// // time: Wed Apr 9 15:40:40 1997 // // version: 3.1.1 (format), 3.1.4 (DX Beta) // // // MODULE main // // comment: This visual program shows one way to use the Pick tool. Execute once. Click one or more times somewhere on the isosurface to place pick points, then execute again. A streamline will appear. That streamlines start at the points on the isosurface selected by the pick. In addition, a magenta glyph marks each pick point, and text is placed at each pick point indicating the wind value. // comment: // comment: The image window is automatically put into "pick" mode by using the intrctnMode parameter to the Image tool. // page assignment: import order=2, windowed=0, showing=1 // page assignment: pick order=3, windowed=0, showing=0 // page assignment: pick_viz order=6, windowed=0, showing=0 // page assignment: streamline order=4, windowed=0, showing=0 // page assignment: text order=5, windowed=0, showing=0 // workspace: width = 282, height = 514 // layout: snap = 0, width = 50, height = 50, align = UL // macro main( ) -> ( ) { // // node Import[3]: x = 154, y = 26, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "wind" // page group: import // main_Import_3_out_1 = Import( main_Import_3_in_1, main_Import_3_in_2, main_Import_3_in_3, main_Import_3_in_4, main_Import_3_in_5, main_Import_3_in_6 ) [instance: 3, cache: 1]; // // node Transmitter[1]: x = 171, y = 330, inputs = 1, label = wind // page group: import // wind = main_Import_3_out_1; // // node Receiver[4]: x = 20, y = 30, inputs = 1, label = wind // page group: streamline // main_Receiver_4_out_1[cache: 0] = wind; // // node Pick[1]: x = 61, y = 20, inputs = 9, label = Pick_1 // input[1]: defaulting = 0, visible = 0, type = 32, value = "Pick_1" // input[2]: defaulting = 0, visible = 0, type = 32, value = "Image_5" // input[3]: defaulting = 0, visible = 0, type = 16777224, value = NULL // input[4]: defaulting = 0, visible = 0, type = 3, value = 89 // input[5]: defaulting = 1, visible = 1, type = 3, value = 1 // input[7]: defaulting = 1, visible = 1, type = 3, value = 1 // page group: pick // main_Pick_1_out_1 = Pick( main_Pick_1_in_1, main_Pick_1_in_2, main_Pick_1_in_3, main_Pick_1_in_4, main_Pick_1_in_5, main_Pick_1_in_6, main_Pick_1_in_7, main_Pick_1_in_8, main_Pick_1_in_9 ) [instance: 1, cache: 1]; // // node Extract[1]: x = 306, y = 177, inputs = 2, label = Extract // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions" // page group: pick // main_Extract_1_out_1 = Extract( main_Pick_1_out_1, main_Extract_1_in_2 ) [instance: 1, cache: 1]; // // node Transmitter[2]: x = 285, y = 417, inputs = 1, label = pick_position // page group: pick // pick_position = main_Extract_1_out_1; // // node Receiver[6]: x = 82, y = 33, inputs = 1, label = pick_position // page group: streamline // main_Receiver_6_out_1[cache: 0] = pick_position; // // node Streamline[1]: x = 37, y = 149, inputs = 7, label = Streamline // input[6]: defaulting = 0, visible = 1, type = 3, value = 1 // page group: streamline // main_Streamline_1_out_1 = Streamline( main_Receiver_4_out_1, main_Receiver_6_out_1, main_Streamline_1_in_3, main_Streamline_1_in_4, main_Streamline_1_in_5, main_Streamline_1_in_6, main_Streamline_1_in_7 ) [instance: 1, cache: 1]; // // node AutoColor[2]: x = 59, y = 231, inputs = 10, label = AutoColor // page group: streamline // main_AutoColor_2_out_1, main_AutoColor_2_out_2 = AutoColor( main_Streamline_1_out_1, main_AutoColor_2_in_2, main_AutoColor_2_in_3, main_AutoColor_2_in_4, main_AutoColor_2_in_5, main_AutoColor_2_in_6, main_AutoColor_2_in_7, main_AutoColor_2_in_8, main_AutoColor_2_in_9, main_AutoColor_2_in_10 ) [instance: 2, cache: 1]; // // node Transmitter[5]: x = 190, y = 411, inputs = 1, label = pick // page group: pick // pick = main_Pick_1_out_1; // // node Receiver[7]: x = 42, y = 30, inputs = 1, label = pick // page group: text // main_Receiver_7_out_1[cache: 0] = pick; // // node Receiver[1]: x = 107, y = 29, inputs = 1, label = wind // page group: text // main_Receiver_1_out_1[cache: 0] = wind; // // node Map[1]: x = 68, y = 111, inputs = 4, label = Map // page group: text // main_Map_1_out_1 = Map( main_Receiver_7_out_1, main_Receiver_1_out_1, main_Map_1_in_3, main_Map_1_in_4 ) [instance: 1, cache: 1]; // // node AutoGlyph[2]: x = 44, y = 225, inputs = 7, label = AutoGlyph // input[2]: defaulting = 0, visible = 1, type = 32, value = "text font=area" // page group: text // main_AutoGlyph_2_out_1 = AutoGlyph( main_Map_1_out_1, main_AutoGlyph_2_in_2, main_AutoGlyph_2_in_3, main_AutoGlyph_2_in_4, main_AutoGlyph_2_in_5, main_AutoGlyph_2_in_6, main_AutoGlyph_2_in_7 ) [instance: 2, cache: 1]; // // node Caption[1]: x = 57, y = 244, inputs = 9, label = Caption // input[1]: defaulting = 0, visible = 1, type = 16777248, value = {"Use mouse to place one or more picks. ""(See \"Application Comment\" for How to Use Picking)"} // input[2]: defaulting = 0, visible = 1, type = 8, value = [.05 .95] // page group: pick_viz // main_Caption_1_out_1 = Caption( main_Caption_1_in_1, main_Caption_1_in_2, main_Caption_1_in_3, main_Caption_1_in_4, main_Caption_1_in_5, main_Caption_1_in_6, main_Caption_1_in_7, main_Caption_1_in_8, main_Caption_1_in_9 ) [instance: 1, cache: 1]; // // node Import[2]: x = 27, y = 20, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "cloudwater" // page group: import // main_Import_2_out_1 = Import( main_Import_2_in_1, main_Import_2_in_2, main_Import_2_in_3, main_Import_2_in_4, main_Import_2_in_5, main_Import_2_in_6 ) [instance: 2, cache: 1]; // // node Isosurface[1]: x = 22, y = 116, inputs = 6, label = Isosurface // page group: import // main_Isosurface_1_out_1 = Isosurface( main_Import_2_out_1, main_Isosurface_1_in_2, main_Isosurface_1_in_3, main_Isosurface_1_in_4, main_Isosurface_1_in_5, main_Isosurface_1_in_6 ) [instance: 1, cache: 1]; // // node Color[6]: x = 20, y = 212, inputs = 5, label = Color // input[3]: defaulting = 0, visible = 1, type = 5, value = 0.5 // page group: import // main_Color_6_out_1 = Color( main_Isosurface_1_out_1, main_Color_6_in_2, main_Color_6_in_3, main_Color_6_in_4, main_Color_6_in_5 ) [instance: 6, cache: 1]; // // node Transmitter[3]: x = 22, y = 329, inputs = 1, label = colored_iso // page group: import // colored_iso = main_Color_6_out_1; // // node Receiver[3]: x = 16, y = 178, inputs = 1, label = colored_iso // main_Receiver_3_out_1[cache: 0] = colored_iso; // // node Receiver[5]: x = 48, y = 23, inputs = 1, label = pick // page group: pick_viz // main_Receiver_5_out_1[cache: 0] = pick; // // node Inquire[1]: x = 53, y = 133, inputs = 