadowState.lightShadowMaps,a=i.shadowState.lightShadowsEnabled,c=t.derivedCommands;u(t.pickId)&&(c.picking=K_.createPickDerivedCommand(e,t,o,c.picking)),t.pickOnly||(c.depth=K_.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=K_.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=J_.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===Ee.TRANSLUCENT&&u(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=u(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}Li.prototype.updateDerivedCommands=function(e){if(!u(e.derivedCommands))return;let t=this._frameState,n=this._context,i=!1,o=t.shadowState.lastDirtyTime;e.lastDirtyTime!==o&&(e.lastDirtyTime=o,e.dirty=!0,i=!0);let r=t.useLogDepth,s=this._hdr,a=e.derivedCommands,c=u(a.logDepth),l=u(a.hdr),f=u(a.originalCommand),d=r&&!c,p=s&&!l,g=(!r||!s)&&!f;if(e.dirty=e.dirty||d||p||g,e.dirty){e.dirty=!1;let m=t.shadowState.shadowMaps;t.shadowState.shadowsEnabled&&e.castShadows&&(a.shadows=J_.createCastDerivedCommand(m,e,i,n,a.shadows)),(c||d)&&(a.logDepth=K_.createLogDepthCommand(e,n,a.logDepth),Jxe(this,a.logDepth.command,i)),(f||g)&&Jxe(this,e,i)}};var Ipt=new ed({pass:Fo.RENDER}),RX=new ed({pass:Fo.PRELOAD}),OX=new ed({pass:Fo.PRELOAD_FLIGHT}),Ppt=new ed({pass:Fo.REQUEST_RENDER_MODE_DEFER_CHECK}),ebe=new se,MX;function Rpt(e){let t=e.globe;if(e._mode===te.SCENE3D&&u(t)&&t.show&&!e._cameraUnderground&&!e._globeTranslucencyState.translucent){let n=t.ellipsoid,i=e.frameState.minimumTerrainHeight;return ebe.radius=n.minimumRadius+i,MX=R2.fromBoundingSphere(ebe,e.camera.positionWC,MX),MX}}Li.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function nbe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=J.clone(n,i.time)}Li.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=Rpt(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof en||this.camera.frustum instanceof Dr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;u(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,u(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.ready?(t.specularEnvironmentMaps=this._specularEnvironmentMapAtlas.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentMapAtlas.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=G.clone(this.invertClassificationColor,this._actualInvertClassificationColor),NS.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,u(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};Li.prototype.isVisible=function(e,t,n){return u(e)&&(!u(e.boundingVolume)||!e.cull||t.computeVisibility(e.boundingVolume)!==$t.OUTSIDE&&(!u(n)||!e.occlude||!e.boundingVolume.isOccluded(n)))};var oH=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);oH=F.inverseTransformation(oH,oH);function Opt(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;u(t._debugVolume)&&t._debugVolume.destroy();let a,c=h.clone(s.center);if(o.mode!==te.SCENE3D){c=F.multiplyByPoint(oH,c,c);let p=o.mapProjection,g=p.unproject(c);c=p.ellipsoid.cartographicToCartesian(g)}if(u(s.radius)){let p=s.radius;a=Fn.toWireframe(Ws.createGeometry(new Ws({radii:new h(p,p,p),vertexFormat:on.FLAT_VERTEX_FORMAT}))),t._debugVolume=new Sn({geometryInstances:new xt({geometry:a,modelMatrix:F.fromTranslation(c),attributes:{color:new Ut(1,0,0,1)}}),appearance:new on({flat:!0,translucent:!1}),asynchronous:!1})}else{let p=s.halfAxes;a=Fn.toWireframe(gl.createGeometry(gl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:on.FLAT_VERTEX_FORMAT}))),t._debugVolume=new Sn({geometryInstances:new xt({geometry:a,modelMatrix:F.fromRotationTranslation(p,c,new F),attributes:{color:new Ut(1,0,0,1)}}),appearance:new on({flat:!0,translucent:!1}),asynchronous:!1})}let l=o.commandList,f=o.commandList=[];t._debugVolume.update(o),e=f[0],o.useLogDepth&&(e=K_.createLogDepthCommand(e,r).command);let d;u(i)&&(d=n.framebuffer,n.framebuffer=i),e.execute(r,n),u(d)&&(n.framebuffer=d),o.commandList=l}function Va(e,t,n,i,o){let r=t._frameState;if(u(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ri){e.execute(n,i);return}e.debugShowBoundingVolume&&u(e.boundingVolume)&&Opt(e,t,i,o),r.useLogDepth&&u(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=r.passes;if(!s.pick&&!s.depth&&t._hdr&&u(e.derivedCommands)&&u(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth&&u(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(n,i);return}else if(u(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(n,i);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,i);return}r.shadowState.lightShadowsEnabled&&e.receiveShadows&&u(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(n,i):e.execute(n,i)}function YF(e,t,n,i){let o=t._frameState,r=e.derivedCommands;u(r)&&(o.useLogDepth&&u(r.logDepth)&&(e=r.logDepth.command),r=e.derivedCommands,u(r.picking)?(e=r.picking.pickCommand,e.execute(n,i)):u(r.depth)&&(e=r.depth.depthOnlyCommand,e.execute(n,i)))}function ibe(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function Mpt(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+O.EPSILON12}function Lpt(e,t,n,i,o){let r=e.context;X_(i,ibe,e.camera.positionWC),u(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function Npt(e,t,n,i,o){let r=e.context;X_(i,Mpt,e.camera.positionWC),u(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function Fpt(e,t,n,i){let o=e.context;X_(i,ibe,e.camera.positionWC);let r=i.length;for(let s=0;s<r;++s)t(i[s],e,o,n)}var Bpt=new Ci,kpt=new rl,Upt=new en,Vpt=new Dr;function NX(e,t){let n=e.camera,i=e.context,o=e.frameState,r=i.uniformState;r.updateCamera(n);let s;u(n.frustum.fov)?s=n.frustum.clone(Bpt):u(n.frustum.infiniteProjectionMatrix)?s=n.frustum.clone(kpt):u(n.frustum.width)?s=n.frustum.clone(Upt):s=n.frustum.clone(Vpt),s.near=n.frustum.near,s.far=n.frustum.far,r.updateFrustum(s),r.updatePass(Ee.ENVIRONMENT);let a=o.passes,c=a.pick,l=e._environmentState,f=e._view,d=l.renderTranslucentDepthForPick,p=l.useWebVR;if(!c){let E=l.skyBoxCommand;if(u(E)&&Va(E,e,i,t),l.isSkyAtmosphereVisible&&Va(l.skyAtmosphereCommand,e,i,t),l.isSunVisible&&(l.sunDrawCommand.execute(i,t),e.sunBloom&&!p)){let v;l.useGlobeDepthFramebuffer?v=f.globeDepth.framebuffer:l.usePostProcess?v=f.sceneFramebuffer.framebuffer:v=l.originalFramebuffer,e._sunPostProcess.execute(i),e._sunPostProcess.copy(i,v),t.framebuffer=v}l.isMoonVisible&&l.moonCommand.execute(i,t)}let g;l.useOIT?(u(e._executeOITFunction)||(e._executeOITFunction=function(E,v,I,M,B){f.globeDepth.prepareColorTextures(i),f.oit.executeCommands(E,v,I,M,B)}),g=e._executeOITFunction):a.render?g=Lpt:g=Npt;let m=f.frustumCommandsList,x=m.length,b=l.clearGlobeDepth,T=l.useDepthPlane,C=e._globeTranslucencyState,A=C.translucent,S=e._view.globeTranslucencyFramebuffer,w=e._depthClearCommand,D=e._stencilClearCommand,R=e._classificationStencilClearCommand,P=e._depthPlane,L=l.usePostProcessSelected,N=n.position.z,_;for(let E=0;E<x;++E){let v=x-E-1,I=m[v];e.mode===te.SCENE2D?(n.position.z=N-I.near+1,s.far=Math.max(1,I.far-I.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=v!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s)),w.execute(i,t),i.stencilBuffer&&D.execute(i,t),r.updatePass(Ee.GLOBE);let M=I.commands[Ee.GLOBE],B=I.indices[Ee.GLOBE];if(A)C.executeGlobeCommands(I,Va,S,e,t);else for(_=0;_<B;++_)Va(M[_],e,i,t);let V=f.globeDepth;if(u(V)&&l.useGlobeDepthFramebuffer&&V.executeCopyDepth(i,t),!l.renderTranslucentDepthForPick)if(r.updatePass(Ee.TERRAIN_CLASSIFICATION),M=I.commands[Ee.TERRAIN_CLASSIFICATION],B=I.indices[Ee.TERRAIN_CLASSIFICATION],A)C.executeGlobeClassificationCommands(I,Va,S,e,t);else for(_=0;_<B;++_)Va(M[_],e,i,t);if(b&&(w.execute(i,t),T&&P.execute(i,t)),!l.useInvertClassification||c||l.renderTranslucentDepthForPick){for(r.updatePass(Ee.CESIUM_3D_TILE),M=I.commands[Ee.CESIUM_3D_TILE],B=I.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)Va(M[_],e,i,t);if(B>0&&(u(V)&&l.useGlobeDepthFramebuffer&&(V.prepareColorTextures(i,b),V.executeUpdateDepth(i,t,b,V.depthStencilTexture)),!l.renderTranslucentDepthForPick))for(r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION),M=I.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],B=I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Va(M[_],e,i,t)}else{e._invertClassification.clear(i,t);let q=t.framebuffer;for(t.framebuffer=e._invertClassification._fbo.framebuffer,r.updatePass(Ee.CESIUM_3D_TILE),M=I.commands[Ee.CESIUM_3D_TILE],B=I.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)Va(M[_],e,i,t);for(u(V)&&l.useGlobeDepthFramebuffer&&(e._invertClassification.prepareTextures(i),V.executeUpdateDepth(i,t,b,e._invertClassification._fbo.getDepthStencilTexture())),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),M=I.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],B=I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],_=0;_<B;++_)Va(M[_],e,i,t);for(t.framebuffer=q,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),B>0&&i.stencilBuffer&&R.execute(i,t),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION),M=I.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],B=I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Va(M[_],e,i,t)}for(B>0&&i.stencilBuffer&&D.execute(i,t),r.updatePass(Ee.VOXELS),M=I.commands[Ee.VOXELS],B=I.indices[Ee.VOXELS],M.length=B,Fpt(e,Va,t,M),r.updatePass(Ee.OPAQUE),M=I.commands[Ee.OPAQUE],B=I.indices[Ee.OPAQUE],_=0;_<B;++_)Va(M[_],e,i,t);v!==0&&e.mode!==te.SCENE2D&&(s.near=I.near,r.updateFrustum(s));let U;if(!c&&l.useInvertClassification&&o.invertClassificationColor.alpha<1&&(U=e._invertClassification),r.updatePass(Ee.TRANSLUCENT),M=I.commands[Ee.TRANSLUCENT],M.length=I.indices[Ee.TRANSLUCENT],g(e,Va,t,M,U),I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION]>0&&f.translucentTileClassification.isSupported()&&(f.translucentTileClassification.executeTranslucentCommands(e,Va,t,M,V.depthStencilTexture),f.translucentTileClassification.executeClassificationCommands(e,Va,t,I)),i.depthTexture&&e.useDepthPicking&&(l.useGlobeDepthFramebuffer||d)){let q=V.depthStencilTexture,j=e._picking.getPickDepth(e,v);j.update(i,q),j.executeCopyDepth(i,t)}if(c||!L)continue;let k=t.framebuffer;if(t.framebuffer=f.sceneFramebuffer.getIdFramebuffer(),s.near=v!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s),r.updatePass(Ee.GLOBE),M=I.commands[Ee.GLOBE],B=I.indices[Ee.GLOBE],A)C.executeGlobeCommands(I,YF,S,e,t);else for(_=0;_<B;++_)YF(M[_],e,i,t);for(b&&(w.framebuffer=t.framebuffer,w.execute(i,t),w.framebuffer=void 0),b&&T&&P.execute(i,t),r.updatePass(Ee.CESIUM_3D_TILE),M=I.commands[Ee.CESIUM_3D_TILE],B=I.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)YF(M[_],e,i,t);for(r.updatePass(Ee.OPAQUE),M=I.commands[Ee.OPAQUE],B=I.indices[Ee.OPAQUE],_=0;_<B;++_)YF(M[_],e,i,t);for(r.updatePass(Ee.TRANSLUCENT),M=I.commands[Ee.TRANSLUCENT],B=I.indices[Ee.TRANSLUCENT],_=0;_<B;++_)YF(M[_],e,i,t);t.framebuffer=k}}function obe(e){e.context.uniformState.updatePass(Ee.COMPUTE);let n=e._environmentState.sunComputeCommand;u(n)&&n.execute(e._computeEngine);let i=e._computeCommandList,o=i.length;for(let r=0;r<o;++r)i[r].execute(e._computeEngine)}function zpt(e,t){e.context.uniformState.updatePass(Ee.OVERLAY);let i=e.context,o=e._overlayCommandList,r=o.length;for(let s=0;s<r;++s)o[s].execute(i,t)}function Hpt(e,t,n){let i=n.shadowMapCullingVolume,o=n.isPointLight,r=n.passes,s=r.length,a=t.length;for(let c=0;c<a;++c){let l=t[c];if(e.updateDerivedCommands(l),l.castShadows&&(l.pass===Ee.GLOBE||l.pass===Ee.CESIUM_3D_TILE||l.pass===Ee.OPAQUE||l.pass===Ee.TRANSLUCENT)&&e.isVisible(l,i))if(o)for(let f=0;f<s;++f)r[f].commandList.push(l);else if(s===1)r[0].commandList.push(l);else{let f=!1;for(let d=s-1;d>=0;--d){let p=r[d].cullingVolume;if(e.isVisible(l,p))r[d].commandList.push(l),f=!0;else if(f)break}}}}function rbe(e){let t=e.frameState,n=t.shadowState.shadowMaps,i=n.length;if(!t.shadowState.shadowsEnabled)return;let o=e.context,r=o.uniformState;for(let s=0;s<i;++s){let a=n[s];if(a.outOfView)continue;let c=a.passes,l=c.length;for(let d=0;d<l;++d)c[d].commandList.length=0;let f=e.frameState.commandList;Hpt(e,f,a);for(let d=0;d<l;++d){let p=a.passes[d];r.updateCamera(p.camera),a.updatePass(o,d);let g=p.commandList.length;for(let m=0;m<g;++m){let x=p.commandList[m];r.updatePass(x.pass),Va(x.derivedCommands.shadows.castCommands[s],e,o,p.passState)}}}}var Gpt=new h;Li.prototype.updateAndExecuteCommands=function(e,t){let i=this._frameState.mode;this._environmentState.useWebVR?Wpt(this,e,t):i!==te.SCENE2D||this._mapMode2D===ql.ROTATE?h0(!0,this,e,t):(FX(this,e,t),Jpt(this,e))};function Wpt(e,t,n){let i=e._view,o=i.camera,s=e._environmentState.renderTranslucentDepthForPick;FX(e,t,n),sbe(e),i.createPotentiallyVisibleSet(e),obe(e),s||rbe(e);let a=t.viewport;a.x=0,a.y=0,a.width=a.width*.5;let c=uo.clone(o,e._cameraVR);c.frustum=o.frustum;let l=o.frustum.near,f=l*y(e.focalLength,5),d=y(e.eyeSeparation,f/30),p=h.multiplyByScalar(c.right,d*.5,Gpt);o.frustum.aspectRatio=a.width/a.height;let g=.5*d*l/f;h.add(c.position,p,o.position),o.frustum.xOffset=g,NX(e,t),a.x=a.width,h.subtract(c.position,p,o.position),o.frustum.xOffset=-g,NX(e,t),uo.clone(c,o)}var jpt=new fe(Math.PI,O.PI_OVER_TWO),qpt=new h,Ypt=new h,Xpt=new F,Kpt=new F,Zpt=new h,Qpt=new h,$pt=new He;function Jpt(e,t){let n=e.context,i=e.frameState,o=e.camera,r=t.viewport,s=He.clone(r,$pt);t.viewport=s;let a=jpt,c=qpt;e.mapProjection.project(a,c);let f=h.clone(o.position,Ypt),d=F.clone(o.transform,Kpt),p=o.frustum.clone();o._setTransform(F.IDENTITY);let g=F.computeViewportTransformation(s,0,1,Xpt),m=o.frustum.projectionMatrix,x=o.positionWC.y,b=h.fromElements(O.sign(x)*c.x-x,0,-o.positionWC.x,Zpt),T=vt.pointToGLWindowCoordinates(m,g,b,Qpt);T.x=Math.floor(T.x);let C=s.x,A=s.width;if(x===0||T.x<=C||T.x>=C+A)h0(!0,e,t);else if(Math.abs(C+A*.5-T.x)<1)s.width=T.x-s.x,o.position.x*=O.sign(o.position.x),o.frustum.right=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),h0(!0,e,t),s.x=T.x,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),h0(!1,e,t);else if(T.x>C+A*.5){s.width=T.x-C;let S=o.frustum.right;o.frustum.right=c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),h0(!0,e,t),s.x=T.x,s.width=C+A-T.x,o.position.x=-o.position.x,o.frustum.left=-o.frustum.right,o.frustum.right=S-o.frustum.right*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),h0(!1,e,t)}else{s.x=T.x,s.width=C+A-T.x;let S=o.frustum.left;o.frustum.left=-c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),h0(!0,e,t),s.x=C,s.width=T.x-C,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=S-o.frustum.left*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),h0(!1,e,t)}o._setTransform(d),h.clone(f,o.position),o.frustum=p.clone(),t.viewport=r}function h0(e,t,n,i){let o=t._environmentState,r=t._view,s=o.renderTranslucentDepthForPick;e||(t.frameState.commandList.length=0),sbe(t),r.createPotentiallyVisibleSet(t),e&&(u(i)&&FX(t,n,i),obe(t),s||rbe(t)),NX(t,n)}var tbe=new cs;Li.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==te.SCENE2D&&t.camera.frustum instanceof en||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(u(s)){if(u(a))s.setDynamicLighting(pT.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),u(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=u(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=u(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=u(b)?b.drawCommand:void 0,n.sunComputeCommand=u(b)?b.computeCommand:void 0,n.moonCommand=u(this.moon)?this.moon.update(e):void 0}let l=n.clearGlobeDepth=u(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===te.SCENE2D);(n.useDepthPlane=l&&this.mode===te.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==te.SCENE2D&&!o;let d=e.mode===te.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,g=tbe.planes;for(let b=0;b<5;++b)g[b]=p.planes[b];p=tbe,n.isSkyAtmosphereVisible=u(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(n.sunDrawCommand,p,d),n.isMoonVisible=this.isVisible(n.moonCommand,p,d);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentMapAtlas;u(m)&&(!u(x)||x.url!==m)?(x=x&&x.destroy(),this._specularEnvironmentMapAtlas=new Dd(m)):!u(m)&&u(x)&&(x.destroy(),this._specularEnvironmentMapAtlas=void 0),u(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.update(e)};function e_t(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new Vm({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),u(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function t_t(e){let t=e._frameState,n=t.shadowMaps,i=n.length,o=i>0&&!t.passes.pick&&e.mode===te.SCENE3D;if(o!==t.shadowState.shadowsEnabled&&(++t.shadowState.lastDirtyTime,t.shadowState.shadowsEnabled=o),t.shadowState.lightShadowsEnabled=!1,!!o){for(let r=0;r<i;++r)if(n[r]!==t.shadowState.shadowMaps[r]){++t.shadowState.lastDirtyTime;break}t.shadowState.shadowMaps.length=0,t.shadowState.lightShadowMaps.length=0;for(let r=0;r<i;++r){let s=n[r];s.update(t),t.shadowState.shadowMaps.push(s),s.fromLightSource&&(t.shadowState.lightShadowMaps.push(s),t.shadowState.lightShadowsEnabled=!0),s.dirty&&(++t.shadowState.lastDirtyTime,s.dirty=!1)}}}function sbe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),e_t(e),t_t(e),e._globe&&e._globe.render(t)}function FX(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,c=e._frameState.passes.pick;u(s.globeDepth)&&(s.globeDepth.picking=c);let l=r.useWebVR;r.originalFramebuffer=t.framebuffer,u(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!l?e._sunPostProcess=new WF:u(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!u(e.sun)&&u(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;G.clone(n,f.color),f.execute(i,t);let d=r.useGlobeDepthFramebuffer=u(s.globeDepth);d&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,g=r.useOIT=!c&&u(p)&&p.isSupported();g&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!l?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):d?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),u(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&u(t.framebuffer)&&e.invertClassification){let T;if(e.frameState.invertClassificationColor.alpha===1&&r.useGlobeDepthFramebuffer&&(T=s.globeDepth.framebuffer),u(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),e.frameState.invertClassificationColor.alpha<1&&g){let C=e._invertClassification.unclassifiedCommand,A=C.derivedCommands;A.oit=p.createDerivedCommands(C,i,A.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}Li.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,o=i.globeDepth;u(o)&&o.prepareColorTextures(t);let r=n.useOIT,s=n.useGlobeDepthFramebuffer,a=n.usePostProcess,c=n.originalFramebuffer,l=s?o.colorFramebufferManager:void 0,f=i.sceneFramebuffer._colorFramebuffer,d=i.sceneFramebuffer.idFramebuffer;r&&(e.framebuffer=a?f.framebuffer:c,i.oit.execute(t,e));let p=i.translucentTileClassification;if(p.hasTranslucentDepth&&p.isSupported()&&p.execute(this,e),a){i.sceneFramebuffer.prepareColorTextures(t);let g=f;s&&!r&&(g=l);let m=this.postProcessStages,x=g.getColorTexture(0),b=d.getColorTexture(0),T=y(l,f).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,c)}!r&&!a&&s&&(e.framebuffer=c,o.executeCopyColor(t,e))};function n_t(e){let t=e._frameState.afterRender;for(let n=0,i=t.length;n<i;++n)t[n]()&&e.requestRender();t.length=0}function i_t(e){if(e.mode===te.MORPHING)return;let n=e.camera.positionCartographic;return e.getHeight(n)}Li.prototype.getHeight=function(e,t){if(!u(e))return;let n=t===We.CLAMP_TO_TERRAIN||t===We.RELATIVE_TO_TERRAIN,i=t===We.CLAMP_TO_3D_TILE||t===We.RELATIVE_TO_3D_TILE;if(!u(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=this.primitives.length;for(let a=0;a<s;++a){let c=this.primitives.get(a);if(!c.isCesium3DTileset||!c.show||c.disableCollision)continue;let l=c.getHeight(e,this);u(l)&&l>o&&(o=l)}}let r=this._globe;if(!i&&u(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var LX=new fe;Li.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,LX);let g=this.getHeight(e,n);u(g)&&(LX.height=g,t(LX))},o=n===We.CLAMP_TO_TERRAIN||n===We.RELATIVE_TO_TERRAIN,r=n===We.CLAMP_TO_3D_TILE||n===We.RELATIVE_TO_3D_TILE,s;!r&&u(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this.globe?.ellipsoid,l=g=>{if(o||!g.isCesium3DTileset||g.disableCollision)return;let m=g.updateHeight(e,i,c);a[g.id]=m};if(!o){let g=this.primitives.length;for(let m=0;m<g;++m){let x=this.primitives.get(m);l(x)}}let f=this.primitives.primitiveAdded.addEventListener(l),d=this.primitives.primitiveRemoved.addEventListener(g=>{g.isCesium3DTileset&&(a[g.id](),delete a[g.id])});return()=>{s=s&&s(),Object.values(a).forEach(g=>g()),a={},f(),d()}};function o_t(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!u(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===te.SCENE2D||n===te.MORPHING)return!1;let r=e._globeHeight;return u(r)&&o.height<r}Li.prototype.initializeFrame=function(){this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty&&(this._globeHeight=i_t(this),this._globeHeightDirty=!1),this._cameraUnderground=o_t(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),u(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function r_t(e,t){if(e.debugShowFramesPerSecond){if(!u(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new Z_({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else u(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function s_t(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),u(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function a_t(e){let t=e._frameState;e.primitives.postPassesUpdate(t),Ka.update()}var c_t=new G;function l_t(e){let t=e._frameState,n=e.context,i=n.uniformState,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=Ipt;let r=y(e.backgroundColor,G.BLACK);e._hdr&&(r=G.clone(r,c_t),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;u(s)&&s.enabled&&(!u(e.light)||e.light instanceof U_?h.negate(i.sunDirectionWC,e._shadowMapCamera.direction):h.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=He.clone(a,c.viewport),u(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,zpt(e,c),u(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function NT(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function u_t(e){return e._picking.updateMostDetailedRayPicks(e)}Li.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,u(e)||(e=J.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===te.MORPHING;if(!i&&u(this.maximumRenderTimeChange)&&u(this._lastRenderTime)){let o=Math.abs(J.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=J.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=O.incrementWrap(t.frameNumber,15e6,1);nbe(this,o,e),t.newFrame=!0}NT(this,s_t),this.primitives.show&&(NT(this,u_t),NT(this,f_t),NT(this,d_t),i||NT(this,h_t)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),NT(this,l_t)),r_t(this,i),NT(this,a_t),n_t(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};Li.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};Li.prototype.requestRender=function(){this._renderRequested=!0};Li.prototype.clampLineWidth=function(e){return Math.max(zt.minimumAliasedLineWidth,Math.min(e,zt.maximumAliasedLineWidth))};Li.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};Li.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};Li.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};Li.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function f_t(e){let t=e._frameState;RX.camera=t.camera,RX.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,RX)}function d_t(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;OX.camera=e.preloadFlightCamera,OX.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,OX)}function h_t(e){e.primitives.updateForPass(e._frameState,Ppt)}Li.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};Li.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};Li.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};Li.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};Li.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};Li.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};Li.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};Li.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};Li.prototype.cartesianToCanvasCoordinates=function(e,t){return Qi.wgs84ToWindowCoordinates(this,e,t)};Li.prototype.completeMorph=function(){this._transitioner.completeMorph()};Li.prototype.morphTo2D=function(e){let t,n=this.globe;u(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=y(e,2),this._transitioner.morphTo2D(e,t)};Li.prototype.morphToColumbusView=function(e){let t,n=this.globe;u(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=y(e,2),this._transitioner.morphToColumbusView(e,t)};Li.prototype.morphTo3D=function(e){let t,n=this.globe;u(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=y(e,2),this._transitioner.morphTo3D(e,t)};function m_t(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){u(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{u(e)&&u(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}Li.prototype.setTerrain=function(e){return m_t(this,e),e};Li.prototype.isDestroyed=function(){return!1};Li.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),u(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,le(this)};var XF=Li;function VS(e){e=y(e,ne.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=h.multiplyByScalar(e.radii,t,new h);this._scaleMatrix=F.fromScale(n),this._modelMatrix=new F,this._command=new Je({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new h;let i=new h;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(VS.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});VS.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var BX=new F;VS.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==te.SCENE3D&&n!==te.MORPHING||!e.passes.render)return;let i=F.fromRotationTranslation(e.context.uniformState.inverseViewRotation,h.ZERO,BX),o=F.multiplyTransformation(i,Mo.Y_UP_TO_Z_UP,BX),r=F.multiply(this._scaleMatrix,o,BX);F.clone(r,this._modelMatrix);let s=e.context,a=p_t(this),c=e.globeTranslucencyState.translucent,l=this.perFragmentAtmosphere||c||!u(t)||!t.show,f=this._command;if(!u(f.vertexArray)){let p=Ws.createGeometry(new Ws({radii:new h(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Pe.POSITION_ONLY}));f.vertexArray=ni.fromGeometry({context:s,geometry:p,attributeLocations:Fn.createAttributeLocations(p),bufferUsage:Ne.STATIC_DRAW}),f.renderState=Be.fromCache({cull:{enabled:!0,face:mi.FRONT},blending:un.ALPHA_BLEND,depthMask:!1})}let d=a|l<<2|c<<3;if(d!==this._flags){this._flags=d;let p=[];a&&p.push("COLOR_CORRECT"),l&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let g=new Ve({defines:p,sources:[V_,mS,YN]}),m=new Ve({defines:p,sources:[V_,mS,qN]});this._spSkyAtmosphere=qt.fromCache({context:s,vertexShaderSource:g,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function p_t(e){return!(O.equalsEpsilon(e.hueShift,0,O.EPSILON7)&&O.equalsEpsilon(e.saturationShift,0,O.EPSILON7)&&O.equalsEpsilon(e.brightnessShift,0,O.EPSILON7))}VS.prototype.isDestroyed=function(){return!1};VS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),le(this)};var KF=VS;function sH(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new Je({modelMatrix:F.clone(F.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0}sH.prototype.update=function(e,t){let n=this;if(!this.show||e.mode!==te.SCENE3D&&e.mode!==te.MORPHING||!e.passes.render)return;let i=e.context;if(this._sources!==this.sources){this._sources=this.sources;let r=this.sources;typeof r.positiveX=="string"?RN(i,this._sources).then(function(s){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=s}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new $a({context:i,source:r}))}let o=this._command;if(!u(o.vertexArray)){o.uniformMap={u_cubeMap:function(){return n._cubeMap}};let r=gl.createGeometry(gl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Pe.POSITION_ONLY})),s=this._attributeLocations=Fn.createAttributeLocations(r);o.vertexArray=ni.fromGeometry({context:i,geometry:r,attributeLocations:s,bufferUsage:Ne.STATIC_DRAW}),o.renderState=Be.fromCache({blending:un.ALPHA_BLEND})}if(!u(o.shaderProgram)||this._useHdr!==t){let r=new Ve({defines:[t?"HDR":""],sources:[XN]});o.shaderProgram=qt.fromCache({context:i,vertexShaderSource:KN,fragmentShaderSource:r,attributeLocations:this._attributeLocations}),this._useHdr=t}if(u(this._cubeMap))return o};sH.prototype.isDestroyed=function(){return!1};sH.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),le(this)};var ZF=sH;function $F(){this.show=!0,this._drawCommand=new Je({primitiveType:Oe.TRIANGLES,boundingVolume:new se,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new se,this._boundingVolume2D=new se,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties($F.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var __t=new z,g_t=new z,y_t=new re,QF=new re;$F.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===te.SCENE2D||i===te.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!u(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let S=Math.max(r,s);S=Math.pow(2,Math.ceil(Math.log(S)/Math.log(2))-2),S=Math.max(1,S);let w=n?o.halfFloatingPointTexture?qe.HALF_FLOAT:qe.FLOAT:qe.UNSIGNED_BYTE;this._texture=new Ot({context:o,width:S,height:S,pixelFormat:nt.RGBA,pixelDatatype:w}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let D=this,R={u_radiusTS:function(){return D._radiusTS}};this._commands.computeCommand=new af({fragmentShaderSource:QN,outputTexture:this._texture,uniformMap:R,persists:!1,owner:this,postExecute:function(){D._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!u(a.vertexArray)){let S={direction:0},w=new Uint8Array(4*2);w[0]=0,w[1]=0,w[2]=255,w[3]=0,w[4]=255,w[5]=255,w[6]=0,w[7]=255;let D=lt.createVertexBuffer({context:o,typedArray:w,usage:Ne.STATIC_DRAW}),R=[{index:S.direction,vertexBuffer:D,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],P=lt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Ne.STATIC_DRAW,indexDatatype:Le.UNSIGNED_SHORT});a.vertexArray=new ni({context:o,attributes:R,indexBuffer:P}),a.shaderProgram=qt.fromCache({context:o,vertexShaderSource:$N,fragmentShaderSource:ZN,attributeLocations:S}),a.renderState=Be.fromCache({blending:un.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,l=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,d=this._boundingVolume2D;h.clone(c,f.center),d.center.x=l.z,d.center.y=l.x,d.center.z=l.y,f.radius=O.SOLAR_RADIUS+O.SOLAR_RADIUS*this._glowLengthTS,d.radius=f.radius,i===te.SCENE3D?se.clone(f,a.boundingVolume):i===te.COLUMBUS_VIEW&&se.clone(d,a.boundingVolume);let p=Qi.computeActualWgs84Position(e,c,QF),g=h.magnitude(h.subtract(p,e.camera.position,QF)),m=o.uniformState.projection,x=y_t;x.x=0,x.y=0,x.z=-g,x.w=1;let b=F.multiplyByVector(m,x,QF),T=Qi.clipToGLWindowCoordinates(t.viewport,b,__t);x.x=O.SOLAR_RADIUS;let C=F.multiplyByVector(m,x,QF),A=Qi.clipToGLWindowCoordinates(t.viewport,C,g_t);return this._size=z.magnitude(z.subtract(A,T,QF)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};$F.prototype.isDestroyed=function(){return!1};$F.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),le(this)};var JF=$F;function zS(e){return Jt(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}function x_t(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{let o=e._targetFrameRate;if(!u(o))e.resize(),e.render(),requestAnimationFrame(n);else{let r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors&&e.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,o)}else e._renderLoopRunning=!1}requestAnimationFrame(n)}function abe(e){let t=e._useBrowserRecommendedResolution?1:window.devicePixelRatio;return t*=e._resolutionScale,u(e._scene)&&(e._scene.pixelRatio=t),t}function cbe(e){let t=e._canvas,n=t.clientWidth,i=t.clientHeight,o=abe(e);e._canvasClientWidth=n,e._canvasClientHeight=i,n*=o,i*=o,t.width=n,t.height=i,e._canRender=n!==0&&i!==0,e._lastDevicePixelRatio=window.devicePixelRatio}function lbe(e){let t=e._canvas,n=t.width,i=t.height;if(n!==0&&i!==0){let o=e._scene.camera.frustum;u(o.aspectRatio)?o.aspectRatio=n/i:(o.top=o.right*(i/n),o.bottom=-o.top)}}function FT(e,t){e=Dn(e),t=y(t,y.EMPTY_OBJECT);let n=document.createElement("div");n.className="cesium-widget",e.appendChild(n);let i=document.createElement("canvas"),o=kt.supportsImageRenderingPixelated();this._supportsImageRenderingPixelated=o,o&&(i.style.imageRendering=kt.imageRenderingValue()),i.oncontextmenu=function(){return!1},i.onselectstart=function(){return!1};function r(){i!==i.ownerDocument.activeElement&&i.ownerDocument.activeElement.blur()}y(t.blurActiveElementOnCanvasFocus,!0)&&(i.addEventListener("mousedown",r),i.addEventListener("pointerdown",r)),n.appendChild(i);let a=document.createElement("div");a.className="cesium-widget-credits";let c=u(t.creditContainer)?Dn(t.creditContainer):n;c.appendChild(a);let l=u(t.creditViewport)?Dn(t.creditViewport):n,f=y(t.showRenderLoopErrors,!0),d=y(t.useBrowserRecommendedResolution,!0);this._element=n,this._container=e,this._canvas=i,this._canvasClientWidth=0,this._canvasClientHeight=0,this._lastDevicePixelRatio=0,this._creditViewport=l,this._creditContainer=c,this._innerCreditContainer=a,this._canRender=!1,this._renderLoopRunning=!1,this._showRenderLoopErrors=f,this._resolutionScale=1,this._useBrowserRecommendedResolution=d,this._forceResize=!1,this._clock=u(t.clock)?t.clock:new eh,cbe(this);try{let p=new XF({canvas:i,contextOptions:t.contextOptions,creditContainer:a,creditViewport:l,mapProjection:t.mapProjection,orderIndependentTranslucency:t.orderIndependentTranslucency,scene3DOnly:y(t.scene3DOnly,!1),shadows:t.shadows,mapMode2D:t.mapMode2D,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples});this._scene=p,p.camera.constrainedAxis=h.UNIT_Z,abe(this),lbe(this);let g=y(p.mapProjection.ellipsoid,ne.WGS84),m=t.globe;u(m)||(m=new E2(g)),m!==!1&&(p.globe=m,p.globe.shadows=y(t.terrainShadows,bn.RECEIVE_ONLY));let x=t.skyBox;u(x)||(x=new ZF({sources:{positiveX:zS("px"),negativeX:zS("mx"),positiveY:zS("py"),negativeY:zS("my"),positiveZ:zS("pz"),negativeZ:zS("mz")}})),x!==!1&&(p.skyBox=x,p.sun=new JF,p.moon=new P2);let b=t.skyAtmosphere;u(b)||(b=new KF(g),b.show=t.globe!==!1&&m.show),b!==!1&&(p.skyAtmosphere=b);let T=t.baseLayer;t.globe!==!1&&T!==!1&&(u(T)||(T=da.fromWorldImagery()),p.imageryLayers.add(T)),u(t.terrainProvider)&&t.globe!==!1&&(p.terrainProvider=t.terrainProvider),u(t.terrain)&&t.globe!==!1&&p.setTerrain(t.terrain),this._screenSpaceEventHandler=new Vu(i),u(t.sceneMode)&&(t.sceneMode===te.SCENE2D&&this._scene.morphTo2D(0),t.sceneMode===te.COLUMBUS_VIEW&&this._scene.morphToColumbusView(0)),this._useDefaultRenderLoop=void 0,this.useDefaultRenderLoop=y(t.useDefaultRenderLoop,!0),this._targetFrameRate=void 0,this.targetFrameRate=t.targetFrameRate;let C=this;this._onRenderError=function(A,S){C._useDefaultRenderLoop=!1,C._renderLoopRunning=!1,C._showRenderLoopErrors&&C.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,S)},p.renderError.addEventListener(this._onRenderError)}catch(p){throw f&&this.showErrorPanel("Error constructing CesiumWidget.",'Visit <a href="http://get.webgl.org">http://get.webgl.org</a> to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:',p),p}}Object.defineProperties(FT.prototype,{container:{get:function(){return this._container}},canvas:{get:function(){return this._canvas}},creditContainer:{get:function(){return this._creditContainer}},creditViewport:{get:function(){return this._creditViewport}},scene:{get:function(){return this._scene}},imageryLayers:{get:function(){return this._scene.imageryLayers}},terrainProvider:{get:function(){return this._scene.terrainProvider},set:function(e){this._scene.terrainProvider=e}},creditDisplay:{get:function(){return this._scene.frameState.creditDisplay}},camera:{get:function(){return this._scene.camera}},clock:{get:function(){return this._clock}},screenSpaceEventHandler:{get:function(){return this._screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._useDefaultRenderLoop},set:function(e){this._useDefaultRenderLoop!==e&&(this._useDefaultRenderLoop=e,e&&!this._renderLoopRunning&&x_t(this))}},resolutionScale:{get:function(){return this._resolutionScale},set:function(e){this._resolutionScale!==e&&(this._resolutionScale=e,this._forceResize=!0)}},useBrowserRecommendedResolution:{get:function(){return this._useBrowserRecommendedResolution},set:function(e){this._useBrowserRecommendedResolution!==e&&(this._useBrowserRecommendedResolution=e,this._forceResize=!0)}}});FT.prototype.showErrorPanel=function(e,t,n){let i=this._element,o=document.createElement("div");o.className="cesium-widget-errorPanel";let r=document.createElement("div");r.className="cesium-widget-errorPanel-content",o.appendChild(r);let s=document.createElement("div");s.className="cesium-widget-errorPanel-header",s.appendChild(document.createTextNode(e)),r.appendChild(s);let a=document.createElement("div");a.className="cesium-widget-errorPanel-scroll",r.appendChild(a);function c(){a.style.maxHeight=`${Math.max(Math.round(i.clientHeight*.9-100),30)}px`}c(),u(window.addEventListener)&&window.addEventListener("resize",c,!1);let l=u(t),f=u(n);if(l||f){let g=document.createElement("div");if(g.className="cesium-widget-errorPanel-message",a.appendChild(g),f){let m=Lm(n);l||(typeof n=="string"&&(n=new Error(n)),t=Lm({name:n.name,message:n.message}),m=n.stack),typeof console<"u"&&console.error(`${e} ${t} ${m}`);let x=document.createElement("div");x.className="cesium-widget-errorPanel-message-details collapsed";let b=document.createElement("span");b.className="cesium-widget-errorPanel-more-details",b.appendChild(document.createTextNode("See more...")),x.appendChild(b),x.onclick=function(T){x.removeChild(b),x.appendChild(document.createTextNode(m)),x.className="cesium-widget-errorPanel-message-details",r.className="cesium-widget-errorPanel-content expanded",x.onclick=void 0},a.appendChild(x)}g.innerHTML=`<p>${t}</p>`}let d=document.createElement("div");d.className="cesium-widget-errorPanel-buttonPanel",r.appendChild(d);let p=document.createElement("button");p.setAttribute("type","button"),p.className="cesium-button",p.appendChild(document.createTextNode("OK")),p.onclick=function(){u(c)&&u(window.removeEventListener)&&window.removeEventListener("resize",c,!1),i.removeChild(o)},d.appendChild(p),i.appendChild(o)};FT.prototype.isDestroyed=function(){return!1};FT.prototype.destroy=function(){u(this._scene)&&(this._scene.renderError.removeEventListener(this._onRenderError),this._scene=this._scene.destroy()),this._container.removeChild(this._element),this._creditContainer.removeChild(this._innerCreditContainer),le(this)};FT.prototype.resize=function(){let e=this._canvas;!this._forceResize&&this._canvasClientWidth===e.clientWidth&&this._canvasClientHeight===e.clientHeight&&this._lastDevicePixelRatio===window.devicePixelRatio||(this._forceResize=!1,cbe(this),lbe(this),this._scene.requestRender())};FT.prototype.render=function(){if(this._canRender){this._scene.initializeFrame();let e=this._clock.tick();this._scene.render(e)}else this._clock.tick()};var eB=FT;function WS(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var BT=new ce;function b_t(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}WS.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let g=t;g<=i;++g)b_t(e,g,p,s)||s.push(new HS(r,void 0,0,g,p));r.tileXYToRectangle(t,n,e,BT);let a=BT.west,c=BT.north;r.tileXYToRectangle(i,o,e,BT);let l=BT.east,f=BT.south,d=new S_t(e,a,f,l,c);for(let p=0;p<s.length;++p){let g=s[p];kX(g.extent,d)&&w_t(this._maximumLevel,g,d)}};WS.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(GS(i.extent,e)){t=i;break}}return u(t)?tB(void 0,t,e):-1};var T_t=[],A_t=[],C_t=new ce,E_t=new ce;WS.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=T_t;t.length=0,e.east<e.west?(t.push(ce.fromRadians(-Math.PI,e.south,e.east,e.north,C_t)),t.push(ce.fromRadians(e.west,e.south,Math.PI,e.north,E_t))):t.push(e);let n=A_t;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)nB(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(u(n[i])&&n[i].length===0)return i;return 0};var ube=new fe;WS.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,BT);return ce.center(i,ube),this.computeMaximumLevelAtPosition(ube)>=e};WS.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function HS(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(HS.prototype,{nw:{get:function(){return this._nw||(this._nw=new HS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new HS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new HS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new HS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function S_t(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function kX(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function w_t(e,t,n){for(;t.level<e;)if(aH(t.nw.extent,n))t=t.nw;else if(aH(t.ne.extent,n))t=t.ne;else if(aH(t.sw.extent,n))t=t.sw;else if(aH(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Ro(t.rectangles,n.level,v_t);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function v_t(e,t){return e.level-t}function aH(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function GS(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function tB(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&GS(t._nw.extent,n),s=t._ne&&GS(t._ne.extent,n),a=t._sw&&GS(t._sw.extent,n),c=t._se&&GS(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,tB(t,t._nw,n))),s&&(i=Math.max(i,tB(t,t._ne,n))),a&&(i=Math.max(i,tB(t,t._sw,n))),c&&(i=Math.max(i,tB(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];GS(a,n)&&(i=a.level)}t=t.parent}return i}function nB(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||kX(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=D_t(e[s.level],s)}nB(e,t._nw,n),nB(e,t._ne,n),nB(e,t._sw,n),nB(e,t._se,n)}function D_t(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];kX(o,t)?(o.west<t.west&&n.push(new ce(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new ce(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new ce(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new ce(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var vh=WS;var I_t=15;function fbe(e){this.ellipsoid=y(e.ellipsoid,ne.WGS84),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}fbe.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function P_t(e,t){let n=t.copyrightText;u(n)&&(e.credit=new Tt(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=ce.