Syllabus for CS450/550
Tom Dietterich, Dearborn 306, 737-5559, firstname.lastname@example.org
Office Hours: MW 2:00-3:00pm, Th 3:30-4:30pm, others by appointment.
Pornsiri Muenchaisri, email@example.com
Office Hours: M 3:00-5:00pm, W 2:00-4:00pm in Dearborn 115
Lecture: Tuesday, Thursday 2:00-3:20
Help Session: Mondays 11:00 (location to be determined)
Computer Graphics: An Object-Oriented Approach to the Art and Science
by Cornell Pokorny
Course Notes are available at the OSU bookstore.
When you have completed this course, you will have a solid
understanding of the basic algorithms, mathematics, physics, and
psychology of computer graphics. In addition, you will have practice
modeling and rendering 3-D graphical images and animations.
Knowledge of simple analytic geometry
Ability to program in C++
Familiarity with the X window system at the user level
Written Homework 20%
Students enrolled in CS550 will have additional homework problems
(of a more mathematical nature). They will also be expected to learn
more about curved surface representations.
Written Homework and Programs are due at the beginning of class.
Each student is responsible for his/her own work. The standard
departmental rules for academic dishonesty apply to all
assignments in this course. Collaboration on homeworks and
programs should be limited only to answering questions that can be asked
and answered without using any written medium (e.g., no pencils,
pens, or email).
Turning In Programming Assignments
You will turn in your solutions to programming problems via email.
Please email your solutions to firstname.lastname@example.org. The subject
of your email must be the words PROGRAMn where ``n'' is the
number of the assignment. This permits an automated mail filter
to save your solutions in a separate mail folder. By return email
you will receive a message confirming that your message was received.
Jan 9 Introduction. Raster displays. Drawing lines.
11 Polygons. Polygon filling.
16 Circles. 2D line clipping.
18 2D polygon clipping.
23 2D transformations, 3D transformations, projections
perspective depth transformation, view transformation
25 tmesh class; start 3D clipping
30 Finish 3D clipping, backface removal, tmesh code
Feb 1 Color: color cones, CIE diagram, CIE->RGB conversion
RBG, HSF, HLS, Illumination and reflection
6 Walk through tmesh rendering code. Review for Midterm
8 MIDTERM EXAM
13 IBM Visualization Data Explorer
15 IBM VDE continued; Depth Sorting
20 Depth Sorting; Painter's algorithm;
Warnock (Screen subdivision) algorithm
22 Binary Space Partition (BSP) Trees.
PROJECT PROPOSALS DUE
27 Z-buffer algorithm; Gouraud shading; Phong shading
29 Ray Tracing
Mar 5 Finish ray tracing. Constructive Solid Geometry
7 Ray Tracing Transformations; Antialiasing
12 Project Presentations
14 Project Presentations
Mar 18 11:00am FINAL EXAM
Tom Dietterich, email@example.com