// // time: Tue Apr 29 11:40:38 1997 // // version: 3.1.1 (format), 3.1.4 (DX) // // // MODULE main // // comment: This visual program shows the effect of moving a slab through a data set. AutoColor is used to color the slab, and AutoGlyph displays glyphs representing data values on the sheet. Open the control panel (by choosing Open All Control Panels from the Windows menu). Start the sequencer by choosing Sequencer from the Execute menu. Play the sequencer, and watch the slab move throught the data. Change the data used for the sheet by using the selector interactor in the Control Panel. // comment: // comment: Note that while colors are consistent from frame to frame (this is accomplished // comment: by feeding the entire imported field into the AutoColor module as the "min" parameter), the scalar glyph sizes are chosen on each frame individually. You could force the glyph sizes to be consistent from frame to frame by feeding the output of Import to the min parameter of AutoGlyph as well (min for AutoGlyph is a hidden parameter; use the Expose button and unhide the parameter). // workspace: width = 518, height = 599 // layout: snap = 0, width = 50, height = 50, align = UL // macro main( ) -> ( ) { // // node Selector[4]: x = 226, y = 4, inputs = 7, label = Selector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_4" // input[2]: defaulting = 0, visible = 0, type = 32, value = "wind" // input[3]: defaulting = 0, visible = 0, type = 29, value = 0 // input[4]: defaulting = 1, visible = 1, type = 16777248, value = { "cloudwater" "rainwater" "wind" } // input[5]: defaulting = 1, visible = 0, type = 16777245, value = { 1 0 0 } // output[1]: visible = 1, type = 29, value = 0 // output[2]: visible = 1, type = 32, value = "wind" // // // node Format[3]: x = 409, y = 23, inputs = 3, label = Format // input[1]: defaulting = 0, visible = 1, type = 32, value = "%s" // main_Format_3_out_1 = Format( main_Format_3_in_1, main_Selector_4_out_2, main_Format_3_in_3 ) [instance: 3, cache: 1]; // // node Import[5]: x = 307, y = 104, inputs = 6, label = Import // main_Import_5_out_1 = Import( main_Format_3_out_1, main_Import_5_in_2, main_Import_5_in_3, main_Import_5_in_4, main_Import_5_in_5, main_Import_5_in_6 ) [instance: 5, cache: 1]; // // node Sequencer[4]: x = 416, y = 138, inputs = 7, label = Sequencer // input[1]: defaulting = 0, visible = 0, type = 32, value = "Sequencer_4" // input[4]: defaulting = 1, visible = 1, type = 1, value = 0 // input[5]: defaulting = 1, visible = 1, type = 1, value = 21 // input[6]: defaulting = 1, visible = 0, type = 1, value = 1 // input[7]: defaulting = 0, visible = 0, type = 16777217, value = { 0 21 1 0 21 1 } // vcr[4]: min = 0, max = 21, beg = 0, end = 21, cur = 14, inc = 1, loop = on, step = off, pal = on // window: position = (0.0000,0.0000), size = 0.2188x0.0781 // main_Sequencer_4_out_1 = @frame; // // node Slab[3]: x = 247, y = 226, inputs = 4, label = Slab // input[2]: defaulting = 0, visible = 1, type = 1, value = NULL // main_Slab_3_out_1 = Slab( main_Import_5_out_1, main_Slab_3_in_2, main_Sequencer_4_out_1, main_Slab_3_in_4 ) [instance: 3, cache: 1]; // // node AutoColor[5]: x = 292, y = 310, inputs = 10, label = AutoColor // main_AutoColor_5_out_1, main_AutoColor_5_out_2 = AutoColor( main_Slab_3_out_1, main_AutoColor_5_in_2, main_AutoColor_5_in_3, main_AutoColor_5_in_4, main_AutoColor_5_in_5, main_AutoColor_5_in_6, main_Import_5_out_1, main_AutoColor_5_in_8, main_AutoColor_5_in_9, main_AutoColor_5_in_10 ) [instance: 5, cache: 1]; // // node AutoGlyph[3]: x = 151, y = 368, inputs = 7, label = AutoGlyph // input[3]: defaulting = 1, visible = 1, type = 5, value = .5 // input[4]: defaulting = 1, visible = 1, type = 5, value = 2.0 // main_AutoGlyph_3_out_1 = AutoGlyph( main_AutoColor_5_out_1, main_AutoGlyph_3_in_2, main_AutoGlyph_3_in_3, main_AutoGlyph_3_in_4, main_AutoGlyph_3_in_5, main_AutoGlyph_3_in_6, main_AutoGlyph_3_in_7 ) [instance: 3, cache: 1]; // // node Caption[6]: x = 370, y = 413, inputs = 9, label = Caption // input[2]: defaulting = 0, visible = 1, type = 8, value = [.05 .95] // main_Caption_6_out_1 = Caption( main_Selector_4_out_2, main_Caption_6_in_2, main_Caption_6_in_3, main_Caption_6_in_4, main_Caption_6_in_5, main_Caption_6_in_6, main_Caption_6_in_7, main_Caption_6_in_8, main_Caption_6_in_9 ) [instance: 6, cache: 1]; // // node Import[4]: x = 138, y = 34, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "cloudwater" // main_Import_4_out_1 = Import( main_Import_4_in_1, main_Import_4_in_2, main_Import_4_in_3, main_Import_4_in_4, main_Import_4_in_5, main_Import_4_in_6 ) [instance: 4, cache: 1]; // // node Isosurface[2]: x = 123, y = 143, inputs = 6, label = Isosurface // main_Isosurface_2_out_1 = Isosurface( main_Import_4_out_1, main_Isosurface_2_in_2, main_Isosurface_2_in_3, main_Isosurface_2_in_4, main_Isosurface_2_in_5, main_Isosurface_2_in_6 ) [instance: 2, cache: 1]; // // node Color[8]: x = 81, y = 261, inputs = 5, label = Color // input[3]: defaulting = 0, visible = 1, type = 5, value = .3 // main_Color_8_out_1 = Color( main_Isosurface_2_out_1, main_Color_8_in_2, main_Color_8_in_3, main_Color_8_in_4, main_Color_8_in_5 ) [instance: 8, cache: 1]; // // node Color[9]: x = 446, y = 418, inputs = 5, label = Color // input[3]: defaulting = 0, visible = 1, type = 5, value = .3 // main_Color_9_out_1 = Color( main_AutoColor_5_out_1, main_Color_9_in_2, main_Color_9_in_3, main_Color_9_in_4, main_Color_9_in_5 ) [instance: 9, cache: 1]; // // node Collect[9]: x = 116, y = 497, inputs = 4, label = Collect // main_Collect_9_out_1 = Collect( main_Color_8_out_1, main_AutoGlyph_3_out_1, main_Caption_6_out_1, main_Color_9_out_1 ) [instance: 9, cache: 1]; // // node Image[5]: x = 248, y = 537, inputs = 48, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_5" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [50000 7659.55 26999.7] // input[6]: defaulting = 0, visible = 0, type = 8, value = [173714 25427.9 287084] // input[7]: defaulting = 0, visible = 0, type = 5, value = 82136.4 // input[8]: defaulting = 0, visible = 0, type = 1, value = 645 