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Gi(s);else if(o===3857){let l=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>l&&(t.extent.xmax=l),t.extent.ymax>l&&(t.extent.ymax=l),t.extent.xmin<-l&&(t.extent.xmin=-l),t.extent.ymin<-l&&(t.extent.ymin=-l),s.rectangleSouthwestInMeters=new z(r.xmin,r.ymin),s.rectangleNortheastInMeters=new z(r.xmax,r.ymax),e.tilingScheme=new Jr(s)}else throw new ue("Invalid spatial reference");let a=t.tileInfo;if(!u(a))throw new ue("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?Xf.LERC:Xf.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new vh(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new vh(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=$r.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),u(t.minValues)&&u(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function R_t(e,t,n){try{let i=await t.fetchJson();P_t(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw Do.reportError(void 0,n,u(n)?n._errorEvent:void 0,o),i}}function m0(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new pe}Object.defineProperties(m0.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});m0.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=De.createIfNeeded(e);n.appendForwardSlash(),u(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new fbe(t);await R_t(o,i);let r=new m0(t);return o.build(r),r._resource=n,r};m0.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!u(UX(this,n+1,e*2,t*2))){let d=dbe(this,n+1,e*2,t*2);s=d.promise,a=d.request}let c=o.fetchArrayBuffer();if(!u(c)||!u(s))return;let l=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(d){return new Fa({buffer:d[0],width:l._width,height:l._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):I_t,structure:l._terrainDataStructure,encoding:l._encoding})}).catch(function(d){return u(a)&&a.state===Jn.CANCELLED?(i.cancel(),i.deferred.promise.finally(function(){return i.state=Jn.CANCELLED,Promise.reject(d)})):Promise.reject(d)})};function UX(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}m0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};m0.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=UX(this,n,e,t);if(u(i))return i;dbe(this,n,e,t)};m0.prototype.loadTileDataAvailability=function(e,t,n){};function O_t(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},l=new z(e.x+1,e.y+1),f=!1,d=!1;for(;!(f&&d);){let p=l.x,g=d?l.y+1:l.y;if(!f){for(let m=e.y;m<g;++m)if(i[m*t+l.x]!==s){f=!0;break}f?(a.push(new z(l.x,e.y)),--l.x,--p,c.endX=l.x):l.x===o?(c.endX=l.x,f=!0):++l.x}if(!d){let m=l.y*t;for(let x=e.x;x<=p;++x)if(i[m+x]!==s){d=!0;break}d?(a.push(new z(e.x,l.y)),--l.y,c.endY=l.y):l.y===r?(c.endY=l.y,d=!0):++l.y}}return{endingIndices:a,range:c,value:s}}function M_t(e,t,n,i,o){let r=[];if(o.every(function(c){return c===o[0]}))return o[0]===1&&r.push({startX:e,startY:t,endX:e+n-1,endY:t+i-1}),r;let a=[new z(0,0)];for(;a.length>0;){let c=a.pop(),l=O_t(c,n,i,o);if(l.value===1){let d=l.range;d.startX+=e,d.endX+=e,d.startY+=t,d.endY+=t,r.push(d)}let f=l.endingIndices;f.length>0&&(a=a.concat(f))}return r}function dbe(e,t,n,i){if(!e._hasAvailability)return{};let o=Math.floor(n/128)*128,r=Math.floor(i/128)*128,s=Math.min(1<<t,128),a=`tilemap/${t}/${r}/${o}/${s}/${s}`,c=e._availableCache;if(u(c[a]))return c[a];let l=new qo({throttle:!1,throttleByServer:!0,type:rs.TERRAIN}),d=e._resource.getDerivedResource({url:a,request:l}).fetchJson();return u(d)?(d=d.then(function(p){let g=M_t(o,r,s,s,p.data);e._tilesAvailabilityLoaded.addAvailableTileRange(t,o,r,o+s,r+s);let m=e._tilesAvailable;for(let x=0;x<g.length;++x){let b=g[x];m.addAvailableTileRange(t,b.startX,b.startY,b.endX,b.endY)}return UX(e,t,n,i)}),c[a]={promise:d,request:l},d=d.finally(function(p){return delete c[a],p}),{promise:d,request:l}):{}}var VX=m0;var hbe="https://dev.virtualearth.net/REST/v1/Locations";function zX(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._key=t;let n={key:t};u(e.culture)&&(n.culture=e.culture),this._resource=new De({url:hbe,queryParameters:n}),this._credit=new Tt('<img src="http://dev.virtualearth.net/Branding/logo_powered_by.png"/>',!1)}Object.defineProperties(zX.prototype,{url:{get:function(){return hbe}},key:{get:function(){return this._key}},credit:{get:function(){return this._credit}}});zX.prototype.geocode=async function(e){return this._resource.getDerivedResource({queryParameters:{query:e}}).fetchJsonp("jsonp").then(function(n){return n.resourceSets.length===0?[]:n.resourceSets[0].resources.map(function(o){let r=o.bbox,s=r[0],a=r[1],c=r[2],l=r[3];return{displayName:o.name,destination:ce.fromDegrees(a,s,l,c)}})})};var HX=zX;function GX(){}Object.defineProperties(GX.prototype,{credit:{get:function(){}}});GX.prototype.geocode=function(e){let t=e.match(/[^\s,\n]+/g);if(t.length===2||t.length===3){let n=+t[0],i=+t[1],o=t.length===3?+t[2]:300;if(isNaN(n)&&isNaN(i)){let r=/^(\d+.?\d*)([nsew])/i;for(let s=0;s<t.length;++s){let a=t[s].match(r);r.test(t[s])&&a.length===3&&(/^[ns]/i.test(a[2])?i=/^[n]/i.test(a[2])?+a[1]:-a[1]:/^[ew]/i.test(a[2])&&(n=/^[e]/i.test(a[2])?+a[1]:-a[1]))}}if(!isNaN(n)&&!isNaN(i)&&!isNaN(o)){let r={displayName:e,destination:h.fromDegrees(n,i,o)};return Promise.resolve([r])}}return Promise.resolve([])};var WX=GX;var L_t=new re,mbe=new h,jS=new h;function N_t(e){let t=e.points,n=e.times;if(t.length<3){let i=n[0],o=1/(n[1]-i),r=t[0],s=t[1];return function(a,c){u(c)||(c=new h);let l=(a-i)*o;return h.lerp(r,s,l,c)}}return function(i,o){u(o)||(o=new h);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=L_t;a.z=s,a.y=s*s,a.x=a.y*s,a.w=1;let c,l,f,d,p;return r===0?(c=t[0],l=t[1],f=e.firstTangent,d=h.subtract(t[2],c,mbe),h.multiplyByScalar(d,.5,d),p=F.multiplyByVector(Zg.hermiteCoefficientMatrix,a,a)):r===t.length-2?(c=t[r],l=t[r+1],d=e.lastTangent,f=h.subtract(l,t[r-1],mbe),h.multiplyByScalar(f,.5,f),p=F.multiplyByVector(Zg.hermiteCoefficientMatrix,a,a)):(c=t[r-1],l=t[r],f=t[r+1],d=t[r+2],p=F.multiplyByVector(p0.catmullRomCoefficientMatrix,a,a)),o=h.multiplyByScalar(c,p.x,o),h.multiplyByScalar(l,p.y,jS),h.add(o,jS,o),h.multiplyByScalar(f,p.z,jS),h.add(o,jS,o),h.multiplyByScalar(d,p.w,jS),h.add(o,jS,o)}}var F_t=new h,B_t=new h;function p0(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.firstTangent,o=e.lastTangent;if(t.length>2&&(u(i)||(i=F_t,h.multiplyByScalar(t[1],2,i),h.subtract(i,t[2],i),h.subtract(i,t[0],i),h.multiplyByScalar(i,.5,i)),!u(o))){let r=t.length-1;o=B_t,h.multiplyByScalar(t[r-1],2,o),h.subtract(t[r],o,o),h.add(o,t[r-2],o),h.multiplyByScalar(o,.5,o)}this._times=n,this._points=t,this._firstTangent=h.clone(i),this._lastTangent=h.clone(o),this._evaluateFunction=N_t(this),this._lastTimeIndex=0}Object.defineProperties(p0.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},firstTangent:{get:function(){return this._firstTangent}},lastTangent:{get:function(){return this._lastTangent}}});p0.catmullRomCoefficientMatrix=new F(-.5,1,-.5,0,1.5,-2.5,0,1,-1.5,2,.5,0,.5,-.5,0,0);p0.prototype.findTimeInterval=so.prototype.findTimeInterval;p0.prototype.wrapTime=so.prototype.wrapTime;p0.prototype.clampTime=so.prototype.clampTime;p0.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var jX=p0;var cH={};cH.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){u(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let l=s+a+c,f,d,p,g,m,x;return l===1?s?(f=(e-n)/(i-n),d=(e-n)/(o-n),r.push(1),r.push(2),d!==1&&(r.push(-1),r.push(0),r.push(2),r.push(d)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),g=(e-i)/(n-i),r.push(2),r.push(0),g!==1&&(r.push(-1),r.push(1),r.push(0),r.push(g)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):l===2?!s&&n!==e?(g=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(g),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(d=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(d),r.push(-1),r.push(1),r.push(2),r.push(p)):l!==3&&(r.push(0),r.push(1),r.push(2)),r};cH.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let l=n-s,f=s-o,d=r-a,p=i-a,g=1/(d*l+f*p),m=t-a,x=e-s,b=(d*x+f*m)*g,T=(-p*x+l*m)*g,C=1-b-T;return u(c)?(c.x=b,c.y=T,c.z=C,c):new h(b,T,C)};cH.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let l=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),d=(a-r)*(n-e)-(s-o)*(i-t);if(d===0)return;let p=l/d,g=f/d;if(p>=0&&p<=1&&g>=0&&g<=1)return u(c)||(c=new z),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var ig=cH;function _0(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=uH(e.westIndices,o,t),this._southIndices=uH(e.southIndices,r,t),this._eastIndices=uH(e.eastIndices,o,t),this._northIndices=uH(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(_0.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return u(this._mesh)}}});var lH=[];function uH(e,t,n){lH.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)lH[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(lH.sort(t),Le.createTypedArray(n,lH)):e}var pbe="createVerticesFromQuantizedTerrainMesh",k_t=new pi(pbe),U_t=new pi(pbe,yh.maximumAsynchronousTasks);_0.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,l=t.tileXYToRectangle(n,i,o),d=(a?U_t:k_t).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:l,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!u(d))return;let p=this;return Promise.resolve(d).then(function(g){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Le.createTypedArray(x,g.indices),T=new Float32Array(g.vertices),C=g.center,A=g.minimumHeight,S=g.maximumHeight,w=p._boundingSphere,D=p._orientedBoundingBox,R=y(h.clone(g.occludeePointInScaledSpace),p._horizonOcclusionPoint),P=g.vertexStride,L=Tc.clone(g.encoding);return p._mesh=new Zf(C,T,b,g.indexCountWithoutSkirts,m,A,S,w,R,P,D,L,g.westIndicesSouthToNorth,g.southIndicesEastToWest,g.eastIndicesNorthToSouth,g.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var V_t=new pi("upsampleQuantizedTerrainMesh",yh.maximumAsynchronousTasks);_0.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!u(this._mesh))return;let c=t*2!==o,l=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=V_t.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:l,childRectangle:d,ellipsoid:f});if(!u(p))return;let g=Math.min(this._westSkirtHeight,this._eastSkirtHeight);g=Math.min(g,this._southSkirtHeight),g=Math.min(g,this._northSkirtHeight);let m=c?g*.5:this._westSkirtHeight,x=l?g*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:g*.5,T=l?this._northSkirtHeight:g*.5,C=this._credits;return Promise.resolve(p).then(function(A){let S=new Uint16Array(A.vertices),w=Le.createTypedArray(S.length/3,A.indices),D;return u(A.encodedNormals)&&(D=new Uint8Array(A.encodedNormals)),new _0({quantizedVertices:S,indices:w,encodedNormals:D,minimumHeight:A.minimumHeight,maximumHeight:A.maximumHeight,boundingSphere:se.clone(A.boundingSphere),orientedBoundingBox:vn.clone(A.orientedBoundingBox),horizonOcclusionPoint:h.clone(A.horizonOcclusionPoint),westIndices:A.westIndices,southIndices:A.southIndices,eastIndices:A.eastIndices,northIndices:A.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:C,createdByUpsampling:!0})})};var qX=32767,_be=new h;_0.prototype.interpolateHeight=function(e,t,n){let i=O.clamp((t-e.west)/e.width,0,1);i*=qX;let o=O.clamp((n-e.south)/e.height,0,1);return o*=qX,u(this._mesh)?W_t(this,i,o):j_t(this,i,o)};function gbe(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),l=Math.max(n,o,s),f=Math.min(i,r,a),d=Math.max(i,r,a);return e>=c&&e<=l&&t>=f&&t<=d}var z_t=new z,H_t=new z,G_t=new z;function W_t(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let l=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,l,z_t),g=r.decodeTextureCoordinates(o,f,H_t),m=r.decodeTextureCoordinates(o,d,G_t);if(gbe(t,n,p.x,p.y,g.x,g.y,m.x,m.y)){let x=ig.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,_be);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,l),T=r.decodeHeight(o,f),C=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*C}}}}function j_t(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let l=s[a],f=s[a+1],d=s[a+2],p=i[l],g=i[f],m=i[d],x=o[l],b=o[f],T=o[d];if(gbe(t,n,p,x,g,b,m,T)){let C=ig.computeBarycentricCoordinates(t,n,p,x,g,b,m,T,_be);if(C.x>=-1e-15&&C.y>=-1e-15&&C.z>=-1e-15){let A=C.x*r[l]+C.y*r[f]+C.z*r[d];return O.lerp(e._minimumHeight,e._maximumHeight,A/qX)}}}}_0.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};_0.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var kT=_0;function q_t(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function xbe(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=e.ellipsoid,this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}xbe.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=u(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function bbe(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=Do.reportError(e.previousError,n,u(n)?n._errorEvent:void 0,x),new ue(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=Do.reportError(e.previousError,n,u(n)?n._errorEvent:void 0,x),new ue(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,u(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=Do.reportError(e.previousError,n,u(n)?n._errorEvent:void 0,x),new ue(x)}let c=t.tiles,l=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,l),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Gi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new Jr({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=Do.reportError(e.previousError,n,u(n)?n._errorEvent:void 0,x),new ue(x)}if(e.levelZeroMaximumGeometricError=$r.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=Do.reportError(e.previousError,n,u(n)?n._errorEvent:void 0,x),new ue(x)}let f;u(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:u(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),u(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),u(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let d=t.metadataAvailability,p=t.available,g;if(u(p)&&!u(d)){g=new vh(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);u(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let C=0;C<b.length;++C){let A=b[C],S=T-A.endY-1,w=T-A.startY-1;e.overallAvailability[x].push([A.startX,S,A.endX,w]),g.addAvailableTileRange(x,A.startX,S,A.endX,w)}}}else u(d)&&(f=new vh(e.tilingScheme,l),g=new vh(e.tilingScheme,l),e.overallAvailability[0]=[[0,0,1,0]],g.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,u(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new q_t({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:g,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:d,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return u(m)?u(g)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await KX(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function Y_t(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(u(t)&&(i+=` ${t.message}`),e.previousError=Do.reportError(e.previousError,n,u(n)?n._errorEvent:void 0,i),e.previousError.retry)return KX(e,n);throw new ue(i)}async function X_t(e,t,n){await bbe(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new vh(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new Tt(e.attribution);e.tileCredits.push(o)}return!0}async function KX(e,t){try{let n=await e.layerJsonResource.fetchJson();return X_t(e,n,t)}catch(n){return u(n)&&n.statusCode===404?(await bbe(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):Y_t(e,n,t)}}function Dh(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new pe;let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var YX={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function ybe(e){return!u(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function K_t(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new Fa({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function Z_t(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,l=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,d=Float64Array.BYTES_PER_ELEMENT*l,g=Uint16Array.BYTES_PER_ELEMENT*3,m=3,x=Uint16Array.BYTES_PER_ELEMENT,b=x*m,T=new DataView(t),C=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let A=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let S=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let w=new se(new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0)),T.getFloat64(a+f,!0));a+=d;let D=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let R=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let P=new Uint16Array(t,a,R*3);a+=R*g,R>64*1024&&(x=Uint32Array.BYTES_PER_ELEMENT,b=x*m);let L=P.subarray(0,R),N=P.subarray(R,2*R),_=P.subarray(R*2,3*R);Mn.zigZagDeltaDecode(L,N,_),a%x!==0&&(a+=x-a%x);let E=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let v=Le.createTypedArrayFromArrayBuffer(R,t,a,E*m);a+=E*b;let I=0,M=v.length;for(let oe=0;oe<M;++oe){let _e=v[oe];v[oe]=I-_e,_e===0&&++I}let B=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let V=Le.createTypedArrayFromArrayBuffer(R,t,a,B);a+=B*x;let U=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let H=Le.createTypedArrayFromArrayBuffer(R,t,a,U);a+=U*x;let k=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let q=Le.createTypedArrayFromArrayBuffer(R,t,a,k);a+=k*x;let j=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let Q=Le.createTypedArrayFromArrayBuffer(R,t,a,j);a+=j*x;let W,K;for(;a<T.byteLength;){let oe=T.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let _e=T.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,oe===YX.OCT_VERTEX_NORMALS&&e._requestVertexNormals)W=new Uint8Array(t,a,R*2);else if(oe===YX.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,_e);else if(oe===YX.METADATA&&e._requestMetadata){let ge=T.getUint32(a,!0);if(ge>0){let ve=Lo(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,ge).available;if(u(ve))for(let ke=0;ke<ve.length;++ke){let je=n+ke+1,pt=ve[ke],Vt=e._tilingScheme.getNumberOfYTilesAtLevel(je);for(let Qt=0;Qt<pt.length;++Qt){let ot=pt[Qt],ln=Vt-ot.endY-1,gn=Vt-ot.startY-1;e.availability.addAvailableTileRange(je,ot.startX,ln,ot.endX,gn),r.availability.addAvailableTileRange(je,ot.startX,ln,ot.endX,gn)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=_e}let Z=e.getLevelMaximumGeometricError(n)*5,he=e._tilingScheme.tileXYToRectangle(i,o,n),xe=vn.fromRectangle(he,A,S,e._tilingScheme.ellipsoid);return new kT({center:C,minimumHeight:A,maximumHeight:S,boundingSphere:w,orientedBoundingBox:xe,horizonOcclusionPoint:D,quantizedVertices:P,encodedNormals:W,indices:v,westIndices:V,southIndices:H,eastIndices:q,northIndices:Q,westSkirtHeight:Z,southSkirtHeight:Z,eastSkirtHeight:Z,northSkirtHeight:Z,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}Dh.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let l=0;l<s;++l){let f=o[l];if(!u(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let d=ZX(this,e,t,n,f,l===0);d.result&&(a=!0,c=c.then(()=>d.promise))}return!u(r)&&a?c.then(()=>new Promise(l=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);l(f)},0)})):Tbe(this,e,t,n,r,i)};function Tbe(e,t,n,i,o,r){if(!u(o))return Promise.reject(new ue("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let l,f,d=s[(t+a+i)%s.length],p=o.resource;u(p._ionEndpoint)&&!u(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),l=ybe(void 0)):l=ybe(c);let g=p.getDerivedResource({url:d,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:l,request:r}).fetchArrayBuffer();if(u(g))return g.then(function(m){return u(m)?u(e._heightmapStructure)?K_t(e,m,i,t,n):Z_t(e,m,i,t,n,o):Promise.reject(new ue("Mesh buffer doesn't exist."))})}Object.defineProperties(Dh.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){return this._availability}}});Dh.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Dh.fromIonAssetId=async function(e,t){let n=await au.fromAssetId(e);return Dh.fromUrl(n,t)};Dh.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=De.createIfNeeded(e);n.appendForwardSlash();let i=new xbe(t);i.lastResource=n,i.layerJsonResource=i.lastResource.getDerivedResource({url:"layer.json"}),await KX(i);let o=new Dh(t);return i.build(o),o};Dh.prototype.getTileDataAvailable=function(e,t,n){if(!u(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(ZX(this,e,t,n,i[r],r===0).result)return;return!1};Dh.prototype.loadTileDataAvailability=function(e,t,n){if(!u(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=ZX(this,e,t,n,i[r],r===0);if(u(s.promise))return s.promise}};function XX(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function ZX(e,t,n,i,o,r){if(!u(o.availabilityLevels))return{result:!1};let s,a=function(){delete o.availabilityPromiseCache[s]},c=o.availabilityTilesLoaded,l=o.availability,f=XX(o,t,n,i);for(;u(f);){if(l.isTileAvailable(f.level,f.x,f.y)&&!c.isTileAvailable(f.level,f.x,f.y)){let d;if(!r&&(s=`${f.level}-${f.x}-${f.y}`,d=o.availabilityPromiseCache[s],!u(d))){let p=new qo({throttle:!1,throttleByServer:!0,type:rs.TERRAIN});d=Tbe(e,f.x,f.y,f.level,o,p),u(d)&&(o.availabilityPromiseCache[s]=d,d.then(a))}return{result:!0,promise:d}}f=XX(o,f.x,f.y,f.level)}return{result:!1}}Dh._getAvailabilityTile=XX;var UT=Dh;function og(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new $c(n),this._workerName="createCircleGeometry"}og.packedLength=$c.packedLength;og.pack=function(e,t,n){return $c.pack(e._ellipseGeometry,t,n)};var Q_t=new $c({center:new h,semiMajorAxis:1,semiMinorAxis:1}),vc={center:new h,radius:void 0,ellipsoid:ne.clone(ne.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Pe,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};og.unpack=function(e,t,n){let i=$c.unpack(e,t,Q_t);return vc.center=h.clone(i._center,vc.center),vc.ellipsoid=ne.clone(i._ellipsoid,vc.ellipsoid),vc.height=i._height,vc.extrudedHeight=i._extrudedHeight,vc.granularity=i._granularity,vc.vertexFormat=Pe.clone(i._vertexFormat,vc.vertexFormat),vc.stRotation=i._stRotation,vc.shadowVolume=i._shadowVolume,u(n)?(vc.semiMajorAxis=i._semiMajorAxis,vc.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new $c(vc),n):(vc.radius=i._semiMajorAxis,new og(vc))};og.createGeometry=function(e){return $c.createGeometry(e._ellipseGeometry)};og.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new og({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Pe.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(og.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var QX=og;function qS(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new Cu(n),this._workerName="createCircleOutlineGeometry"}qS.packedLength=Cu.packedLength;qS.pack=function(e,t,n){return Cu.pack(e._ellipseGeometry,t,n)};var $_t=new Cu({center:new h,semiMajorAxis:1,semiMinorAxis:1}),Gu={center:new h,radius:void 0,ellipsoid:ne.clone(ne.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};qS.unpack=function(e,t,n){let i=Cu.unpack(e,t,$_t);return Gu.center=h.clone(i._center,Gu.center),Gu.ellipsoid=ne.clone(i._ellipsoid,Gu.ellipsoid),Gu.height=i._height,Gu.extrudedHeight=i._extrudedHeight,Gu.granularity=i._granularity,Gu.numberOfVerticalLines=i._numberOfVerticalLines,u(n)?(Gu.semiMajorAxis=i._semiMajorAxis,Gu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new Cu(Gu),n):(Gu.radius=i._semiMajorAxis,new qS(Gu))};qS.createGeometry=function(e){return Cu.createGeometry(e._ellipseGeometry)};var $X=qS;function YS(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,u(this._tilingScheme)||(this._tilingScheme=new Gi({ellipsoid:y(e.ellipsoid,ne.WGS84)})),this._width=e.width,this._height=e.height;let t=Math.max(this._width,this._height);this._levelZeroMaximumGeometricError=$r.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,t,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new pe;let n=e.credit;typeof n=="string"&&(n=new Tt(n)),this._credit=n}Object.defineProperties(YS.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});YS.prototype.requestTileGeometry=function(e,t,n,i){let o=this._callback(e,t,n);if(!u(o))return;let r=this._width,s=this._height;return Promise.resolve(o).then(function(a){let c=a;return Array.isArray(c)&&(c=new Float64Array(c)),new Fa({buffer:c,width:r,height:s})})};YS.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};YS.prototype.getTileDataAvailable=function(e,t,n){};YS.prototype.loadTileDataAvailability=function(e,t,n){};var JX=YS;function Abe(e){this.proxy=e}Abe.prototype.getURL=function(e){let t=this.proxy.indexOf("?")===-1?"?":"";return this.proxy+t+encodeURIComponent(e)};var eK=Abe;function Ih(e){this._comparator=e.comparator,this._maximumLength=e.maximumLength,this._array=u(e.maximumLength)?new Array(e.maximumLength):[],this._length=0}Object.defineProperties(Ih.prototype,{length:{get:function(){return this._length}},maximumLength:{get:function(){return this._maximumLength},set:function(e){if(u(e)){for(;this._length>e;)this.removeMinimum();this._array.length=e}this._maximumLength=e}},internalArray:{get:function(){return this._array}},comparator:{get:function(){return this._comparator}}});Ih.prototype.clone=function(){let e=this._maximumLength,t=this._comparator,n=this._array,i=this._length,o=new Ih({comparator:t,maximumLength:e});o._length=i;for(let r=0;r<i;r++)o._array[r]=n[r];return o};Ih.prototype.reset=function(){this._length=0;let e=this._maximumLength;if(u(e))for(let t=0;t<e;t++)this._array[t]=void 0;else this._array.length=0};Ih.prototype.resort=function(){let e=this._length;for(let t=0;t<e;t++)Cbe(this,t)};Ih.prototype.insert=function(e){let t,n=this._maximumLength;if(u(n)){if(n===0)return;if(this._length===n){let o=this._array[0];if(this._comparator(e,o)<=0)return e;t=this.removeMinimum()}}let i=this._length;return this._array[i]=e,this._length++,Cbe(this,i),t};Ih.prototype.removeMinimum=function(){let e=this._length;if(e===0)return;this._length--;let t=this._array[0];return e>=2&&(this._array[0]=this._array[e-1],Ebe(this,0)),this._array[e-1]=void 0,t};Ih.prototype.removeMaximum=function(){let e=this._length;if(e===0)return;this._length--;let t;if(e<=2)t=this._array[e-1];else{let 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a=Math.floor((r-1)/2);tK(e,r,a)===i&&fH(e,r,a)}t=r}}var VT=Ih;var J_t={SEARCH:0,AUTOCOMPLETE:1},g0=Object.freeze(J_t);function dH(){de.throwInstantiationError()}Object.defineProperties(dH.prototype,{credit:{get:de.throwInstantiationError}});dH.getCreditsFromResult=function(e){if(u(e.attributions))return e.attributions.map(Tt.getIonCredit)};dH.prototype.geocode=de.throwInstantiationError;var XS=dH;function Sbe(){de.throwInstantiationError()}Sbe.createGeometry=function(e){de.throwInstantiationError()};var nK=Sbe;var rgt=Po(iK(),1);function egt(e,t){return(e&t)!==0}var Dc=egt;var tgt=[1,2,4,8],wbe=15,ngt=16,igt=64,ogt=128;function Km(e,t,n,i,o,r){this._bits=e,this.cnodeVersion=t,this.imageryVersion=n,this.terrainVersion=i,this.imageryProvider=o,this.terrainProvider=r,this.ancestorHasTerrain=!1,this.terrainState=void 0}Km.clone=function(e,t){return u(t)?(t._bits=e._bits,t.cnodeVersion=e.cnodeVersion,t.imageryVersion=e.imageryVersion,t.terrainVersion=e.terrainVersion,t.imageryProvider=e.imageryProvider,t.terrainProvider=e.terrainProvider):t=new Km(e._bits,e.cnodeVersion,e.imageryVersion,e.terrainVersion,e.imageryProvider,e.terrainProvider),t.ancestorHasTerrain=e.ancestorHasTerrain,t.terrainState=e.terrainState,t};Km.prototype.setParent=function(e){this.ancestorHasTerrain=e.ancestorHasTerrain||this.hasTerrain()};Km.prototype.hasSubtree=function(){return Dc(this._bits,ngt)};Km.prototype.hasImagery=function(){return Dc(this._bits,igt)};Km.prototype.hasTerrain=function(){return Dc(this._bits,ogt)};Km.prototype.hasChildren=function(){return Dc(this._bits,wbe)};Km.prototype.hasChild=function(e){return Dc(this._bits,tgt[e])};Km.prototype.getChildBitmask=function(){return this._bits&wbe};var oB=Km;function sgt(e){let t=e.length,n=new ArrayBuffer(t),i=new Uint8Array(n);for(let o=0;o<t;++o)i[o]=e.charCodeAt(o);return n}var 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this._resource}}});Wu.fromUrl=async function(e){let t=e;typeof t!="string"&&!(t instanceof De)&&(t=e.url);let n=De.createIfNeeded(t);n.appendForwardSlash();let i=new Wu;i._resource=n;try{await cgt(i),await i.getQuadTreePacket("",i._quadPacketVersion)}catch(o){let r=`An error occurred while accessing ${Dbe(i,"",1).url}: ${o}`;throw new ue(r)}return i};Wu.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;Dc(t,r)?Dc(e,r)&&(s|=1):(s|=2,Dc(e,r)||(s|=1)),i+=s}return i};Wu.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];Dc(s,2)?Dc(s,1)||(t|=r):(n|=r,Dc(s,1)&&(t|=r))}return{x:t,y:n,level:i}};Wu.prototype.isValid=function(e){let t=this.getTileInformationFromQuadKey(e);if(u(t))return t!==null;let n=!0,i=e,o;for(;i.length>1;)if(o=i.substring(i.length-1),i=i.substring(0,i.length-1),t=this.getTileInformationFromQuadKey(i),u(t)){!t.hasSubtree()&&!t.hasChild(parseInt(o))&&(n=!1);break}else if(t===null){n=!1;break}return n};var vbe=new pi("decodeGoogleEarthEnterprisePacket");Wu.prototype.getQuadTreePacket=function(e,t,n){t=y(t,1),e=y(e,"");let o=Dbe(this,e,t,n).fetchArrayBuffer();if(!u(o))return;let r=this._tileInfo,s=this.key;return o.then(function(a){return vbe.scheduleTask({buffer:a,quadKey:e,type:"Metadata",key:s},[a]).then(function(l){let f,d=-1;if(e!==""){d=e.length+1;let m=l[e];f=r[e],f._bits|=m._bits,delete l[e]}let p=Object.keys(l);p.sort(function(m,x){return m.length-x.length});let g=p.length;for(let m=0;m<g;++m){let x=p[m];if(l[x]!==null){let T=oB.clone(l[x]),C=x.length;if(C===d)T.setParent(f);else if(C>1){let A=r[x.substring(0,x.length-1)];T.setParent(A)}r[x]=T}else r[x]=null}})})};Wu.prototype.populateSubtree=function(e,t,n,i){let o=Wu.tileXYToQuadKey(e,t,n);return sK(this,o,i)};function sK(e,t,n){let i=e._tileInfo,o=t,r=i[o];if(u(r)&&(!r.hasSubtree()||r.hasChildren()))return r;for(;r===void 0&&o.length>1;)o=o.substring(0,o.length-1),r=i[o];let s,a=e._subtreePromises,c=a[o];if(u(c))return c.then(function(){return s=new qo({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),sK(e,t,s)});if(!u(r)||!r.hasSubtree())return Promise.reject(new ue(`Couldn't load metadata for tile ${t}`));if(c=e.getQuadTreePacket(o,r.cnodeVersion,n),!!u(c))return a[o]=c,c.then(function(){return s=new qo({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),sK(e,t,s)}).finally(function(){delete a[o]})}Wu.prototype.getTileInformation=function(e,t,n){let i=Wu.tileXYToQuadKey(e,t,n);return this._tileInfo[i]};Wu.prototype.getTileInformationFromQuadKey=function(e){return this._tileInfo[e]};function Dbe(e,t,n,i){return e._resource.getDerivedResource({url:`flatfile?q2-0${t}-q.${n.toString()}`,request:i})}var oK,rK;function cgt(e){let t=e._resource.getDerivedResource({url:"dbRoot.v5",queryParameters:{output:"proto"}});if(!u(rK)){let n=Jt("ThirdParty/google-earth-dbroot-parser.js"),i=window.cesiumGoogleEarthDbRootParser;rK=V0(n).then(function(){oK=window.cesiumGoogleEarthDbRootParser(rgt),u(i)?window.cesiumGoogleEarthDbRootParser=i:delete window.cesiumGoogleEarthDbRootParser})}return rK.then(function(){return t.fetchArrayBuffer()}).then(function(n){let i=oK.EncryptedDbRootProto.decode(new Uint8Array(n)),o=i.encryptionData,r=o.byteOffset,s=r+o.byteLength,a=e.key=o.buffer.slice(r,s);o=i.dbrootData,r=o.byteOffset,s=r+o.byteLength;let c=o.buffer.slice(r,s);return vbe.scheduleTask({buffer:c,type:"DbRoot",key:a},[c])}).then(function(n){let i=oK.DbRootProto.decode(new Uint8Array(n.buffer));if(e.imageryPresent=y(i.imageryPresent,e.imageryPresent),e.protoImagery=i.protoImagery,e.terrainPresent=y(i.terrainPresent,e.terrainPresent),u(i.endSnippet)&&u(i.endSnippet.model)){let a=i.endSnippet.model;e.negativeAltitudeExponentBias=y(a.negativeAltitudeExponentBias,e.negativeAltitudeExponentBias),e.negativeAltitudeThreshold=y(a.compressedNegativeAltitudeThreshold,e.negativeAltitudeThreshold)}u(i.databaseVersion)&&(e._quadPacketVersion=y(i.databaseVersion.quadtreeVersion,e._quadPacketVersion));let o=e.providers,r=y(i.providerInfo,[]),s=r.length;for(let a=0;a<s;++a){let c=r[a],l=c.copyrightString;u(l)&&(o[c.providerId]=new Tt(l.value))}}).catch(function(){console.log(`Failed to retrieve ${t.url}. Using defaults.`),e.key=agt})}var rg=Wu;function zT(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(zT.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var Rbe="createVerticesFromGoogleEarthEnterpriseBuffer",lgt=new pi(Rbe),ugt=new pi(Rbe,yh.maximumAsynchronousTasks),Ibe=new ce,aK=new ce;zT.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,Ibe),t.tileXYToRectangle(n,i,o,aK);let l=c.cartographicToCartesian(ce.center(aK)),d=40075.16/(1<<o);this._skirtHeight=Math.min(d*8,1e3);let g=(a?ugt:lgt).scheduleTask({buffer:this._buffer,nativeRectangle:Ibe,rectangle:aK,relativeToCenter:l,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!u(g))return;let m=this;return g.then(function(x){return m._mesh=new Zf(l,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,se.clone(x.boundingSphere3D),h.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,vn.clone(x.orientedBoundingBox),Tc.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};zT.prototype.interpolateHeight=function(e,t,n){let i=O.clamp((t-e.west)/e.width,0,1),o=O.clamp((n-e.south)/e.height,0,1);return u(this._mesh)?pgt(this,i,o):ygt(this,i,o,e)};var fgt=new pi("upsampleQuantizedTerrainMesh",yh.maximumAsynchronousTasks);zT.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!u(this._mesh))return;let c=t*2!==o,l=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=fgt.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:l,childRectangle:d,ellipsoid:f});if(!u(p))return;let g=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Le.createTypedArray(x.length/3,m.indices),T=g._skirtHeight;return new kT({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:se.clone(m.boundingSphere),orientedBoundingBox:vn.clone(m.orientedBoundingBox),horizonOcclusionPoint:h.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:g._credits})})};zT.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};zT.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var dgt=new z,hgt=new z,mgt=new z,Obe=new h;function pgt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let l=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,l,dgt),g=r.decodeTextureCoordinates(o,f,hgt),m=r.decodeTextureCoordinates(o,d,mgt),x=ig.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,Obe);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,l),T=r.decodeHeight(o,f),C=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*C}}}var _gt=Uint16Array.BYTES_PER_ELEMENT,Pbe=Uint32Array.BYTES_PER_ELEMENT,cK=Int32Array.BYTES_PER_ELEMENT,ggt=Float32Array.BYTES_PER_ELEMENT,lK=Float64Array.BYTES_PER_ELEMENT;function ygt(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),l=0;for(let w=0;w<r;++w)l+=c.getUint32(l,!0),l+=Pbe;l+=Pbe,l+=2*lK;let f=O.toRadians(c.getFloat64(l,!0)*180);l+=lK;let d=O.toRadians(c.getFloat64(l,!0)*180);l+=lK;let p=i.width/f/2,g=i.height/d/2,m=c.getInt32(l,!0);l+=cK;let x=c.getInt32(l,!0)*3;l+=cK,l+=cK;let b=new Array(m),T=new Array(m),C=new Array(m),A;for(A=0;A<m;++A)b[A]=s+c.getUint8(l++)*p,T[A]=a+c.getUint8(l++)*g,C[A]=c.getFloat32(l,!0)*6371010,l+=ggt;let S=new Array(x);for(A=0;A<x;++A)S[A]=c.getUint16(l,!0),l+=_gt;for(A=0;A<x;A+=3){let w=S[A],D=S[A+1],R=S[A+2],P=b[w],L=b[D],N=b[R],_=T[w],E=T[D],v=T[R],I=ig.computeBarycentricCoordinates(t,n,P,_,L,E,N,v,Obe);if(I.x>=-1e-15&&I.y>=-1e-15&&I.z>=-1e-15)return I.x*C[w]+I.y*C[D]+I.z*C[R]}}var KS=zT;var rd={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},hH=new J;function mH(){this._terrainCache={},this._lastTidy=J.now()}mH.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:J.now()}};mH.prototype.get=function(e){let n=this._terrainCache[e];if(u(n))return delete this._terrainCache[e],n.buffer};mH.prototype.tidy=function(){if(J.now(hH),J.secondsDifference(hH,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];J.secondsDifference(hH,r.timestamp)>10&&delete e[o]}J.clone(hH,this._lastTidy)}};function y0(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Gi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new ce(-O.PI,-O.PI,O.PI,O.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new mH,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new pe}Object.defineProperties(y0.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});y0.fromMetadata=function(e,t){if(!e.terrainPresent)throw new ue(`The server ${e.url} doesn't have terrain`);let n=new y0(t);return n._metadata=e,n};var xgt=new pi("decodeGoogleEarthEnterprisePacket");function Mbe(e,t,n){let i=t.getChildBitmask();if(t.terrainState===rd.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());u(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}y0.prototype.requestTileGeometry=function(e,t,n,i){let o=rg.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!u(a))return Promise.reject(new ue("Terrain tile doesn't exist"));let c=a.terrainState;u(c)||(c=a.terrainState=rd.UNKNOWN);let l=r.get(o);if(u(l)){let T=s.providers[a.terrainProvider];return Promise.resolve(new KS({buffer:l,childTileMask:Mbe(o,a,s),credits:u(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===rd.NONE)return Promise.reject(new ue("Terrain tile doesn't exist"))}else return Promise.resolve(new Fa({buffer:new Uint8Array(16*16),width:16,height:16}));let f,d=o,p=-1;switch(c){case rd.SELF:p=a.terrainVersion;break;case rd.PARENT:d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),p=f.terrainVersion;break;case rd.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),u(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new ue("Terrain tile doesn't exist"));let g=this._terrainPromises,m=this._terrainRequests,x,b;if(u(g[d]))x=g[d],b=m[d];else{b=i;let T=bgt(this,d,p,b).fetchArrayBuffer();if(!u(T))return;x=T.then(function(C){return u(C)?xgt.scheduleTask({buffer:C,type:"Terrain",key:s.key},[C]).then(function(A){let S=s.getTileInformationFromQuadKey(d);S.terrainState=rd.SELF,r.add(d,A[0]);let w=S.terrainProvider,D=A.length-1;for(let R=0;R<D;++R){let P=d+R.toString(),L=s.getTileInformationFromQuadKey(P);u(L)&&(r.add(P,A[R+1]),L.terrainState=rd.PARENT,L.terrainProvider===0&&(L.terrainProvider=w))}}):Promise.reject(new ue("Failed to load terrain."))}),g[d]=x,m[d]=b,x=x.finally(function(){delete g[d],delete m[d]})}return x.then(function(){let T=r.get(o);if(u(T)){let C=s.providers[a.terrainProvider];return new KS({buffer:T,childTileMask:Mbe(o,a,s),credits:u(C)?[C]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new ue("Failed to load terrain."))}).catch(function(T){return b.state===Jn.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=rd.NONE,Promise.reject(T))})};y0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};y0.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=rg.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(u(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===rd.NONE)return!1;if((!u(s)||s===rd.UNKNOWN)&&(r.terrainState=rd.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!u(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new qo({throttle:!1,throttleByServer:!0,type:rs.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};y0.prototype.loadTileDataAvailability=function(e,t,n){};function bgt(e,t,n,i){return n=u(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var uK=y0;var pH={};pH.defaultApiKey=void 0;pH.mapTilesApiEndpoint=new De({url:"https://tile.googleapis.com/v1/"});pH.getDefaultCredit=function(){return new Tt('<img src="https://assets.ion-development.cesium.com/google-credit.png" alt="Google">',!0)};var HT=pH;var rB={};rB.type=void 0;rB.getRequiredDataPoints=de.throwInstantiationError;rB.interpolateOrderZero=de.throwInstantiationError;rB.interpolate=de.throwInstantiationError;var fK=rB;function dK(e){this._url=De.createIfNeeded(e),this._url.appendForwardSlash()}Object.defineProperties(dK.prototype,{url:{get:function(){return this._url}},credit:{get:function(){}}});dK.prototype.geocode=async function(e,t){return this._url.getDerivedResource({url:t===g0.AUTOCOMPLETE?"autocomplete":"search",queryParameters:{text:e}}).fetchJson().then(function(i){return i.features.map(function(o){let r,s=o.bbox;if(u(s))r=ce.fromDegrees(s[0],s[1],s[2],s[3]);else{let a=o.geometry.coordinates[0],c=o.geometry.coordinates[1];r=h.fromDegrees(a,c)}return{displayName:o.properties.label,destination:r,attributions:i.attributions}})})};var sB=dK;function hK(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.accessToken,Id.defaultAccessToken),n=De.createIfNeeded(y(e.server,Id.defaultServer));n.appendForwardSlash();let i=Id.getDefaultTokenCredit(t);u(i)&&e.scene.frameState.creditDisplay.addStaticCredit(Tt.clone(i));let o=n.getDerivedResource({url:"v1/geocode"});u(t)&&o.appendQueryParameters({access_token:t}),this._accessToken=t,this._server=n,this._pelias=new sB(o)}Object.defineProperties(hK.prototype,{credit:{get:function(){}}});hK.prototype.geocode=async function(e,t){return this._pelias.geocode(e,t)};var aB=hK;function _H(){de.throwInstantiationError()}Object.defineProperties(_H.prototype,{ellipsoid:{get:de.throwInstantiationError}});_H.prototype.project=de.throwInstantiationError;_H.prototype.unproject=de.throwInstantiationError;var mK=_H;function ZS(e){e=y(e,y.EMPTY_OBJECT);let t=e.weights,n=e.times;this._times=n,this._weights=t,this._count=t.length/n.length,this._lastTimeIndex=0}Object.defineProperties(ZS.prototype,{times:{get:function(){return this._times}},weights:{get:function(){return this._weights}}});ZS.prototype.findTimeInterval=so.prototype.findTimeInterval;ZS.prototype.wrapTime=so.prototype.wrapTime;ZS.prototype.clampTime=so.prototype.clampTime;ZS.prototype.evaluate=function(e,t){let n=this.weights,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);u(t)||(t=new Array(this._count));for(let s=0;s<this._count;s++){let a=o*this._count+s;t[s]=n[a]*(1-r)+n[a+this._count]*r}return t};var pK=ZS;function _K(e,t,n){e=De.createIfNeeded(e),e.appendForwardSlash(),e.setQueryParameters({key:t}),this._url=e,this._params=y(n,{}),this._credit=new Tt('Geodata copyright <a href="https://www.openstreetmap.org/">OpenStreetMap</a> contributors',!1)}Object.defineProperties(_K.prototype,{url:{get:function(){return this._url}},params:{get:function(){return this._params}},credit:{get:function(){return this._credit}}});_K.prototype.geocode=async function(e){return this._url.getDerivedResource({url:"json",queryParameters:yt(this._params,{q:e})}).fetchJson().then(function(n){return n.results.map(function(i){let o,r=i.bounds;if(u(r))o=ce.fromDegrees(r.southwest.lng,r.southwest.lat,r.northeast.lng,r.northeast.lat);else{let s=i.geometry.lat,a=i.geometry.lng;o=h.fromDegrees(s,a)}return{displayName:i.formatted,destination:o}})})};var gK=_K;var Tgt={packedLength:void 0,pack:de.throwInstantiationError,unpack:de.throwInstantiationError},yK=Tgt;var Agt={packedInterpolationLength:void 0,convertPackedArrayForInterpolation:de.throwInstantiationError,unpackInterpolationResult:de.throwInstantiationError},xK=Agt;function Lbe(){de.throwInstantiationError()}Lbe.prototype.getURL=de.throwInstantiationError;var bK=Lbe;function Cgt(e,t,n,i,o,r,s){let a=Ii.numberOfPoints(e,t,o),c,l=n.red,f=n.green,d=n.blue,p=n.alpha,g=i.red,m=i.green,x=i.blue,b=i.alpha;if(G.equals(n,i)){for(c=0;c<a;c++)r[s++]=G.floatToByte(l),r[s++]=G.floatToByte(f),r[s++]=G.floatToByte(d),r[s++]=G.floatToByte(p);return s}let T=(g-l)/a,C=(m-f)/a,A=(x-d)/a,S=(b-p)/a,w=s;for(c=0;c<a;c++)r[w++]=G.floatToByte(l+c*T),r[w++]=G.floatToByte(f+c*C),r[w++]=G.floatToByte(d+c*A),r[w++]=G.floatToByte(p+c*S);return w}function cB(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._colorsPerVertex=i,this._arcType=y(e.arcType,Yt.GEODESIC),this._granularity=y(e.granularity,O.RADIANS_PER_DEGREE),this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._workerName="createSimplePolylineGeometry";let o=1+t.length*h.packedLength;o+=u(n)?1+n.length*G.packedLength:1,this.packedLength=o+ne.packedLength+3}cB.