// // time: Wed Apr 9 15:46:55 1997 // // version: 3.1.1 (format), 3.1.4 (DX Beta) // // Message Window: // window: position = (0.5,0.5), size = 0.4x0.4 // inaccessible panels: // inaccessible groups: // // panel[0]: position = (0.0242,0.0596), size = 0.4016x0.3721, startup = 1, devstyle = 1 // title: value = Control Panel // // workspace: width = 500, height = 500 // layout: snap = 0, width = 50, height = 50, align = UL // // interactor Selector[1]: num_components = 1, value = 2 // selections: maximum = 2, current = 1 // option[0]: name = "original data", value = 1 // option[1]: name = "gradient of data", value = 2 // instance: panel = 0, x = 281, y = 44, style = Option Menu, vertical = 1, size = 182x81 // // interactor Vector[1]: num_components = 3, value = [0.86, 0.4, -1] // component[0]: minimum = -1, maximum = 3, global increment = 0.01, decimal = 2, global continuous = 0 // component[1]: minimum = -3, maximum = 3, global increment = 0.01, decimal = 2, global continuous = 0 // component[2]: minimum = -2, maximum = 0, global increment = 0.01, decimal = 2, global continuous = 0 // instance: panel = 0, x = 29, y = 10, style = Stepper, vertical = 1, size = 168x127 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // local increment[1]: value = 1, mode = global // local increment[2]: value = 1, mode = global // // interactor Integer[2]: num_components = 1, value = 500 // component[0]: minimum = 10, maximum = 500, global increment = 10, decimal = 5, global continuous = 0 // instance: panel = 0, x = 277, y = 172, style = Stepper, vertical = 1, size = 148x73 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[1]: num_components = 1, value = 1.20000 // component[0]: minimum = 0.1, maximum = 2, global increment = 0.01, decimal = 2, global continuous = 0 // instance: panel = 0, x = 20, y = 168, style = Slider, vertical = 1, size = 241x116 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // node Image[2]: // depth: value = 24 // window: position = (0.3938,0.2646), size = 0.5109x0.5117 // input[1]: defaulting = 0, value = "Image_2" // input[4]: defaulting = 0, value = 1 // input[5]: defaulting = 0, value = [0.95 -0.0499998 -1.04998] // input[6]: defaulting = 0, value = [-4.10616 4.88232 15.9716] // input[7]: defaulting = 0, value = 9.87606 // input[8]: defaulting = 0, value = 640 // input[9]: defaulting = 0, value = 0.75 // input[10]: defaulting = 0, value = [0.036645 0.962701 -0.268075] // input[11]: defaulting = 1, value = 30.0 // input[12]: defaulting = 0, value = 0 // input[14]: defaulting = 0, value = 1 // input[19]: defaulting = 0, value = 0 // input[29]: defaulting = 1, value = 0 // internal caching: 1