3, label = Inquire // input[2]: defaulting = 0, visible = 1, type = 32, value = "is empty" // page group: pick_viz // main_Inquire_1_out_1 = Inquire( main_Receiver_5_out_1, main_Inquire_1_in_2, main_Inquire_1_in_3 ) [instance: 1, cache: 1]; // // node Switch[2]: x = 20, y = 319, inputs = 2, label = Switch // page group: pick_viz // main_Switch_2_out_1 = Switch( main_Inquire_1_out_1, main_Caption_1_out_1 ) [instance: 2, cache: 1]; // // node Compute[1]: x = 138, y = 246, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0 ? 0 : 1" // page group: pick_viz // expression: value = empty ? 0 : 1 // name[2]: value = empty // main_Compute_1_out_1 = Compute( main_Compute_1_in_1, main_Inquire_1_out_1 ) [instance: 1, cache: 1]; // // node Glyph[1]: x = 24, y = 177, inputs = 7, label = Glyph // input[4]: defaulting = 0, visible = 1, type = 5, value = 1000.00 // page group: pick // main_Glyph_1_out_1 = Glyph( main_Pick_1_out_1, main_Glyph_1_in_2, main_Glyph_1_in_3, main_Glyph_1_in_4, main_Glyph_1_in_5, main_Glyph_1_in_6, main_Glyph_1_in_7 ) [instance: 1, cache: 1]; // // node Color[7]: x = 41, y = 300, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "magenta" // page group: pick // main_Color_7_out_1 = Color( main_Glyph_1_out_1, main_Color_7_in_2, main_Color_7_in_3, main_Color_7_in_4, main_Color_7_in_5 ) [instance: 7, cache: 1]; // // node Transmitter[7]: x = 72, y = 416, inputs = 1, label = glyph // page group: pick // glyph = main_Color_7_out_1; // // node Receiver[8]: x = 223, y = 129, inputs = 1, label = glyph // page group: pick_viz // main_Receiver_8_out_1[cache: 0] = glyph; // // node Ribbon[1]: x = 83, y = 328, inputs = 2, label = Ribbon // input[2]: defaulting = 0, visible = 1, type = 5, value = 2000.00 // page group: streamline // main_Ribbon_1_out_1 = Ribbon( main_AutoColor_2_out_1, main_Ribbon_1_in_2 ) [instance: 1, cache: 1]; // // node Transmitter[8]: x = 81, y = 430, inputs = 1, label = streamline // page group: streamline // streamline = main_Ribbon_1_out_1; // // node Receiver[9]: x = 287, y = 129, inputs = 1, label = streamline // page group: pick_viz // main_Receiver_9_out_1[cache: 0] = streamline; // // node Transmitter[9]: x = 74, y = 382, inputs = 1, label = text // page group: text // text = main_AutoGlyph_2_out_1; // // node Receiver[10]: x = 380, y = 133, inputs = 1, label = text // page group: pick_viz // main_Receiver_10_out_1[cache: 0] = text; // // node Collect[8]: x = 269, y = 295, inputs = 3, label = Collect // page group: pick_viz // main_Collect_8_out_1 = Collect( main_Receiver_8_out_1, main_Receiver_9_out_1, main_Receiver_10_out_1 ) [instance: 8, cache: 1]; // // node Switch[1]: x = 133, y = 332, inputs = 2, label = Switch // page group: pick_viz // main_Switch_1_out_1 = Switch( main_Compute_1_out_1, main_Collect_8_out_1 ) [instance: 1, cache: 1]; // // node Collect[9]: x = 112, y = 428, inputs = 2, label = Collect // page group: pick_viz // main_Collect_9_out_1 = Collect( main_Switch_2_out_1, main_Switch_1_out_1 ) [instance: 9, cache: 1]; // // node Transmitter[10]: x = 151, y = 506, inputs = 1, label = pick_viz // page group: pick_viz // pick_viz = main_Collect_9_out_1; // // node Receiver[11]: x = 134, y = 182, inputs = 1, label = pick_viz // main_Receiver_11_out_1[cache: 0] = pick_viz; // // node