// // time: Fri Sep 19 12:38:10 1997 // // version: 3.1.1 (format), 3.1.4 (DX) // // Message Window: // window: position = (0.5047,0.5273), size = 0.4000x0.4004 // // panel[0]: position = (0.0594,0.6123), size = 0.3125x0.1729, startup = 1, devstyle = 1 // title: value = Control Panel // comment: The user may perform the following operations: // comment: // comment: 1) use a reduced resolution version of the data sets // comment: 2) decide to turn off the display of the control-point selection image (i.e., during animation) // comment: 3) choose the number of frames to render for the animation // comment: 4) whether to render the animation in hardware or software // comment: 5) display the location of the camera look-to control points (in red) in the control-point selection image // comment: 6) display the location of the camera look-from control points (in blue) in the control-point selection image // comment: 7) display the from-to direction as defined by the control points (in green) in the control-point selection image // comment: 8) display the approximate flight path (in yellow) in the control-point selection image // // // workspace: width = 325, height = 106 // layout: snap = 0, width = 50, height = 50, align = UL // // interactor Integer[1]: num_components = 1, value = 20 // component[0]: minimum = 1, maximum = 10000, global increment = 1, decimal = 0, global continuous = 0 // instance: panel = 0, x = 64, y = 4, style = Stepper, vertical = 0, size = 261x38 // label: value = Number of Frames // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // node Sequencer[1]: // vcr[1]: min = 0, max = 19, beg = 0, end = 19, cur = 0, inc = 1, loop = off, step = off, pal = off // window: position = (0.0742,0.0244), size = 0.2188x0.0781 // startup = 1 // // interactor Integer[2]: num_components = 1, value = 110 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 0, global continuous = 0 // instance: panel = 0, x = 71, y = 50, style = Stepper, vertical = 1, size = 126x56 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // node Display[1]: // title: value = Image // depth: value = 8 // window: position = (0.0320,0.2432), size = 0.2453x0.2881 // // node Image[1]: // title: value = Control Image // depth: value = 8 // window: position = (0.2922,0.2217), size = 0.3430x0.3291 // input[1]: defaulting = 0, value = "Image_1" // input[4]: defaulting = 0, value = 1 // input[5]: defaulting = 0, value = [211.005 201.741 40.0065] // input[6]: defaulting = 0, value = [962.508 -345.966 1288.55] // input[7]: defaulting = 1, value = 456.951 // input[8]: defaulting = 0, value = 425 // input[9]: defaulting = 0, value = 0.691 // input[10]: defaulting = 0, value = [-0.246406 0.824205 0.509873] // input[11]: defaulting = 0, value = 16.6983 // input[12]: defaulting = 0, value = 1 // input[14]: defaulting = 0, value = 1 // input[15]: defaulting = 0, value = "none" // input[16]: defaulting = 0, value = "none" // input[17]: defaulting = 1, value = 1 // input[18]: defaulting = 1, value = 1 // input[19]: defaulting = 0, value = 0 // input[29]: defaulting = 0, value = 0 // input[41]: defaulting = 0, value = "cursors" // input[42]: defaulting = 0, value = "Control Image" // internal caching: 1