// // time: Wed Apr 9 15:34:33 1997 // // version: 3.1.1 (format), 3.1.4 (DX Beta) // // // MODULE main // CATEGORY Macros // // comment: This visual program imports worldwide temperature and wind data using the general array importer. The original data file is named "temp_wind.lis", and the general array import header which is used to import the data is named "temp_wind.general". // comment: // comment: The temperature values (degrees kelvin) and wind data (m/sec) are for 10/1/1987 at the 1000 mb pressure level. // workspace: width = 446, height = 521 // layout: snap = 0, width = 50, height = 50, align = UL // macro main( ) -> ( ) { // // node Import[1]: x = 0, y = 3, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "temp_wind.general" // input[3]: defaulting = 1, visible = 1, type = 32, value = "general" // main_Import_1_out_1 = Import( main_Import_1_in_1, main_Import_1_in_2, main_Import_1_in_3, main_Import_1_in_4, main_Import_1_in_5, main_Import_1_in_6 ) [instance: 1, cache: 1]; // // node Transpose[1]: x = 109, y = 25, inputs = 2, label = Transpose // input[2]: defaulting = 0, visible = 1, type = 16777248, value = {"y", "x"} // main_Transpose_1_out_1 = Transpose( main_Import_1_out_1, main_Transpose_1_in_2 ) [instance: 1, cache: 1]; // // node Select[3]: x = 69, y = 113, inputs = 3, label = Select // input[2]: defaulting = 0, visible = 1, type = 32, value = "temperature" // main_Select_3_out_1 = Select( main_Transpose_1_out_1, main_Select_3_in_2, main_Select_3_in_3 ) [instance: 3, cache: 1]; // // node AutoColor[1]: x = 56, y = 191, inputs = 10, label = AutoColor // main_AutoColor_1_out_1, main_AutoColor_1_out_2 = AutoColor( main_Select_3_out_1, main_AutoColor_1_in_2, main_AutoColor_1_in_3, main_AutoColor_1_in_4, main_AutoColor_1_in_5, main_AutoColor_1_in_6, main_AutoColor_1_in_7, main_AutoColor_1_in_8, main_AutoColor_1_in_9, main_AutoColor_1_in_10 ) [instance: 1, cache: 1]; // // node Select[4]: x = 205, y = 109, inputs = 3, label = Select // input[2]: defaulting = 0, visible = 1, type = 32, value = "wind_velocity" // main_Select_4_out_1 = Select( main_Transpose_1_out_1, main_Select_4_in_2, main_Select_4_in_3 ) [instance: 4, cache: 1]; // // node Reduce[1]: x = 278, y = 142, inputs = 2, label = Reduce // input[2]: defaulting = 0, visible = 1, type = 16777221, value = { 4.0 } // main_Reduce_1_out_1 = Reduce( main_Select_4_out_1, main_Reduce_1_in_2 ) [instance: 1, cache: 1]; // // node Compute[3]: x = 345, y = 187, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "abs($0.x) > 100.0 || abs($0.y) > 100.0 ? [0.0, 0.0] : [-$0.y, -$0.x]" // expression: value = abs(wind.x) > 100.0 || abs(wind.y) > 100.0 ? [0.0, 0.0] : [-wind.y, -wind.x] // name[2]: value = wind // main_Compute_3_out_1 = Compute( main_Compute_3_in_1, main_Reduce_1_out_1 ) [instance: 3, cache: 1]; // // node AutoGlyph[1]: x = 302, y = 263, inputs = 7, label = AutoGlyph // input[2]: defaulting = 0, visible = 1, type = 5, value = 0.300000 // input[3]: defaulting = 0, visible = 1, type = 5, value = 1.50000 // input[4]: defaulting = 0, visible = 1, type = 5, value = 1.50000 // input[6]: defaulting = 0, visible = 1, type = 5, value = 0.100000 // main_AutoGlyph_1_out_1 = AutoGlyph( main_Compute_3_out_1, main_AutoGlyph_1_in_2, main_AutoGlyph_1_in_3, main_AutoGlyph_1_in_4, main_AutoGlyph_1_in_5, main_AutoGlyph_1_in_6, main_AutoGlyph_1_in_7 ) [instance: 1, cache: 1]; // // node Color[3]: x = 346, y = 340, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "magenta" // input[3]: defaulting = 0, visible = 1, type = 5, value = 0.750000 // main_Color_3_out_1 = Color( main_AutoGlyph_1_out_1, main_Color_3_in_2, main_Color_3_in_3, main_Color_3_in_4, main_Color_3_in_5 ) [instance: 3, cache: 1]; // // node Collect[1]: x = 181, y = 373, inputs = 2, label = Collect // main_Collect_1_out_1 = Collect( main_AutoColor_1_out_1, main_Color_3_out_1 ) [instance: 1, cache: 1]; // // node Image[2]: x = 180, y = 459, inputs = 48, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_2" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [2.79842 -5.55038 0] // input[6]: defaulting = 0, visible = 0, type = 8, value = [2.79842 -5.55038 1131.4] // input[7]: defaulting = 0, visible = 0, type = 5, value = 369.416 // input[8]: defaulting = 0, visible = 0, type = 1, value = 672 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.609 // input[10]: defaulting = 0, visible = 0, type = 8, value = [1 0 0] // input[11]: defaulting = 1, visible = 0, type = 5, value = 18.5442 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 3, value = 0 // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // depth: value = 24 // window: position = (0.3633,0.0645), size = 0.5359x0.4424 // internal caching: 1 // main_Image_2_out_1, main_Image_2_out_2, main_Image_2_out_3 = Image( main_Image_2_in_1, main_Collect_1_out_1, main_Image_2_in_3, main_Image_2_in_4, main_Image_2_in_5, main_Image_2_in_6, main_Image_2_in_7, main_Image_2_in_8, main_Image_2_in_9, main_Image_2_in_10, main_Image_2_in_11, main_Image_2_in_12, main_Image_2_in_13, main_Image_2_in_14, main_Image_2_in_15, main_Image_2_in_16, main_Image_2_in_17, main_Image_2_in_18, main_Image_2_in_19, main_Image_2_in_20, main_Image_2_in_21, main_Image_2_in_22, main_Image_2_in_23, main_Image_2_in_24, main_Image_2_in_25, main_Image_2_in_26, main_Image_2_in_27, main_Image_2_in_28, main_Image_2_in_29, main_Image_2_in_30, main_Image_2_in_31, main_Image_2_in_32, main_Image_2_in_33, main_Image_2_in_34, main_Image_2_in_35, main_Image_2_in_36, main_Image_2_in_37, main_Image_2_in_38, main_Image_2_in_39, main_Image_2_in_40, main_Image_2_in_41, main_Image_2_in_42, main_Image_2_in_43, main_Image_2_in_44, main_Image_2_in_45, main_Image_2_in_46, main_Image_2_in_47, main_Image_2_in_48 ) [instance: 2, cache: 1]; // network: end of macro body CacheScene("Image_2", main_Image_2_out_1, main_Image_2_out_2); } main_Import_1_in_1 = "temp_wind.general"; main_Import_1_in_2 = NULL; main_Import_1_in_3 = NULL; main_Import_1_in_4 = NULL; main_Import_1_in_5 = NULL; main_Import_1_in_6 = NULL; main_Import_1_out_1 = NULL; main_Transpose_1_in_2 = {"y", "x"}; main_Transpose_1_out_1 = NULL; main_Select_3_in_2 = "temperature"; main_Select_3_in_3 = NULL; main_Select_3_out_1 = NULL; main_AutoColor_1_in_2 = NULL; main_AutoColor_1_in_3 = NULL; main_AutoColor_1_in_4 = NULL; main_AutoColor_1_in_5 = NULL; main_AutoColor_1_in_6 = NULL; main_AutoColor_1_in_7 = NULL; main_AutoColor_1_in_8 = NULL; main_AutoColor_1_in_9 = NULL; main_AutoColor_1_in_10 = NULL; main_AutoColor_1_out_1 = NULL; main_Select_4_in_2 = "wind_velocity"; main_Select_4_in_3 = NULL; main_Select_4_out_1 = NULL; main_Reduce_1_in_2 = { 4.0 }; main_Reduce_1_out_1 = NULL; main_Compute_3_in_1 = "abs($0.x) > 100.0 || abs($0.y) > 100.0 ? [0.0, 0.0] : [-$0.y, -$0.x]"; main_Compute_3_out_1 = NULL; main_AutoGlyph_1_in_2 = 0.300000; main_AutoGlyph_1_in_3 = 1.50000; main_AutoGlyph_1_in_4 = 1.50000; main_AutoGlyph_1_in_5 = NULL; main_AutoGlyph_1_in_6 = 0.100000; main_AutoGlyph_1_in_7 = NULL; main_AutoGlyph_1_out_1 = NULL; main_Color_3_in_2 = "magenta"; main_Color_3_in_3 = 0.750000; main_Color_3_in_4 = NULL; main_Color_3_in_5 = NULL; main_Color_3_out_1 = NULL; main_Collect_1_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) -> ( object, camera, where) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4", RECenable, switchRenderMode, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; rec_where = Display( RECNoRerHW, camera, where, throttle) [instance: 1, cache: 0]; rec_image = ReadImageWindow( rec_where) [instance: 1, cache: 1]; WriteImage( rec_image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 1, cache: 1]; RECRerenderObject = ScaleScreen( RECRerenderObject, NULL, RECresolution, camera) [instance: 1, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_2_in_1 = "Image_2"; main_Image_2_in_3 = "X24,,"; main_Image_2_in_4 = 1; main_Image_2_in_5 = [2.79842 -5.55038 0]; main_Image_2_in_6 = [2.79842 -5.55038 1131.4]; main_Image_2_in_7 = 369.416; main_Image_2_in_8 = 672; main_Image_2_in_9 = 0.609; main_Image_2_in_10 = [1 0 0]; main_Image_2_in_11 = NULL; main_Image_2_in_12 = 0; main_Image_2_in_13 = NULL; main_Image_2_in_14 = 1; main_Image_2_in_15 = NULL; main_Image_2_in_16 = NULL; main_Image_2_in_17 = NULL; main_Image_2_in_18 = NULL; main_Image_2_in_19 = 0; main_Image_2_in_20 = NULL; main_Image_2_in_21 = NULL; main_Image_2_in_22 = NULL; main_Image_2_in_23 = NULL; main_Image_2_in_25 = NULL; main_Image_2_in_26 = NULL; main_Image_2_in_27 = NULL; main_Image_2_in_28 = NULL; main_Image_2_in_29 = NULL; main_Image_2_in_30 = NULL; main_Image_2_in_31 = NULL; main_Image_2_in_32 = NULL; main_Image_2_in_33 = NULL; main_Image_2_in_34 = NULL; main_Image_2_in_35 = NULL; main_Image_2_in_36 = NULL; main_Image_2_in_37 = NULL; main_Image_2_in_38 = NULL; main_Image_2_in_39 = NULL; main_Image_2_in_40 = NULL; main_Image_2_in_41 = NULL; main_Image_2_in_42 = NULL; main_Image_2_in_43 = NULL; main_Image_2_in_44 = NULL; main_Image_2_in_45 = NULL; main_Image_2_in_46 = NULL; main_Image_2_in_47 = NULL; main_Image_2_in_48 = NULL; Executive("product version 3 1 4"); $sync main();