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._colors;for(r=u(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=G.packedLength)G.pack(s[i],t,n);return ne.pack(e._ellipsoid,t,n),n+=ne.packedLength,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};cB.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=G.packedLength)s[i]=G.unpack(e,t);let a=ne.unpack(e,t);t+=ne.packedLength;let c=e[t++]===1,l=e[t++],f=e[t];return u(n)?(n._positions=r,n._colors=s,n._ellipsoid=a,n._colorsPerVertex=c,n._arcType=l,n._granularity=f,n):new cB({positions:r,colors:s,ellipsoid:a,colorsPerVertex:c,arcType:l,granularity:f})};var gH=new Array(2),yH=new Array(2),Egt={positions:gH,height:yH,ellipsoid:void 0,minDistance:void 0,granularity:void 0};cB.createGeometry=function(e){let t=e._positions,n=e._colors,i=e._colorsPerVertex,o=e._arcType,r=e._granularity,s=e._ellipsoid,a=O.chordLength(r,s.maximumRadius),c=u(n)&&!i,l,f=t.length,d,p,g,m,x=0;if(o===Yt.GEODESIC||o===Yt.RHUMB){let S,w,D;o===Yt.GEODESIC?(S=O.chordLength(r,s.maximumRadius),w=Ii.numberOfPoints,D=Ii.generateArc):(S=r,w=Ii.numberOfPointsRhumbLine,D=Ii.generateRhumbArc);let R=Ii.extractHeights(t,s),P=Egt;if(o===Yt.GEODESIC?P.minDistance=a:P.granularity=r,P.ellipsoid=s,c){let L=0;for(l=0;l<f-1;l++)L+=w(t[l],t[l+1],S)+1;d=new Float64Array(L*3),g=new Uint8Array(L*4),P.positions=gH,P.height=yH;let N=0;for(l=0;l<f-1;++l){gH[0]=t[l],gH[1]=t[l+1],yH[0]=R[l],yH[1]=R[l+1];let _=D(P);if(u(n)){let E=_.length/3;m=n[l];for(let v=0;v<E;++v)g[N++]=G.floatToByte(m.red),g[N++]=G.floatToByte(m.green),g[N++]=G.floatToByte(m.blue),g[N++]=G.floatToByte(m.alpha)}d.set(_,x),x+=_.length}}else if(P.positions=t,P.height=R,d=new Float64Array(D(P)),u(n)){for(g=new Uint8Array(d.length/3*4),l=0;l<f-1;++l){let N=t[l],_=t[l+1],E=n[l],v=n[l+1];x=Cgt(N,_,E,v,a,g,x)}let L=n[f-1];g[x++]=G.floatToByte(L.red),g[x++]=G.floatToByte(L.green),g[x++]=G.floatToByte(L.blue),g[x++]=G.floatToByte(L.alpha)}}else{p=c?f*2-2:f,d=new Float64Array(p*3),g=u(n)?new Uint8Array(p*4):void 0;let S=0,w=0;for(l=0;l<f;++l){let D=t[l];if(c&&l>0&&(h.pack(D,d,S),S+=3,m=n[l-1],g[w++]=G.floatToByte(m.red),g[w++]=G.floatToByte(m.green),g[w++]=G.floatToByte(m.blue),g[w++]=G.floatToByte(m.alpha)),c&&l===f-1)break;h.pack(D,d,S),S+=3,u(n)&&(m=n[l],g[w++]=G.floatToByte(m.red),g[w++]=G.floatToByte(m.green),g[w++]=G.floatToByte(m.blue),g[w++]=G.floatToByte(m.alpha))}}let b=new dn;b.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:d}),u(n)&&(b.color=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:g,normalize:!0})),p=d.length/3;let T=(p-1)*2,C=Le.createTypedArray(p,T),A=0;for(l=0;l<p-1;++l)C[A++]=l,C[A++]=l+1;return new st({attributes:b,indices:C,primitiveType:Oe.LINES,boundingSphere:se.fromPoints(t)})};var TK=cB;function QS(e){let t=y(e.radius,1),i={radii:new h(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,vertexFormat:e.vertexFormat};this._ellipsoidGeometry=new Ws(i),this._workerName="createSphereGeometry"}QS.packedLength=Ws.packedLength;QS.pack=function(e,t,n){return Ws.pack(e._ellipsoidGeometry,t,n)};var Sgt=new Ws,x0={radius:void 0,radii:new h,vertexFormat:new Pe,stackPartitions:void 0,slicePartitions:void 0};QS.unpack=function(e,t,n){let i=Ws.unpack(e,t,Sgt);return x0.vertexFormat=Pe.clone(i._vertexFormat,x0.vertexFormat),x0.stackPartitions=i._stackPartitions,x0.slicePartitions=i._slicePartitions,u(n)?(h.clone(i._radii,x0.radii),n._ellipsoidGeometry=new Ws(x0),n):(x0.radius=i._radii.x,new QS(x0))};QS.createGeometry=function(e){return Ws.createGeometry(e._ellipsoidGeometry)};var AK=QS;function b0(e){}Object.defineProperties(b0.prototype,{ellipsoid:{get:de.throwInstantiationError},rectangle:{get:de.throwInstantiationError},projection:{get:de.throwInstantiationError}});b0.prototype.getNumberOfXTilesAtLevel=de.throwInstantiationError;b0.prototype.getNumberOfYTilesAtLevel=de.throwInstantiationError;b0.prototype.rectangleToNativeRectangle=de.throwInstantiationError;b0.prototype.tileXYToNativeRectangle=de.throwInstantiationError;b0.prototype.tileXYToRectangle=de.throwInstantiationError;b0.prototype.positionToTileXY=de.throwInstantiationError;var CK=b0;function wgt(e,t){this.rectangle=e,this.maxLevel=t}function Nbe(e){this.ellipsoid=y(e.ellipsoid,ne.WGS84),this.tilingScheme=void 0,this.heightmapWidth=void 0,this.heightmapHeight=void 0,this.levelZeroMaximumGeometricError=void 0,this.rectangles=[]}Nbe.prototype.build=function(e){e._tilingScheme=this.tilingScheme,e._heightmapWidth=this.heightmapWidth,e._heightmapHeight=this.heightmapHeight,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._rectangles=this.rectangles};function vgt(e,t){let n=t.getElementsByTagName("SRS")[0].textContent;if(n==="EPSG:4326")e.tilingScheme=new Gi({ellipsoid:e.ellipsoid});else throw new ue(`SRS ${n} is not supported`);let i=t.getElementsByTagName("TileFormat")[0];e.heightmapWidth=parseInt(i.getAttribute("width"),10),e.heightmapHeight=parseInt(i.getAttribute("height"),10),e.levelZeroMaximumGeometricError=$r.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.ellipsoid,Math.min(e.heightmapWidth,e.heightmapHeight),e.tilingScheme.getNumberOfXTilesAtLevel(0));let o=t.getElementsByTagName("DataExtent");for(let r=0;r<o.length;++r){let s=o[r],a=O.toRadians(parseFloat(s.getAttribute("minx"))),c=O.toRadians(parseFloat(s.getAttribute("miny"))),l=O.toRadians(parseFloat(s.getAttribute("maxx"))),f=O.toRadians(parseFloat(s.getAttribute("maxy"))),d=parseInt(s.getAttribute("maxlevel"),10);e.rectangles.push(new wgt(new ce(a,c,l,f),d))}}function Dgt(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw u(t)&&u(t.message)&&(i=`${i}: ${t.message}`),Do.reportError(void 0,n,u(n)?n._errorEvent:void 0,i),new ue(i)}async function Igt(e,t,n){try{let i=await t.fetchXML();vgt(e,i)}catch(i){Dgt(t,i,n)}}function T0(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new pe,this._terrainDataStructure={heightScale:1/1e3,heightOffset:-1e3,elementsPerHeight:3,stride:4,elementMultiplier:256,isBigEndian:!0,lowestEncodedHeight:0,highestEncodedHeight:256*256*256-1};let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this._credit=t,this._tilingScheme=void 0,this._rectangles=[]}Object.defineProperties(T0.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});T0.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=new Nbe(t),i=De.createIfNeeded(e);await Igt(n,i);let o=new T0(t);return n.build(o),o._resource=i,o};T0.prototype.requestTileGeometry=function(e,t,n,i){let o=this._tilingScheme.getNumberOfYTilesAtLevel(n),s=this._resource.getDerivedResource({url:`${n}/${e}/${o-t-1}.tif`,queryParameters:{cesium:!0},request:i}).fetchImage({preferImageBitmap:!0});if(!u(s))return;let a=this;return Promise.resolve(s).then(function(c){return new Fa({buffer:_d(c),width:a._heightmapWidth,height:a._heightmapHeight,childTileMask:Pgt(a,e,t,n),structure:a._terrainDataStructure})})};T0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};var Fbe=new ce;function Pgt(e,t,n,i){let o=e._tilingScheme,r=e._rectangles,s=o.tileXYToRectangle(t,n,i),a=0;for(let c=0;c<r.length&&a!==15;++c){let l=r[c];if(l.maxLevel<=i)continue;let f=l.rectangle,d=ce.intersection(f,s,Fbe);u(d)&&(xH(o,f,t*2,n*2,i+1)&&(a|=4),xH(o,f,t*2+1,n*2,i+1)&&(a|=8),xH(o,f,t*2,n*2+1,i+1)&&(a|=1),xH(o,f,t*2+1,n*2+1,i+1)&&(a|=2))}return a}function xH(e,t,n,i,o){let r=e.tileXYToRectangle(n,i,o);return u(ce.intersection(r,t,Fbe))}T0.prototype.getTileDataAvailable=function(e,t,n){};T0.prototype.loadTileDataAvailability=function(e,t,n){};var EK=T0;function GT(e){e=y(e,y.EMPTY_OBJECT),this._clock=void 0,this._element=void 0,this._clockSubscription=void 0,this._seekFunction=void 0,this._lastPlaybackRate=void 0,this.clock=e.clock,this.element=e.element,this.epoch=y(e.epoch,Ue.MINIMUM_VALUE),this.tolerance=y(e.tolerance,1),this._seeking=!1,this._seekFunction=void 0,this._firstTickAfterSeek=!1}Object.defineProperties(GT.prototype,{clock:{get:function(){return this._clock},set:function(e){let t=this._clock;t!==e&&(u(t)&&(this._clockSubscription(),this._clockSubscription=void 0),u(e)&&(this._clockSubscription=e.onTick.addEventListener(GT.prototype._onTick,this)),this._clock=e)}},element:{get:function(){return this._element},set:function(e){let t=this._element;t!==e&&(u(t)&&t.removeEventListener("seeked",this._seekFunction,!1),u(e)&&(this._seeking=!1,this._seekFunction=Rgt(this),e.addEventListener("seeked",this._seekFunction,!1)),this._element=e,this._seeking=!1,this._firstTickAfterSeek=!1)}}});GT.prototype.destroy=function(){return this.element=void 0,this.clock=void 0,le(this)};GT.prototype.isDestroyed=function(){return!1};GT.prototype._trySetPlaybackRate=function(e){if(this._lastPlaybackRate===e.multiplier)return;let t=this._element;try{t.playbackRate=e.multiplier}catch{t.playbackRate=0}this._lastPlaybackRate=e.multiplier};GT.prototype._onTick=function(e){let t=this._element;if(!u(t)||t.readyState<2)return;let n=t.paused,i=e.shouldAnimate;if(i===n&&(i?t.play():t.pause()),this._seeking||this._firstTickAfterSeek){this._firstTickAfterSeek=!1;return}this._trySetPlaybackRate(e);let o=e.currentTime,r=y(this.epoch,Ue.MINIMUM_VALUE),s=J.secondsDifference(o,r),a=t.duration,c,l=t.currentTime;t.loop?(s=s%a,s<0&&(s=a-s),c=s):s>a?c=a:s<0?c=0:c=s;let f=i?y(this.tolerance,1):.001;Math.abs(c-l)>f&&(this._seeking=!0,t.currentTime=c)};function Rgt(e){return function(){e._seeking=!1,e._firstTickAfterSeek=!0}}var SK=GT;var Ogt={VK_FORMAT_UNDEFINED:0,VK_FORMAT_R4G4_UNORM_PACK8:1,VK_FORMAT_R4G4B4A4_UNORM_PACK16:2,VK_FORMAT_B4G4R4A4_UNORM_PACK16:3,VK_FORMAT_R5G6B5_UNORM_PACK16:4,VK_FORMAT_B5G6R5_UNORM_PACK16:5,VK_FORMAT_R5G5B5A1_UNORM_PACK16:6,VK_FORMAT_B5G5R5A1_UNORM_PACK16:7,VK_FORMAT_A1R5G5B5_UNORM_PACK16:8,VK_FORMAT_R8_UNORM:9,VK_FORMAT_R8_SNORM:10,VK_FORMAT_R8_USCALED:11,VK_FORMAT_R8_SSCALED:12,VK_FORMAT_R8_UINT:13,VK_FORMAT_R8_SINT:14,VK_FORMAT_R8_SRGB:15,VK_FORMAT_R8G8_UNORM:16,VK_FORMAT_R8G8_SNORM:17,VK_FORMAT_R8G8_USCALED:18,VK_FORMAT_R8G8_SSCALED:19,VK_FORMAT_R8G8_UINT:20,VK_FORMAT_R8G8_SINT:21,VK_FORMAT_R8G8_SRGB:22,VK_FORMAT_R8G8B8_UNORM:23,VK_FORMAT_R8G8B8_SNORM:24,VK_FORMAT_R8G8B8_USCALED:25,VK_FORMAT_R8G8B8_SSCALED:26,VK_FORMAT_R8G8B8_UINT:27,VK_FORMAT_R8G8B8_SINT:28,VK_FORMAT_R8G8B8_SRGB:29,VK_FORMAT_B8G8R8_UNORM:30,VK_FORMAT_B8G8R8_SNORM:31,VK_FORMAT_B8G8R8_USCALED:32,VK_FORMAT_B8G8R8_SSCALED:33,VK_FORMAT_B8G8R8_UINT:34,VK_FORMAT_B8G8R8_SINT:35,VK_FORMAT_B8G8R8_SRGB:36,VK_FORMAT_R8G8B8A8_UNORM:37,VK_FORMAT_R8G8B8A8_SNORM:38,VK_FORMAT_R8G8B8A8_USCALED:39,VK_FORMAT_R8G8B8A8_SSCALED:40,VK_FORMAT_R8G8B8A8_UINT:41,VK_FORMAT_R8G8B8A8_SINT:42,VK_FORMAT_R8G8B8A8_SRGB:43,VK_FORMAT_B8G8R8A8_UNORM:44,VK_FORMAT_B8G8R8A8_SNORM:45,VK_FORMAT_B8G8R8A8_USCALED:46,VK_FORMAT_B8G8R8A8_SSCALED:47,VK_FORMAT_B8G8R8A8_UINT:48,VK_FORMAT_B8G8R8A8_SINT:49,VK_FORMAT_B8G8R8A8_SRGB:50,VK_FORMAT_A8B8G8R8_UNORM_PACK32:51,VK_FORMAT_A8B8G8R8_SNORM_PACK32:52,VK_FORMAT_A8B8G8R8_USCALED_PACK32:53,VK_FORMAT_A8B8G8R8_SSCALED_PACK32:54,VK_FORMAT_A8B8G8R8_UINT_PACK32:55,VK_FORMAT_A8B8G8R8_SINT_PACK32:56,VK_FORMAT_A8B8G8R8_SRGB_PACK32:57,VK_FORMAT_A2R10G10B10_UNORM_PACK32:58,VK_FORMAT_A2R10G10B10_SNORM_PACK32:59,VK_FORMAT_A2R10G10B10_USCALED_PACK32:60,VK_FORMAT_A2R10G10B10_SSCALED_PACK32:61,VK_FORMAT_A2R10G10B10_UINT_PACK32:62,VK_FORMAT_A2R10G10B10_SINT_PACK32:63,VK_FORMAT_A2B10G10R10_UNORM_PACK32:64,VK_FORMAT_A2B10G10R10_SNORM_PACK32:65,VK_FORMAT_A2B10G10R10_USCALED_PACK32:66,VK_FORMAT_A2B10G10R10_SSCALED_PACK32:67,VK_FORMAT_A2B10G10R10_UINT_PACK32:68,VK_FORMAT_A2B10G10R10_SINT_PACK32:69,VK_FORMAT_R16_UNORM:70,VK_FORMAT_R16_SNORM:71,VK_FORMAT_R16_USCALED:72,VK_FORMAT_R16_SSCALED:73,VK_FORMAT_R16_UINT:74,VK_FORMAT_R16_SINT:75,VK_FORMAT_R16_SFLOAT:76,VK_FORMAT_R16G16_UNORM:77,VK_FORMAT_R16G16_SNORM:78,VK_FORMAT_R16G16_USCALED:79,VK_FORMAT_R16G16_SSCALED:80,VK_FORMAT_R16G16_UINT:81,VK_FORMAT_R16G16_SINT:82,VK_FORMAT_R16G16_SFLOAT:83,VK_FORMAT_R16G16B16_UNORM:84,VK_FORMAT_R16G16B16_SNORM:85,VK_FORMAT_R16G16B16_USCALED:86,VK_FORMAT_R16G16B16_SSCALED:87,VK_FORMAT_R16G16B16_UINT:88,VK_FORMAT_R16G16B16_SINT:89,VK_FORMAT_R16G16B16_SFLOAT:90,VK_FORMAT_R16G16B16A16_UNORM:91,VK_FORMAT_R16G16B16A16_SNORM:92,VK_FORMAT_R16G16B16A16_USCALED:93,VK_FORMAT_R16G16B16A16_SSCALED:94,VK_FORMAT_R16G16B16A16_UINT:95,VK_FORMAT_R16G16B16A16_SINT:96,VK_FORMAT_R16G16B16A16_SFLOAT:97,VK_FORMAT_R32_UINT:98,VK_FORMAT_R32_SINT:99,VK_FORMAT_R32_SFLOAT:100,VK_FORMAT_R32G32_UINT:101,VK_FORMAT_R32G32_SINT:102,VK_FORMAT_R32G32_SFLOAT:103,VK_FORMAT_R32G32B32_UINT:104,VK_FORMAT_R32G32B32_SINT:105,VK_FORMAT_R32G32B32_SFLOAT:106,VK_FORMAT_R32G32B32A32_UINT:107,VK_FORMAT_R32G32B32A32_SINT:108,VK_FORMAT_R32G32B32A32_SFLOAT:109,VK_FORMAT_R64_UINT:110,VK_FORMAT_R64_SINT:111,VK_FORMAT_R64_SFLOAT:112,VK_FORMAT_R64G64_UINT:113,VK_FORMAT_R64G64_SINT:114,VK_FORMAT_R64G64_SFLOAT:115,VK_FORMAT_R64G64B64_UINT:116,VK_FORMAT_R64G64B64_SINT:117,VK_FORMAT_R64G64B64_SFLOAT:118,VK_FORMAT_R64G64B64A64_UINT:119,VK_FORMAT_R64G64B64A64_SINT:120,VK_FORMAT_R64G64B64A64_SFLOAT:121,VK_FORMAT_B10G11R11_UFLOAT_PACK32:122,VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:123,VK_FORMAT_D16_UNORM:124,VK_FORMAT_X8_D24_UNORM_PACK32:125,VK_FORMAT_D32_SFLOAT:126,VK_FORMAT_S8_UINT:127,VK_FORMAT_D16_UNORM_S8_UINT:128,VK_FORMAT_D24_UNORM_S8_UINT:129,VK_FORMAT_D32_SFLOAT_S8_UINT:130,VK_FORMAT_BC1_RGB_UNORM_BLOCK:131,VK_FORMAT_BC1_RGB_SRGB_BLOCK:132,VK_FORMAT_BC1_RGBA_UNORM_BLOCK:133,VK_FORMAT_BC1_RGBA_SRGB_BLOCK:134,VK_FORMAT_BC2_UNORM_BLOCK:135,VK_FORMAT_BC2_SRGB_BLOCK:136,VK_FORMAT_BC3_UNORM_BLOCK:137,VK_FORMAT_BC3_SRGB_BLOCK:138,VK_FORMAT_BC4_UNORM_BLOCK:139,VK_FORMAT_BC4_SNORM_BLOCK:140,VK_FORMAT_BC5_UNORM_BLOCK:141,VK_FORMAT_BC5_SNORM_BLOCK:142,VK_FORMAT_BC6H_UFLOAT_BLOCK:143,VK_FORMAT_BC6H_SFLOAT_BLOCK:144,VK_FORMAT_BC7_UNORM_BLOCK:145,VK_FORMAT_BC7_SRGB_BLOCK:146,VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:147,VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:148,VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:149,VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:150,VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:151,VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:152,VK_FORMAT_EAC_R11_UNORM_BLOCK:153,VK_FORMAT_EAC_R11_SNORM_BLOCK:154,VK_FORMAT_EAC_R11G11_UNORM_BLOCK:155,VK_FORMAT_EAC_R11G11_SNORM_BLOCK:156,VK_FORMAT_ASTC_4x4_UNORM_BLOCK:157,VK_FORMAT_ASTC_4x4_SRGB_BLOCK:158,VK_FORMAT_ASTC_5x4_UNORM_BLOCK:159,VK_FORMAT_ASTC_5x4_SRGB_BLOCK:160,VK_FORMAT_ASTC_5x5_UNORM_BLOCK:161,VK_FORMAT_ASTC_5x5_SRGB_BLOCK:162,VK_FORMAT_ASTC_6x5_UNORM_BLOCK:163,VK_FORMAT_ASTC_6x5_SRGB_BLOCK:164,VK_FORMAT_ASTC_6x6_UNORM_BLOCK:165,VK_FORMAT_ASTC_6x6_SRGB_BLOCK:166,VK_FORMAT_ASTC_8x5_UNORM_BLOCK:167,VK_FORMAT_ASTC_8x5_SRGB_BLOCK:168,VK_FORMAT_ASTC_8x6_UNORM_BLOCK:169,VK_FORMAT_ASTC_8x6_SRGB_BLOCK:170,VK_FORMAT_ASTC_8x8_UNORM_BLOCK:171,VK_FORMAT_ASTC_8x8_SRGB_BLOCK:172,VK_FORMAT_ASTC_10x5_UNORM_BLOCK:173,VK_FORMAT_ASTC_10x5_SRGB_BLOCK:174,VK_FORMAT_ASTC_10x6_UNORM_BLOCK:175,VK_FORMAT_ASTC_10x6_SRGB_BLOCK:176,VK_FORMAT_ASTC_10x8_UNORM_BLOCK:177,VK_FORMAT_ASTC_10x8_SRGB_BLOCK:178,VK_FORMAT_ASTC_10x10_UNORM_BLOCK:179,VK_FORMAT_ASTC_10x10_SRGB_BLOCK:180,VK_FORMAT_ASTC_12x10_UNORM_BLOCK:181,VK_FORMAT_ASTC_12x10_SRGB_BLOCK:182,VK_FORMAT_ASTC_12x12_UNORM_BLOCK:183,VK_FORMAT_ASTC_12x12_SRGB_BLOCK:184,VK_FORMAT_G8B8G8R8_422_UNORM:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM:1000156006,VK_FORMAT_R10X6_UNORM_PACK16:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:1000156016,VK_FORMAT_R12X4_UNORM_PACK16:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM:1000156033,VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:1000054e3,VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:1000054001,VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:1000054002,VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:1000054003,VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:1000054004,VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:1000054005,VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:1000054006,VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:1000054007,VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT:1000066e3,VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT:1000066001,VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT:1000066002,VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT:1000066003,VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT:1000066004,VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT:1000066005,VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT:1000066006,VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT:1000066007,VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT:1000066008,VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT:1000066009,VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT:1000066010,VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT:1000066011,VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT:1000066012,VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT:1000066013,VK_FORMAT_G8B8G8R8_422_UNORM_KHR:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM_KHR:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR:1000156006,VK_FORMAT_R10X6_UNORM_PACK16_KHR:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR:1000156016,VK_FORMAT_R12X4_UNORM_PACK16_KHR:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR:1000156024,VK_FORMAT_G12X4_B12X4R12X4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this._labelOutlineWidth},set:function(e){this._labelOutlineWidth=rr(this,e),this._style.labelOutlineWidth=sr(this._labelOutlineWidth)}},font:{get:function(){return this._font},set:function(e){this._font=rr(this,e),this._style.font=sr(this._font)}},labelStyle:{get:function(){return this._labelStyle},set:function(e){this._labelStyle=rr(this,e),this._style.labelStyle=sr(this._labelStyle)}},labelText:{get:function(){return this._labelText},set:function(e){this._labelText=rr(this,e),this._style.labelText=sr(this._labelText)}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){this._backgroundColor=rr(this,e),this._style.backgroundColor=sr(this._backgroundColor)}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){this._backgroundPadding=rr(this,e),this._style.backgroundPadding=sr(this._backgroundPadding)}},backgroundEnabled:{get:function(){return this._backgroundEnabled},set:function(e){this._backgroundEnabled=rr(this,e),this._style.backgroundEnabled=sr(this._backgroundEnabled)}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){this._scaleByDistance=rr(this,e),this._style.scaleByDistance=sr(this._scaleByDistance)}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){this._translucencyByDistance=rr(this,e),this._style.translucencyByDistance=sr(this._translucencyByDistance)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=rr(this,e),this._style.distanceDisplayCondition=sr(this._distanceDisplayCondition)}},heightOffset:{get:function(){return this._heightOffset},set:function(e){this._heightOffset=rr(this,e),this._style.heightOffset=sr(this._heightOffset)}},anchorLineEnabled:{get:function(){return this._anchorLineEnabled},set:function(e){this._anchorLineEnabled=rr(this,e),this._style.anchorLineEnabled=sr(this._anchorLineEnabled)}},anchorLineColor:{get:function(){return this._anchorLineColor},set:function(e){this._anchorLineColor=rr(this,e),this._style.anchorLineColor=sr(this._anchorLineColor)}},image:{get:function(){return this._image},set:function(e){this._image=rr(this,e),this._style.image=sr(this._image)}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance=rr(this,e),this._style.disableDepthTestDistance=sr(this._disableDepthTestDistance)}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin=rr(this,e),this._style.horizontalOrigin=sr(this._horizontalOrigin)}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin=rr(this,e),this._style.verticalOrigin=sr(this._verticalOrigin)}},labelHorizontalOrigin:{get:function(){return this._labelHorizontalOrigin},set:function(e){this._labelHorizontalOrigin=rr(this,e),this._style.labelHorizontalOrigin=sr(this._labelHorizontalOrigin)}},labelVerticalOrigin:{get:function(){return this._labelVerticalOrigin},set:function(e){this._labelVerticalOrigin=rr(this,e),this._style.labelVerticalOrigin=sr(this._labelVerticalOrigin)}},meta:{get:function(){return this._meta},set:function(e){this._meta=e}}});A0.fromUrl=function(e){return De.createIfNeeded(e).fetchJson(e).then(function(n){return new A0(n)})};A0.prototype.getColorShaderFunction=function(e,t,n){return this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,u(this.color)&&u(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};A0.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,u(this.show)&&u(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};A0.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,u(this.pointSize)&&u(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};A0.prototype.getVariables=function(){let e=[];return u(this.color)&&u(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),u(this.show)&&u(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),u(this.pointSize)&&u(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var qT=A0;function pB(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new VT({comparator:pB.comparator})}pB.prototype.addSubtree=function(e){let t=new $gt(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};pB.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};pB.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function $gt(e,t){this.subtree=e,this.stamp=t}var _B=pB;function Xl(){this.orientedBoundingBox=new vn,this.boundingSphere=new se,this.boundTransform=new F,this.shapeTransform=new F,this._minBounds=h.clone(Xl.DefaultMinBounds,new h),this._maxBounds=h.clone(Xl.DefaultMaxBounds,new h),this.shaderUniforms={renderMinBounds:new h,renderMaxBounds:new h,boxUvToShapeUvScale:new h,boxUvToShapeUvTranslate:new h},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var Jgt=new h,NK=new h,eyt=new $,tyt=new h,nyt=new h,iyt=new h,oyt=new h,Vbe=F.fromRotationTranslation($.fromUniformScale(.5,new $),new h(.5,.5,.5),new F);Xl.prototype.update=function(e,t,n,i,o){i=y(i,Xl.DefaultMinBounds),o=y(o,Xl.DefaultMaxBounds);let r=Xl.DefaultMinBounds,s=Xl.DefaultMaxBounds;t=this._minBounds=h.clamp(t,r,s,this._minBounds),n=this._maxBounds=h.clamp(n,r,s,this._maxBounds),i=h.clamp(i,r,s,tyt),o=h.clamp(o,r,s,nyt);let a=h.clamp(t,i,o,iyt),c=h.clamp(n,i,o,oyt),l=F.getScale(e,NK);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||l.x===0||l.y===0||l.z===0)return!1;this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=zbe(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:d}=this;for(let m in d)d.hasOwnProperty(m)&&(d[m]=void 0);let p=!h.equals(t,r)||!h.equals(n,s),g=0;if(d.BOX_INTERSECTION_INDEX=g,g+=1,f.renderMinBounds=F.multiplyByPoint(Vbe,a,f.renderMinBounds),f.renderMaxBounds=F.multiplyByPoint(Vbe,c,f.renderMaxBounds),p){d.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=h.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=h.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=g,!0};var ryt=new h,syt=new h;Xl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=h.fromElements(O.lerp(r.x,s.x,a*t),O.lerp(r.y,s.y,a*n),O.lerp(r.z,s.z,a*i),ryt),l=h.fromElements(O.lerp(r.x,s.x,a*(t+1)),O.lerp(r.y,s.y,a*(n+1)),O.lerp(r.z,s.z,a*(i+1)),syt);return zbe(c,l,this.shapeTransform,o)};Xl.prototype.computeApproximateStepSize=function(e){return 1/h.maximumComponent(e)};Xl.DefaultMinBounds=Object.freeze(new h(-1,-1,-1));Xl.DefaultMaxBounds=Object.freeze(new h(1,1,1));function zbe(e,t,n,i){let o=Xl.DefaultMinBounds,r=Xl.DefaultMaxBounds;if(h.equals(e,o)&&h.equals(t,r))i.center=F.getTranslation(n,i.center),i.halfAxes=F.getMatrix3(n,i.halfAxes);else{let a=F.getScale(n,NK),c=h.midpoint(e,t,Jgt);i.center=F.multiplyByPoint(n,c,i.center),a=h.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),NK);let l=F.getRotation(n,eyt);i.halfAxes=$.setScale(l,a,i.halfAxes)}return i}var Qm=Xl;function bH(e){this._resource=e,this._metadataTable=void 0}Object.defineProperties(bH.prototype,{metadataTable:{get:function(){return this._metadataTable}}});bH.fromJson=async function(e,t,n,i){let o;u(t)?o={json:t,binary:void 0}:o=cyt(n);let r=await ayt(e,o.json,o.binary),s={},a=o.json.bufferViews.length;for(let d=0;d<a;++d){let p=o.json.bufferViews[d],g=p.byteOffset,m=g+p.byteLength,b=r[p.buffer].subarray(g,m);s[d]=b}let c=o.json.voxelTable,l=o.json.propertyTables[c],f=new bH(e);return f._metadataTable=new vl({count:l.count,properties:l.properties,class:i.classes[l.class],bufferViews:s}),f};function ayt(e,t,n){let i=t.buffers.length,o=new Array(i);for(let r=0;r<i;r++){let s=t.buffers[r];if(u(s.uri)){let c=e.getDerivedResource({url:s.uri});o[r]=c.fetchArrayBuffer().then(function(l){return new Uint8Array(l)})}else o[r]=Promise.resolve(n)}return Promise.all(o)}function cyt(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Lo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}var gB=bH;function es(){this.orientedBoundingBox=new vn,this.boundingSphere=new se,this.boundTransform=new F,this.shapeTransform=new F,this._minimumRadius=es.DefaultMinBounds.x,this._maximumRadius=es.DefaultMaxBounds.x,this._minimumHeight=es.DefaultMinBounds.y,this._maximumHeight=es.DefaultMaxBounds.y,this._minimumAngle=es.DefaultMinBounds.z,this._maximumAngle=es.DefaultMaxBounds.z,this.shaderUniforms={cylinderUvToRenderBoundsScale:new h,cylinderUvToRenderBoundsTranslate:new h,cylinderUvToRenderRadiusMin:0,cylinderRenderAngleMinMax:new z,cylinderUvToShapeUvRadius:new z,cylinderUvToShapeUvHeight:new z,cylinderUvToShapeUvAngle:new z,cylinderShapeUvAngleMinMax:new z,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var Gbe=new h,lyt=new h,uyt=new h,fyt=new $,dyt=new F,hyt=new F,myt=F.fromRotationTranslation($.fromUniformScale(2,new $),new h(-1,-1,-1),new F);es.prototype.update=function(e,t,n,i,o){i=y(i,es.DefaultMinBounds),o=y(o,es.DefaultMaxBounds);let r=es.DefaultMinBounds.x,s=es.DefaultMaxBounds.x,a=es.DefaultMinBounds.y,c=es.DefaultMaxBounds.y,l=es.DefaultMinBounds.z,f=es.DefaultMaxBounds.z,d=f-l,p=.5*d,g=O.EPSILON10,m=O.EPSILON3,x=O.EPSILON10,b=O.clamp(t.x,r,s),T=O.clamp(n.x,r,s),C=O.clamp(i.x,r,s),A=O.clamp(o.x,r,s),S=Math.max(b,C),w=Math.min(T,A),D=O.clamp(t.y,a,c),R=O.clamp(n.y,a,c),P=O.clamp(i.y,a,c),L=O.clamp(o.y,a,c),N=Math.max(D,P),_=Math.min(R,L),E=O.negativePiToPi(t.z),v=O.negativePiToPi(n.z),I=O.negativePiToPi(i.z),M=O.negativePiToPi(o.z),B=Math.max(E,I),V=Math.min(v,M),U=F.getScale(e,Gbe);if(w===0||S>w||N>_||O.equalsEpsilon(U.x,0,void 0,g)||O.equalsEpsilon(U.y,0,void 0,g)||O.equalsEpsilon(U.z,0,void 0,g))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumHeight=D,this._maximumHeight=R,this._minimumAngle=E,this._maximumAngle=v,this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=BK(S,w,N,_,B,V,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let q=b===r&&T===s,j=D===a&&R===c,Q=v<E,W=v-E+Q*d,K=W>p+x&&W<d-x,Z=W>x&&W<p-x,he=W>=p-x&&W<=p+x,xe=W<=x,oe=K||Z||he||xe,_e=O.equalsEpsilon(E,l,void 0,m),ge=O.equalsEpsilon(v,f,void 0,m),Ce=w===s,ve=S===r,ke=N===a&&_===c,je=V<B,pt=V-B+je*d,Vt=pt>p+x&&pt<d-x,Qt=pt>x&&pt<p-x,ot=pt>=p-x&&pt<=p+x,ln=pt<=x,gn=Vt||Qt||ot||ln,Nt=this.shaderUniforms,Dt=this.shaderDefines;for(let Te in Dt)Dt.hasOwnProperty(Te)&&(Dt[Te]=void 0);let me=0;if(Dt.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=me,me+=1,ve||(Dt.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,Dt.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=me,me+=1,Nt.cylinderUvToRenderRadiusMin=w/S),Ce||(Dt.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX=!0),S===w&&(Dt.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),ke||(Dt.CYLINDER_HAS_RENDER_BOUNDS_HEIGHT=!0),N===_&&(Dt.CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT=!0),D===R&&(Dt.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT=!0),b===T&&(Dt.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT=!0),!q){Dt.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let Te=1/(T-b),Gt=b/(b-T);Nt.cylinderUvToShapeUvRadius=z.fromElements(Te,Gt,Nt.cylinderUvToShapeUvRadius)}if(!j){Dt.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let Te=2/(R-D),Gt=(D+1)/(D-R);Nt.cylinderUvToShapeUvHeight=z.fromElements(Te,Gt,Nt.cylinderUvToShapeUvHeight)}if(!Ce||!ke){let Te=.5*(_-N),Gt=h.fromElements(1/w,1/w,1/(Te===0?1:Te),uyt),rt=h.fromElements(0,0,-Gt.z*.5*(N+_),lyt),Ei=F.fromRotationTranslation($.fromScale(Gt,fyt),rt,dyt),Ji=F.multiplyTransformation(Ei,myt,hyt);Nt.cylinderUvToRenderBoundsScale=F.getScale(Ji,Nt.cylinderUvToRenderBoundsScale),Nt.cylinderUvToRenderBoundsTranslate=F.getTranslation(Ji,Nt.cylinderUvToRenderBoundsTranslate)}if(Q&&(Dt.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),gn&&(Dt.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,Dt.CYLINDER_INTERSECTION_INDEX_ANGLE=me,Vt?(Dt.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,me+=1):Qt?(Dt.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,me+=2):ot?(Dt.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF=!0,me+=1):ln&&(Dt.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,me+=2),Nt.cylinderRenderAngleMinMax=z.fromElements(B,V,Nt.cylinderAngleMinMax)),oe){Dt.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,xe&&(Dt.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0),_e&&(Dt.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),ge&&(Dt.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let Te=(E-l)/d,Gt=(v-l)/d,rt=1-W/d;Nt.cylinderShapeUvAngleMinMax=z.fromElements(Te,Gt,Nt.cylinderShapeUvAngleMinMax),Nt.cylinderShapeUvAngleRangeZeroMid=(Gt+.5*rt)%1;let Ei=d/W,Ji=-(E-l)/W;Nt.cylinderUvToShapeUvAngle=z.fromElements(Ei,Ji,Nt.cylinderUvToShapeUvAngle)}return this.shaderMaximumIntersectionsLength=me,!0};es.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumHeight,c=this._maximumHeight,l=this._minimumAngle,f=this._maximumAngle,d=1/Math.pow(2,e),p=O.lerp(r,s,t*d),g=O.lerp(r,s,(t+1)*d),m=O.lerp(a,c,n*d),x=O.lerp(a,c,(n+1)*d),b=O.lerp(l,f,i*d),T=O.lerp(l,f,(i+1)*d);return BK(p,g,m,x,b,T,this.shapeTransform,o)};var pyt=new vn,_yt=new h,gyt=new h,yyt=new h;es.prototype.computeApproximateStepSize=function(e){let t=this.shapeTransform,n=this._minimumRadius,i=this._maximumRadius,o=this._minimumHeight,r=this._maximumHeight,s=this._minimumAngle,a=this._maximumAngle,c=1-1/e.x,l=1-1/e.y,f=1-1/e.z,d=O.lerp(n,i,c),p=O.lerp(o,r,l),g=O.lerp(s,a,f),T=BK(d,i,p,r,g,a,t,pyt),C=$.getScale(T.halfAxes,_yt),A=F.getScale(t,gyt),S=h.divideComponents(C,A,yyt);return h.minimumComponent(S)};es.DefaultMinBounds=Object.freeze(new h(0,-1,-O.PI));es.DefaultMaxBounds=Object.freeze(new h(1,1,+O.PI));var xyt=5,byt=new Array(xyt),Tyt=new h,Ayt=new $,Cyt=new F,Eyt=new F,Syt=new F,FK=new F,wyt=new h,vyt=new h,Dyt=new h,Wbe=new Array(8);for(let e=0;e<8;e++)Wbe[e]=new h;function Hbe(e,t,n){return Math.abs(re.dot(e,t))<n}function Iyt(e){let t=F.getColumn(e,0,wyt),n=F.getColumn(e,1,vyt),i=F.getColumn(e,2,Dyt),o=O.EPSILON4;return Hbe(t,n,o)&&Hbe(n,i,o)}function Pyt(e,t){let n=Wbe;h.fromElements(-.5,-.5,-.5,n[0]),h.fromElements(-.5,-.5,.5,n[1]),h.fromElements(-.5,.5,-.5,n[2]),h.fromElements(-.5,.5,.5,n[3]),h.fromElements(.5,-.5,-.5,n[4]),h.fromElements(.5,-.5,.5,n[5]),h.fromElements(.5,.5,-.5,n[6]),h.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)F.multiplyByPoint(e,n[i],n[i]);return vn.fromPoints(n,t)}function BK(e,t,n,i,o,r,s,a){let c=es.DefaultMinBounds,l=es.DefaultMaxBounds,f=c.x,d=l.x,p=c.y,g=l.y,m=c.z,x=l.z;if(e===f&&t===d&&n===p&&i===g&&o===m&&r===x)return a.center=F.getTranslation(s,a.center),a.halfAxes=F.getMatrix3(s,a.halfAxes),a;r<o&&(r+=O.TWO_PI);let T=r-o,C=o+T*.5,A=byt,S=0;A[S++]=o,A[S++]=r,A[S++]=C,T>O.PI&&(A[S++]=C-O.PI_OVER_TWO,A[S++]=C+O.PI_OVER_TWO);let w=1,D=1,R=-1,P=-1;for(let Q=0;Q<S;++Q){let W=A[Q]-C,K=Math.cos(W),Z=Math.sin(W),he=K*e,xe=Z*e,oe=K*t,_e=Z*t;w=Math.min(w,he),D=Math.min(D,xe),w=Math.min(w,oe),D=Math.min(D,_e),R=Math.max(R,he),P=Math.max(P,xe),R=Math.max(R,oe),P=Math.max(P,_e)}let L=R-w,N=P-D,_=i-n,E=(w+R)*.5,v=(D+P)*.5,I=(n+i)*.5,M=h.fromElements(E,v,I,Tyt),B=$.fromRotationZ(C,Ayt),V=h.fromElements(L,N,_,Gbe),U=F.fromScale(V,Syt),H=F.fromRotation(B,Eyt),k=F.fromTranslation(M,Cyt),q=F.multiplyTransformation(H,F.multiplyTransformation(k,U,FK),FK),j=F.multiplyTransformation(s,q,FK);return Iyt(j)?vn.fromTransformation(j,a):Pyt(j,a)}var $m=es;function Kl(){this.orientedBoundingBox=new vn,this.boundingSphere=new se,this.boundTransform=new F,this.shapeTransform=new F,this._rectangle=new ce,this._minimumHeight=Kl.DefaultMinBounds.z,this._maximumHeight=Kl.DefaultMaxBounds.z,this._ellipsoid=new ne,this._translation=new h,this._rotation=new $,this.shaderUniforms={ellipsoidRadiiUv:new h,ellipsoidInverseRadiiSquaredUv:new h,ellipsoidRenderLongitudeMinMax:new z,ellipsoidShapeUvLongitudeMinMaxMid:new h,ellipsoidUvToShapeUvLongitude:new z,ellipsoidUvToShapeUvLatitude:new z,ellipsoidRenderLatitudeCosSqrHalfMinMax:new z,ellipsoidInverseHeightDifferenceUv:0,ellipseInnerRadiiUv:new z,ellipsoidInverseInnerScaleUv:0,ellipsoidInverseOuterScaleUv:0},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT:void 0,ELLIPSOID_IS_SPHERE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var Ryt=new h,Oyt=new $,jbe=new h,qbe=new h,Ybe=new h,Xbe=new h,Myt=new ce;Kl.prototype.update=function(e,t,n,i,o){i=y(i,Kl.DefaultMinBounds),o=y(o,Kl.DefaultMaxBounds);let r=Kl.DefaultMinBounds.x,s=Kl.DefaultMaxBounds.x,a=s-r,c=.5*a,l=Kl.DefaultMinBounds.y,f=Kl.DefaultMaxBounds.y,d=f-l,p=O.EPSILON10,g=O.EPSILON3,m=O.EPSILON10,x=O.EPSILON10,b=O.EPSILON3,T=O.clamp(t.x,r,s),C=O.clamp(n.x,r,s),A=O.clamp(i.x,r,s),S=O.clamp(o.x,r,s),w=Math.max(T,A),D=Math.min(C,S),R=O.clamp(t.y,l,f),P=O.clamp(n.y,l,f),L=O.clamp(i.y,l,f),N=O.clamp(o.y,l,f),_=Math.max(R,L),E=Math.min(P,N),v=F.getScale(e,Ryt),I=v.x===v.y&&v.y===v.z,M=h.minimumComponent(v),B=Math.max(t.z,-M),V=Math.max(n.z,-M),U=Math.max(i.z,-M),H=Math.max(o.z,-M),k=Math.max(B,U),q=Math.min(V,H),j=h.add(v,h.fromElements(B,B,B,qbe),qbe),Q=h.add(v,h.fromElements(V,V,V,jbe),jbe),W=h.maximumComponent(Q),K=h.add(v,h.fromElements(k,k,k,Xbe),Xbe),Z=h.add(v,h.fromElements(q,q,q,Ybe),Ybe);if(_>E||_===f||E===l||k>q||O.equalsEpsilon(Z,h.ZERO,void 0,p))return!1;this._rectangle=ce.fromRadians(T,R,C,P),this._translation=F.getTranslation(e,this._translation),this._rotation=F.getRotation(e,this._rotation),this._ellipsoid=ne.fromCartesian3(v,this._ellipsoid),this._minimumHeight=B,this._maximumHeight=V;let he=ce.fromRadians(w,_,D,E,Myt);this.orientedBoundingBox=Kbe(he,k,q,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=F.fromRotationTranslation($.setScale(this._rotation,Q,Oyt),this._translation,this.shapeTransform),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let xe=D<w,oe=D-w+xe*a,_e=oe<=m,ge=oe>c+m&&oe<a-m,Ce=oe>=c-m&&oe<=c+m,ve=oe>m&&oe<c-m,ke=_e||ge||Ce||ve,je=C<T,pt=C-T+je*a,Vt=pt<=m,Qt=pt>c+m&&pt<a-m,ot=pt>=c-m&&pt<=c+m,ln=pt>m&&pt<c-m,gn=Vt||Qt||ot||ln,Nt=E<-b,Dt=E>=-b&&E<=+b,me=E>+b&&E<f-x,Te=Nt||Dt||me,Gt=_>l+x&&_<-b,rt=_>=-b&&_<=+b,Ei=_>+b,Ji=Gt||rt||Ei,Xs=Te||Ji,Bo=P-R,_r=P<-b,fs=P>=-b&&P<=+b,Fe=P>+b&&P<f-x,Ke=_r||fs||Fe,Ye=R>l+x&&R<-b,Xe=R>=-b&&R<=+b,dt=R>+b,mn=Ke||(Ye||Xe||dt),fo=!h.equals(K,h.ZERO),Co=!h.equals(Z,h.ZERO),ds=fo||Co,Is=q-k,Uo=!h.equals(j,h.ZERO),Yi=!h.equals(Q,h.ZERO),is=Uo||Yi,Yn=this.shaderUniforms,Nn=this.shaderDefines;for(let di in Nn)Nn.hasOwnProperty(di)&&(Nn[di]=void 0);Yn.ellipsoidRadiiUv=h.divideByScalar(Q,W,Yn.ellipsoidRadiiUv),Yn.ellipsoidInverseRadiiSquaredUv=h.divideComponents(h.ONE,h.multiplyComponents(Yn.ellipsoidRadiiUv,Yn.ellipsoidRadiiUv,Yn.ellipsoidInverseRadiiSquaredUv),Yn.ellipsoidInverseRadiiSquaredUv);let On=0;if(Nn.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=On,On+=1,ds&&(Is===0&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT=!0),fo&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN=!0,Nn.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=On,On+=1,Yn.ellipsoidInverseInnerScaleUv=W/(W-(V-k))),Co&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX=!0,Yn.ellipsoidInverseOuterScaleUv=W/(W-(V-q)))),is){if(Uo){Nn.ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN=!0;let di=(V-B)/W;Yn.ellipsoidInverseHeightDifferenceUv=1/di,Yn.ellipseInnerRadiiUv=z.fromElements(Yn.ellipsoidRadiiUv.x*(1-di),Yn.ellipsoidRadiiUv.z*(1-di),Yn.ellipseInnerRadiiUv)}B===V&&(Nn.ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT=!0)}if(ke&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,Nn.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=On,ge?(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,On+=1):ve?(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,On+=2):Ce?(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF=!0,On+=1):_e&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,On+=2),Yn.ellipsoidRenderLongitudeMinMax=z.fromElements(w,D,Yn.ellipsoidRenderLongitudeMinMax)),gn){Nn.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,C<T&&(Nn.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0);let gr=a/pt,Ks=-(T-r)/pt;Yn.ellipsoidUvToShapeUvLongitude=z.fromElements(gr,Ks,Yn.ellipsoidUvToShapeUvLongitude)}if(ke){let di=O.equalsEpsilon(w,r,void 0,g),gr=O.equalsEpsilon(D,s,void 0,g);di&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),gr&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let Ks=(T-r)/a,Ps=(C-r)/a,Rs=(D-r)/a,Ha=1-oe/a,yr=(Rs+.5*Ha)%1;Yn.ellipsoidShapeUvLongitudeMinMaxMid=h.fromElements(Ks,Ps,yr,Yn.ellipsoidShapeUvLongitudeMinMaxMid)}if(Xs){Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE=!0,Ji&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,Nn.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=On,Gt?(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,On+=1):rt?(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,On+=1):Ei&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,On+=2)),Te&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,Nn.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=On,Nt?(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,On+=2):Dt?(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,On+=1):me&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,On+=1)),_===E&&(Nn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO=!0);let di=Math.pow(Math.cos(O.PI_OVER_TWO-Math.abs(_)),2),gr=Math.pow(Math.cos(O.PI_OVER_TWO-Math.abs(E)),2);Yn.ellipsoidRenderLatitudeCosSqrHalfMinMax=z.fromElements(di,gr,Yn.ellipsoidRenderLatitudeCosSqrHalfMinMax)}if(mn){Nn.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,R===P&&(Nn.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO=!0);let di=d/Bo,gr=(l-R)/Bo;Yn.ellipsoidUvToShapeUvLatitude=z.fromElements(di,gr,Yn.ellipsoidUvToShapeUvLatitude)}return I&&(Nn.ELLIPSOID_IS_SPHERE=!0),this.shaderMaximumIntersectionsLength=On,!0};var Lyt=new ce;Kl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,l=(n+1)*r,f=i*r,d=(i+1)*r,p=ce.subsection(this._rectangle,s,c,a,l,Lyt),g=O.lerp(this._minimumHeight,this._maximumHeight,f),m=O.lerp(this._minimumHeight,this._maximumHeight,d);return Kbe(p,g,m,this._ellipsoid,this._translation,this._rotation,o)};Kl.prototype.computeApproximateStepSize=function(e){let n=this._ellipsoid.maximumRadius,i=this._minimumHeight,o=this._maximumHeight;return .5*((o-i)/(n+o))/e.z};function Kbe(e,t,n,i,o,r,s){return s=vn.fromRectangle(e,t,n,i,s),s.center=h.add(s.center,o,s.center),s.halfAxes=$.multiply(s.halfAxes,r,s.halfAxes),s}Kl.DefaultMinBounds=Object.freeze(new h(-O.PI,-O.PI_OVER_TWO,-Number.MAX_VALUE));Kl.DefaultMaxBounds=Object.freeze(new h(+O.PI,+O.PI_OVER_TWO,+Number.MAX_VALUE));var YT=Kl;var ju={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};ju.getMinBounds=function(e){switch(e){case ju.BOX:return Qm.DefaultMinBounds;case ju.ELLIPSOID:return YT.DefaultMinBounds;case ju.CYLINDER:return $m.DefaultMinBounds}};ju.getMaxBounds=function(e){switch(e){case ju.BOX:return Qm.DefaultMaxBounds;case ju.ELLIPSOID:return YT.DefaultMaxBounds;case ju.CYLINDER:return $m.DefaultMaxBounds}};ju.getShapeConstructor=function(e){switch(e){case ju.BOX:return Qm;case ju.ELLIPSOID:return YT;case ju.CYLINDER:return $m}};var Vi=Object.freeze(ju);function TH(e){e=y(e,y.EMPTY_OBJECT),this.shapeTransform=void 0,this.globalTransform=void 0,this.shape=void 0,this.minBounds=void 0,this.maxBounds=void 0,this.dimensions=void 0,this.paddingBefore=void 0,this.paddingAfter=void 0,this.names=void 0,this.types=void 0,this.componentTypes=void 0,this.minimumValues=void 0,this.maximumValues=void 0,this.maximumTileCount=void 0,this._implicitTileset=void 0,this._subtreeCache=new _B}TH.fromUrl=async function(e){let t=De.createIfNeeded(e),n=await t.fetchJson();Fyt(n);let i=zyt(n,t);await i.load();let o=n.root,r=o.content.extensions["3DTILES_content_voxels"],s=r.class,a=si(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,c=i.schema,l=new bb({metadataJson:a,schema:c}),f=new TH;Hyt(f,l,s);let d=new Ab(t,o,c),{shape:p,minBounds:g,maxBounds:m,shapeTransform:x,globalTransform:b}=Byt(o);f.shape=p,f.minBounds=g,f.maxBounds=m,f.dimensions=h.unpack(r.dimensions),f.shapeTransform=x,f.globalTransform=b,f.maximumTileCount=Nyt(l);let T,C;return u(r.padding)&&(T=h.unpack(r.padding.before),C=h.unpack(r.padding.after)),f.paddingBefore=T,f.paddingAfter=C,f._implicitTileset=d,Wi.unload(i),f};function Nyt(e){if(u(e.tileset))return e.tileset.getPropertyBySemantic(Gx.TILESET_TILE_COUNT)}function Fyt(e){let t=e.root;if(!u(t.content))throw new ue("Root must have content");if(!si(t.content,"3DTILES_content_voxels"))throw new ue("Root tile content must have 3DTILES_content_voxels extension");if(!si(t,"3DTILES_implicit_tiling")&&!u(t.implicitTiling))throw new ue("Root tile must have implicit tiling");if(!u(e.schema)&&!u(e.schemaUri)&&!si(e,"3DTILES_metadata"))throw new ue("Tileset must have a metadata schema")}function Byt(e){let t=e.boundingVolume,n;if(u(e.transform)?n=F.unpack(e.transform):n=F.clone(F.IDENTITY),u(t.box))return Uyt(t.box,n);if(u(t.region))return kyt(t.region);if(si(t,"3DTILES_bounding_volume_cylinder"))return Vyt(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new ue("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function kyt(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=F.fromScale(ne.WGS84.radii),c=t,l=i,f=n,d=o,p=r,g=s,m=new h(c,f,p),x=new h(l,d,g);return{shape:Vi.ELLIPSOID,minBounds:m,maxBounds:x,shapeTransform:a,globalTransform:F.clone(F.IDENTITY)}}function Uyt(e,t){let n=vn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.BOX,minBounds:h.clone(Qm.DefaultMinBounds),maxBounds:h.clone(Qm.