// // time: Tue Apr 29 09:11:43 1997 // // version: 3.1.1 (format), 3.1.4 (DX) // // // MODULE main // // comment: In this visual program, the use of arcs to control aspects of the Image tool is shown. For example, an alternative "default camera" to the standard front-view 640x480 resolution camera is provided. This camera will be used whenever control-f (reset camera) is pressed in the image window, or, as in this example, when the reset camera toggle is activated in the control panel. In addition, various parameters of the axes box and the background color of the image are controlled by interactors in the control panel. The control panel which contains interactors for the axes options will be opened and closed automatically based on the setting of the "Enable AutoAxes" toggle in the main control panel. // comment: // comment: To see other, still hidden, parameters to the Image tool, select the Image tool and use Edit->Configuration in the VPE window. Use Expand to see the other parameters. // workspace: width = 604, height = 580 // layout: snap = 0, width = 50, height = 50, align = UL // macro main( ) -> ( ) { // // node Import[1]: x = 21, y = 0, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "watermolecule" // main_Import_1_out_1 = Import( main_Import_1_in_1, main_Import_1_in_2, main_Import_1_in_3, main_Import_1_in_4, main_Import_1_in_5, main_Import_1_in_6 ) [instance: 1, cache: 1]; // // node Isosurface[2]: x = 30, y = 91, inputs = 6, label = Isosurface // input[2]: defaulting = 0, visible = 1, type = 5, value = .3 // main_Isosurface_2_out_1 = Isosurface( main_Import_1_out_1, main_Isosurface_2_in_2, main_Isosurface_2_in_3, main_Isosurface_2_in_4, main_Isosurface_2_in_5, main_Isosurface_2_in_6 ) [instance: 2, cache: 1]; // // node AutoCamera[1]: x = 85, y = 166, inputs = 9, label = AutoCamera // input[2]: defaulting = 0, visible = 1, type = 32, value = "off-diagonal" // input[3]: defaulting = 0, visible = 1, type = 5, value = 5.0 // input[4]: defaulting = 0, visible = 1, type = 1, value = 300 // input[5]: defaulting = 0, visible = 1, type = 5, value = 1.0 // main_AutoCamera_1_out_1 = AutoCamera( main_Isosurface_2_out_1, main_AutoCamera_1_in_2, main_AutoCamera_1_in_3, main_AutoCamera_1_in_4, main_AutoCamera_1_in_5, main_AutoCamera_1_in_6, main_AutoCamera_1_in_7, main_AutoCamera_1_in_8, main_AutoCamera_1_in_9 ) [instance: 1, cache: 1]; // // node Reset[1]: x = 126, y = 345, inputs = 6, label = Reset // input[1]: defaulting = 0, visible = 0, type = 32, value = "main_Reset_1_out_1" // input[2]: defaulting = 0, visible = 0, type = 29, value = 0 // input[3]: defaulting = 0, visible = 0, type = 3, value = 0 // input[4]: defaulting = 1, visible = 0, type = 29, value = 1 // input[5]: defaulting = 1, visible = 0, type = 29, value = 0 // output[1]: visible = 1, type = 29, value = 0 // toggle : 0 // // // node Selector[1]: x = 133, y = 254, inputs = 7, label = Selector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_1" // input[2]: defaulting = 0, visible = 0, type = 32, value = "black" // input[3]: defaulting = 0, visible = 0, type = 29, value = 1 // input[4]: defaulting = 1, visible = 1, type = 16777248, value = { "black" "sea green" "red" } // input[5]: defaulting = 1, visible = 