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.463 // input[10]: defaulting = 0, visible = 0, type = 8, value = [-0.113729 0.993416 -0.0137705] // input[11]: defaulting = 1, visible = 0, type = 5, value = 16.2002 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[15]: defaulting = 1, visible = 0, type = 32, value = "none" // input[16]: defaulting = 1, visible = 0, type = 32, value = "none" // input[17]: defaulting = 1, visible = 0, type = 1, value = 1 // input[18]: defaulting = 1, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 1, value = 0 // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // depth: value = 24 // window: position = (0.2313,0.0000), size = 0.5148x0.3340 // internal caching: 1 // interaction mode = NONE // main_Image_5_out_1, main_Image_5_out_2, main_Image_5_out_3 = Image( main_Image_5_in_1, main_Collect_9_out_1, main_Image_5_in_3, main_Image_5_in_4, main_Image_5_in_5, main_Image_5_in_6, main_Image_5_in_7, main_Image_5_in_8, main_Image_5_in_9, main_Image_5_in_10, main_Image_5_in_11, main_Image_5_in_12, main_Image_5_in_13, main_Image_5_in_14, main_Image_5_in_15, main_Image_5_in_16, main_Image_5_in_17, main_Image_5_in_18, main_Image_5_in_19, main_Image_5_in_20, main_Image_5_in_21, main_Image_5_in_22, main_Image_5_in_23, main_Image_5_in_24, main_Image_5_in_25, main_Image_5_in_26, main_Image_5_in_27, main_Image_5_in_28, main_Image_5_in_29, main_Image_5_in_30, main_Image_5_in_31, main_Image_5_in_32, main_Image_5_in_33, main_Image_5_in_34, main_Image_5_in_35, main_Image_5_in_36, main_Image_5_in_37, main_Image_5_in_38, main_Image_5_in_39, main_Image_5_in_40, main_Image_5_in_41, main_Image_5_in_42, main_Image_5_in_43, main_Image_5_in_44, main_Image_5_in_45, main_Image_5_in_46, main_Image_5_in_47, main_Image_5_in_48 ) [instance: 5, cache: 1]; // network: end of macro body CacheScene("Image_5", main_Image_5_out_1, main_Image_5_out_2); } main_Selector_4_in_1 = "Selector_4"; main_Selector_4_in_2 = "wind" ; main_Selector_4_in_3 = 0 ; main_Selector_4_in_4 = NULL; main_Selector_4_in_5 = NULL; main_Selector_4_in_6 = NULL; main_Selector_4_in_7 = NULL; main_Selector_4_out_2 = "wind" ; main_Format_3_in_1 = "%s"; main_Format_3_in_3 = NULL; main_Format_3_out_1 = NULL; main_Import_5_in_2 = NULL; main_Import_5_in_3 = NULL; main_Import_5_in_4 = NULL; main_Import_5_in_5 = NULL; main_Import_5_in_6 = NULL; main_Import_5_out_1 = NULL; main_Sequencer_4_in_1 = "Sequencer_4"; main_Sequencer_4_in_2 = NULL; main_Sequencer_4_in_3 = NULL; main_Sequencer_4_in_4 = NULL; main_Sequencer_4_in_5 = NULL; main_Sequencer_4_in_6 = NULL; main_Sequencer_4_in_7 = { 0 21 1 0 21 1 }; main_Sequencer_4_out_1 = NULL; @startframe = 0; @nextframe = @startframe; @endframe = 21; @deltaframe = 1; main_Slab_3_in_2 = NULL; main_Slab_3_in_4 = NULL; main_Slab_3_out_1 = NULL; main_AutoColor_5_in_2 = NULL; main_AutoColor_5_in_3 = NULL; main_AutoColor_5_in_4 = NULL; main_AutoColor_5_in_5 = NULL; main_AutoColor_5_in_6 = NULL; main_AutoColor_5_in_8 = NULL; main_AutoColor_5_in_9 = NULL; main_AutoColor_5_in_10 = NULL; main_AutoColor_5_out_1 = NULL; main_AutoGlyph_3_in_2 = NULL; main_AutoGlyph_3_in_3 = NULL; main_AutoGlyph_3_in_4 = NULL; main_AutoGlyph_3_in_5 = NULL; main_AutoGlyph_3_in_6 = NULL; main_AutoGlyph_3_in_7 = NULL; main_AutoGlyph_3_out_1 = NULL; main_Caption_6_in_2 = [.05 .95]; main_Caption_6_in_3 = NULL; main_Caption_6_in_4 = NULL; main_Caption_6_in_5 = NULL; main_Caption_6_in_6 = NULL; main_Caption_6_in_7 = NULL; main_Caption_6_in_8 = NULL; main_Caption_6_in_9 = NULL; main_Caption_6_out_1 = NULL; main_Import_4_in_1 = "cloudwater"; main_Import_4_in_2 = NULL; main_Import_4_in_3 = NULL; main_Import_4_in_4 = NULL; main_Import_4_in_5 = NULL; main_Import_4_in_6 = NULL; main_Import_4_out_1 = NULL; main_Isosurface_2_in_2 = NULL; main_Isosurface_2_in_3 = NULL; main_Isosurface_2_in_4 = NULL; main_Isosurface_2_in_5 = NULL; main_Isosurface_2_in_6 = NULL; main_Isosurface_2_out_1 = NULL; main_Color_8_in_2 = NULL; main_Color_8_in_3 = .3; main_Color_8_in_4 = NULL; main_Color_8_in_5 = NULL; main_Color_8_out_1 = NULL; main_Color_9_in_2 = NULL; main_Color_9_in_3 = .3; main_Color_9_in_4 = NULL; main_Color_9_in_5 = NULL; main_Color_9_out_1 = NULL; main_Collect_9_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) -> ( object, camera, where) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4", RECenable, switchRenderMode, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; rec_where = Display( RECNoRerHW, camera, where, throttle) [instance: 1, cache: 0]; rec_image = ReadImageWindow( rec_where) [instance: 1, cache: 1]; WriteImage( rec_image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 1, cache: 1]; RECRerenderObject = ScaleScreen( RECRerenderObject, NULL, RECresolution, camera) [instance: 1, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_5_in_1 = "Image_5"; main_Image_5_in_3 = "X24,,"; main_Image_5_in_4 = 1; main_Image_5_in_5 = [50000 7659.55 26999.7]; main_Image_5_in_6 = [173714 25427.9 287084]; main_Image_5_in_7 = 82136.4; main_Image_5_in_8 = 645; main_Image_5_in_9 = 0.463; main_Image_5_in_10 = [-0.113729 0.993416 -0.0137705]; main_Image_5_in_11 = NULL; main_Image_5_in_12 = 0; main_Image_5_in_13 = NULL; main_Image_5_in_14 = 1; main_Image_5_in_15 = NULL; main_Image_5_in_16 = NULL; main_Image_5_in_17 = NULL; main_Image_5_in_18 = NULL; main_Image_5_in_19 = 0; main_Image_5_in_20 = NULL; main_Image_5_in_21 = NULL; main_Image_5_in_22 = NULL; main_Image_5_in_23 = NULL; main_Image_5_in_25 = NULL; main_Image_5_in_26 = NULL; main_Image_5_in_27 = NULL; main_Image_5_in_28 = NULL; main_Image_5_in_29 = NULL; main_Image_5_in_30 = NULL; main_Image_5_in_31 = NULL; main_Image_5_in_32 = NULL; main_Image_5_in_33 = NULL; main_Image_5_in_34 = NULL; main_Image_5_in_35 = NULL; main_Image_5_in_36 = NULL; main_Image_5_in_37 = NULL; main_Image_5_in_38 = NULL; main_Image_5_in_39 = NULL; main_Image_5_in_40 = NULL; main_Image_5_in_41 = NULL; main_Image_5_in_42 = NULL; main_Image_5_in_43 = NULL; main_Image_5_in_44 = NULL; main_Image_5_in_45 = NULL; main_Image_5_in_46 = NULL; main_Image_5_in_47 = NULL; main_Image_5_in_48 = NULL; Executive("product version 3 1 4"); $sync sequence main(); play;