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function Vyt(e,t){let n=vn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.CYLINDER,minBounds:h.clone($m.DefaultMinBounds),maxBounds:h.clone($m.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function zyt(e,t){let{schemaUri:n,schema:i}=e;return u(n)?Wi.getSchemaLoader({resource:t.getDerivedResource({url:n})}):Wi.getSchemaLoader({schema:i})}function Hyt(e,t,n){let{schema:i,statistics:o}=t,r=o?.classes[n],s=i.classes[n].properties,a=Object.entries(s).map(([d,p])=>{let{type:g,componentType:m}=p,x=r?.properties[d].min,b=r?.properties[d].max,T=Ht.getComponentCount(g),C=Zbe(x,T),A=Zbe(b,T);return{id:d,type:g,componentType:m,minValue:C,maxValue:A}});e.names=a.map(d=>d.id),e.types=a.map(d=>d.type),e.componentTypes=a.map(d=>d.componentType);let c=a.map(d=>d.minValue),l=a.map(d=>d.maxValue),f=c.some(u);e.minimumValues=f?c:void 0,e.maximumValues=f?l:void 0}function Zbe(e,t){if(!u(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function Gyt(e,t){let n=e.contentUriTemplates[0].getDerivedResource({templateValues:t.getTemplateValues()}),i=e.baseResource.getDerivedResource({url:n.url}),o=await i.fetchArrayBuffer(),r=dm(o);return await gB.fromJson(i,r.jsonPayload,r.binaryPayload,e.metadataSchema)}async function Wyt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(u(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),u(o))return o;let c=dm(a);return o=await Hx.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}TH.prototype.requestData=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.tileLevel,0),n=y(e.tileX,0),i=y(e.tileY,0),o=y(e.tileZ,0);if(y(e.keyframe,0)!==0)return;let s=this._implicitTileset,a=this.names,c=new Cb({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),l=c.isSubtreeRoot()&&c.level>0,f=l?c.getParentSubtreeCoordinates():c.getSubtreeCoordinates();return Wyt(this,f).then(function(p){return(l?p.childSubtreeIsAvailableAtCoordinates(c):p.tileIsAvailableAtCoordinates(c))?Gyt(s,c):Promise.reject("Tile is not available")}).then(function(p){return a.map(function(g){return p.metadataTable.getPropertyTypedArray(g)})})};var kK=TH;function UK(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(UK.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});UK.prototype.emit=function(e){let t=O.randomBetween(0,O.TWO_PI),n=O.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=h.fromElements(i,o,r,e.position),e.velocity=h.clone(h.UNIT_Z,e.velocity)};var yB=UK;var VK={CUMULUS:0};VK.validate=function(e){return e===VK.CUMULUS};var JS=Object.freeze(VK);function Ph(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),!u(e.scale)&&u(e.maximumSize))this._maximumSize=h.clone(e.maximumSize),this._scale=new z(this._maximumSize.x,this._maximumSize.y);else{this._scale=z.clone(y(e.scale,new z(20,12)));let n=new h(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=h.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=G.clone(y(e.color,G.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var jyt=Ph.SHOW_INDEX=0,qyt=Ph.POSITION_INDEX=1,Yyt=Ph.SCALE_INDEX=2,Xyt=Ph.MAXIMUM_SIZE_INDEX=3,Kyt=Ph.SLICE_INDEX=4,Zyt=Ph.BRIGHTNESS_INDEX=5,Qyt=Ph.COLOR_INDEX=6;Ph.NUMBER_OF_PROPERTIES=7;function XT(e,t){let n=e._cloudCollection;u(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(Ph.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,XT(this,jyt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),XT(this,qyt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;z.equals(t,e)||(z.clone(e,t),XT(this,Yyt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;h.equals(t,e)||(h.clone(e,t),XT(this,Xyt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;G.equals(t,e)||(G.clone(e,t),XT(this,Qyt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,XT(this,Kyt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,XT(this,Zyt))}}});Ph.prototype._destroy=function(){this._cloudCollection=void 0};var qu=Ph;var Yu,AH=new h,$yt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},Jyt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},e0t=qu.SHOW_INDEX,t0t=qu.POSITION_INDEX,n0t=qu.SCALE_INDEX,i0t=qu.MAXIMUM_SIZE_INDEX,o0t=qu.SLICE_INDEX,r0t=qu.BRIGHTNESS_INDEX,s0t=qu.NUMBER_OF_PROPERTIES,a0t=qu.COLOR_INDEX;function Rh(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(s0t),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=h.clone(y(e.noiseOffset,h.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:Qbe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function Qbe(e){return function(){return AH.x=e._textureSliceWidth,AH.y=e._noiseTextureRows,AH.z=1/e._noiseTextureRows,AH}}Object.defineProperties(Rh.prototype,{length:{get:function(){return HK(this),this._clouds.length}}});function $be(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Rh.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,JS.CUMULUS),n;return t===JS.CUMULUS&&(n=new qu(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};Rh.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Rh.prototype.removeAll=function(){$be(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function HK(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];u(s)&&(n._index=r++,t.push(s))}e._clouds=t}}Rh.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};Rh.prototype.contains=function(e){return u(e)&&e._cloudCollection===this};Rh.prototype.get=function(e){return HK(this),this._clouds[e]};var c0t=new Float32Array([-1,-1,1,-1,1,1,-1,1]),l0t=new Uint16Array([0,1,2,0,2,3]);function u0t(e){let t=lt.createVertexBuffer({context:e,typedArray:c0t,usage:Ne.STATIC_DRAW}),n=lt.createIndexBuffer({context:e,typedArray:l0t,usage:Ne.STATIC_DRAW,indexDatatype:Le.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new ni({context:e,attributes:i,indexBuffer:n})}var GK;function f0t(e){let n=e.cache.cloudCollection_indexBufferBatched;if(u(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=lt.createIndexBuffer({context:e,typedArray:o,usage:Ne.STATIC_DRAW,indexDatatype:Le.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function d0t(e){let t=e.cache.cloudCollection_indexBufferInstanced;return u(t)||(t=lt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Ne.STATIC_DRAW,indexDatatype:Le.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function h0t(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return u(t)||(t=lt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Ne.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function m0t(e,t,n){let i=[{index:Yu.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Ne.STATIC_DRAW},{index:Yu.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Ne.STATIC_DRAW},{index:Yu.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Ne.STATIC_DRAW},{index:Yu.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Ne.STATIC_DRAW},{index:Yu.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:Ne.STATIC_DRAW}];n&&i.push({index:Yu.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:h0t(e)});let o=n?t:4*t;return new Zp(e,i,o,n)}var zK=new jn;function Jbe(e,t,n,i){let o,r=n[Yu.positionHighAndScaleX],s=n[Yu.positionLowAndScaleY],a=i.position;jn.fromCartesian(a,zK);let c=i.scale,l=zK.high,f=zK.low;e._instanced?(o=i._index,r(o,l.x,l.y,l.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,l.x,l.y,l.z,c.x),r(o+1,l.x,l.y,l.z,c.x),r(o+2,l.x,l.y,l.z,c.x),r(o+3,l.x,l.y,l.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function eTe(e,t,n,i){let o,r=n[Yu.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function tTe(e,t,n,i){let o,r=n[Yu.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function nTe(e,t,n,i){let o,r=n[Yu.color],s=i.color,a=G.floatToByte(s.red),c=G.floatToByte(s.green),l=G.floatToByte(s.blue),f=G.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,l,f)):(o=i._index*4,r(o+0,a,c,l,f),r(o+1,a,c,l,f),r(o+2,a,c,l,f),r(o+3,a,c,l,f))}function p0t(e,t,n,i){Jbe(e,t,n,i),eTe(e,t,n,i),tTe(e,t,n,i),nTe(e,t,n,i)}function _0t(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=u0t(a),o._spNoise=qt.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,l=o.noiseOffset;o._noiseTexture=new Ot({context:a,width:r*r/s,height:r*s,pixelDatatype:qe.UNSIGNED_BYTE,pixelFormat:nt.RGBA,sampler:new fn({wrapS:wn.REPEAT,wrapT:wn.REPEAT,minificationFilter:sn.NEAREST,magnificationFilter:yi.NEAREST})});let f=new af({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:Qbe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return l}},persists:!1,owner:e,postExecute:function(d){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function g0t(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=m0t(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];p0t(e,t,s,c)}n._vaf.commit(GK(i))}}var y0t=[];function x0t(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,l=y0t;l.length=0,(c[t0t]||c[n0t])&&l.push(Jbe),(c[e0t]||c[r0t])&&l.push(eTe),(c[i0t]||c[o0t])&&l.push(tTe),c[a0t]&&l.push(nTe);let f=l.length,d=i._vaf.writers,p,g,m;if(a/r>.1){for(p=0;p<a;++p)for(g=s[p],g._dirty=!1,m=0;m<f;++m)l[m](e,t,d,g);i._vaf.commit(GK(n))}else{for(p=0;p<a;++p){for(g=s[p],g._dirty=!1,m=0;m<f;++m)l[m](e,t,d,g);i._instanced?i._vaf.subCommit(g._index,1):i._vaf.subCommit(g._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function b0t(e,t,n,i){let o=t.context,r=e,s=new Ve({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ve({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=qt.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:Yu}),r._rs=Be.fromCache({depthTest:{enabled:!0,func:ee.LESS},depthMask:!1,blending:un.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function T0t(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let l=0;l<c;l++){let f=s[l];u(f)||(f=s[l]=new Je),f.pass=Ee.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[l].indicesCount,f.vertexArray=a[l].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}Rh.prototype.update=function(e){if(HK(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:u(this._noiseTexture),!this._ready&&!this._loading&&!t&&_0t(this,e,FN,NN),this._instanced=e.context.instancedArrays,Yu=this._instanced?Jyt:$yt,GK=this._instanced?d0t:f0t;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?g0t(this,e):r>0&&x0t(this,e),r>i*1.5&&(o.length=i),!(!u(this._vaf)||!u(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&b0t(this,e,LN,MN),T0t(this,e))};Rh.prototype.isDestroyed=function(){return!1};Rh.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),$be(this._clouds),le(this)};var WK=Rh;var A0t=O.toRadians(30);function jK(e){this._angle=y(e,A0t)}Object.defineProperties(jK.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});jK.prototype.emit=function(e){let t=Math.tan(this._angle),n=O.randomBetween(0,O.TWO_PI),i=O.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=h.fromElements(o,r,s,e.velocity),h.normalize(e.velocity,e.velocity),e.position=h.clone(h.ZERO,e.position)};var qK=jK;function xB(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;u(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); } `;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); } `;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); } `;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); } `;break;case"vec4":r=`vec4 getColor() { return ${o}; } `;break}let s=`in vec3 position3DHigh; in vec3 position3DLow; in float batchId; ${n?"":`in ${i} ${t}; `}out ${i} ${o}; void main() { vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow); ${n?`${o} = czm_batchTable_${t}(batchId); `:`${o} = ${t}; `}gl_Position = czm_modelViewProjectionRelativeToEye * p; }`,a=`in ${i} ${o}; ${r} void main() { out_FragColor = getColor(); }`;this.material=void 0,this.translucent=y(e.translucent,!1),this._vertexShaderSource=y(e.vertexShaderSource,s),this._fragmentShaderSource=y(e.fragmentShaderSource,a),this._renderState=no.getDefaultRenderState(!1,!1,e.renderState),this._closed=y(e.closed,!1),this._attributeName=t,this._glslDatatype=i}Object.defineProperties(xB.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});xB.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;xB.prototype.isTranslucent=no.prototype.isTranslucent;xB.prototype.getRenderState=no.prototype.getRenderState;var YK=xB;function CH(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.id=e.id,this._id=void 0,this._primitive=void 0}CH.prototype.update=function(e){if(this.show){if(!u(this._primitive)||!F.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=F.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,u(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new xt({geometry:new R_({positions:[h.ZERO,h.UNIT_X],width:this.width,vertexFormat:Yr.VERTEX_FORMAT,colors:[G.RED,G.RED],arcType:Yt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),n=new xt({geometry:new R_({positions:[h.ZERO,h.UNIT_Y],width:this.width,vertexFormat:Yr.VERTEX_FORMAT,colors:[G.GREEN,G.GREEN],arcType:Yt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),i=new xt({geometry:new R_({positions:[h.ZERO,h.UNIT_Z],width:this.width,vertexFormat:Yr.VERTEX_FORMAT,colors:[G.BLUE,G.BLUE],arcType:Yt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this});this._primitive=new Sn({geometryInstances:[t,n,i],appearance:new Yr,asynchronous:!1})}this._primitive.update(e)}};CH.prototype.isDestroyed=function(){return!1};CH.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),le(this)};var bB=CH;function C0t(e){this.direction=h.clone(e.direction),this.color=G.clone(y(e.color,G.WHITE)),this.intensity=y(e.intensity,1)}var XK=C0t;var TB=`in vec3 v_positionMC; in vec3 v_positionEC; in vec2 v_st; void main() { czm_materialInput materialInput; vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0))); #ifdef FACE_FORWARD normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC); #endif materialInput.s = v_st.s; materialInput.st = v_st; materialInput.str = vec3(v_st, 0.0); // Convert tangent space material normal to eye space materialInput.normalEC = normalEC; materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC); // Convert view vector to world space vec3 positionToEyeEC = -v_positionEC; materialInput.positionToEyeEC = positionToEyeEC; czm_material material = czm_getMaterial(materialInput); #ifdef FLAT out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #else out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC); #endif } `;var AB=`in vec3 position3DHigh; in vec3 position3DLow; in vec2 st; in float batchId; out vec3 v_positionMC; out vec3 v_positionEC; out vec2 v_st; void main() { vec4 p = czm_computePosition(); v_positionMC = position3DHigh + position3DLow; // position in model coordinates v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates v_st = st; gl_Position = czm_modelViewProjectionRelativeToEye * p; } `;function KT(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.aboveGround,!1);this.material=u(e.material)?e.material:Hi.fromType(Hi.ColorType),this.translucent=y(e.translucent,!0),this._vertexShaderSource=y(e.vertexShaderSource,AB),this._fragmentShaderSource=y(e.fragmentShaderSource,TB),this._renderState=no.getDefaultRenderState(t,!n,e.renderState),this._closed=!1,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,n),this._aboveGround=n}Object.defineProperties(KT.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return KT.VERTEX_FORMAT}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}},aboveGround:{get:function(){return this._aboveGround}}});KT.VERTEX_FORMAT=Pe.POSITION_AND_ST;KT.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;KT.prototype.isTranslucent=no.prototype.isTranslucent;KT.prototype.getRenderState=no.prototype.getRenderState;var KK=KT;function Zl(e){this._scene=e.scene,this.samplingWindow=y(e.samplingWindow,Zl.defaultSettings.samplingWindow),this.quietPeriod=y(e.quietPeriod,Zl.defaultSettings.quietPeriod),this.warmupPeriod=y(e.warmupPeriod,Zl.defaultSettings.warmupPeriod),this.minimumFrameRateDuringWarmup=y(e.minimumFrameRateDuringWarmup,Zl.defaultSettings.minimumFrameRateDuringWarmup),this.minimumFrameRateAfterWarmup=y(e.minimumFrameRateAfterWarmup,Zl.defaultSettings.minimumFrameRateAfterWarmup),this._lowFrameRate=new pe,this._nominalFrameRate=new pe,this._frameTimes=[],this._needsQuietPeriod=!0,this._quietPeriodEndTime=0,this._warmupPeriodEndTime=0,this._frameRateIsLow=!1,this._lastFramesPerSecond=void 0,this._pauseCount=0;let t=this;this._preUpdateRemoveListener=this._scene.preUpdate.addEventListener(function(o,r){E0t(t,r)}),this._hiddenPropertyName=document.hidden!==void 0?"hidden":document.mozHidden!==void 0?"mozHidden":document.msHidden!==void 0?"msHidden":document.webkitHidden!==void 0?"webkitHidden":void 0;let n=document.hidden!==void 0?"visibilitychange":document.mozHidden!==void 0?"mozvisibilitychange":document.msHidden!==void 0?"msvisibilitychange":document.webkitHidden!==void 0?"webkitvisibilitychange":void 0;function i(){S0t(t)}this._visibilityChangeRemoveListener=void 0,u(n)&&(document.addEventListener(n,i,!1),this._visibilityChangeRemoveListener=function(){document.removeEventListener(n,i,!1)})}Zl.defaultSettings={samplingWindow:5,quietPeriod:2,warmupPeriod:5,minimumFrameRateDuringWarmup:4,minimumFrameRateAfterWarmup:8};Zl.fromScene=function(e){return(!u(e._frameRateMonitor)||e._frameRateMonitor.isDestroyed())&&(e._frameRateMonitor=new Zl({scene:e})),e._frameRateMonitor};Object.defineProperties(Zl.prototype,{scene:{get:function(){return this._scene}},lowFrameRate:{get:function(){return this._lowFrameRate}},nominalFrameRate:{get:function(){return this._nominalFrameRate}},lastFramesPerSecond:{get:function(){return this._lastFramesPerSecond}}});Zl.prototype.pause=function(){++this._pauseCount,this._pauseCount===1&&(this._frameTimes.length=0,this._lastFramesPerSecond=void 0)};Zl.prototype.unpause=function(){--this._pauseCount,this._pauseCount<=0&&(this._pauseCount=0,this._needsQuietPeriod=!0)};Zl.prototype.isDestroyed=function(){return!1};Zl.prototype.destroy=function(){return this._preUpdateRemoveListener(),u(this._visibilityChangeRemoveListener)&&this._visibilityChangeRemoveListener(),le(this)};function E0t(e,t){if(e._pauseCount>0)return;let n=_i();if(e._needsQuietPeriod)e._needsQuietPeriod=!1,e._frameTimes.length=0,e._quietPeriodEndTime=n+e.quietPeriod/Zn.SECONDS_PER_MILLISECOND,e._warmupPeriodEndTime=e._quietPeriodEndTime+(e.warmupPeriod+e.samplingWindow)/Zn.SECONDS_PER_MILLISECOND;else if(n>=e._quietPeriodEndTime){e._frameTimes.push(n);let i=n-e.samplingWindow/Zn.SECONDS_PER_MILLISECOND;if(e._frameTimes.length>=2&&e._frameTimes[0]<=i){for(;e._frameTimes.length>=2&&e._frameTimes[1]<i;)e._frameTimes.shift();let o=(n-e._frameTimes[0])/(e._frameTimes.length-1);e._lastFramesPerSecond=1e3/o;let r=1e3/(n>e._warmupPeriodEndTime?e.minimumFrameRateAfterWarmup:e.minimumFrameRateDuringWarmup);o>r?e._frameRateIsLow||(e._frameRateIsLow=!0,e._needsQuietPeriod=!0,e.lowFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond)):e._frameRateIsLow&&(e._frameRateIsLow=!1,e._needsQuietPeriod=!0,e.nominalFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond))}}}function S0t(e){document[e._hiddenPropertyName]?e.pause():e.unpause()}var CB=Zl;var iTe=Po(iK(),1);function ZK(){this._image=new Image}ZK.prototype.isReady=function(){return!0};ZK.prototype.shouldDiscardImage=function(e){return e===this._image};function ZT(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Gi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new ce(-O.PI,-O.PI,O.PI,O.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,u(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new ZK),this._errorEvent=new pe}Object.defineProperties(ZT.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});ZT.fromMetadata=function(e,t){if(!e.imageryPresent)throw new ue(`The server ${e.url} doesn't have imagery`);let n=new ZT(t);return n._metadata=e,n};ZT.prototype.getTileCredits=function(e,t,n){let i=this._metadata,o=i.getTileInformation(e,t,n);if(u(o)){let r=i.providers[o.imageryProvider];if(u(r))return[r]}};ZT.prototype.requestImage=function(e,t,n,i){let o=this._tileDiscardPolicy._image,r=this._metadata,s=rg.tileXYToQuadKey(e,t,n),a=r.getTileInformation(e,t,n);if(!u(a)){if(r.isValid(s)){let l=new qo({throttle:i.throttle,throttleByServer:i.throttleByServer,type:i.type,priorityFunction:i.priorityFunction});r.populateSubtree(e,t,n,l);return}return Promise.resolve(o)}if(!a.hasImagery())return Promise.resolve(o);let c=w0t(this,a,e,t,n,i).fetchArrayBuffer();if(u(c))return c.then(function(l){uB(r.key,l);let f=new Uint8Array(l),d,p=r.protoImagery;if((!u(p)||!p)&&(d=v0t(f)),!u(d)&&(!u(p)||p)){let g=D0t(f);d=g.imageType,f=g.imageData}return!u(d)||!u(f)?o:Nx({uint8Array:f,format:d,flipY:!0})})};ZT.prototype.pickFeatures=function(e,t,n,i,o){};function w0t(e,t,n,i,o,r){let s=rg.tileXYToQuadKey(n,i,o),a=t.imageryVersion;return a=u(a)&&a>0?a:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1-0${s}-i.${a.toString()}`,request:r})}function v0t(e){let t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function D0t(e){let t=iTe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,u(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(u(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new ue("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let r=i.alphaType;return u(r)&&r!==0&&(console.log("GoogleEarthEnterpriseImageryProvider: External alpha not supported."),delete i.alphaType,delete i.imageAlpha),i}var QK=ZT;var I0t=new G(1,1,1,.4),P0t=new G(0,1,0,.05),R0t=new G(0,.5,0,.2);function QT(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tilingScheme=u(e.tilingScheme)?e.tilingScheme:new Gi({ellipsoid:e.ellipsoid}),this._cells=y(e.cells,8),this._color=y(e.color,I0t),this._glowColor=y(e.glowColor,P0t),this._glowWidth=y(e.glowWidth,6),this._backgroundColor=y(e.backgroundColor,R0t),this._errorEvent=new pe,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._canvasSize=y(e.canvasSize,256),this._canvas=this._createGridCanvas()}Object.defineProperties(QT.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});QT.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};QT.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};QT.prototype.getTileCredits=function(e,t,n){};QT.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};QT.prototype.pickFeatures=function(e,t,n,i,o){};var $K=QT;function Oh(){}Oh._maxDecodingConcurrency=Math.max(kt.hardwareConcurrency-1,1);Oh._decodeTaskProcessor=new pi("decodeI3S",Oh._maxDecodingConcurrency);Oh._promise=void 0;async function O0t(){if(await Oh._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return Oh._decodeTaskProcessor;throw new ue("I3S decoder could not be initialized.")}Oh.decode=async function(e,t,n,i){return u(Oh._promise)||(Oh._promise=O0t()),Oh._promise.then(function(o){let r=n._parent._data,s=n._parent._inverseRotationMatrix,a=0,c=0,l=0;u(r.obb)?(a=r.obb.center[0],c=r.obb.center[1],l=r.obb.center[2]):u(r.mbs)&&(a=r.mbs[0],c=r.mbs[1],l=r.mbs[2]);let f=$.fromRotationX(-O.PI_OVER_TWO),d=new $;$.multiply(f,s,d);let p=fe.fromDegrees(a,c,l),g=ne.WGS84.cartographicToCartesian(p),m={binaryData:n._data,featureData:u(i)&&u(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ne.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:p,cartesianCenter:g,parentRotation:d};return o.scheduleTask(m)})};var EB=Oh;function JK(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,u(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties(JK.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});JK.prototype.load=async function(){return this._data=await $T.loadJson(this._resource,this._dataProvider._traceFetches),this._data};var SB=JK;function ew(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider;let n=`attributes/${t.key}/0`;u(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(ew.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){return u(this._values)&&u(this._values.attributeValues)?this._values.attributeValues:[]}},name:{get:function(){return this._storageInfo.name}}});function M0t(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}ew.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){let n=new DataView(t),i=!0;if(n.getUint8(0)===123&&new TextDecoder().decode(t).includes("404")&&(i=!1,console.error(`Failed to load: ${e.resource.url}`)),i){e._data=t;let o=e._parseHeader(n),r=M0t(e._storageInfo.attributeValues.valueType);r>0&&(o=Math.ceil(o/r)*r),e._parseBody(n,o)}})};ew.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};ew.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};ew.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=this._storageInfo[i];if(u(o)){this._values[i]=[];for(let r=0;r<this._header.count;++r)if(o.valueType!=="String"){let s=this._parseValue(e,o.valueType,t);this._values[i].push(s.value),t=s.offset}else{let s=this._values.attributeByteCounts[r],a="";for(let c=0;c<s;++c){let l=this._parseValue(e,o.valueType,t);l.value.charCodeAt(0)!==0&&(a+=l.value),t=l.offset}this._values[i].push(a)}}}};var wB=ew;function vB(e,t){let n=e._dataProvider,i=e._layer,o;u(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(vB.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});vB.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var L0t=new h,N0t=new h,F0t=new h,B0t=new h,k0t=new h;function eZ(e,t,n,i){let o=h.subtract(i,n,L0t),r=h.cross(o,h.subtract(e,n,N0t),B0t),s=h.cross(o,h.subtract(t,n,F0t),k0t);return h.dot(r,s)>=0}var U0t=new h,V0t=new h,z0t=new h,H0t=new h,G0t=new h,W0t=new h,j0t=new h,q0t=new h,Y0t=new h,X0t=new h;vB.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(u(this._customAttributes)&&u(this._customAttributes.positions)){let i=new h(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,$.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,l=this._customAttributes.positions,f=this._customAttributes.indices,d;u(f)?d=f.length:d=l.length/3;for(let p=0;p<d;p++){let g,m,x;u(f)?(g=f[p],m=f[p+1],x=f[p+2]):(g=p*3,m=p*3+1,x=p*3+2);let b=h.fromElements(l[g*3],l[g*3+1],l[g*3+2],U0t),T=h.fromElements(l[m*3],l[m*3+1],l[m*3+2],V0t),C=new h(l[x*3],l[x*3+1],l[x*3+2],z0t);if(!eZ(i,b,T,C)||!eZ(i,T,b,C)||!eZ(i,C,b,T))continue;let A=h.subtract(T,b,H0t),S=h.subtract(C,b,G0t),w=h.cross(A,S,W0t);if(h.magnitude(w)===0)continue;let D=h.normalize(w,j0t),R=h.subtract(i,b,q0t),P=Math.abs(h.dot(R,D));if(P<o){o=P,r=p;let L=h.magnitudeSquared(h.subtract(i,b,R)),N=h.magnitudeSquared(h.subtract(i,T,Y0t)),_=h.magnitudeSquared(h.subtract(i,C,X0t));L<N&&L<_?(a=g,c=b,s=L):N<_?(a=m,c=T,s=N):(a=x,c=C,s=_)}}if(u(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:h.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};vB.prototype._generateGltf=function(e,t,n,i,o,r){let s={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},a=!1,c,l="";if(u(this._parent._data.mesh)&&u(this._layer._data.materialDefinitions)){let x=this._parent._data.mesh.material.definition;if(x>=0&&x<this._layer._data.materialDefinitions.length&&(c=this._layer._data.materialDefinitions[x],s=c,u(s.pbrMetallicRoughness)&&u(s.pbrMetallicRoughness.baseColorTexture))){a=!0,s.pbrMetallicRoughness.baseColorTexture.index=0;let b="0";if(u(this._layer._data.textureSetDefinitions))for(let T=0;T<this._layer._data.textureSetDefinitions.length;T++){let C=this._layer._data.textureSetDefinitions[T];for(let A=0;A<C.formats.length;A++){let S=C.formats[A];if(S.format==="jpg"){b=S.name;break}}}u(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(l=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${b}`}).url)}}else u(this._parent._data.textureData)&&(a=!0,l=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,s.pbrMetallicRoughness.baseColorTexture={index:0});let f=[],d=[],p=[];return a&&(f=[{sampler:0,source:0}],d=[{uri:l}],p=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]),{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:[s],textures:f,images:d,samplers:p,asset:{version:"2.0"}}};var tw=vB;function Xu(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0}Object.defineProperties(Xu.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});Xu.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new If(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!u(this._nodeIndex)){let o=await $T.loadJson(this._resource,this._dataProvider._traceFetches);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":u(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),u(i)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};Xu.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=this;function n(o,r){let s=new wB(t,o[r]);return t._fields[s._storageInfo.name]=s,s.load()}let i=[];if(u(e))for(let o=0;o<e.length;o++)i.push(n(e,o));return Promise.all(i)};Xu.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!u(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};Xu.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};Xu.prototype._loadChildren=function(){let e=this;if(u(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(u(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new Xu(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};Xu.prototype._loadGeometryData=function(){let e=[];if(u(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new tw(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(u(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new tw(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};Xu.prototype._loadFeatureData=function(){let e=[];if(u(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new SB(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};Xu.prototype._clearGeometryData=function(){this._geometryData=[]};Xu.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!u(e)&&!u(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(u(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),u(this._dataProvider._geoidDataList)&&u(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let C=this._dataProvider._geoidDataList[T],A=C.projection.project(n);if(A.x>C.nativeExtent.west&&A.x<C.nativeExtent.east&&A.y>C.nativeExtent.south&&A.y<C.nativeExtent.north){n.height+=Z0t(A.x,A.y,C);break}}let i={},o,r=0;u(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ne.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ne.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(u(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(u(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new Qa(0,0,0),l=vt.headingPitchRollQuaternion(o,c);u(this._data.obb)&&(l=new Me(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=$.fromQuaternion(l),d=$.inverse(f,new $),p=new F(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),g=F.inverse(p,new F),m=F.clone(p);u(this._parent._globalTransform)&&F.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=g,this._inverseRotationMatrix=d;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:u(this._resource)?this._resource.url:void 0},geometricError:a}};Xu.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),u(this._geometryData)&&this._geometryData.length>0){let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await EB.decode(o,r,s,this._featureData[0]);if(!u(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};If.prototype._hookedRequestContent=If.prototype.requestContent;If.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading)return this._isLoading=!0,this._i3sNode._createContentURL().then(e=>{if(!u(e)){this._isLoading=!1;return}return this._contentResource=new De({url:e}),this._hookedRequestContent()}).then(e=>(this._isLoading=!1,e))};function K0t(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function EH(e,t,n,i){let o=e+t*n;return i[o]}function Z0t(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,l=a<n.height?a+1:a;a=n.height-1-a,l=n.height-1-l;let f=EH(s,a,n.width,n.buffer),d=EH(c,a,n.width,n.buffer),p=EH(s,l,n.width,n.buffer),g=EH(c,l,n.width,n.buffer),m=K0t(o,r,f,d,p,g);return m=m*n.scale+n.offset,m}Object.defineProperties(If.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var nw=Xu;function sd(e,t,n){this._dataProvider=e,!u(t.href)&&u(n)&&(t.href=`layers/${n}`);let i=this._dataProvider.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new De({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(sd.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(u(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});sd.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new ue(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};sd.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],u(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(u(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let l=0;l<c.length;l++)s.push(c[l])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};sd.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(u(n))for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}return 0};sd.prototype._loadRootNode=function(e){if(u(this._data.nodePages)){let t=0;u(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new nw(this,t,!0)}else this._rootNode=new nw(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};sd.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};sd._fetchJson=function(e){return e.fetchJson()};sd.prototype._loadNodePage=function(e){let t=this;if(!u(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=sd._fetchJson(n).then(function(o){return u(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};sd.prototype._computeExtent=function(){u(this._data.fullExtent)?this._extent=ce.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):u(this._data.store.extent)&&(this._extent=ce.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};sd.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n);this._tileset=await ra.fromUrl(i,e),this._tileset.show=this._dataProvider.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(o){o._i3sNode._clearGeometryData(),URL.revokeObjectURL(o._contentResource._url),o._contentResource=o._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(o){u(o._i3sNode)&&o._i3sNode._loadChildren()})};var iw=sd;var rTe=Po(oTe(),1);function _a(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._traceFetches=y(e.traceFetches,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0}Object.defineProperties(_a.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){this._show=e;for(let t=0;t<this._layers.length;t++)u(this._layers[t]._tileset)&&(this._layers[t]._tileset.show=this._show)}},traceFetches:{get:function(){return this._traceFetches},set:function(e){this._traceFetches=e}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}}});_a.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)u(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return le(this)};_a.prototype.isDestroyed=function(){return!1};_a.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)u(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};_a.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)u(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};_a.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)u(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};_a.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)u(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};_a.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=De.createIfNeeded(e),i=await _a.loadJson(n),o=new _a(t);if(o._resource=n,o._data=i,u(i.layers))for(let s=0;s<i.layers.length;s++){let a=new iw(o,i.layers[s],s);o._layers.push(a)}else{let s=new iw(o,i,i.id);o._layers.push(s)}o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};_a._fetchJson=function(e){return e.fetchJson()};_a.loadJson=async function(e,t){t&&console.log("I3S FETCH:",e.url);let n=await _a._fetchJson(e);if(u(n.error)){if(console.error("Failed to fetch I3S ",e.url),u(n.error.message)&&console.error(n.error.message),u(n.error.details))for(let i=0;i<n.error.details.length;i++)console.log(n.error.details[i]);throw new ue(n.error)}return n};_a.prototype._loadBinary=function(e){return this._traceFetches&&console.log("I3S FETCH:",e.url),e.fetchArrayBuffer()};_a.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var Q0t=new z;function $0t(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),l=n.positionToTileXY(a,r);for(let d=c.x;d<=l.x;d++)for(let p=c.y;p<=l.y;p++){let g=z.fromElements(d,p,Q0t),m=g.toString();if(!o.hasOwnProperty(m)){let x={x:g.x,y:g.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let d=0;d<i.length;++d){let p=i[d],g=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(g)}return Promise.all(f).then(function(d){let p=[];for(let g=0;g<d.length;g++){let m={tilingScheme:n,x:i[g].x,y:i[g].y,level:i[g].level},x=d[g],b="Geographic";n._projection instanceof vi&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===Xf.LERC){let C=rTe.default.decode(x._buffer);T.buffer=C.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function J0t(e){let t=e._geoidTiledTerrainProvider;if(!u(t)){console.log("No Geoid Terrain service provided - no geoid conversion will be performed.");return}try{let n=await $0t(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}_a.prototype.loadGeoidData=async function(){return u(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=J0t(this),this._geoidDataPromise)};_a.prototype._computeExtent=function(){let e;for(let t=0;t<this._layers.length;t++)if(u(this._layers[t]._extent)){let n=this._layers[t]._extent;u(e)?ce.union(e,n,e):e=ce.clone(n)}this._extent=e};var $T=_a;var sTe=Object.freeze({UNLOADED:0,RECEIVING:1,RECEIVED:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function wH(e,t){this.spatialNode=e,this.keyframe=t,this.state=sTe.UNLOADED,this.metadatas=[],this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}wH.priorityComparator=function(e,t){return e.priority-t.priority};wH.searchComparator=function(e,t){return e.keyframe-t.keyframe};wH.LoadState=sTe;var $i=wH;function aTe(){}Object.defineProperties(aTe.prototype,{color:{get:de.throwInstantiationError},intensity:{get:de.throwInstantiationError}});var tZ=aTe;var ext=/\/$/,cTe=new Tt('© <a href="https://www.mapbox.com/about/maps/">Mapbox</a> © <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function ow(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=De.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=u(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();ext.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;u(e.credit)?(c=e.credit,typeof c=="string"&&(c=new Tt(c))):c=cTe,this._resource=i,this._imageryProvider=new Ba({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(ow.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});ow.prototype.getTileCredits=function(e,t,n){};ow.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};ow.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};ow._defaultCredit=cTe;var nZ=ow;function C0(e,t,n,i,o){i===tn.UNSIGNED_SHORT&&(i=tn.FLOAT32);let r=e.floatingPointTexture;if(i===tn.FLOAT32&&!r)throw new ue("Floating point texture not supported");let s;i===tn.FLOAT32||i===tn.FLOAT64?s=qe.FLOAT:i===tn.UINT8&&(s=qe.UNSIGNED_BYTE);let a;n===1?a=e.webgl2?nt.RED:nt.LUMINANCE:n===2?a=e.webgl2?nt.RG:nt.LUMINANCE_ALPHA:n===3?a=nt.RGB:n===4&&(a=nt.RGBA);let c=512*1024*1024,l=128*1024*1024;o=Math.min(y(o,l),c);let f=zt.maximumTextureSize,d=tn.getSizeInBytes(i),p=Math.floor(o/(n*d)),g=Math.min(f,O.previousPowerOfTwo(Math.floor(Math.sqrt(p)))),m=Math.ceil(Math.sqrt(t.x)),x=Math.ceil(t.z/m),b=m*t.x,T=x*t.y,C=Math.floor(g/b),A=Math.floor(g/T);if(C===0||A===0)throw new ue("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.voxelCountPerTile=h.clone(t,new h),this.maximumTileCount=C*A,this.regionCountPerMegatexture=new z(C,A),this.voxelCountPerRegion=new z(b,T),this.sliceCountPerRegion=new z(m,x),this.voxelSizeUv=new z(1/g,1/g),this.sliceSizeUv=new z(t.x/g,t.y/g),this.regionSizeUv=new z(b/g,T/g),this.texture=new Ot({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:g,height:g,sampler:new fn({wrapS:wn.CLAMP_TO_EDGE,wrapT:wn.CLAMP_TO_EDGE,minificationFilter:sn.LINEAR,magnificationFilter:yi.LINEAR})});let S=tn.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(S,b*T*n),this.nodes=new Array(this.maximumTileCount);for(let w=0;w<this.maximumTileCount;w++)this.nodes[w]=new txt(w);for(let w=0;w<this.maximumTileCount;w++){let D=this.nodes[w];D.previousNode=w>0?this.nodes[w-1]:void 0,D.nextNode=w<this.maximumTileCount-1?this.nodes[w+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function txt(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}C0.prototype.add=function(e){if(this.isFull())throw new de("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,u(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,u(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};C0.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new de("Megatexture index out of bounds");let t=this.nodes[e];u(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),u(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,u(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};C0.prototype.isFull=function(){return this.emptyList===void 0};C0.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===tn.UNSIGNED_SHORT&&(i=tn.FLOAT32);let o=tn.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,l=a*t.y,f=O.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),g=Math.floor(f/l);if(p*g>=e)break;f*=2}return f*f*n*o};C0.