// // time: Tue Sep 5 08:13:20 1995 // // version: 3.0.0 (format), 3.1.0 (DX) // // // MODULE main // CATEGORY Macros // // comment: This visual program is used as part of the tutorial for Data Explorer. To access the tutorial you can type // comment: dx -tutor // comment: or you can choose "Tutorial..." from the Help menu of any window. // comment: // comment: This visual program is discussed in the section "Volume Rendering". To find this section, start the tutorial, then click on // comment: "Appendix B, Tutorial II: Editing and Creating Visual Programs" in the third paragraph. Then click on "Volume Rendering" in // comment: the list of Tutorial II Topics. // comment: // comment: The tutorial will suggest ways to use and modify this visual program. // comment: // comment: // workspace: width = 545, height = 517 // layout: snap = 0, width = 50, height = 50, align = CC // macro main( ) -> ( ) { // // node Import[1]: x = 174, y = 20, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "imide_potential" // main_Import_1_out_1 = Import( main_Import_1_in_1, main_Import_1_in_2, main_Import_1_in_3, main_Import_1_in_4, main_Import_1_in_5, main_Import_1_in_6 ) [instance: 1, cache: 1]; // // node Colormap[3]: x = 355, y = 139, inputs = 19, label = Colormap // input[1]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 0.368421] [0.009615382 0.368421] [0.01602563 0.368421] [0.01602563 0.368421] [0.09615382 0.368421] [0.09615382 0.368421] [0.25320537 0.368421] [0.25320537 0.0] [0.25961526 0.0] [0.25961526 0.0] [0.50320427 0.0] [0.6955123 0.0] [0.76923075 0.0] [1.0 0.0] } // input[2]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [0.009615382 1.0] [0.01602563 1.0] [0.01602563 1.0] [0.09615382 1.0] [0.09615382 1.0] [0.25320537 1.0] [0.25320537 1.0] [0.25961526 1.0] [0.25961526 1.0] [0.50320427 1.0] [0.6955123 1.0] [0.76923075 1.0] [1.0 1.0] } // input[3]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 0.0] [0.009615382 0.0] [0.01602563 0.0105263] [0.01602563 0.305263] [0.09615382 0.305263] [0.09615382 0.0] [0.25320537 0.0] [0.25320537 0.0] [0.25961526 0.0] [0.25961526 1.0] [0.50320427 1.0] [0.6955123 1.0] [0.76923075 1.0] [1.0 1.0] } // input[4]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 0.0] [0.009615382 0.0] [0.01602563 0.0] [0.01602563 0.146067] [0.09615382 0.146067] [0.09615382 0.0] [0.26282116 0.0] [0.26282116 1.0] [0.6987182 1.0] [1.0 1.0] } // input[5]: defaulting = 0, visible = 0, type = 32, value = "Colormap_3" // input[7]: defaulting = 1, visible = 0, type = 5, value = -0.08183 // input[8]: defaulting = 1, visible = 0, type = 5, value = 52.1968 // input[9]: defaulting = 1, visible = 0, type = 1, value = 20 // input[12]: defaulting = 0, visible = 0, type = 16777221, value = { -0.08183 52.1968 } // window: position = (0.0750,0.4902), size = 0.5078x0.4395 // main_Colormap_3_out_1[cache: 2], main_Colormap_3_out_2[cache: 2] = Colormap( main_Colormap_3_in_1, main_Colormap_3_in_2, main_Colormap_3_in_3, main_Colormap_3_in_4, main_Colormap_3_in_5, main_Import_1_out_1, main_Colormap_3_in_7, main_Colormap_3_in_8, main_Colormap_3_in_9, main_Colormap_3_in_10, main_Colormap_3_in_11, main_Colormap_3_in_12, main_Colormap_3_in_13, main_Colormap_3_in_14, main_Colormap_3_in_15, main_Colormap_3_in_16, main_Colormap_3_in_17, main_Colormap_3_in_18, main_Colormap_3_in_19 ) [instance: 3, cache: 1]; // // node Compute[20]: x = 291, y = 209, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0*15.0" // expression: value = colors*15.0 // name[2]: value = colors // main_Compute_20_out_1 = Compute( main_Compute_20_in_1, main_Colormap_3_out_1 ) [instance: 20, cache: 1]; // // node Color[9]: x = 302, y = 340, inputs = 5, label = Color // main_Color_9_out_1 = Color( main_Import_1_out_1, main_Compute_20_out_1, main_Colormap_3_out_2, main_Color_9_in_4, main_Color_9_in_5 ) [instance: 9, cache: 