Collect[7]: x = 79, y = 363, inputs = 2, label = Collect // main_Collect_7_out_1 = Collect( main_Receiver_3_out_1, main_Receiver_11_out_1 ) [instance: 7, cache: 1]; // // node Image[5]: x = 73, y = 452, inputs = 48, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_5" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [50000 7255.11 29674.9] // input[6]: defaulting = 0, visible = 0, type = 8, value = [-29419.4 274965 -8359.79] // input[7]: defaulting = 0, visible = 0, type = 5, value = 115630.0 // input[8]: defaulting = 0, visible = 0, type = 1, value = 640 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.75 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0.936467 0.241701 -0.254186] // input[11]: defaulting = 1, visible = 0, type = 5, value = 23.1866 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[15]: defaulting = 1, visible = 0, type = 32, value = "none" // input[16]: defaulting = 1, visible = 0, type = 32, value = "none" // input[17]: defaulting = 1, visible = 0, type = 1, value = 1 // input[18]: defaulting = 1, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 3, value = 0 // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // input[41]: defaulting = 0, visible = 1, type = 32, value = "pick" // depth: value = 24 // window: position = (0.3336,0.4121), size = 0.5109x0.5117 // internal caching: 1 // main_Image_5_out_1, main_Image_5_out_2, main_Image_5_out_3 = Image( main_Image_5_in_1, main_Collect_7_out_1, main_Image_5_in_3, main_Image_5_in_4, main_Image_5_in_5, main_Image_5_in_6, main_Image_5_in_7, main_Image_5_in_8, main_Image_5_in_9, main_Image_5_in_10, main_Image_5_in_11, main_Image_5_in_12, main_Image_5_in_13, main_Image_5_in_14, main_Image_5_in_15, main_Image_5_in_16, main_Image_5_in_17, main_Image_5_in_18, main_Image_5_in_19, main_Image_5_in_20, main_Image_5_in_21, main_Image_5_in_22, main_Image_5_in_23, main_Image_5_in_24, main_Image_5_in_25, main_Image_5_in_26, main_Image_5_in_27, main_Image_5_in_28, main_Image_5_in_29, main_Image_5_in_30, main_Image_5_in_31, main_Image_5_in_32, main_Image_5_in_33, main_Image_5_in_34, main_Image_5_in_35, main_Image_5_in_36, main_Image_5_in_37, main_Image_5_in_38, main_Image_5_in_39, main_Image_5_in_40, main_Image_5_in_41, main_Image_5_in_42, main_Image_5_in_43, main_Image_5_in_44, main_Image_5_in_45, main_Image_5_in_46, main_Image_5_in_47, main_Image_5_in_48 ) [instance: 5, cache: 1]; // // decorator Annotate pos=(245,97) size=360x28 style(Label), font=bold, value = // annotation user_begin: 50 // annotation user: This page imports data, and creates an isosurface. // annotation user_end: // page group: import // // decorator Annotate pos=(216,34) size=383x60 style(Label), font=bold, value = // annotation user_begin: 156 // annotation user: This page contains the pick tool. A glyph is created at // annotation user: the picked point. In addition, just the position of the // annotation user: pick is extracted and sent to a transmitter. // annotation user_end: // resource *decorator.alignment:XmALIGNMENT_BEGINNING // page group: pick // // decorator Annotate pos=(204,72) size=420x44 style(Label), font=bold, value = // annotation user_begin: 81 // annotation user: A streamline is started at the picked position, colored, and // annotation user: made into a ribbon. // annotation