// // time: Tue Apr 8 12:01:22 1997 // // version: 3.1.1 (format), 3.1.4 (DX Beta) // // // // macro reference (indirect): ClipSurfaceMacro ClipSurfaceMacro.net // // macro reference (direct): ClipVolumeMacro ClipVolumeMacro.net include "ClipVolumeMacro.net" // // MODULE main // // comment: This visual program shows the use of the ClipVolume macro, which clips a surface within a volume to a plane. // workspace: width = 692, height = 616 // layout: snap = 0, width = 50, height = 50, align = NN // macro main( ) -> ( ) { // // node Selector[2]: x = 599, y = 392, inputs = 7, label = Selector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_2" // input[2]: defaulting = 0, visible = 0, type = 32, value = "with second clipping plane" // input[3]: defaulting = 0, visible = 0, type = 29, value = 3 // input[4]: defaulting = 1, visible = 1, type = 16777248, value = { "original boundary" "with first clipping plane" "with second clipping plane" } // input[5]: defaulting = 1, visible = 0, type = 16777245, value = { 1 2 3 } // output[1]: visible = 1, type = 29, value = 3 // output[2]: visible = 1, type = 32, value = "with second clipping plane" // // // node Construct[1]: x = 11, y = 36, inputs = 4, label = Construct // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[-1 -1 -1]} // input[2]: defaulting = 0, visible = 1, type = 16777224, value = {[.1 .1 .1]} // input[3]: defaulting = 0, visible = 1, type = 8, value = [21 21 21] // main_Construct_1_out_1 = Construct( main_Construct_1_in_1, main_Construct_1_in_2, main_Construct_1_in_3, main_Construct_1_in_4 ) [instance: 1, cache: 1]; // // node Replace[1]: x = 7, y = 122, inputs = 4, label = Replace // input[3]: defaulting = 0, visible = 1, type = 32, value = "positions" // main_Replace_1_out_1 = Replace( main_Construct_1_out_1, main_Construct_1_out_1, main_Replace_1_in_3, main_Replace_1_in_4 ) [instance: 1, cache: 1]; // // node Compute[1]: x = 42, y = 197, inputs = 3, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "mag(abs($0)-[0.5,0.5,0.5])" // expression: value = mag(abs(a)-[0.5,0.5,0.5]) // name[2]: value = a // name[3]: value = b // main_Compute_1_out_1 = Compute( main_Compute_1_in_1, main_Replace_1_out_1, main_Compute_1_in_3 ) [instance: 1, cache: 1]; // // node ShowBoundary[1]: x = 208, y = 320, inputs = 2, label = ShowBoundary // main_ShowBoundary_1_out_1 = ShowBoundary( main_Compute_1_out_1, main_ShowBoundary_1_in_2 ) [instance: 1, cache: 1]; // // node Transmitter[18]: x = 130, y = 272, inputs = 1, label = volume // volume = main_Compute_1_out_1; // // node Receiver[24]: x = 451, y = 241, inputs = 1, label = volume // main_Receiver_24_out_1[cache: 0] = volume; // // node Vector[1]: x = 344, y = 315, inputs = 11, label = Vector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Vector_1" // input[3]: defaulting = 0, visible = 0, type = 8, value = [ 0 1 0 ] // input[5]: defaulting = 1, visible = 0, type = 8, value = [ -1000000.0 -1000000.0 -1000000.0 ] // input[6]: defaulting = 1, visible = 0, type = 8, value = [ 1000000.0 1000000.0 1000000.0 ] // input[7]: defaulting = 1, visible = 0, type = 8, value = [ 1 1 1] // input[9]: defaulting = 1, visible = 0, type = 8, value = [ 5.0 5.0 5.0 ] // output[1]: visible = 1, type = 8, value = [ 0 1 0 ] // // // node Vector[2]: x = 411, y = 316, inputs = 11, label = Vector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Vector_2" // input[3]: defaulting = 0, visible = 0, type = 8, value = [ 1 2 2 ] // input[5]: defaulting = 1, visible = 0, type = 8, value = [ -1000000.0 -1000000.0 -1000000.0 ] // input[6]: defaulting = 1, visible = 0, type = 8, value = [ 1000000.0 1000000.0 1000000.0 ] // input[7]: defaulting = 1, visible = 0, type = 8, value = [ 1 1 1] // input[9]: defaulting = 1, visible = 0, type = 8, value = [ 5.0 5.0 5.0 ] // output[1]: visible = 1, type = 8, value = [ 1 2 2 ] // // // node ClipVolumeMacro[1]: x = 311, y = 431, inputs = 4, label = ClipVolumeMacro // main_ClipVolumeMacro_1_out_1 = ClipVolumeMacro( main_ShowBoundary_1_out_1, main_Receiver_24_out_1, main_Vector_1_out_1, main_Vector_2_out_1 ) [instance: 1, cache: 1]; // // node Vector[3]: x = 498, y = 310, inputs = 11, label = Vector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Vector_3" // input[3]: defaulting = 0, visible = 0, type = 8, value = [ 1 1 1 ] // input[5]: defaulting = 1, visible = 0, type = 8, value = [ -1000000.0 -1000000.0 -1000000.0 ] // input[6]: defaulting = 1, visible = 0, type = 8, value = [ 1000000.0 1000000.0 1000000.0 ] // input[7]: defaulting = 1, visible = 0, type = 8, value = [ 1 1 1] // input[9]: defaulting = 1, visible = 0, type = 8, value = [ 5.0 5.0 5.0 ] // output[1]: visible = 1, type = 8, value = [ 1 1 1 ] // // // node Vector[4]: x = 570, y = 315, inputs = 11, label = Vector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Vector_4" // input[3]: defaulting = 0, visible = 0, type = 8, value = [ -1 0 2 ] // input[5]: defaulting = 1, visible = 0, type = 8, value = [ -1000000.0 -1000000.0 -1000000.0 ] // input[6]: defaulting = 1, visible = 0, type = 8, value = [ 1000000.0 1000000.0 1000000.0 ] // input[7]: defaulting = 1, visible = 0, type = 8, value = [ 1 1 1] // input[9]: defaulting = 1, visible = 0, type = 8, value = [ 5.0 5.0 5.0 ] // output[1]: visible = 1, type = 8, value = [ -1 0 2 ] // // // node ClipVolumeMacro[2]: x = 446, y = 498, inputs = 4, label = ClipVolumeMacro // main_ClipVolumeMacro_2_out_1 = ClipVolumeMacro( main_ClipVolumeMacro_1_out_1, main_Receiver_24_out_1, main_Vector_3_out_1, main_Vector_4_out_1 ) [instance: 2, cache: 1]; // // node Switch[10]: x = 596, y = 509, inputs = 4, label = Switch // main_Switch_10_out_1 = Switch( main_Selector_2_out_1, main_ShowBoundary_1_out_1, main_ClipVolumeMacro_1_out_1, main_ClipVolumeMacro_2_out_1 ) [instance: 10, cache: 1]; // // node FaceNormals[1]: x = 284, y = 527, inputs = 1, label = FaceNormals // main_FaceNormals_1_out_1 = FaceNormals( main_Switch_10_out_1 ) [instance: 1, cache: 1]; // // node Receiver[25]: x = 193, y = 433, inputs = 1, label = volume // main_Receiver_25_out_1[cache: 0] = volume; // // node AutoColor[1]: x = 185, y = 517, inputs = 10, label = AutoColor // main_AutoColor_1_out_1, main_AutoColor_1_out_2 = AutoColor( main_FaceNormals_1_out_1, main_AutoColor_1_in_2, main_AutoColor_1_in_3, main_AutoColor_1_in_4, main_AutoColor_1_in_5, main_AutoColor_1_in_6, main_Receiver_25_out_1, main_AutoColor_1_in_8, main_AutoColor_1_in_9, main_AutoColor_1_in_10 ) [instance: 1, cache: 1]; // // node ShowBox[1]: x = 23, y = 358, inputs = 1, label = ShowBox // main_ShowBox_1_out_1, main_ShowBox_1_out_2 = ShowBox( main_Compute_1_out_1 ) [instance: 1, cache: 1]; // // node Collect[1]: x = 94, y = 526, inputs = 3, label = Collect // main_Collect_1_out_1 = Collect( main_ShowBox_1_out_1, main_AutoColor_1_out_1, main_Collect_1_in_3 ) [instance: 1, cache: 1]; // // node Image[1]: x = 4, y = 554, inputs = 48, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_1" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [0 0 0] // input[6]: defaulting = 0, visible = 0, type = 8, value = [4.15999 -3.73732 6.67107] // input[7]: defaulting = 1, visible = 0, type = 5, value = 4.66499 // input[8]: defaulting = 0, visible = 0, type = 1, value = 640 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.75 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0.826221 -0.0765712 -0.558118] // input[11]: defaulting = 0, visible = 0, type = 5, value = 30.0001 // input[12]: defaulting = 0, visible = 0, type = 1, value = 1 