// // time: Wed Apr 16 10:06:55 1997 // // version: 3.1.1 (format), 3.1.4 (DX Beta) // // // panel[0]: position = (0.7523,0.0986), size = 0.2383x0.3887, startup = 1, devstyle = 1 // // workspace: width = 500, height = 500 // layout: snap = 0, width = 16, height = 50, align = NN // // interactor FileSelector[1]: num_components = 1, value = "watermolecule.dx" // // interactor Scalar[1]: num_components = 1, value = 0.01 // component[0]: minimum = 0.01, maximum = 0.3, global increment = 0.01, decimal = 5, global continuous = 0 // instance: panel = 0, x = 16, y = 10, style = Stepper, vertical = 1, size = 256x72 // label: value = First SimplifySurface \nmax positional error // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Toggle[2]: num_components = 1, value = 1 // toggle : 1, set = 1, reset = 0 // instance: panel = 0, x = 15, y = 199, style = Toggle, vertical = 1, size = 256x32 // label: value = preserve volume // // interactor Scalar[2]: num_components = 1, value = 0.05 // component[0]: minimum = 0.01, maximum = 0.4, global increment = 0.01, decimal = 5, global continuous = 0 // instance: panel = 0, x = 16, y = 109, style = Stepper, vertical = 1, size = 256x72 // label: value = Second SimplifySurface \nmaximum positional error // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // node Colormap[1]: // input[1]: defaulting = 0, value = { [0.0 0.666667] [1.0 0.28421053] } // input[2]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] } // input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] } // input[4]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] } // input[5]: defaulting = 0, value = "Colormap_1" // input[7]: defaulting = 1, value = 0.0 // input[8]: defaulting = 1, value = 0.049729496 // input[9]: defaulting = 1, value = 20 // input[12]: defaulting = 0, value = { 0.0 0.049729496 } // input[17]: defaulting = 0, value = 0.0 // input[18]: defaulting = 0, value = 0.049729496 // window: position = (0.3836,0.2109), size = 0.5078x0.4395 // // node Image[2]: // depth: value = 24 // window: position = (0.0664,0.0303), size = 0.3438x0.4385 // input[1]: defaulting = 0, value = "Image_2" // input[4]: defaulting = 0, value = 1 // input[5]: defaulting = 0, value = [1.08101 -2.98023e-08 -1] // input[6]: defaulting = 0, value = [1.08101 -2.98023e-08 3.73206] // input[7]: defaulting = 0, value = 2.53591 // input[8]: defaulting = 0, value = 426 // input[9]: defaulting = 0, value = 0.952 // input[10]: defaulting = 0, value = [0 1 0] // input[11]: defaulting = 1, value = 30.0001 // input[12]: defaulting = 0, value = 0 // input[14]: defaulting = 0, value = 1 // input[15]: defaulting = 1, value = "none" // input[16]: defaulting = 1, value = "none" // input[17]: defaulting = 1, value = 1 // input[18]: defaulting = 1, value = 1 // input[19]: defaulting = 0, value = 0 // input[29]: defaulting = 1, value = 0 // input[41]: defaulting = 0, value = "panzoom" // internal caching: 1 // // node Display[1]: // depth: value = 24 // window: position = (0.0688,0.5049), size = 0.3438x0.4385 // // node Display[3]: // depth: value = 24 // window: position = (0.4211,0.0322), size = 0.3438x0.4385 // // node Display[4]: // depth: value = 24 // window: position = (0.4242,0.5049), size = 0.3438x0.4385 // // interactor Toggle[1]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 15, y = 244, style = Toggle, vertical = 1, size = 256x32 // label: value = Export as vrml?