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,i=this.voxelCountPerTile,o=this.sliceCountPerRegion,r=this.voxelCountPerRegion,s=this.channelCount,a=this.tileVoxelDataTemp;for(let x=0;x<i.z;x++){let b=x%o.x*i.x,T=Math.floor(x/o.x)*i.y;for(let C=0;C<i.y;C++)for(let A=0;A<i.x;A++){let S=x*i.y*i.x+C*i.x+A,w=(T+C)*r.x+(b+A);for(let D=0;D<s;D++)a[w*s+D]=n[S*s+D]}}let c=this.regionCountPerMegatexture,l=r.x,f=r.y,d=e%c.x*r.x,p=Math.floor(e/c.x)*r.y,m={source:{arrayBufferView:a,width:l,height:f},xOffset:d,yOffset:p};this.texture.copyFrom(m)};C0.prototype.isDestroyed=function(){return!1};C0.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),le(this)};var rw=C0;function iZ(e){}iZ.prototype.isReady=function(){return!0};iZ.prototype.shouldDiscardImage=function(e){return!1};var oZ=iZ;var nxt=new Tt("MapQuest, Open Street Map and contributors, CC-BY-SA");function vH(e){e=y(e,y.EMPTY_OBJECT);let t=De.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new Jr({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(ce.southwest(a),r),l=n.positionToTileXY(ce.northeast(a),r),f=(Math.abs(l.x-c.x)+1)*(Math.abs(l.y-c.y)+1),d=y(e.credit,nxt);typeof d=="string"&&(d=new Tt(d)),Ba.call(this,{url:t,credit:d,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}u(Object.create)&&(vH.prototype=Object.create(Ba.prototype),vH.prototype.constructor=vH);var sg=vH;var ixt=new z(1,1);function rZ(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=h.clone(y(e.position,h.ZERO)),this.velocity=h.clone(y(e.velocity,h.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=G.clone(y(e.startColor,G.WHITE)),this.endColor=G.clone(y(e.endColor,G.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=z.clone(y(e.imageSize,ixt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(rZ.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var lTe=new h;rZ.prototype.update=function(e,t){return h.multiplyByScalar(this.velocity,e,lTe),h.add(this.position,lTe,this.position),u(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var sw=rZ;function uTe(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(uTe.prototype,{complete:{get:function(){return this._complete}}});var sZ=uTe;function fTe(e){}fTe.prototype.emit=function(e){de.throwInstantiationError()};var aZ=fTe;var dTe=new z(1,1);function DB(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;u(t)||(t=new yB(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._emitterModelMatrix=F.clone(y(e.emitterModelMatrix,F.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new F,this._startColor=G.clone(y(e.color,y(e.startColor,G.WHITE))),this._endColor=G.clone(y(e.color,y(e.endColor,G.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=z.clone(y(e.imageSize,y(e.minimumImageSize,dTe))),this._maximumImageSize=z.clone(y(e.imageSize,y(e.maximumImageSize,dTe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new pe,this._isComplete=!1,this._updateParticlePool=!0,this._particleEstimate=0}Object.defineProperties(DB.prototype,{emitter:{get:function(){return this._emitter},set:function(e){this._emitter=e}},bursts:{get:function(){return this._bursts},set:function(e){this._bursts=e,this._updateParticlePool=!0}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._modelMatrix,e),F.clone(e,this._modelMatrix)}},emitterModelMatrix:{get:function(){return this._emitterModelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._emitterModelMatrix,e),F.clone(e,this._emitterModelMatrix)}},startColor:{get:function(){return this._startColor},set:function(e){G.clone(e,this._startColor)}},endColor:{get:function(){return this._endColor},set:function(e){G.clone(e,this._endColor)}},startScale:{get:function(){return this._startScale},set:function(e){this._startScale=e}},endScale:{get:function(){return this._endScale},set:function(e){this._endScale=e}},emissionRate:{get:function(){return this._emissionRate},set:function(e){this._emissionRate=e,this._updateParticlePool=!0}},minimumSpeed:{get:function(){return this._minimumSpeed},set:function(e){this._minimumSpeed=e}},maximumSpeed:{get:function(){return this._maximumSpeed},set:function(e){this._maximumSpeed=e}},minimumParticleLife:{get:function(){return this._minimumParticleLife},set:function(e){this._minimumParticleLife=e}},maximumParticleLife:{get:function(){return this._maximumParticleLife},set:function(e){this._maximumParticleLife=e,this._updateParticlePool=!0}},minimumMass:{get:function(){return this._minimumMass},set:function(e){this._minimumMass=e}},maximumMass:{get:function(){return this._maximumMass},set:function(e){this._maximumMass=e}},minimumImageSize:{get:function(){return this._minimumImageSize},set:function(e){this._minimumImageSize=e}},maximumImageSize:{get:function(){return this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function oxt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(u(o)){let d=o.length;for(let p=0;p<d;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,l=e._particlePool,f=Math.max(a-c.length-l.length,0);for(let d=0;d<f;++d){let p=new sw;p._billboard=r.add({image:s,show:!1}),l.push(p)}e._particleEstimate=a}function rxt(e){let t=e._particlePool.pop();return u(t)||(t=new sw),t}function sxt(e,t){e._particlePool.push(t)}function axt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let l=n[c];i.remove(l._billboard)}n.length=a}function cxt(e){u(e._billboard)&&(e._billboard.show=!1)}function hTe(e,t){let n=t._billboard;u(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=O.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=O.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=O.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=O.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new G(i,o,r,s),n.scale=O.lerp(t.startScale,t.endScale,t.normalizedAge)}function lxt(e,t){t.startColor=G.clone(e._startColor,t.startColor),t.endColor=G.clone(e._endColor,t.endColor),t.startScale=e._startScale,t.endScale=e._endScale,t.image=e.image,t.life=O.randomBetween(e._minimumParticleLife,e._maximumParticleLife),t.mass=O.randomBetween(e._minimumMass,e._maximumMass),t.imageSize.x=O.randomBetween(e._minimumImageSize.x,e._maximumImageSize.x),t.imageSize.y=O.randomBetween(e._minimumImageSize.y,e._maximumImageSize.y),t._normalizedAge=0,t._age=0;let n=O.randomBetween(e._minimumSpeed,e._maximumSpeed);h.multiplyByScalar(t.velocity,n,t.velocity),e._particles.push(t)}function uxt(e,t){if(e._isComplete)return 0;t=O.mod(t,e._lifetime);let n=t*e._emissionRate,i=Math.floor(n);if(e._carryOver+=n-i,e._carryOver>1&&(i++,e._carryOver-=1),u(e.bursts)){let o=e.bursts.length;for(let r=0;r<o;r++){let s=e.bursts[r],a=e._currentTime;u(s)&&!s._complete&&a>s.time&&(i+=O.randomBetween(s.minimum,s.maximum),s._complete=!0)}}return i}var DH=new h;DB.prototype.update=function(e){if(!this.show)return;u(this._billboardCollection)||(this._billboardCollection=new hu),this._updateParticlePool&&(oxt(this),this._updateParticlePool=!1);let t=0;this._previousTime&&(t=J.secondsDifference(e.time,this._previousTime)),t<0&&(t=0);let n=this._particles,i=this._emitter,o=this.updateCallback,r,s,a=n.length;for(r=0;r<a;++r)s=n[r],s.update(t,o)?hTe(this,s):(cxt(s),sxt(this,s),n[r]=n[a-1],--r,--a);n.length=a;let c=uxt(this,t);if(c>0&&u(i)){this._matrixDirty&&(this._combinedMatrix=F.multiply(this.modelMatrix,this.emitterModelMatrix,this._combinedMatrix),this._matrixDirty=!1);let l=this._combinedMatrix;for(r=0;r<c;r++)s=rxt(this),this._emitter.emit(s),h.add(s.position,s.velocity,DH),F.multiplyByPoint(l,DH,DH),s.position=F.multiplyByPoint(l,s.position,s.position),h.subtract(DH,s.position,s.velocity),h.normalize(s.velocity,s.velocity),lxt(this,s),hTe(this,s)}if(this._billboardCollection.update(e),this._previousTime=J.clone(e.time,this._previousTime),this._currentTime+=t,this._lifetime!==Number.MAX_VALUE&&this._currentTime>this._lifetime)if(this.loop){if(this._currentTime=O.mod(this._currentTime,this._lifetime),this.bursts){let l=this.bursts.length;for(r=0;r<l;r++)this.bursts[r]._complete=!1}}else this._isComplete=!0,this._complete.raiseEvent(this);e.frameNumber%120===0&&axt(this)};DB.prototype.isDestroyed=function(){return!1};DB.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),le(this)};var cZ=DB;var _Te=Po(J3(),1);function fxt(e,t,n){return` float clipDistance = clip(gl_FragCoord, ${e}, ${t}); vec4 clippingPlanesEdgeColor = vec4(1.0); clippingPlanesEdgeColor.rgb = ${n}.rgb; float clippingPlanesEdgeWidth = ${n}.a; if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) { out_FragColor = clippingPlanesEdgeColor; } `}var IB=fxt;var dxt={modifyFragmentShader:function(t){return t=Ve.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection; void main() { #ifndef SHADOW_MAP if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard; if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard; #endif czm_splitter_main(); } `,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},aw=dxt;var JT={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function PB(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=G.clone(G.DARKGRAY),this._highlightColor=G.clone(G.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=JT.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,Ee.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=F.clone(F.IDENTITY),this._modelMatrix=F.clone(F.IDENTITY),this.time=0,this.shadows=bn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,jc.NONE),this._splittingEnabled=!1,this._error=void 0,hxt(this,e)}Object.defineProperties(PB.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return G.clone(this._highlightColor)},set:function(e){this._highlightColor=G.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(u(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=se.clone(e,this._boundingSphere)}}});function hxt(e,t){let n=nb.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&u(n.batchTableBinary)&&(n.styleableProperties=Dp.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),u(n.draco)){let a=n.draco;e._decodingState=JT.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;u(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;u(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;u(r)&&(u(r.constantColor)&&(e._constantColor=G.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;u(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var mxt=new h,pxt=new h,_xt=new h,mTe,IH;function gxt(e){if(!u(IH)){mTe=new _Te.default(0),IH=new Array(e);for(let t=0;t<e;++t)IH[t]=mTe.random()}return IH}function yxt(e){let n=e.length/3,i=Math.min(n,20),o=gxt(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=h.fromElements(r,r,r,mxt),c=h.fromElements(s,s,s,pxt);for(let f=0;f<i;++f){let d=Math.floor(o[f]*n),p=h.unpack(e,d*3,_xt);h.minimumByComponent(a,p,a),h.maximumByComponent(c,p,c)}let l=se.fromCornerPoints(a,c);return l.radius+=O.EPSILON2,l}function pTe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(Mt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var xxt=new re,bxt=new re,Txt=new G,gTe=0,PH=1,hZ=2,yTe=3,Axt=4,lZ=new F,Cxt=new F;function Ext(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,l=i.styleableProperties,f=u(l),d=e._isQuantized,p=e._isQuantizedDraco,g=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,C=e._isTranslucent,A=e._hasColors,S=e._hasNormals,w=e._hasBatchIds,D,R,P=[],L={};if(e._styleableShaderAttributes=L,f){let U=Axt;for(let H in l)if(l.hasOwnProperty(H)){let k=l[H],q=pTe(k.typedArray,H);D=k.componentCount,R=X.fromTypedArray(q);let j=lt.createVertexBuffer({context:n,typedArray:q,usage:Ne.STATIC_DRAW});e._geometryByteLength+=j.sizeInBytes;let Q={index:U,vertexBuffer:j,componentsPerAttribute:D,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0};P.push(Q),L[H]={location:U,componentCount:D},++U}}let N=lt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:Ne.STATIC_DRAW});e._geometryByteLength+=N.sizeInBytes;let _;A&&(_=lt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:Ne.STATIC_DRAW}),e._geometryByteLength+=_.sizeInBytes);let E;S&&(E=lt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:Ne.STATIC_DRAW}),e._geometryByteLength+=E.sizeInBytes);let v;w&&(c.typedArray=pTe(c.typedArray,"batchIds"),v=lt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:Ne.STATIC_DRAW}),e._geometryByteLength+=v.sizeInBytes);let I=[];if(d?R=X.UNSIGNED_SHORT:p?R=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:R=X.FLOAT,I.push({index:gTe,vertexBuffer:N,componentsPerAttribute:3,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(d||p?e._boundingSphere=se.fromCornerPoints(h.ZERO,e._quantizedVolumeScale):e._boundingSphere=yxt(r.typedArray)),A)if(T)I.push({index:PH,vertexBuffer:_,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let U=C?4:3;I.push({index:PH,vertexBuffer:_,componentsPerAttribute:U,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}S&&(g?(D=2,R=X.UNSIGNED_BYTE):m?(D=2,R=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(D=3,R=X.FLOAT),I.push({index:hZ,vertexBuffer:E,componentsPerAttribute:D,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0})),w&&I.push({index:yTe,vertexBuffer:v,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(I=I.concat(P));let M=new ni({context:n,attributes:I}),B={depthTest:{enabled:!0}},V={depthTest:{enabled:!0},depthMask:!1,blending:un.ALPHA_BLEND};e._opaquePass===Ee.CESIUM_3D_TILE&&(B.stencilTest=Ft.setCesium3DTileBit(),B.stencilMask=Ft.CESIUM_3D_TILE_MASK,V.stencilTest=Ft.setCesium3DTileBit(),V.stencilMask=Ft.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Be.fromCache(B),e._translucentRenderState=Be.fromCache(V),e._drawCommand=new Je({boundingVolume:new se,cull:e._cull,modelMatrix:new F,primitiveType:Oe.POINTS,vertexArray:M,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:C?e._translucentRenderState:e._opaqueRenderState,pass:C?Ee.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function Sxt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=xxt;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,l;t.mode===te.SCENE2D||c instanceof en?l=Number.POSITIVE_INFINITY:l=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=l}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!u(a))return G.TRANSPARENT;let c=G.clone(a.edgeColor,Txt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!u(a))return F.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);F.multiply(n.uniformState.view3D,c,lZ);let l=F.multiply(lZ,a.modelMatrix,lZ);return F.inverseTranspose(l,Cxt)}};aw.addUniforms(e,s),(i||o||r)&&(s=yt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=bxt;if(u(e._quantizedVolumeScale)){let c=h.clone(e._quantizedVolumeScale,a);h.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),u(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function uZ(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function fZ(e,t){e=e.slice(e.indexOf(` `));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function dZ(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var wxt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function vxt(e,t,n){let i,o,r,s=t.context,a=u(n),c=e._isQuantized,l=e._isQuantizedDraco,f=e._isOctEncoded16P,d=e._isOctEncodedDraco,p=e._isRGB565,g=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,C=e._normalShading,A=e._drawCommand.vertexArray,S=e.clippingPlanes,w=e._attenuation,D,R,P,L=g,N=ze(wxt),_={},E=e._styleableShaderAttributes;for(o in E)E.hasOwnProperty(o)&&(r=E[o],N[o]=`czm_3dtiles_property_${r.location}`,_[r.location]=r);if(a){let oe={translucent:!1},_e="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";D=n.getColorShaderFunction(`getColorFromStyle${_e}`,N,oe),R=n.getShowShaderFunction(`getShowFromStyle${_e}`,N,oe),P=n.getPointSizeShaderFunction(`getPointSizeFromStyle${_e}`,N,oe),u(D)&&oe.translucent&&(L=!0)}e._styleTranslucent=L;let v=u(D),I=u(R),M=u(P),B=e.isClipped,V=[],U=[];v&&(uZ(D,V),fZ(D,U)),I&&(uZ(R,V),fZ(R,U)),M&&(uZ(P,V),fZ(P,U));let H=U.indexOf("COLOR")>=0,k=U.indexOf("NORMAL")>=0;if(k&&!x)throw new ue("Style references the NORMAL semantic but the point cloud does not have normals");for(o in E)if(E.hasOwnProperty(o)){r=E[o];let oe=V.indexOf(r.location)>=0,_e=dZ(A,r.location);_e.enabled=oe}let q=m&&(!v||H);if(m){let oe=dZ(A,PH);oe.enabled=q}let j=x&&(C||T||k);if(x){let oe=dZ(A,hZ);oe.enabled=j}let Q={a_position:gTe};q&&(Q.a_color=PH),j&&(Q.a_normal=hZ),b&&(Q.a_batchId=yTe);let W="",K=V.length;for(i=0;i<K;++i){let oe=V[i];r=_[oe];let _e=r.componentCount,ge=`czm_3dtiles_property_${oe}`,Ce;_e===1?Ce="float":Ce=`vec${_e}`,W+=`in ${Ce} ${ge}; `,Q[ge]=r.location}Sxt(e,t);let Z=`in vec3 a_position; out vec4 v_color; uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; uniform vec4 u_constantColor; uniform vec4 u_highlightColor; `;Z+=`float u_pointSize; float tiles3d_tileset_time; `,w&&(Z+=`float u_geometricError; float u_depthMultiplier; `),Z+=W,q&&(g?Z+=`in vec4 a_color; `:p?Z+=`in float a_color; const float SHIFT_RIGHT_11 = 1.0 / 2048.0; const float SHIFT_RIGHT_5 = 1.0 / 32.0; const float SHIFT_LEFT_11 = 2048.0; const float SHIFT_LEFT_5 = 32.0; const float NORMALIZE_6 = 1.0 / 64.0; const float NORMALIZE_5 = 1.0 / 32.0; `:Z+=`in vec3 a_color; `),j&&(f||d?Z+=`in vec2 a_normal; `:Z+=`in vec3 a_normal; `),b&&(Z+=`in float a_batchId; `),(c||l||d)&&(Z+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; `),v&&(Z+=D),I&&(Z+=R),M&&(Z+=P),Z+=`void main() { u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; `,w&&(Z+=` u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; `),q?g?Z+=` vec4 color = a_color; `:p?Z+=` float compressed = a_color; float r = floor(compressed * SHIFT_RIGHT_11); compressed -= r * SHIFT_LEFT_11; float g = floor(compressed * SHIFT_RIGHT_5); compressed -= g * SHIFT_LEFT_5; float b = compressed; vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); vec4 color = vec4(rgb, 1.0); `:Z+=` vec4 color = vec4(a_color, 1.0); `:Z+=` vec4 color = u_constantColor; `,c||l?Z+=` vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; `:Z+=` vec3 position = a_position; `,Z+=` vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); `,j?(f?Z+=` vec3 normal = czm_octDecode(a_normal); `:d?Z+=` vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; `:Z+=` vec3 normal = a_normal; `,Z+=` vec3 normalEC = czm_normal * normal; `):Z+=` vec3 normal = vec3(1.0); `,v&&(Z+=` color = getColorFromStyle(position, position_absolute, color, normal); `),I&&(Z+=` float show = float(getShowFromStyle(position, position_absolute, color, normal)); `),M?Z+=` gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; `:w?Z+=` vec4 positionEC = czm_modelView * vec4(position, 1.0); float depth = -positionEC.z; gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); `:Z+=` gl_PointSize = u_pointSize; `,Z+=` color = color * u_highlightColor; `,j&&C&&(Z+=` float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); diffuseStrength = max(diffuseStrength, 0.4); color.xyz *= diffuseStrength * czm_lightColor; `),Z+=` v_color = color; gl_Position = czm_modelViewProjection * vec4(position, 1.0); `,j&&T&&(Z+=` float visible = step(-normalEC.z, 0.0); gl_Position *= visible; gl_PointSize *= visible; `),I&&(Z+=` gl_Position.w *= float(show); gl_PointSize *= float(show); `),Z+=`} `;let he=`in vec4 v_color; `;B&&(he+=`uniform highp sampler2D u_clippingPlanes; uniform mat4 u_clippingPlanesMatrix; uniform vec4 u_clippingPlanesEdgeStyle; `,he+=` `,he+=H_(S,s),he+=` `),he+=`void main() { out_FragColor = czm_gammaCorrect(v_color); `,B&&(he+=IB("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),he+=`} `,e.splitDirection!==jc.NONE&&(he=aw.modifyFragmentShader(he)),u(e._vertexShaderLoaded)&&(Z=e._vertexShaderLoaded(Z)),u(e._fragmentShaderLoaded)&&(he=e._fragmentShaderLoaded(he));let xe=e._drawCommand;u(xe.shaderProgram)&&xe.shaderProgram.destroy(),xe.shaderProgram=qt.fromCache({context:s,vertexShaderSource:Z,fragmentShaderSource:he,attributeLocations:Q});try{xe.shaderProgram._bind()}catch{throw new ue("Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.")}}function Dxt(e,t){if(e._decodingState===JT.READY)return!1;if(e._decodingState===JT.NEEDS_DECODE){let n=e._parsedContent,i=n.draco,o=Np.decodePointCloud(i,t);u(o)&&(e._decodingState=JT.DECODING,o.then(function(r){e._decodingState=JT.READY;let s=u(r.POSITION)?r.POSITION.array:void 0,a=u(r.RGB)?r.RGB.array:void 0,c=u(r.RGBA)?r.RGBA.array:void 0,l=u(r.NORMAL)?r.NORMAL.array:void 0,f=u(r.BATCH_ID)?r.BATCH_ID.array:void 0,d=u(s)&&u(r.POSITION.data.quantization),p=u(l)&&u(r.NORMAL.data.quantization);if(d){let b=r.POSITION.data.quantization,T=b.range;e._quantizedVolumeScale=h.fromElements(T,T,T),e._quantizedVolumeOffset=h.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let g=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let T=r[b];u(g)||(g={}),g[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}u(s)&&(n.positions={typedArray:s});let x=y(c,a);u(x)&&(n.colors={typedArray:x}),u(l)&&(n.normals={typedArray:l}),u(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=g}).catch(function(r){e._decodingState=JT.FAILED,e._error=r}))}return!0}var Ixt=new re,Pxt=new h;PB.prototype.update=function(e){let t=e.context;if(u(this._error)){let l=this._error;throw this._error=void 0,l}if(Dxt(this,t))return;let i=!1,o=!F.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),u(this._drawCommand)||(Ext(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){F.clone(this.modelMatrix,this._modelMatrix);let l=this._drawCommand.modelMatrix;if(F.clone(this._modelMatrix,l),u(this._rtcCenter)&&F.multiplyByTranslation(l,this._rtcCenter,l),u(this._quantizedVolumeOffset)&&F.multiplyByTranslation(l,this._quantizedVolumeOffset,l),e.mode!==te.SCENE3D){let d=e.mapProjection,p=F.getColumn(l,3,Ixt);re.equals(p,re.UNIT_W)||vt.basisTo2D(d,l,l)}let f=this._drawCommand.boundingVolume;if(se.clone(this._boundingSphere,f),this._cull){let d=f.center;F.multiplyByPoint(l,d,d);let p=F.getScale(l,Pxt);f.radius*=h.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==jc.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&vxt(this,e,this._style),this._drawCommand.castShadows=bn.castShadows(this.shadows),this._drawCommand.receiveShadows=bn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?Ee.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};PB.prototype.isDestroyed=function(){return!1};PB.prototype.destroy=function(){let e=this._drawCommand;return u(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),le(this)};var RB=PB;function Ku(){de.throwInstantiationError()}Ku.computeDefaultLevelZeroMaximumGeometricError=function(e){return e.ellipsoid.maximumRadius*2*Math.PI*.25/(65*e.getNumberOfXTilesAtLevel(0))};Object.defineProperties(Ku.prototype,{quadtree:{get:de.throwInstantiationError,set:de.throwInstantiationError},tilingScheme:{get:de.throwInstantiationError},errorEvent:{get:de.throwInstantiationError}});Ku.prototype.update=de.throwInstantiationError;Ku.prototype.beginUpdate=de.throwInstantiationError;Ku.prototype.endUpdate=de.throwInstantiationError;Ku.prototype.getLevelMaximumGeometricError=de.throwInstantiationError;Ku.prototype.loadTile=de.throwInstantiationError;Ku.prototype.computeTileVisibility=de.throwInstantiationError;Ku.prototype.showTileThisFrame=de.throwInstantiationError;Ku.prototype.computeDistanceToTile=de.throwInstantiationError;Ku.prototype.isDestroyed=de.throwInstantiationError;Ku.prototype.destroy=de.throwInstantiationError;var mZ=Ku;function ad(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new vn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r,s)}var Rxt=new h;ad.prototype.computeBoundingVolumes=function(e,t){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let n=$.getScale(this.orientedBoundingBox.halfAxes,Rxt),i=2*h.maximumComponent(n);this.approximateVoxelSize=i/h.minimumComponent(t)};ad.prototype.constructChildNodes=function(e,t){let{level:n,x:i,y:o,z:r}=this,s=i*2,a=o*2,c=r*2,l=a+1,f=s+1,d=c+1,p=n+1,g=[[p,s,a,c],[p,f,a,c],[p,s,l,c],[p,f,l,c],[p,s,a,d],[p,f,a,d],[p,s,l,d],[p,f,l,d]];this.children=g.map(([m,x,b,T])=>new ad(m,x,b,T,this,e,t))};ad.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};ad.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,O.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var xTe={keyframe:0};function OB(e,t){return xTe.keyframe=e,Ro(t,xTe,$i.searchComparator)}ad.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;u(t);){let{renderableKeyframeNodes:d}=t;if(d.length>=1){let p=Oxt(i,d),g=d[p],m=o===i||i<g.keyframe?p:Math.min(p+1,d.length-1),x=d[m],b=i-g.keyframe,T=bTe(n-t.level,b);T<a&&(a=T,r=g);let C=x.keyframe-o,A=bTe(n-t.level,C);if(A<c&&(c=A,s=x),b===0&&C===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!u(r)||!u(s))return;let l=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=l===f?0:O.clamp((e-l)/(f-l),0,1)};function Oxt(e,t){let n=OB(e,t);return n<0?O.clamp(~n-1,0,t.length-1):n}function bTe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}ad.prototype.isVisited=function(e){return this.visitedFrameNumber===e};ad.prototype.createKeyframeNode=function(e){let t=OB(e,this.keyframeNodes);if(t<0){t=~t;let n=new $i(this,e);this.keyframeNodes.splice(t,0,n)}};ad.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=OB(n,this.keyframeNodes);if(i<0)throw new de("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=OB(n,this.renderableKeyframeNodes);if(o<0)throw new de("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.spatialNode=void 0,e.state=$i.LoadState.UNLOADED,e.metadatas={},e.megatextureIndex=-1,e.priority=-Number.MAX_VALUE,e.highPriorityFrameNumber=-1};ad.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.state!==$i.LoadState.RECEIVED||e.megatextureIndex!==-1||e.metadatas.length!==t.length)throw new de("Keyframe node cannot be added to megatexture");for(let o=0;o<t.length;o++){let r=t[o];e.megatextureIndex=r.add(e.metadatas[o]),e.metadatas[o]=void 0}e.state=$i.LoadState.LOADED;let n=this.renderableKeyframeNodes,i=OB(e.keyframe,n);if(i>=0)throw new de("Keyframe already renderable");i=~i,n.splice(i,0,e)};ad.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return u(t)&&u(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var MB=ad;function pZ(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(pZ.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});pZ.prototype.emit=function(e){let t=O.randomBetween(0,O.TWO_PI),n=O.randomBetween(0,O.PI),i=O.randomBetween(0,this._radius),o=i*Math.cos(t)*Math.sin(n),r=i*Math.sin(t)*Math.sin(n),s=i*Math.cos(n);e.position=h.fromElements(o,r,s,e.position),e.velocity=h.normalize(e.position,e.velocity)};var _Z=pZ;function LB(){}LB.prototype.evaluate=function(e,t){de.throwInstantiationError()};LB.prototype.evaluateColor=function(e,t){de.throwInstantiationError()};LB.prototype.getShaderFunction=function(e,t,n,i){de.throwInstantiationError()};LB.prototype.getVariables=function(){de.throwInstantiationError()};var gZ=LB;function cw(e){this._ready=!1,this._provider=void 0,this._errorEvent=new pe,this._readyEvent=new pe,Lxt(this,e)}Object.defineProperties(cw.prototype,{errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}}});cw.fromWorldTerrain=function(e){return new cw(WT(e))};cw.fromWorldBathymetry=function(e){return new cw(lB(e))};function Mxt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function Lxt(e,t){let n;try{n=await Promise.resolve(t),e._provider=n,e._ready=!0,e._readyEvent.raiseEvent(n)}catch(i){Mxt(e._errorEvent,i)}}var NB=cw;function lw(){}lw.prototype.boundingVolume=void 0;lw.prototype.boundingSphere=void 0;lw.prototype.distanceToCamera=function(e){de.throwInstantiationError()};lw.prototype.intersectPlane=function(e){de.throwInstantiationError()};lw.prototype.createDebugVolume=function(e){de.throwInstantiationError()};var yZ=lw;function FB(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=u(e.tilingScheme)?e.tilingScheme:new Gi({ellipsoid:e.ellipsoid}),this._color=y(e.color,G.YELLOW),this._errorEvent=new pe,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0}Object.defineProperties(FB.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});FB.prototype.getTileCredits=function(e,t,n){};FB.prototype.requestImage=function(e,t,n,i){let o=document.createElement("canvas");o.width=256,o.height=256;let r=o.getContext("2d"),s=this._color.toCssColorString();return r.strokeStyle=s,r.lineWidth=2,r.strokeRect(1,1,255,255),r.font="bold 25px Arial",r.textAlign="center",r.fillStyle=s,r.fillText(`L: ${n}`,124,86),r.fillText(`X: ${e}`,124,136),r.fillText(`Y: ${t}`,124,186),Promise.resolve(o)};FB.prototype.pickFeatures=function(e,t,n,i,o){};var BB=FB;function xZ(e){de.throwInstantiationError()}xZ.prototype.isReady=de.throwInstantiationError;xZ.prototype.shouldDiscardImage=de.throwInstantiationError;var bZ=xZ;var Nxt={START:0,LOADING:1,READY:2,UPSAMPLED_ONLY:3},TZ=Object.freeze(Nxt);function tA(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.shadows=y(e.shadows,bn.ENABLED),this.maximumMemoryUsage=y(e.maximumMemoryUsage,256),this.shading=new om(e.shading),this.style=e.style,this.frameFailed=new pe,this.frameChanged=new pe,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new zp,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(tA.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){ps.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(u(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function Fxt(e){return`uniform vec4 czm_pickColor; ${e}`}function Bxt(e){return function(t){return yt(t,{czm_pickColor:function(){return e._pickId.color}})}}function kxt(){return"czm_pickColor"}tA.prototype.makeStyleDirty=function(){this._styleDirty=!0};tA.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};var Uxt=new J;function CZ(e){let t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function eA(e,t){return e._intervals.indexOf(t.start)}function Vxt(e,t){let n=e._intervals,i=e._clock,o=CZ(e);if(o===0)return;let r=e._getAverageLoadTime(),s=J.addSeconds(i.currentTime,r*o,Uxt),a=n.indexOf(s),c=eA(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function zxt(e){let t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function Hxt(e,t,n){let i=CZ(e),o=eA(e,t),r=eA(e,n);return i>=0?o>=r:o<=r}function ATe(e,t){return function(n){let i=u(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function Gxt(e,t,n){let i=eA(e,t),o=e._frames,r=o[i];if(!u(r)){let s=t.data.transform,a=u(s)?F.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:_i(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,De.fetchArrayBuffer({url:c}).then(function(l){r.pointCloud=new RB({arrayBuffer:l,cull:!0,fragmentShaderLoaded:Fxt,uniformMapLoaded:Bxt(e),pickIdLoaded:kxt})}).catch(ATe(e,c))}return r}function Wxt(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function jxt(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(u(o)&&!t.ready){let r=i.commandList,s=r.length;if(CTe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(_i()-t.timestamp)/1e3;Wxt(e,a)}}t.touchedFrameNumber=i.frameNumber}var qxt=new F;function Yxt(e,t){let n=e.shading;return u(n)&&u(n.baseResolution)?n.baseResolution:u(t.boundingSphere)?O.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function Xxt(e){let t=e.shading;return u(t)&&u(t.maximumAttenuation)?t.maximumAttenuation:10}var Kxt=new om;function CTe(e,t,n,i){let o=y(e.shading,Kxt),r=t.pointCloud,s=y(t.transform,F.IDENTITY);r.modelMatrix=F.multiplyTransformation(e.modelMatrix,s,qxt),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=Yxt(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=Xxt(e);try{r.update(i)}catch(a){ATe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function AZ(e,t,n,i){let o=Gxt(e,t,i);jxt(e,o,n,i)}function Zxt(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function ETe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(u(r)&&(!u(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),u(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function Qxt(e,t){let n=eA(e,t),i=e._frames[n];if(u(i)&&i.ready)return i}function TTe(e,t,n,i,o){return u(n)?n.ready?!0:(AZ(e,t,i,o),n.ready):!1}function $xt(e,t,n,i,o){let r,s,a,c=e._intervals,l=e._frames,f=eA(e,n),d=eA(e,t);if(f>=d){for(r=f;r>=d;--r)if(s=c.get(r),a=l[r],TTe(e,s,a,i,o))return s}else for(r=f;r<=d;++r)if(s=c.get(r),a=l[r],TTe(e,s,a,i,o))return s;return t}function Jxt(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];u(s)&&u(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var uw={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};tA.prototype.update=function(e){if(e.mode===te.MORPHING||!this.show)return;u(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),u(this._loadTimestamp)||(this._loadTimestamp=J.clone(e.time));let t=Math.max(J.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=u(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&Jxt(this,o,s),uw.timeSinceLoad=t,uw.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,l=e.commandList,f=l.length,d=this._previousInterval,p=this._nextInterval,g=zxt(this);if(!u(g))return;let m=!1,x=CZ(this),b=x===0;x!==this._clockMultiplier&&(m=!0,this._clockMultiplier=x),(!u(d)||b)&&(d=g),(!u(p)||m||Hxt(this,g,p))&&(p=Vxt(this,g)),d=$xt(this,d,g,uw,e);let T=Qxt(this,d);u(T)||(AZ(this,d,uw,e),T=this._lastRenderedFrame),u(T)&&CTe(this,T,uw,e),u(p)&&AZ(this,p,uw,e);let C=this;u(T)&&!u(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),u(T)&&T!==this._lastRenderedFrame&&C.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return C.frameChanged.raiseEvent(C),!0}),this._previousInterval=d,this._nextInterval=p,this._lastRenderedFrame=T;let A=this._totalMemoryUsageInBytes,S=this.maximumMemoryUsage*1024*1024;A>S&&ETe(this,Zxt(e));let D=l.length-f;u(a)&&a.attenuation&&a.eyeDomeLighting&&D>0&&c.update(e,f,a,this.boundingSphere)};tA.prototype.isDestroyed=function(){return!1};tA.prototype.destroy=function(){return ETe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),le(this)};var fw=tA;function RH(e,t){this.show=!0,u(e)||(e=new He),this.rectangle=He.clone(e),u(t)||(t=Hi.fromType(Hi.ColorType,{color:new G(1,1,1,1)})),this.material=t,this._material=void 0,this._overlayCommand=void 0,this._rs=void 0}RH.prototype.update=function(e){if(!this.show)return;let t=this._rs;if((!u(t)||!He.equals(t.viewport,this.rectangle))&&(this._rs=Be.fromCache({blending:un.ALPHA_BLEND,viewport:this.rectangle})),e.passes.render){let i=e.context;if(this._material!==this.material||!u(this._overlayCommand)){this._material=this.material,u(this._overlayCommand)&&this._overlayCommand.shaderProgram.destroy();let o=new Ve({sources:[this._material.shaderSource,JN]});this._overlayCommand=i.createViewportQuadCommand(o,{renderState:this._rs,uniformMap:this._material._uniforms,owner:this}),this._overlayCommand.pass=Ee.OVERLAY}this._material.update(i),this._overlayCommand.renderState=this._rs,this._overlayCommand.uniformMap=this._material._uniforms,e.commandList.push(this._overlayCommand)}};RH.prototype.isDestroyed=function(){return!1};RH.prototype.destroy=function(){return u(this._overlayCommand)&&(this._overlayCommand.shaderProgram=this._overlayCommand.shaderProgram&&this._overlayCommand.shaderProgram.destroy()),le(this)};var EZ=RH;var kB=`// See Intersection.glsl for the definition of intersectScene // See IntersectionUtils.glsl for the definition of nextIntersection // See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl // for the definition of convertUvToShapeUvSpace. The appropriate function is // selected based on the VoxelPrimitive shape type, and added to the shader in // Scene/VoxelRenderResources.js. // See Octree.glsl for the definitions of TraversalData, SampleData, // traverseOctreeFromBeginning, and traverseOctreeFromExisting // See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture #define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops #define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0 uniform mat3 u_transformDirectionViewToLocal; uniform vec3 u_cameraPositionUv; uniform float u_stepSize; #if defined(PICKING) uniform vec4 u_pickColor; #endif #if defined(JITTER) float hash(vec2 p) { vec3 p3 = fract(vec3(p.xyx) * 50.0); // magic number = hashscale p3 += dot(p3, p3.yzx + 19.19); return fract((p3.x + p3.y) * p3.z); } #endif vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection) { #if defined(SHAPE_BOX) Box voxelBox = constructVoxelBox(sampleData.tileCoords, sampleData.tileUv); RayShapeIntersection voxelIntersection = intersectBox(viewRay, voxelBox); vec4 entry = shapeIntersection.entry.w >= voxelIntersection.entry.w ? shapeIntersection.entry : voxelIntersection.entry; float exit = min(voxelIntersection.exit.w, shapeIntersection.exit.w); float dt = (exit - entry.w) * RAY_SCALE; return vec4(normalize(entry.xyz), dt); #else float dimAtLevel = pow(2.0, float(sampleData.tileCoords.w)); return vec4(viewRay.dir, u_stepSize / dimAtLevel); #endif } void main() { vec4 fragCoord = gl_FragCoord; vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1] vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz); vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case vec3 viewPosUv = u_cameraPositionUv; #if defined(SHAPE_BOX) vec3 dInv = 1.0 / viewDirUv; Ray viewRayUv = Ray(viewPosUv, viewDirUv, dInv); #else Ray viewRayUv = Ray(viewPosUv, viewDirUv); #endif Intersections ix; RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix); // Exit early if the scene was completely missed. if (shapeIntersection.entry.w == NO_HIT) { discard; } float currT = shapeIntersection.entry.w * RAY_SCALE; float endT = shapeIntersection.exit.w; vec3 positionUv = viewPosUv + currT * viewDirUv; vec3 positionUvShapeSpace = convertUvToShapeUvSpace(positionUv); // Traverse the tree from the start position TraversalData traversalData; SampleData sampleDatas[SAMPLE_COUNT]; traverseOctreeFromBeginning(positionUvShapeSpace, traversalData, sampleDatas); vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection); #if defined(JITTER) float noise = hash(screenCoord); // [0,1] currT += noise * step.w; positionUv += noise * step.w * viewDirUv; #endif FragmentInput fragmentInput; #if defined(STATISTICS) setStatistics(fragmentInput.metadata.statistics); #endif vec4 colorAccum =vec4(0.0); for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) { // Read properties from the megatexture based on the traversal state Properties properties = accumulatePropertiesFromMegatexture(sampleDatas); // Prepare the custom shader inputs copyPropertiesToMetadata(properties, fragmentInput.metadata); fragmentInput.voxel.positionUv = positionUv; fragmentInput.voxel.positionShapeUv = positionUvShapeSpace; fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv; fragmentInput.voxel.viewDirUv = viewDirUv; fragmentInput.voxel.viewDirWorld = viewDirWorld; fragmentInput.voxel.surfaceNormal = step.xyz; fragmentInput.voxel.travelDistance = step.w; // Run the custom shader czm_modelMaterial materialOutput; fragmentMain(fragmentInput, materialOutput); // Sanitize the custom shader output vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha); color.rgb = max(color.rgb, vec3(0.0)); color.a = clamp(color.a, 0.0, 1.0); // Pre-multiplied alpha blend colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a); // Stop traversing if the alpha has been fully saturated if (colorAccum.a > ALPHA_ACCUM_MAX) { colorAccum.a = ALPHA_ACCUM_MAX; break; } if (step.w == 0.0) { // Shape is infinitely thin. The ray may have hit the edge of a // foreground voxel. Step ahead slightly to check for more voxels step.w == 0.00001; } // Keep raymarching currT += step.w; positionUv += step.w * viewDirUv; // Check if there's more intersections. if (currT > endT) { #if (INTERSECTION_COUNT == 1) break; #else shapeIntersection = nextIntersection(ix); if (shapeIntersection.entry.w == NO_HIT) { break; } else { // Found another intersection. Resume raymarching there currT = shapeIntersection.entry.w * RAY_SCALE; endT = shapeIntersection.exit.w; positionUv = viewPosUv + currT * viewDirUv; } #endif } // Traverse the tree from the current ray position. // This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step. positionUvShapeSpace = convertUvToShapeUvSpace(positionUv); traverseOctreeFromExisting(positionUvShapeSpace, traversalData, sampleDatas); step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection); } // Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1] colorAccum.a /= ALPHA_ACCUM_MAX; #if defined(PICKING) // If alpha is 0.0 there is nothing to pick if (colorAccum.a == 0.0) { discard; } out_FragColor = u_pickColor; #else out_FragColor = colorAccum; #endif } `;var UB=`in vec2 position; uniform vec4 u_ndcSpaceAxisAlignedBoundingBox; void main() { vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy; vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw; vec2 translation = 0.5 * (aabbMax + aabbMin); vec2 scale = 0.5 * (aabbMax - aabbMin); gl_Position = vec4(position * scale + translation, 0.0, 1.0); } `;var VB=`/* Intersection defines #define INTERSECTION_COUNT ### */ #define NO_HIT (-czm_infinity) #define INF_HIT (czm_infinity * 0.5) #define RAY_SHIFT (0.000003163) #define RAY_SCALE (1.003163) struct Ray { vec3 pos; vec3 dir; #if defined(SHAPE_BOX) vec3 dInv; #endif }; struct RayShapeIntersection { vec4 entry; vec4 exit; }; struct Intersections { // Don't access these member variables directly - call the functions instead. // Store an array of ray-surface intersections. Each intersection is composed of: // .xyz for the surface normal at the intersection point // .w for the T value // The scale of the normal encodes the shape intersection type: // length(intersection.xyz) = 1: positive shape entry // length(intersection.xyz) = 2: positive shape exit // length(intersection.xyz) = 3: negative shape entry // length(intersection.xyz) = 4: negative shape exit // INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections, // so we need twice as many to track ray-*surface* intersections vec4 intersections[INTERSECTION_COUNT * 2]; #if (INTERSECTION_COUNT > 1) // Maintain state for future nextIntersection calls int index; int surroundCount; bool surroundIsPositive; #endif }; RayShapeIntersection getFirstIntersection(in Intersections ix) { return RayShapeIntersection(ix.intersections[0], ix.intersections[1]); } vec4 encodeIntersectionType(vec4 intersection, int index, bool entry) { float scale = float(index > 0) * 2.0 + float(!entry) + 1.0; return vec4(intersection.xyz * scale, intersection.w); } // Use defines instead of real functions because WebGL1 cannot access array with non-constant index. #define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t)) #define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y) #define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection) (ix).intersections[(index)] = intersection; #define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false) #if (INTERSECTION_COUNT > 1) void initializeIntersections(inout Intersections ix) { // Sort the intersections from min T to max T with bubble sort. // Note: If this sorting function changes, some of the intersection test may // need to be updated. Search for "bubble sort" to find those areas. const int sortPasses = INTERSECTION_COUNT * 2 - 1; for (int n = sortPasses; n > 0; --n) { for (int i = 0; i < sortPasses; ++i) { // The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot // loop with non-constant condition, so it has to break early instead if (i >= n) { break; } vec4 intersect0 = ix.intersections[i + 0]; vec4 intersect1 = ix.intersections[i + 1]; bool inOrder = intersect0.w <= intersect1.w; ix.intersections[i + 0] = inOrder ? intersect0 : intersect1; ix.intersections[i + 1] = inOrder ? intersect1 : intersect0; } } // Prepare initial state for nextIntersection ix.index = 0; ix.surroundCount = 0; ix.surroundIsPositive = false; } #endif #if (INTERSECTION_COUNT > 1) RayShapeIntersection nextIntersection(inout Intersections ix) { vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT); RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection); const int passCount = INTERSECTION_COUNT * 2; if (ix.index == passCount) { return shapeIntersection; } for (int i = 0; i < passCount; ++i) { // The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot // loop with non-constant condition, so it has to continue instead. if (i < ix.index) { continue; } ix.index = i + 1; surfaceIntersection = ix.intersections[i]; int intersectionType = int(length(surfaceIntersection.xyz) - 0.5); bool currShapeIsPositive = intersectionType < 2; bool enter = intMod(intersectionType, 2) == 0; ix.surroundCount += enter ? +1 : -1; ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive; // entering positive or exiting negative if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) { shapeIntersection.entry = surfaceIntersection; } // exiting positive or entering negative after being inside positive bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0; bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive; if (exitPositive || enterNegativeFromPositive) { shapeIntersection.exit = surfaceIntersection; // entry and exit have been found, so the loop can stop if (exitPositive) { // After exiting positive shape there is nothing left to intersect, so jump to the end index. ix.index = passCount; } break; } } return shapeIntersection; } #endif // NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1 `;var zB=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, // setIntersectionPair, INF_HIT, NO_HIT /* intersectDepth defines (set in Scene/VoxelRenderResources.js) #define DEPTH_INTERSECTION_INDEX ### */ uniform mat4 u_transformPositionViewToUv; void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) { float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord)); if (logDepthOrDepth != 0.0) { // Calculate how far the ray must travel before it hits the depth buffer. vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth); eyeCoordinateDepth /= eyeCoordinateDepth.w; vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth); float t = dot(depthPositionUv - ray.pos, ray.dir); setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT)); } else { // There's no depth at this location. setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT)); } } `;var HB=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT, // NO_HIT, setIntersectionPair /* Clipping plane defines (set in Scene/VoxelRenderResources.js) #define CLIPPING_PLANES_UNION #define CLIPPING_PLANES_COUNT #define CLIPPING_PLANES_INTERSECTION_INDEX */ uniform sampler2D u_clippingPlanesTexture; uniform mat4 u_clippingPlanesMatrix; // Plane is in Hessian Normal Form vec4 intersectPlane(in Ray ray, in vec4 plane) { vec3 n = plane.xyz; // normal float w = plane.w; // -dot(pointOnPlane, normal) float a = dot(ray.pos, n); float b = dot(ray.dir, n); float t = -(w + a) / b; return vec4(n, t); } void intersectClippingPlanes(in Ray ray, inout Intersections ix) { vec4 backSide = vec4(-ray.dir, -INF_HIT); vec4 farSide = vec4(ray.dir, +INF_HIT); RayShapeIntersection clippingVolume; #if (CLIPPING_PLANES_COUNT == 1) // Union and intersection are the same when there's one clipping plane, and the code // is more simplified. vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix); vec4 intersection = intersectPlane(ray, planeUv); bool reflects = dot(ray.dir, intersection.xyz) < 0.0; clippingVolume.entry = reflects ? backSide : intersection; clippingVolume.exit = reflects ? intersection : farSide; setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume); #elif defined(CLIPPING_PLANES_UNION) vec4 firstTransmission = vec4(ray.dir, +INF_HIT); vec4 lastReflection = vec4(-ray.dir, -INF_HIT); for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) { vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix); vec4 intersection = intersectPlane(ray, planeUv); if (dot(ray.dir, planeUv.xyz) > 0.0) { firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission; } else { lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection; } } clippingVolume.entry = backSide; clippingVolume.exit = lastReflection; setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume); clippingVolume.entry = firstTransmission; clippingVolume.exit = farSide; setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume); #else // intersection vec4 lastTransmission = vec4(ray.dir, -INF_HIT); vec4 firstReflection = vec4(-ray.dir, +INF_HIT); for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) { vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix); vec4 intersection = intersectPlane(ray, planeUv); if (dot(ray.dir, planeUv.xyz) > 0.0) { lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission; } else { firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection; } } if (lastTransmission.w < firstReflection.w) { clippingVolume.entry = lastTransmission; clippingVolume.exit = firstReflection; } else { clippingVolume.entry = vec4(-ray.dir, NO_HIT); clippingVolume.exit = vec4(ray.dir, NO_HIT); } setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume); #endif } `;var GB=`// See IntersectionUtils.glsl for the definitions of Ray and NO_HIT // See convertUvToBox.glsl for the definition of convertShapeUvToUvSpace /* Box defines (set in Scene/VoxelBoxShape.js) #define BOX_INTERSECTION_INDEX ### // always 0 */ uniform vec3 u_renderMinBounds; uniform vec3 u_renderMaxBounds; struct Box { vec3 p0; vec3 p1; }; Box constructVoxelBox(in ivec4 octreeCoords, in vec3 tileUv) { // Find the min/max cornerpoints of the voxel in tile coordinates vec3 tileOrigin = vec3(octreeCoords.xyz); vec3 numSamples = vec3(u_dimensions); vec3 voxelSize = 1.0 / numSamples; vec3 coordP0 = floor(tileUv * numSamples) * voxelSize + tileOrigin; vec3 coordP1 = coordP0 + voxelSize; // Transform to the UV coordinates of the scaled tileset float tileSize = 1.0 / pow(2.0, float(octreeCoords.w)); vec3 p0 = convertShapeUvToUvSpace(coordP0 * tileSize); vec3 p1 = convertShapeUvToUvSpace(coordP1 * tileSize); return Box(p0, p1); } vec3 getBoxNormal(in Box box, in Ray ray, in float t) { vec3 hitPoint = ray.pos + t * ray.dir; vec3 lower = step(hitPoint, box.p0); vec3 upper = step(box.p1, hitPoint); return normalize(upper - lower); } // Find the distances along a ray at which the ray intersects an axis-aligned box // See https://tavianator.com/2011/ray_box.html RayShapeIntersection intersectBox(in Ray ray, in Box box) { // Consider the box as the intersection of the space between 3 pairs of parallel planes // Compute the distance along the ray to each plane vec3 t0 = (box.p0 - ray.pos) * ray.dInv; vec3 t1 = (box.p1 - ray.pos) * ray.dInv; // Identify candidate entries/exits based on distance from ray.pos vec3 entries = min(t0, t1); vec3 exits = max(t0, t1); // The actual box intersection points are the furthest entry and the closest exit float entryT = max(max(entries.x, entries.y), entries.z); float exitT = min(min(exits.x, exits.y), exits.z); vec3 entryNormal = getBoxNormal(box, ray, entryT - RAY_SHIFT); vec3 exitNormal = getBoxNormal(box, ray, exitT + RAY_SHIFT); if (entryT > exitT) { entryT = NO_HIT; exitT = NO_HIT; } return RayShapeIntersection(vec4(entryNormal, entryT), vec4(exitNormal, exitT)); } void intersectShape(in Ray ray, inout Intersections ix) { RayShapeIntersection intersection = intersectBox(ray, Box(u_renderMinBounds, u_renderMaxBounds)); setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection); } `;var WB=`// See IntersectionUtils.glsl for the definitions of Ray, setIntersection, // setIntersectionPair /* Cylinder defines (set in Scene/VoxelCylinderShape.js) #define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN #define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX #define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT #define CYLINDER_HAS_RENDER_BOUNDS_HEIGHT #define CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED #define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX #define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN #define CYLINDER_INTERSECTION_INDEX_ANGLE */ // Cylinder uniforms #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX) || defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT) uniform vec3 u_cylinderUvToRenderBoundsScale; uniform vec3 u_cylinderUvToRenderBoundsTranslate; #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN) && !defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT) uniform float u_cylinderUvToRenderRadiusMin; #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE) uniform vec2 u_cylinderRenderAngleMinMax; #endif vec4 intersectHalfPlane(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 planeDirection = vec2(cos(angle), sin(angle)); vec2 planeNormal = vec2(planeDirection.y, -planeDirection.x); float a = dot(o, planeNormal); float b = dot(d, planeNormal); float t = -a / b; vec2 p = o + t * d; bool outside = dot(p, planeDirection) < 0.0; if (outside) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); return vec4(-INF_HIT, t, t, +INF_HIT); } #define POSITIVE_HIT vec2(t, +INF_HIT); #define NEGATIVE_HIT vec2(-INF_HIT, t); vec2 intersectHalfSpace(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n = vec2(sin(angle), -cos(angle)); float a = dot(o, n); float b = dot(d, n); float t = -a / b; float s = sign(a); // Half space cuts right through the camera, pick the side to intersect if (a == 0.0) { if (b >= 0.0) { return POSITIVE_HIT; } else { return NEGATIVE_HIT; } } if (t >= 0.0 != s >= 0.0) { return POSITIVE_HIT; } else { return NEGATIVE_HIT; } } vec2 intersectRegularWedge(Ray ray, float minAngle, float maxAngle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n1 = vec2(sin(minAngle), -cos(minAngle)); vec2 n2 = vec2(-sin(maxAngle), cos(maxAngle)); float a1 = dot(o, n1); float a2 = dot(o, n2); float b1 = dot(d, n1); float b2 = dot(d, n2); float t1 = -a1 / b1; float t2 = -a2 / b2; float s1 = sign(a1); float s2 = sign(a2); float tmin = min(t1, t2); float tmax = max(t1, t2); float smin = tmin == t1 ? s1 : s2; float smax = tmin == t1 ? s2 : s1; bool e = tmin >= 0.0; bool f = tmax >= 0.0; bool g = smin >= 0.0; bool h = smax >= 0.0; if (e != g && f == h) return vec2(tmin, tmax); else if (e == g && f == h) return vec2(-INF_HIT, tmin); else if (e != g && f != h) return vec2(tmax, +INF_HIT); else return vec2(NO_HIT); } vec4 intersectFlippedWedge(Ray ray, float minAngle, float maxAngle) { vec2 planeIntersectMin = intersectHalfSpace(ray, minAngle); vec2 planeIntersectMax = intersectHalfSpace(ray, maxAngle + czm_pi); return vec4(planeIntersectMin, planeIntersectMax); } vec2 intersectUnitCylinder(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float a = dot(d.xy, d.xy); float b = dot(o.xy, d.xy); float c = dot(o.xy, o.xy) - 1.0; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float ta = (-b - det) / a; float tb = (-b + det) / a; float t1 = min(ta, tb); float t2 = max(ta, tb); float z1 = o.z + t1 * d.z; float z2 = o.z + t2 * d.z; if (abs(z1) >= 1.0) { float tCap = (sign(z1) - o.z) / d.z; t1 = abs(b + a * tCap) < det ? tCap : NO_HIT; } if (abs(z2) >= 1.0) { float tCap = (sign(z2) - o.z) / d.z; t2 = abs(b + a * tCap) < det ? tCap : NO_HIT; } return vec2(t1, t2); } vec2 intersectUnitCircle(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float t = -o.z / d.z; vec2 zPlanePos = o.xy + d.xy * t; float distSqr = dot(zPlanePos, zPlanePos); if (distSqr > 1.0) { return vec2(NO_HIT); } return vec2(t, t); } vec2 intersectInfiniteUnitCylinder(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float a = dot(d.xy, d.xy); float b = dot(o.xy, d.xy); float c = dot(o.xy, o.xy) - 1.0; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = (-b - det) / a; float t2 = (-b + det) / a; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } void intersectShape(Ray ray, inout Intersections ix) { #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX) || defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT) ray.pos = ray.pos * u_cylinderUvToRenderBoundsScale + u_cylinderUvToRenderBoundsTranslate; ray.dir *= u_cylinderUvToRenderBoundsScale; #else // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1]. // Direction is scaled as well to be in sync with position. ray.pos = ray.pos * 2.0 - 1.0; ray.dir *= 2.0; #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT) vec2 outerIntersect = intersectUnitCircle(ray); #else vec2 outerIntersect = intersectUnitCylinder(ray); #endif setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect); if (outerIntersect.x == NO_HIT) { return; } #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT) // When the cylinder is perfectly thin it's necessary to sandwich the // inner cylinder intersection inside the outer cylinder intersection. // Without this special case, // [outerMin, outerMax, innerMin, innerMax] will bubble sort to // [outerMin, innerMin, outerMax, innerMax] which will cause the back // side of the cylinder to be invisible because it will think the ray // is still inside the inner (negative) cylinder after exiting the // outer (positive) cylinder. // With this special case, // [outerMin, innerMin, innerMax, outerMax] will bubble sort to // [outerMin, innerMin, innerMax, outerMax] which will work correctly. // Note: If initializeIntersections() changes its sorting function // from bubble sort to something else, this code may need to change. vec2 innerIntersect = intersectInfiniteUnitCylinder(ray); setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter setIntersection(ix, 1, innerIntersect.x, false, true); // negative, enter setIntersection(ix, 2, innerIntersect.y, false, false); // negative, exit setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit #elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN) Ray innerRay = Ray(ray.pos * u_cylinderUvToRenderRadiusMin, ray.dir * u_cylinderUvToRenderRadiusMin); vec2 innerIntersect = intersectInfiniteUnitCylinder(innerRay); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect); #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF) vec2 wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax.x, u_cylinderRenderAngleMinMax.y); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect); #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF) vec4 wedgeIntersect = intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax.x, u_cylinderRenderAngleMinMax.y); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersect.xy); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersect.zw); #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF) vec2 wedgeIntersect = intersectHalfSpace(ray, u_cylinderRenderAngleMinMax.x); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect); #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO) vec4 wedgeIntersect = intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersect.xy); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersect.zw); #endif } `;var jB=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, // setIntersection, setIntersectionPair, INF_HIT, NO_HIT /* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js) #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX #define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN #define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT #define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE #define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX #define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN #define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX #define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN */ #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE) uniform vec2 u_ellipsoidRenderLongitudeMinMax; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF) uniform vec2 u_ellipsoidRenderLatitudeCosSqrHalfMinMax; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX) uniform float u_ellipsoidInverseOuterScaleUv; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN) uniform float u_ellipsoidInverseInnerScaleUv; #endif vec2 intersectZPlane(Ray ray) { float o = ray.pos.z; float d = ray.dir.z; float t = -o / d; float s = sign(o); if (t >= 0.0 != s >= 0.0) return vec2(t, +INF_HIT); else return vec2(-INF_HIT, t); } vec4 intersectHalfPlane(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 planeDirection = vec2(cos(angle), sin(angle)); vec2 planeNormal = vec2(planeDirection.y, -planeDirection.x); float a = dot(o, planeNormal); float b = dot(d, planeNormal); float t = -a / b; vec2 p = o + t * d; bool outside = dot(p, planeDirection) < 0.0; if (outside) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); return vec4(-INF_HIT, t, t, +INF_HIT); } vec2 intersectHalfSpace(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n = vec2(sin(angle), -cos(angle)); float a = dot(o, n); float b = dot(d, n); float t = -a / b; float s = sign(a); if (t >= 0.0 != s >= 0.0) return vec2(t, +INF_HIT); else return vec2(-INF_HIT, t); } vec2 intersectRegularWedge(Ray ray, float minAngle, float maxAngle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n1 = vec2(sin(minAngle), -cos(minAngle)); vec2 n2 = vec2(-sin(maxAngle), cos(maxAngle)); float a1 = dot(o, n1); float a2 = dot(o, n2); float b1 = dot(d, n1); float b2 = dot(d, n2); float t1 = -a1 / b1; float t2 = -a2 / b2; float s1 = sign(a1); float s2 = sign(a2); float tmin = min(t1, t2); float tmax = max(t1, t2); float smin = tmin == t1 ? s1 : s2; float smax = tmin == t1 ? s2 : s1; bool e = tmin >= 0.0; bool f = tmax >= 0.0; bool g = smin >= 0.0; bool h = smax >= 0.0; if (e != g && f == h) return vec2(tmin, tmax); else if (e == g && f == h) return vec2(-INF_HIT, tmin); else if (e != g && f != h) return vec2(tmax, +INF_HIT); else return vec2(NO_HIT); } vec4 intersectFlippedWedge(Ray ray, float minAngle, float maxAngle) { vec2 planeIntersectMin = intersectHalfSpace(ray, minAngle); vec2 planeIntersectMax = intersectHalfSpace(ray, maxAngle + czm_pi); return vec4(planeIntersectMin, planeIntersectMax); } vec2 intersectUnitSphere(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float b = dot(d, o); float c = dot(o, o) - 1.0; float det = b * b - c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = -b - det; float t2 = -b + det; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } vec2 intersectUnitSphereUnnormalizedDirection(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float a = dot(d, d); float b = dot(d, o); float c = dot(o, o) - 1.0; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = (-b - det) / a; float t2 = (-b + det) / a; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } vec2 intersectDoubleEndedCone(Ray ray, float cosSqrHalfAngle) { vec3 o = ray.pos; vec3 d = ray.dir; float a = d.z * d.z - dot(d, d) * cosSqrHalfAngle; float b = d.z * o.z - dot(o, d) * cosSqrHalfAngle; float c = o.z * o.z - dot(o, o) * cosSqrHalfAngle; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = (-b - det) / a; float t2 = (-b + det) / a; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } vec4 intersectFlippedCone(Ray ray, float cosSqrHalfAngle) { vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle); if (intersect.x == NO_HIT) { return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); } vec3 o = ray.pos; vec3 d = ray.dir; float tmin = intersect.x; float tmax = intersect.y; float zmin = o.z + tmin * d.z; float zmax = o.z + tmax * d.z; // One interval if (zmin < 0.0 && zmax < 0.0) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); else if (zmin < 0.0) return vec4(-INF_HIT, tmax, NO_HIT, NO_HIT); else if (zmax < 0.0) return vec4(tmin, +INF_HIT, NO_HIT, NO_HIT); // Two intervals else return vec4(-INF_HIT, tmin, tmax, +INF_HIT); } vec2 intersectRegularCone(Ray ray, float cosSqrHalfAngle) { vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle); if (intersect.x == NO_HIT) { return vec2(NO_HIT); } vec3 o = ray.pos; vec3 d = ray.dir; float tmin = intersect.x; float tmax = intersect.y; float zmin = o.z + tmin * d.z; float zmax = o.z + tmax * d.z; if (zmin < 0.0 && zmax < 0.0) return vec2(NO_HIT); else if (zmin < 0.0) return vec2(tmax, +INF_HIT); else if (zmax < 0.0) return vec2(-INF_HIT, tmin); else return vec2(tmin, tmax); } void intersectShape(in Ray ray, inout Intersections ix) { // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1]. // Direction is scaled as well to be in sync with position. ray.pos = ray.pos * 2.0 - 1.0; ray.dir *= 2.0; #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX) Ray outerRay = Ray(ray.pos * u_ellipsoidInverseOuterScaleUv, ray.dir * u_ellipsoidInverseOuterScaleUv); #else Ray outerRay = ray; #endif // Outer ellipsoid vec2 outerIntersect = intersectUnitSphereUnnormalizedDirection(outerRay); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect); // Exit early if the outer ellipsoid was missed. if (outerIntersect.x == NO_HIT) { return; } // Inner ellipsoid #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT) // When the ellipsoid is perfectly thin it's necessary to sandwich the // inner ellipsoid intersection inside the outer ellipsoid intersection. // Without this special case, // [outerMin, outerMax, innerMin, innerMax] will bubble sort to // [outerMin, innerMin, outerMax, innerMax] which will cause the back // side of the ellipsoid to be invisible because it will think the ray // is still inside the inner (negative) ellipsoid after exiting the // outer (positive) ellipsoid. // With this special case, // [outerMin, innerMin, innerMax, outerMax] will bubble sort to // [outerMin, innerMin, innerMax, outerMax] which will work correctly. // Note: If initializeIntersections() changes its sorting function // from bubble sort to something else, this code may need to change. setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter setIntersection(ix, 1, outerIntersect.x, false, true); // negative, enter setIntersection(ix, 2, outerIntersect.y, false, false); // negative, exit setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN) Ray innerRay = Ray(ray.pos * u_ellipsoidInverseInnerScaleUv, ray.dir * u_ellipsoidInverseInnerScaleUv); vec2 innerIntersect = intersectUnitSphereUnnormalizedDirection(innerRay); if (innerIntersect == vec2(NO_HIT)) { setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect); } else { // When the ellipsoid is very large and thin it's possible for floating // point math to cause the ray to intersect the inner ellipsoid before // the outer ellipsoid. To prevent this from happening, clamp innerIntersect // to outerIntersect and sandwhich the intersections like described above. // // In theory a similar fix is needed for cylinders, however it's more // complicated to implement because the inner shape is allowed to be // intersected first. innerIntersect.x = max(innerIntersect.x, outerIntersect.x); innerIntersect.y = min(innerIntersect.y, outerIntersect.y); setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter setIntersection(ix, 1, innerIntersect.x, false, true); // negative, enter setIntersection(ix, 2, innerIntersect.y, false, false); // negative, exit setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit } #endif // Flip the ray because the intersection function expects a cone growing towards +Z. #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF) Ray flippedRay = outerRay; flippedRay.dir.z *= -1.0; flippedRay.pos.z *= -1.0; #endif // Bottom cone #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) vec2 bottomConeIntersection = intersectRegularCone(flippedRay, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF) vec2 bottomConeIntersection = intersectZPlane(flippedRay); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF) vec4 bottomConeIntersection = intersectFlippedCone(ray, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersection.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersection.zw); #endif // Top cone #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF) vec4 topConeIntersection = intersectFlippedCone(flippedRay, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersection.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersection.zw); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF) vec2 topConeIntersection = intersectZPlane(ray); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF) vec2 topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection); #endif // Wedge #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO) vec4 wedgeIntersect = intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersect.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersect.zw); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF) vec2 wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax.x, u_ellipsoidRenderLongitudeMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF) vec2 wedgeIntersect = intersectHalfSpace(ray, u_ellipsoidRenderLongitudeMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF) vec4 wedgeIntersect = intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax.x, u_ellipsoidRenderLongitudeMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersect.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersect.zw); #endif } `;var nA=`// Main intersection function for Voxel scenes. // See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl // for the definition of intersectShape. The appropriate function is selected // based on the VoxelPrimitive shape type, and added to the shader in // Scene/VoxelRenderResources.js. // See also IntersectClippingPlane.glsl and IntersectDepth.glsl. // See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, // getFirstIntersection, initializeIntersections, nextIntersection. /* Intersection defines (set in Scene/VoxelRenderResources.js) #define INTERSECTION_COUNT ### */ RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) { // Do a ray-shape intersection to find the exact starting and ending points. intersectShape(ray, ix); // Exit early if the positive shape was completely missed or behind the ray. RayShapeIntersection intersection = getFirstIntersection(ix); if (intersection.entry.w == NO_HIT) { // Positive shape was completely missed - so exit early. return intersection; } // Clipping planes #if defined(CLIPPING_PLANES) intersectClippingPlanes(ray, ix); #endif // Depth #if defined(DEPTH_TEST) intersectDepth(screenCoord, ray, ix); #endif // Find the first intersection that's in front of the ray #if (INTERSECTION_COUNT > 1) initializeIntersections(ix); for (int i = 0; i < INTERSECTION_COUNT; ++i) { intersection = nextIntersection(ix); if (intersection.exit.w > 0.0) { // Set start to 0.0 when ray is inside the shape. intersection.entry.w = max(intersection.entry.w, 0.0); break; } } #else // Set start to 0.0 when ray is inside the shape. intersection.entry.w = max(intersection.entry.w, 0.0); #endif return intersection; } `;var qB=`/* Box defines (set in Scene/VoxelBoxShape.js) #define BOX_HAS_SHAPE_BOUNDS */ #if defined(BOX_HAS_SHAPE_BOUNDS) uniform vec3 u_boxUvToShapeUvScale; uniform vec3 u_boxUvToShapeUvTranslate; #endif vec3 convertUvToShapeUvSpace(in vec3 positionUv) { #if defined(BOX_HAS_SHAPE_BOUNDS) return positionUv * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate; #else return positionUv; #endif } vec3 convertShapeUvToUvSpace(in vec3 shapeUv) { #if defined(BOX_HAS_SHAPE_BOUNDS) return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale; #else return shapeUv; #endif } `;var YB=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js) #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED */ #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS) uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT) uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE) uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) uniform vec2 u_cylinderShapeUvAngleMinMax; #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED) uniform float u_cylinderShapeUvAngleRangeZeroMid; #endif vec3 convertUvToShapeUvSpace(in vec3 positionUv) { vec3 positionLocal = positionUv * 2.0 - 1.0; // [-1,+1] // Compute radius #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT) float radius = 1.0; #else float radius = length(positionLocal.xy); // [0,1] #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS) radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y; // x = scale, y = offset #endif #endif // Compute height #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) float height = 1.0; #else float height = positionUv.z; // [0,1] #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT) height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y; // x = scale, y = offset #endif #endif // Compute angle #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO) float angle = 1.0; #else float angle = (atan(positionLocal.y, positionLocal.x) + czm_pi) / czm_twoPi; // [0,1] #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE) #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED) // Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative. angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid); #endif // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity. #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle; #elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle; #endif angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y; // x = scale, y = offset #endif #endif return vec3(radius, height, angle); } `;var XB=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js) #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY #define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE #define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO #define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED #define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE #define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO #define ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN #define ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT #define ELLIPSOID_IS_SPHERE */ uniform vec3 u_ellipsoidRadiiUv; // [0,1] #if !defined(ELLIPSOID_IS_SPHERE) uniform vec3 u_ellipsoidInverseRadiiSquaredUv; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED) uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid; #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE) uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE) uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN) && !defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) uniform float u_ellipsoidInverseHeightDifferenceUv; uniform vec2 u_ellipseInnerRadiiUv; // [0,1] #endif // robust iterative solution without trig functions // https://github.com/0xfaded/ellipse_demo/issues/1 // https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse // Pro: Good when radii.x ~= radii.y // Con: Breaks at pos.x ~= 0.0, especially inside the ellipse // Con: Inaccurate with exterior points and thin ellipses float ellipseDistanceIterative (vec2 pos, vec2 radii) { vec2 p = abs(pos); vec2 invRadii = 1.0 / radii; vec2 a = vec2(1.0, -1.0) * (radii.x * radii.x - radii.y * radii.y) * invRadii; vec2 t = vec2(0.70710678118); // sqrt(2) / 2 vec2 v = radii * t; const int iterations = 3; for (int i = 0; i < iterations; ++i) { vec2 e = a * pow(t, vec2(3.0)); vec2 q = normalize(p - e) * length(v - e); t = normalize((q + e) * invRadii); v = radii * t; } return length(v * sign(pos) - pos) * sign(p.y - v.y); } vec3 convertUvToShapeUvSpace(in vec3 positionUv) { // Compute position and normal. // Convert positionUv [0,1] to local space [-1,+1] to "normalized" cartesian space [-a,+a] where a = (radii + height) / (max(radii) + height). // A point on the largest ellipsoid axis would be [-1,+1] and everything else would be smaller. vec3 positionLocal = positionUv * 2.0 - 1.0; #if defined(ELLIPSOID_IS_SPHERE) vec3 posEllipsoid = positionLocal * u_ellipsoidRadiiUv.x; vec3 normal = normalize(posEllipsoid); #else vec3 posEllipsoid = positionLocal * u_ellipsoidRadiiUv; vec3 normal = normalize(posEllipsoid * u_ellipsoidInverseRadiiSquaredUv); // geodetic surface normal #endif // Compute longitude #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO) float longitude = 1.0; #else float longitude = (atan(normal.y, normal.x) + czm_pi) / czm_twoPi; // Correct the angle when max < min // Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space. #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED) longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z); #endif // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity. #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude; #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE) longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y; #endif #endif // Compute latitude #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO) float latitude = 1.0; #else float latitude = (asin(normal.z) + czm_piOverTwo) / czm_pi; #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE) latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y; #endif #endif // Compute height #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) // TODO: This breaks down when minBounds == maxBounds. To fix it, this // function would have to know if ray is intersecting the front or back of the shape // and set the shape space position to 1 (front) or 0 (back) accordingly. float height = 1.0; #else #if defined(ELLIPSOID_IS_SPHERE) #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN) float height = (length(posEllipsoid) - u_ellipseInnerRadiiUv.x) * u_ellipsoidInverseHeightDifferenceUv; #else float height = length(posEllipsoid); #endif #else #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN) // Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z) (assuming radii.x == radii.y which is true for WGS84). // This is an optimization so that math can be done with ellipses instead of ellipsoids. vec2 posEllipse = vec2(length(posEllipsoid.xy), posEllipsoid.z); float height = ellipseDistanceIterative(posEllipse, u_ellipseInnerRadiiUv) * u_ellipsoidInverseHeightDifferenceUv; #else // TODO: this is probably not correct float height = length(posEllipsoid); #endif #endif #endif return vec3(longitude, latitude, height); } `;var KB=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js #define OCTREE_FLAG_INTERNAL 0 #define OCTREE_FLAG_LEAF 1 #define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2 #define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops uniform sampler2D u_octreeInternalNodeTexture; uniform vec2 u_octreeInternalNodeTexelSizeUv; uniform int u_octreeInternalNodeTilesPerRow; #if (SAMPLE_COUNT > 1) uniform sampler2D u_octreeLeafNodeTexture; uniform vec2 u_octreeLeafNodeTexelSizeUv; uniform int u_octreeLeafNodeTilesPerRow; #endif struct OctreeNodeData { int data; int flag; }; struct TraversalData { ivec4 octreeCoords; int parentOctreeIndex; }; struct SampleData { int megatextureIndex; ivec4 tileCoords; vec3 tileUv; #if (SAMPLE_COUNT > 1) float weight; #endif }; // Integer mod: For WebGL1 only int intMod(in int a, in int b) { return a - (b * (a / b)); } int normU8_toInt(in float value) { return int(value * 255.0); } int normU8x2_toInt(in vec2 value) { return int(value.x * 255.0) + 256 * int(value.y * 255.0); } float normU8x2_toFloat(in vec2 value) { return float(normU8x2_toInt(value)) / 65535.0; } OctreeNodeData getOctreeNodeData(in vec2 octreeUv) { vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv); OctreeNodeData data; data.data = normU8x2_toInt(texData.xy); data.flag = normU8x2_toInt(texData.zw); return data; } OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) { int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x; int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex; int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow; vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5); return getOctreeNodeData(octreeUv); } int getOctreeParentIndex(in int octreeIndex) { int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9; int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow; vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5); vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv); int parentOctreeIndex = normU8x2_toInt(parentData.xy); return parentOctreeIndex; } /** * Convert a position in the uv-space of the tileset bounding shape * into the uv-space of a tile within the tileset */ vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) { // PERFORMANCE_IDEA: use bit-shifting (only in WebGL2) float dimAtLevel = pow(2.0, float(octreeCoords.w)); return shapePosition * dimAtLevel - vec3(octreeCoords.xyz); } void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) { sampleData.megatextureIndex = data.data; sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT) ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1) : octreeCoords; } #if (SAMPLE_COUNT > 1) void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) { int leafIndex = data.data; int leafNodeTexelCount = 2; // Adding 0.5 moves to the center of the texel float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5; float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5; // Get an interpolation weight and a flag to determine whether to read the parent texture vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY); vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0); float lerp = normU8x2_toFloat(leafData0.xy); sampleDatas[0].weight = 1.0 - lerp; sampleDatas[1].weight = lerp; // TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1) ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1) : octreeCoords; sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1) ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1) : octreeCoords; // Get megatexture indices for both samples vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY); vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1); sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy); sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw); } #endif OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) { float sizeAtLevel = 1.0 / pow(2.0, float(traversalData.octreeCoords.w)); vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel; vec3 end = start + vec3(sizeAtLevel); OctreeNodeData childData; for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) { // Find out which octree child contains the position // 0 if before center, 1 if after vec3 center = 0.5 * (start + end); vec3 childCoord = step(center, shapePosition); // Get octree coords for the next level down ivec4 octreeCoords = traversalData.octreeCoords; traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1); childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord)); if (childData.flag != OCTREE_FLAG_INTERNAL) { // leaf tile - stop traversing break; } // interior tile - keep going deeper start = mix(start, center, childCoord); end = mix(center, end, childCoord); traversalData.parentOctreeIndex = childData.data; } return childData; } /** * Transform a given position to an octree tile coordinate and a position within that tile, * and find the corresponding megatexture index and texture coordinates */ void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) { traversalData.octreeCoords = ivec4(0); traversalData.parentOctreeIndex = 0; OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0)); if (nodeData.flag != OCTREE_FLAG_LEAF) { nodeData = traverseOctreeDownwards(shapePosition, traversalData); } #if (SAMPLE_COUNT == 1) getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); #else getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); sampleDatas[1].tileUv = getTileUv(shapePosition, sampleDatas[1].tileCoords); #endif } bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) { return clamp(v, minVal, maxVal) == v; } bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) { vec3 tileUv = getTileUv(shapePosition, octreeCoords); bool inside = inRange(tileUv, vec3(0.0), vec3(1.0)); // Assume (!) the position is always inside the root tile. return inside || octreeCoords.w == 0; } void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) { if (insideTile(shapePosition, traversalData.octreeCoords)) { for (int i = 0; i < SAMPLE_COUNT; i++) { sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); } return; } // Go up tree until we find a parent tile containing shapePosition for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) { traversalData.octreeCoords.xyz /= 2; traversalData.octreeCoords.w -= 1; if (insideTile(shapePosition, traversalData.octreeCoords)) { break; } traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex); } // Go down tree OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData); #if (SAMPLE_COUNT == 1) getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); #else getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); sampleDatas[1].tileUv = getTileUv(shapePosition, sampleDatas[1].tileCoords); #endif } `;var ZB=`// See Octree.glsl for the definitions of SampleData and intMod /* Megatexture defines (set in Scene/VoxelRenderResources.js) #define SAMPLE_COUNT ### #define NEAREST_SAMPLING #define PADDING */ uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions uniform vec2 u_megatextureVoxelSizeUv; uniform vec2 u_megatextureSliceSizeUv; uniform vec2 u_megatextureTileSizeUv; uniform ivec3 u_dimensions; // does not include padding #if defined(PADDING) uniform ivec3 u_paddingBefore; uniform ivec3 u_paddingAfter; #endif // Integer min, max, clamp: For WebGL1 only int intMin(int a, int b) { return a <= b ? a : b; } int intMax(int a, int b) { return a >= b ? a : b; } int intClamp(int v, int minVal, int maxVal) { return intMin(intMax(v, minVal), maxVal); } vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale) { int indexX = intMod(index, dimensions.x); int indexY = index / dimensions.x; return vec2(indexX, indexY) * uvScale; } /* How is 3D data stored in a 2D megatexture? In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total). The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1). Note that there could be empty space in the megatexture because it's a power of two. 0 1 2 3 +---+---+---+---+ | | | | | 3 +---+---+---+---+ | | | | | 2 +-------+-------+ |010|110|011|111| 1 |--- ---|--- ---| |000|100|001|101| 0 +-------+-------+ When doing linear interpolation the megatexture needs to be sampled twice: once for the Z slice above the voxel coordinate and once for the slice below. The two slices are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is halfway between two Z slices so the interpolation factor is 0.5. Below is a side view of the 3D voxel grid with voxel coordinates on the left side. 2 +---+ |001| 1 +-z-+ |000| 0 +---+ When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice. */ Properties getPropertiesFromMegatexture(in SampleData sampleData) { vec3 tileUv = clamp(sampleData.tileUv, vec3(0.0), vec3(1.0)); // TODO is the clamp necessary? int tileIndex = sampleData.megatextureIndex; vec3 voxelCoord = tileUv * vec3(u_dimensions); ivec3 voxelDimensions = u_dimensions; #if defined(PADDING) voxelDimensions += u_paddingBefore + u_paddingAfter; voxelCoord += vec3(u_paddingBefore); #endif #if defined(NEAREST_SAMPLING) // Round to the center of the nearest voxel voxelCoord = floor(voxelCoord) + vec3(0.5); #endif // Tile location vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv); // Slice location float slice = voxelCoord.z - 0.5; int sliceIndex = int(floor(slice)); int sliceIndex0 = intClamp(sliceIndex, 0, voxelDimensions.z - 1); vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv); // Voxel location vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(voxelDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv; // Final location in the megatexture vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset; #if defined(NEAREST_SAMPLING) return getPropertiesFromMegatextureAtUv(uv0); #else float sliceLerp = fract(slice); int sliceIndex1 = intMin(sliceIndex + 1, voxelDimensions.z - 1); vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv); vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset; Properties properties0 = getPropertiesFromMegatextureAtUv(uv0); Properties properties1 = getPropertiesFromMegatextureAtUv(uv1); return mixProperties(properties0, properties1, sliceLerp); #endif } // Convert an array of sample datas to a final weighted properties. Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) { #if (SAMPLE_COUNT == 1) return getPropertiesFromMegatexture(sampleDatas[0]); #else // When more than one sample is taken the accumulator needs to start at 0 Properties properties = clearProperties(); for (int i = 0; i < SAMPLE_COUNT; ++i) { float weight = sampleDatas[i].weight; // Avoid reading the megatexture when the weight is 0 as it can be costly. if (weight > 0.0) { Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]); tempProperties = scaleProperties(tempProperties, weight); properties = sumProperties(properties, tempProperties); } } return properties; #endif } `;function ebt(e){let t=new eb;this.shaderBuilder=t;let n=e._customShader,i=yt(e._uniformMap,n.uniformMap);e._uniformMap=i;let o=n.uniforms;for(let p in o)if(o.hasOwnProperty(p)){let g=o[p];t.addUniform(g.type,p,be.FRAGMENT)}t.addUniform("sampler2D","u_megatextureTextures[METADATA_COUNT]",be.FRAGMENT),this.uniformMap=i;let r=e._clippingPlanes,s=u(r)&&r.enabled?r.length:0;this.clippingPlanes=r,this.clippingPlanesLength=s,t.addVertexLines([UB]),t.addFragmentLines([n.fragmentShaderText,"#line 0",KB,VB,ZB]),s>0&&(t.addDefine("CLIPPING_PLANES",void 0,be.FRAGMENT),t.addDefine("CLIPPING_PLANES_COUNT",s,be.FRAGMENT),r.unionClippingRegions&&t.addDefine("CLIPPING_PLANES_UNION",void 0,be.FRAGMENT),t.addFragmentLines([HB])),e._depthTest&&(t.addDefine("DEPTH_TEST",void 0,be.FRAGMENT),t.addFragmentLines([zB]));let a=e._provider.shape;a==="BOX"?(t.addDefine("SHAPE_BOX",void 0,be.FRAGMENT),t.addFragmentLines([qB,GB,nA])):a==="CYLINDER"?t.addFragmentLines([WB,nA,YB]):a==="ELLIPSOID"&&t.addFragmentLines([jB,nA,XB]),t.addFragmentLines([kB]);let c=e._shape,l=c.shaderDefines;for(let p in l)if(l.hasOwnProperty(p)){let g=l[p];u(g)&&(g=g===!0?void 0:g,t.addDefine(p,g,be.FRAGMENT))}let f=c.shaderMaximumIntersectionsLength;s>0&&(t.addDefine("CLIPPING_PLANES_INTERSECTION_INDEX",f,be.FRAGMENT),s===1?f+=1:r.unionClippingRegions?f+=2:f+=1),e._depthTest&&(t.addDefine("DEPTH_INTERSECTION_INDEX",f,be.FRAGMENT),f+=1),t.addDefine("INTERSECTION_COUNT",f,be.FRAGMENT),(!h.equals(e.paddingBefore,h.ZERO)||!h.equals(e.paddingAfter,h.ZERO))&&t.addDefine("PADDING",void 0,be.FRAGMENT),e._useLogDepth&&t.addDefine("LOG_DEPTH_READ_ONLY",void 0,be.FRAGMENT),e._jitter&&t.addDefine("JITTER",void 0,be.FRAGMENT),e._nearestSampling&&t.addDefine("NEAREST_SAMPLING",void 0,be.FRAGMENT);let d=e._traversal;t.addDefine("SAMPLE_COUNT",`${d._sampleCount}`,be.FRAGMENT)}var QB=ebt;function tbt(e,t){let{shaderBuilder:n}=e,{names:i,types:o,componentTypes:r,minimumValues:s,maximumValues:a}=t._provider,c=o.length,l=u(s)&&u(a);n.addDefine("METADATA_COUNT",c,be.FRAGMENT),l&&n.addDefine("STATISTICS",void 0,be.FRAGMENT);for(let P=0;P<c;P++){let L=i[P],N=o[P],_=`PropertyStatistics_${L}`,E=`PropertyStatistics_${L}`;n.addStruct(_,E,be.FRAGMENT);let v=OH(N);n.addStructField(_,v,"min"),n.addStructField(_,v,"max")}let f="Statistics",d="Statistics",p="statistics";n.addStruct(f,d,be.FRAGMENT);for(let P=0;P<c;P++){let L=i[P],N=`PropertyStatistics_${L}`,_=L;n.addStructField(f,N,_)}let g="Metadata",m="Metadata",x="metadata";n.addStruct(g,m,be.FRAGMENT),n.addStructField(g,d,p);for(let P=0;P<c;P++){let L=i[P],N=o[P],_=OH(N);n.addStructField(g,_,L)}for(let P=0;P<c;P++){let L=i[P],N=o[P],_=ibt(N),E=`VoxelProperty_${L}`,v=`VoxelProperty_${L}`;n.addStruct(E,v,be.FRAGMENT),n.addStructField(E,_,"partialDerivativeLocal"),n.addStructField(E,_,"partialDerivativeWorld"),n.addStructField(E,_,"partialDerivativeView"),n.addStructField(E,_,"partialDerivativeValid")}let b="Voxel",T="Voxel",C="voxel";n.addStruct(b,T,be.FRAGMENT);for(let P=0;P<c;P++){let L=i[P],N=`VoxelProperty_${L}`;n.addStructField(b,N,L)}n.addStructField(b,"vec3","positionEC"),n.addStructField(b,"vec3","positionUv"),n.addStructField(b,"vec3","positionShapeUv"),n.addStructField(b,"vec3","positionUvLocal"),n.addStructField(b,"vec3","viewDirUv"),n.addStructField(b,"vec3","viewDirWorld"),n.addStructField(b,"vec3","surfaceNormal"),n.addStructField(b,"float","travelDistance");let A="FragmentInput";n.addStruct(A,"FragmentInput",be.FRAGMENT),n.addStructField(A,m,x),n.addStructField(A,T,C);let w="Properties",D="Properties",R="properties";n.addStruct(w,D,be.FRAGMENT);for(let P=0;P<c;P++){let L=i[P],N=o[P],_=OH(N);n.addStructField(w,_,L)}{let P="clearProperties";n.addFunction(P,`${D} clearProperties()`,be.FRAGMENT),n.addFunctionLines(P,[`${D} ${R};`]);for(let L=0;L<c;L++){let N=i[L],_=o[L],E=r[L],v=OH(_,E);n.addFunctionLines(P,[`${R}.${N} = ${v}(0.0);`])}n.addFunctionLines(P,[`return ${R};`])}{let P="sumProperties";n.addFunction(P,`${D} sumProperties(${D} propertiesA, ${D} 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N=i[L];n.addFunctionLines(P,[`${x}.${N} = ${R}.${N};`])}}if(l){let P="setStatistics";n.addFunction(P,`void setStatistics(inout ${d} ${p})`,be.FRAGMENT);for(let L=0;L<c;L++){let N=i[L],_=o[L],E=Ht.getComponentCount(_);for(let v=0;v<E;v++){let I=obt(_,v),M=s[L][v],B=a[L][v];n.addFunctionLines(P,[`${p}.${N}.min${I} = ${STe(M)};`,`${p}.${N}.max${I} = ${STe(B)};`])}}}{let P="getPropertiesFromMegatextureAtUv";n.addFunction(P,`${D} getPropertiesFromMegatextureAtUv(vec2 texcoord)`,be.FRAGMENT),n.addFunctionLines(P,[`${D} ${R};`]);for(let L=0;L<c;L++){let N=i[L],_=o[L],E=r[L],v=nbt(_,E);n.addFunctionLines(P,[`properties.${N} = texture(u_megatextureTextures[${L}], texcoord)${v};`])}n.addFunctionLines(P,[`return ${R};`])}}function OH(e){if(e===Ht.SCALAR)return"float";if(e===Ht.VEC2)return"vec2";if(e===Ht.VEC3)return"vec3";if(e===Ht.VEC4)return"vec4"}function nbt(e){if(e===Ht.SCALAR)return".r";if(e===Ht.VEC2)return".ra";if(e===Ht.VEC3)return".rgb";if(e===Ht.VEC4)return""}function ibt(e){if(e===Ht.SCALAR)return"vec3";if(e===Ht.VEC2)return"mat2";if(e===Ht.VEC3)return"mat3";if(e===Ht.VEC4)return"mat4"}function STe(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function obt(e,t){return e===Ht.SCALAR?"":`[${t}]`}var $B=tbt;function rbt(e,t){let n=new QB(e);$B(n,e);let{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){let m="getClippingPlane",x=H_(o,t),b=0,T=x.indexOf(")")+1,C=x.indexOf("{",T)+1,A=x.indexOf("}",C),S=x.slice(b,T),w=x.slice(C,A);i.addFunction(m,S,be.FRAGMENT),i.addFunctionLines(m,[w])}let s=i.clone();s.addDefine("PICKING",void 0,be.FRAGMENT);let a=i.buildShaderProgram(t),c=s.buildShaderProgram(t),l=Be.fromCache({cull:{enabled:!0,face:mi.BACK},depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND}),f=t.getViewportQuadVertexArray(),d=e._depthTest,p=new 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A=c*5,S=g.renderableKeyframeNodePrevious,w=g.level-S.spatialNode.level,D=S.spatialNode.parent,R=u(D)?D.renderableKeyframeNodePrevious:S,P=fbt(g,i,n),L=w,N=1,_=S.megatextureIndex,E=R.megatextureIndex;f[A+0]=P,f[A+1]=L,f[A+2]=N,f[A+3]=_,f[A+4]=E,l[T]=MH.LEAF<<16|c}else{let A=g.renderableKeyframeNodePrevious,w=g.level-A.spatialNode.level===0?MH.LEAF:MH.PACKED_LEAF_FROM_PARENT;l[T]=w<<16|A.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&d(p,0,0,0,0),dbt(l,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&hbt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function fbt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return O.clamp(s,0,1)}function dbt(e,t,n,i){let o=nt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let d=0;d<e.length;d++){let p=e[d],g=d*o;for(let m=0;m<o;m++)c[g+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function hbt(e,t,n,i){let o=nt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),l=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let g=e[p*r+0],m=e[p*r+1],x=e[p*r+2],b=e[p*r+3],T=e[p*r+4],C=O.clamp(Math.floor(65536*g),0,65535);l[p*8+0]=C>>>0&255,l[p*8+1]=C>>>8&255,l[p*8+2]=m&255,l[p*8+3]=x&255,l[p*8+4]=b>>>0&255,l[p*8+5]=b>>>8&255,l[p*8+6]=T>>>0&255,l[p*8+7]=T>>>8&255}let d={source:{arrayBufferView:l,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(d)}E0.getApproximateTextureMemoryByteLength=function(e,t,n,i){let o=0,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=i[s],l=Ht.getComponentCount(a);o+=rw.getApproximateTextureMemoryByteLength(e,t,l,c)}return o};var dw=E0;var mbt={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat3",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},hw=Object.freeze(mbt);function mw(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}mw.prototype.getTexture=function(e){return this._textures[e]};function pbt(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){let i=e._textures[t];u(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}mw.prototype.loadTexture2D=function(e,t){u(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):pbt(this,e,t)};function _bt(e,t,n){let{id:i,textureUniform:o,image:r}=t,s=n.webgl2?LH(o,r,n):gbt(o,r,n),a=e._textures[i];u(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function LH(e,t,n){let{typedArray:i,sampler:o}=e,r=u(i)?DTe(e,n):new Ot({context:n,source:t,sampler:o});return vTe(o)&&r.generateMipmap(),r}function gbt(e,t,n){let{typedArray:i,sampler:o}=e,r=vTe(o),s=o.wrapS===wn.REPEAT||o.wrapS===wn.MIRRORED_REPEAT||o.wrapT===wn.REPEAT||o.wrapT===wn.MIRRORED_REPEAT,{width:a,height:c}=u(i)?e:t,l=[a,c].every(O.isPowerOfTwo);if((r||s)&&!l)if(u(i)){if(e.pixelDatatype===qe.UNSIGNED_BYTE){let d=fB(i,a,c),p=Hg(d);return LH({sampler:o},p,n)}}else{let d=Hg(t);return LH(e,d,n)}else return LH(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be resized. 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Did you mean ${ITe(n)} instead?`;throw new de(o)}}function Abt(e){let t=e.usedVariablesVertex.attributeSet;Ic(t,"position","positionMC","vertex"),Ic(t,"normal","normalMC","vertex"),Ic(t,"tangent","tangentMC","vertex"),Ic(t,"bitangent","bitangentMC","vertex"),Ic(t,"positionWC","positionMC","vertex"),Ic(t,"positionEC","positionMC","vertex"),Ic(t,"normalEC","normalMC","vertex"),Ic(t,"tangentEC","tangentMC","vertex"),Ic(t,"bitangentEC","bitangentMC","vertex");let n=e.usedVariablesFragment.attributeSet;Ic(n,"position","positionEC","fragment"),Ic(n,"normal","normalEC","fragment"),Ic(n,"tangent","tangentEC","fragment"),Ic(n,"bitangent","bitangentEC","fragment"),Ic(n,"normalMC","normalEC","fragment"),Ic(n,"tangentMC","tangentEC","fragment"),Ic(n,"bitangentMC","bitangentEC","fragment")}t3.prototype.setUniform=function(e,t){let n=this.uniforms[e];n.type===hw.SAMPLER_2D?this._textureManager.loadTexture2D(e,t):u(t.clone)?n.value=t.clone(n.value):n.value=t};t3.prototype.update=function(e){this._defaultTexture=e.context.defaultTexture,this._textureManager.update(e)};t3.prototype.isDestroyed=function(){return!1};t3.prototype.destroy=function(){this._textureManager=this._textureManager&&this._textureManager.destroy(),le(this)};var oA=t3;function Jm(e){e=y(e,y.EMPTY_OBJECT),this._ready=!1,this._provider=y(e.provider,Jm.DefaultProvider),this._traversal=void 0,this._shape=void 0,this._shapeVisible=!1,this._paddingBefore=new h,this._paddingAfter=new h,this._minBounds=new h,this._minBoundsOld=new h,this._maxBounds=new h,this._maxBoundsOld=new h,this._exaggeratedMinBounds=new h,this._exaggeratedMinBoundsOld=new h,this._exaggeratedMaxBounds=new h,this._exaggeratedMaxBoundsOld=new h,this._minClippingBounds=new h,this._minClippingBoundsOld=new h,this._maxClippingBounds=new h,this._maxClippingBoundsOld=new h,this._clippingPlanes=void 0,this._clippingPlanesState=0,this._clippingPlanesEnabled=!1,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._compoundModelMatrix=new F,this._compoundModelMatrixOld=new F,this._customShader=y(e.customShader,Jm.DefaultCustomShader),this._customShaderCompilationEvent=new pe,this._shaderDirty=!0,this._drawCommand=void 0,this._drawCommandPick=void 0,this._pickId=void 0,this._clock=e.clock,this._transformPositionWorldToUv=new F,this._transformPositionUvToWorld=new F,this._transformDirectionWorldToLocal=new $,this._transformNormalLocalToWorld=new $,this._stepSizeUv=1,this._jitter=!0,this._nearestSampling=!1,this._levelBlendFactor=0,this._stepSizeMultiplier=1,this._depthTest=!0,this._useLogDepth=void 0,this._screenSpaceError=4,this._debugPolylines=new jd,this._debugDraw=!1,this._disableRender=!1,this._disableUpdate=!1,this._uniforms={octreeInternalNodeTexture:void 0,octreeInternalNodeTilesPerRow:0,octreeInternalNodeTexelSizeUv:new z,octreeLeafNodeTexture:void 0,octreeLeafNodeTilesPerRow:0,octreeLeafNodeTexelSizeUv:new z,megatextureTextures:[],megatextureSliceDimensions:new z,megatextureTileDimensions:new z,megatextureVoxelSizeUv:new z,megatextureSliceSizeUv:new z,megatextureTileSizeUv:new z,dimensions:new h,paddingBefore:new h,paddingAfter:new h,transformPositionViewToUv:new F,transformPositionUvToView:new F,transformDirectionViewToLocal:new $,transformNormalLocalToWorld:new $,cameraPositionUv:new h,ndcSpaceAxisAlignedBoundingBox:new re,clippingPlanesTexture:void 0,clippingPlanesMatrix:new F,stepSize:0,pickColor:new G},this._shapeDefinesOld={},this._uniformMap={};let t=this._uniforms,n=this._uniformMap;for(let o in t)if(t.hasOwnProperty(o)){let r=`u_${o}`;n[r]=function(){return t[o]}}let i=this._provider;Cbt(this,i)}function Cbt(e,t){let{shape:n,minBounds:i=Vi.getMinBounds(n),maxBounds:o=Vi.getMaxBounds(n)}=t;e.minBounds=i,e.maxBounds=o,e.minClippingBounds=Vi.getMinBounds(n),e.maxClippingBounds=Vi.getMaxBounds(n),OTe(e,t);let r=Vi.getShapeConstructor(n);e._shape=new r,RTe(e),e._shapeVisible=MTe(e,e._shape,t)}Object.defineProperties(Jm.prototype,{ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}},boundingSphere:{get:function(){return this._shape.boundingSphere}},orientedBoundingBox:{get:function(){return this.shape.orientedBoundingBox}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix)}},shape:{get:function(){return this._provider.shape}},dimensions:{get:function(){return this._provider.dimensions}},minimumValues:{get:function(){return this._provider.minimumValues}},maximumValues:{get:function(){return this._provider.maximumValues}},show:{get:function(){return!this._disableRender},set:function(e){this._disableRender=!e}},disableUpdate:{get:function(){return this._disableUpdate},set:function(e){this._disableUpdate=e}},debugDraw:{get:function(){return this._debugDraw},set:function(e){this._debugDraw=e}},depthTest:{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._shaderDirty=!0)}},jitter:{get:function(){return this._jitter},set:function(e){this._jitter!==e&&(this._jitter=e,this._shaderDirty=!0)}},nearestSampling:{get:function(){return this._nearestSampling},set:function(e){this._nearestSampling!==e&&(this._nearestSampling=e,this._shaderDirty=!0)}},levelBlendFactor:{get:function(){return this._levelBlendFactor},set:function(e){this._levelBlendFactor=O.clamp(e,0,1)}},screenSpaceError:{get:function(){return this._screenSpaceError},set:function(e){this._screenSpaceError=e}},stepSize:{get:function(){return this._stepSizeMultiplier},set:function(e){this._stepSizeMultiplier=e}},minBounds:{get:function(){return this._minBounds},set:function(e){this._minBounds=h.clone(e,this._minBounds)}},maxBounds:{get:function(){return this._maxBounds},set:function(e){this._maxBounds=h.clone(e,this._maxBounds)}},minClippingBounds:{get:function(){return this._minClippingBounds},set:function(e){this._minClippingBounds=h.clone(e,this._minClippingBounds)}},maxClippingBounds:{get:function(){return this._maxClippingBounds},set:function(e){this._maxClippingBounds=h.clone(e,this._maxClippingBounds)}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){ps.setOwner(e,this,"_clippingPlanes")}},customShader:{get:function(){return this._customShader},set:function(e){if(this._customShader!==e){let t=this._uniformMap,i=this._customShader.uniformMap;for(let o in i)i.hasOwnProperty(o)&&delete t[o];u(e)?this._customShader=e:this._customShader=Jm.DefaultCustomShader,this._shaderDirty=!0}}},customShaderCompilationEvent:{get:function(){return this._customShaderCompilationEvent}}});var Ebt=new h,Sbt=new re,wbt=new re,vbt=new h,Dbt=new h,Ibt=new $,Pbt=new $,Rbt=new F,Obt=new F,Mbt=new F,Lbt=F.fromRotationTranslation($.fromUniformScale(.5,new $),new h(.5,.5,.5),new F),Nbt=F.fromRotationTranslation($.fromUniformScale(2,new $),new h(-1,-1,-1),new F);Jm.prototype.update=function(e){let t=this._provider;this._customShader.update(e);let n=e.context;if(!this._ready){Fbt(this,t,n),e.afterRender.push(()=>(this._ready=!0,!0));return}RTe(this,e);let i=OTe(this,t),o=this._shape;if(i&&(this._shapeVisible=MTe(this,o,t),Ubt(this,o)&&(this._shaderDirty=!0)),!this._shapeVisible)return;let r=Vbt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&Xbt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),zbt(this,e)&&(this._shaderDirty=!0);let l=s.leafNodeTexture,f=this._uniforms;u(l)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=z.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(JB(this,n),this._shaderDirty=!1);let d=n.uniformState.viewProjection,p=o.orientedBoundingBox,g=Wbt(p,d,wbt);if(g.x===1||g.y===1||g.z===-1||g.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=re.clone(g,f.ndcSpaceAxisAlignedBoundingBox);let x=n.uniformState.inverseView;f.transformPositionViewToUv=F.multiplyTransformation(this._transformPositionWorldToUv,x,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=F.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let T=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=$.multiply(this._transformDirectionWorldToLocal,T,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=$.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let C=e.camera.positionWC;f.cameraPositionUv=F.multiplyByPoint(this._transformPositionWorldToUv,C,f.cameraPositionUv),f.stepSize=this._stepSizeUv*this._stepSizeMultiplier;let A=e.passes.pick?this._drawCommandPick:this._drawCommand;A.boundingVolume=o.boundingSphere,e.commandList.push(A)};function RTe(e,t){if(e._exaggeratedMinBounds=h.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=h.clone(e._maxBounds,e._exaggeratedMaxBounds),u(t)&&e.shape===Vi.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}}function Fbt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=G.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=ze(o,!0);let s=e._uniformMap;for(let a in r)if(r.hasOwnProperty(a)){let c=`u_${a}`;s[c]=function(){return r[a]}}i.dimensions=h.clone(t.dimensions,i.dimensions),e._paddingBefore=h.clone(y(t.paddingBefore,h.ZERO),e._paddingBefore),i.paddingBefore=h.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=h.clone(y(t.paddingAfter,h.ZERO),e._paddingBefore),i.paddingAfter=h.clone(e._paddingAfter,i.paddingAfter),e._traversal=Bbt(e,t,n),kbt(e._traversal,i)}function OTe(e,t){let n=y(t.shapeTransform,F.IDENTITY),i=y(t.globalTransform,F.IDENTITY);return F.multiplyTransformation(i,e._modelMatrix,e._compoundModelMatrix),F.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),rA(e,"_compoundModelMatrix","_compoundModelMatrixOld")+rA(e,"_minBounds","_minBoundsOld")+rA(e,"_maxBounds","_maxBoundsOld")+rA(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+rA(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+rA(e,"_minClippingBounds","_minClippingBoundsOld")+rA(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function rA(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return 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0,s=y(t.keyframeCount,1);return new dw(e,n,i,t.types,t.componentTypes,s,r)}function kbt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=z.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=z.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=z.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=z.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=z.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=z.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function Ubt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=ze(n,!0)),i}function 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For more information on this map, including our terms of use, visit us online at https://www.arcgis.com/home/item.html?id=1e126e7520f9466c9ca28b8f28b5e500`,category:"Other",creationFunction:function(){return G_.fromBasemapType(bh.OCEANS,{enablePickFeatures:!1})}})),e.push(new ns({name:"Open\xADStreet\xADMap",iconUrl:Jt("Widgets/Images/ImageryProviders/openStreetMap.png"),tooltip:`OpenStreetMap (OSM) is a collaborative project to create a free editable map of the world. http://www.openstreetmap.org`,category:"Other",creationFunction:function(){return new sg({url:"https://tile.openstreetmap.org/"})}})),e.push(new ns({name:"Stadia x Stamen Watercolor",iconUrl:Jt("Widgets/Images/ImageryProviders/stamenWatercolor.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and reminiscent of hand drawn maps, the watercolor maps from Stamen Design apply raster effect area washes and organic edges over a paper texture to add warm pop to any map. https://docs.stadiamaps.com/map-styles/stamen-watercolor/`,category:"Other",creationFunction:function(){return new sg({url:"https://tiles.stadiamaps.com/tiles/stamen_watercolor/",fileExtension:"jpg",credit:`© <a href="https://stamen.com/" target="_blank">Stamen Design</a> © <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a> © <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a> © <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ns({name:"Stadia x Stamen Toner",iconUrl:Jt("Widgets/Images/ImageryProviders/stamenToner.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and the most popular of the excellent styles from Stamen Design, these high-contrast B+W (black and white) maps are the perfect backdrop for your colorful and eye-catching overlays. https://docs.stadiamaps.com/map-styles/stamen-toner/`,category:"Other",creationFunction:function(){return new sg({url:"https://tiles.stadiamaps.com/tiles/stamen_toner/",retinaTiles:t,credit:`© <a href="https://stamen.com/" target="_blank">Stamen Design</a> © <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a> © <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a> © <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ns({name:"Stadia Alidade Smooth",iconUrl:Jt("Widgets/Images/ImageryProviders/stadiaAlidadeSmooth.png"),tooltip:`Stadia's custom Alidade Smooth style is designed for maps that use a lot of markers or overlays. It features a muted color scheme and fewer points of interest to allow your added data to shine. https://docs.stadiamaps.com/map-styles/alidade-smooth/`,category:"Other",creationFunction:function(){return new sg({url:"https://tiles.stadiamaps.com/tiles/alidade_smooth/",retinaTiles:t,credit:`© <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a> © <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a> © <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ns({name:"Stadia Alidade Smooth Dark",iconUrl:Jt("Widgets/Images/ImageryProviders/stadiaAlidadeSmoothDark.png"),tooltip:`Stadia Alidade Smooth Dark, like its lighter cousin, is also designed to stay out of the way. It just flips the dark mode switch on the color scheme. 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r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",Ae.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=Cn(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=Cn(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=Cn(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=Cn(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=Ae.getObservable(this,"frustums").subscribe(function(l){n._scene.debugShowFrustums=l,n._scene.requestRender()}),this._frustumPlanesSubscription=Ae.getObservable(this,"frustumPlanes").subscribe(function(l){n._scene.debugShowFrustumPlanes=l,n._scene.requestRender()}),this._performanceSubscription=Ae.getObservable(this,"performance").subscribe(function(l){l?n._performanceDisplay=new Z_({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=Cn(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=Ae.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=Cn(function(){if(n.primitiveReferenceFrame){let l=n._primitive.modelMatrix;n._modelMatrixPrimitive=new bB({modelMatrix:l}),n._scene.primitives.add(n._modelMatrixPrimitive)}else u(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=Ae.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=Cn(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(l){return u(n._modelMatrixPrimitive)&&l.owner===n._modelMatrixPrimitive._primitive?!0:u(n._primitive)?l.owner===n._primitive||l.owner===n._primitive._billboardCollection||l.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=Ae.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=Ae.getObservable(this,"wireframe").subscribe(function(l){r._surface.tileProvider._debug.wireframe=l,n._scene.requestRender()}),this._depthFrustumSubscription=Ae.getObservable(this,"depthFrustum").subscribe(function(l){n._scene.debugShowDepthFrustum=l,n._scene.requestRender()}),this._incrementDepthFrustum=Cn(function(){let l=n.depthFrustum+1;return n.depthFrustum=qZ(1,n._numberOfFrustums,l),n._scene.requestRender(),!0}),this._decrementDepthFrustum=Cn(function(){let l=n.depthFrustum-1;return 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m=d.cartesianToCartographic(g),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(u(T))for(let C=0;!f&&C<T.length;++C){let A=T[C];ce.contains(A.rectangle,m)&&(f=A)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=Cn(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=Ae.getObservable(this,"pickTileActive").subscribe(function(l){l?o.setInputAction(c,Tn.LEFT_CLICK):o.removeInputAction(Tn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(g3.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return 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n=e.data;u(n)&&u(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});g3.prototype._update=function(){this.frustums&&(this.frustumStatisticText=RTt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=qZ(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};g3.prototype.isDestroyed=function(){return!1};g3.prototype.destroy=function(){return 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shaderCacheText"),l.appendChild(p);let g=document.createElement("div");l.appendChild(g);let m=document.createElement("span");m.setAttribute("data-bind",'html: "     Frustum:"'),g.appendChild(m);let x=document.createElement("span");x.setAttribute("data-bind","text: depthFrustumText"),g.appendChild(x);let b=document.createElement("input");b.type="button",b.value="-",b.className="cesium-cesiumInspector-pickButton",b.setAttribute("data-bind","click: decrementDepthFrustum"),g.appendChild(b);let T=document.createElement("input");T.type="button",T.value="+",T.className="cesium-cesiumInspector-pickButton",T.setAttribute("data-bind","click: incrementDepthFrustum"),g.appendChild(T);let C=a(s,"Primitives","primitivesVisible","togglePrimitives"),A=document.createElement("div");A.className="cesium-cesiumInspector-pickSection",C.appendChild(A);let S=document.createElement("input");S.type="button",S.value="Pick a 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M=document.createElement("div");M.className="cesium-cesiumInspector-tileText",L.className="cesium-cesiumInspector-frustumStatistics",L.appendChild(M),L.setAttribute("data-bind","visible: hasPickedTile"),M.setAttribute("data-bind","html: tileText");let B=document.createElement("div");B.className="cesium-cesiumInspector-relativeText",B.textContent="Select relative:",L.appendChild(B);let V=document.createElement("table"),U=document.createElement("tr"),H=document.createElement("tr"),k=document.createElement("td");k.appendChild(N);let q=document.createElement("td");q.appendChild(_);let j=document.createElement("td");j.appendChild(E),U.appendChild(k),U.appendChild(q),U.appendChild(j);let Q=document.createElement("td"),W=document.createElement("td");W.appendChild(v);let K=document.createElement("td");K.appendChild(I),H.appendChild(Q),H.appendChild(W),H.appendChild(K),V.appendChild(U),V.appendChild(H),L.appendChild(V),R.appendChild(c("Show bounding volume","tileBoundingSphere","hasPickedTile")),R.appendChild(c("Show only selected","filterTile","hasPickedTile")),D.appendChild(c("Wireframe","wireframe")),D.appendChild(c("Suspend LOD update","suspendUpdates")),D.appendChild(c("Show tile coordinates","tileCoordinates")),Ae.applyBindings(i,this._element)}Object.defineProperties(zH.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});zH.prototype.isDestroyed=function(){return!1};zH.prototype.destroy=function(){return Ae.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),le(this)};var x3=zH;function LTt(e){return function(t){let n=e._scene.pick(t.position);u(n)&&n.primitive instanceof ra&&(e.tileset=n.primitive),e.pickActive=!1}}function $Te(e,t){t?e._eventHandler.setInputAction(function(n){let i=e._scene.pick(n.endPosition);u(i)&&i.primitive instanceof ra&&(e.tileset=i.primitive)},Tn.MOUSE_MOVE):(e._eventHandler.removeInputAction(Tn.MOUSE_MOVE),e.picking=e.picking)}var NTt={maximumFractionDigits:3};function b3(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,NTt):Math.round(t).toLocaleString()}function T3(e,t){if(!u(e))return"";let n=t?e._statisticsPerPass[Fo.PICK]:e._statisticsPerPass[Fo.RENDER],i='<ul class="cesium-cesiumInspector-statistics">';return i+=`<li><strong>Visited: </strong>${n.visited.toLocaleString()}</li><li><strong>Selected: </strong>${n.selected.toLocaleString()}</li><li><strong>Commands: </strong>${n.numberOfCommands.toLocaleString()}</li>`,i+="</ul>",t||(i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Requests: </strong>${n.numberOfPendingRequests.toLocaleString()}</li><li><strong>Attempted: </strong>${n.numberOfAttemptedRequests.toLocaleString()}</li><li><strong>Processing: </strong>${n.numberOfTilesProcessing.toLocaleString()}</li><li><strong>Content Ready: </strong>${n.numberOfTilesWithContentReady.toLocaleString()}</li><li><strong>Total: </strong>${n.numberOfTilesTotal.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Features Selected: </strong>${n.numberOfFeaturesSelected.toLocaleString()}</li><li><strong>Features Loaded: </strong>${n.numberOfFeaturesLoaded.toLocaleString()}</li><li><strong>Points Selected: </strong>${n.numberOfPointsSelected.toLocaleString()}</li><li><strong>Points Loaded: </strong>${n.numberOfPointsLoaded.toLocaleString()}</li><li><strong>Triangles Selected: </strong>${n.numberOfTrianglesSelected.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Tiles styled: </strong>${n.numberOfTilesStyled.toLocaleString()}</li><li><strong>Features styled: </strong>${n.numberOfFeaturesStyled.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Children Union Culled: </strong>${n.numberOfTilesCulledWithChildrenUnion.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Geometry Memory (MB): </strong>${b3(n.geometryByteLength)}</li><li><strong>Texture Memory (MB): </strong>${b3(n.texturesByteLength)}</li><li><strong>Batch Table Memory (MB): </strong>${b3(n.batchTableByteLength)}</li>`,i+="</ul>"),i}function JTe(){let e=Wi.statistics;return` <ul class="cesium-cesiumInspector-statistics"> <li><strong>Geometry Memory (MB): </strong>${b3(e.geometryByteLength)}</li> <li><strong>Texture Memory (MB): </strong>${b3(e.texturesByteLength)}</li> </ul> `}var FTt=[{text:"Highlight",value:Sl.HIGHLIGHT},{text:"Replace",value:Sl.REPLACE},{text:"Mix",value:Sl.MIX}],QTe=new G(1,1,0,.4),BTt=new G,HH=new G;function ya(e,t){let n=this,i=e.canvas;this._eventHandler=new Vu(i),this._scene=e,this._performanceContainer=t,this._canvas=i,this._performanceDisplay=new Z_({container:t}),this._statisticsText="",this._pickStatisticsText="",this._resourceCacheStatisticsText="",this._editorError="",this.performance=!1,this.showStatistics=!0,this.showPickStatistics=!0,this.showResourceCacheStatistics=!1,this.inspectorVisible=!0,this.tilesetVisible=!1,this.displayVisible=!1,this.updateVisible=!1,this.loggingVisible=!1,this.styleVisible=!1,this.tileDebugLabelsVisible=!1,this.optimizationVisible=!1,this.styleString="{}",this.hasEnabledWireframe=!1,this._tileset=void 0,this._feature=void 0,this._tile=void 0,Ae.track(this,["performance","inspectorVisible","_statisticsText","_pickStatisticsText","_resourceCacheStatisticsText","_editorError","showPickStatistics","showStatistics","showResourceCacheStatistics","tilesetVisible","displayVisible","updateVisible","loggingVisible","styleVisible","optimizationVisible","tileDebugLabelsVisible","styleString","_feature","_tile","_tileset","hasEnabledWireframe"]),this._properties=Ae.observable({}),this.properties=[],Ae.defineProperty(this,"properties",function(){let k=[],q=n._properties();for(let j in q)q.hasOwnProperty(j)&&k.push(j);return k});let o=Ae.observable();Ae.defineProperty(this,"dynamicScreenSpaceError",{get:function(){return o()},set:function(k){o(k),u(n._tileset)&&(n._tileset.dynamicScreenSpaceError=k)}}),this.dynamicScreenSpaceError=!1;let r=Ae.observable();Ae.defineProperty(this,"colorBlendMode",{get:function(){return r()},set:function(k){r(k),u(n._tileset)&&(n._tileset.colorBlendMode=k,n._scene.requestRender())}}),this.colorBlendMode=Sl.HIGHLIGHT;let s=Ae.observable(),a=Ae.observable();Ae.defineProperty(this,"picking",{get:function(){return a()},set:function(k){a(k),k?n._eventHandler.setInputAction(function(q){let j=e.pick(q.endPosition);if(j instanceof Ns?(n.feature=j,n.tile=j.content.tile):u(j)&&u(j.content)?(n.feature=void 0,n.tile=j.content.tile):(n.feature=void 0,n.tile=void 0),!!u(n._tileset)){if(s&&u(j)&&u(j.content)){let Q;e.pickPositionSupported&&(Q=e.pickPosition(q.endPosition),u(Q)&&(n._tileset.debugPickPosition=Q)),n._tileset.debugPickedTile=j.content.tile}else n._tileset.debugPickedTile=void 0;n._scene.requestRender()}},Tn.MOUSE_MOVE):(n.feature=void 0,n.tile=void 0,n._eventHandler.removeInputAction(Tn.MOUSE_MOVE))}}),this.picking=!0;let c=Ae.observable();Ae.defineProperty(this,"colorize",{get:function(){return c()},set:function(k){c(k),u(n._tileset)&&(n._tileset.debugColorizeTiles=k,n._scene.requestRender())}}),this.colorize=!1;let l=Ae.observable();Ae.defineProperty(this,"wireframe",{get:function(){return l()},set:function(k){l(k),u(n._tileset)&&(n._tileset.debugWireframe=k,n._scene.requestRender())}}),this.wireframe=!1;let f=Ae.observable();Ae.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(k){f(k),u(n._tileset)&&(n._tileset.debugShowBoundingVolume=k,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let d=Ae.observable();Ae.defineProperty(this,"showContentBoundingVolumes",{get:function(){return d()},set:function(k){d(k),u(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=k,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=Ae.observable();Ae.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(k){p(k),u(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=k,n._scene.requestRender())}}),this.showRequestVolumes=!1;let g=Ae.observable();Ae.defineProperty(this,"freezeFrame",{get:function(){return g()},set:function(k){g(k),u(n._tileset)&&(n._tileset.debugFreezeFrame=k,n._scene.debugShowFrustumPlanes=k,n._scene.requestRender())}}),this.freezeFrame=!1,Ae.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(k){s(k),u(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=k,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=Ae.observable();Ae.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(k){m(k),u(n._tileset)&&(n._tileset.debugShowGeometricError=k,n._scene.requestRender())}}),this.showGeometricError=!1;let x=Ae.observable();Ae.defineProperty(this,"showRenderingStatistics",{get:function(){return x()},set:function(k){x(k),u(n._tileset)&&(n._tileset.debugShowRenderingStatistics=k,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=Ae.observable();Ae.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(k){b(k),u(n._tileset)&&(n._tileset.debugShowMemoryUsage=k,n._scene.requestRender())}}),this.showMemoryUsage=!1;let T=Ae.observable();Ae.defineProperty(this,"showUrl",{get:function(){return T()},set:function(k){T(k),u(n._tileset)&&(n._tileset.debugShowUrl=k,n._scene.requestRender())}}),this.showUrl=!1;let C=Ae.observable();Ae.defineProperty(this,"maximumScreenSpaceError",{get:function(){return C()},set:function(k){k=Number(k),isNaN(k)||(C(k),u(n._tileset)&&(n._tileset.maximumScreenSpaceError=k))}}),this.maximumScreenSpaceError=16;let A=Ae.observable();Ae.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return A()},set:function(k){k=Number(k),isNaN(k)||(A(k),u(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=k))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,Ae.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(A(),1/6)},set:function(k){let q=Math.pow(k,6);A(q),u(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=q)}});let S=Ae.observable();Ae.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return S()},set:function(k){k=Number(k),isNaN(k)||(S(k),u(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=k))}}),this.dynamicScreenSpaceErrorFactor=24;let w=LTt(this),D=Ae.observable();Ae.defineProperty(this,"pickActive",{get:function(){return D()},set:function(k){D(k),k?n._eventHandler.setInputAction(w,Tn.LEFT_CLICK):n._eventHandler.removeInputAction(Tn.LEFT_CLICK)}});let R=Ae.observable();Ae.defineProperty(this,"pointCloudShading",{get:function(){return R()},set:function(k){R(k),u(n._tileset)&&(n._tileset.pointCloudShading.attenuation=k)}}),this.pointCloudShading=!1;let P=Ae.observable();Ae.defineProperty(this,"geometricErrorScale",{get:function(){return P()},set:function(k){k=Number(k),isNaN(k)||(P(k),u(n._tileset)&&(n._tileset.pointCloudShading.geometricErrorScale=k))}}),this.geometricErrorScale=1;let L=Ae.observable();Ae.defineProperty(this,"maximumAttenuation",{get:function(){return L()},set:function(k){k=Number(k),isNaN(k)||(L(k),u(n._tileset)&&(n._tileset.pointCloudShading.maximumAttenuation=k===0?void 0:k))}}),this.maximumAttenuation=0;let N=Ae.observable();Ae.defineProperty(this,"baseResolution",{get:function(){return N()},set:function(k){k=Number(k),isNaN(k)||(N(k),u(n._tileset)&&(n._tileset.pointCloudShading.baseResolution=k===0?void 0:k))}}),this.baseResolution=0;let _=Ae.observable();Ae.defineProperty(this,"eyeDomeLighting",{get:function(){return _()},set:function(k){_(k),u(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLighting=k)}}),this.eyeDomeLighting=!1;let E=Ae.observable();Ae.defineProperty(this,"eyeDomeLightingStrength",{get:function(){return E()},set:function(k){k=Number(k),isNaN(k)||(E(k),u(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingStrength=k))}}),this.eyeDomeLightingStrength=1;let v=Ae.observable();Ae.defineProperty(this,"eyeDomeLightingRadius",{get:function(){return v()},set:function(k){k=Number(k),isNaN(k)||(v(k),u(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingRadius=k))}}),this.eyeDomeLightingRadius=1,this.pickActive=!1;let I=Ae.observable();Ae.defineProperty(this,"skipLevelOfDetail",{get:function(){return I()},set:function(k){I(k),u(n._tileset)&&(n._tileset.skipLevelOfDetail=k)}}),this.skipLevelOfDetail=!0;let M=Ae.observable();Ae.defineProperty(this,"skipScreenSpaceErrorFactor",{get:function(){return M()},set:function(k){k=Number(k),isNaN(k)||(M(k),u(n._tileset)&&(n._tileset.skipScreenSpaceErrorFactor=k))}}),this.skipScreenSpaceErrorFactor=16;let B=Ae.observable();Ae.defineProperty(this,"baseScreenSpaceError",{get:function(){return B()},set:function(k){k=Number(k),isNaN(k)||(B(k),u(n._tileset)&&(n._tileset.baseScreenSpaceError=k))}}),this.baseScreenSpaceError=1024;let V=Ae.observable();Ae.defineProperty(this,"skipLevels",{get:function(){return V()},set:function(k){k=Number(k),isNaN(k)||(V(k),u(n._tileset)&&(n._tileset.skipLevels=k))}}),this.skipLevels=1;let U=Ae.observable();Ae.defineProperty(this,"immediatelyLoadDesiredLevelOfDetail",{get:function(){return U()},set:function(k){U(k),u(n._tileset)&&(n._tileset.immediatelyLoadDesiredLevelOfDetail=k)}}),this.immediatelyLoadDesiredLevelOfDetail=!1;let H=Ae.observable();Ae.defineProperty(this,"loadSiblings",{get:function(){return H()},set:function(k){H(k),u(n._tileset)&&(n._tileset.loadSiblings=k)}}),this.loadSiblings=!1,this._style=void 0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),u(this._tileset)||$Te(this,!0)}Object.defineProperties(ya.