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[15]: defaulting = 1, visible = 0, type = 32, value = "none" // input[16]: defaulting = 1, visible = 0, type = 32, value = "none" // input[17]: defaulting = 1, visible = 0, type = 1, value = 1 // input[18]: defaulting = 1, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 1, value = 0 // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // input[41]: defaulting = 0, visible = 0, type = 32, value = "rotate" // depth: value = 8 // window: position = (0.4547,0.0918), size = 0.5109x0.5117 // internal caching: 1 // main_Image_1_out_1, main_Image_1_out_2, main_Image_1_out_3 = Image( main_Image_1_in_1, main_Collect_1_out_1, main_Image_1_in_3, main_Image_1_in_4, main_Image_1_in_5, main_Image_1_in_6, main_Image_1_in_7, main_Image_1_in_8, main_Image_1_in_9, main_Image_1_in_10, main_Image_1_in_11, main_Image_1_in_12, main_Image_1_in_13, main_Image_1_in_14, main_Image_1_in_15, main_Image_1_in_16, main_Image_1_in_17, main_Image_1_in_18, main_Image_1_in_19, main_Image_1_in_20, main_Image_1_in_21, main_Image_1_in_22, main_Image_1_in_23, main_Image_1_in_24, main_Image_1_in_25, main_Image_1_in_26, main_Image_1_in_27, main_Image_1_in_28, main_Image_1_in_29, main_Image_1_in_30, main_Image_1_in_31, main_Image_1_in_32, main_Image_1_in_33, main_Image_1_in_34, main_Image_1_in_35, main_Image_1_in_36, main_Image_1_in_37, main_Image_1_in_38, main_Image_1_in_39, main_Image_1_in_40, main_Image_1_in_41, main_Image_1_in_42, main_Image_1_in_43, main_Image_1_in_44, main_Image_1_in_45, main_Image_1_in_46, main_Image_1_in_47, main_Image_1_in_48 ) [instance: 1, cache: 1]; // // decorator Annotate pos=(127,16) size=507x220 style(Label), value = // annotation user_begin: 825 // annotation user: This network is an example of the use of the ClipVolume macro. // annotation user: Given a surface representing a boundary within a volume, the // annotation user: volume itself, and the definition of a plane (given as a point/normal // annotation user: pair, as in MapToPlane), it clips the surface against the plane and // annotation user: adds a cap for the resulting resulting hole, found by intersecting // annotation user: the volume with the clipping plane. If the surfaces represent // annotation user: a capped isosurface, the intersection surface is clipped at the isovalue, // annotation user: using the Isosurface value and CappedIsosurface capDir attributes. // annotation user: If the input surface is already the result of previous applications of // annotation user: this macro, the cap is clipped by the previous clipping planes, which // annotation user: are found in the ClipVolume planes attribute, to which the current plane // annotation user: is added and attached to the result as the new ClipVolume planes // annotation user: attribute. // annotation user_end: // network: end of macro body CacheScene("Image_1", main_Image_1_out_1, main_Image_1_out_2); } main_Selector_2_in_1 = "Selector_2"; main_Selector_2_in_2 = "with second clipping plane" ; main_Selector_2_in_3 = 3 ; main_Selector_2_in_4 = NULL; main_Selector_2_in_5 = NULL; main_Selector_2_in_6 = NULL; main_Selector_2_in_7 = NULL; main_Selector_2_out_1 = 3 ; main_Construct_1_in_1 = {[-1 -1 -1]}; main_Construct_1_in_2 = {[.1 .1 .1]}; main_Construct_1_in_3 = [21 21 21]; main_Construct_1_in_4 = NULL; main_Construct_1_out_1 = NULL; main_Replace_1_in_3 = "positions"; main_Replace_1_in_4 = NULL; main_Replace_1_out_1 = NULL; main_Compute_1_in_1 = "mag(abs($0)-[0.5,0.5,0.5])"; main_Compute_1_in_3 = NULL; main_Compute_1_out_1 = NULL; main_ShowBoundary_1_in_2 = NULL; main_ShowBoundary_1_out_1 = NULL; main_Transmitter_18_out_1 = NULL; main_Receiver_24_out_1 = NULL; main_Vector_1_in_1 = "Vector_1"; main_Vector_1_in_2 = NULL; main_Vector_1_in_3 = [ 0 1 0 ]; main_Vector_1_in_4 = NULL; main_Vector_1_in_5 = NULL; main_Vector_1_in_6 = NULL; main_Vector_1_in_7 = NULL; main_Vector_1_in_8 = NULL; main_Vector_1_in_9 = NULL; main_Vector_1_in_10 = NULL; main_Vector_1_in_11 = NULL; main_Vector_1_out_1 = [ 0 1 0 ]; main_Vector_2_in_1 = "Vector_2"; main_Vector_2_in_2 = NULL; main_Vector_2_in_3 = [ 1 2 2 ]; main_Vector_2_in_4 = NULL; main_Vector_2_in_5 = NULL; main_Vector_2_in_6 = NULL; main_Vector_2_in_7 = NULL; main_Vector_2_in_8 = NULL; main_Vector_2_in_9 = NULL; main_Vector_2_in_10 = NULL; main_Vector_2_in_11 = NULL; main_Vector_2_out_1 = [ 1 2 2 ]; main_ClipVolumeMacro_1_out_1 = NULL; main_Vector_3_in_1 = "Vector_3"; main_Vector_3_in_2 = NULL; main_Vector_3_in_3 = [ 1 1 1 ]; main_Vector_3_in_4 = NULL; main_Vector_3_in_5 = NULL; main_Vector_3_in_6 = NULL; main_Vector_3_in_7 = NULL; main_Vector_3_in_8 = NULL; main_Vector_3_in_9 = NULL; main_Vector_3_in_10 = NULL; main_Vector_3_in_11 = NULL; main_Vector_3_out_1 = [ 1 1 1 ]; main_Vector_4_in_1 = "Vector_4"; main_Vector_4_in_2 = NULL; main_Vector_4_in_3 = [ -1 0 2 ]; main_Vector_4_in_4 = NULL; main_Vector_4_in_5 = NULL; main_Vector_4_in_6 = NULL; main_Vector_4_in_7 = NULL; main_Vector_4_in_8 = NULL; main_Vector_4_in_9 = NULL; main_Vector_4_in_10 = NULL; main_Vector_4_in_11 = NULL; main_Vector_4_out_1 = [ -1 0 2 ]; main_ClipVolumeMacro_2_out_1 = NULL; main_Switch_10_out_1 = NULL; main_FaceNormals_1_out_1 = NULL; main_Receiver_25_out_1 = NULL; main_AutoColor_1_in_2 = NULL; main_AutoColor_1_in_3 = NULL; main_AutoColor_1_in_4 = NULL; main_AutoColor_1_in_5 = NULL; main_AutoColor_1_in_6 = NULL; main_AutoColor_1_in_8 = NULL; main_AutoColor_1_in_9 = NULL; main_AutoColor_1_in_10 = NULL; main_AutoColor_1_out_1 = NULL; main_ShowBox_1_out_1 = NULL; main_Collect_1_in_3 = NULL; main_Collect_1_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) -> ( object, camera, where) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4", RECenable, switchRenderMode, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; rec_where = Display( RECNoRerHW, camera, where, throttle) [instance: 1, cache: 0]; rec_image = ReadImageWindow( rec_where) [instance: 1, cache: 1]; WriteImage( rec_image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 1, cache: 1]; RECRerenderObject = ScaleScreen( RECRerenderObject, NULL, RECresolution, camera) [instance: 1, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_1_in_1 = "Image_1"; main_Image_1_in_3 = "X8,,"; main_Image_1_in_4 = 1; main_Image_1_in_5 = [0 0 0]; main_Image_1_in_6 = [4.15999 -3.73732 6.67107]; main_Image_1_in_7 = NULL; main_Image_1_in_8 = 640; main_Image_1_in_9 = 0.75; main_Image_1_in_10 = [0.826221 -0.0765712 -0.558118]; main_Image_1_in_11 = 30.0001; main_Image_1_in_12 = 1; main_Image_1_in_13 = NULL; main_Image_1_in_14 = 1; main_Image_1_in_15 = NULL; main_Image_1_in_16 = NULL; main_Image_1_in_17 = NULL; main_Image_1_in_18 = NULL; main_Image_1_in_19 = 0; main_Image_1_in_20 = NULL; main_Image_1_in_21 = NULL; main_Image_1_in_22 = NULL; main_Image_1_in_23 = NULL; main_Image_1_in_25 = NULL; main_Image_1_in_26 = NULL; main_Image_1_in_27 = NULL; main_Image_1_in_28 = NULL; main_Image_1_in_29 = NULL; main_Image_1_in_30 = NULL; main_Image_1_in_31 = NULL; main_Image_1_in_32 = NULL; main_Image_1_in_33 = NULL; main_Image_1_in_34 = NULL; main_Image_1_in_35 = NULL; main_Image_1_in_36 = NULL; main_Image_1_in_37 = NULL; main_Image_1_in_38 = NULL; main_Image_1_in_39 = NULL; main_Image_1_in_40 = NULL; main_Image_1_in_41 = "rotate"; main_Image_1_in_42 = NULL; main_Image_1_in_43 = NULL; main_Image_1_in_44 = NULL; main_Image_1_in_45 = NULL; main_Image_1_in_46 = NULL; main_Image_1_in_47 = NULL; main_Image_1_in_48 = NULL; Executive("product version 3 1 4"); $sync main();