1]; // // node Scalar[2]: x = 494, y = 165, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_2" // input[3]: defaulting = 0, visible = 0, type = 5, value = 3.40000 // input[4]: defaulting = 0, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 5, value = -0.08183 // input[6]: defaulting = 1, visible = 0, type = 5, value = 52.1968 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 1 // output[1]: visible = 1, type = 5, value = 3.40000 // main_Scalar_2_out_1[cache: 2] = Scalar( main_Scalar_2_in_1, main_Import_1_out_1, main_Scalar_2_in_3, main_Scalar_2_in_4, main_Scalar_2_in_5, main_Scalar_2_in_6, main_Scalar_2_in_7, main_Scalar_2_in_8, main_Scalar_2_in_9, main_Scalar_2_in_10, main_Scalar_2_in_11 ) [instance: 2, cache: 1]; // // node Isosurface[6]: x = 450, y = 317, inputs = 6, label = Isosurface // main_Isosurface_6_out_1 = Isosurface( main_Import_1_out_1, main_Scalar_2_out_1, main_Isosurface_6_in_3, main_Isosurface_6_in_4, main_Isosurface_6_in_5, main_Isosurface_6_in_6 ) [instance: 6, cache: 1]; // // node AutoColor[5]: x = 100, y = 322, inputs = 10, label = AutoColor // input[3]: visible = 1 // main_AutoColor_5_out_1, main_AutoColor_5_out_2 = AutoColor( main_Import_1_out_1, main_AutoColor_5_in_2, main_AutoColor_5_in_3, main_AutoColor_5_in_4, main_AutoColor_5_in_5, main_AutoColor_5_in_6, main_AutoColor_5_in_7, main_AutoColor_5_in_8, main_AutoColor_5_in_9, main_AutoColor_5_in_10 ) [instance: 5, cache: 1]; // // node Image[3]: x = 122, y = 454, inputs = 42, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_3" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [13.827 16.783 13.7] // input[6]: defaulting = 0, visible = 0, type = 8, value = [-42.2834 36.8806 44.5357] // input[7]: defaulting = 0, visible = 0, type = 5, value = 35.9618 // input[8]: defaulting = 0, visible = 0, type = 1, value = 302 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.866 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0.159311 0.93426 -0.319026] // input[11]: defaulting = 1, visible = 0, type = 5, value = 30.0001 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 3, value = 0 // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // depth: value = 8 // window: position = (0.5195,0.0684), size = 0.2469x0.3232 // interaction mode = NONE // internal caching: 1 // main_Image_3_out_1, main_Image_3_out_2 = Image( main_Image_3_in_1, main_AutoColor_5_out_1, main_Image_3_in_3, main_Image_3_in_4, main_Image_3_in_5, main_Image_3_in_6, main_Image_3_in_7, main_Image_3_in_8, main_Image_3_in_9, main_Image_3_in_10, main_Image_3_in_11, main_Image_3_in_12, main_Image_3_in_13, main_Image_3_in_14, main_Image_3_in_15, main_Image_3_in_16, main_Image_3_in_17, main_Image_3_in_18, main_Image_3_in_19, main_Image_3_in_20, main_Image_3_in_21, main_Image_3_in_22, main_Image_3_in_23, main_Image_3_in_24, main_Image_3_in_25, main_Image_3_in_26, main_Image_3_in_27, main_Image_3_in_28, main_Image_3_in_29, main_Image_3_in_30, main_Image_3_in_31, main_Image_3_in_32, main_Image_3_in_33, main_Image_3_in_34, main_Image_3_in_35, main_Image_3_in_36, main_Image_3_in_37, main_Image_3_in_38, main_Image_3_in_39, main_Image_3_in_40, main_Image_3_in_41, main_Image_3_in_42 ) [instance: 3, cache: 1]; // network: end of macro body CacheScene("Image_3", main_Image_3_out_1, main_Image_3_out_2); } main_Import_1_in_1 = "imide_potential"; main_Import_1_in_2 = NULL; main_Import_1_in_3 = NULL; main_Import_1_in_4 = NULL; main_Import_1_in_5 = NULL; main_Import_1_in_6 = NULL; main_Import_1_out_1 = NULL; main_Colormap_3_in_1 = { [0.0 0.368421] [0.009615382 0.368421] [0.01602563 0.368421] [0.01602563 0.368421] [0.09615382 0.368421] [0.09615382 0.368421] [0.25320537 0.368421] [0.25320537 0.0] [0.25961526 0.0] [0.25961526 0.0] [0.50320427 0.0] [0.6955123 0.0] [0.76923075 0.0] [1.0 0.0] }; main_Colormap_3_in_2 = { [0.0 1.0] [0.009615382 1.0] [0.01602563 