// // time: Fri Apr 25 13:58:46 1997 // // version: 3.1.1 (format), 3.1.4 (DX) // // inaccessible panels: // inaccessible groups: // // panel[0]: position = (0.0352,0.0850), size = 0.3750x0.3379, startup = 1, devstyle = 1 // // workspace: width = 500, height = 500 // layout: snap = 0, width = 50, height = 50, align = UL // // interactor Integer[2]: num_components = 1, value = 850 // component[0]: minimum = 50, maximum = 1000, global increment = 50, decimal = 0, global continuous = 0 // instance: panel = 0, x = 270, y = 8, style = Stepper, vertical = 1, size = 148x73 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[1]: num_components = 1, value = 0.9 // component[0]: minimum = 0.1, maximum = 2, global increment = 0.1, decimal = 1, global continuous = 0 // instance: panel = 0, x = 272, y = 93, style = Stepper, vertical = 1, size = 156x73 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Selector[1]: num_components = 1, value = 0 // selections: maximum = 2, current = 1 // option[0]: name = "cloudwater", value = 1 // option[1]: name = "rainwater", value = 0 // instance: panel = 0, x = 22, y = 1, style = Option Menu, vertical = 1, size = 228x97 // label: value = isosurface and maptoplane \n data file // // interactor Scalar[3]: num_components = 1, value = 1.2 // component[0]: minimum = -2.01298e-06, maximum = 11.5107, global increment = 0.2, decimal = 1, global continuous = 0 // instance: panel = 0, x = 55, y = 110, style = Stepper, vertical = 1, size = 155x73 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[2]: num_components = 1, value = 1.00000 // component[0]: minimum = 0.05, maximum = 1, global increment = 0.05, decimal = 2, global continuous = 0 // instance: panel = 0, x = 60, y = 199, style = Stepper, vertical = 1, size = 151x73 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // node Image[4]: // depth: value = 24 // window: position = (0.4039,0.1025), size = 0.5898x0.3652 // input[1]: defaulting = 0, value = "Image_4" // input[4]: defaulting = 0, value = 1 // input[5]: defaulting = 0, value = [51200.2 7750 27994.4] // input[6]: defaulting = 0, value = [-99204.9 127837 247281] // input[7]: defaulting = 0, value = 130462.0 // input[8]: defaulting = 0, value = 741 // input[9]: defaulting = 0, value = 0.446 // input[10]: defaulting = 0, value = [0.119902 0.903111 -0.412327] // input[11]: defaulting = 1, value = 25.2048 // input[12]: defaulting = 0, value = 0 // input[14]: defaulting = 0, value = 1 // input[19]: defaulting = 0, value = 0 // input[29]: defaulting = 1, value = 0 // internal caching: 1