// // time: Wed Apr 9 15:40:47 1997 // // version: 3.1.1 (format), 3.1.4 (DX Beta) // // // MODULE main // // comment: This visual program shows how to plot multiple lines in a single plot. The lines are individually colored, given labels (which causes a legend to be created), and one of the lines is plotted with triangular markers. // workspace: width = 489, height = 576 // layout: snap = 0, width = 50, height = 50, align = NN // macro main( ) -> ( ) { // // node Construct[1]: x = 43, y = 0, inputs = 4, label = Construct // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[0][1]} // main_Construct_1_out_1 = Construct( main_Construct_1_in_1, main_Construct_1_in_2, main_Construct_1_in_3, main_Construct_1_in_4 ) [instance: 1, cache: 1]; // // node Refine[1]: x = 70, y = 88, inputs = 2, label = Refine // input[2]: defaulting = 0, visible = 1, type = 1, value = 7 // main_Refine_1_out_1 = Refine( main_Construct_1_out_1, main_Refine_1_in_2 ) [instance: 1, cache: 1]; // // node Mark[1]: x = 68, y = 170, inputs = 2, label = Mark // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions" // main_Mark_1_out_1 = Mark( main_Refine_1_out_1, main_Mark_1_in_2 ) [instance: 1, cache: 1]; // // node Compute[1]: x = 84, y = 251, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "sin($0*50)" // expression: value = sin(a*50) // name[2]: value = a // main_Compute_1_out_1 = Compute( main_Compute_1_in_1, main_Mark_1_out_1 ) [instance: 1, cache: 1]; // // node Color[1]: x = 62, y = 327, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "yellow" // main_Color_1_out_1 = Color( main_Compute_1_out_1, main_Color_1_in_2, main_Color_1_in_3, main_Color_1_in_4, main_Color_1_in_5 ) [instance: 1, cache: 1]; // // node Options[2]: x = 0, y = 407, inputs = 7, label = Options // input[2]: defaulting = 0, visible = 1, type = 32, value = "label" // input[3]: defaulting = 0, visible = 1, type = 32, value = "line 1" // input[4]: defaulting = 0, visible = 1, type = 32, value = "mark" // input[5]: defaulting = 0, visible = 1, type = 32, value = "triangle" // input[6]: defaulting = 0, visible = 1, type = 32, value = "mark every" // input[7]: defaulting = 0, visible = 1, type = 29, value = 4 // main_Options_2_out_1 = Options( main_Color_1_out_1, main_Options_2_in_2, main_Options_2_in_3, main_Options_2_in_4, main_Options_2_in_5, main_Options_2_in_6, main_Options_2_in_7 ) [instance: 2, cache: 1]; // // node Compute[2]: x = 173, y = 256, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "1.5 + sin($0*30) + exp($0*2)" // expression: value = 1.5 + sin(a*30) + exp(a*2) // name[2]: value = a // main_Compute_2_out_1 = Compute( main_Compute_2_in_1, main_Mark_1_out_1 ) [instance: 2, cache: 1]; // // node Color[2]: x = 169, y = 335, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "green" // main_Color_2_out_1 = Color( main_Compute_2_out_1, main_Color_2_in_2, main_Color_2_in_3, main_Color_2_in_4, main_Color_2_in_5 ) [instance: 2, cache: 1]; // // node Options[3]: x = 181, y = 410, inputs = 3, label = Options // input[2]: defaulting = 0, visible = 1, type = 32, value = "label" // input[3]: defaulting = 0, visible = 1, type = 32, value = "line 2" // main_Options_3_out_1 = Options( main_Color_2_out_1, main_Options_3_in_2, main_Options_3_in_3 ) [instance: 3, cache: 1]; // // node Compute[3]: x = 263, y = 255, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "-1.5 -10*$0*$0" // expression: value = -1.5 -10*a*a // name[2]: value = a // main_Compute_3_out_1 = Compute( main_Compute_3_in_1, main_Mark_1_out_1 ) [instance: 3, cache: 1]; // // node Color[3]: x = 278, y = 341, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "red" // main_Color_3_out_1 = Color( main_Compute_3_out_1, main_Color_3_in_2, main_Color_3_in_3, main_Color_3_in_4, main_Color_3_in_5 ) [instance: 3, cache: 1]; // // node Options[4]: x = 347, y = 413, inputs = 3, label = Options // input[2]: defaulting = 0, visible = 1, type = 32, value = "label" // input[3]: defaulting = 0, visible = 1, type = 32, value = "line 3" // main_Options_4_out_1 = Options( main_Color_3_out_1, main_Options_4_in_2, main_Options_4_in_3 ) [instance: 4, cache: 1]; // // node Collect[1]: x = 152, y = 504, inputs = 3, label = Collect // main_Collect_1_out_1 = Collect( main_Options_2_out_1, main_Options_3_out_1, main_Options_4_out_1 ) [instance: 1, cache: 1]; // // node Plot[1]: x = 271, y = 514, inputs = 24, label = Plot // input[9]: defaulting = 0, visible = 1, type = 5, value = 1.0 // main_Plot_1_out_1 = Plot( main_Collect_1_out_1, main_Plot_1_in_2, main_Plot_1_in_3, main_Plot_1_in_4, main_Plot_1_in_5, main_Plot_1_in_6, main_Plot_1_in_7, main_Plot_1_in_8, main_Plot_1_in_9, main_Plot_1_in_10, main_Plot_1_in_11, main_Plot_1_in_12, main_Plot_1_in_13, main_Plot_1_in_14, main_Plot_1_in_15, main_Plot_1_in_16, main_Plot_1_in_17, main_Plot_1_in_18, main_Plot_1_in_19, main_Plot_1_in_20, main_Plot_1_in_21, main_Plot_1_in_22, main_Plot_1_in_23, main_Plot_1_in_24 ) [instance: 1, cache: 1]; // // node Image[1]: x = 417, y = 514, inputs = 48, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_1" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [0.323891 -0.0935013 0] // input[6]: defaulting = 0, visible = 0, type = 8, value = [0.323891 -0.0935013 3.88131] // input[7]: defaulting = 0, visible = 0, type = 5, value = 2.07999 // input[8]: defaulting = 0, visible = 0, type = 1, value = 640 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.75 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0 1 0] // input[11]: defaulting = 1, visible = 0, type = 5, value = 30.0 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 3, value = 0 // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // depth: value = 24 // window: position = (0.0000,0.0000), size = 0.5109x0.5117 // internal caching: 1 // main_Image_1_out_1, main_Image_1_out_2, main_Image_1_out_3 = Image( main_Image_1_in_1, main_Plot_1_out_1, main_Image_1_in_3, main_Image_1_in_4, main_Image_1_in_5, main_Image_1_in_6, main_Image_1_in_7, main_Image_1_in_8, main_Image_1_in_9, main_Image_1_in_10, main_Image_1_in_11, main_Image_1_in_12, main_Image_1_in_13, main_Image_1_in_14, main_Image_1_in_15, main_Image_1_in_16, main_Image_1_in_17, main_Image_1_in_18, main_Image_1_in_19, main_Image_1_in_20, main_Image_1_in_21, main_Image_1_in_22, main_Image_1_in_23, main_Image_1_in_24, main_Image_1_in_25, main_Image_1_in_26, main_Image_1_in_27, main_Image_1_in_28, main_Image_1_in_29, main_Image_1_in_30, main_Image_1_in_31, main_Image_1_in_32, main_Image_1_in_33, main_Image_1_in_34, main_Image_1_in_35, main_Image_1_in_36, main_Image_1_in_37, main_Image_1_in_38, main_Image_1_in_39, main_Image_1_in_40, main_Image_1_in_41, main_Image_1_in_42, main_Image_1_in_43, main_Image_1_in_44, main_Image_1_in_45, main_Image_1_in_46, main_Image_1_in_47, main_Image_1_in_48 ) [instance: 1, cache: 1]; // network: end of macro body CacheScene("Image_1", main_Image_1_out_1, main_Image_1_out_2); } main_Construct_1_in_1 = {[0][1]}; main_Construct_1_in_2 = NULL; main_Construct_1_in_3 = NULL; main_Construct_1_in_4 = NULL; main_Construct_1_out_1 = NULL; main_Refine_1_in_2 = 7; main_Refine_1_out_1 = NULL; main_Mark_1_in_2 = "positions"; main_Mark_1_out_1 = NULL; main_Compute_1_in_1 = "sin($0*50)"; main_Compute_1_out_1 = NULL; main_Color_1_in_2 = "yellow"; main_Color_1_in_3 = NULL; main_Color_1_in_4 = NULL; main_Color_1_in_5 = NULL; main_Color_1_out_1 = NULL; main_Options_2_in_2 = "label"; main_Options_2_in_3 = "line 1"; main_Options_2_in_4 = "mark"; main_Options_2_in_5 = "triangle"; main_Options_2_in_6 = "mark every"; main_Options_2_in_7 = 4; main_Options_2_out_1 = NULL; main_Compute_2_in_1 = "1.5 + sin($0*30) + exp($0*2)"; main_Compute_2_out_1 = NULL; main_Color_2_in_2 = "green"; main_Color_2_in_3 = NULL; main_Color_2_in_4 = NULL; main_Color_2_in_5 = NULL; main_Color_2_out_1 = NULL; main_Options_3_in_2 = "label"; main_Options_3_in_3 = "line 2"; main_Options_3_out_1 = NULL; main_Compute_3_in_1 = "-1.5 -10*$0*$0"; main_Compute_3_out_1 = NULL; main_Color_3_in_2 = "red"; main_Color_3_in_3 = NULL; main_Color_3_in_4 = NULL; main_Color_3_in_5 = NULL; main_Color_3_out_1 = NULL; main_Options_4_in_2 = "label"; main_Options_4_in_3 = "line 3"; main_Options_4_out_1 = NULL; main_Collect_1_out_1 = NULL; main_Plot_1_in_2 = NULL; main_Plot_1_in_3 = NULL; main_Plot_1_in_4 = NULL; main_Plot_1_in_5 = NULL; main_Plot_1_in_6 = NULL; main_Plot_1_in_7 = NULL; main_Plot_1_in_8 = NULL; main_Plot_1_in_9 = 1.0; main_Plot_1_in_10 = NULL; main_Plot_1_in_11 = NULL; main_Plot_1_in_12 = NULL; main_Plot_1_in_13 = NULL; main_Plot_1_in_14 = NULL; main_Plot_1_in_15 = NULL; main_Plot_1_in_16 = NULL; main_Plot_1_in_17 = NULL; main_Plot_1_in_18 = NULL; main_Plot_1_in_19 = NULL; main_Plot_1_in_20 = NULL; main_Plot_1_in_21 = NULL; main_Plot_1_in_22 = NULL; main_Plot_1_in_23 = NULL; main_Plot_1_in_24 = NULL; main_Plot_1_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) -> ( object, camera, where) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4", RECenable, switchRenderMode, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; rec_where = Display( RECNoRerHW, camera, where, throttle) [instance: 1, cache: 0]; rec_image = ReadImageWindow( rec_where) [instance: 1, cache: 1]; WriteImage( rec_image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 1, cache: 1]; RECRerenderObject = ScaleScreen( RECRerenderObject, NULL, RECresolution, camera) [instance: 1, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_1_in_1 = "Image_1"; main_Image_1_in_3 = "X24,,"; main_Image_1_in_4 = 1; main_Image_1_in_5 = [0.323891 -0.0935013 0]; main_Image_1_in_6 = [0.323891 -0.0935013 3.88131]; main_Image_1_in_7 = 2.07999; main_Image_1_in_8 = 640; main_Image_1_in_9 = 0.75; main_Image_1_in_10 = [0 1 0]; main_Image_1_in_11 = NULL; main_Image_1_in_12 = 0; main_Image_1_in_13 = NULL; main_Image_1_in_14 = 1; main_Image_1_in_15 = NULL; main_Image_1_in_16 = NULL; main_Image_1_in_17 = NULL; main_Image_1_in_18 = NULL; main_Image_1_in_19 = 0; main_Image_1_in_20 = NULL; main_Image_1_in_21 = NULL; main_Image_1_in_22 = NULL; main_Image_1_in_23 = NULL; main_Image_1_in_25 = NULL; main_Image_1_in_26 = NULL; main_Image_1_in_27 = NULL; main_Image_1_in_28 = NULL; main_Image_1_in_29 = NULL; main_Image_1_in_30 = NULL; main_Image_1_in_31 = NULL; main_Image_1_in_32 = NULL; main_Image_1_in_33 = NULL; main_Image_1_in_34 = NULL; main_Image_1_in_35 = NULL; main_Image_1_in_36 = NULL; main_Image_1_in_37 = NULL; main_Image_1_in_38 = NULL; main_Image_1_in_39 = NULL; main_Image_1_in_40 = NULL; main_Image_1_in_41 = NULL; main_Image_1_in_42 = NULL; main_Image_1_in_43 = NULL; main_Image_1_in_44 = NULL; main_Image_1_in_45 = NULL; main_Image_1_in_46 = NULL; main_Image_1_in_47 = NULL; main_Image_1_in_48 = NULL; Executive("product version 3 1 4"); $sync main();