Small World: A Little (More) Smalltalk
By Timothy A. Budd
This is the beginnings of a tutorial on using the Small World system. As
chapters are developed they will be linked here.
Front matter
Part 1: Programming in the Small World
Part 2: Exploring the Standard Image
- Object
- Boolean, True and False
- Magnitude and Point
- Number, Float, Fraction, and Integer
- String and Char
- Collection, Interval, List
- Array and ByteArray
- Window, Pane, Menu, Image and Color
- Class and metaclasses
- Context, Method and Block
- Semaphore and File
Part 3: Exploring the Small World Virtual Machine
- The representation of Objects and Classes
- Bytecodes
- The Virtual Machine Interpreter