user_end: // page group: streamline // // decorator Annotate pos=(161,111) size=346x44 style(Label), font=bold, value = // annotation user_begin: 75 // annotation user: The wind data is mapped onto the pick positions // annotation user: and text glyphs are created // annotation user_end: // page group: text // // decorator Annotate pos=(154,39) size=437x76 style(Label), font=bold, value = // annotation user_begin: 228 // annotation user: Inquire is used to check whether or not the pick field is empty // annotation user: (that is, if the user hasn't picked anything yet). If so, then // annotation user: a caption telling the user what to do is put up. Otherwise, the // annotation user: visualization using the pick is used. // annotation user_end: // page group: pick_viz // // decorator Annotate pos=(31,70) size=251x28 style(Label), font=bold, value = // annotation user_begin: 34 // annotation user: The image is presented to the user // annotation user_end: // network: end of macro body CacheScene("Image_5", main_Image_5_out_1, main_Image_5_out_2); } main_Import_3_in_1 = "wind"; main_Import_3_in_2 = NULL; main_Import_3_in_3 = NULL; main_Import_3_in_4 = NULL; main_Import_3_in_5 = NULL; main_Import_3_in_6 = NULL; main_Import_3_out_1 = NULL; main_Transmitter_1_out_1 = NULL; main_Receiver_4_out_1 = NULL; main_Pick_1_in_1 = "Pick_1"; main_Pick_1_in_2 = "Image_5"; main_Pick_1_in_3 = NULL; main_Pick_1_in_4 = 89; main_Pick_1_in_5 = NULL; main_Pick_1_in_6 = NULL; main_Pick_1_in_7 = NULL; main_Pick_1_in_8 = NULL; main_Pick_1_in_9 = NULL; main_Pick_1_out_1 = NULL; main_Extract_1_in_2 = "positions"; main_Extract_1_out_1 = NULL; main_Transmitter_2_out_1 = NULL; main_Receiver_6_out_1 = NULL; main_Streamline_1_in_3 = NULL; main_Streamline_1_in_4 = NULL; main_Streamline_1_in_5 = NULL; main_Streamline_1_in_6 = 1; main_Streamline_1_in_7 = NULL; main_Streamline_1_out_1 = NULL; main_AutoColor_2_in_2 = NULL; main_AutoColor_2_in_3 = NULL; main_AutoColor_2_in_4 = NULL; main_AutoColor_2_in_5 = NULL; main_AutoColor_2_in_6 = NULL; main_AutoColor_2_in_7 = NULL; main_AutoColor_2_in_8 = NULL; main_AutoColor_2_in_9 = NULL; main_AutoColor_2_in_10 = NULL; main_AutoColor_2_out_1 = NULL; main_Transmitter_5_out_1 = NULL; main_Receiver_7_out_1 = NULL; main_Receiver_1_out_1 = NULL; main_Map_1_in_3 = NULL; main_Map_1_in_4 = NULL; main_Map_1_out_1 = NULL; main_AutoGlyph_2_in_2 = "text font=area"; main_AutoGlyph_2_in_3 = NULL; main_AutoGlyph_2_in_4 = NULL; main_AutoGlyph_2_in_5 = NULL; main_AutoGlyph_2_in_6 = NULL; main_AutoGlyph_2_in_7 = NULL; main_AutoGlyph_2_out_1 = NULL; main_Caption_1_in_1 = {"Use mouse to place one or more picks. ""(See \"Application Comment\" for How to Use Picking)"}; main_Caption_1_in_2 = [.05 .95]; main_Caption_1_in_3 = NULL; main_Caption_1_in_4 = NULL; main_Caption_1_in_5 = NULL; main_Caption_1_in_6 = NULL; main_Caption_1_in_7 = NULL; main_Caption_1_in_8 = NULL; main_Caption_1_in_9 = NULL; main_Caption_1_out_1 = NULL; main_Import_2_in_1 = "cloudwater"; main_Import_2_in_2 = NULL; main_Import_2_in_3 = NULL; main_Import_2_in_4 = NULL; main_Import_2_in_5 = NULL; main_Import_2_in_6 = NULL; main_Import_2_out_1 = NULL; main_Isosurface_1_in_2 = NULL; main_Isosurface_1_in_3 = NULL; main_Isosurface_1_in_4 = NULL; main_Isosurface_1_in_5 = NULL; main_Isosurface_1_in_6 = NULL; main_Isosurface_1_out_1 = NULL; main_Color_6_in_2 = NULL; main_Color_6_in_3 = 0.5; main_Color_6_in_4 = NULL; main_Color_6_in_5 = NULL; main_Color_6_out_1 = NULL; main_Transmitter_3_out_1 = NULL; main_Receiver_3_out_1 = NULL; main_Receiver_5_out_1 = NULL; main_Inquire_1_in_2 = "is empty"; main_Inquire_1_in_3 = NULL; main_Inquire_1_out_1 = NULL; main_Switch_2_out_1 = NULL; main_Compute_1_in_1 = "$0 ? 