1.0] [0.01602563 1.0] [0.09615382 1.0] [0.09615382 1.0] [0.25320537 1.0] [0.25320537 1.0] [0.25961526 1.0] [0.25961526 1.0] [0.50320427 1.0] [0.6955123 1.0] [0.76923075 1.0] [1.0 1.0] }; main_Colormap_3_in_3 = { [0.0 0.0] [0.009615382 0.0] [0.01602563 0.0105263] [0.01602563 0.305263] [0.09615382 0.305263] [0.09615382 0.0] [0.25320537 0.0] [0.25320537 0.0] [0.25961526 0.0] [0.25961526 1.0] [0.50320427 1.0] [0.6955123 1.0] [0.76923075 1.0] [1.0 1.0] }; main_Colormap_3_in_4 = { [0.0 0.0] [0.009615382 0.0] [0.01602563 0.0] [0.01602563 0.146067] [0.09615382 0.146067] [0.09615382 0.0] [0.26282116 0.0] [0.26282116 1.0] [0.6987182 1.0] [1.0 1.0] }; main_Colormap_3_in_5 = "Colormap_3"; main_Colormap_3_in_7 = NULL; main_Colormap_3_in_8 = NULL; main_Colormap_3_in_9 = NULL; main_Colormap_3_in_10 = NULL; main_Colormap_3_in_11 = NULL; main_Colormap_3_in_12 = { -0.08183 52.1968 }; main_Colormap_3_in_13 = NULL; main_Colormap_3_in_14 = NULL; main_Colormap_3_in_15 = NULL; main_Colormap_3_in_16 = NULL; main_Colormap_3_in_17 = NULL; main_Colormap_3_in_18 = NULL; main_Colormap_3_in_19 = NULL; main_Colormap_3_out_1 = NULL; main_Colormap_3_out_2 = NULL; main_Compute_20_in_1 = "$0*15.0"; main_Compute_20_out_1 = NULL; main_Color_9_in_4 = NULL; main_Color_9_in_5 = NULL; main_Scalar_2_in_1 = "Scalar_2"; main_Scalar_2_in_3 = 3.40000 ; main_Scalar_2_in_4 = 0; main_Scalar_2_in_5 = NULL; main_Scalar_2_in_6 = NULL; main_Scalar_2_in_7 = NULL; main_Scalar_2_in_8 = NULL; main_Scalar_2_in_9 = NULL; main_Scalar_2_in_10 = NULL; main_Scalar_2_in_11 = NULL; main_Scalar_2_out_1 = 3.40000 ; main_Isosurface_6_in_3 = NULL; main_Isosurface_6_in_4 = NULL; main_Isosurface_6_in_5 = NULL; main_Isosurface_6_in_6 = NULL; main_AutoColor_5_in_2 = NULL; main_AutoColor_5_in_3 = NULL; main_AutoColor_5_in_4 = NULL; main_AutoColor_5_in_5 = NULL; main_AutoColor_5_in_6 = NULL; main_AutoColor_5_in_7 = NULL; main_AutoColor_5_in_8 = NULL; main_AutoColor_5_in_9 = NULL; main_AutoColor_5_in_10 = NULL; main_AutoColor_5_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title) -> ( object, camera) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, defaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "rendering approximation", approximation_options, "render every", density_options, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 3, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 4, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 5, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($1 == $2) && ($3 == $4)) ? 2 : 3", RECenable, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 1, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 3, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_3_in_1 = "Image_3"; main_Image_3_in_3 = "X8,,"; main_Image_3_in_4 = 1; main_Image_3_in_5 = [13.827 16.783 13.7]; main_Image_3_in_6 = [-42.2834 36.8806 44.5357]; main_Image_3_in_7 = 35.9618; main_Image_3_in_8 = 302; main_Image_3_in_9 = 0.866; main_Image_3_in_10 = [0.159311 0.93426 -0.319026]; main_Image_3_in_11 = NULL; main_Image_3_in_12 = 0; main_Image_3_in_13 = NULL; main_Image_3_in_14 = 1; main_Image_3_in_15 = NULL; main_Image_3_in_16 = NULL; main_Image_3_in_17 = NULL; main_Image_3_in_18 = NULL; main_Image_3_in_19 = 0; main_Image_3_in_20 = NULL; main_Image_3_in_21 = NULL; main_Image_3_in_22 = NULL; main_Image_3_in_23 = NULL; main_Image_3_in_25 = NULL; main_Image_3_in_26 = NULL; main_Image_3_in_27 = NULL; main_Image_3_in_28 = NULL; main_Image_3_in_29 = NULL; main_Image_3_in_30 = NULL; main_Image_3_in_31 = NULL; main_Image_3_in_32 = NULL; main_Image_3_in_33 = NULL; main_Image_3_in_34 = NULL; main_Image_3_in_35 = NULL; main_Image_3_in_36 = NULL; main_Image_3_in_37 = NULL; main_Image_3_in_38 = NULL; main_Image_3_in_39 = NULL; main_Image_3_in_40 = NULL; main_Image_3_in_41 = NULL; main_Image_3_in_42 = NULL; Executive("product version 3 1 0"); $sync main();