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},statisticsText:{get:function(){return this._statisticsText}},pickStatisticsText:{get:function(){return this._pickStatisticsText}},resourceCacheStatisticsText:{get:function(){return this._resourceCacheStatisticsText}},colorBlendModes:{get:function(){return FTt}},editorError:{get:function(){return this._editorError}},tileset:{get:function(){return this._tileset},set:function(e){if(this._tileset=e,this._style=void 0,this.styleString="{}",this.feature=void 0,this.tile=void 0,u(e)){this._properties(e.properties);let t=["colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl"],n=t.length;for(let o=0;o<n;++o){let r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=T3(e,!1),this._pickStatisticsText=T3(e,!0),this._resourceCacheStatisticsText=JTe(),$Te(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;u(t)&&!t.content.isDestroyed()&&(!this.colorize&&u(this._style)?t.color=u(this._style.color)?this._style.color.evaluateColor(t,BTt):G.WHITE:t.color=HH,this._scene.requestRender()),u(e)&&(G.clone(e.color,HH),e.color=QTe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;u(t)&&!t.isDestroyed()&&!YZ(t.content)&&(t.color=HH,this._scene.requestRender()),u(e)&&!YZ(e.content)&&(G.clone(e.color,HH),e.color=QTe,this._scene.requestRender()),this._tile=e}}});function YZ(e){if(!u(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(u(t)){let n=t.length;for(let i=0;i<n;++i)if(!YZ(t[i]))return!1;return!0}return!1}ya.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};ya.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};ya.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};ya.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};ya.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};ya.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};ya.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};ya.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};ya.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};ya.prototype.trimTilesCache=function(){u(this._tileset)&&this._tileset.trimLoadedTiles()};ya.prototype.compileStyle=function(){let e=this._tileset;if(!(!u(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new qT(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};ya.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(` `),c=a.length,l;if(t.shiftKey)for(l=0;l<c;++l)a[l][0]===" "&&(a[l][1]===" "?(a[l]=a[l].substr(2),r-=2):(a[l]=a[l].substr(1),r-=1));else for(l=0;l<c;++l)a[l]=` ${a[l]}`,r+=2;let f=a.join(` `);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};ya.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),u(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null," ")))}this.showStatistics&&(this._statisticsText=T3(e,!1),this._pickStatisticsText=T3(e,!0),this._resourceCacheStatisticsText=JTe())};ya.prototype.isDestroyed=function(){return!1};ya.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){Ae.getObservable(e,t).dispose()}),le(this)};ya.getStatistics=T3;var A3=ya;function GH(e,t){e=Dn(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new A3(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=za.createSection,c=za.createCheckbox,l=za.createRangeInput,f=za.createButton,d=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),g=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug Labels","tileDebugLabelsVisible","toggleTileDebugLabels"),b=a(s,"Style","styleVisible","toggleStyle"),T=a(s,"Optimization","optimizationVisible","toggleOptimization"),C=document.createElement("div");C.className="field-group";let A=document.createElement("label");A.className="field-label",A.appendChild(document.createTextNode("Properties: "));let S=document.createElement("div");S.setAttribute("data-bind","text: properties"),C.appendChild(A),C.appendChild(S),d.appendChild(C),d.appendChild(f("Pick Tileset","togglePickTileset","pickActive")),d.appendChild(f("Trim Tiles Cache","trimTilesCache")),d.appendChild(c("Enable Picking","picking")),p.appendChild(c("Colorize","colorize"));let w=p.appendChild(c("Wireframe","wireframe","_tileset === undefined || hasEnabledWireframe")),D=document.createElement("p");D.setAttribute("data-bind","visible: _tileset !== undefined && !hasEnabledWireframe"),D.setAttribute("class","cesium-3DTilesInspector-disabledElementsInfo"),D.innerText="Set enableDebugWireframe to true in the tileset constructor to enable this option.",w.appendChild(D),p.appendChild(c("Bounding Volumes","showBoundingVolumes")),p.appendChild(c("Content Volumes","showContentBoundingVolumes")),p.appendChild(c("Request 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N=document.createElement("div");N.setAttribute("data-bind","visible: dynamicScreenSpaceError"),N.appendChild(l("Screen Space Error Density","dynamicScreenSpaceErrorDensitySliderValue",0,1,.005,"dynamicScreenSpaceErrorDensity")),N.appendChild(l("Screen Space Error Factor","dynamicScreenSpaceErrorFactor",1,32,.1)),g.appendChild(N),m.appendChild(c("Performance","performance")),m.appendChild(i),m.appendChild(c("Statistics","showStatistics"));let _=document.createElement("div");_.className="cesium-3dTilesInspector-statistics",_.setAttribute("data-bind","html: statisticsText, visible: showStatistics"),m.appendChild(_),m.appendChild(c("Pick Statistics","showPickStatistics"));let E=document.createElement("div");E.className="cesium-3dTilesInspector-statistics",E.setAttribute("data-bind","html: pickStatisticsText, visible: showPickStatistics"),m.appendChild(E),m.appendChild(c("Resource Cache Statistics","showResourceCacheStatistics"));let 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f=c.createElement("div");f.className="cesium-infoBox-description",c.head.appendChild(l),c.body.appendChild(f),a._descriptionSubscription=ga(s,"description",function(d){r.style.height="5px",f.innerHTML=d;let p=null,g=f.firstElementChild;if(g!==null&&f.childNodes.length===1){let x=window.getComputedStyle(g);if(x!==null){let b=x["background-color"],T=G.fromCssColorString(b);u(T)&&T.alpha!==0&&(p=x["background-color"])}}t.style["background-color"]=p;let m=f.getBoundingClientRect().height;r.style.height=`${m}px`})}),r.setAttribute("src","about:blank")}Object.defineProperties(XH.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}},frame:{get:function(){return this._frame}}});XH.prototype.isDestroyed=function(){return!1};XH.prototype.destroy=function(){let e=this._container;return Ae.cleanNode(this._element),e.removeChild(this._element),u(this._descriptionSubscription)&&this._descriptionSubscription.dispose(),le(this)};var R3=XH;function aAe(){this.showInstructions=!1;let e=this;this._command=Cn(function(){e.showInstructions=!e.showInstructions}),this._showClick=Cn(function(){e._touch=!1}),this._showTouch=Cn(function(){e._touch=!0}),this._touch=!1,this.tooltip="Navigation Instructions",Ae.track(this,["tooltip","showInstructions","_touch"])}Object.defineProperties(aAe.prototype,{command:{get:function(){return this._command}},showClick:{get:function(){return this._showClick}},showTouch:{get:function(){return this._showTouch}}});var O3=aAe;function KH(e){let t=Dn(e.container),n=new O3,i=y(e.instructionsInitiallyVisible,!1);n.showInstructions=i,n._svgPath="M16,1.466C7.973,1.466,1.466,7.973,1.466,16c0,8.027,6.507,14.534,14.534,14.534c8.027,0,14.534-6.507,14.534-14.534C30.534,7.973,24.027,1.466,16,1.466z M17.328,24.371h-2.707v-2.596h2.707V24.371zM17.328,19.003v0.858h-2.707v-1.057c0-3.19,3.63-3.696,3.63-5.963c0-1.034-0.924-1.826-2.134-1.826c-1.254,0-2.354,0.924-2.354,0.924l-1.541-1.915c0,0,1.519-1.584,4.137-1.584c2.487,0,4.796,1.54,4.796,4.136C21.156,16.208,17.328,16.627,17.328,19.003z";let o=document.createElement("span");o.className="cesium-navigationHelpButton-wrapper",t.appendChild(o);let r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-navigation-help-button",r.setAttribute("data-bind","attr: { title: tooltip },click: command,cesiumSvgPath: { path: _svgPath, width: 32, height: 32 }"),o.appendChild(r);let s=document.createElement("div");s.className="cesium-navigation-help",s.setAttribute("data-bind",'css: { "cesium-navigation-help-visible" : showInstructions}'),o.appendChild(s);let a=document.createElement("button");a.type="button",a.className="cesium-navigation-button 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d=document.createElement("div");d.className="cesium-click-navigation-help cesium-navigation-help-instructions",d.setAttribute("data-bind",'css: { "cesium-click-navigation-help-visible" : !_touch}'),d.innerHTML=` <table> <tr> <td><img src="${Jt("Widgets/Images/NavigationHelp/MouseLeft.svg")}" width="48" height="48" /></td> <td> <div class="cesium-navigation-help-pan">Pan view</div> <div class="cesium-navigation-help-details">Left click + drag</div> </td> </tr> <tr> <td><img src="${Jt("Widgets/Images/NavigationHelp/MouseRight.svg")}" width="48" height="48" /></td> <td> <div class="cesium-navigation-help-zoom">Zoom view</div> <div class="cesium-navigation-help-details">Right click + drag, or</div> <div class="cesium-navigation-help-details">Mouse wheel scroll</div> </td> </tr> <tr> <td><img src="${Jt("Widgets/Images/NavigationHelp/MouseMiddle.svg")}" width="48" height="48" /></td> <td> <div class="cesium-navigation-help-rotate">Rotate view</div> <div class="cesium-navigation-help-details">Middle click + drag, or</div> <div class="cesium-navigation-help-details">CTRL + Left/Right click + drag</div> </td> </tr> </table>`,s.appendChild(d);let p=document.createElement("div");p.className="cesium-touch-navigation-help cesium-navigation-help-instructions",p.setAttribute("data-bind",'css: { "cesium-touch-navigation-help-visible" : _touch}'),p.innerHTML=` <table> <tr> <td><img src="${Jt("Widgets/Images/NavigationHelp/TouchDrag.svg")}" width="70" height="48" /></td> <td> <div class="cesium-navigation-help-pan">Pan view</div> <div class="cesium-navigation-help-details">One finger drag</div> </td> </tr> <tr> <td><img src="${Jt("Widgets/Images/NavigationHelp/TouchZoom.svg")}" width="70" height="48" /></td> <td> <div class="cesium-navigation-help-zoom">Zoom view</div> <div class="cesium-navigation-help-details">Two finger pinch</div> </td> </tr> <tr> <td><img src="${Jt("Widgets/Images/NavigationHelp/TouchTilt.svg")}" width="70" height="48" 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this._viewModel}}});KH.prototype.isDestroyed=function(){return!1};KH.prototype.destroy=function(){return kt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeInstructions,!0):(document.removeEventListener("mousedown",this._closeInstructions,!0),document.removeEventListener("touchstart",this._closeInstructions,!0)),Ae.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),le(this)};var M3=KH;function QZ(e){this._scene=e.scene,this.lowFrameRateMessage=y(e.lowFrameRateMessage,"This application appears to be performing poorly on your system. Please try using a different web browser or updating your video drivers."),this.lowFrameRateMessageDismissed=!1,this.showingLowFrameRateMessage=!1,Ae.track(this,["lowFrameRateMessage","lowFrameRateMessageDismissed","showingLowFrameRateMessage"]);let t=this;this._dismissMessage=Cn(function(){t.showingLowFrameRateMessage=!1,t.lowFrameRateMessageDismissed=!0});let n=CB.fromScene(e.scene);this._unsubscribeLowFrameRate=n.lowFrameRate.addEventListener(function(){t.lowFrameRateMessageDismissed||(t.showingLowFrameRateMessage=!0)}),this._unsubscribeNominalFrameRate=n.nominalFrameRate.addEventListener(function(){t.showingLowFrameRateMessage=!1})}Object.defineProperties(QZ.prototype,{scene:{get:function(){return this._scene}},dismissMessage:{get:function(){return this._dismissMessage}}});QZ.prototype.destroy=function(){return this._unsubscribeLowFrameRate(),this._unsubscribeNominalFrameRate(),le(this)};var L3=QZ;function ZH(e){let t=Dn(e.container),n=new 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"cesium-projectionPicker-buttonOrthographic": _orthographic, "cesium-button-disabled" : sceneMode === _sceneMode.SCENE2D || _flightInProgress, "cesium-projectionPicker-selected": dropDownVisible },attr: { title: selectedTooltip },click: toggleDropDown'),o.innerHTML='<!-- ko cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64, css: "cesium-projectionPicker-iconPerspective" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64, css: "cesium-projectionPicker-iconOrthographic" } --><!-- /ko -->',i.appendChild(o);let r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",r.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && _orthographic), "cesium-projectionPicker-none" : !_orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible },attr: { title: tooltipPerspective },click: switchToPerspective,cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64 }'),i.appendChild(r);let s=document.createElement("button");s.type="button",s.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",s.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && !_orthographic), "cesium-projectionPicker-none" : _orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible},attr: { title: tooltipOrthographic },click: switchToOrthographic,cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64 }'),i.appendChild(s),Ae.applyBindings(n,i),this._viewModel=n,this._container=e,this._wrapper=i,this._closeDropDown=function(a){i.contains(a.target)||(n.dropDownVisible=!1)},kt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties($H.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});$H.prototype.isDestroyed=function(){return!1};$H.prototype.destroy=function(){return this._viewModel.destroy(),kt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),Ae.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),le(this)};var B3=$H;function JH(e,t){this._scene=e;let 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n=J.secondsDifference(this._start,e.epochJulian),i=Math.round(e.timeBarWidth*e.getAlpha(n)),o=J.secondsDifference(this._stop,e.epochJulian),r=Math.round(e.timeBarWidth*e.getAlpha(o))-i;i<0&&(r+=i,i=0),i+r>e.timeBarWidth&&(r=e.timeBarWidth-i),r>0&&(t=`<span class="cesium-timeline-highlight" style="left: ${i.toString()}px; width: ${r.toString()}px; bottom: ${this._base.toString()}px; height: ${this._height}px; background-color: ${this._color};"></span>`)}return t};var G3=uA;function cAe(e,t,n,i){this.interval=e,this.height=t,this.color=n||new G(.5,.5,.5,1),this.backgroundColor=i||new G(0,0,0,0)}cAe.prototype.render=function(e,t){let n=this.interval.start,i=this.interval.stop,o=t.startJulian,r=J.addSeconds(t.startJulian,t.duration,new J);if(J.lessThan(n,o)&&J.greaterThan(i,r))e.fillStyle=this.color.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height);else if(J.lessThanOrEquals(n,r)&&J.greaterThanOrEquals(i,o)){let s,a,c;for(s=0;s<t.timeBarWidth;++s){let 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i=n.createElement("div");i.className="cesium-timeline-main",e.appendChild(i),this._topDiv=i,this._endJulian=void 0,this._epochJulian=void 0,this._lastXPos=void 0,this._scrubElement=void 0,this._startJulian=void 0,this._timeBarSecondsSpan=void 0,this._clock=t,this._scrubJulian=t.currentTime,this._mainTicSpan=-1,this._mouseMode=ud.none,this._touchMode=ll.none,this._touchState={centerX:0,spanX:0},this._mouseX=0,this._timelineDrag=0,this._timelineDragLocation=void 0,this._lastHeight=void 0,this._lastWidth=void 0,this._topDiv.innerHTML='<div class="cesium-timeline-bar"></div><div class="cesium-timeline-trackContainer"><canvas class="cesium-timeline-tracks" width="10" height="1"></canvas></div><div class="cesium-timeline-needle"></div><span class="cesium-timeline-ruler"></span>',this._timeBarEle=this._topDiv.childNodes[0],this._trackContainer=this._topDiv.childNodes[1],this._trackListEle=this._topDiv.childNodes[1].childNodes[0],this._needleEle=this._topDiv.childNodes[2],this._rulerEle=this._topDiv.childNodes[3],this._context=this._trackListEle.getContext("2d"),this._trackList=[],this._highlightRanges=[],this.zoomTo(t.startTime,t.stopTime),this._onMouseDown=oAt(this),this._onMouseUp=rAt(this),this._onMouseMove=sAt(this),this._onMouseWheel=aAt(this),this._onTouchStart=cAt(this),this._onTouchMove=uAt(this),this._onTouchEnd=lAt(this);let 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e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),le(this)};ul.prototype.addHighlightRange=function(e,t,n){let i=new G3(e,t,n);return this._highlightRanges.push(i),this.resize(),i};ul.prototype.addTrack=function(e,t,n,i){let o=new W3(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};ul.prototype.zoomTo=function(e,t){if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=J.secondsDifference(t,e),this._clock&&this._clock.clockRange!==kr.UNBOUNDED){let i=this._clock.startTime,o=this._clock.stopTime,r=J.secondsDifference(o,i),s=J.secondsDifference(i,this._startJulian),a=J.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=J.addSeconds(this._endJulian,s,new J),this._startJulian=i,this._timeBarSecondsSpan=J.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=J.addSeconds(this._startJulian,a,new J),this._endJulian=o,this._timeBarSecondsSpan=J.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();let n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};ul.prototype.zoomFrom=function(e){let t=J.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;let n=this._timeBarSecondsSpan-t;this.zoomTo(J.addSeconds(this._startJulian,t-t*e,new J),J.addSeconds(this._endJulian,n*e-n,new J))};function JZ(e){return e<10?`0${e.toString()}`:e.toString()}ul.prototype.makeLabel=function(e){let t=J.toGregorianDate(e),n=t.millisecond,i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${iAt[t.month-1]} ${t.day} ${t.year} ${JZ(t.hour)}:${JZ(t.minute)}:${JZ(t.second)}${i}`};ul.prototype.smallestTicInPixels=7;ul.prototype._makeTics=function(){let e=this._timeBarEle,t=J.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,l=1e-10,f=0,d=this._timeBarSecondsSpan;d<a?(d=a,this._timeBarSecondsSpan=a,this._endJulian=J.addSeconds(this._startJulian,a,new J)):d>c&&(d=c,this._timeBarSecondsSpan=c,this._endJulian=J.addSeconds(this._startJulian,c,new J));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let g=this._startJulian,m=Math.min(d/p*1e-5,.4),x,b=J.toGregorianDate(g);d>31536e4?x=J.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):d>31536e3?x=J.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):d>86400?x=J.fromDate(new Date(Date.UTC(b.year,0))):x=J.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=J.secondsDifference(this._startJulian,J.addSeconds(x,m,new J)),C=T+d;this._epochJulian=x;function A(k){return Math.floor(T/k)*k}function S(k,q){return Math.ceil(k/q+.5)*q}function w(k){return(k-T)/d}function D(k,q){return k-q*Math.round(k/q)}this._rulerEle.innerHTML=this.makeLabel(J.addSeconds(this._endJulian,-a,new J));let R=this._rulerEle.offsetWidth+20;R<30&&(R=180);let P=f;f-=l;let L={startTime:T,startJulian:g,epochJulian:x,duration:d,timeBarWidth:p,getAlpha:w};this._highlightRanges.forEach(function(k){s+=k.render(L)});let N=0,_=0,E=0,v=R/p;v>1&&(v=1),v*=this._timeBarSecondsSpan;let I=-1,M=-1,B=D0.length,V;for(V=0;V<B;++V){let k=D0[V];if(++I,N=k,k>v&&k>f)break;M<0&&p*(k/this._timeBarSecondsSpan)>=this.smallestTicInPixels&&(M=I)}if(I>0){for(;I>0;)if(--I,Math.abs(D(N,D0[I]))<1e-5){D0[I]>=f&&(_=D0[I]);break}if(M>=0)for(;M<I;){if(Math.abs(D(_,D0[M]))<1e-5&&D0[M]>=f){E=D0[M];break}++M}}f=P,f>l&&E<1e-5&&Math.abs(f-N)>l&&(E=f,f<=N+l&&(_=0));let U=-999999,H;if(p*(E/this._timeBarSecondsSpan)>=3)for(o=A(E);o<=C;o=S(o,E))s+=`<span class="cesium-timeline-ticTiny" style="left: ${Math.round(p*w(o)).toString()}px;"></span>`;if(p*(_/this._timeBarSecondsSpan)>=3)for(o=A(_);o<=C;o=S(o,_))s+=`<span class="cesium-timeline-ticSub" style="left: ${Math.round(p*w(o)).toString()}px;"></span>`;if(p*(N/this._timeBarSecondsSpan)>=2){this._mainTicSpan=N,C+=N,o=A(N);let k=J.computeTaiMinusUtc(x);for(;o<=C;){let q=J.addSeconds(g,o-T,new J);if(N>2.1){let K=J.computeTaiMinusUtc(q);Math.abs(K-k)>.1&&(o+=K-k,q=J.addSeconds(g,o-T,new J))}let j=Math.round(p*w(o)),Q=this.makeLabel(q);this._rulerEle.innerHTML=Q,H=this._rulerEle.offsetWidth,H<10&&(H=R);let W=j-(H/2-1);W>U?(U=W+H+5,s+=`<span class="cesium-timeline-ticMain" style="left: ${j.toString()}px;"></span><span class="cesium-timeline-ticLabel" style="left: ${W.toString()}px;">${Q}</span>`):s+=`<span class="cesium-timeline-ticSub" style="left: ${j.toString()}px;"></span>`,o=S(o,N)}}else this._mainTicSpan=-1;s+=`<span class="cesium-timeline-icon16" style="left:${i}px;bottom:0;background-position: 0 0;"></span>`,e.innerHTML=s,this._scrubElement=e.lastChild,this._context.clearRect(0,0,this._trackListEle.width,this._trackListEle.height),L.y=0,this._trackList.forEach(function(k){k.render(r._context,L),L.y+=k.height})};ul.prototype.updateFromClock=function(){this._scrubJulian=this._clock.currentTime;let e=this._scrubElement;if(u(this._scrubElement)){let t=J.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan);this._lastXPos!==n&&(this._lastXPos=n,e.style.left=`${n-8}px`,this._needleEle.style.left=`${n}px`)}u(this._timelineDragLocation)&&(this._setTimeBarTime(this._timelineDragLocation,this._timelineDragLocation*this._timeBarSecondsSpan/this._topDiv.clientWidth),this.zoomTo(J.addSeconds(this._startJulian,this._timelineDrag,new J),J.addSeconds(this._endJulian,this._timelineDrag,new J)))};ul.prototype._setTimeBarTime=function(e,t){if(e=Math.round(e),this._scrubJulian=J.addSeconds(this._startJulian,t,new J),this._scrubElement){let i=e-8;this._scrubElement.style.left=`${i.toString()}px`,this._needleEle.style.left=`${e.toString()}px`}let n=document.createEvent("Event");n.initEvent("settime",!0,!0),n.clientX=e,n.timeSeconds=t,n.timeJulian=this._scrubJulian,n.clock=this._clock,this._topDiv.dispatchEvent(n)};function oAt(e){return function(t){e._mouseMode!==ud.touchOnly&&(t.button===0?(e._mouseMode=ud.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition="-16px 0"),e._onMouseMove(t)):(e._mouseX=t.clientX,t.button===2?e._mouseMode=ud.zoom:e._mouseMode=ud.slide)),t.preventDefault()}}function rAt(e){return function(t){e._mouseMode=ud.none,e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0"),e._timelineDrag=0,e._timelineDragLocation=void 0}}function sAt(e){return function(t){let n;if(e._mouseMode===ud.scrub){t.preventDefault();let i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===ud.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(J.addSeconds(e._startJulian,i,new J),J.addSeconds(e._endJulian,i,new J))}}else e._mouseMode===ud.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function aAt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;$Z=Math.max(Math.min(Math.abs(n),$Z),1),n/=$Z,e.zoomFrom(Math.pow(1.05,-n))}}function cAt(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=ud.touchOnly,n===1?(i=J.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=ll.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=ll.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=ll.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=ll.ignore}}function lAt(e){return function(t){let n=t.touches.length,i=e._topDiv.getBoundingClientRect().left;e._touchMode===ll.singleTap?(e._touchMode=ll.scrub,e._onTouchMove(t)):e._touchMode===ll.scrub&&e._onTouchMove(t),e._mouseMode=ud.touchOnly,n!==1?e._touchMode=n>0?ll.ignore:ll.none:e._touchMode===ll.slideZoom&&(e._touchState.centerX=t.touches[0].clientX-i),e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0")}}function uAt(e){return function(t){let n,i,o,r,s,a,c=1,l=e._topDiv.getBoundingClientRect().left;e._touchMode===ll.singleTap&&(e._touchMode=ll.slideZoom),e._mouseMode=ud.touchOnly,e._touchMode===ll.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-l,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===ll.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-l,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-l,s=0),u(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=J.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new J)):(n=e._touchState.centerX-r,a=J.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new J)),e.zoomTo(a,J.addSeconds(a,e._timeBarSecondsSpan*c,new J)),e._touchState.centerX=r,e._touchState.spanX=s))}}ul.prototype.resize=function(){let e=this.container.clientWidth,t=this.container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;this._trackContainer.style.height=`${t}px`;let n=1;this._trackList.forEach(function(i){n+=i.height}),this._trackListEle.style.height=`${n.toString()}px`,this._trackListEle.width=this._trackListEle.clientWidth,this._trackListEle.height=n,this._makeTics(),this._lastXPos=void 0,this._lastWidth=e,this._lastHeight=t};var j3=ul;var uAe=Po(lAe(),1);function fAt(e){let t=!1,n=window.screen;return u(n)&&(u(n.lockOrientation)?t=n.lockOrientation(e):u(n.mozLockOrientation)?t=n.mozLockOrientation(e):u(n.msLockOrientation)?t=n.msLockOrientation(e):u(n.orientation&&n.orientation.lock)&&(t=n.orientation.lock(e))),t}function fAe(){let e=window.screen;u(e)&&(u(e.unlockOrientation)?e.unlockOrientation():u(e.mozUnlockOrientation)?e.mozUnlockOrientation():u(e.msUnlockOrientation)?e.msUnlockOrientation():u(e.orientation&&e.orientation.unlock)&&e.orientation.unlock())}function dAt(e,t,n,i){i()||(n()?(t.useWebVR=!1,e._locked&&(fAe(),e._locked=!1),e._noSleep.disable(),xr.exitFullscreen(),n(!1)):(xr.fullscreen||xr.requestFullscreen(e._vrElement),e._noSleep.enable(),e._locked||(e._locked=fAt("landscape")),t.useWebVR=!0,n(!0)))}function i5(e,t){let n=this,i=Ae.observable(xr.enabled),o=Ae.observable(!1);this.isVRMode=void 0,Ae.defineProperty(this,"isVRMode",{get:function(){return o()}}),this.isVREnabled=void 0,Ae.defineProperty(this,"isVREnabled",{get:function(){return i()},set:function(s){i(s&&xr.enabled)}}),this.tooltip=void 0,Ae.defineProperty(this,"tooltip",function(){return i()?o()?"Exit VR mode":"Enter VR mode":"VR mode is unavailable"});let r=Ae.observable(!1);this._isOrthographic=void 0,Ae.defineProperty(this,"_isOrthographic",{get:function(){return r()}}),this._eventHelper=new Mr,this._eventHelper.add(e.preRender,function(){r(e.camera.frustum instanceof en)}),this._locked=!1,this._noSleep=new 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t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function pAt(e){let t=e.getPropertyIds(),n="";return t.forEach(function(i){let o=e.getProperty(i);u(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function _At(e){let t,n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){let r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}let o=n.length;for(t=0;t<o;t++){let r=n[t];if(u(r)&&r!=="")return r}return"Unnamed Feature"}function dAe(e,t){let n=e.scene.pick(t.position);if(u(n)){let i=y(n.id,n.primitive.id);if(i instanceof Zo)return i;if(n instanceof Ns)return new Zo({name:_At(n),description:pAt(n),feature:n})}if(u(e.scene.globe))return xAt(e,t.position)}var gAt=new J;function pAe(e,t,n){if(u(n)){let i=n.clock;if(u(i)&&(i.getValue(t),u(e))){let o=i.startTime,r=i.stopTime;J.equals(o,r)&&(r=J.addSeconds(o,O.EPSILON2,gAt)),e.updateFromClock(),e.zoomTo(o,r)}}}var yAt=new h;function xAt(e,t){let n=e.scene,i=n.camera.getPickRay(t),o=n.imageryLayers.pickImageryLayerFeatures(i,n);if(!u(o))return;let r=new Zo({id:"Loading...",description:"Loading feature information..."});return o.then(function(s){if(e.selectedEntity!==r)return;if(!u(s)||s.length===0){e.selectedEntity=hAe();return}let a=s[0],c=new Zo({id:a.name,description:a.description});if(u(a.position)){let l=e.scene.globe.ellipsoid.cartographicToCartesian(a.position,yAt);c.position=new Fc(l)}e.selectedEntity=c},function(){e.selectedEntity===r&&(e.selectedEntity=hAe())}),r}function hAe(){return new Zo({id:"None",description:"No features found."})}function bAt(e,t){let n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,l=e._fullscreenButton,f=e._infoBox,d=e._selectionIndicator,p=t?"hidden":"visible";if(u(n)&&(n.container.style.visibility=p),u(i)&&(i.container.style.visibility=p),u(o)&&(o.container.style.visibility=p),u(r)&&(r.container.style.visibility=p),u(s)&&(s.container.style.visibility=p),u(a)&&(a.container.style.visibility=p),u(c)&&(c.container.style.visibility=p),u(l)&&l.viewModel.isFullscreenEnabled&&(l.container.style.visibility=p),u(f)&&(f.container.style.visibility=p),u(d)&&(d.container.style.visibility=p),e._container){let g=t||!u(l)?0:l.container.clientWidth;e._vrButton.container.style.right=`${g}px`,e.forceResize()}}function Ni(e,t){e=Dn(e),t=y(t,y.EMPTY_OBJECT);let n=(!u(t.globe)||t.globe!==!1)&&(!u(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=y(t.scene3DOnly,!1),c,l,f=!1;u(t.clockViewModel)?(l=t.clockViewModel,c=l.clock):(c=new eh,l=new a3(c),f=!0),u(t.shouldAnimate)&&(c.shouldAnimate=t.shouldAnimate);let d=new eB(r,{baseLayer:n||u(t.baseLayer)||u(t.imageryProvider)?!1:void 0,clock:c,skyBox:t.skyBox,skyAtmosphere:t.skyAtmosphere,sceneMode:t.sceneMode,mapProjection:t.mapProjection,globe:t.globe,orderIndependentTranslucency:t.orderIndependentTranslucency,contextOptions:t.contextOptions,useDefaultRenderLoop:t.useDefaultRenderLoop,targetFrameRate:t.targetFrameRate,showRenderLoopErrors:t.showRenderLoopErrors,useBrowserRecommendedResolution:t.useBrowserRecommendedResolution,creditContainer:u(t.creditContainer)?t.creditContainer:s,creditViewport:t.creditViewport,scene3DOnly:a,shadows:t.shadows,terrainShadows:t.terrainShadows,mapMode2D:t.mapMode2D,blurActiveElementOnCanvasFocus:t.blurActiveElementOnCanvasFocus,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples}),p=t.dataSources,g=!1;u(p)||(p=new tL,g=!0);let m=d.scene,x=new VL({scene:m,dataSourceCollection:p}),b=new Mr;b.add(c.onTick,Ni.prototype._onTick,this),b.add(m.morphStart,Ni.prototype._clearTrackedObject,this);let T;if(!u(t.selectionIndicator)||t.selectionIndicator!==!1){let j=document.createElement("div");j.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(j),T=new H3(j,m)}let C;if(!u(t.infoBox)||t.infoBox!==!1){let j=document.createElement("div");j.className="cesium-viewer-infoBoxContainer",o.appendChild(j),C=new R3(j);let Q=C.viewModel;b.add(Q.cameraClicked,Ni.prototype._onInfoBoxCameraClicked,this),b.add(Q.closeClicked,Ni.prototype._onInfoBoxClockClicked,this)}let A=document.createElement("div");A.className="cesium-viewer-toolbar",o.appendChild(A);let S;if(!u(t.geocoder)||t.geocoder!==!1){let j=document.createElement("div");j.className="cesium-viewer-geocoderContainer",A.appendChild(j);let Q;u(t.geocoder)&&typeof t.geocoder!="boolean"&&(Q=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),S=new v3({container:j,geocoderServices:Q,scene:m}),b.add(S.viewModel.search.beforeExecute,Ni.prototype._clearObjects,this)}let w;(!u(t.homeButton)||t.homeButton!==!1)&&(w=new I3(A,m),u(S)&&b.add(w.viewModel.command.afterExecute,function(){let j=S.viewModel;j.searchText="",j.isSearchInProgress&&j.search()}),b.add(w.viewModel.command.beforeExecute,Ni.prototype._clearTrackedObject,this));let D;!a&&(!u(t.sceneModePicker)||t.sceneModePicker!==!1)&&(D=new U3(A,m));let R;t.projectionPicker&&(R=new B3(A,m));let P,L;if(n){let j=y(t.imageryProviderViewModels,p3()),Q=y(t.terrainProviderViewModels,_3());P=new m3(A,{globe:m.globe,imageryProviderViewModels:j,selectedImageryProviderViewModel:t.selectedImageryProviderViewModel,terrainProviderViewModels:Q,selectedTerrainProviderViewModel:t.selectedTerrainProviderViewModel}),L=A.getElementsByClassName("cesium-baseLayerPicker-dropDown")[0]}u(t.baseLayer)&&t.baseLayer!==!1&&(n&&(P.viewModel.selectedImagery=void 0),m.imageryLayers.removeAll(),m.imageryLayers.add(t.baseLayer)),u(t.terrainProvider)&&(n&&(P.viewModel.selectedTerrain=void 0),m.terrainProvider=t.terrainProvider),u(t.terrain)&&(n&&(P.viewModel.selectedTerrain=void 0,m.globe.depthTestAgainstTerrain=!0),m.setTerrain(t.terrain));let N;if(!u(t.navigationHelpButton)||t.navigationHelpButton!==!1){let j=!0;try{if(u(window.localStorage)){let Q=window.localStorage.getItem("cesium-hasSeenNavHelp");u(Q)&&Q?j=!1:window.localStorage.setItem("cesium-hasSeenNavHelp","true")}}catch{}N=new M3({container:A,instructionsInitiallyVisible:y(t.navigationInstructionsInitiallyVisible,j)})}let _;if(!u(t.animation)||t.animation!==!1){let j=document.createElement("div");j.className="cesium-viewer-animationContainer",o.appendChild(j),_=new f3(j,new d3(l))}let E;if(!u(t.timeline)||t.timeline!==!1){let j=document.createElement("div");j.className="cesium-viewer-timelineContainer",o.appendChild(j),E=new j3(j,c),E.addEventListener("settime",mAe,!1),E.zoomTo(c.startTime,c.stopTime)}let v,I,M;(!u(t.fullscreenButton)||t.fullscreenButton!==!1)&&(M=document.createElement("div"),M.className="cesium-viewer-fullscreenContainer",o.appendChild(M),v=new S3(M,t.fullscreenElement),I=ga(v.viewModel,"isFullscreenEnabled",function(j){M.style.display=j?"block":"none",u(E)&&(E.container.style.right=`${M.clientWidth}px`,E.resize())}));let B,V,U;if(t.vrButton){let j=document.createElement("div");j.className="cesium-viewer-vrContainer",o.appendChild(j),B=new X3(j,m,t.fullScreenElement),V=ga(B.viewModel,"isVREnabled",function(Q){j.style.display=Q?"block":"none",u(v)&&(j.style.right=`${M.clientWidth}px`),u(E)&&(E.container.style.right=`${j.clientWidth}px`,E.resize())}),U=ga(B.viewModel,"isVRMode",function(Q){bAt(i,Q)})}this._baseLayerPickerDropDown=L,this._fullscreenSubscription=I,this._vrSubscription=V,this._vrModeSubscription=U,this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=y(t.automaticallyTrackDataSourceClocks,!0),this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=d,this._selectionIndicator=T,this._infoBox=C,this._dataSourceCollection=p,this._destroyDataSourceCollection=g,this._dataSourceDisplay=x,this._clockViewModel=l,this._destroyClockViewModel=f,this._toolbar=A,this._homeButton=w,this._sceneModePicker=D,this._projectionPicker=R,this._baseLayerPicker=P,this._navigationHelpButton=N,this._animation=_,this._timeline=E,this._fullscreenButton=v,this._vrButton=B,this._geocoder=S,this._eventHelper=b,this._lastWidth=0,this._lastHeight=0,this._allowDataSourcesToSuspendAnimation=!0,this._entityView=void 0,this._enableInfoOrSelection=u(C)||u(T),this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._selectedEntity=void 0,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._selectedEntityChanged=new pe,this._trackedEntityChanged=new pe,Ae.track(this,["_trackedEntity","_selectedEntity","_clockTrackedDataSource"]),b.add(p.dataSourceAdded,Ni.prototype._onDataSourceAdded,this),b.add(p.dataSourceRemoved,Ni.prototype._onDataSourceRemoved,this),b.add(m.postUpdate,Ni.prototype.resize,this),b.add(m.postRender,Ni.prototype._postRender,this);let H=p.length;for(let j=0;j<H;j++)this._dataSourceAdded(p,p.get(j));this._dataSourceAdded(void 0,x.defaultDataSource),b.add(p.dataSourceAdded,Ni.prototype._dataSourceAdded,this),b.add(p.dataSourceRemoved,Ni.prototype._dataSourceRemoved,this);function k(j){let Q=dAe(i,j);u(Q)?Y.getValueOrUndefined(Q.position,i.clock.currentTime)?i.trackedEntity=Q:i.zoomTo(Q):u(i.trackedEntity)&&(i.trackedEntity=void 0)}function q(j){i.selectedEntity=dAe(i,j)}d.screenSpaceEventHandler.setInputAction(q,Tn.LEFT_CLICK),d.screenSpaceEventHandler.setInputAction(k,Tn.LEFT_DOUBLE_CLICK)}Object.defineProperties(Ni.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,tQ(this);let t=this.scene,n=t.mode;!u(e)||!u(e.position)?(this._needTrackedEntityUpdate=!1,(n===te.COLUMBUS_VIEW||n===te.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===te.COLUMBUS_VIEW||n===te.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(F.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=u(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;u(e)?u(t)&&t.animateAppear():u(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,pAe(this._timeline,this.clock,e))}}});Ni.prototype.extend=function(e,t){e(this,t)};Ni.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=u(this._animation),r=u(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(u(a)&&(a.style.maxHeight=`${s}px`),u(this._geocoder)){let g=this._geocoder.searchSuggestionsContainer;g.style.maxHeight=`${s}px`}u(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,l,f=0,d=0,p=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let g=this._lastWidth;l=this._animation.container,n>900?(f=169,g<=900&&(l.style.width="169px",l.style.height="112px",this._animation.resize())):n>=600?(f=136,(g<600||g>900)&&(l.style.width="136px",l.style.height="90px",this._animation.resize())):(f=106,(g>600||g===0)&&(l.style.width="106px",l.style.height="70px",this._animation.resize())),d=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let g=this._fullscreenButton,m=this._vrButton,x=c.container,b=x.style;p=x.clientHeight+3,b.left=`${f}px`;let T=0;u(g)&&(T+=g.container.clientWidth),u(m)&&(T+=m.container.clientWidth),b.right=`${T}px`,c.resize()}this._bottomContainer.style.left=`${d}px`,this._bottomContainer.style.bottom=`${p}px`,this._lastWidth=n,this._lastHeight=i};Ni.prototype.forceResize=function(){this._lastWidth=0,this.resize()};Ni.prototype.render=function(){this._cesiumWidget.render()};Ni.prototype.isDestroyed=function(){return!1};Ni.prototype.destroy=function(){let e;this.screenSpaceEventHandler.removeInputAction(Tn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(Tn.LEFT_DOUBLE_CLICK);let t=this.dataSources,n=t.length;for(e=0;e<n;e++)this._dataSourceRemoved(t,t.get(e));return this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),u(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),u(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),u(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),u(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),u(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),u(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),u(this._timeline)&&(this._timeline.removeEventListener("settime",mAe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),u(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),u(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),u(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),u(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),this._cesiumWidget=this._cesiumWidget.destroy(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),le(this)};Ni.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Ni.prototype._onEntityCollectionChanged,this)};Ni.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Ni.prototype._onEntityCollectionChanged,this),u(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0),u(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};Ni.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&(this._clockViewModel.canAnimate=n);let i=this._entityView;if(u(i)){let f=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(f,!1,I0)===at.DONE&&i.update(t,I0)}let o,r=!1,s=this.selectedEntity,a=u(s)&&this._enableInfoOrSelection;a&&s.isShowing&&s.isAvailable(t)&&(this._dataSourceDisplay.getBoundingSphere(s,!0,I0)!==at.FAILED?o=I0.center:u(s.position)&&(o=s.position.getValue(t,o)),r=u(o));let c=u(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;u(c)&&(c.position=h.clone(o,c.position),c.showSelection=a&&r,c.update());let l=u(this._infoBox)?this._infoBox.viewModel:void 0;u(l)&&(l.showInfo=a,l.enableCamera=r,l.isCameraTracking=this.trackedEntity===this.selectedEntity,a?(l.titleText=y(s.name,s.id),l.description=Y.getValueOrDefault(s.description,t,"")):(l.titleText="",l.description=""))};Ni.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0),this.selectedEntity===r&&(this.selectedEntity=void 0)}};Ni.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;u(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};Ni.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Ni.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 0};Ni.prototype._clearObjects=function(){this.trackedEntity=void 0,this.selectedEntity=void 0};Ni.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&pAe(this.timeline,this.clock,e)};Ni.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,Ni.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};Ni.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};Ni.prototype.zoomTo=function(e,t){return _Ae(this,e,{offset:t},!1)};Ni.prototype.flyTo=function(e,t){return _Ae(this,e,t,!0)};function _Ae(e,t,n,i){tQ(e);let o=new Promise(r=>{e._completeZoom=function(s){r(s)}});return e._zoomPromise=o,e._zoomIsFlight=i,e._zoomOptions=n,Promise.resolve(t).then(function(r){if(e._zoomPromise===o){if(r instanceof da){let s;u(r.imageryProvider)?s=Promise.resolve(r.getImageryRectangle()):s=new Promise(a=>{let c=r.readyEvent.addEventListener(()=>{c(),a(r.getImageryRectangle())})}),s.then(function(a){return aA(a,e.scene)}).then(function(a){e._zoomPromise===o&&(e._zoomTarget=a)});return}if(r instanceof ra||r instanceof fw||r instanceof pw){e._zoomTarget=r;return}if(r.isLoading&&u(r.loadingEvent)){let s=r.loadingEvent.addEventListener(function(){s(),e._zoomPromise===o&&(e._zoomTarget=r.entities.values.slice(0))});return}if(Array.isArray(r)){e._zoomTarget=r.slice(0);return}r=y(r.values,r),u(r.entities)&&(r=r.entities.values),Array.isArray(r)?e._zoomTarget=r.slice(0):e._zoomTarget=[r]}}),e.scene.requestRender(),o}function K3(e){e._zoomPromise=void 0,e._zoomTarget=void 0,e._zoomOptions=void 0}function tQ(e){let t=e._zoomPromise;u(t)&&(K3(e),e._completeZoom(!1))}Ni.prototype._postRender=function(){TAt(this),AAt(this)};function TAt(e){let t=e._zoomTarget;if(!u(t)||e.scene.mode===te.MORPHING)return;let n=e.scene,i=n.camera,o=y(e._zoomOptions,{}),r;function s(f){u(o.offset)||(o.offset=new Wf(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(F.IDENTITY),e._completeZoom(!0)),K3(e)}if(t instanceof fw){if(u(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(d){s(d.boundingSphere),f()});return}if(t instanceof ra||t instanceof pw){s(t.boundingSphere);return}if(t instanceof 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