0 : 1"; main_Compute_1_out_1 = NULL; main_Glyph_1_in_2 = NULL; main_Glyph_1_in_3 = NULL; main_Glyph_1_in_4 = 1000.00; main_Glyph_1_in_5 = NULL; main_Glyph_1_in_6 = NULL; main_Glyph_1_in_7 = NULL; main_Glyph_1_out_1 = NULL; main_Color_7_in_2 = "magenta"; main_Color_7_in_3 = NULL; main_Color_7_in_4 = NULL; main_Color_7_in_5 = NULL; main_Color_7_out_1 = NULL; main_Transmitter_7_out_1 = NULL; main_Receiver_8_out_1 = NULL; main_Ribbon_1_in_2 = 2000.00; main_Ribbon_1_out_1 = NULL; main_Transmitter_8_out_1 = NULL; main_Receiver_9_out_1 = NULL; main_Transmitter_9_out_1 = NULL; main_Receiver_10_out_1 = NULL; main_Collect_8_out_1 = NULL; main_Switch_1_out_1 = NULL; main_Collect_9_out_1 = NULL; main_Transmitter_10_out_1 = NULL; main_Receiver_11_out_1 = NULL; main_Collect_7_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) -> ( object, camera, where) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, AAxTickLocs, AAyTickLocs, AAzTickLocs, AAxTickLabels, AAyTickLabels, AAzTickLabels) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4", RECenable, switchRenderMode, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; rec_where = Display( RECNoRerHW, camera, where, throttle) [instance: 1, cache: 0]; rec_image = ReadImageWindow( rec_where) [instance: 1, cache: 1]; WriteImage( rec_image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 1, cache: 1]; RECRerenderObject = ScaleScreen( RECRerenderObject, NULL, RECresolution, camera) [instance: 1, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_5_in_1 = "Image_5"; main_Image_5_in_3 = "X24,,"; main_Image_5_in_4 = 1; main_Image_5_in_5 = [50000 7255.11 29674.9]; main_Image_5_in_6 = [-29419.4 274965 -8359.79]; main_Image_5_in_7 = 115630.0; main_Image_5_in_8 = 640; main_Image_5_in_9 = 0.75; main_Image_5_in_10 = [0.936467 0.241701 -0.254186]; main_Image_5_in_11 = NULL; main_Image_5_in_12 = 0; main_Image_5_in_13 = NULL; main_Image_5_in_14 = 1; main_Image_5_in_15 = NULL; main_Image_5_in_16 = NULL; main_Image_5_in_17 = NULL; main_Image_5_in_18 = NULL; main_Image_5_in_19 = 0; main_Image_5_in_20 = NULL; main_Image_5_in_21 = NULL; main_Image_5_in_22 = NULL; main_Image_5_in_23 = NULL; main_Image_5_in_25 = NULL; main_Image_5_in_26 = NULL; main_Image_5_in_27 = NULL; main_Image_5_in_28 = NULL; main_Image_5_in_29 = NULL; main_Image_5_in_30 = NULL; main_Image_5_in_31 = NULL; main_Image_5_in_32 = NULL; main_Image_5_in_33 = NULL; main_Image_5_in_34 = NULL; main_Image_5_in_35 = NULL; main_Image_5_in_36 = NULL; main_Image_5_in_37 = NULL; main_Image_5_in_38 = NULL; main_Image_5_in_39 = NULL; main_Image_5_in_40 = NULL; main_Image_5_in_41 = "pick"; main_Image_5_in_42 = NULL; main_Image_5_in_43 = NULL; main_Image_5_in_44 = NULL; main_Image_5_in_45 = NULL; main_Image_5_in_46 = NULL; main_Image_5_in_47 = NULL; main_Image_5_in_48 = NULL; Executive("product version 3 1 4"); $sync main();