// version: 2.0.3 (format), 2.1.1 (DX) // // time: Sat Apr 29 17:09:39 1995 // // Message Window: // // panel[0]: x = 98, y = 219, width = 405, height = 647, startup = 1 // title: value = Control Panel // workspace: width = 500, height = 793 // layout: snap = 0, width = 50, height = 50, align = UL // // interactor VectorList[1]: num_components = 3, value = { [0.00000 0.00000 0.500000 ], [0.00000 0.00000 -0.500000 ], [-1.73200 0.00000 0.00000 ], [0.00000 -1.73200 0.00000 ], [1.73200 0.00000 0.00000 ], [0.00000 1.73200 0.00000 ] } // component[0]: minimum = -10, maximum = 10, global increment = 0.01, decimal = 2, global continuous = 0 // component[1]: minimum = -10, maximum = 10, global increment = 0.01, decimal = 2, global continuous = 0 // component[2]: minimum = -10, maximum = 10, global increment = 0.01, decimal = 2, global continuous = 0 // instance: panel = 0, x = 23, y = 4, style = List Editor, vertical = 1 // label: value = vertex list // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // local increment[1]: value = 1, mode = global // local increment[2]: value = 1, mode = global // // interactor VectorList[2]: num_components = 3, value = { [0.00000 1.00000 2.00000 ], [0.00000 1.00000 3.00000 ], [0.00000 1.00000 4.00000 ], [0.00000 1.00000 5.00000 ] } // component[0]: minimum = 0, maximum = 100, global increment = 1, decimal = 0, global continuous = 0 // component[1]: minimum = 0, maximum = 100, global increment = 1, decimal = 0, global continuous = 0 // component[2]: minimum = 0, maximum = 100, global increment = 1, decimal = 0, global continuous = 0 // instance: panel = 0, x = 13, y = 330, style = List Editor, vertical = 1 // label: value = face list // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // local increment[1]: value = 1, mode = global // local increment[2]: value = 1, mode = global // // vcr[2]: min = 0, max = 181, beg = 0, end = 180, cur = 0, inc = 15, loop = on, step = off, pal = off // // // node Image[1]: