Crown & Ash
A 3D battle-chess simulator with themed armies, legal chess, animated captures, local two-player play, computer-opponent play, and touch-friendly controls.
GAME DEVELOPMENT / INTERACTIVE WORLDS
Each game has a dedicated project page and a dedicated playable page. The portfolio explains the engineering; the game page is for playing.
A 3D battle-chess simulator with themed armies, legal chess, animated captures, local two-player play, computer-opponent play, and touch-friendly controls.
An adaptive browser action game with desktop keyboard play and handheld controls for phones and tablets.
Keep current releases independent while developing a Joshua-owned engine architecture. The full engine is future work.
Planned releases will appear here when playable.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →Explore the design, build a minimal subsystem, then verify behavior and performance before integration.
Explore this path →BUILD / TEST / PLAY / ITERATE
Games are where software architecture, state, UX, simulation, graphics, sound, and performance meet.