0, type = 16777245, value = { 1 0 0 } // output[1]: visible = 1, type = 29, value = 1 // output[2]: visible = 1, type = 32, value = "black" // // // node Toggle[1]: x = 224, y = 235, inputs = 6, label = Toggle // input[1]: defaulting = 0, visible = 0, type = 32, value = "Toggle_1" // input[2]: defaulting = 0, visible = 0, type = 29, value = 1 // input[3]: defaulting = 0, visible = 0, type = 3, value = 1 // input[4]: defaulting = 1, visible = 0, type = 29, value = 1 // input[5]: defaulting = 1, visible = 1, type = 29, value = 0 // output[1]: visible = 1, type = 29, value = 1 // toggle : 1 // // // node StringList[1]: x = 262, y = 320, inputs = 0, label = StringList // output[1]: visible = 1, type = 16777248, value = { "x", "y", "z" } // // // node Integer[1]: x = 343, y = 324, inputs = 11, label = Integer // input[1]: defaulting = 0, visible = 0, type = 32, value = "Integer_1" // input[3]: defaulting = 0, visible = 0, type = 1, value = 10 // input[4]: defaulting = 1, visible = 0, type = 1, value = 0 // input[5]: defaulting = 1, visible = 0, type = 1, value = 5 // input[6]: defaulting = 1, visible = 0, type = 1, value = 30 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 0 // output[1]: visible = 1, type = 1, value = 10 // // // node Toggle[2]: x = 477, y = 329, inputs = 6, label = Toggle // input[1]: defaulting = 0, visible = 0, type = 32, value = "Toggle_2" // input[2]: defaulting = 0, visible = 0, type = 29, value = 0 // input[3]: defaulting = 0, visible = 0, type = 3, value = 0 // input[4]: defaulting = 1, visible = 0, type = 29, value = 1 // input[5]: defaulting = 1, visible = 1, type = 29, value = 0 // output[1]: visible = 1, type = 29, value = 0 // toggle : 0 // // // node Toggle[3]: x = 551, y = 355, inputs = 6, label = Toggle // input[1]: defaulting = 0, visible = 0, type = 32, value = "Toggle_3" // input[2]: defaulting = 0, visible = 0, type = 29, value = 0 // input[3]: defaulting = 0, visible = 0, type = 3, value = 0 // input[4]: defaulting = 1, visible = 0, type = 29, value = 1 // input[5]: defaulting = 1, visible = 1, type = 29, value = 0 // output[1]: visible = 1, type = 29, value = 0 // toggle : 0 // // // node Scalar[1]: x = 409, y = 329, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_1" // input[3]: defaulting = 0, visible = 0, type = 5, value = 0.9 // input[4]: defaulting = 1, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 5, value = 0.5 // input[6]: defaulting = 1, visible = 0, type = 5, value = 3.0 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 0.9 // // // node Image[3]: x = 79, y = 480, inputs = 48, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_3" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [1.08096 2.98023e-08 -1] // input[6]: defaulting = 0, visible = 0, type = 8, value = [6.05597 4.97501 5.12775] // input[7]: defaulting = 0, visible = 0, type = 5, value = 5.72344 // input[8]: defaulting = 0, visible = 0, type = 1, value = 300 // input[9]: defaulting = 0, visible = 0, type = 5, value = 1.0 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0 1 0] // input[11]: defaulting = 1, visible = 0, type = 5, value = 34.1036 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[15]: defaulting = 1, visible = 0, type = 32, value = "none" // input[16]: defaulting = 1, visible = 0, type = 32, value = "none" // input[17]: defaulting = 1, visible = 0, type = 1, value = 1 // input[18]: defaulting = 1, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 1, value = 0 // input[20]: visible = 1 // input[21]: visible = 1 // input[22]: defaulting = 1, visible = 1, type = 32, value = "black" // input[29]: defaulting = 1, visible = 1, type = 3, value = 1 // input[30]: defaulting = 1, visible = 1, type = 16777248, value = {"x", "y", "z"} // input[31]: defaulting = 1, visible = 1, type = 1, value = 10 // input[33]: defaulting = 1, visible = 1, type = 3, value = 0 // input[36]: defaulting = 1, visible = 1, type = 3, value = 0 // input[39]: defaulting = 1, visible = 1, type = 5, value = 0.9 // input[41]: defaulting = 0, visible = 0, type = 32, value = "zoom" // depth: value = 24 // window: position = (0.5078,0.5000), size = 0.2453x0.3613 // internal caching: 1 // main_Image_3_out_1, main_Image_3_out_2, main_Image_3_out_3 = Image( main_Image_3_in_1, main_Isosurface_2_out_1, main_Image_3_in_3, main_Image_3_in_4, main_Image_3_in_5, main_Image_3_in_6, main_Image_3_in_7, main_Image_3_in_8, main_Image_3_in_9, main_Image_3_in_10, main_Image_3_in_11, main_Image_3_in_12, main_Image_3_in_13, main_Image_3_in_14, main_Image_3_in_15, main_Image_3_in_16, main_Image_3_in_17, main_Image_3_in_18, main_Image_3_in_19, main_AutoCamera_1_out_1, main_Reset_1_out_1, main_Selector_1_out_2, main_Image_3_in_23, main_Image_3_in_24, main_Image_3_in_25, main_Image_3_in_26, main_Image_3_in_27, main_Image_3_in_28, main_Toggle_1_out_1, main_StringList_1_out_1, main_Integer_1_out_1, main_Image_3_in_32, main_Toggle_2_out_1, main_Image_3_in_34, main_Image_3_in_35, main_Toggle_3_out_1, main_Image_3_in_37, main_Image_3_in_38, main_Scalar_1_out_1, main_Image_3_in_40, main_Image_3_in_41, main_Image_3_in_42, main_Image_3_in_43, main_Image_3_in_44, main_Image_3_in_45, main_Image_3_in_46, main_Image_3_in_47, main_Image_3_in_48 ) [instance: 3, cache: 1]; // // node ManageControlPanel[1]: x = 322, y = 518, inputs = 2, label = ManageControlPanel // input[1]: defaulting = 0, visible = 1, type = 32, value = "Axes Control" // ManageControlPanel( main_ManageControlPanel_1_in_1, main_Toggle_1_out_1 ) [instance: 1, cache: 1]; // network: end of macro body CacheScene("Image_3", main_Image_3_out_1, main_Image_3_out_2); } main_Import_1_in_1 = "watermolecule"; main_Import_1_in_2 = NULL; main_Import_1_in_3 = NULL; main_Import_1_in_4 = NULL; main_Import_1_in_5 = NULL; main_Import_1_in_6 = NULL; main_Import_1_out_1 = NULL; main_Isosurface_2_in_2 = .3; main_Isosurface_2_in_3 = NULL; main_Isosurface_2_in_4 = NULL; main_Isosurface_2_in_5 = NULL; main_Isosurface_2_in_6 = NULL; main_Isosurface_2_out_1 = NULL; main_AutoCamera_1_in_2 = "off-diagonal"; main_AutoCamera_1_in_3 = 5.0; main_AutoCamera_1_in_4 = 300; main_AutoCamera_1_in_5 = 1.0; main_AutoCamera_1_in_6 = NULL; main_AutoCamera_1_in_7 = NULL; main_AutoCamera_1_in_8 = NULL; main_AutoCamera_1_in_9 = NULL; main_AutoCamera_1_out_1 = NULL; main_Reset_1_in_1 = "main_Reset_1_out_1"; main_Reset_1_in_2 = 0; main_Reset_1_in_3 = 0; main_Reset_1_in_4 = NULL; main_Reset_1_in_5 = NULL; main_Reset_1_in_6 = NULL; main_Reset_1_out_1 = 0; main_Selector_1_in_1 = "Selector_1"; main_Selector_1_in_2 = "black" ; main_Selector_1_in_3 = 1 ; main_Selector_1_in_4 = NULL; main_Selector_1_in_5 = NULL; main_Selector_1_in_6 = NULL; main_Selector_1_in_7 = NULL; main_Selector_1_out_2 = "black" ; main_Toggle_1_in_1 = "Toggle_1"; main_Toggle_1_in_2 = 1; main_Toggle_1_in_3 = 1; main_Toggle_1_in_4 = NULL; main_Toggle_1_in_5 = NULL; main_Toggle_1_in_6 = NULL; main_Toggle_1_out_1 = 1; main_StringList_1_out_1 = { "x", "y", "z" }; main_Integer_1_in_1 = "Integer_1"; main_Integer_1_in_2 = NULL; main_Integer_1_in_3 = 10 ; main_Integer_1_in_4 = NULL; main_Integer_1_in_5 = NULL; main_Integer_1_in_6 = NULL; main_Integer_1_in_7 = NULL; main_Integer_1_in_8 = NULL; main_Integer_1_in_9 = NULL; main_Integer_1_in_10 = NULL; main_Integer_1_in_11 = NULL; main_Integer_1_out_1 = 10 ; main_Toggle_2_in_1 = "Toggle_2"; main_Toggle_2_in_2 = 0; main_Toggle_2_in_3 = 0; main_Toggle_2_in_4 = NULL; main_Toggle_2_in_5 = NULL; main_Toggle_2_in_6 = NULL; main_Toggle_2_out_1 = 0; main_Toggle_3_in_1 = "Toggle_3"; main_Toggle_3_in_2 = 0; main_Toggle_3_in_3 = 0; main_Toggle_3_in_4 = NULL; main_Toggle_3_in_5 = NULL; main_Toggle_3_in_6 = NULL; main_Toggle_3_out_1 = 0; main_Scalar_1_in_1 = "Scalar_1"; main_Scalar_1_in_2 = NULL; main_Scalar_1_in_3 = 0.9 ; main_Scalar_1_in_4 = NULL; main_Scalar_1_in_5 = NULL; main_Scalar_1_in_6 = NULL; main_Scalar_1_in_7 = NULL; main_Scalar_1_in_8 = NULL; main_Scalar_1_in_9 = NULL; main_Scalar_1_in_10 = NULL; main_Scalar_1_in_11 = NULL; main_Scalar_1_out_1 = 0.9 ; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) -> ( object, camera, where) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4", RECenable, switchRenderMode, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; rec_where = Display( RECNoRerHW, camera, where, throttle) [instance: 1, cache: 0]; rec_image = ReadImageWindow( rec_where) [instance: 1, cache: 1]; WriteImage( rec_image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 1, cache: 1]; RECRerenderObject = ScaleScreen( RECRerenderObject, NULL, RECresolution, camera) [instance: 1, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_3_in_1 = "Image_3"; main_Image_3_in_3 = "X24,,"; main_Image_3_in_4 = 1; main_Image_3_in_5 = [1.08096 2.98023e-08 -1]; main_Image_3_in_6 = [6.05597 4.97501 5.12775]; main_Image_3_in_7 = 5.72344; main_Image_3_in_8 = 300; main_Image_3_in_9 = 1.0; main_Image_3_in_10 = [0 1 0]; main_Image_3_in_11 = NULL; main_Image_3_in_12 = 0; main_Image_3_in_13 = NULL; main_Image_3_in_14 = 1; main_Image_3_in_15 = NULL; main_Image_3_in_16 = NULL; main_Image_3_in_17 = NULL; main_Image_3_in_18 = NULL; main_Image_3_in_19 = 0; main_Image_3_in_23 = NULL; main_Image_3_in_25 = NULL; main_Image_3_in_26 = NULL; main_Image_3_in_27 = NULL; main_Image_3_in_28 = NULL; main_Image_3_in_32 = NULL; main_Image_3_in_34 = NULL; main_Image_3_in_35 = NULL; main_Image_3_in_37 = NULL; main_Image_3_in_38 = NULL; main_Image_3_in_40 = NULL; main_Image_3_in_41 = "zoom"; main_Image_3_in_42 = NULL; main_Image_3_in_43 = NULL; main_Image_3_in_44 = NULL; main_Image_3_in_45 = NULL; main_Image_3_in_46 = NULL; main_Image_3_in_47 = NULL; main_Image_3_in_48 = NULL; main_ManageControlPanel_1_in_1 = "Axes Control"; Executive("product version 3 1 4"); $sync main();